Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.23 @ 22:56:03 Player: szymekc Result: Destroyed self with Rocket Array Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (185) 925 Value Destroyed (6460) 6460 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (323) 323 TOTAL SCORE: 12048 Bonus ------- High Alert Combat Kills 352 Entered Garrisons 200 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -1829 Cogmind --------- Core Integrity 0/700 Matter 162/300 Energy 180/180 System Corruption 1% Temperature Cool (0) Movement Walking (133) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Meta Core > --- PROPULSION (5) --- Improved Carbon-fiber Leg Light Armored Exoskeleton Light Armored Exoskeleton (fused) > --- UTILITY (5) ------ High-capacity Storage Unit Makeshift Sensor Array Heart of Steel > --- WEAPON (2+1) ----- Rocket Array Scythe (+) Makeshift Sword > --- INVENTORY (20) --- Light Antimatter Reactor Gravmag System Zionite Glidesys I Cryofiber Web Surveybot 24 Scanner Surveybot 24 Chip Weapon Cycler Hardened Heavy Armor Plating Layered Medium Armor Plating Gun Armor Improved Field Recycling Unit (13) Heavy Ion Cannon Heavy Rocket Launcher Greatsword Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Makeshift Sensor Array Heart of Steel > --- WEAPON ----------- Improved EM Pulse Cannon Heavy Ion Cannon Scythe > --- INVENTORY -------- Light Antimatter Reactor Improved Carbon-fiber Leg Zionite Glidesys I Cryofiber Web Improved Sensor Array Surveybot 24 Scanner Surveybot 24 Chip Weapon Cycler Zionite Light Carapace Hardened Heavy Armor Plating Layered Medium Armor Plating Gun Armor Improved Field Recycling Unit Heavy Ion Cannon Heavy Rocket Launcher Rocket Array Makeshift Sword Greatsword [Rating: 89] Favorites ----------- Power Meta Core Engine Heavy Ion Engine Power Core Meta Core Propulsion Light Armored Exoskeleton Treads Armored Treads Leg Light Armored Exoskeleton Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Flak Cannon Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . 4 . . 2 . . . . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . 2 . . 1 . . . . . Utility 3 | . . . 2 . . 1 . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 142 | 8 7 12 29 2 21 36 4 4 15 3 1 Power 12 | 1 . 2 6 . 2 1 . . . . . Engine 8 | 1 . 1 4 . 2 . . . . . . Core 4 | . . 1 2 . . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 44 | 2 . 2 9 . 11 14 2 2 1 1 . Treads 16 | 2 . 1 6 . 7 . . . . . . Leg 15 | . . . . . 4 5 2 2 1 1 . Wheel 3 | . . 1 2 . . . . . . . . Hover 5 | . . . . . . 5 . . . . . Flight 5 | . . . 1 . . 4 . . . . . Utility 43 | 3 1 1 6 . 4 16 1 2 7 2 . Device 22 | 3 . . 3 . 2 6 1 1 5 1 . Storage 2 | . 1 . . . . 1 . . . . . Processor 6 | . . . 2 . . 3 . . 1 . . Hackware 4 | . . . . . 1 2 . . 1 . . Protection 9 | . . 1 1 . 1 4 . 1 . 1 . Artifact . | . . . . . . . . . . . . Weapon 43 | 2 6 7 8 2 4 5 1 . 7 . 1 Energy Gun 11 | 2 . 2 4 . 2 . . . 1 . . Energy Cannon 5 | . 2 . . . . 2 . . 1 . . Ballistic Gun 9 | . 3 3 1 1 1 . . . . . . Ballistic Cannon 3 | . . 1 2 . . . . . . . . Launcher 7 | . . 1 1 . . 1 . . 4 . . Special Weapon 2 | . 1 . . . . . 1 . . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon 5 | . . . . . 1 2 . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 6 . 1 2 . . 3 1 . Parts Lost 23 | . 1 3 . 1 1 6 . . 7 4 . Power 2 | . . 1 . . 1 . . . . . . Propulsion 7 | . . 2 . . . 2 . . 2 1 . Utility 12 | . 1 . . 1 . 4 . . 5 1 . Weapon 2 | . . . . . . . . . . 2 . Highest Loss Streak 4 | . 1 1 . 1 1 3 . . 2 4 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 15 | 1 5 17 19 20 19 11 17 15 14 16 14 Power . | . . 2 1 . . . 1 1 1 1 1 Propulsion 3 | . . 1 3 6 6 5 5 3 2 2 2 Utility 5 | . 1 6 5 4 3 3 6 7 6 8 8 Weapon 5 | 1 3 7 8 8 7 2 3 3 3 5 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 42 | . 2 . 12 . 5 11 2 2 . . 8 Power 5 | . . . 3 . . . 1 . . . 1 Propulsion 8 | . . . . . 2 3 . 1 . . 2 Utility 12 | . . . 4 . . 1 1 1 . . 5 Weapon 17 | . 2 . 5 . 3 7 . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 99 98 98 98 79 85 85 80 62 66 Engine 3 | . 14 7 4 9 8 . . . . . . Core 5 | . . 6 4 . . 5 7 7 7 7 7 Treads 12 | . 28 26 30 36 21 . . . . . . Leg 12 | . . . . . 14 12 21 21 20 19 21 Device 14 | . 24 12 17 16 15 9 14 14 13 12 14 Storage 7 | . 3 14 9 9 9 4 7 7 7 7 7 Processor 4 | . . . 7 9 2 5 7 7 5 . . Hackware 1 | . . . . . 4 9 . . . . . Protection 3 | . . 1 1 . 3 6 7 7 5 . . Energy Gun 5 | . 10 6 15 15 13 . . . . . . Energy Cannon 6 | . 8 5 . . . 3 13 13 12 6 6 Ballistic Gun 1 | . 9 12 . . 2 . . . . . . Slashing Weapon 4 | . . . . . 2 8 7 7 7 8 9 Peak Build Rating 89 | 9 9 16 38 38 40 69 70 72 85 89 85 Average Rating 51 | 5 8 12 34 37 37 61 67 71 73 80 81 On Entrance 42 | . 9 8 16 36 35 39 65 70 72 79 80 Avg Prop Armor Cover (%) 14 | . . 16 16 . . 5 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 81 | 10 52 56 66 66 66 77 73 74 81 78 78 Greatest Support 85 | 40 40 40 80 80 84 75 85 85 85 85 78 Greatest Overweight (x) 2 | . 1 2 2 . . 1 . . 1 1 . Average Overweight (x) . | . . 1 . . . . . . . . . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 9 20 20 20 20 14 20 20 20 20 20 Most Carried 20 | 3 11 20 20 20 20 20 20 20 20 20 17 Average Carried 17 | 1 5 17 19 20 19 13 19 19 19 17 16 Final Capacity 20 | 5 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 11 20 20 20 20 20 20 20 17 17 16 Class Distribution -------------------- 85% | Mutant 7% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Matter Collected 3902 | 280 173 579 537 186 417 417 292 90 637 183 111 Remotely . | . . . . . . . . . . . . Salvage Created 7240 | 115 315 372 1969 685 844 1146 417 175 901 183 118 Parts 406 | 8 17 22 95 35 43 48 19 8 90 14 7 Haulers Intercepted 9 | . 1 . 5 . 2 1 . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . Parts Field Recycled 13 | . . . . . . . . . 13 . . Retrieved Matter 88 | . . . . . . . . . 88 . . Parts Self-Destructed 23 | . . 9 . . . . 2 5 . . 7 Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 110 | . 9 13 31 19 9 15 2 3 5 1 3 Melee 13 | . . . . . 1 10 . . . 1 1 Guns 66 | . 6 10 26 16 8 . . . . . . Cannons 15 | . 3 1 3 3 . 2 2 . 1 . . AOE 15 | . . 2 1 . . 3 . 3 4 . 2 Classes Destroyed 22 | 2 3 2 6 1 2 . 2 . 2 2 . Worker 4 | . . . . . 1 3 . . . . . Builder 1 | . . . . . 1 . . . . . . Tunneler 3 | 2 . . . . . 1 . . . . . Hauler 9 | . 1 . 5 . 2 1 . . . . . Recycler 12 | 1 . . 4 . 3 4 . . . . . Mechanic 1 | . . . 1 . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . Swarmer 20 | . 5 3 3 4 . 2 . 3 . . . Grunt 38 | . 4 . 17 8 1 7 1 . . . . Brawler 2 | . . . 1 . 1 . . . . . . Duelist 1 | . . . 1 . . . . . . . . Sentry 18 | . . . 7 . 6 4 1 . . . . Hunter 9 | . . . 2 4 1 . . . . . 2 Programmer 6 | . . . . 3 . 2 . . . . 1 Artisan 1 | . . 1 . . . . . . . . . Subdweller 10 | . . 10 . . . . . . . . . Zionite 40 | . . . . . . . . . 40 . . Z-Technician 5 | . . . . . . . . . . 5 . Decomposer 1 | . . . . . . . 1 . . . . Samaritan 3 | . . . . . . . 2 1 . . . Tinkerer 3 | . . . . . . . 1 1 1 . . Assembled 1 | . . . . . . . . . . 1 . Surgeon 2 | . . . . . . . . . 2 . . Mutant 5 | . . . . . . . . . 5 . . Commander 2 | . . . . . . . 1 1 . . . Best Kill Streak 9 | 2 4 3 4 4 2 4 2 3 9 4 1 Combat Bots Only 4 | . 4 3 4 4 1 4 2 3 4 1 1 Max Kills in Single Turn 4 | 1 2 2 2 2 1 2 1 2 4 1 1 Gunslinging 1 | . 1 . 1 1 . . . . . . . Exploded 3 | . . 2 1 . . 2 . 2 3 . 1 Melee 1 | . . . . . 1 1 . . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . Imprinter (-7/Zion) Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Hostile Shots Fired 864 | . 64 48 130 109 63 164 42 8 190 28 18 Missed 310 | . 25 13 41 35 21 67 16 6 72 9 5 Hits 554 | . 39 35 89 74 42 97 26 2 118 19 13 Melee 48 | . . . . . . . . . 47 1 . Projectile 506 | . 39 35 89 74 42 97 26 2 71 18 13 Critical Strikes 30 | . . 1 7 . 5 2 . . 14 . 1 Damage Taken 9219 | . 423 656 1197 817 829 1366 226 31 2697 750 227 Core 1333 | . 99 122 147 125 138 115 31 31 383 110 32 Absorbed by Shields 623 | . . . 208 204 32 39 . . 140 . . Redirected to Shielding 13 | . . . . . . 13 . . . . . Core Remaining (%) 45 | 100 . 11 . . 25 . . . . . . Volleys Fired 526 | 18 45 48 114 73 51 21 14 2 109 17 14 Largest 2 | 2 2 2 2 2 2 2 2 1 2 1 1 Hottest 160 | 90 120 160 122 122 122 130 130 30 130 69 65 Shots Fired 889 | 35 78 76 225 136 89 30 25 2 162 17 14 Gun 562 | 35 53 55 210 120 89 . . . . . . Cannon 293 | . 22 14 14 16 . 26 22 . 151 17 11 Launcher 24 | . . 3 1 . . 4 . 2 11 . 3 Special 10 | . 3 4 . . . . 3 . . . . Kinetic 139 | . 31 54 15 16 23 . . . . . . Thermal 713 | 35 47 22 210 120 66 26 22 . 143 11 11 Explosive 20 | . . . . . . 4 . 2 11 . 3 Electromagnetic 14 | . . . . . . . . . 8 6 . Robot Hit Streak 16 | 7 5 10 16 10 11 3 6 . 13 1 5 Robot Miss Streak 7 | 3 3 2 7 6 2 2 1 . 3 3 2 Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets 9 | . 2 . 6 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . Shots Hit Robots 599 | 25 43 43 145 78 60 49 33 7 103 10 3 Core Hits 299 | 4 14 20 75 43 20 23 13 8 69 3 7 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 45 | 1 . 1 12 9 10 6 . 2 4 . . Burn 30 | 1 . . 12 9 8 . . . . . . Destroy 1 | . . 1 . . . . . . . . . Sever 14 | . . . . . 2 6 . 2 4 . . Melee Attacks 220 | . . . . 1 10 71 25 13 64 25 11 Impact 1 | . . . . 1 . . . . . . . Slashing 219 | . . . . . 10 71 25 13 64 25 11 Piercing . | . . . . . . . . . . . . Sneak Attacks 38 | . . . . . 2 10 12 7 1 6 . Combat Hostiles 1 | . . . . . . 1 . . . . . Follow-up Attacks 7 | . . . . . . 5 . . 1 . 1 Damage Inflicted 19462 | 274 601 1141 3477 1641 1354 3138 1438 641 4773 748 236 Guns 6756 | 274 408 708 2888 1395 1083 . . . . . . Cannons 3190 | . 193 183 290 246 . 192 458 . 1519 109 . Explosions 2935 | . . 250 281 . . 244 . 203 1787 . 170 Melee 6488 | . . . . . 220 2702 980 438 1443 639 66 Ramming 93 | . . . 18 . 51 . . . 24 . . Kinetic 2196 | . 240 936 491 246 283 . . . . . . Thermal 8056 | 274 361 205 2888 1395 800 192 458 . 1483 . . Explosive 2484 | . . . 80 . . 244 . 203 1787 . 170 Electromagnetic 145 | . . . . . . . . . 36 109 . Impact . | . . . . . . . . . . . . Slashing 6488 | . . . . . 220 2702 980 438 1443 639 66 Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . 3 7 7 6 6 . . . 1 Average Corruption 5 | . . . 3 3 7 6 4 . . . 1 Corruption Purged 6 | . . . . . . . 6 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 128 | . . . 5 23 42 38 20 . . . . Message Errors 34 | . . . . 6 14 8 6 . . . . Matter Fused 38 | . . . 3 7 9 14 5 . . . . Heat Flow Errors 16 | . . . . 3 6 4 3 . . . . Energy Discharges 12 | . . . . 1 5 5 1 . . . . Parts Rejected 2 | . . . 1 . . 1 . . . . . Parts Fused 2 | . . . . . 1 . 1 . . . . Data Loss (minor) 11 | . . . 1 3 3 2 2 . . . . Data Loss (major) 4 | . . . . . 1 2 1 . . . . Misfires 1 | . . . . 1 . . . . . . . Alerts 2 | . . . . . . 1 1 . . . . Weapon Failures 6 | . . . . 2 3 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1266 | . . . 24 . . 588 78 20 280 276 . Projectiles 54 | . . . . . . . 19 . 20 15 . Explosions 79 | . . . 24 . . . . . 55 . . Melee 1133 | . . . . . . 588 59 20 205 261 . Knockbacks 13 | . . 3 1 8 1 . . . . . . Impact 1 | . . . . . 1 . . . . . . Kinetic 11 | . . 3 1 7 . . . . . . . Secondary 1 | . . . . 1 . . . . . . . Self-Inflicted Damage 629 | . . . 133 . 110 68 . . 262 . 56 Shots 17 | . . . 2 . 1 2 . . 9 . 3 Rammed 4 | . . . 2 . 2 . . . . . . Targets Rammed 7 | . . . 2 . 4 . . . 1 . . Kicked 3 | . . . . . 2 . . . 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 313 | 236 262 6 221 239 309 313 235 . 261 64 42 Average Temperature 59 | 118 92 4 36 23 103 65 74 . 67 20 19 Received Heat Transfer 2029 | . 183 141 522 119 225 388 84 . 289 78 . Effects 4 | . . . . . 4 . . . . . . Interference 4 | . . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 34 | . 4 1 10 8 3 . 1 . 7 . . Heat Transferred 16173 | 793 865 286 6072 3108 2146 259 629 . 2015 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Maximum Alert Level 4 | . . . 2 4 2 1 . . . . . Low Security (%) 47 | 100 100 . 80 . . 40 . . . . . Level 1 24 | . . . 11 14 33 60 . . . . . Level 2 22 | . . . 8 48 66 . . . . . . Level 3 4 | . . . . 28 . . . . . . . Level 4 1 | . . . . 8 . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1125 | 5 125 . 454 1125 587 343 . . . . . Initial 547 | . . . 34 283 547 164 . . . . . Average 278 | . 19 . 165 619 465 209 . . . . . Influence Increases 3732 | 15 274 105 1003 852 440 853 40 70 . . 80 Destroy 0b10 Robot/C 1880 | . 180 60 620 380 180 300 40 60 . . 60 Destroy 0b10 Robot/NC 155 | 15 5 . 55 . 35 45 . . . . . Destroy Leader 440 | . 32 . 182 30 84 82 . 10 . . 20 Successful Hack 173 | . 9 . 40 42 26 56 . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . Disable Machine 105 | . 15 . 30 15 30 15 . . . . . Anti-Garrison Action 300 | . . . . 300 . . . . . . . Destroy Structure 154 | . 3 . 46 40 25 40 . . . . . Partial Spotted 60 | . . . . . 15 45 . . . . . Lose Combat Pursuer 435 | . . 45 30 45 45 270 . . . . . Influence Decreases 3692 | 15 173 139 634 163 1202 925 331 70 . . 40 Entered New Map 1121 | . . 49 33 153 578 199 109 . . . . Time Decay 2171 | 15 173 80 601 . 464 506 222 70 . . 40 Lost Part 90 | . . 10 . 10 10 60 . . . . . Lost Ally 10 | . . . . . . 10 . . . . . Purge Threat 300 | . . . . . 150 150 . . . . . Squads Dispatched 23 | . 3 . 7 . 5 8 . . . . . Investigation 5 | . 1 . 3 . 1 . . . . . . Extermination 2 | . . . . . . 2 . . . . . Reinforcement 12 | . 2 . 4 . 4 2 . . . . . Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Distress Signals 10 | . 3 . 3 . . 3 . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 232 | . 18 16 52 22 16 42 2 3 54 4 3 Peak Tracking Total 27 | . 3 7 7 4 4 7 2 3 7 27 1 Tactical Retreats 15 | . . 1 2 2 2 6 . . 1 1 . Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Traps Triggered 6 | . . . 2 . 1 3 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Machines Disabled 19 | . 1 3 2 7 2 1 . . 2 1 . Max in Single Turn 2 | . 1 1 1 1 2 1 . . 1 1 . Garrison Access 3 | . . . . . . 3 . . . . . Garrison Relay 6 | . . . . 6 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Machines Accessed 36 | . 4 1 8 2 4 12 2 3 . . . Terminals 21 | . 3 . 5 2 3 7 . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Scanalyzers 4 | . . . 1 . 1 2 . . . . . Garrison Access 4 | . . . 1 . . 3 . . . . . Total Hacks 123 | . 15 1 29 7 18 40 5 8 . . . Successful 68 | . 9 1 18 3 6 18 5 8 . . . Failed 54 | . 6 . 11 4 12 21 . . . . . Catastrophic 7 | . . . 1 1 3 2 . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . Manual 51 | . 11 . 14 5 4 13 . . 4 . . Terminals 81 | . 12 . 22 7 12 27 . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 3 . 2 . . . . . . . . Scanalyzers 15 | . . . 2 . 6 7 . . . . . Garrison Access 9 | . . . 3 . . 6 . . . . . Terminal Hacks 34 | . 3 1 8 2 1 6 5 8 . . . Record 11 | . . . . . . . 4 7 . . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 3 | . 1 . 1 . . 1 . . . . . Open Door 2 | . . . . . . . 1 1 . . . Branch Access Points 3 | . . . 2 . . 1 . . . . . Emergency Access Points 2 | . . . . 1 . 1 . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . Unreport Threat 2 | . . . . . 1 1 . . . . . Locate Traps 1 | . . . . . . 1 . . . . . Hauler Manifests 2 | . . . 1 . . 1 . . . . . Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . Scanalyzer 8 | . . . 2 . 3 3 . . . . . Insert Component 3 | . . . . . 2 1 . . . . . Analyze 2 | . . . . . 1 1 . . . . . Retrieve Study 3 | . . . 2 . . 1 . . . . . Garrison Access Hacks 4 | . . . 1 . . 3 . . . . . Unlock Access 1 | . . . 1 . . . . . . . . Seal Access 3 | . . . . . . 3 . . . . . Unauthorized Hacks 20 | . 5 . 6 1 2 6 . . . . . Terminals 19 | . 4 . 6 1 2 6 . . . . . Assimilate 1 | . . . . . . 1 . . . . . Botnet 5 | . 1 . 1 1 . 2 . . . . . Skim 13 | . 3 . 5 . 2 3 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 29 | . 3 . 8 2 4 11 . 1 . . . Full Trace Events 2 | . . . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 1 . . 14 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 4 | . 1 . 3 . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . 3 . . . . Non-combat . | . . . . . . . . . . . . Combat 3 | . . . . . . . 3 . . . . Robot Hacks Applied 3 | . . . . . . . 3 . . . . parse_system 3 | . . . . . . . 3 . . . . Relay Couplers Released 28 | . . . . 28 . . . . . . . Machine Destruction 28 | . . . . 28 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Total Allies 1 | . . . . . . 1 . . . . . Largest Group 1 | . . . . . . 1 . . . . . Highest-Rated Group 26 | . . . . . . 26 . . . . . Highest-Rated Ally 26 | . . . . . . 26 . . . . . Initial Warlord ECA Mod 8 | . . . . . 8 7 7 7 7 7 6 Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Active Infowar (turns) 11877 | 130 775 1416 1893 1039 368 935 1153 1567 1544 703 354 Sensors 6093 | . . . . . . 889 1153 1567 1427 703 354 Terrain 641 | 38 557 . . . . 46 . . . . . Seismic 2728 | 130 774 1416 408 . . . . . . . . T.N.C. 2892 | . . . 1485 1039 368 . . . . . . Cloaking 110 | . . . . . . . . . 110 . . ECM 7 | . . . . . . . . . 7 . . Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 2 1 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Turns Passed 15270 | 206 775 1522 1937 1039 1174 1375 1766 1567 2512 1043 354 Spaces Moved 8727 | 84 339 586 952 409 630 1353 850 1138 1494 671 221 Core 4 | 4 . . . . . . . . . . . Treads 2300 | 80 339 481 679 409 312 . . . . . . Legs 5200 | . . . . . 318 508 850 1138 1494 671 221 Wheels 378 | . . 105 273 . . . . . . . . Hover 198 | . . . . . . 198 . . . . . Flight 647 | . . . . . . 647 . . . . . Fastest Speed 24 | 50 160 130 115 170 120 24 133 133 133 133 133 Average Speed 135 | 154 174 220 155 170 140 69 133 133 133 135 133 Slowest Speed 320 | 160 240 320 170 170 170 250 133 133 250 250 133 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . Exploration Rate (%) 58 | 5 59 32 77 51 44 41 93 93 87 77 37 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 8 | . 1 . 5 . . . 1 1 . . . Known Exits Taken 4 | . . . 1 . . 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 . . 1 . . . 1 1 . Scrap Searched 12 | . . 3 . . . . 2 3 4 . . Spaces Dug 73 | . 1 2 . . 6 30 9 5 4 9 7 Terrain Destroyed 312 | . 3 44 51 . 25 37 11 19 29 12 81 Melee 48 | . . . . . 4 14 9 5 1 8 7 Projectile 23 | . 3 5 . . 2 4 2 . 1 4 2 AOE 241 | . . 39 51 . 19 19 . 14 27 . 72 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Low Low Zio Dee Pro Total 10881 | 122 438 725 1189 614 807 1640 1423 1169 1752 748 254 Wait 912 | 9 25 46 25 125 53 65 511 . 25 21 7 Move 8715 | 83 338 585 952 407 629 1350 849 1137 1494 670 221 Hop 1 | . . . . . . 1 . . . . . Pick Up 138 | 3 14 19 24 2 15 33 6 4 13 5 . Fast Attach 37 | 7 . . 6 . 2 16 . . 6 . . Attach 39 | 1 1 3 2 . . 11 . . 15 5 1 Detach 16 | 1 . . . . . 5 . . 9 1 . Swap 140 | . 10 17 30 4 25 17 11 7 14 3 2 Drop 123 | . 5 7 34 2 18 31 7 6 12 1 . Fire 526 | 18 45 48 114 73 51 21 14 2 109 17 14 Melee 198 | . . . . 1 10 60 25 13 55 25 9 Ram . | . . . . . . . . . . . . Kick 2 | . . . . . 2 . . . . . . Crush 4 | . . . 2 . 2 . . . . . . Escape Stasis 30 | . . . . . . 30 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 207 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 632 | -10/Materials | Discovered new exit (range 16) 941 | -10/Materials | Discovered new exit (range 12) 982 | -10/Materials | Entered Subcaves 1301 | -10/Subcaves | Visited 4L-MR0's lab 1331 | -10/Subcaves | Found Gun Armor 1525 | -10/Subcaves | Core integrity fell below 50% 1563 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1614 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1654 | -10/Subcaves | Discovered new exit (range 15) 2291 | -10/Subcaves | Build established: Scavenger-Mutant 2332 | -10/Subcaves | A Subdweller sparked back to life 2332 | -10/Subcaves | A Subdweller sparked back to life 2337 | -10/Subcaves | Core integrity fell below 20% 2366 | -10/Subcaves | Ambushed by Subdweller buried in earth 2397 | -10/Subcaves | Found Meta Core 2504 | -10/Subcaves | Entered Materials 2504 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3305 | -8/Materials | Build established: Mutant 3392 | -8/Materials | Discovered new exit (range 12) 3772 | -8/Materials | Learned location of Zion (-7) 3805 | -8/Materials | Learned Factory stockpile data 3826 | -8/Materials | Learned 2 Lower Caves zone layouts 3856 | -8/Materials | Learned location of 1 exit from Recycling 3885 | -8/Materials | Learned location of Storage (-7) 4007 | -8/Materials | Discovered new exit (range 10) 4441 | -8/Materials | Identified exit to Garrison 4441 | -8/Materials | Entered Garrison 4475 | -8/Garrison | Triggered checkpoint 4526 | -8/Garrison | Garrison Relay disabled 4824 | -8/Garrison | Triggered checkpoint 5047 | -8/Garrison | Triggered checkpoint 5095 | -8/Garrison | Garrison Relay disabled 5109 | -8/Garrison | Discovered new exit (range 65) 5109 | -8/Garrison | Discovered new exit (range 25) 5109 | -8/Garrison | Discovered new exit (range 68) 5109 | -8/Garrison | Discovered new exit (range 75) 5170 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5243 | -8/Garrison | Triggered checkpoint 5376 | -8/Garrison | Garrison Relay disabled 5379 | -8/Garrison | Garrison Relay disabled 5387 | -8/Garrison | Garrison Relay disabled 5393 | -8/Garrison | Garrison Relay disabled 5480 | -8/Garrison | Entered Materials 5709 | -8/Materials | Core integrity fell below 50% 6595 | -8/Materials | Discovered new exit (range 11) 6654 | -8/Materials | Entered Factory 6654 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6655 | -7/Factory | Identified exit to Storage 6667 | -7/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 6721 | -7/Factory | Crushed by falling debris 6737 | -7/Factory | Discovered new exit (range 15) 6752 | -7/Factory | Lost 3 parts (1n2u) 6837 | -7/Factory | Central database locked down 7062 | -7/Factory | Discovered new exit (range 6) 7064 | -7/Factory | Discovered new exit (range 11) 7064 | -7/Factory | Identified exit to Factory 7098 | -7/Factory | Garrison activated, responded to threat 7299 | -7/Factory | Build established: Hacker-Mutant 7861 | -7/Factory | Identified exit to Lower Caves 7980 | -7/Factory | Garrison activated, responded to threat 8007 | -7/Factory | Build established: Mutant 8029 | -7/Factory | Entered Lower Caves 8030 | -7/Lower Caves | Identified exit to Lower Caves 8074 | -7/Lower Caves | Met a Warlord Commander 8075 | -7/Lower Caves | Learned location of Warlord (-4) 8076 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8368 | -7/Lower Caves | Entered an active Warlord outpost 8379 | -7/Lower Caves | Learned location of 1 exit from Factory 8379 | -7/Lower Caves | Learned Research trap positions 8935 | -7/Lower Caves | Destroyed Q2-ATQ(g) 9265 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9786 | -7/Lower Caves | Learned Factory terminal intel 9795 | -7/Lower Caves | Entered another Lower Caves area 10178 | -7/Lower Caves | Learned Research stockpile data 10178 | -7/Lower Caves | Learned Armory emergency access door positions 10178 | -7/Lower Caves | Learned Armory trap positions 10178 | -7/Lower Caves | Learned Extension trap positions 10194 | -7/Lower Caves | Destroyed FI-736(g) 10278 | -7/Lower Caves | Discovered new exit (range 9) 10413 | -7/Lower Caves | Found Prototype Device 10815 | -7/Lower Caves | Identified exit to Zion 11362 | -7/Lower Caves | Entered Zion 11467 | -7/Zion | Discovered new exit (range 11) 11921 | -7/Zion | Learned Factory emergency access door positions 11930 | -7/Zion | Learned Factory garrison access intel 12327 | -7/Zion | Found Prototype Launcher 12327 | -7/Zion | Identified Rocket Array 12618 | -7/Zion | Met Imprinter 12894 | -7/Zion | Murdered Imprinter 12895 | -7/Zion | Attacked by Zionites 12897 | -7/Zion | Extracted access codes from Imprinter's data core 13134 | -7/Zion | Opened final containment barrier to the Deep Caves 13206 | -7/Zion | Discovered new exit (range 3) 13206 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13466 | -7/Zion | Identified Heart of Steel 13717 | -7/Zion | Core integrity fell below 50% 13807 | -7/Zion | CL-ANK came to Zion's defense 13874 | -7/Zion | Entered Deep Caves 14106 | -7/Deep Caves | Z-Facility disabled 14265 | -7/Deep Caves | Found Surveybot 24 Scanner 14268 | -7/Deep Caves | Found Surveybot 24 Chip 14469 | -7/Deep Caves | Core integrity fell below 20% 14487 | -7/Deep Caves | Exposed GOLEM chamber 14488 | -7/Deep Caves | Triggered Deep Caves wall 14522 | -7/Deep Caves | Lost 4 parts (1n1u2w) 14849 | -7/Deep Caves | Discovered new exit (range 7) 14917 | -7/Deep Caves | Entered Proximity Caves 15271 | -6/Proximity Caves | Destroyed self with Rocket Array Last Messages --------------- 14810_ Acquired 19 matter. 14849_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 15145_ Scythe follow-up attack on P-60 Hacker. 15145_ P-60 Hacker destroyed. 15147_ Acquired 40 matter. 15152_ Gravmag System fries itself beyond repair. 15156_ Imp. Heat Sink fries itself beyond repair. 15192_ Acquired 39 matter. 15198_ Acquired 10 matter. 15208_ Acquired 22 matter. 15212_ Penetrated by Slug. 15238_ Slug penetrates Wall. 15239_ H-66 Slayer destroyed. 15239_ Slug penetrates Wall. 15263_ H-66 Slayer destroyed. 15265_ The unstable cave ceiling collapses. 15270_ Gauss Rifle fries itself beyond repair. 15271_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????#######?????????????????? | | ????????????????????????#"""""#?????????????????? | | ?????????????????????????"""""#?????????????????? | | ?????????????????????????"""""#?????????????????? | | ?????????????????????????# #??????????????????? | | ????????????????????????## ##?????????????????? | | #####??????#####???????## ##????????????????? | | ##????## ###???## #????????????????? | | ##???# ##?## #????????????????? | | ##??# #?# @ ##????????????????? | | # ##?# ! ## ##?????????????????? | | # #?# =% # #??????????????????? | | ##?# [ ## #??????????????????? | | ##??# ##??????????????????? | | ##???# # #???????????????????? | | ##???# # # # # #???????????????????? | | ##??# #?###### #???????????????????? | | #??# ## ### #???????????????????? | | ##?# # #### n ???????????????????? | | ! ### #?# ???????????????????? | | ## ## #??????????????????? | | #### #??????????????????? | | ???### ! #??????????????????? | | ?????## ! ## !%! ??????????????????? | | ???????##! ! #?# # ??????????????????? | | ????????##! #? ### #####?????????????????? | | ?????????# ##?# ??????????????????????? | | ?????????# #??? ??????????????????????? | | ????????? #??? ??????????????????????? | | ???????? #??????????????????????????? | | ??????? ##??????????????????????????? | | ???????## ####???????????????????????????? | | ????????# ##??????????????????????????????? | | ????????# ##???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 17 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Base Temperature (-) 100 Armor Coverage 450 Utility Shielding 66 Evasion (%) 73 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Lgt. Armored Exoskeleton | -7/Factory | Scanalyzed Remote Shield | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Energy Well | -7/Zion | Archive IFF Parser | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Microactuators | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Robot Schematics ------------------ G-73 Enforcer | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Hammer | -8/Materials | Hacked Greatsword | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed SegregatorConstructBank Manual? 0 Play Time 01:46:13 Cumulative 1104.1 hours Start 2026.01.23 @ 20:54:26 End 2026.01.23 @ 22:56:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 330 Rogue 328 Adventurer 2 Explorer 0 Win Type - Total 81 Types 21/19/19/1/1/1/14/2/1/2 Lore% 97 Gallery% 95 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4079a0c-2522-44a2-9de2-605fd04801e4