Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.13 @ 15:11:33 Player: TheSkyeDoctor Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (120) 600 Value Destroyed (3759) 3759 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (386) 386 TOTAL SCORE: 9245 Bonus ------- High Alert Combat Kills 86 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (144) Improved Shield Generator High-powered Tractor Beam Rocket Launcher Spear Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Layered Medium Armor Plating > --- WEAPON ----------- Gatling Laser Plasma Cannon Makeshift Shrapnel Gun Heavy Flak Cannon > --- INVENTORY -------- Cooled Deuterium Engine Cryofiber Web High-capacity Matter Pod Improved Signal Interpreter Hardened Light Armor Plating Improved Shield Generator High-powered Tractor Beam Bomb Drone Bay Gauss Rifle Gauss Rifle Rocket Launcher Datajack Spear [Rating: 59] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . Utility 4 | . . . . . 1 1 . . . . 2 Weapon 2 | . . . 2 . . . . . . . . Parts Attached 68 | 7 1 . 8 3 9 18 . 2 . 3 17 Power 7 | 1 . . 1 . 2 1 . . . . 2 Engine 5 | 1 . . 1 . 1 . . . . . 2 Core 2 | . . . . . 1 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 14 | 2 . . 1 1 2 5 . . . 1 2 Treads 12 | 2 . . 1 1 2 5 . . . 1 . Leg . | . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 22 | 2 1 . 1 2 2 6 . . . 1 7 Device 10 | 1 . . 1 1 . 4 . . . . 3 Storage 4 | 1 1 . . . . 1 . . . . 1 Processor 4 | . . . . . 1 . . . . 1 2 Hackware . | . . . . . . . . . . . . Protection 4 | . . . . 1 1 1 . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 25 | 2 . . 5 . 3 6 . 2 . 1 6 Energy Gun 4 | 1 . . 2 . . . . . . . 1 Energy Cannon 2 | . . . 1 . . . . . . . 1 Ballistic Gun 9 | 1 . . 1 . 1 2 . . . 1 3 Ballistic Cannon 8 | . . . 1 . 1 3 . 2 . . 1 Launcher 1 | . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . 1 2 . . . . 1 Parts Lost 28 | . . . 1 . . 1 . . . 6 20 Power 2 | . . . . . . . . . . . 2 Propulsion 8 | . . . . . . 1 . . . 3 4 Utility 7 | . . . . . . . . . . 1 6 Weapon 11 | . . . 1 . . . . . . 2 8 Highest Loss Streak 11 | . . . 1 . . 1 . . . 3 11 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 14 | 1 3 3 13 18 18 18 18 18 18 17 12 Power 1 | . 1 1 1 2 1 2 2 2 2 2 1 Propulsion 1 | . 1 1 3 3 2 2 2 2 2 1 . Utility 6 | . 1 1 5 7 8 9 9 9 9 9 6 Weapon 3 | . . . 2 4 3 3 4 4 4 4 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 19 | . . . 1 . 6 5 . . . . 7 Power 5 | . . . 1 . 4 . . . . . . Propulsion 1 | . . . . . . 1 . . . . . Utility 8 | . . . . . 1 2 . . . . 5 Weapon 4 | . . . . . 1 2 . . . . 1 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 100 100 92 100 99 99 100 100 100 95 76 Engine 5 | . 14 14 11 11 2 2 . . . . 3 Core 3 | . . . . . 6 4 7 7 7 7 2 Treads 23 | . 28 28 22 22 27 30 30 30 30 26 4 Device 11 | . 14 14 11 4 9 14 15 15 15 8 8 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 5 Processor 6 | . . . . . 2 7 7 7 7 12 19 Protection 1 | . . . . 6 6 . . . . . 2 Energy Gun 6 | . 14 14 18 11 9 . . . . . 2 Energy Cannon 2 | . . . 6 11 2 . . . . . 2 Ballistic Gun 11 | . 14 14 10 11 9 13 15 10 7 12 8 Ballistic Cannon 9 | . . . 1 11 9 14 15 19 23 16 7 Peak Build Rating 59 | 7 7 7 22 21 30 49 49 51 51 51 59 Average Rating 32 | 4 7 7 16 20 23 44 49 50 51 48 49 On Entrance 27 | . 7 7 7 20 20 30 49 49 51 51 42 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns 38 | . . . . . . . . . . . 38 Heaviest Build 83 | 14 49 49 61 65 66 76 73 78 78 78 83 Greatest Support 98 | 40 40 40 40 40 60 98 98 98 98 98 48 Greatest Overweight (x) 3 | . 1 1 1 1 1 . . . . 1 3 Average Overweight (x) . | . . 1 1 1 1 . . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 3 4 4 19 20 20 20 20 20 20 20 19 Average Carried 15 | 1 3 3 13 19 19 19 20 20 20 19 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 3 4 19 20 20 20 20 20 20 20 5 Class Distribution -------------------- 67% | Gunner 19% | Mutant 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Matter Collected 3616 | 294 . 61 163 83 178 998 358 197 . 482 802 Remotely 200 | . . . . . . 200 . . . . . Salvage Created 3833 | 139 89 156 808 86 256 974 291 . . 173 861 Parts 210 | 11 3 12 50 7 15 49 11 . . 9 43 Haulers Intercepted 2 | . . . 2 . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 14 5 . 9 . Prevented 2 | . . . . . . . 1 1 . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 82 | . 2 3 12 4 6 23 6 . . 8 18 Guns 35 | . 2 3 10 4 4 5 1 . . 1 5 Cannons 40 | . . . 2 . 2 11 5 . . 7 13 AOE 7 | . . . . . . 7 . . . . . Classes Destroyed 18 | 2 1 1 6 . . 3 . . . 3 2 Worker 12 | . . . 1 1 1 6 . . . . 3 Builder 6 | . . . 1 . 1 3 . . . . 1 Tunneler 6 | 3 . 1 . . . . . . . . 2 Hauler 2 | . . . 2 . . . . . . . . Recycler 4 | 1 . 1 2 . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . Operator 3 | . . . 1 . 2 . . . . . . Watcher 4 | . . . 2 . . 1 . . . . 1 Swarmer 22 | . . 3 3 4 3 2 1 . . 1 5 Grunt 32 | . 2 . 7 . . 16 2 . . 1 4 Brawler 3 | . . . . . . 1 2 . . . . Duelist 1 | . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . 1 . Sentry 11 | . . . 2 . 3 1 1 . . 2 2 Demolisher 2 | . . . . . . . . . . 2 . Hunter 3 | . . . . . . . . . . . 3 Programmer 6 | . . . . . . 3 . . . . 3 Behemoth 1 | . . . . . . . . . . 1 . Best Kill Streak 11 | 3 2 3 5 4 2 11 5 . . 3 7 Combat Bots Only 7 | . 2 3 4 4 2 7 5 . . 3 4 Max Kills in Single Turn 4 | 1 1 1 2 1 1 4 2 . . 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 621 | . 12 9 48 31 50 60 15 . . 61 335 Missed 211 | . 4 1 17 10 21 18 5 . . 20 115 Hits 410 | . 8 8 31 21 29 42 10 . . 41 220 Melee 2 | . . . . . . . . . . . 2 Projectile 408 | . 8 8 31 21 29 42 10 . . 41 218 AOE 4 | . . . . . . . . . . 4 . Critical Strikes 11 | . . 1 1 . 2 1 . . . 1 5 Part Disruptions 1 | . . . . . . 1 . . . . . Damage Taken 5923 | . 87 63 377 167 279 862 170 . . 841 3077 Core 1060 | . 11 6 37 15 15 73 . . . 49 854 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 91 | 100 . 93 . 87 97 . . . . 82 . Volleys Fired 188 | 8 9 8 30 6 12 47 6 . . 21 41 Largest 4 | 2 2 2 4 4 4 4 4 . . 4 4 Hottest 232 | 60 60 60 200 174 174 133 133 . . 153 232 Shots Fired 627 | 16 18 16 98 22 40 161 25 . . 82 149 Gun 358 | 16 18 16 80 12 24 76 12 . . 30 74 Cannon 262 | . . . 18 10 16 78 13 . . 52 75 Launcher 7 | . . . . . . 7 . . . . . Special . | . . . . . . . . . . . . Kinetic 441 | 8 9 8 30 12 24 154 25 . . 82 89 Thermal 179 | 8 9 8 68 10 16 . . . . . 60 Explosive 7 | . . . . . . 7 . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 14 | 6 8 3 8 3 9 14 6 . . 10 13 Robot Miss Streak 11 | 2 2 3 7 11 2 6 4 . . 4 9 Penetration Max 1 | . . . . . . 1 . . . . 1 Secondary Targets 2 | . 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 385 | 10 15 8 44 5 21 100 19 . . 62 101 Core Hits 292 | 4 4 6 26 5 10 85 20 . . 49 83 Critical Kills 2 | . . . 1 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . Critical Strikes 9 | . . . 2 1 1 4 . . . 1 . Burn 2 | . . . 1 . 1 . . . . . . Destroy 3 | . . . 1 1 . . . . . 1 . Blast 4 | . . . . . . 4 . . . . . Melee Attacks 4 | . . . . . 4 . . . . . . Impact 4 | . . . . . 4 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9940 | 124 175 105 740 85 450 3759 492 . . 1648 2362 Guns 4082 | 124 175 105 642 64 210 1033 217 . . 353 1159 Cannons 4293 | . . . 81 21 118 1300 275 . . 1295 1203 Explosions 1426 | . . . . . . 1426 . . . . . Melee 122 | . . . . . 122 . . . . . . Ramming 17 | . . . 17 . . . . . . . . Kinetic 6161 | 69 88 57 119 13 211 2333 492 . . 1648 1131 Thermal 2711 | 55 87 48 604 72 117 497 . . . . 1231 Explosive 759 | . . . . . . 759 . . . . . Electromagnetic 170 | . . . . . . 170 . . . . . Impact 122 | . . . . . 122 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 33 | . . . . . . 8 6 7 1 5 6 Message Errors 7 | . . . . . . 3 . 2 . 1 1 Matter Fused 8 | . . . . . . . 3 1 1 2 1 Heat Flow Errors 4 | . . . . . . 1 1 . . . 2 Energy Discharges 4 | . . . . . . . 1 2 . . 1 Data Loss (minor) 5 | . . . . . . 2 . 1 . 1 1 Data Loss (major) 1 | . . . . . . 1 . . . . . Misfires 2 | . . . . . . . 1 . . 1 . Alerts 1 | . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 255 | . . . . . 82 133 . . . 20 20 Projectiles 76 | . . . . . . 36 . . . 20 20 Explosions 97 | . . . . . . 97 . . . . . Melee 82 | . . . . . 82 . . . . . . Knockbacks 30 | . . . . . 1 5 1 . . 9 14 Impact 1 | . . . . . 1 . . . . . . Kinetic 28 | . . . . . . 5 1 . . 9 13 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 186 | . . . . . . 186 . . . . . Shots 3 | . . . . . . 3 . . . . . Rammed 2 | . . . 2 . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 383 | . 48 . 383 267 208 221 102 . . 134 372 Average Temperature 87 | . 29 . 106 141 70 24 32 . . 51 140 Received Heat Transfer 1134 | . 48 . 129 . 81 234 36 . . 99 507 Effects 10 | . . . 4 . . . . . . . 6 Shutdowns 1 | . . . 1 . . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . . 1 Interference 5 | . . . 2 . . . . . . . 3 Matter Decay 2 | . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . Impact Corruptions 3 | . . . . . 3 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 7 | . 1 . 2 . . . . . . . 4 Heat Transferred 5150 | 125 200 100 1369 148 333 350 . . . . 2525 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . . . . . 2 . . . . . Low Security (%) 91 | 100 100 100 100 100 100 62 . . . . 100 Level 1 1 | . . . . . . 9 . . . . . Level 2 6 | . . . . . . 28 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 544 | 15 40 77 122 82 76 544 . . . . 175 Initial 23 | . . 7 . 23 . . . . . . 7 Average 61 | 1 3 5 34 10 11 209 . . . . 36 Influence Increases 2655 | 20 50 82 353 95 234 966 120 . . 155 580 Destroy 0b10 Robot/C 1620 | . 40 60 240 80 120 460 120 . . 140 360 Destroy 0b10 Robot/NC 195 | 20 . 10 45 5 20 55 . . . 5 35 Destroy Leader 312 | . 10 10 58 10 40 112 . . . 10 62 Successful Hack 16 | . . 2 7 . 5 . . . . . 2 Disable Machine 240 | . . . . . 15 210 . . . . 15 Destroy Structure 122 | . . . 3 . 4 114 . . . . 1 Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 135 | . . . . . 30 15 . . . . 90 Influence Decreases 2545 | 20 30 102 292 156 234 449 511 126 . 143 482 Entered New Map 274 | . . 13 . 38 . . 193 25 . . 5 Time Decay 2051 | 20 30 89 282 118 234 439 318 101 . 113 307 Lost Part 220 | . . . 10 . . 10 . . . 30 170 Squads Dispatched 22 | . 1 . . . 2 8 . . . . 11 Investigation 2 | . . . . . 1 . . . . . 1 Extermination 7 | . . . . . . 3 . . . . 4 Reinforcement 9 | . 1 . . . 1 4 . . . . 3 Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . . 1 . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Distress Signals 19 | . . . 3 . . 2 . . . 14 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 108 | . 3 2 18 4 7 28 6 . . 9 31 Peak Tracking Total 5 | . 2 2 5 4 3 4 5 . . 2 5 Tactical Retreats 5 | . . . . . 1 1 . . . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Traps Triggered 6 | . . . 1 . 1 2 . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Disabled 17 | . . . . . 1 14 1 . . . 1 Max in Single Turn 6 | . . . . . 1 6 1 . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Accessed 24 | . . 1 2 1 6 5 . 1 3 . 5 Terminals 12 | . . 1 2 . 4 3 . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . 1 Garrison Access 4 | . . . . . . 2 . . . . 2 Total Hacks 59 | . . 1 4 1 11 7 . 1 24 . 10 Successful 34 | . . 1 2 1 2 1 . 1 24 . 2 Failed 24 | . . . 2 . 8 6 . . . . 8 Catastrophic 8 | . . . . . 2 4 . . . . 2 Database Lockouts 1 | . . . . . 1 . . . . . . Manual 15 | . . . 3 . 6 3 . . . . 3 Terminals 20 | . . 1 4 . 7 5 . . . . 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 6 | . . . . . 4 . . . . . 2 Garrison Access 7 | . . . . . . 2 . . . . 5 Terminal Hacks 28 | . . 1 1 1 . . . 1 24 . . Record 7 | . . 1 . . . . . . 6 . . Part Schematic 11 | . . . . . . . . . 11 . . Robot Schematic 4 | . . . . . . . . . 4 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 2 | . . . . 1 . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 3 | . . . . . 1 . . . . . 2 Retrieve Study 3 | . . . . . 1 . . . . . 2 Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 2 | . . . 1 . 1 . . . . . . Terminals 2 | . . . 1 . 1 . . . . . . Botnet 2 | . . . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . . . 1 . 4 4 . . . . 5 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 1 . . . . . 2 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 4597 | 13 327 1217 863 281 1115 179 . . . . 602 Terrain 602 | . . . . . . . . . . . 602 Seismic 3995 | 13 327 1217 863 281 1115 179 . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Turns Passed 10510 | 143 327 1217 1145 1000 1115 1820 701 559 141 793 1549 Spaces Moved 5351 | 68 140 491 398 401 420 1024 432 357 91 422 1107 Core 288 | 2 . . . . . . . . . . 286 Treads 4481 | 66 140 491 398 401 420 1024 432 357 91 422 239 Legs . | . . . . . . . . . . . . Wheels 582 | . . . . . . . . . . . 582 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 200 156 156 156 156 156 50 Average Speed 178 | 156 214 240 240 240 235 158 156 156 156 167 122 Slowest Speed 280 | 160 240 240 240 240 240 160 156 156 156 220 280 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 5 23 90 32 75 38 30 65 51 71 51 32 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 9 | . . 2 . 1 . . . 1 . 5 . Spaces Dug 2 | . . . . . 2 . . . . . . Terrain Destroyed 131 | . . . . . 3 121 4 . . 2 1 Melee 2 | . . . . . 2 . . . . . . Projectile 28 | . . . . . 1 20 4 . . 2 1 AOE 101 | . . . . . . 101 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total 5895 | 85 150 515 515 424 520 1135 445 360 90 461 1195 Wait 175 | . . 16 56 9 52 13 8 . . 10 11 Move 5340 | 67 139 490 397 400 419 1023 431 356 90 421 1107 Hop . | . . . . . . . . . . . . Pick Up 50 | 3 . 1 16 2 10 9 . . . 3 6 Fast Attach 27 | 7 . . 5 . 3 7 . 1 . 3 1 Attach 21 | . . . . . 2 3 . . . 1 15 Detach 5 | . . . 2 . . 2 . . . . 1 Swap 29 | . 1 . 3 5 5 11 . 1 . . 3 Drop 54 | . 1 . 4 2 13 20 . 2 . 2 10 Fire 188 | 8 9 8 30 6 12 47 6 . . 21 41 Melee 4 | . . . . . 4 . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / Exi) -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 471 | -10/Materials | Entered Mines 993 | -10/Mines | Identified exit to Exiles 1057 | -10/Mines | Discovered new exit (range 16) 1245 | -10/Mines | Discovered new exit (range 3) 1407 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1478 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1688 | -10/Mines | Entered Materials 1688 | -9/Materials | Evolved 2 slots: Weapon x2 1689 | -9/Materials | Identified exit to Mines 2078 | -9/Materials | Identified exit to Storage 2162 | -9/Materials | Build established: Gunner 2309 | -9/Materials | Discovered new exit (range 11) 2833 | -9/Materials | Entered Mines 3045 | -9/Mines | Learned 2 Materials zone layouts 3055 | -9/Mines | Found the Drone Emporium 3067 | -9/Mines | Found Prototype Device 3261 | -9/Mines | Discovered new exit (range 14) 3545 | -9/Mines | Build established: Tank 3671 | -9/Mines | Discovered new exit (range 7) 3833 | -9/Mines | Entered Materials 3833 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4797 | -8/Materials | Discovered new exit (range 14) 4866 | -8/Materials | Central database locked down 4948 | -8/Materials | Entered Factory 4948 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4970 | -7/Factory | Build established: Gunner 5400 | -7/Factory | Discovered new exit (range 15) 6045 | -7/Factory | Garrison activated, responded to threat 6118 | -7/Factory | Destroyed 7 combat bots 6726 | -7/Factory | Discovered new exit (range 13) 6768 | -7/Factory | Entered Lower Caves 6896 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7074 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7448 | -7/Lower Caves | Discovered new exit (range 7) 7469 | -7/Lower Caves | Entered another Lower Caves area 8005 | -7/Lower Caves | Discovered new exit (range 9) 8028 | -7/Lower Caves | Entered Data Miner 8028 | -7/Data Miner | Discovered new exit (range 6) 8060 | -7/Data Miner | Met Data Miner 8103 | -7/Data Miner | Learned location of Section 7 (-2) 8103 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8128 | -7/Data Miner | Received God Mode back door access code from Data Miner 8169 | -7/Data Miner | Entered Proximity Caves 8263 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8338 | -6/Proximity Caves | Spotted B-75 Beast 8360 | -6/Proximity Caves | Destroyed B-75 Beast 8388 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 8932 | -6/Proximity Caves | Discovered new exit (range 10) 8962 | -6/Proximity Caves | Entered Factory 8962 | -6/Factory | Evolved 2 slots: Utility x2 8963 | -6/Factory | Identified Bomb Drone Bay 9600 | -6/Factory | Lost 5 parts (1p1n1u2w) 9976 | -6/Factory | Garrison activated, responded to threat 10000 | -6/Factory | Incoming investigation squad redirected 10362 | -6/Factory | Core integrity fell below 50% 10397 | -6/Factory | Lost 11 parts (1p2n3u5w) 10409 | -6/Factory | Core integrity fell below 20% 10511 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 10367_ Dropped Cld. Deuterium Engine. 10367_ U-05 Engineer builds a Wall. 10368_ K-01 Serf collects debris. 10369_ Penetrated by Slug. 10369_ R-10 Processor collects Wheel+. 10371_ K-01 Serf collects debris. 10378_ K-01 Serf cleans the Nuclear Reactor. 10439_ Slug penetrates Wall. 10439_ Adv. Targeting Computer destroyed. 10442_ Slug penetrates Wall. 10462_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 3Q. 10468_ System corrupted: Heat flow error (+291). 10473_ Triggered Blade Trap. 10473_ Massive razor-sharp blades shoot up from within the floor. 10473_ Adv. Signal Interpreter severed. 10473_ Cryofiber Web severed. 10473_ Adv. Terrain Scan Processor severed. 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"""" | | ???????????????????????????????????????"" """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 100 Armor Coverage 225 Power Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Rnf. Fission Core | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonCannonCharger Manual? 0 Play Time 00:47:40 Cumulative 157.3 hours Start 2026.08.13 @ 14:23:37 End 2026.08.13 @ 15:11:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 316 Rogue 316 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43bb5628-8438-4b48-86ac-575bd8973135