Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 20:19:19 Player: Megaknight51 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (1997) 1997 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (196) 196 TOTAL SCORE: 5203 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 128 Cogmind --------- Core Integrity 700/700 Matter 135/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (8) ------ Huge Storage Unit Advanced Targeting Computer Core Analyzer Power Shielding > --- WEAPON (2) ------- High-powered Shotgun Shock Bomb Launcher > --- INVENTORY (25) --- Nuclear Core Wheel Improved Signal Interpreter Advanced Targeting Computer Target Analyzer Core Analyzer Core Shielding Utility Shielding Improved Utility Shielding Hacking Suite EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Shotgun Shotgun Plasma Cutter Heavy Hammer Great Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Core Analyzer Utility Shielding Light Armor Plating Reactive Plating > --- WEAPON ----------- Minigun Gauss Rifle > --- INVENTORY -------- Deuterium Engine Nuclear Core Wheel Wheel Wheel Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Core Analyzer Core Shielding Utility Shielding Improved Utility Shielding Hacking Suite Pulse Rifle EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Heavy Assault Rifle Shock Bomb Launcher Grenade Launcher Heavy Missile Launcher Plasma Cutter Maul [Rating: 32] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Utility Shielding Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Light Assault Rifle Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . 2 . 2 2 Weapon . | . . . . . . . Parts Attached 61 | 6 3 . 5 8 39 . Power 6 | 1 . . 1 1 3 . Engine 6 | 1 . . 1 1 3 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 1 . . 5 8 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 16 | 2 1 . . 5 8 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 1 . 3 1 13 . Device . | . . . . . . . Storage 3 | 1 1 . . . 1 . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection 14 | . . . 3 1 10 . Artifact . | . . . . . . . Weapon 20 | 2 1 . 1 1 15 . Energy Gun 4 | . . . . . 4 . Energy Cannon 4 | . . . . 1 3 . Ballistic Gun 8 | 2 . . 1 . 5 . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . 3 . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 30 | . 1 . . 3 26 . Power 2 | . . . . 1 1 . Propulsion 9 | . 1 . . . 8 . Utility 10 | . . . . 1 9 . Weapon 9 | . . . . 1 8 . Highest Loss Streak 8 | . 1 . . 1 8 . To Critical Strikes . | . . . . . . . Average Backups 20 | . 9 19 19 19 23 . Power 3 | . 3 4 4 3 2 . Propulsion 2 | . . 2 2 3 2 . Utility 5 | . 1 4 3 4 7 . Weapon 8 | . 4 8 10 8 9 . Tool/Special . | . . . . . . . Unused Backups 40 | . . . 11 3 10 16 Power 8 | . . . 7 . . 1 Propulsion 4 | . . . . 3 . 1 Utility 9 | . . . . . 2 7 Weapon 18 | . . . 4 . 8 6 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 98 | . 98 97 95 99 98 . Engine 10 | . 14 14 11 11 8 . Wheel 21 | . 27 28 22 22 17 . Storage 13 | . 27 25 11 11 9 . Processor 7 | . . . . . 16 . Protection 21 | . . . 29 32 27 . Energy Gun 1 | . . . . . 3 . Energy Cannon 1 | . . . . 3 1 . Ballistic Gun 18 | . 27 27 22 17 13 . Peak Build Rating 32 | 6 8 9 16 18 32 . Average Rating 19 | 4 7 8 13 16 28 . On Entrance 11 | . 6 8 8 16 18 24 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 112 | 13 53 53 54 65 112 . Greatest Support 32 | 26 32 32 32 32 28 . Greatest Overweight (x) 9 | . 2 1 1 3 9 . Average Overweight (x) 2 | . 1 1 1 2 3 . Largest Inventory Capacity 25 | 8 20 20 20 20 25 . Average Capacity 21 | 6 19 20 20 20 24 . Most Carried 25 | 2 18 20 20 20 25 . Average Carried 20 | . 9 19 19 19 23 . Final Capacity 25 | 8 20 20 20 20 25 25 Final Carried 20 | 2 18 20 20 20 19 19 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1476 | 173 174 64 94 177 794 . Remotely . | . . . . . . . Salvage Created 2562 | . 295 34 123 176 1934 . Parts 140 | . 16 6 7 . 111 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 63 | . 7 3 2 11 40 . Guns 51 | . 7 3 2 7 32 . Cannons 8 | . . . . 4 4 . AOE 2 | . . . . . 2 . Classes Destroyed 12 | . 3 . 2 1 6 . Worker 2 | . . . . . 2 . Builder 4 | . . . . . 4 . Recycler 3 | . 1 . . . 2 . Operator 1 | . . . 1 . . . Swarmer 14 | . 3 3 . . 8 . Grunt 19 | . 4 . . . 15 . Duelist 1 | . . . . . 1 . Sentry 13 | . . . 2 . 11 . Specialist 2 | . . . . . 2 . Hunter 2 | . . . . . 2 . Heavy 1 | . . . . . 1 . Assembled 11 | . . . . 11 . . Best Kill Streak 8 | . 3 3 1 2 8 . Combat Bots Only 5 | . 3 3 1 2 5 . Max Kills in Single Turn 4 | . 1 1 1 1 4 . Gunslinging 1 | . . . . . 1 . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 334 | . 33 12 21 28 240 . Missed 99 | . 10 2 6 9 72 . Hits 235 | . 23 10 15 19 168 . Melee 6 | . . . . 4 2 . Projectile 229 | . 23 10 15 15 166 . Critical Strikes 11 | . . . . . 11 . Actively Blocked 1 | . . . . . 1 . Damage Taken 3783 | . 262 98 207 307 2909 . Core 590 | . 40 39 40 46 425 . Absorbed by Shields . | . . . . . . . Redirected to Shielding 173 | . . . 19 23 131 . Ignored by Resistances 58 | . . . . . 58 . Core Remaining (%) 67 | 100 . 68 . 78 22 . Volleys Fired 170 | . 24 6 11 31 98 . Largest 2 | . 2 2 2 2 2 . Hottest 126 | . 100 40 40 86 126 . Shots Fired 331 | . 42 12 22 62 193 . Gun 281 | . 36 12 22 49 162 . Cannon 33 | . . . . 13 20 . Launcher 11 | . . . . . 11 . Special 6 | . 6 . . . . . Kinetic 218 | . 36 12 22 49 99 . Thermal 27 | . 6 . . . 21 . Explosive 8 | . . . . . 8 . Electromagnetic 78 | . . . . 13 65 . Robot Hit Streak 22 | . 6 3 6 6 22 . Robot Miss Streak 4 | . 2 1 1 4 3 . Penetration Max 1 | . . . . . 1 . Secondary Targets 5 | . . . . . 5 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 232 | . 23 6 17 28 158 . Core Hits 134 | . 11 6 7 17 93 . Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 3 | . . . . 2 1 . Burn 1 | . . . . . 1 . Destroy 2 | . . . . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4291 | . 266 74 190 422 3339 . Guns 3096 | . 266 74 190 273 2293 . Cannons 534 | . . . . 149 385 . Explosions 661 | . . . . . 661 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2202 | . 266 74 190 273 1399 . Thermal 520 | . . . . . 520 . Explosive 331 | . . . . . 331 . Electromagnetic 1238 | . . . . 149 1089 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 4 4 . . Average Corruption 3 | . . . 3 4 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . . . 21 . . Message Errors 12 | . . . . 12 . . Heat Flow Errors 3 | . . . . 3 . . Energy Discharges 4 | . . . . 4 . . Data Loss (minor) 1 | . . . . 1 . . Misfires 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 61 | . . . . . 61 . Projectiles . | . . . . . . . Explosions 61 | . . . . . 61 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 320 | . . . . . 320 . Shots 13 | . . . . . 13 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 364 | . 80 . 11 255 364 . Average Temperature 89 | . 25 . 3 76 106 . Received Heat Transfer 1138 | . 78 9 75 40 936 . Effects 8 | . . . . . 8 . Shutdowns 1 | . . . . . 1 . Energy Bleed 2 | . . . . . 2 . Interference 3 | . . . . . 3 . Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Fried 7 | . . . . . 7 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . 1 . 2 . Heat Transferred 1040 | . . . . . 1040 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . 3 . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Maximum Alert Level 2 | . . . . . 2 . Low Security (%) 67 | 100 100 100 100 100 31 . Level 1 29 | . . . . . 62 . Level 2 3 | . . . . . 6 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 497 | . 70 70 131 51 497 . Initial 215 | . . 6 . 51 . 215 Average 121 | . 20 13 27 2 241 . Influence Increases 1850 | . 208 150 251 . 1241 . Destroy 0b10 Robot/C 1200 | . 140 120 140 . 800 . Destroy 0b10 Robot/NC 60 | . 5 . 15 . 40 . Destroy Leader 304 | . 30 20 44 . 210 . Allied During Kill 32 | . . 10 22 . . . Successful Hack 26 | . 12 . 14 . . . Disable Machine 60 | . . . . . 60 . Destroy Structure 48 | . 6 . 1 . 41 . Lose Combat Pursuer 120 | . 15 . 15 . 90 . Influence Decreases 1635 | . 192 166 120 131 767 259 Entered New Map 349 | . . 10 . 80 . 259 Time Decay 996 | . 182 136 120 51 507 . Lost Part 270 | . 10 . . . 260 . Lost Ally 20 | . . 20 . . . . Squads Dispatched 9 | . 2 . . . 7 . Investigation 2 | . 1 . . . 1 . Extermination . | . . . . . . . Reinforcement 5 | . 1 . . . 4 . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 6 | . 4 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 123 | . 19 6 11 14 73 . Peak Tracking Total 5 | . 5 3 5 2 5 . Tactical Retreats 9 | . 1 . 1 2 5 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 4 | . 1 . 2 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 4 | . . . . . 4 . Max in Single Turn 2 | . . . . . 2 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 14 | . 1 . 4 . 9 . Terminals 13 | . 1 . 4 . 8 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 30 | . 4 . 8 . 18 . Successful 5 | . 2 . 2 . 1 . Failed 25 | . 2 . 6 . 17 . Catastrophic 8 | . 1 . 3 . 4 . Database Lockouts . | . . . . . . . Manual 29 | . 4 . 8 . 17 . Terminals 29 | . 4 . 8 . 17 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 4 | . 2 . 2 . . . Robot Analysis 3 | . 2 . 1 . . . Branch Access Points 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 11 | . 1 . 3 . 7 . Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 2 . . . Highest-Rated Group 40 | . . 40 32 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 38 | . . 9 29 . . . Total Damage 440 | . . 108 332 . . . Kills 10 | . . 3 7 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 5218 | 47 552 748 347 1042 2482 . Spaces Moved 3357 | 42 366 607 251 674 1417 . Core 3 | 3 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 3354 | 39 366 607 251 674 1417 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 115 115 110 110 . Average Speed 126 | 86 116 115 115 118 139 . Slowest Speed 215 | 90 120 115 115 125 215 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 64 | 4 67 98 28 97 93 . Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 6 | . 6 . . . . . Terrain Destroyed 49 | . 6 . . . 43 . Melee . | . . . . . . . Projectile 6 | . 6 . . . . . AOE 43 | . . . . . 43 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 4046 | 49 440 646 302 867 1742 . Wait 323 | . 31 30 4 141 117 . Move 3351 | 41 365 606 250 673 1416 . Hop . | . . . . . . . Pick Up 77 | 2 17 2 16 6 34 . Fast Attach 25 | 6 1 . 1 . 17 . Attach 27 | . 1 . 2 3 21 . Detach 4 | . . . . . 4 . Swap 19 | . 1 1 2 5 10 . Drop 50 | . . 1 16 8 25 . Fire 170 | . 24 6 11 31 98 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x3]) -7/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 8) 138 | -10/Materials | Discovered new exit (range 14) 193 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 9) 548 | -10/Materials | Derelicts attacked the area 600 | -10/Materials | Entered Mines 606 | -10/Mines | Learned 4 Materials zone layouts 618 | -10/Mines | Learned location of 1 exit from Materials 634 | -10/Mines | Discovered new exit (range 10) 734 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 735 | -10/Mines | Discovered new exit (range 5) 1015 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1237 | -10/Mines | Discovered new exit (range 7) 1348 | -10/Mines | Entered Materials 1348 | -9/Materials | Accompanied by 2 allies 1348 | -9/Materials | Evolved 2 slots: Utility x2 1349 | -9/Materials | Identified exit to Materials 1350 | -9/Materials | Identified exit to Mines 1695 | -9/Materials | Entered Mines 1728 | -9/Mines | Assembled infested the area 1729 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1733 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1793 | -9/Mines | Discovered exit to Materials (range 5) 2022 | -9/Mines | Discovered exit to Materials (range 11) 2068 | -9/Mines | Found a hidden stash of uninstalled traps 2737 | -9/Mines | Entered Materials 2737 | -8/Materials | Evolved 2 slots: Utility x2 2937 | -8/Materials | Lost 5 parts (2n1u2w) 3141 | -8/Materials | Discovered new exit (range 3) 3335 | -8/Materials | Garrison activated, responded to threat 3367 | -8/Materials | Lost 3 parts (1n2w) 3680 | -8/Materials | Discovered new exit (range 10) 4804 | -8/Materials | Core integrity fell below 50% 5168 | -8/Materials | Discovered new exit (range 4) 5219 | -8/Materials | Entered Factory 5219 | -7/Factory | Evolved 2 slots: Utility x2 5219 | -7/Factory | Self-destructed Last Messages --------------- 05191_ Wheel destroyed. 05191_ Utility Shielding destroyed. 05191_ Critical hit (Blast). 05192_ U-05 Engineer lays Concrete. 05195_ The unstable cave ceiling collapses. 05195_ U-05 Engineer lays Concrete. 05198_ The unstable cave ceiling collapses. 05198_ U-05 Engineer destroyed. 05199_ Acquired 26 matter. 05201_ U-05 Engineer builds a Wall. 05201_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 05202_ The unstable cave ceiling collapses. 05204_ H-61 Shepherd destroyed. 05209_ Acquired Wheel. 05214_ K-01 Serf cleans the Atomic Centrifuge. 05216_ The unstable cave ceiling collapses. 05217_ M-13 Machinist repairs U-05 Engineer Welding Torch. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#########????????????????????? | | ????????????????????? #????????????????????? | | ????????????????????? #????????????????????? | | ????????????????????? #????????????????????? | | ?????????????????????? +????????????????????? | | ?????????????????????? #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# @ #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Power Shielding 33 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 42 Targeting Accuracy 8 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstAssaultShielding Manual? 0 Play Time 00:34:07 Cumulative 98.8 hours Start 2026.02.23 @ 17:54:59 End 2026.02.23 @ 20:19:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 53 Gallery% 40 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 45% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f379532e-df91-4754-b6f7-e745f9f5af42