Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 22:04:49 Player: Maulwurf Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (54) 270 Value Destroyed (2099) 2099 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 7219 Bonus ------- Follower Combat Kills 70 Cogmind --------- Core Integrity 0/1000 Matter 190/300 Energy 99/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- ECM Suite Field Recycling Unit (0) Gatling Laser Advanced Assault Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Large Storage Unit Weight Redist. System Advanced Drone Bay > --- WEAPON ----------- Heavy Laser Gatling Laser Force Rifle Advanced Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Light Treads Improved Terrain Scanner Improved Light Armor Plating Field Recycling Unit Gatling Laser Coil Gun Advanced Assault Cannon Advanced Assault Cannon Magnetic Acceleration Cannon [Rating: 68] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Slots Evolved 10 | . . . 2 . 2 . . 4 2 . . Power 1 | . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . 1 . . 1 . . . Utility 4 | . . . . . 1 . . 1 2 . . Weapon 2 | . . . 1 . . . . 1 . . . Parts Attached 92 | 7 1 14 5 2 7 1 2 34 12 . 7 Power 13 | 1 . 3 1 . 2 . . 4 1 . 1 Engine 12 | 1 . 3 1 . 2 . . 4 1 . . Core 1 | . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 27 | 2 . 5 3 . 2 1 2 6 3 . 3 Treads . | . . . . . . . . . . . . Leg 19 | . . 2 3 . 2 1 2 6 3 . . Wheel 5 | 2 . 3 . . . . . . . . . Hover 3 | . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . Utility 25 | 2 1 1 . . 1 . . 12 5 . 3 Device 15 | 1 . . . . 1 . . 7 4 . 2 Storage 2 | 1 . 1 . . . . . . . . . Processor 2 | . 1 . . . . . . . . . 1 Hackware 2 | . . . . . . . . 2 . . . Protection 4 | . . . . . . . . 3 1 . . Artifact . | . . . . . . . . . . . . Weapon 27 | 2 . 5 1 2 2 . . 12 3 . . Energy Gun 9 | 1 . 2 1 . . . . 4 1 . . Energy Cannon 1 | . . . . . . . . 1 . . . Ballistic Gun 8 | 1 . 2 . 1 . . . 3 1 . . Ballistic Cannon 6 | . . . . . 2 . . 3 1 . . Launcher 3 | . . 1 . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 . . . Parts Lost 40 | . . 9 1 1 . . . 11 7 7 4 Power 8 | . . 3 1 . . . . 2 1 . 1 Propulsion 15 | . . 3 . 1 . . . 5 2 2 2 Utility 10 | . . . . . . . . 2 3 4 1 Weapon 7 | . . 3 . . . . . 2 1 1 . Highest Loss Streak 7 | . . 5 1 1 . . . 3 5 7 4 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 100 87 88 93 98 99 100 92 82 63 17 Engine 10 | . 14 11 10 11 8 9 9 12 9 8 . Leg 24 | . . 9 17 26 36 35 36 26 21 17 . Wheel 2 | . 28 9 9 . . . . . . . . Device 9 | . 10 . . . 9 9 9 12 19 13 6 Storage 7 | . 14 14 11 11 9 9 9 6 5 4 . Processor 5 | . 3 14 11 11 9 9 9 1 . . 1 Hackware 1 | . . . . . . . . 2 . . . Protection 1 | . . . . . . . . 2 . 4 . Energy Gun 9 | . 14 12 17 22 9 9 9 6 13 3 . Energy Cannon 1 | . . . . . . . . 3 . . . Ballistic Gun 5 | . 14 13 11 10 . . . 7 1 4 . Ballistic Cannon 8 | . . . . . 15 18 18 7 5 3 . Peak Build Rating 68 | 7 8 9 11 11 25 27 29 57 68 62 27 Average Rating 32 | 4 7 7 9 10 22 25 28 48 62 46 13 On Entrance 20 | . 7 8 9 11 10 25 26 29 56 62 1 Naked Turns 112 | . . . . . . . . . . 40 72 Heaviest Build 73 | 11 11 26 26 26 43 43 43 72 73 70 9 Greatest Support 75 | 32 32 32 30 30 40 45 50 75 75 65 9 Greatest Overweight (x) 7 | . . 6 2 1 1 1 . 2 2 7 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 8 14 15 15 15 15 15 15 15 13 5 Most Carried 15 | 6 8 12 15 15 15 15 15 15 12 6 5 Average Carried 11 | 3 7 8 13 14 13 14 14 12 8 5 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 5 8 12 14 15 15 15 15 10 5 5 5 Class Distribution -------------------- 45% | Scavenger-Skirmisher 16% | Mutant 12% | Scavenger-Tank 8% | Hacker-Gunner 7% | Scavenger-Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Recycling Scavenger-Tank | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Matter Collected 2192 | 273 13 151 113 34 166 82 68 991 296 5 . Remotely 70 | 67 3 . . . . . . . . . . Salvage Created 2117 | 106 27 35 113 39 99 101 120 1139 338 . . Parts 125 | 6 3 8 10 4 5 4 10 60 15 . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Combat Hostiles Destroyed 47 | . . 3 3 4 3 2 3 21 8 . . Guns 23 | . . 3 3 1 . 1 . 9 6 . . Cannons 16 | . . . . . 3 1 3 8 1 . . AOE 7 | . . . . 3 . . . 4 . . . Classes Destroyed 13 | 2 1 3 1 1 . . 1 4 . . . Builder 2 | . . 1 . . . . . 1 . . . Tunneler 2 | 1 . 1 . . . . . . . . . Recycler 2 | 1 . . . . . . . 1 . . . Operator 1 | . . . . . . . . 1 . . . Watcher 2 | . 1 . . . . . . 1 . . . Swarmer 11 | . . . . 4 . . . 3 4 . . Grunt 19 | . . . 3 . 3 2 . 8 3 . . Brawler 2 | . . . . . . . . 1 1 . . Sentry 7 | . . . . . . . 3 4 . . . Demolisher 1 | . . 1 . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . Programmer 4 | . . . . . . . . 4 . . . Assembled 2 | . . 2 . . . . . . . . . Best Kill Streak 4 | 2 1 3 2 4 3 1 1 4 4 . . Combat Bots Only 4 | . . 3 2 4 3 1 1 3 4 . . Max Kills in Single Turn 4 | 1 1 1 1 4 1 1 1 2 2 . . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . 2 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Hostile Shots Fired 371 | . . 29 13 4 14 4 10 169 46 14 68 Missed 100 | . . 3 6 . 3 1 4 46 4 3 30 Damage Taken 5616 | . . 822 77 31 172 45 86 2136 999 515 733 Core 1520 | . . 129 32 6 33 . . 318 212 283 507 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 78 | 100 . 48 . 90 . . 94 62 . . . Volleys Fired 130 | 3 3 19 10 1 8 6 4 57 18 1 . Largest 4 | 2 2 2 3 3 3 3 3 4 4 3 . Hottest 277 | 60 60 60 100 110 136 136 136 277 277 158 . Shots Fired 404 | 6 6 35 22 3 24 18 12 222 53 3 . Gun 266 | 6 6 26 22 2 8 6 4 143 41 2 . Cannon 127 | . . . . . 16 12 8 78 12 1 . Launcher 11 | . . 9 . 1 . . . 1 . . . Special . | . . . . . . . . . . . . Kinetic 217 | 3 3 18 10 . 16 12 8 128 17 2 . Thermal 145 | 3 3 8 12 2 8 6 4 62 36 1 . Explosive 11 | . . 9 . 1 . . . 1 . . . Electromagnetic 31 | . . . . . . . . 31 . . . Robot Hit Streak 12 | 5 6 8 8 1 3 4 11 12 5 3 . Robot Miss Streak 9 | . 1 2 2 1 4 2 1 9 6 2 . Penetration Max 1 | . . . . . . . . 1 1 . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 225 | 5 4 25 16 1 10 9 11 114 27 3 . Core Hits 123 | 3 2 19 6 4 5 3 6 55 20 . . Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . Critical Strikes 12 | . . . . . 1 1 1 8 1 . . Destroy 2 | . . . . . . . . 2 . . . Blast 7 | . . . . . 1 1 1 3 1 . . Corrupt 3 | . . . . . . . . 3 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5365 | 55 40 276 160 150 230 199 261 3254 659 72 9 Guns 2842 | 55 40 165 160 10 21 33 34 1729 553 42 . Cannons 1793 | . . . . . 209 166 227 1061 106 24 . Explosions 709 | . . 111 . 140 . . . 458 . . . Melee . | . . . . . . . . . . . . Ramming 21 | . . . . . . . . 6 . 6 9 Kinetic 2537 | 20 10 102 52 . 209 166 227 1537 168 46 . Thermal 2146 | 35 30 63 108 10 21 33 34 1301 491 20 . Explosive 272 | . . 111 . 140 . . . 21 . . . Electromagnetic 389 | . . . . . . . . 389 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 29 | . 1 1 . . . . . 3 12 25 29 Average Corruption 5 | . 1 1 . . . . . 2 11 20 25 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 64 | . . 5 . . . . . 20 9 14 16 Message Errors 15 | . . . . . . . . 5 4 2 4 Matter Fused 13 | . . 2 . . . . . 4 1 5 1 Heat Flow Errors 9 | . . 2 . . . . . 2 1 1 3 Energy Discharges 5 | . . . . . . . . 1 1 . 3 Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . . 4 1 1 . Data Loss (major) 3 | . . . . . . . . 1 . 1 1 Misfires 2 | . . . . . . . . 1 1 . . Alerts 1 | . . . . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . 3 3 Weapon Failures 3 | . . 1 . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 107 | . . . . . . . . 107 . . . Projectiles 4 | . . . . . . . . 4 . . . Explosions 103 | . . . . . . . . 103 . . . Melee . | . . . . . . . . . . . . Knockbacks 9 | . . . . . 2 1 . 4 2 . . Impact . | . . . . . . . . . . . . Kinetic 9 | . . . . . 2 1 . 4 2 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 257 | . . 18 . . . . . 236 . . 3 Shots 5 | . . 1 . . . . . 4 . . . Rammed 4 | . . . . . . . . . . . 4 Targets Rammed 6 | . . . . . . . . 1 . 1 4 Kicked 2 | . . . . . . . . 1 . 1 . Crushed . | . . . . . . . . . . . . Highest Temperature 960 | 20 20 142 51 39 413 173 95 714 960 168 266 Average Temperature 190 | 15 15 30 21 23 228 67 47 181 453 105 113 Received Heat Transfer 978 | . . 60 42 . 99 27 45 372 198 . 135 Effects 60 | . . . . . 1 . . 35 24 . . Shutdowns 16 | . . . . . . . . 10 6 . . Energy Bleed 12 | . . . . . . . . 6 6 . . Interference 6 | . . . . . . . . 3 3 . . Matter Decay 6 | . . . . . . . . 4 2 . . Short Circuit 6 | . . . . . 1 . . 3 2 . . Damage (minor) 7 | . . . . . . . . 4 3 . . Damage (major) 6 | . . . . . . . . 5 1 . . Damage (core) 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 5 | . . . . . . . . 4 1 . . Heat Transferred 3698 | 75 75 150 250 25 50 75 75 1853 1020 50 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Peak Influence 333 | 10 62 24 74 128 107 105 51 333 287 100 163 Initial 163 | . 6 24 1 28 . 44 40 161 163 100 7 Average 74 | 1 19 14 36 52 40 67 26 115 202 71 40 Maximum Alert Level 1 | . . . . . . . . 1 1 . . Low Security (%) 93 | 100 100 100 100 100 100 100 100 90 51 100 100 Level 1 6 | . . . . . . . . 9 48 . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . . . 1 . 2 1 . 9 1 . 5 Investigation 7 | . . . . . 2 . . 2 . . 3 Extermination 6 | . . . . . . . . 4 1 . 1 Reinforcement 5 | . . . 1 . . . . 3 . . 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Distress Signals 3 | . . . 1 . . 1 . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 109 | . 3 17 5 4 4 3 3 36 8 6 20 Peak Tracking Total 19 | . 2 19 2 4 3 2 1 4 5 6 9 Tactical Retreats 8 | . . 1 . . . . . 2 . . 5 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Traps Triggered 7 | . . . . . 1 2 . 1 1 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Machines Disabled 6 | . . . . . 1 . . 5 . . . Max in Single Turn 1 | . . . . . 1 . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Machines Accessed 23 | . 2 . 4 . 1 2 6 4 1 . 3 Terminals 21 | . 2 . 4 . 1 2 5 3 1 . 3 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 51 | . 6 . 4 . 2 3 17 9 1 . 9 Successful 24 | . 2 . 3 . 1 1 11 3 . . 3 Failed 27 | . 4 . 1 . 1 2 6 6 1 . 6 Catastrophic 10 | . 1 . . . 1 . 4 2 . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 19 | . 1 . 2 . 1 2 10 3 . . . Terminals 47 | . 6 . 4 . 2 3 14 8 1 . 9 Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 23 | . 2 . 3 . 1 1 11 2 . . 3 Record 6 | . . . . . . . 5 . . . 1 Robot Analysis 2 | . 1 . . . . . . 1 . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . Alert Level 3 | . . . . . . . 1 1 . . 1 Locate Traps 2 | . 1 . 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . Zone Layout 4 | . . . . . . 1 2 . . . 1 Release Object 1 | . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used 1 | . . . . . . . . 1 . . . Hacking Detections 16 | . 2 . 2 . 1 2 3 3 . . 3 Full Trace Events 10 | . 1 . . . 1 . 3 2 . . 3 Feedback Events 2 | . 1 . . . . . . 1 . . . Corruption 2 | . 1 . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Total Allies 4 | . . . . 3 . . . . . 1 . Largest Group 3 | . . . . 3 3 . . . . 1 . Highest-Rated Group 40 | . . . . 40 40 . . . . 31 . Highest-Rated Ally 31 | . . . . 16 16 . . . . 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 34 | . . . . . 24 . . . . 10 . Total Damage 310 | . . . . . 164 . . . . 146 . Kills 2 | . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Robot Analysis Total 2 | . 1 . . . . . . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Turns Passed 6604 | 80 220 520 181 528 373 343 1080 2497 322 208 252 Spaces Moved 4179 | 56 152 278 100 339 172 191 843 1167 145 194 542 Core 217 | 6 . 1 . . . . . . . 77 133 Treads . | . . . . . . . . . . . . Legs 3138 | . . 100 64 339 172 191 843 1167 145 117 . Wheels 415 | 50 152 177 36 . . . . . . . . Hover 409 | . . . . . . . . . . . 409 Flight . | . . . . . . . . . . . . Fastest Speed 40 | 50 100 95 95 120 120 120 120 120 120 50 40 Average Speed 125 | 94 100 157 118 150 174 157 120 146 149 96 42 Slowest Speed 400 | 100 100 350 260 190 190 190 120 260 260 400 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 5 18 47 17 87 11 31 97 18 3 89 21 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . 1 . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 76 | . . 16 . 6 2 4 . 43 5 . . Melee . | . . . . . . . . . . . . Projectile 24 | . . . . . 2 4 . 13 5 . . AOE 52 | . . 16 . 6 . . . 30 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Fac Was Fac Total 5284 | 77 215 327 147 354 234 223 903 1817 212 211 564 Wait 708 | . 53 . 20 10 22 12 49 499 25 15 3 Move 4169 | 55 151 277 99 338 171 190 842 1166 145 193 542 Hop . | . . . . . . . . . . . . Pick Up 102 | 12 5 14 8 2 13 1 3 33 6 . 5 Fast Attach . | . . . . . . . . . . . . Attach 71 | 7 1 11 5 . 7 1 1 20 11 . 7 Detach 20 | . . 2 2 . 3 1 . 5 3 1 3 Swap 21 | . . 3 . 2 . . 1 14 1 . . Drop 46 | . 2 1 3 1 10 2 2 22 3 . . Fire 130 | 3 3 19 10 1 8 6 4 57 18 1 . Melee . | . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . 4 Kick 2 | . . . . . . . . 1 . 1 . Crush . | . . . . . . . . . . . . Escape Stasis 10 | . . . . . . 10 . . . . . Rewire 1 | . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 438 | -10/Mines | Assembled infested the area 502 | -10/Mines | Lost 5 parts (2p2n1w) 503 | -10/Mines | Core integrity fell below 50% 551 | -10/Mines | Lost 4 parts (1p1n2w) 627 | -10/Mines | Learned Materials terminal intel 633 | -10/Mines | Discovered new exit (range 7) 821 | -10/Mines | Entered Materials 821 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 822 | -9/Materials | Loaded intel: 12 terminal locations 989 | -9/Materials | Discovered new exit (range 12) 1002 | -9/Materials | Entered Mines 1110 | -9/Mines | Learned Materials terminal intel 1125 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1145 | -9/Mines | Discovered new exit (range 17) 1204 | -9/Mines | Build established: Scavenger-Skirmisher 1389 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1507 | -9/Mines | Discovered new exit (range 9) 1530 | -9/Mines | Entered Materials 1530 | -8/Materials | Accompanied by 3 allies 1530 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1531 | -8/Materials | Loaded intel: 12 terminal locations 1773 | -8/Materials | Discovered new exit (range 17) 1903 | -8/Materials | Entered Storage 2213 | -8/Storage | Garrison activated, responded to threat 2224 | -8/Storage | Discovered new exit (range 9) 2240 | -8/Storage | Used back door to open Recycling access 2246 | -8/Storage | Entered Recycling 2457 | -8/Recycling | Scanned before Scraplab entrance 2487 | -8/Recycling | Entered Scraplab 2500 | -8/Recycling | Discovered new exit (range 3) 2666 | -8/Recycling | Discovered new exit (range 8) 3212 | -8/Recycling | Identified exit to Factory 3326 | -8/Recycling | Entered Factory 3326 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 4011 | -6/Factory | Lost 3 parts (3n) 4136 | -6/Factory | Build established: Tank 4537 | -6/Factory | Build established: Scavenger-Tank 4934 | -6/Factory | Build established: Hacker-Gunner 5716 | -6/Factory | Lost 3 parts (1p2w) 5798 | -6/Factory | Discovered new exit (range 11) 5823 | -6/Factory | Entered another Factory area 5823 | -5/Factory | Evolved 2 slots: Utility x2 5968 | -5/Factory | System corruption reached 10% 6011 | -5/Factory | Lost 5 parts (1p2n2u) 6145 | -5/Factory | Sucked down chute 6145 | -5/Factory | Entered Waste 6146 | -5/Waste | Met a frightened Derelict 6160 | -5/Waste | EMP discharged 6199 | -5/Waste | Spotted C-40 Crusher 6203 | -5/Waste | Spotted C-40 Crusher 6215 | -5/Waste | Spotted C-40 Crusher 6256 | -5/Waste | Spotted C-40 Crusher 6256 | -5/Waste | Spotted C-40 Crusher 6260 | -5/Waste | EMP discharged 6295 | -5/Waste | Crushed by Compactor (1 part destroyed) 6302 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6305 | -5/Waste | Crushed by Compactor (1 part destroyed) 6308 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6310 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6311 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6312 | -5/Waste | Spotted C-40 Crusher 6313 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6344 | -5/Waste | Lost 7 parts (2n4u1w) 6346 | -5/Waste | Discovered new exit (range 15) 6353 | -5/Waste | Entered Factory 6513 | -5/Factory | Core integrity fell below 50% 6547 | -5/Factory | Core integrity fell below 20% 6572 | -5/Factory | Lost 4 parts (1p2n1u) 6601 | -5/Factory | Build established: Mutant 6605 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06541_ A bubble of electromagnetic force engulfs the area. 06541_ Linear Gravjet destroyed. 06542_ Discarded Enh. Optical Array. 06543_ Triggered Proton Bomb Trap. 06543_ A bubble of electromagnetic force engulfs the area. 06543_ Proton Bomb Trap short circuited. 06543_ A bubble of electromagnetic force engulfs the area. 06543_ Penetrated by Slug. 06544_ EKPGAOMLTQ7DSPMS&TPOT LFJVFKNSZ/X> 06562_ RYKFU7HDPPE IWNDJ AL3QN/6LUXZ8Z 06562_ ALERT: Security rotation in progress. 06568_ Slammed into R-10 Processor. 06577_ System corrupted: IFF burst signal emitted. 06577_ Slammed into K-01 Serf. 06579_ Slammed into A-15 Conveyor. 06579_ Destabilizing: System corrupted (+2). 06581_ Slammed into K-01 Serf. 06581_ Destabilizing: System corrupted (+2). 06595_ WZMQX<&>A2DW3ZW/9&0WZ40=#YZ 06603_ ALERT: Rogue bot located, Programmers report to Factory Zone 1X. 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"""" #????????? #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 67 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed HybridGuidanceRedirector Manual? 0 Play Time 01:31:44 Cumulative 9.1 hours Start 2025.01.19 @ 18:39:54 End 2025.01.19 @ 22:04:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 13 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 252b1efe-f717-4b2e-b63f-92322f8371f5