Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.29 @ 23:44:30 Player: Loumardes Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (157) 785 Value Destroyed (6180) 6180 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (3685) 3685 TOTAL SCORE: 15170 Bonus ------- High Alert Combat Kills 1570 Follower Combat Kills 439 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -424 Cogmind --------- Core Integrity 0/850 Matter 161/300 Energy 20/100 System Corruption 9% Temperature Cool (10) Movement Hovering (160) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Backup Power III > --- PROPULSION (3) --- Backup Propulsion III Faulty Cooled Airjet > --- UTILITY (7) ------ Advanced Heat Sink Improved Sensor Array Improved Reaction Control System Hacking Suite System Shield Trap Extractor (1/4 Segregator) > --- WEAPON (4) ------- Backup Laser III Backup Laser III Heavy Laser > --- INVENTORY (5) ---- Light Antimatter Reactor Force Field High-powered Shock Rifle Plasma Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Improved Heat Sink Large Storage Unit Improved Light Armor Plating Improved Light Armor Plating System Shield Improved System Restoration Module > --- WEAPON ----------- Gatling Laser Flak Gun Mini Assault Cannon Long-range Missile Launcher > --- INVENTORY -------- Light Treads Armored Treads Improved Heat Sink Energy Well Improved Sensor Array Improved Particle Charger Kinecellerator Advanced Weapon Cycler EM Disruption Field Authchip [R/NC] Relay Coupler [NC] Relay Coupler [Specialist] Trap Extractor Flak Gun Gauss Cannon [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Minigun Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Slots Evolved 8 | . . . . . 4 2 . . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . Utility 5 | . . . . . 3 . . . . 2 . . Weapon 2 | . . . . . 1 1 . . . . . . Parts Attached 210 | 7 8 11 2 6 45 12 42 6 15 26 20 10 Power 14 | 1 1 1 . . 2 . 2 . 1 4 2 . Engine 12 | 1 1 1 . . 1 . 1 . 1 4 2 . Core 2 | . . . . . 1 . 1 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 41 | 2 3 1 . . 12 1 10 . . 7 4 1 Treads 30 | 2 3 . . . 8 . 9 . . 5 3 . Leg 1 | . . . . . . . . . . . 1 . Wheel 8 | . . 1 . . 3 1 1 . . 2 . . Hover 1 | . . . . . . . . . . . . 1 Flight 1 | . . . . . 1 . . . . . . . Utility 97 | 2 2 8 1 6 18 5 19 2 13 9 7 5 Device 73 | 1 1 8 . 5 11 4 16 1 12 5 5 4 Storage 3 | 1 1 . . . 1 . . . . . . . Processor 4 | . . . . 1 1 . . . 1 1 . . Hackware 3 | . . . 1 . . 1 . . . . . 1 Protection 14 | . . . . . 5 . 3 1 . 3 2 . Artifact . | . . . . . . . . . . . . . Weapon 58 | 2 2 1 1 . 13 6 11 4 1 6 7 4 Energy Gun 12 | . . . . . . 2 3 . 1 1 2 3 Energy Cannon 9 | . . . . . 2 4 . 1 . 2 . . Ballistic Gun 22 | 2 . 1 . . 7 . 6 1 . 1 3 1 Ballistic Cannon 11 | . 2 . 1 . 3 . 1 2 . 1 1 . Launcher 3 | . . . . . . . 1 . . 1 1 . Special Weapon 1 | . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 2 2 . 1 . . . 1 Corrupted Parts 3 | . . . 2 1 . . . . . . . . System Corruption 9 | . . . 6 3 . . . . . . . . Parts Lost 46 | . . 1 . 2 4 1 2 . . 15 20 1 Power 4 | . . . . . . . . . . 3 1 . Propulsion 13 | . . 1 . . 2 . 1 . . 2 6 1 Utility 15 | . . . . 2 1 . . . . 6 6 . Weapon 14 | . . . . . 1 1 1 . . 4 7 . Highest Loss Streak 12 | . . 1 . 2 4 1 1 . . 12 6 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 95 100 98 96 97 94 94 99 88 81 82 Engine 6 | . 14 14 14 14 1 . 5 7 7 5 5 6 Core 2 | . . . . . 7 7 1 . . . . . Treads 18 | . 27 19 14 14 14 15 21 23 23 16 14 . Wheel 2 | . . 4 14 14 3 5 . . . 2 1 . Device 12 | . 14 14 14 12 8 10 8 10 14 15 17 26 Storage 8 | . 14 14 14 14 9 7 7 7 7 6 5 . Processor 2 | . . . . . 7 7 2 . . . . . Hackware 4 | . . . . . . 6 7 7 7 6 6 9 Protection 6 | . . . . . 16 4 5 6 7 9 4 . Energy Gun 3 | . . . . . . 7 4 . 2 4 6 20 Energy Cannon 4 | . . . . . 4 11 7 6 7 4 . . Ballistic Gun 11 | . 23 14 14 . 18 7 15 8 4 . 4 . Ballistic Cannon 7 | . 4 14 14 28 3 3 1 14 15 11 8 . Peak Build Rating 60 | 7 8 8 12 12 30 33 48 48 46 59 60 52 Average Rating 32 | 5 7 7 8 9 25 31 40 44 44 48 47 45 On Entrance 23 | . 7 8 8 12 10 28 33 46 43 44 45 19 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 77 | 15 21 20 24 25 49 49 67 66 65 77 59 21 Greatest Support 70 | 40 40 40 10 10 43 40 63 63 63 63 70 16 Greatest Overweight (x) 4 | . . 1 2 2 3 2 2 1 1 4 3 1 Average Overweight (x) . | . . . 1 2 1 1 . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 9 10 10 10 14 15 15 15 15 15 14 5 Most Carried 15 | 4 10 10 10 10 15 15 15 15 15 15 15 5 Average Carried 13 | 3 8 9 10 8 14 14 14 14 14 14 13 4 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 5 5 Final Carried 15 | 4 10 10 10 10 15 15 15 15 15 14 5 5 Class Distribution -------------------- 62% | Scavenger-Tank 22% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Hacker-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Matter Collected 5301 | 219 401 81 . 316 1105 100 989 . 573 743 774 . Remotely . | . . . . . . . . . . . . . Salvage Created 5700 | 34 505 63 . 21 1149 199 1090 . 602 1019 1018 . Parts 308 | 8 27 9 . 8 58 4 68 . 29 52 45 . Haulers Intercepted 1 | . . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 128 | . 16 6 . 4 17 . 27 . 14 17 27 . Melee 1 | . . . . . . . . . . 1 . . Guns 64 | . 13 3 . . 9 . 19 . 6 1 13 . Cannons 51 | . 3 3 . 4 8 . 5 . 8 10 10 . AOE 12 | . . . . . . . 3 . . 5 4 . Classes Destroyed 18 | 1 4 . . . 5 . 2 . 1 5 . . Worker 4 | . 1 . . . . . . . . 3 . . Builder 1 | . . . . . . . . . . 1 . . Tunneler 3 | 3 . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . Recycler 7 | . . . . . 3 2 . . . 2 . . Mechanic 1 | . . . . . . . . . . 1 . . Operator 3 | . . . . . 2 1 . . . . . . Watcher 7 | . 1 . . . 5 . . . . 1 . . Swarmer 37 | . 6 6 . 4 3 . 10 . . . 8 . Grunt 52 | . 10 . . . 6 . 7 . 11 3 15 . Brawler 1 | . . . . . . . . . . 1 . . Duelist 7 | . . . . . 1 . . . . 6 . . Protector 1 | . . . . . . . . . . 1 . . Sentry 17 | . . . . . 7 . 7 . . 1 2 . Specialist 2 | . . . . . . . . . . 2 . . Hunter 4 | . . . . . . . 2 . . 2 . . Programmer 7 | . . . . . . . . . 3 3 1 . Heavy 1 | . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . . . 1 . Best Kill Streak 13 | 3 5 3 . 4 5 2 4 . 3 8 13 . Combat Bots Only 13 | . 4 3 . 4 5 . 4 . 3 5 13 . Max Kills in Single Turn 4 | 1 2 1 . 1 2 1 2 . 1 4 2 . Gunslinging 1 | . . . . . . . 1 . . . . . Exploded 2 | . . . . . . . 2 . . 2 2 . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Hostile Shots Fired 904 | . 46 44 . 19 74 . 201 . 34 248 222 16 Missed 226 | . 10 14 . 2 16 . 61 . 10 51 57 5 Damage Taken 9281 | . 344 240 . 143 799 126 1395 . 328 3169 2498 239 Core 1260 | . 85 44 . 8 141 37 92 . . 324 475 54 Absorbed by Shields 512 | . . . . . . . 168 . 56 288 . . Ignored by Resistances 86 | . . . . . . . . . . . 86 . Regen/Repaired (Parts) 296 | . . . . . 91 . . . . 205 . . Core Remaining (%) 75 | 100 . . . 45 74 . . . 81 . . . Volleys Fired 422 | 4 40 21 . 7 86 9 77 . 61 61 52 4 Largest 4 | 2 2 2 . 2 3 4 4 . 4 4 4 4 Hottest 247 | 40 55 55 . 79 144 215 208 . 247 247 215 209 Shots Fired 1040 | 8 80 42 . 15 219 36 207 . 133 131 154 15 Gun 570 | 8 74 21 . . 166 18 134 . 27 23 84 15 Cannon 463 | . 6 21 . 15 52 18 71 . 106 106 68 . Launcher 6 | . . . . . . . 2 . . 2 2 . Special 1 | . . . . . 1 . . . . . . . Kinetic 717 | 8 80 42 . 15 185 15 116 . 59 96 98 3 Thermal 284 | . . . . . 34 12 85 . 74 25 43 11 Explosive 6 | . . . . . . . 2 . . 2 2 . Electromagnetic 33 | . . . . . . 9 4 . . 8 11 1 Robot Hit Streak 19 | 2 7 3 . 4 19 6 16 . 10 8 9 15 Robot Miss Streak 11 | 2 3 11 . 6 7 6 5 . 5 4 6 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 6 | . . . . . 2 . 2 . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . 1 . Shots Hit Robots 606 | 5 53 13 . 11 119 18 127 . 74 76 96 14 Core Hits 390 | 3 25 6 . 7 58 7 76 . 48 77 82 1 Critical Kills 3 | . 2 . . . . . 1 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . Critical Strikes 12 | . 4 . . . . . 1 . . 4 3 . Burn 1 | . . . . . . . . . . . 1 . Destroy 4 | . 3 . . . . . 1 . . . . . Blast 7 | . 1 . . . . . . . . 4 2 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14934 | 61 714 195 . 173 2128 376 3322 . 1663 3212 2847 243 Guns 6582 | 61 626 114 . . 1532 143 1700 . 456 390 1317 243 Cannons 5952 | . 88 81 . 173 596 233 839 . 1207 1740 995 . Explosions 2390 | . . . . . . . 783 . . 1073 534 . Melee . | . . . . . . . . . . . . . Ramming 10 | . . . . . . . . . . 9 1 . Kinetic 8101 | 61 714 195 . 173 1878 155 1369 . 733 1440 1324 59 Thermal 4246 | . . . . . 250 150 1149 . 930 833 788 146 Explosive 1918 | . . . . . . . 783 . . 601 534 . Electromagnetic 659 | . . . . . . 71 21 . . 329 200 38 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . 6 9 . . . . . 7 9 9 Average Corruption 6 | . . . 4 8 . . . . . 4 6 9 Corruption Purged 3 | . . . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . Effects 65 | . . . . 12 . . . . . 14 24 15 Message Errors 13 | . . . . 4 . . . . . 3 4 2 Matter Fused 11 | . . . . 1 . . . . . 2 4 4 Heat Flow Errors 9 | . . . . 1 . . . . . 2 2 4 Energy Discharges 9 | . . . . 2 . . . . . 2 3 2 Data Loss (minor) 8 | . . . . 2 . . . . . 2 2 2 Data Loss (major) 2 | . . . . . . . . . . 1 1 . Misfires 6 | . . . . 1 . . . . . . 5 . Alerts 3 | . . . . 1 . . . . . . 1 1 Weapon Failures 4 | . . . . . . . . . . 2 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 223 | . . . . . . 7 21 . 34 62 99 . Projectiles 75 | . . . . . . 7 6 . 34 10 18 . Explosions 148 | . . . . . . . 15 . . 52 81 . Melee . | . . . . . . . . . . . . . Knockbacks 74 | . 1 1 . . 18 . 3 . 16 24 11 . Impact . | . . . . . . . . . . . . . Kinetic 70 | . 1 1 . . 17 . 3 . 15 23 10 . Secondary 4 | . . . . . 1 . . . 1 1 1 . Self-Inflicted Damage 416 | . . . . . . . 47 . . 326 43 . Shots 8 | . . . . . . . 1 . . 6 1 . Rammed 1 | . . . . . . . . . . 1 . . Targets Rammed 4 | . . . . . . . . . . 3 1 . Kicked 1 | . . . . . . . . . . . 1 . Crushed 2 | . . . . . . . . . . 2 . . Highest Temperature 597 | . 4 14 . 266 357 444 341 . 186 597 222 339 Average Temperature 115 | . 3 10 . 84 90 123 107 . 55 224 85 111 Received Heat Transfer 2026 | . 126 . . . 351 . 323 . 147 260 720 99 Effects 17 | . . . . . 4 2 . . . 11 . . Shutdowns 1 | . . . . . 1 . . . . . . . Energy Bleed 4 | . . . . . 2 1 . . . 1 . . Interference 7 | . . . . . . . . . . 7 . . Matter Decay 1 | . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . 1 1 . . . . . . Damage (major) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . 2 1 . Impact Corruptions 3 | . . . . . . . . . . 1 2 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 11 | . . . . . 1 . 5 . 2 2 1 . Heat Transferred 7002 | . . . . . 370 222 1930 . 1394 1002 1714 370 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Peak Influence 1288 | 15 326 198 . 80 251 100 1162 609 1288 909 1086 627 Initial 676 | . 9 68 . . 31 85 14 609 426 676 564 554 Average 455 | 6 122 119 . 77 134 65 587 609 907 700 852 579 Maximum Alert Level 4 | . 1 . . . 1 . 4 2 4 3 3 2 Low Security (%) 40 | 100 78 100 . 100 78 100 14 . . . . . Level 1 7 | . 21 . . . 21 . 10 . . . . . Level 2 24 | . . . . . . . 36 100 20 64 33 100 Level 3 22 | . . . . . . . 31 . 56 35 66 . Level 4 4 | . . . . . . . 6 . 23 . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . 3 . . . 4 . . . . 8 . 1 Investigation 3 | . 2 . . . . . . . . 1 . . Extermination 2 | . . . . . . . . . . 2 . . Reinforcement 4 | . 1 . . . 1 . . . . 1 . 1 Assault 1 | . . . . . . . . . . 1 . . Garrison 6 | . . . . . 3 . . . . 3 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Distress Signals 6 | . 4 . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 185 | . 22 8 . 4 28 6 32 . 22 27 31 5 Peak Tracking Total 10 | . 4 3 . 4 7 2 4 . 4 7 10 2 Tactical Retreats 12 | . 2 1 . . 1 . 5 . 2 . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Traps Triggered 12 | . 3 . . . . 2 2 . 2 1 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . 4 4 4 4 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Machines Disabled 30 | . . . . . 7 1 3 . 4 13 2 . Max in Single Turn 6 | . . . . . 1 1 1 . 1 6 1 . Garrison Relay 2 | . . . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Machines Accessed 44 | . 7 1 4 . 11 5 4 1 3 4 1 3 Terminals 24 | . 5 . . . 7 1 4 . 3 1 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 1 . . . 1 . 1 Recycling Units 6 | . 2 . . . 2 1 . . . 1 . . Scanalyzers 2 | . . . . . 1 1 . . . . . . Garrison Access 3 | . . . . . . 1 . 1 . 1 . . Total Hacks 93 | . 11 1 4 . 29 11 7 2 7 12 2 7 Successful 39 | . 2 1 4 . 10 7 2 2 3 5 . 3 Failed 53 | . 9 . . . 18 4 5 . 4 7 2 4 Catastrophic 13 | . 5 . . . 4 . 2 . . 1 . 1 Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 27 | . 4 . . . 16 1 1 . 2 3 . . Terminals 53 | . 9 . . . 19 2 7 . 7 3 2 4 Fabricators . | . . . . . . . . . . . . . Repair Stations 13 | . . . . . 3 2 . . . 5 . 3 Recycling Units 11 | . 2 . . . 5 1 . . . 3 . . Scanalyzers 6 | . . . . . 2 4 . . . . . . Garrison Access 5 | . . . . . . 2 . 2 . 1 . . Terminal Hacks 17 | . . 1 4 . 4 1 2 . 3 . . 2 Record 4 | . . . 4 . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . 1 Robot Schematic 1 | . . . . . 1 . . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . Open Door 2 | . . 1 . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . 1 . 1 . . . Terminal Index 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 Patrol Navigation 1 | . . . . . . . . . 1 . . . Security Stations 1 | . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 2 1 . . . 4 . 1 Scan Component 4 | . . . . . 1 1 . . . 2 . . Repair 3 | . . . . . 1 . . . . 2 . . Refit 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 6 | . 1 . . . 4 1 . . . . . . Process 1 | . . . . . 1 . . . . . . . Report Inventory 4 | . 1 . . . 2 1 . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . Analyze 1 | . . . . . . 1 . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . 2 . 1 . . Unlock Access 3 | . . . . . . 1 . 1 . 1 . . Coupler Status 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . 5 . . . 9 4 2 1 3 2 1 2 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 1 . . . . . 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . . . . 2 . . Time 108 | . . . . . 38 . . . . 70 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 64 | . . . . . 64 . . . . . . . Retrieved Matter 22 | . . . . . 22 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . . 1 . 1 . 1 . Watcher Feeds 1 | . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . 3 . . . 8 . Machine Destruction 7 | . . . . . . . 3 . . . 4 . Programmers 4 | . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 4 . . 1 2 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Total Allies 8 | . . . . . . . 5 . . 1 2 . Largest Group 5 | . . . . . . . 5 5 5 3 2 . Highest-Rated Group 199 | . . . . . . . 199 199 199 109 84 . Highest-Rated Ally 46 | . . . . . . . 40 40 40 40 46 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 57 | . . . . . . . 14 . 31 8 4 . Total Damage 1046 | . . . . . . . 124 . 692 132 98 . Kills 13 | . . . . . . . 2 . 9 1 1 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Robot Analysis Total 2 | . . . . . 2 . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Turns Passed 11067 | 112 868 546 467 385 2121 635 1948 144 1568 1213 665 395 Spaces Moved 5433 | 52 416 349 489 306 832 344 758 47 715 473 249 403 Core 29 | 9 . . . . . . . . . . 12 8 Treads 3202 | 43 416 178 . . 522 82 693 47 715 342 164 . Legs 20 | . . . . . . . . . . . 20 . Wheels 1787 | . . 171 489 306 310 262 65 . . 131 53 . Hover 395 | . . . . . . . . . . . . 395 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 95 110 95 130 130 166 166 115 50 50 Average Speed 159 | 140 160 128 95 110 189 156 211 237 187 168 154 86 Slowest Speed 330 | 160 160 160 110 110 240 240 246 246 246 330 250 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 92 71 90 75 59 10 69 2 87 12 34 8 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 3 | . 1 . . 2 . . . . . . . . Known Exits Taken 5 | . . 1 . . 1 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 11 | . . . . . 9 . . . . 2 . . Terrain Destroyed 102 | . . . . . 19 . 6 . . 66 11 . Melee . | . . . . . . . . . . . . . Projectile 36 | . . . . . 19 . 1 . . 16 . . AOE 66 | . . . . . . . 5 . . 50 11 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Gar Fac Total 7010 | 81 537 402 490 338 1227 421 968 80 837 770 417 442 Wait 668 | 11 61 13 . 18 213 38 42 18 31 175 35 13 Move 5421 | 51 415 348 488 305 831 344 755 47 713 473 248 403 Hop . | . . . . . . . . . . . . . Pick Up 95 | 7 9 3 . 2 28 6 8 2 4 12 9 5 Fast Attach 56 | 5 5 . . . 6 5 3 5 3 13 8 3 Attach 38 | 2 . 1 . 2 9 1 1 . . 7 8 7 Detach 9 | . . . . . . 1 1 . 1 1 2 3 Swap 117 | . 3 10 2 4 30 7 38 1 12 6 4 . Drop 98 | 1 4 3 . . 24 10 23 7 8 7 7 4 Fire 422 | 4 40 21 . 7 86 9 77 . 61 61 52 4 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 . Crush 3 | . . . . . . . . . . 3 . . Escape Stasis 10 | . . . . . . . 4 . 4 . 2 . Rewire 69 | . . . . . . . 16 . . 12 41 . Trap 3 | . . 3 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: Sto x2 / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 11) 426 | -10/Materials | Discovered new exit (range 8) 526 | -10/Materials | Discovered new exit (range 11) 614 | -10/Materials | Discovered new exit (range 14) 981 | -10/Materials | Entered Mines 1074 | -10/Mines | Discovered new exit (range 6) 1183 | -10/Mines | Core integrity fell below 50% 1322 | -10/Mines | Identified exit to Exiles 1339 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1405 | -10/Mines | Found a hidden stash of uninstalled traps 1523 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1527 | -10/Mines | Entered Exiles 1527 | -10/Exiles | Found Exiles lab abandoned 1659 | -10/Exiles | Discovered new exit (range 14) 1994 | -10/Exiles | Entered Mines 2066 | -9/Mines | Assembled infested the area 2071 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2170 | -9/Mines | Learned location of Storage (-7) 2216 | -9/Mines | Learned Materials emergency access door positions 2371 | -9/Mines | Discovered new exit (range 8) 2379 | -9/Mines | Entered Materials 2379 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2550 | -8/Materials | Lost 4 parts (2n1u1w) 2708 | -8/Materials | Discovered new exit (range 3) 2732 | -8/Materials | Identified exit to Factory 2877 | -8/Materials | Build established: Scavenger-Tank 3757 | -8/Materials | Garrison activated, responded to threat 3898 | -8/Materials | Central database locked down 4345 | -8/Materials | Repaired Flak Cannon 4492 | -8/Materials | Discovered exit to Factory (range 4) 4500 | -8/Materials | Entered Factory 4500 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4553 | -7/Factory | Identified exit to Storage 4553 | -7/Factory | Identified exit to Lower Caves 4850 | -7/Factory | Build established: Scavenger-Skirmisher 5135 | -7/Factory | Identified exit to Garrison 5135 | -7/Factory | Entered Garrison 5231 | -7/Garrison | Triggered checkpoint 5385 | -7/Garrison | Triggered checkpoint 5563 | -7/Garrison | Triggered checkpoint 5626 | -7/Garrison | Heavy support dispatched to Factory 5790 | -7/Garrison | Discovered new exit (range 3) 5870 | -7/Garrison | Build established: Scavenger-Tank 5921 | -7/Garrison | Triggered checkpoint 6071 | -7/Garrison | Discovered new exit (range 9) 6131 | -7/Garrison | Triggered checkpoint 6322 | -7/Garrison | Garrison Relay disabled 6521 | -7/Garrison | Heavy support dispatched to Factory 6542 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6583 | -7/Garrison | Heavy support dispatched to Factory 6659 | -7/Garrison | Triggered checkpoint 6673 | -7/Garrison | Triggered checkpoint 6726 | -7/Garrison | Rescued a captive Derelict 6887 | -7/Garrison | Installed Relay Interface Framework 6898 | -7/Garrison | Discovered new exit (range 12) 6909 | -7/Garrison | Triggered checkpoint 6957 | -7/Garrison | Triggered checkpoint 7083 | -7/Garrison | Entered Factory 7083 | -7/Factory | Accompanied by 5 allies 7227 | -7/Factory | Identified exit to Garrison 7227 | -7/Factory | Entered Garrison 7227 | -7/Garrison | Accompanied by 5 allies 7364 | -7/Garrison | Triggered checkpoint 7385 | -7/Garrison | Triggered checkpoint 7453 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 7542 | -7/Garrison | Learned Factory security intel 7564 | -7/Garrison | Discovered new exit (range 5) 7635 | -7/Garrison | Triggered checkpoint 7947 | -7/Garrison | Discovered new exit (range 13) 8309 | -7/Garrison | Triggered checkpoint 8497 | -7/Garrison | Triggered checkpoint 8550 | -7/Garrison | Discovered new exit (range 12) 8795 | -7/Garrison | Entered Factory 8795 | -6/Factory | Accompanied by 2 allies 8795 | -6/Factory | Evolved 2 slots: Utility x2 8983 | -6/Factory | Repaired Imp. Treads? 9066 | -6/Factory | Repaired Hvy. Particle Cannon 9495 | -6/Factory | First assault squad dispatched 9597 | -6/Factory | Lost 12 parts (2p2n5u3w) 9798 | -6/Factory | Garrison activated, responded to threat 10008 | -6/Factory | Identified exit to Garrison 10008 | -6/Factory | Entered Garrison 10234 | -6/Garrison | Garrison Relay disabled 10266 | -6/Garrison | P-70 Sage assimilated allied CD-EOW(l) 10326 | -6/Garrison | Core integrity fell below 50% 10328 | -6/Garrison | Triggered checkpoint 10328 | -6/Garrison | Triggered checkpoint 10338 | -6/Garrison | Triggered checkpoint 10392 | -6/Garrison | Destroyed 13 combat bots 10396 | -6/Garrison | Lost 6 parts (1n2u3w) 10423 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 10514 | -6/Garrison | Lost 4 parts (1n1u2w) 10558 | -6/Garrison | Discovered new exit (range 10) 10572 | -6/Garrison | Triggered checkpoint 10583 | -6/Garrison | Core integrity fell below 20% 10631 | -6/Garrison | Lost 6 parts (1p2n1u2w) 10639 | -6/Garrison | Discovered new exit (range 6) 10673 | -6/Garrison | Entered Factory 10684 | -6/Factory | Discovered new exit (range 4) 10697 | -6/Factory | Lost 3 parts (2n1u) 11003 | -6/Factory | Discovered new exit (range 10) 11068 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- (2 escorts) 10919_ System corrupted: Heat flow error (+195). 10951_ ALERT: All DSF locations entering lockdown mode. 10962_ Destroyed Imp. Hover Unit. 10965_ System corrupted: Heat flow error (+256). 10981_ System corrupted: Component data lost. 11003_ EXIT=FOUND 11031_ System corrupted: Matter fused (-10). 11049_ 11052_ Slug penetrates A-15 Conveyor. 11053_ A-15 Conveyor calls for reinforcements. 11053_ ALERT: Hostile activity reported, dispatching reinforcements to area. 11059_ Slug penetrates A-15 Conveyor. 11062_ A-15 Conveyor heat damages Med. Treads. 11063_ Backup Propulsion III destroyed. 11065_ System corrupted: Energy discharge (-6). 11066_ Trap Extractor dropped Segregator Trap. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ????????#################### #???????????????????? | | ######### !! # #????#+#????????????? | | / !! # #???? ????????????? | | ######### !! # #???? ????????????? | | ????????# # #???? !????????????? | | ????????#####"##### g & #???? ????????????? | | ????????##### #???# g &&@ #???? ????????????? | | ????# ## #???# #######+###### #??????????#?? | | ????# """" ## #???# #????# #?#??????? #?? | | ????# """" ## #???# #????# # ###### #?? | | ????# """" ## #???# #????# + < #?? | | ????? """" ## #???# #????# # ### #?? | | ??????? ## #???# #????# ! # #?????????? | | ??????##+### #???# #????######### #?????????? | | ####### ## ##### ############## #?????????? | | + + # #?????????? | | ####### ##+###### #### /// # #?????????? | | ??????## ## ## #??# /// # #?????????? | | ????????# ## ## #??# /// # ####??????? | | ######### ## ## #??# / +??????? | | # ## ## #??# # #??????? | | # ## !## #??# ""T"" # #??????? | | # ## !## #??# """"" = # #???? | | # #####+#### #??########### #???? | | # ###??????????# #???? | | # ???? ??? | | # """ ## T######???????#+## ######## ?? | | # """ ##?########??????????? #?????????? | | ######+## """ #? ! #??????????? #?????????? | | +? #??????????? #?????????? | | ###### # ?????????????#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 600 Resistance: EM 25 Evasion (%) 59 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Minigun | -7/Factory | Scanalyzed KE Penetrator | -6/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator More Dakka Please Challenges ------------ None Game ------ Seed ExplosiveMobileFlakker Manual? 0 Play Time 06:23:27 Cumulative 247.4 hours Start 2025.04.06 @ 09:47:28 End 2025.04.29 @ 23:44:30 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 4 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 41 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1492d2b3-7b4f-40ea-812f-30fa43765dd0