Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.30 @ 21:42:56 Player: Val Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (238) 238 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1383 Bonus ------- None Cogmind --------- Core Integrity 82/400 Matter 199/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Flight Unit Huge Storage Unit Core Shielding Core Shielding Core Shielding Core Shielding Core Shielding Core Shielding Core Shielding Core Shielding Shock Absorption System Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Particle Cannon Particle Cannon Particle Cannon > --- INVENTORY -------- Ion Engine Flight Unit Huge Storage Unit Core Shielding Core Shielding Core Shielding Core Shielding Core Shielding Core Shielding Core Shielding Core Shielding [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Improved Targeting Computer Weapon Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Parts Attached 17 | 5 3 8 1 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 2 | 2 . . . Leg 3 | . . 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device . | . . . . Storage 3 | 1 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 1 1 4 . Energy Gun 2 | 1 . 1 . Energy Cannon 3 | . . 3 . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . . 7 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 90 99 92 Engine 11 | . 14 11 10 Treads 10 | . 28 . . Leg 19 | . . 33 29 Storage 15 | . 19 15 11 Processor 5 | . . 6 11 Energy Gun 8 | . 14 16 . Energy Cannon 14 | . . 8 29 Ballistic Gun 6 | . 14 7 . Naked Turns . | . . . . Heaviest Build 37 | 12 33 37 37 Greatest Support 40 | 40 40 30 30 Greatest Overweight (x) 8 | . . 1 8 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 8 25 15 15 Average Capacity 12 | 7 10 15 15 Most Carried 12 | 7 8 12 12 Average Carried 8 | 4 7 8 11 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 7 7 11 11 Class Distribution -------------------- 51% | Gunner 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 324 | 250 18 . 56 Remotely . | . . . . Salvage Created 386 | . 256 54 76 Parts 21 | . 19 2 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 13 | . 5 3 5 Guns 3 | . 3 . . Cannons 8 | . . 3 5 AOE 2 | . 2 . . Classes Destroyed 4 | . 2 1 1 Builder 1 | . 1 . . Swarmer 3 | . . 3 . Grunt 5 | . 5 . . Assembled 5 | . . . 5 Best Kill Streak 3 | . 3 3 1 Combat Bots Only 3 | . 2 3 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 105 | . 24 24 57 Missed 23 | . 6 8 9 Damage Taken 1255 | . 251 256 748 Core 367 | . 49 159 159 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 80 . . Volleys Fired 47 | . 18 6 23 Largest 3 | . 2 3 3 Hottest 204 | . 60 204 204 Shots Fired 103 | . 36 18 49 Gun 39 | . 36 3 . Cannon 64 | . . 15 49 Launcher . | . . . . Special . | . . . . Kinetic 19 | . 18 1 . Thermal 64 | . . 15 49 Explosive . | . . . . Electromagnetic 20 | . 18 2 . Robot Hit Streak 4 | . 3 4 3 Robot Miss Streak 7 | . 4 2 7 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 41 | . 18 8 15 Core Hits 19 | . 11 3 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 793 | . 329 158 306 Guns 227 | . 212 15 . Cannons 449 | . . 143 306 Explosions 117 | . 117 . . Melee . | . . . . Ramming . | . . . . Kinetic 59 | . 59 . . Thermal 566 | . 117 143 306 Explosive . | . . . . Electromagnetic 168 | . 153 15 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . . 1 15 Projectiles 16 | . . 1 15 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 30 | . 30 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 652 | . 83 652 597 Average Temperature 234 | . 36 353 283 Received Heat Transfer 627 | . 147 . 480 Effects 26 | . . 8 18 Shutdowns 5 | . . 2 3 Energy Bleed 3 | . . . 3 Interference 5 | . . 2 3 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (minor) 3 | . . 2 1 Damage (major) 4 | . . . 4 Damage (core) 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 914 | . 100 259 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 176 | . 176 174 67 Initial 74 | . . 74 67 Average 61 | . 62 89 58 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 6 5 15 Peak Tracking Total 8 | . 3 4 8 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 4 | . 4 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 1 | . 1 . . Emergency Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 119 | . 119 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 889 | 76 298 184 331 Spaces Moved 412 | 50 147 87 128 Core 19 | 18 . . 1 Treads 179 | 32 147 . . Legs 214 | . . 87 127 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 190 Average Speed 166 | 120 160 164 192 Slowest Speed 450 | 160 160 190 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 33 12 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 12 | . 6 . 6 Melee . | . . . . Projectile 6 | . . . 6 AOE 6 | . 6 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 534 | 66 179 117 172 Wait 25 | . 5 1 19 Move 409 | 49 146 86 128 Hop . | . . . . Pick Up 27 | 12 4 10 1 Fast Attach 3 | . 1 2 . Attach 14 | 5 2 6 1 Detach . | . . . . Swap . | . . . . Drop 9 | . 3 6 . Fire 47 | . 18 6 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 3) 375 | -10/Materials | Entered another Materials area 375 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 529 | -9/Materials | Discovered new exit (range 7) 559 | -9/Materials | Entered Mines 668 | -9/Mines | Build established: Gunner 682 | -9/Mines | Assembled infested the area 746 | -9/Mines | Core integrity fell below 50% 890 | -9/Mines | Self-destructed Last Messages --------------- 00830_ U-05 Engineer builds a Wall. 00836_ Overheating: Matter decay (-39). 00843_ Particle Cannon destroyed. 00844_ Overheating: Aluminum Leg damaged (-8). 00845_ Overheating: Aluminum Leg damaged (-11). 00845_ Broken Aluminum Leg destroyed. 00846_ Power failure, Ion Engine shutdown. 00849_ as-80138 destroyed. 00851_ Particle Cannon destroyed. 00854_ Aluminum Leg destroyed. 00859_ Power failure, Ion Engine shutdown. 00864_ Aluminum Leg destroyed. 00870_ Overheating: Energy bleed (-34). 00870_ Particle Cannon destroyed. 00871_ Power failure, Ion Engine shutdown. 00871_ Imp. Targeting Computer broken. 00871_ Overheating: Short circuit. 00880_ U-05 Engineer lays Concrete. 00885_ U-05 Engineer builds a Wall. 00889_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????? ??????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????#### ???????????????????????????? | | ????????????????# ????????????????????????????? | | ??????????????## ?????????????????????????????? | | ????????????### ??????????????????????????????? | | ???????????## ??????????????????????????????? | | ???????????# ???????????????????????????????? | | ???????????# ????????????????????????????????? | | ?????????### ###??????????????????????????????? | | ???????### %# #??????????????????????????????? | | ???????# #??????????????????????????????? | | ???????# #?###??????????????????????????? | | ???????### =%% #### #??????????????????????????? | | ????????# ## ####?####??????????????????? | | ????????# # # ## ##?????????????????? | | ????????# # # #?????????????????? | | ????????## # # % #?????????????????? | | #????????### # ua @ ##?????????????????? | | ##????????## # ## # ####??????????????????? | | #?######## # ## # #?????????????????????? | | ##?# = # # #?????????????????????? | | #### ###### # #%### ## #?????????????????????? | | ## #???# # ##*# ## #????????????????????? | | ##??# ##### # #### #????????????????????? | | ### # # # ##??# #????????????????????? | | # # #???? #????????????????????? | | # #???? #????????????????????? | | # ###???? #????????????????????? | | ## ### ##?????? #????????????????????? | | ## ####?# #??????? #????????????????????? | | ##????# #??????? #????????????????????? | | #?????# #??????? #????????????????????? | | ##?????# #???????? ?????????????????????? | | ##??????? $??????????????????????????????? | | ##????????##??????????????????????????????? | | #?????????????????????????????????????????? | | """ ##?????????????????????????????????????????? | | """ #??????????????????????????????????????????? | | """ ##??????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcThrusterSpoofer Manual? 0 Play Time 00:21:49 Cumulative 3.1 hours Start 2024.06.30 @ 20:24:04 End 2024.06.30 @ 21:42:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 427ff580-c97f-45e7-8325-337cbb1c0e39