Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.21 @ 20:03:34 Player: Arcaseus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (2598) 2598 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (196) 196 TOTAL SCORE: 6134 Bonus ------- High Alert Combat Kills 50 Entered Garrisons 200 Friendly Fire -54 Cogmind --------- Core Integrity 219/700 Matter 410/450 Energy 462/560 System Corruption 1% Temperature Cool (9) Movement Hovering (60) Location -7/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Gravmag System > --- UTILITY (4) ------ High-capacity Battery Compact Matter Pod Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Battery Improved ECM Suite > --- WEAPON ----------- Flak Gun Chainsword Chainsword > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Aluminum Leg Cesium-ion Thruster Compact Matter Pod Weapon Cycler Component Analysis Suite Particle Gun Chainsword [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Flight Unit Utility Large Storage Unit Device Improved ECM Suite Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . 1 1 . Weapon 1 | . . . . 1 . . Parts Attached 92 | 6 15 30 . 22 11 8 Power 12 | 1 1 4 . 2 2 2 Engine 6 | 1 . 2 . . 2 1 Core 6 | . 1 2 . 2 . 1 Reactor . | . . . . . . . Propulsion 36 | 2 7 11 . 10 3 3 Treads . | . . . . . . . Leg 28 | 2 7 10 . 6 2 1 Wheel . | . . . . . . . Hover 5 | . . . . 3 1 1 Flight 3 | . . 1 . 1 . 1 Utility 15 | 1 3 2 . 5 2 2 Device 5 | . . . . 3 1 1 Storage 6 | 1 3 . . . 1 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . . 2 . 2 . . Artifact . | . . . . . . . Weapon 29 | 2 4 13 . 5 4 1 Energy Gun 9 | 1 2 5 . . 1 . Energy Cannon 4 | . . 3 . . 1 . Ballistic Gun 9 | 1 1 3 . 2 2 . Ballistic Cannon 3 | . 1 2 . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . 2 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . . Parts Lost 32 | . . 10 . 2 4 16 Power 5 | . . 2 . . . 3 Propulsion 11 | . . 3 . . 2 6 Utility 5 | . . . . 1 1 3 Weapon 11 | . . 5 . 1 1 4 Highest Loss Streak 16 | . . 3 . 2 4 16 Average Slot Usage (%) 94 | . 98 95 100 88 93 85 Engine 5 | . 2 4 11 1 6 7 Core 6 | . 11 5 . 6 7 4 Leg 32 | . 28 39 44 12 26 23 Hover 3 | . . . . 19 1 . Device 1 | . . . . 5 12 13 Storage 15 | . 26 15 11 9 13 15 Protection 5 | . . 6 11 6 . . Energy Gun 4 | . 10 4 . . . 4 Energy Cannon 5 | . . 6 11 6 1 . Ballistic Gun 7 | . 11 4 11 8 5 5 Ballistic Cannon 3 | . 6 6 . . . . Slashing Weapon 2 | . . . . 8 14 7 Naked Turns . | . . . . . . . Heaviest Build 53 | 8 29 39 36 52 50 53 Greatest Support 62 | 20 20 40 40 52 62 62 Greatest Overweight (x) 7 | . 1 1 . 3 3 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 4 10 10 10 10 10 10 Average Capacity 9 | 4 6 10 10 10 10 9 Most Carried 10 | 4 9 10 10 10 10 10 Average Carried 8 | 2 5 9 9 9 9 8 Final Capacity 10 | 4 10 10 10 10 10 4 Final Carried 10 | 4 9 10 10 10 10 . Class Distribution -------------------- 67% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Gar Matter Collected 1936 | 335 355 672 18 441 105 10 Remotely . | . . . . . . . Salvage Created 2999 | 79 852 1033 60 515 309 151 Parts 187 | 3 40 72 6 36 19 11 Haulers Intercepted 2 | . 1 . . 1 . . Recyclers Shooed 4 | . 3 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 75 | 1 15 30 1 18 6 4 Melee 15 | . . . . 5 6 4 Guns 31 | 1 11 16 . 3 . . Cannons 19 | . 3 13 1 2 . . AOE 10 | . 1 1 . 8 . . Classes Destroyed 11 | 2 3 3 . 2 . 1 Worker 3 | 1 . 1 . 1 . . Builder 1 | . . . . 1 . . Hauler 2 | . 1 . . 1 . . Recycler 2 | . 2 . . . . . Watcher 5 | . 1 2 . 2 . . Swarmer 22 | . . 10 . 10 . 2 Grunt 39 | 1 15 12 . 6 4 1 Brawler 1 | . . 1 . . . . Sentry 10 | . . 7 1 1 1 . Hunter 2 | . . . . 1 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 9 | 1 5 9 1 7 4 4 Combat Bots Only 8 | 1 5 8 1 7 4 4 Max Kills in Single Turn 4 | 1 1 2 1 4 1 1 Gunslinging 1 | . . 1 . . . . Exploded 4 | . 1 1 . 4 . . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Gar Damage Taken 5067 | 43 458 1582 26 787 604 1567 Core 853 | 21 67 211 14 59 86 395 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 91 64 . 43 89 . . Volleys Fired 191 | 5 68 82 5 27 . 4 Largest 3 | 2 2 2 2 3 . 2 Hottest 116 | 60 80 99 83 116 . 108 Shots Fired 387 | 10 136 161 10 62 . 8 Gun 219 | 10 102 72 5 22 . 8 Cannon 153 | . 34 89 5 25 . . Launcher 15 | . . . . 15 . . Special . | . . . . . . . Kinetic 201 | 5 87 78 5 22 . 4 Thermal 89 | . . 55 5 25 . 4 Explosive 15 | . . . . 15 . . Electromagnetic 82 | 5 49 28 . . . . Robot Hit Streak 9 | 8 9 6 1 4 . 5 Robot Miss Streak 5 | . 5 5 2 5 . 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 241 | 8 80 82 4 37 14 16 Core Hits 128 | 3 36 39 2 34 8 6 Critical Hits 2 | . 1 1 . . . . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 47 | . . . . 15 19 13 Impact . | . . . . . . . Slashing 47 | . . . . 15 19 13 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . 2 . . Damage Inflicted 5494 | 97 1103 1639 91 1611 586 367 Guns 1601 | 97 647 543 44 189 . 81 Cannons 1831 | . 325 1072 47 387 . . Explosions 992 | . 131 24 . 837 . . Melee 1070 | . . . . 198 586 286 Ramming . | . . . . . . . Kinetic 1534 | 25 579 671 44 189 . 26 Thermal 1413 | . 131 793 47 387 . 55 Explosive 837 | . . . . 837 . . Electromagnetic 640 | 72 393 175 . . . . Impact . | . . . . . . . Slashing 1070 | . . . . 198 586 286 Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 138 | . 14 6 . 23 95 . Projectiles 24 | . 14 6 . 4 . . Explosions 19 | . . . . 19 . . Melee 95 | . . . . . 95 . Knockbacks 8 | . 3 5 . . . . Impact . | . . . . . . . Kinetic 7 | . 3 4 . . . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 40 | . . . . 40 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 517 | 58 209 517 129 405 3 71 Average Temperature 114 | 30 57 152 65 126 3 39 Received Heat Transfer 1434 | 24 252 540 9 171 234 204 Effects 16 | . 1 13 . 2 . . Shutdowns 5 | . . 4 . 1 . . Energy Bleed 1 | . . 1 . . . . Interference 4 | . 1 2 . 1 . . Short Circuit 2 | . . 2 . . . . Damage (minor) 1 | . . 1 . . . . Damage (major) 3 | . . 3 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . 4 . . . . Heat Transferred 2397 | . 200 1369 74 629 . 125 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Peak Influence 573 | 25 267 369 126 573 355 266 Average Influence 192 | 3 144 188 82 351 287 245 Maximum Alert Level 2 | . 1 1 . 2 1 1 Low Security (%) 59 | 100 80 56 100 27 . 4 Level 1 31 | . 19 43 . 10 100 95 Level 2 9 | . . . . 62 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 4 6 . 2 1 . Investigation 9 | . 3 4 . 1 1 . Extermination . | . . . . . . . Reinforcement 4 | . 1 2 . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Distress Signals 5 | . 2 1 . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 109 | 1 21 40 2 25 7 13 Peak Tracking Total 9 | 1 6 8 2 6 4 9 Tactical Retreats 3 | . . 2 . 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Gar Machines Disabled 4 | . 1 . 1 2 . . Max in Single Turn 1 | . 1 . 1 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Machines Accessed 22 | . 5 12 . 3 2 . Terminals 13 | . 4 8 . 1 . . Fabricators . | . . . . . . . Repair Stations 3 | . . 2 . 1 . . Recycling Units 4 | . 1 2 . 1 . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 59 | . 14 29 . 12 4 . Successful 32 | . 9 14 . 8 1 . Failed 27 | . 5 15 . 4 3 . Catastrophic 2 | . . 2 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 34 | . 11 21 . 2 . . Fabricators . | . . . . . . . Repair Stations 13 | . . 6 . 7 . . Recycling Units 8 | . 3 2 . 3 . . Scanalyzers 3 | . . . . . 3 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 16 | . 6 8 . 2 . . Record 7 | . 2 4 . 1 . . Prototype ID Bank 5 | . 1 3 . 1 . . Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Dispatch Records 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . 4 . 4 . . Scan Component 5 | . . 2 . 3 . . Repair 3 | . . 2 . 1 . . Recycling Unit Hacks 7 | . 3 2 . 2 . . Recycle Component 1 | . 1 . . . . . Process 1 | . 1 . . . . . Report Inventory 4 | . 1 2 . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 5 8 . 2 2 . Full Trace Events 7 | . 2 3 . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . 2 . 1 . . Time 77 | . . 39 . 38 . . Parts Recycled 1 | . 1 . . . . . Recycled Matter 191 | . 191 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . 9 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Gar Turns Passed 4147 | 102 778 1720 579 610 238 120 Spaces Moved 2627 | 73 427 1092 467 392 125 51 Core 22 | 21 . . . . . 1 Treads . | . . . . . . . Legs 2325 | 52 427 1092 467 126 112 49 Wheels . | . . . . . . . Hover 279 | . . . . 266 13 . Flight 1 | . . . . . . 1 Fastest Speed 42 | 50 120 120 120 42 122 122 Average Speed 122 | 99 127 127 120 105 136 131 Slowest Speed 400 | 120 150 150 120 260 250 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 7 61 80 79 23 2 28 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 152 | . 1 10 . 141 . . Melee . | . . . . . . . Projectile 12 | . . 8 . 4 . . AOE 140 | . 1 2 . 137 . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Gar Total 3135 | 92 536 1267 477 521 166 76 Wait 45 | . 6 . . 37 2 . Move 2622 | 72 426 1091 466 391 125 51 Hop . | . . . . . . . Pick Up 82 | 9 10 36 3 16 7 1 Fast Attach 9 | 1 1 2 . 3 2 . Attach 40 | 5 . 13 . 9 5 8 Detach 1 | . . . . 1 . . Swap 43 | . 14 15 . 10 4 . Drop 61 | . 11 28 3 15 4 . Fire 191 | 5 68 82 5 27 . 4 Melee 41 | . . . . 12 17 12 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Low / Gar) -7/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 77 | -11/Scrapyard | Discovered new exit (range 8) 103 | -11/Scrapyard | Entered Materials 398 | -10/Materials | Discovered new exit (range 10) 531 | -10/Materials | Build established: Scavenger-Mutant 564 | -10/Materials | Discovered new exit (range 15) 808 | -10/Materials | Identified exit to Mines 881 | -10/Materials | Entered another Materials area 881 | -9/Materials | Evolved 2 slots: Propulsion x2 980 | -9/Materials | Lost 3 parts (1p2w) 1353 | -9/Materials | Lost 3 parts (1p1n1w) 1376 | -9/Materials | Repaired Aluminum Leg 1426 | -9/Materials | Discovered new exit (range 16) 1598 | -9/Materials | Discovered new exit (range 14) 1693 | -9/Materials | Repaired Aluminum Leg 1761 | -9/Materials | Destroyed 8 combat bots 2360 | -9/Materials | Core integrity fell below 50% 2537 | -9/Materials | Discovered new exit (range 5) 2583 | -9/Materials | Discovered new exit (range 16) 2601 | -9/Materials | Entered Mines 2612 | -9/Mines | Discovered new exit (range 9) 2633 | -9/Mines | Met a Derelict bent on vengeance 2968 | -9/Mines | Discovered new exit (range 15) 2988 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3114 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3180 | -9/Mines | Entered Materials 3180 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3439 | -8/Materials | Destroyed 7 combat bots 3653 | -8/Materials | Discovered new exit (range 10) 3713 | -8/Materials | Build established: Mutant 3732 | -8/Materials | Repaired Lgt. Nuclear Core 3790 | -8/Materials | Entered Factory 3790 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3791 | -7/Factory | Identified exit to Lower Caves 3908 | -7/Factory | Lost 4 parts (2n1u1w) 4028 | -7/Factory | Identified exit to Garrison 4028 | -7/Factory | Entered Garrison 4082 | -7/Garrison | Triggered checkpoint 4138 | -7/Garrison | Core integrity fell below 50% 4148 | -7/Garrison | Self-destructed Last Messages --------------- S-27 Virus destroyed. Imp. Deuterium Engine destroyed. Aluminum Leg severed. Imp. ECM Suite destroyed. Imp. Deuterium Engine destroyed. Garrison Door opened remotely. Critical hit. Flak Gun destroyed. P-60 Hacker destroyed. Carbon-fiber Leg destroyed. Chainsword destroyed. Acquired 10 matter. Garrison Door opened remotely. Cesium-ion Thruster destroyed. S-27 Virus destroyed. Chainsword destroyed. Acquired Gravmag System. Imp. Heat Sink destroyed. Lrg. Storage Unit destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ######## #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ??###### ###########????????????????????????????? | | ?# #????????????????????????????? | | ?# ##### #????????????????????????????? | | ???????# ######## #????????????????????????????? | | ???????# #??????# #????????????????????????????? | | ???????# #??????# #????????????????????????????? | | ???????# #??????# #?????????##?????????????????? | | ???????# #??????# #???????? +??????????????????? | | ???????# #??????# #######??g#??????????????????? | | ???????# ???????# ## *% #? #??????????????????? | | ???????# ??????## ## ! ## ##?????????????????? | | ???????# ?###### [s ##+####???????????? | | ???????# b%sY #???????? | | ???????# =%=|! #???????? | | ???????########## ## **@## ########+##???????? | | ????????????????# ##b gg#? #?????????????????? | | ????????????????" b [ ????????????????? | | ???????????????? #???????????????? | | ??????????????# #???????????????? | | ??????????????# " " #???????????????? | | ????????????????# ## ## #?#???????????????? | | ????????????????# ?# #? #?????????????????? | | ??????????????? ? ^^^ ? #?????????????????? | | ?????????????? ? ?? #?????????????????? | | ?????????????? ? #?????????????????? | | ??????????????########" ##??##?????????????????? | | ??????????????????????Y ???????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 880 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Evasion (%) 56 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Made in Tau Ceti IV Storm Trooper Challenges ------------ None Game ------ Seed DeuteriumShockPrototype Manual? 0 Play Time 01:21:17 Cumulative 4.2 hours Start 2020.03.21 @ 18:36:09 End 2020.03.21 @ 20:03:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 84x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: cfff7ce2-7015-4dff-b3f1-29b9d4712a0b