Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.27 @ 01:24:39 Player: Eberheart Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (100) 500 Value Destroyed (3406) 3406 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (472) 472 TOTAL SCORE: 9858 Bonus ------- Follower Combat Kills 172 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 149/300 Energy 65/100 System Corruption 4% Temperature Cool (9) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Thunder Leg > --- UTILITY (6) ------ Improved Coolant Injector Advanced Visual Processing Unit Improved Signal Interpreter Target Analyzer > --- WEAPON (3) ------- Railgun > --- INVENTORY (5) ---- Light Ion Engine Force Booster Improved Shock Absorption System Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Coolant Injector Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Target Analyzer Improved Reaction Control System > --- WEAPON ----------- Variable Charge Gun Variable Charge Gun Railgun > --- INVENTORY -------- Thunder Leg Gyrokinetic Inverter Linear Gravjet Force Booster Railgun [Rating: 80] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Tiamat Missile Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . . . . 4 2 . . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 . . . . . . 2 Utility 4 | . . . . . 2 1 . . 1 . . . Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 136 | 6 1 . 3 3 16 26 . 1 36 5 . 39 Power 24 | 1 . . . . 3 6 . 1 8 1 . 4 Engine 13 | 1 . . . . 3 3 . . 4 1 . 1 Core 11 | . . . . . . 3 . 1 4 . . 3 Reactor . | . . . . . . . . . . . . . Propulsion 40 | 2 . . . 2 2 9 . . 13 . . 12 Treads 3 | . . . . . . . . . 3 . . . Leg 16 | 2 . . . 2 2 1 . . 5 . . 4 Wheel 6 | . . . . . . 3 . . . . . 3 Hover 5 | . . . . . . 3 . . . . . 2 Flight 10 | . . . . . . 2 . . 5 . . 3 Utility 37 | 1 1 . 3 . 4 6 . . 8 2 . 12 Device 23 | . . . 2 . 2 4 . . 3 1 . 11 Storage 3 | 1 . . 1 . . . . . 1 . . . Processor 5 | . 1 . . . . 1 . . 2 . . 1 Hackware . | . . . . . . . . . . . . . Protection 6 | . . . . . 2 1 . . 2 1 . . Artifact . | . . . . . . . . . . . . . Weapon 35 | 2 . . . 1 7 5 . . 7 2 . 11 Energy Gun 11 | 2 . . . 1 1 1 . . 2 . . 4 Energy Cannon 6 | . . . . . 2 . . . 1 1 . 2 Ballistic Gun 15 | . . . . . 4 2 . . 4 1 . 4 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . Unidentified Prototypes 6 | . . . 2 . . 3 . . . . . 1 Parts Lost 72 | . . . . . 7 10 3 1 14 7 . 30 Power 14 | . . . . . . 3 1 . 4 2 . 4 Propulsion 23 | . . . . . 3 4 1 . 4 2 . 9 Utility 14 | . . . . . . 1 . . 4 1 . 8 Weapon 21 | . . . . . 4 2 1 1 2 2 . 9 Highest Loss Streak 7 | . . . . . 3 6 2 1 7 3 . 7 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 4 | 2 6 8 6 6 7 7 5 4 6 . . 2 Power . | . 1 1 1 1 1 . . . . . . . Propulsion . | 1 4 5 3 3 . . . . . . . . Utility 1 | . . 1 1 1 2 4 3 3 2 . . 1 Weapon 1 | . 1 1 1 1 3 1 1 . 2 . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 17 | . 1 . 5 . 6 . . . 3 . . 2 Power 5 | . . . 2 . 1 . . . 1 . . 1 Propulsion 7 | . 1 . 2 . 2 . . . 2 . . . Utility 4 | . . . 1 . 2 . . . . . . 1 Weapon 1 | . . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 87 100 98 99 91 75 87 80 81 62 44 57 Engine 5 | . 14 14 14 14 9 6 3 . 5 . . . Core 3 | . . . . . . 3 7 12 5 5 . 5 Leg 12 | . 28 28 28 27 29 4 . . 12 . . 4 Wheel 1 | . . . . . . 4 . . . . . 3 Hover 2 | . . . . . . 5 21 15 1 . . 1 Flight 3 | . . . . . . 5 . . . 18 13 3 Device 9 | . . . . . 13 7 15 8 8 5 . 13 Storage 11 | . 14 14 22 28 18 15 15 15 12 . . . Processor 7 | . 2 14 3 . . 2 7 7 7 20 20 13 Protection 3 | . . . . . 4 6 . 5 8 3 6 . Energy Gun 9 | . 28 28 28 28 10 1 7 7 10 . . 4 Energy Cannon 1 | . . . . . . . 6 5 4 . . . Ballistic Gun 2 | . . . . . 5 7 . . . 5 4 3 Peak Build Rating 80 | 6 7 7 21 17 36 53 47 43 66 35 15 80 Average Rating 35 | 4 6 7 13 16 29 35 45 41 48 21 13 47 On Entrance 21 | . 6 7 7 17 17 29 47 42 43 35 15 12 Avg Prop Armor Cover (%) 9 | . . . . . . 5 . . 7 . . 12 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 58 | 13 13 13 17 18 33 34 33 36 58 16 4 35 Greatest Support 74 | 20 20 20 20 20 45 30 25 16 74 16 8 59 Greatest Overweight (x) 13 | 3 . . . . 1 4 1 2 13 1 . 3 Average Overweight (x) . | . . . . . . . 1 1 . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 10 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 7 8 8 8 5 5 5 Most Carried 10 | 6 8 8 8 8 8 8 6 5 10 1 . 5 Average Carried 5 | 3 6 8 6 6 7 7 5 4 6 . . 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 6 8 8 6 8 8 6 5 4 1 . . 3 Class Distribution -------------------- 46% | Mutant 27% | Scavenger-Mutant 6% | Scavenger-Sprinter 5% | Scavenger-Tank 4% | Scavenger-Skirmisher 3% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Matter Collected 2574 | 222 38 . . 70 266 433 103 33 554 342 . 513 Remotely . | . . . . . . . . . . . . . Salvage Created 3898 | . 102 . . 120 717 503 242 93 1381 210 . 530 Parts 181 | . 4 . . 8 36 19 11 3 58 6 . 36 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . 1 . . . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 11 2 . 4 . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 79 | . 2 . . 1 16 10 7 4 24 4 . 11 Guns 55 | . 2 . . 1 12 8 4 4 16 4 . 4 Cannons 13 | . . . . . 4 1 2 . 6 . . . AOE 6 | . . . . . . . . . 1 . . 5 Classes Destroyed 11 | . 1 . . 1 5 2 . . 2 . . . Worker 4 | . . . . . 1 2 . . 1 . . . Builder 3 | . . . . . 1 . . . 1 . . 1 Recycler 4 | . . . . 1 . 1 . . 2 . . . Mechanic 1 | . . . . . . . . . 1 . . . Operator 3 | . . . . . . 1 . . 1 . . 1 Watcher 6 | . . . . . 2 . . . 2 . . 2 Swarmer 37 | . . . . . 7 6 5 4 10 2 . 3 Grunt 18 | . 2 . . 1 4 2 1 . 2 2 . 4 Sentry 12 | . . . . . 5 1 1 . 5 . . . Hunter 4 | . . . . . . . . . 3 . . 1 Programmer 8 | . . . . . . 1 . . 4 . . 3 Decomposer 2 | . . . . . . . . . . 2 . . Best Kill Streak 5 | . 2 . . 2 5 5 4 4 5 4 . 3 Combat Bots Only 5 | . 2 . . 1 3 4 4 4 5 4 . 3 Max Kills in Single Turn 2 | . 1 . . 1 2 1 1 1 2 1 . 2 Gunslinging 1 | . . . . . 1 . . . 1 . . . Exploded 2 | . . . . . . . . . 1 . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Hostile Shots Fired 1269 | . 17 . . 15 155 152 87 30 402 72 3 336 Missed 459 | . 7 . . 4 59 51 28 5 134 33 2 136 Hits 810 | . 10 . . 11 96 101 59 25 268 39 1 200 Melee 4 | . . . . . . . . . . 3 1 . Projectile 806 | . 10 . . 11 96 101 59 25 268 36 . 200 AOE 8 | . . . . . . . . . 1 . . 7 Critical Strikes 18 | . . . . . 2 2 . . 3 1 . 10 Part Disruptions 3 | . . . . . . . . . 2 . . 1 Damage Taken 9680 | . 106 . . 106 816 1048 453 291 2725 531 . 3604 Core 1992 | . 16 . . 31 99 176 133 55 315 164 . 1003 Absorbed by Shields 208 | . . . . . 208 . . . . . . . Redirected to Shielding 128 | . . . . . 14 84 . . . 5 . 25 Ignored by Resistances 3217 | . 32 . . 32 298 313 142 85 1183 146 . 986 Regen/Repaired (Parts) 103 | . . . . . . . . . 103 . . . Core Remaining (%) 70 | 100 . . . 81 82 . . 48 . . 43 . Volleys Fired 413 | . 8 . . 9 76 67 21 8 87 39 1 97 Largest 3 | . 2 . . 2 2 2 2 2 3 2 1 2 Hottest 162 | . 80 . . 80 135 80 80 95 158 69 28 162 Shots Fired 646 | . 16 . . 18 100 74 33 13 212 50 1 129 Gun 548 | . 16 . . 18 86 60 21 10 168 47 1 121 Cannon 90 | . . . . . 14 12 12 3 44 3 . 2 Launcher 6 | . . . . . . . . . . . . 6 Special 2 | . . . . . . 2 . . . . . . Kinetic 211 | . . . . . 24 56 . 2 34 47 1 47 Thermal 337 | . 8 . . . 45 16 33 11 156 . . 68 Explosive 6 | . . . . . . . . . . . . 6 Electromagnetic 90 | . 8 . . 18 31 . . . 22 3 . 8 Robot Hit Streak 26 | . 7 . . 9 16 25 26 13 22 22 5 12 Robot Miss Streak 7 | . 2 . . 2 2 5 2 . 7 3 . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 8 | . . . . . 1 . . 1 3 2 . 1 Max Gunslinging Chain 1 | . . . . . 1 . . 1 1 1 . 1 Shots Hit Robots 501 | . 12 . . 13 83 60 24 11 163 42 1 92 Core Hits 232 | . 5 . . 5 33 22 8 5 102 14 1 37 Critical Kills 2 | . . . . . . 1 1 . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 2 . . Critical Strikes 20 | . . . . . 5 1 2 . 7 2 . 3 Burn 13 | . . . . . 4 . 1 . 7 . . 1 Meltdown 1 | . . . . . . . 1 . . . . . Destroy 3 | . . . . . . 1 . . . 2 . . Corrupt 3 | . . . . . 1 . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10238 | . 145 . . 179 1442 1016 448 195 3466 682 17 2648 Guns 7717 | . 145 . . 179 1053 803 308 170 2506 620 17 1916 Cannons 1588 | . . . . . 259 209 140 25 847 62 . 46 Explosions 928 | . . . . . 130 . . . 113 . . 685 Melee . | . . . . . . . . . . . . . Ramming 5 | . . . . . . 4 . . . . . 1 Kinetic 2767 | . . . . . 166 726 . 18 600 620 17 620 Thermal 5450 | . 66 . . . 895 286 448 177 2369 . . 1209 Explosive 685 | . . . . . . . . . . . . 685 Electromagnetic 1331 | . 79 . . 179 381 . . . 497 62 . 133 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 1 1 1 9 9 9 4 Average Corruption 3 | . . . . . . 1 1 1 2 9 9 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 67 | . . . . . . . 7 2 18 24 . 16 Message Errors 13 | . . . . . . . 1 1 3 6 . 2 Matter Fused 16 | . . . . . . . 4 . 3 6 . 3 Heat Flow Errors 7 | . . . . . . . . . 3 1 . 3 Energy Discharges 8 | . . . . . . . 1 1 1 3 . 2 Parts Rejected 3 | . . . . . . . . . . 1 . 2 Data Loss (minor) 11 | . . . . . . . 1 . 4 3 . 3 Data Loss (major) 3 | . . . . . . . . . 1 2 . . Misfires 1 | . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . 1 1 . . Weapon Failures 3 | . . . . . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 58 | . . . . . 14 2 . . 16 . . 26 Projectiles 16 | . . . . . . 2 . . 14 . . . Explosions 42 | . . . . . 14 . . . 2 . . 26 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 106 | . . . . . . 2 . . 59 . . 45 Shots 2 | . . . . . . . . . 1 . . 1 Rammed 1 | . . . . . . 1 . . . . . . Targets Rammed 2 | . . . . . . 1 . . . . . 1 Kicked 1 | . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 513 | . 106 . . 112 319 112 39 . 513 110 . 491 Average Temperature 104 | . 49 . . 54 80 30 18 . 135 32 . 121 Received Heat Transfer 2222 | . 78 . . 78 350 126 99 . 279 291 . 921 Effects 8 | . . . . . 1 . . . 5 . . 2 Shutdowns 3 | . . . . . . . . . 2 . . 1 Energy Bleed 1 | . . . . . . . . . 1 . . . Interference 1 | . . . . . 1 . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . Short Circuit 2 | . . . . . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 8 | . . . . . 2 . . . 3 . . 3 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 5 | . . . . . . 1 1 . 2 . . 1 Combat Hostiles 4 | . . . . . . 1 1 . 1 . . 1 Parts Melted 25 | . . . . . 1 3 2 . 17 . . 2 Heat Transferred 10180 | . 150 . . . 1878 555 962 333 4365 . . 1937 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . 2 1 . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Maximum Alert Level 1 | . . . . . . . . . . . . 1 Low Security (%) 98 | 100 100 100 . 100 100 100 . . 100 . . 93 Level 1 1 | . . . . . . . . . . . . 6 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 256 | . 40 . . 98 152 70 . . 132 . . 256 Initial 37 | . . . . . 28 35 . . 37 . . 29 Average 44 | . 10 . . 16 59 19 . . 42 . . 61 Influence Increases 3174 | . 53 . . 158 520 285 150 90 673 435 . 810 Destroy 0b10 Robot/C 1700 | . 40 . . 120 340 200 140 80 480 80 . 220 Destroy 0b10 Robot/NC 110 | . . . . 10 20 20 . . 40 . . 20 Destroy Leader 372 | . 10 . . 20 84 50 10 10 124 10 . 54 Allied During Kill 9 | . . . . 8 1 . . . . . . . Successful Hack 11 | . 3 . . . . . . . 4 . . 4 Disable Machine 36 | . . . . . . . . . 9 . . 27 Destroy Structure 156 | . . . . . . . . . 16 . . 140 Lose Combat Pursuer 780 | . . . . . 75 15 . . . 345 . 345 Influence Decreases 3172 | . 53 . . 70 516 352 135 62 707 394 22 861 Entered New Map 234 | . . . . . 60 57 12 12 31 16 22 24 Time Decay 2372 | . 53 . . 70 386 235 103 40 566 308 . 611 Lost Part 536 | . . . . . 60 60 20 10 110 70 . 206 Lost Ally 30 | . . . . . 10 . . . . . . 20 Squads Dispatched 14 | . . . . . . 4 . . 3 . . 7 Investigation 1 | . . . . . . . . . . . . 1 Extermination 7 | . . . . . . 2 . . 2 . . 3 Reinforcement 6 | . . . . . . 2 . . 1 . . 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Distress Signals 8 | . . . . . 3 . . . 1 . . 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 167 | . 2 . . 6 27 12 7 4 33 28 3 45 Peak Tracking Total 9 | . 2 . . 3 5 4 4 4 7 7 3 9 Tactical Retreats 25 | . . . . . 2 1 . . . 12 . 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Traps Triggered 3 | . . . . . . 1 . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Machines Disabled 4 | . . . . . . . . . 1 . . 3 Max in Single Turn 1 | . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Machines Accessed 16 | . 4 . 5 . 2 2 1 . 1 . . 1 Terminals 7 | . 4 . . . 2 1 . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . 1 . . 1 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 76 | . 9 . 50 . 5 3 3 . 4 . . 2 Successful 65 | . 6 . 50 . 2 1 3 . 2 . . 1 Failed 11 | . 3 . . . 3 2 . . 2 . . 1 Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 11 | . 3 . 1 . 4 3 . . . . . . Terminals 15 | . 9 . . . 5 1 . . . . . . Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations 6 | . . . . . . 2 . . 4 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 60 | . 5 . 50 . 1 1 3 . . . . . Record 56 | . 3 . 49 . 1 . 3 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . . . . . Terminals 2 | . 1 . . . 1 . . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 8 | . 4 . . . 1 2 . . . . . 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . . . . . . 14 Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . Time 70 | . . . . . . . . . 70 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . . . parse_system 2 | . . . . . . 2 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Total Allies 3 | . . . . 3 . . . . . . . . Largest Group 3 | . . . . 3 1 . . . . . . . Highest-Rated Group 76 | . . . . 76 31 . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 31 | . . . . 17 14 . . . . . . . Total Damage 507 | . . . . 254 253 . . . . . . . Kills 7 | . . . . 6 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Active Infowar (turns) 4577 | . . . . . . 268 580 81 1421 660 16 1551 Optics 4577 | . . . . . . 268 580 81 1421 660 16 1551 Sensors 506 | . . . . . . . . . . . . 506 Terrain 7 | . . . . . . . . . . . . 7 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 2 . . 1 . . Drone Launches 3 | . . . . . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Turns Passed 7478 | 74 192 22 631 401 945 716 580 81 1421 660 16 1739 Spaces Moved 5431 | 45 134 19 515 305 500 437 497 35 582 1325 45 992 Core 161 | 16 . . . . . 2 . . 4 . . 139 Treads 22 | . . . . . . . . . 22 . . . Legs 2493 | 29 134 19 515 305 500 157 . . 457 . . 377 Wheels 223 | . . . . . . 103 . . . . . 120 Hover 871 | . . . . . . 129 497 35 68 . . 142 Flight 1661 | . . . . . . 46 . . 31 1325 45 214 Fastest Speed 26 | 50 120 120 120 120 120 46 105 106 26 26 32 32 Average Speed 100 | 125 120 120 120 120 121 120 105 162 167 42 32 98 Slowest Speed 700 | 200 120 120 120 120 190 250 106 166 700 112 32 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 2 1 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 22 5 89 71 48 13 64 9 15 84 8 24 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . 1 . . . . . Known Exits Taken 5 | . 1 1 . . 1 . 1 . . . 1 . Unknown Exits Taken 7 | 1 . . 1 1 . 1 . 1 1 1 . . Scrap Searched 4 | . . . . . . . . . . 4 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 100 | . . . . . . . . . 22 . . 78 Melee . | . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . . 3 AOE 97 | . . . . . . . . . 22 . . 75 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Total 6872 | 62 149 18 532 322 749 561 521 46 851 1375 44 1642 Wait 643 | . 3 . . 2 102 . 3 . 79 . . 454 Move 5413 | 44 133 18 514 304 499 436 496 34 581 1320 42 992 Hop 3 | . . . . . . . . . . 2 1 . Pick Up 123 | 12 3 . 5 2 22 5 . 1 28 6 . 39 Fast Attach 37 | . 1 . . . 2 19 . . 9 . . 6 Attach 113 | 6 . . 4 1 17 8 1 2 29 6 . 39 Detach 21 | . . . 2 1 6 4 . . 4 . . 4 Swap 21 | . . . . 2 8 3 . 1 7 . . . Drop 75 | . 1 . 7 1 17 10 . . 27 2 . 10 Fire 413 | . 8 . . 9 76 67 21 8 87 39 1 97 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . 1 . . . . . . Kick 1 | . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 14) 258 | -10/Materials | Identified exit to Mines 267 | -10/Materials | Entered Mines 283 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 284 | -10/Mines | Discovered new exit (range 5) 288 | -10/Mines | Identified exit to Exiles 289 | -10/Mines | Entered Exiles 329 | -10/Exiles | Met 8R-AWN 340 | -10/Exiles | Build established: Mutant 345 | -10/Exiles | Met EX-HEX 384 | -10/Exiles | Met EX-BIN 408 | -10/Exiles | Aligned with FarCom system 409 | -10/Exiles | Given EX-Vault access code 445 | -10/Exiles | Opened EX-Vault 447 | -10/Exiles | Found Prototype Device 453 | -10/Exiles | Found Prototype Storage 457 | -10/Exiles | Found Prototype Device 459 | -10/Exiles | Identified PSU Rigger 460 | -10/Exiles | Identified Chronowheel 460 | -10/Exiles | Activated Chronowheel 463 | -10/Exiles | Identified Superbattery 534 | -10/Exiles | Warned to stay clear of 0b10 Research branches 569 | -10/Exiles | Met EX-DEC 585 | -10/Exiles | Learned location of Zion (-6) 676 | -10/Exiles | Discovered new exit (range 12) 756 | -10/Exiles | Visited The Gauntlet 920 | -10/Exiles | Stole two prototypes: Superbattery, PSU Rigger 920 | -10/Exiles | Entered Mines 923 | -9/Mines | Received a Mining Laser from a helpful Derelict 963 | -9/Mines | Met a Derelict bent on vengeance 1274 | -9/Mines | Learned 4 Materials zone layouts 1297 | -9/Mines | Discovered new exit (range 5) 1321 | -9/Mines | Entered Materials 1321 | -8/Materials | Accompanied by 1 ally 1321 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1322 | -8/Materials | Identified exit to Factory 1326 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1659 | -8/Materials | Lost 3 parts (1n2w) 2074 | -8/Materials | Build established: Scavenger-Mutant 2172 | -8/Materials | Lost 3 parts (1n2w) 2242 | -8/Materials | Discovered exit to Factory (range 16) 2266 | -8/Materials | Entered Factory 2266 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2268 | -7/Factory | FarCom data flow suspended 2428 | -7/Factory | Build established: Mutant 2428 | -7/Factory | Identified exit to DSF 2499 | -7/Factory | Lost 4 parts (1p2n1u) 2684 | -7/Factory | Lost 6 parts (2p2n2w) 2767 | -7/Factory | Build established: Scavenger-Mutant 2944 | -7/Factory | Discovered new exit (range 15) 2982 | -7/Factory | Entered Lower Caves 2985 | -7/Lower Caves | Encountered a Warlord checkpoint 3198 | -7/Lower Caves | Learned location of Armory (-4) 3198 | -7/Lower Caves | Learned 8 Research zone layouts 3221 | -7/Lower Caves | Build established: Mutant 3277 | -7/Lower Caves | Identified exit to Lower Caves 3284 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3522 | -7/Lower Caves | Learned location of 1 exit from Factory 3562 | -7/Lower Caves | Entered another Lower Caves area 3567 | -7/Lower Caves | Core integrity fell below 50% 3620 | -7/Lower Caves | Discovered new exit (range 18) 3643 | -7/Lower Caves | Entered Factory 3643 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3644 | -6/Factory | Identified exit to Factory 3800 | -6/Factory | Lost 3 parts (2n1u) 4310 | -6/Factory | Repaired Cld. Pulse Rifle 4608 | -6/Factory | Build established: Scavenger-Tank 4832 | -6/Factory | Discovered new exit (range 20) 4912 | -6/Factory | Cargo convoy interrupted 5030 | -6/Factory | Lost 7 parts (1p2n2u2w) 5064 | -6/Factory | Entered Lower Caves 5066 | -6/Lower Caves | Encountered a Master Thief 5066 | -6/Lower Caves | Encountered a Master Thief 5068 | -6/Lower Caves | Superbattery stolen by Master Thief 5072 | -6/Lower Caves | Recalibrator stolen by Master Thief 5106 | -6/Lower Caves | Learned location of 1 exit from Factory 5207 | -6/Lower Caves | Entered a destroyed Warlord outpost 5249 | -6/Lower Caves | Lost 3 parts (1n2w) 5329 | -6/Lower Caves | Build established: Scavenger-Sprinter 5480 | -6/Lower Caves | Core integrity fell below 50% 5722 | -6/Lower Caves | Discovered new exit (range 8) 5724 | -6/Lower Caves | Entered another Lower Caves area 5726 | -6/Lower Caves | Encountered a Master Thief 5726 | -6/Lower Caves | Encountered a Master Thief 5730 | -6/Lower Caves | Barrage Gun stolen by Master Thief 5734 | -6/Lower Caves | Encountered a Master Thief 5735 | -6/Lower Caves | Discovered exit to Factory (range 18) 5740 | -6/Lower Caves | Entered Factory 5740 | -5/Factory | Evolved 2 slots: Propulsion x2 5741 | -5/Factory | Identified exit to Factory 5868 | -5/Factory | Lost 4 parts (1n2u1w) 6305 | -5/Factory | Lost 3 parts (2n1w) 6420 | -5/Factory | Lost 6 parts (1p2n2u1w) 6541 | -5/Factory | Build established: Mutant 6797 | -5/Factory | Core integrity fell below 50% 6842 | -5/Factory | Lost 3 parts (1n1u1w) 7213 | -5/Factory | Fabricated Railgun (x2) 7446 | -5/Factory | Spotted B-75 Beast 7472 | -5/Factory | Core integrity fell below 20% 7479 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 07465_ Linear Gravjet destroyed. 07467_ Nuclear Reactor explodes. 07467_ Mic. Fission Core destroyed. 07467_ Railgun destroyed. 07468_ Variable Charge Gun destroyed. 07471_ Nuclear Reactor explodes. 07471_ Penetrated by Slug. 07471_ Nuclear Reactor explodes. 07471_ Imp. Sensor Array destroyed. 07471_ Nuclear Reactor explodes. 07471_ Gyrokinetic Inverter destroyed. 07472_ Nuclear Reactor explodes. 07473_ Acquired 4 matter. 07474_ Nuclear Reactor explodes. 07474_ Penetrated by Slug. 07477_ Acquired 5 matter. 07478_ Nuclear Reactor explodes. 07478_ Slug penetrates P-70 Sage. 07479_ Megafabricator disabled. 07479_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #?####???????????????? | | ??????????????????????# # ???????????????? | | ??????????????????????# # ???????????????? | | ??????????????????##### # ???????????????? | | ?????????????###### ;] """???????????????? | | ?????????????? p """"??????????????? | | ???????????? """"??????????????? | | ???????? ? """ """ p """""?????????????? | | ????????? "G" """ """??????????????? | | ????????# " " """ """???????????????? | | ??????? # ?????????????????? | | ??????? #??????????????????? | | ??????" #??????????????????? | | ??????" ###########????????? | | ??????" @ #???????? | | ??????" """ """?????????? | | ??????" """ "???????????? | | ??????? """ "???????????? | | ??????? ??????????? | | ???????? """ """?????????? | | ???????? """ """?????????? | | ???????? """ "???????????? | | ????????# t ????????????? | | ????????# ???????????? | | ???????? ??????????? | | ?????### Y ! ??????????? | | ????? ###########?????????? | | ????? BB #???????????????? | | ?????? BB #???????????????? | | ??????? #???????????????? | | ??????? ! ### ##???????????????? | | ????????#### ## ####+#####+#####????????????? | | ???????????# ?# # #????????????? | | ???????????###?# + #????????????? | | ???????????????# # #????????????? | | ???????????????# # #????????????? | | ?????????????### # ] #????????????? | | ???????"?????+ # #????????????? | | ?????????????#####+##################????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 80 Energy Generation 31 Energy Capacity 1815 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 300 Resistance: KI 50 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 70 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 1 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Railgun | x2 | -5/Factory | Preloaded Repaired ---------- Cld. Pulse Rifle | 14% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Consequences DATA ERROR: Steam Global Achievement% For Emergencies Only Jackpot Morally Flexible Organ Harvest Sixth Sense Spot Them First There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed TransmissionMetafieldScreen Manual? 0 Play Time 02:30:58 Cumulative 21.4 hours Start 2026.01.26 @ 22:51:38 End 2026.01.27 @ 01:24:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 8 Adventurer 5 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 23 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58ea96c4-376d-4670-a7b9-9cbdd594bddf