Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.18 @ 03:50:46 Player: River Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1816) 1816 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (219) 219 TOTAL SCORE: 4020 Bonus ------- High Alert Combat Kills 219 Cogmind --------- Core Integrity 0/550 Matter 287/300 Energy 59/100 System Corruption 10% Temperature Cool (76) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- Heavy EM Shotgun Heavy Laser > --- INVENTORY (5) ---- Light Nuclear Core Carbon-fiber Leg Medium Laser Ion Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Large Matter Pod Hardlight Generator > --- WEAPON ----------- Particle Gun EM Pulse Cannon Ion Cannon Ion Cannon > --- INVENTORY -------- Titanium Leg Titanium Leg Improved Terrain Scanner Medium Laser Medium Laser [Rating: 27] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . 1 . Weapon 2 | . . 1 1 Parts Attached 48 | 4 8 8 28 Power 7 | 1 . 2 4 Engine 5 | 1 . 2 2 Core 2 | . . . 2 Reactor . | . . . . Propulsion 8 | 2 . 3 3 Treads . | . . . . Leg 8 | 2 . 3 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 1 3 Device 4 | . . 1 3 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 27 | . 7 2 18 Energy Gun 14 | . 3 . 11 Energy Cannon 5 | . . 1 4 Ballistic Gun 4 | . 1 1 2 Ballistic Cannon . | . . . . Launcher 4 | . 3 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Corrupted Parts 1 | . . . 1 System Corruption 3 | . . . 3 Parts Lost 24 | . . 1 23 Power 3 | . . . 3 Propulsion 4 | . . . 4 Utility 6 | . . . 6 Weapon 11 | . . 1 10 Highest Loss Streak 12 | . . 1 12 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 95 94 89 Engine 12 | . 14 10 12 Core 2 | . . . 4 Leg 20 | . 28 22 17 Device 7 | . . 8 10 Storage 17 | . 23 22 12 Energy Gun 8 | . 18 . 8 Energy Cannon 8 | . . 9 11 Ballistic Gun 5 | . 4 . 7 Launcher 8 | . 5 22 4 Peak Build Rating 27 | 4 9 19 27 Average Rating 17 | 3 7 17 23 On Entrance 7 | . 4 9 16 Naked Turns . | . . . . Heaviest Build 51 | 10 21 33 51 Greatest Support 34 | 20 20 34 34 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 4 8 8 8 Average Carried 5 | 1 3 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 2 8 8 5 Class Distribution -------------------- 38% | Mutant 28% | Bomber 16% | Tank 5% | Gunner 5% | Skirmisher 3% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1341 | 240 186 154 761 Remotely . | . . . . Salvage Created 2087 | . 199 424 1464 Parts 123 | . 17 29 77 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 41 | . 7 13 21 Guns 11 | . 6 . 5 Cannons 12 | . . 2 10 AOE 18 | . 1 11 6 Classes Destroyed 12 | . 4 6 2 Worker 5 | . . 1 4 Builder 2 | . 1 1 . Tunneler 1 | . . 1 . Recycler 5 | . . 1 4 Operator 1 | . . 1 . Watcher 6 | . 2 1 3 Swarmer 6 | . 3 3 . Grunt 19 | . 4 5 10 Brawler 3 | . . 1 2 Protector 1 | . . . 1 Sentry 9 | . . 4 5 Hunter 3 | . . . 3 Best Kill Streak 9 | . 4 9 6 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 4 | . 2 4 2 Gunslinging 1 | . 1 . . Exploded 3 | . 1 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 290 | . 30 27 233 Missed 72 | . 4 15 53 Damage Taken 2900 | . 220 224 2456 Core 632 | . 34 38 560 Absorbed by Shields 164 | . . . 164 Ignored by Resistances 807 | . 68 63 676 Regen/Repaired (Parts) 123 | . . 123 . Core Remaining (%) 92 | 100 86 90 . Volleys Fired 102 | . 21 14 67 Largest 4 | . 2 3 4 Hottest 248 | . 115 129 248 Shots Fired 284 | . 40 40 204 Gun 159 | . 37 . 122 Cannon 76 | . . 14 62 Launcher 49 | . 3 26 20 Special . | . . . . Kinetic 69 | . 6 . 63 Thermal 122 | . 31 . 91 Explosive 44 | . 3 26 15 Electromagnetic 49 | . . 14 35 Robot Hit Streak 23 | . 8 23 18 Robot Miss Streak 4 | . 2 1 4 Penetration Max . | . . . . Secondary Targets 4 | . 2 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 192 | . 26 26 140 Core Hits 117 | . 14 35 68 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 9 | . 1 1 7 Burn 6 | . 1 . 5 Destroy 2 | . . . 2 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4626 | . 515 1156 2955 Guns 1533 | . 325 . 1208 Cannons 1216 | . . 202 1014 Explosions 1800 | . 190 954 656 Melee . | . . . . Ramming 77 | . . . 77 Kinetic 597 | . 26 . 571 Thermal 1451 | . 299 . 1152 Explosive 1450 | . 190 954 306 Electromagnetic 1051 | . . 202 849 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . . 10 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Matter Fused 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 22 | . 6 16 . Projectiles . | . . . . Explosions 22 | . 6 16 . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 302 | . 27 121 154 Shots 14 | . 2 5 7 Rammed . | . . . . Targets Rammed 19 | . . . 19 Kicked 19 | . . . 19 Crushed . | . . . . Highest Temperature 846 | . 388 295 846 Average Temperature 202 | . 128 131 225 Received Heat Transfer 1479 | . 87 36 1356 Effects 61 | . 1 2 58 Shutdowns 23 | . . . 23 Energy Bleed 10 | . 1 2 7 Interference 5 | . . . 5 Matter Decay 4 | . . . 4 Short Circuit 6 | . . . 6 Damage (minor) 8 | . . . 8 Damage (major) 2 | . . . 2 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 . 3 Heat Transferred 3582 | . 814 . 2768 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 638 | . 255 638 634 Initial 229 | . . 91 229 Average 345 | . 135 385 443 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 21 | 100 62 18 . Level 1 24 | . 37 8 29 Level 2 53 | . . 72 70 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 1 5 Investigation 5 | . 1 1 3 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 13 12 32 Peak Tracking Total 5 | . 3 5 5 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . 3 4 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 3 3 2 Terminals 5 | . 3 1 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . . 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 8 6 5 Successful 13 | . 5 5 3 Failed 6 | . 3 1 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 12 | . 8 1 3 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 3 | . . 1 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 5 1 2 Record 5 | . 2 1 2 Prototype ID Bank 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks 2 | . . 1 1 Report Inventory 1 | . . 1 . Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 1 2 Full Trace Events 3 | . . 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . . 10 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1839 | 120 340 384 995 Spaces Moved 885 | 102 209 198 376 Core 24 | 16 . . 8 Treads . | . . . . Legs 861 | 86 209 198 368 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 130 100 Average Speed 148 | 109 125 133 179 Slowest Speed 200 | 120 190 190 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 6 39 23 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 353 | . 17 200 136 Melee . | . . . . Projectile 6 | . . . 6 AOE 347 | . 17 200 130 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1174 | 111 248 289 526 Wait 82 | . . 58 24 Move 882 | 101 208 197 376 Hop . | . . . . Pick Up 33 | 6 10 6 11 Fast Attach 6 | . . 2 4 Attach 22 | 4 3 2 13 Detach . | . . . . Swap 21 | . 5 4 12 Drop 7 | . 1 6 . Fire 102 | . 21 14 67 Melee . | . . . . Ram . | . . . . Kick 19 | . . . 19 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 13) 199 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 8) 461 | -10/Materials | Entered another Materials area 461 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 634 | -9/Materials | Repaired Rnf. Ion Engine 822 | -9/Materials | Discovered new exit (range 16) 845 | -9/Materials | Entered another Materials area 845 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1108 | -8/Materials | Lost 4 parts (1n1u2w) 1539 | -8/Materials | Core integrity fell below 50% 1645 | -8/Materials | First assault squad dispatched 1823 | -8/Materials | Core integrity fell below 20% 1836 | -8/Materials | System corruption reached 10% 1840 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Med. Laser destroyed. Lgt. Nuclear Core destroyed. U-05 Engineer lays Concrete. G-47 Trooper destroyed. R-06 Scavenger destroyed. U-05 Engineer lays Concrete. Titanium Leg destroyed. Broken Particle Gun destroyed. U-05 Engineer lays Concrete. Sml. Storage Unit destroyed. G-50 Soldier destroyed. U-05 Engineer lays Concrete. Overheating: System interference. Hvy. EM Shotgun temporarily disabled. U-05 Engineer lays Concrete. Acquired Corrupted Hvy. Laser. Integrated Corrupted Hvy. Laser (+3). [Achievement: System Compromised] System corrupted: Component data lost. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ###???????????????????????????????????? | | #???????????????????????????????????? | | " #???????????????????????????????????? | | " #???????????################????????? | | " #???????????# #????????? | | #???????????# #????????? | | #???????????# ??????????? | | ###???????????# #???????????? | | ############+## #???????????? | | ! ######??????? | | #??????? | | "" """ !! #??????? | | "" """ !!! ########?????????? | | """ """ !! #!=%@ !#?????????? | | """ "" +%g!*= #?????????? | | * =!* #*%=** #?????????? | | =*==! #%g! #?????????? | | """ """ #"="# #===/ #?????????? | | """ """ #"Y"# #=!*= !#?????????? | | """ """ #"""# ########?????????? | | "" """ ##### #????????????????? | | [ #???# ????????????????? | | #???#+###???????????????? | | ########???????????????????????? | | ##?????????????????????????????? | | %#??????????????????????????????? | | #??????????????????????????????? | | % #??#???????????????????????????? | | % #????????? ????????????????????? | | ###" #??????????????????????????????? | | #### #??????????????????????????????? | | ???? #??????????????????????????????? | | ???? #?#????????????????????????????? | | #?#? #??????????????????????????????? | | #??? #??????????????????????????????? | | ##?# #???"??????????????????????????? | | #???? #?????"????????????????????????? | | #???? #?"????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 21 Energy Capacity 430 Matter Stores 390 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Significant Disruption System Compromised Challenges ------------ None Game ------ Seed GodDeliveryDeconstructor Manual? 0 Play Time 00:50:37 Cumulative 6.3 hours Start 2024.11.15 @ 11:27:25 End 2024.11.18 @ 03:50:46 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d87234ef-1db0-43d7-bfbe-012d20fb9f4b