Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 20:16:28 Player: Val Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (44) 220 Value Destroyed (1996) 1996 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (877) 877 TOTAL SCORE: 7633 Bonus ------- Pacifist 200 High Alert Combat Kills 136 Follower Combat Kills 403 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -562 Cogmind --------- Core Integrity 1000/1000 Matter 54/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (392) Ox9 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (6) --- VTOL Module VTOL Module Surge Thruster Surge Thruster > --- UTILITY (7) ------ Small Storage Unit Signal Interpreter Reaction Control System Improved Utility Shielding Hacking Suite Authchip [R/Combat] Improved Field Recycling Unit > --- WEAPON (3) ------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY (8) ---- Improved Ion Engine Concussive RPG (1) Katana Blade Saw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Surge Thruster Surge Thruster > --- UTILITY ---------- Small Storage Unit Signal Interpreter Reaction Control System Improved Utility Shielding Hacking Suite Authchip [R/Combat] Improved Field Recycling Unit > --- WEAPON ----------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Concussive RPG Katana Blade Saw [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Processor Signal Interpreter Hackware Authchip [R/Combat] Protection Improved Utility Shielding Weapon Rocket Launcher Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac DSF Fac Slots Evolved 10 | . . . 2 . 2 . 2 2 . 2 Power . | . . . . . . . . . . . Propulsion 4 | . . . . . 1 . 1 . . 2 Utility 5 | . . . 2 . 1 . 1 1 . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 68 | 5 3 1 3 11 6 12 5 3 19 . Power 4 | . 1 . 1 . . . . 1 1 . Engine 2 | . 1 . 1 . . . . . . . Core 2 | . . . . . . . . 1 1 . Reactor . | . . . . . . . . . . . Propulsion 17 | 2 . . . 2 1 1 1 . 10 . Treads 5 | . . . . 2 1 1 1 . . . Leg 6 | 2 . . . . . . . . 4 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 6 | . . . . . . . . . 6 . Utility 13 | 1 2 . 2 . 3 . 2 1 2 . Device 2 | . . . . . . . . . 2 . Storage 1 | 1 . . . . . . . . . . Processor 1 | . 1 . . . . . . . . . Hackware 2 | . . . . . . . 1 1 . . Protection 7 | . 1 . 2 . 3 . 1 . . . Artifact . | . . . . . . . . . . . Weapon 34 | 2 . 1 . 9 2 11 2 1 6 . Energy Gun 4 | 2 . . . 1 . . 1 . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | . . 1 . 2 . . . . . . Ballistic Cannon 4 | . . . . . . . . . 4 . Launcher 12 | . . . . 3 . 8 . . 1 . Special Weapon 4 | . . . . 3 1 . . . . . Impact Weapon 1 | . . . . . . . 1 . . . Slashing Weapon 6 | . . . . . 1 3 . 1 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 . . . Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 5 | . . . . . . . . . 5 . Parts Lost 15 | . . . . . . 4 . . 11 . Power 1 | . . . . . . . . . 1 . Propulsion 5 | . . . . . . 1 . . 4 . Utility 3 | . . . . . . 1 . . 2 . Weapon 6 | . . . . . . 2 . . 4 . Highest Loss Streak 6 | . . . . . . 4 . . 6 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 89 100 100 99 100 96 97 100 80 . Engine 8 | . 6 14 11 11 9 9 7 3 . . Treads 17 | . . . . 11 27 26 28 26 1 . Leg 5 | . 28 28 22 10 . . . . 7 . Flight 1 | . . . . . . . . . 9 . Storage 9 | . 14 14 11 11 9 9 7 6 6 . Processor 9 | . 10 14 11 11 9 9 7 6 6 . Hackware 2 | . . . . . . . 6 13 13 . Protection 20 | . 2 . 22 22 27 24 22 20 8 . Energy Gun 3 | . 28 22 11 4 . . 5 6 1 . Ballistic Gun 2 | . . 5 11 8 2 . . . . . Launcher 7 | . . . . 5 9 14 5 . . . Slashing Weapon 2 | . . . . . 6 3 1 6 4 . Peak Build Rating 51 | 5 7 8 12 15 24 25 32 40 51 . Average Rating 21 | 2 6 7 10 13 21 22 28 38 38 . On Entrance 19 | . 5 7 8 12 15 22 21 32 40 51 Naked Turns . | . . . . . . . . . . . Heaviest Build 55 | 9 14 15 19 21 37 41 35 39 55 . Greatest Support 86 | 20 20 20 20 46 69 69 86 86 86 . Greatest Overweight (x) 9 | 1 . . . 1 . . . . 9 . Average Overweight (x) . | . . . . . . . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 . Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 . Most Carried 8 | 7 8 8 8 8 8 8 8 7 8 . Average Carried 7 | 4 6 8 7 7 7 7 7 6 6 . Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 5 8 8 8 8 8 7 8 7 4 4 Class Distribution -------------------- 80% | Mutant 12% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac DSF Fac Matter Collected 1495 | 216 . 57 47 306 217 370 155 . 127 . Remotely . | . . . . . . . . . . . Salvage Created 1221 | . . . . 213 143 525 124 . 216 . Parts 84 | . . . . 16 8 40 4 . 16 . Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac DSF Fac Combat Hostiles Destroyed 39 | . . . . 2 2 23 2 . 10 . Melee 6 | . . . . . 1 2 . . 3 . Guns 3 | . . . . 2 1 . . . . . Cannons 1 | . . . . . . . . . 1 . AOE 27 | . . . . . . 21 2 . 4 . Classes Destroyed 10 | . . . . 4 1 2 . . 3 . Worker 1 | . . . . 1 . . . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 1 | . . . . 1 . . . . . . Swarmer 13 | . . . . . . 10 . . 3 . Cutter 4 | . . . . . . . . . 4 . Grunt 14 | . . . . 2 1 8 2 . 1 . Brawler 1 | . . . . . . 1 . . . . Sentry 6 | . . . . 1 1 4 . . . . Specialist 1 | . . . . . . . . . 1 . Heavy 1 | . . . . . . . . . 1 . Savage 1 | . . . . . . . 1 . . . Best Kill Streak 6 | . . . . 1 1 6 2 . 5 . Combat Bots Only 6 | . . . . 1 1 6 2 . 5 . Max Kills in Single Turn 4 | . . . . 2 1 3 2 . 4 . Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . 3 2 . 4 . Melee 1 | . . . . . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac DSF Fac Hostile Shots Fired 216 | . . 6 2 18 25 54 2 . 109 . Missed 51 | . . 1 1 11 3 11 2 . 22 . Damage Taken 3289 | . . 79 18 132 340 545 24 . 2151 . Core 864 | . . 17 18 24 14 16 . . 775 . Absorbed by Shields 2 | . . . . . . 2 . . . . Redirected to Shielding 73 | . . . . . . . . . 73 . Ignored by Resistances 88 | . . . . . 3 50 . . 35 . Core Remaining (%) 80 | 100 . 93 . 89 . 94 100 . 8 . Volleys Fired 98 | . . 1 . 33 19 28 11 . 6 . Largest 3 | . . 2 . 2 2 2 2 . 3 . Hottest 183 | . . 90 . 100 100 69 113 . 183 . Shots Fired 132 | . . 2 . 37 20 47 12 . 14 . Gun 53 | . . 2 . 26 16 . 8 . 1 . Cannon 12 | . . . . . . . . . 12 . Launcher 57 | . . . . 4 1 47 4 . 1 . Special 10 | . . . . 7 3 . . . . . Kinetic 50 | . . . . 22 16 . . . 12 . Thermal 21 | . . 1 . 8 3 . 8 . 1 . Explosive 43 | . . . . 4 1 33 4 . 1 . Electromagnetic 18 | . . 1 . 3 . 14 . . . . Robot Hit Streak 6 | . . 2 . 6 6 4 3 . 5 . Robot Miss Streak 6 | . . . . 4 2 3 6 . 2 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 83 | . . 2 . 16 15 15 5 . 30 . Core Hits 84 | . . 1 . 17 5 40 5 . 16 . Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed 3 | . . . . . . . . . 3 . Critical Strikes 7 | . . 1 . . 1 . . . 5 . Burn 1 | . . 1 . . . . . . . . Destroy 4 | . . . . . 1 . . . 3 . Smash 1 | . . . . . . . . . 1 . Sever 1 | . . . . . . . . . 1 . Melee Attacks 39 | . . . . . 4 3 . . 32 . Impact 21 | . . . . . . . . . 21 . Slashing 18 | . . . . . 4 3 . . 11 . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . 5 . Damage Inflicted 4017 | . . 23 . 709 332 1540 372 . 1041 . Guns 546 | . . 23 . 249 171 . 80 . 23 . Cannons 88 | . . . . . . . . . 88 . Explosions 2525 | . . . . 460 24 1486 292 . 263 . Melee 837 | . . . . . 137 33 . . 667 . Ramming 21 | . . . . . . 21 . . . . Kinetic 470 | . . . . 211 171 . . . 88 . Thermal 116 | . . 13 . . . . 80 . 23 . Explosive 2279 | . . . . 460 24 1240 292 . 263 . Electromagnetic 294 | . . 10 . 38 . 246 . . . . Impact 509 | . . . . . . . . . 509 . Slashing 328 | . . . . . 137 33 . . 158 . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 5 . Average Corruption 5 | . . . . . . . . . 5 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 124 | . . . . . . 27 . . 97 . Projectiles . | . . . . . . . . . . . Explosions 27 | . . . . . . 27 . . . . Melee 97 | . . . . . . . . . 97 . Knockbacks 4 | . . . . . . . . . 4 . Impact 1 | . . . . . . . . . 1 . Kinetic 3 | . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 219 | . . . . 50 27 79 24 . 39 . Shots 9 | . . . . 2 1 4 1 . 1 . Rammed 9 | . . . . . . 9 . . . . Targets Rammed 11 | . . . 1 . . 10 . . . . Kicked 1 | . . . 1 . . . . . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 884 | . . 39 . 27 96 90 120 . 884 . Average Temperature 174 | . . 21 . 11 46 28 46 . 526 . Received Heat Transfer 759 | . . 27 . 57 126 234 . . 315 . Effects 45 | . . . . . . . . . 45 . Shutdowns 6 | . . . . . . . . . 6 . Energy Bleed 7 | . . . . . . . . . 7 . Interference 6 | . . . . . . . . . 6 . Matter Decay 3 | . . . . . . . . . 3 . Short Circuit 3 | . . . . . . . . . 3 . Damage (minor) 3 | . . . . . . . . . 3 . Damage (major) 16 | . . . . . . . . . 16 . Damage (core) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . 2 . Parts Fried 2 | . . . . . . 1 . . 1 . Impact Corruptions 5 | . . . . . . . . . 5 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 336 | . . 111 . . . . 175 . 50 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac DSF Fac Peak Influence 929 | . . 61 77 404 202 929 683 334 352 . Initial 487 | . . . 23 32 94 20 487 334 233 184 Average 360 | . . 30 61 245 153 617 636 334 290 . Maximum Alert Level 3 | . . . . 2 1 3 2 1 1 . Low Security (%) 34 | 100 100 100 100 45 63 6 . . 9 . Level 1 29 | . . . . 33 36 15 . 100 90 . Level 2 24 | . . . . 20 . 37 100 . . . Level 3 12 | . . . . . . 40 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . Squads Dispatched 12 | . . . . 2 5 . 2 1 2 . Investigation 3 | . . . . 1 . . 1 1 . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 4 | . . . . 1 1 . . . 2 . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac DSF Fac Distress Signals 2 | . . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 68 | . . 2 1 16 6 23 7 . 13 . Peak Tracking Total 7 | . . 2 1 5 2 5 3 . 7 . Tactical Retreats 2 | . . . . . . 1 . . 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac DSF Fac Traps Triggered 2 | . . . . . . 1 . . 1 . Indirectly 1 | . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac DSF Fac Machines Disabled 13 | . . . . 5 1 4 3 . . . Max in Single Turn 2 | . . . . 2 1 1 1 . . . Garrison Access 1 | . . . . 1 . . . . . . Garrison Relay 3 | . . . . . . 3 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac DSF Fac Machines Accessed 16 | . . . 1 6 5 1 2 1 . . Terminals 12 | . . . 1 5 4 1 . 1 . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . Total Hacks 26 | . . . 2 7 5 5 4 3 . . Successful 14 | . . . 2 5 4 . 2 1 . . Failed 12 | . . . . 2 1 5 2 2 . . Catastrophic 4 | . . . . 2 . 1 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . Terminals 20 | . . . 2 6 4 5 . 3 . . Fabricators 4 | . . . . . . . 4 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . Terminal Hacks 10 | . . . 2 4 3 . . 1 . . Record 2 | . . . 1 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . . Dispatch Records 1 | . . . 1 . . . . . . . Registered Components 1 | . . . . . 1 . . . . . Zone Layout 4 | . . . . 2 2 . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . Build 2 | . . . . . . . 2 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . . . 3 . 1 2 1 . . Full Trace Events 4 | . . . . 1 . 1 1 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . Time 137 | . . . . . . . 137 . . . Total Part Build Rating 8 | . . . . . . . 8 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . 13 . . . . Machine Destruction 13 | . . . . . . 13 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac DSF Fac Total Allies 15 | . . 3 . 10 . 2 . . . . Largest Group 12 | . . 3 3 12 11 2 2 1 1 . Highest-Rated Group 112 | . . 40 40 112 104 45 45 22 22 . Highest-Rated Ally 25 | . . 16 16 16 16 25 25 22 22 . Total Orders . | . . . . . . . . . . . Ally Attacks 124 | . . 8 5 41 64 3 3 . . . Total Damage 1365 | . . 123 52 386 644 77 83 . . . Kills 20 | . . 2 1 8 7 1 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac DSF Fac Turns Passed 2859 | 49 70 124 162 447 446 866 286 77 332 . Spaces Moved 1546 | 33 49 100 119 230 216 455 149 46 149 . Core 23 | 14 . . . . . . . . 9 . Treads 994 | . . . . 116 216 455 149 46 12 . Legs 440 | 19 49 100 119 114 . . . . 39 . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 89 | . . . . . . . . . 89 . Fastest Speed 26 | 50 120 120 120 120 160 160 160 160 26 . Average Speed 146 | 103 120 120 120 145 160 160 160 160 122 . Slowest Speed 392 | 120 120 120 120 190 160 160 160 160 392 . Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 4 11 35 13 49 24 50 3 2 91 . Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 15 | . . . . 12 3 . . . . . Terrain Destroyed 247 | . . . . 38 8 184 13 . 4 . Melee . | . . . . . . . . . . . Projectile 3 | . . . . . 3 . . . . . AOE 244 | . . . . 38 5 184 13 . 4 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Gar Fac Fac DSF Fac Total 1932 | 47 60 102 138 290 286 532 183 49 245 . Wait 88 | . . . 10 4 24 19 11 . 20 . Move 1537 | 32 48 99 118 229 216 454 148 45 148 . Hop . | . . . . . . . . . . . Pick Up 60 | 10 7 . 4 5 9 4 6 1 14 . Fast Attach 7 | . . 1 . 3 . . . . 3 . Attach 35 | 5 2 . 2 . 2 3 3 2 16 . Detach 2 | . . . . . . . . . 2 . Swap 26 | . 1 . 1 8 4 9 2 1 . . Drop 34 | . 2 1 2 8 8 2 2 . 9 . Fire 98 | . . 1 . 33 19 28 11 . 6 . Melee 34 | . . . . . 4 3 . . 27 . Ram . | . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . Crush 10 | . . . . . . 10 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 15) 87 | -10/Materials | Identified exit to Mines 120 | -10/Materials | Entered Mines 126 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 231 | -10/Mines | Discovered new exit (range 11) 242 | -10/Mines | Identified exit to Materials 244 | -10/Mines | Entered Materials 244 | -9/Materials | Accompanied by 3 allies 244 | -9/Materials | Evolved 2 slots: Utility x2 321 | -9/Materials | Build established: Mutant 403 | -9/Materials | Discovered new exit (range 2) 405 | -9/Materials | Identified exit to Storage 406 | -9/Materials | Entered Storage 406 | -9/Storage | Accompanied by 3 allies 490 | -9/Storage | Learned location of Armory (-4) 805 | -9/Storage | Discovered new exit (range 14) 809 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 847 | -9/Storage | Identified exit to Materials 853 | -9/Storage | Entered Materials 853 | -8/Materials | Accompanied by 11 allies 853 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 913 | -8/Materials | Garrison activated, responded to threat 1255 | -8/Materials | Garrison activated, responded to threat 1299 | -8/Materials | Identified exit to Garrison 1299 | -8/Materials | Entered Garrison 1393 | -8/Garrison | Triggered checkpoint 1522 | -8/Garrison | Triggered checkpoint 1656 | -8/Garrison | Discovered new exit (range 13) 1675 | -8/Garrison | Identified exit to Factory 1696 | -8/Garrison | Triggered checkpoint 1720 | -8/Garrison | Garrison Relay disabled 1813 | -8/Garrison | Triggered checkpoint 1895 | -8/Garrison | Triggered checkpoint 1956 | -8/Garrison | Rescued a captive Derelict 1960 | -8/Garrison | Rescued a captive Derelict 1977 | -8/Garrison | Discovered exit to Factory (range 10) 1981 | -8/Garrison | Lost 4 parts (1n1u2w) 2165 | -8/Garrison | Entered Factory 2165 | -7/Factory | Accompanied by 2 allies 2165 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2223 | -7/Factory | Fabricated Gatling Laser (x2) 2273 | -7/Factory | Discovered new exit (range 2) 2274 | -7/Factory | Identified exit to Factory 2451 | -7/Factory | Entered another Factory area 2451 | -6/Factory | Accompanied by 1 ally 2451 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2528 | -6/Factory | Identified exit to DSF 2528 | -6/Factory | Entered DSF 2528 | -6/DSF | Accompanied by 1 ally 2579 | -6/DSF | Additional patrols routed to DSF 2649 | -6/DSF | Core integrity fell below 50% 2668 | -6/DSF | Lost 6 parts (2n2u2w) 2733 | -6/DSF | Lost 5 parts (1p2n2w) 2749 | -6/DSF | Sterilization system engaged 2768 | -6/DSF | Discovered new exit (range 15) 2769 | -6/DSF | Ambient heat levels rising (+10) 2784 | -6/DSF | Ambient heat levels rising (+10) 2799 | -6/DSF | Ambient heat levels rising (+10) 2806 | -6/DSF | Core integrity fell below 20% 2814 | -6/DSF | Ambient heat levels rising (+10) 2829 | -6/DSF | Ambient heat levels rising (+10) 2844 | -6/DSF | Ambient heat levels rising (+10) 2859 | -6/DSF | Ambient heat levels rising (+10) 2860 | -6/DSF | Identified exit to Factory 2860 | -6/DSF | Entered Factory 2860 | -5/Factory | Evolved 2 slots: Propulsion x2 2860 | -5/Factory | Self-destructed Last Messages --------------- 02844_ ALERT: Ambient heat levels +10. 02845_ Overheating: Lgt. Nuclear Core damaged (-2). 02846_ Power failure, Lgt. Nuclear Core shutdown. 02848_ Overheating: Reaction Control System damaged (-2). 02851_ Overheating: Broken VTOL Module damaged (-4). 02855_ Power failure, Lgt. Nuclear Core shutdown. 02856_ Overheating: Energy bleed (-24). 02858_ Overheating: Matter decay (-12). 02859_ Overheating: Energy bleed (-31). 02859_ ALERT: Ambient heat levels +10. 02860_ EXIT=IDENTIFIED: FACTORY 02860_ Overheating: Matter decay (-9). PARAMETERS=PROPULSION+2 LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????#######????????????????????? | | ?????????????????????# ##???????????????????? | | ?????????????????????# T#???????????????????? | | ?????????????????????# @ #???????????????????? | | ?????????????????????# ##???????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ????????????????????? ????????????????????? | | ????????????????????? ????????????????????? | | ???????????????????? ???????????????????? | | ???????????????????? ???????????????????? | | ???????????????????? ???????????????????? | | ???????????????????#####+#####??????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Utility Shielding 66 Evasion (%) 72 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Gatling Laser | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Just What I Needed Challenges ------------ None Game ------ Seed GreatModifiedShovel Manual? 0 Play Time 00:39:31 Cumulative 14.9 hours Start 2024.10.18 @ 17:53:25 End 2024.10.18 @ 20:16:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73fb89c7-3ef7-443c-a6ee-9b4bd69ddaaf