Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 18:14:52 Player: JoshuaCF Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (159) 795 Value Destroyed (5497) 5497 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (520) 520 TOTAL SCORE: 10472 Bonus ------- High Alert Combat Kills 520 Cogmind --------- Core Integrity 0/850 Matter 231/300 Energy 290/290 System Corruption 16% Temperature Cool (66) Movement Walking (175) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Cryofiber Web Large Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- Flak Gun Heavy Rocket Launcher > --- INVENTORY (15) --- Flexi-carbon Leg Large Matter Pod (150) Phase Shifter Shock Rifle Flak Gun Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Myomer Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Improved Terrain Scanner > --- WEAPON ----------- Heavy Laser Gatling Laser Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Medium Storage Unit Recoil Stabilizer Phase Shifter Shock Rifle Heavy Laser Heavy Ion Cannon Flak Gun Flak Gun Heavy Rocket Launcher [Rating: 62] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Medium Storage Unit Device Cryofiber Web Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Slots Evolved 8 | . . 2 2 2 . . 2 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . 2 . . . . . . Utility 4 | . . . 2 1 . . 1 . Weapon 1 | . . . . 1 . . . . Parts Attached 142 | 7 13 22 13 8 1 30 42 6 Power 18 | 2 3 2 1 . 1 3 5 1 Engine 9 | 2 3 1 . . 1 . 1 1 Core 9 | . . 1 1 . . 3 4 . Reactor . | . . . . . . . . . Propulsion 52 | 2 5 12 5 3 . 10 14 1 Treads . | . . . . . . . . . Leg 51 | 2 5 12 5 3 . 9 14 1 Wheel . | . . . . . . . . . Hover 1 | . . . . . . 1 . . Flight . | . . . . . . . . . Utility 30 | 1 2 2 4 3 . 7 10 1 Device 13 | . 1 1 1 1 . 3 5 1 Storage 3 | 1 1 . . . . . 1 . Processor 5 | . . . 2 1 . 1 1 . Hackware . | . . . . . . . . . Protection 9 | . . 1 1 1 . 3 3 . Artifact . | . . . . . . . . . Weapon 42 | 2 3 6 3 2 . 10 13 3 Energy Gun 14 | 1 1 . . 2 . 2 7 1 Energy Cannon 8 | . 1 4 . . . 2 . 1 Ballistic Gun 13 | 1 1 2 2 . . 1 5 1 Ballistic Cannon 5 | . . . . . . 4 1 . Launcher 2 | . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Corrupted Parts 10 | . . 3 . . 1 2 4 . System Corruption 30 | . . 9 . . 7 4 10 . Parts Lost 62 | . . 1 2 2 3 15 22 17 Power 7 | . . . . . . 2 3 2 Propulsion 18 | . . . 1 . . 8 3 6 Utility 17 | . . 1 1 1 2 2 6 4 Weapon 20 | . . . . 1 1 3 10 5 Highest Loss Streak 15 | . . 1 2 1 3 5 11 15 To Critical Strikes . | . . . . . . . . . Average Backups 9 | 4 8 9 9 9 9 8 11 14 Power 1 | . 1 2 1 2 1 2 1 1 Propulsion 2 | 3 1 2 3 4 4 1 3 4 Utility 1 | . 1 1 . . 2 2 2 2 Weapon 3 | . 3 3 3 2 2 1 4 5 Tool/Special . | . . . . . . . . . Unused Backups 38 | . 8 4 1 3 . 11 5 6 Power 9 | . 2 2 . 2 . 2 1 . Propulsion 14 | . 5 . 1 . . 5 2 1 Utility 8 | . 1 1 . . . 3 1 2 Weapon 7 | . . 1 . 1 . 1 1 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 95 99 97 98 82 94 97 95 Engine 3 | . 14 8 . . 3 1 2 . Core 6 | . . 2 9 7 2 5 10 12 Leg 29 | . 28 43 35 30 27 26 25 24 Device 12 | . 10 8 8 7 4 13 15 23 Storage 8 | . 14 11 8 7 7 7 9 6 Processor 6 | . . . 8 13 15 13 3 6 Protection 3 | . . 2 8 6 4 1 7 . Energy Gun 4 | . 6 1 . 7 2 3 7 13 Energy Cannon 4 | . 4 13 4 . . 5 . . Ballistic Gun 6 | . 17 6 12 15 10 2 4 4 Ballistic Cannon 4 | . . . . . . 9 5 . Peak Build Rating 62 | 6 8 15 21 33 33 45 61 62 Average Rating 34 | 4 7 13 19 26 26 38 53 58 On Entrance 23 | . 6 8 15 20 33 20 45 61 Avg Prop Armor Cover (%) 3 | . . . . . . 3 . . Naked Turns . | . . . . . . . . . Heaviest Build 66 | 14 22 29 29 29 29 44 66 52 Greatest Support 75 | 20 20 40 40 48 48 69 75 72 Greatest Overweight (x) 3 | 1 1 . . . . 3 1 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 15 15 Average Capacity 10 | 7 9 10 9 10 10 10 12 15 Most Carried 15 | 6 10 10 10 10 10 10 15 15 Average Carried 9 | 4 8 9 9 9 9 8 11 14 Final Capacity 15 | 8 10 10 10 10 10 10 15 15 Final Carried 14 | 6 10 10 10 10 9 10 14 5 Class Distribution -------------------- 26% | Scavenger-Mutant 20% | Scavenger-Gunner 19% | Gunner 15% | Scavenger-Tank 8% | Mutant 6% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Waste Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Matter Collected 4169 | 248 312 374 191 216 . 1132 1465 231 Remotely . | . . . . . . . . . Salvage Created 6062 | . 601 1199 479 312 . 1585 1729 157 Parts 314 | . 35 73 31 14 . 93 63 5 Haulers Intercepted 2 | . . 1 . 1 . . . . Recyclers Shooed 6 | . 4 . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 10 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Combat Hostiles Destroyed 122 | . 14 23 11 4 . 33 33 4 Guns 47 | . 10 4 5 4 . 4 18 2 Cannons 61 | . 4 16 2 . . 25 13 1 AOE 13 | . . 3 4 . . 3 2 1 Classes Destroyed 14 | . 4 4 1 . . 4 1 . Worker 9 | . 1 3 1 . . 2 2 . Builder 9 | . . . 2 . . 4 3 . Tunneler 1 | . . . . . . 1 . . Hauler 2 | . . 1 . 1 . . . . Recycler 6 | . 2 1 . . . 2 1 . Operator 2 | . . . . . . 1 1 . Watcher 8 | . . 3 2 1 . 2 . . Swarmer 26 | . 6 4 3 . . 8 3 2 Grunt 70 | . 8 16 5 3 . 19 17 2 Brawler 2 | . . 1 1 . . . . . Duelist 4 | . . . . . . . 4 . Sentry 10 | . . 2 2 1 . 2 3 . Hunter 5 | . . . . . . 2 3 . Programmer 5 | . . . . . . 2 3 . Best Kill Streak 15 | . 4 4 15 2 . 6 6 2 Combat Bots Only 11 | . 4 4 11 2 . 6 4 2 Max Kills in Single Turn 3 | . 1 2 3 1 . 2 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 1 2 . . 1 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Hostile Shots Fired 932 | . 84 68 61 68 2 179 314 156 Missed 308 | . 30 16 11 28 . 67 93 63 Hits 624 | . 54 52 50 40 2 112 221 93 Melee 29 | . . . 4 . 2 . 23 . Projectile 595 | . 54 52 46 40 . 112 198 93 AOE 1 | . . . . . . . 1 . Critical Strikes 25 | . . . 3 . 1 1 15 5 Actively Blocked 3 | . . . . . . . 3 . Part Disruptions 1 | . . . . . . . 1 . Actively Blocked 1 | . . . . . . . 1 . Damage Taken 10268 | . 537 692 704 461 87 2057 4345 1385 Core 1491 | . 78 108 102 67 80 205 646 205 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 246 | . . . . . . 26 220 . Regen/Repaired (Parts) 205 | . . 4 164 . . 37 . . Core Remaining (%) 74 | 100 68 73 81 . . 49 . . Volleys Fired 347 | . 57 56 24 16 . 69 119 6 Largest 3 | . 2 2 2 3 . 3 3 3 Hottest 209 | . 80 150 131 115 . 158 184 209 Shots Fired 872 | . 114 111 46 48 1 200 333 19 Gun 531 | . 86 43 28 48 1 63 246 16 Cannon 329 | . 28 68 13 . . 136 82 2 Launcher 12 | . . . 5 . . 1 5 1 Special . | . . . . . . . . . Kinetic 446 | . 74 31 28 32 1 101 175 4 Thermal 261 | . 40 39 10 5 . 56 99 12 Explosive 12 | . . . 5 . . 1 5 1 Electromagnetic 153 | . . 41 3 11 . 42 54 2 Robot Hit Streak 22 | . 6 8 6 12 . 22 13 4 Robot Miss Streak 12 | . 4 2 3 2 . 4 12 4 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 6 | . . . . 1 . . 5 . Max Gunslinging Chain 1 | . . . . 1 . . 1 . Shots Hit Robots 540 | . 63 69 26 37 . 116 216 13 Core Hits 290 | 2 25 38 25 13 . 66 114 7 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 23 | . 2 . . 1 . 6 14 . Burn 3 | . 2 . . 1 . . . . Meltdown 1 | . . . . . . 1 . . Destroy 1 | . . . . . . . 1 . Blast 17 | . . . . . . 5 12 . Corrupt 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13232 | 8 828 1614 918 586 . 3441 5381 456 Guns 5615 | . 547 222 257 586 . 783 3006 214 Cannons 5235 | . 281 1177 202 . . 1951 1597 27 Explosions 2268 | . . 215 459 . . 651 728 215 Melee . | . . . . . . . . . Ramming 114 | 8 . . . . . 56 50 . Kinetic 5183 | . 485 117 257 389 . 1340 2540 55 Thermal 4455 | . 343 684 202 78 . 1158 1842 148 Explosive 1273 | . . . 459 . . 289 310 215 Electromagnetic 2207 | . . 813 . 119 . 598 639 38 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . 9 . 2 9 13 16 16 Average Corruption 9 | . . 5 . 1 6 12 6 16 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 162 | . . 12 . 2 3 94 35 16 Message Errors 45 | . . 2 . . . 25 13 5 Matter Fused 38 | . . 1 . . 1 25 9 2 Heat Flow Errors 13 | . . 3 . . 1 7 1 1 Energy Discharges 20 | . . 3 . . . 10 4 3 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 14 | . . 1 . . . 8 3 2 Data Loss (major) 10 | . . 1 . . . 5 3 1 Misfires 11 | . . 1 . 1 1 6 1 1 Alerts 1 | . . . . . . 1 . . Weapon Failures 8 | . . . . 1 . 6 1 . Overload Shots . | . . . . . . . . . Overflow Damage 280 | . . 12 8 . . 169 91 . Projectiles 100 | . . 10 . . . 19 71 . Explosions 180 | . . 2 8 . . 150 20 . Melee . | . . . . . . . . . Knockbacks 40 | . . . . . . 11 29 . Impact 1 | . . . . . . . 1 . Kinetic 38 | . . . . . . 10 28 . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 544 | . . 100 64 . . 151 178 51 Shots 15 | . . 3 3 . . 4 4 1 Rammed . | . . . . . . . . . Targets Rammed 13 | 3 . 1 . . . 6 3 . Kicked 13 | 3 . 1 . . . 6 3 . Crushed . | . . . . . . . . . Highest Temperature 359 | . 138 359 332 156 266 250 295 213 Average Temperature 79 | . 48 74 150 61 193 68 128 77 Received Heat Transfer 3273 | . 198 255 252 129 . 444 1248 747 Effects 2 | . . . 2 . . . . . Damage (minor) 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Parts Fried 8 | . . 2 . 2 . 1 3 . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 9 | . 2 . . . . 3 4 . Heat Transferred 7712 | . 925 1093 296 222 . 1658 3220 298 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 8 | . . 4 . . . 3 1 . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Maximum Alert Level 3 | . 1 1 1 . . 2 3 . Low Security (%) 36 | 100 81 35 32 100 100 45 . . Level 1 33 | . 18 64 67 . . 9 48 . Level 2 25 | . . . . . . 45 34 . Level 3 4 | . . . . . . . 16 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 844 | . 229 363 386 180 46 699 844 . Initial 340 | . . 94 145 121 46 . 340 . Average 307 | . 107 221 258 138 19 310 475 . Influence Increases 4357 | . 420 713 348 143 . 1309 1289 135 Destroy 0b10 Robot/C 2440 | . 280 460 220 80 . 660 660 80 Destroy 0b10 Robot/NC 185 | . 15 40 25 10 . 60 35 . Destroy Leader 500 | . 60 108 54 24 . 104 140 10 Successful Hack 185 | . 19 18 . 14 . 92 42 . Disable Machine 330 | . 15 30 . . . 180 105 . Destroy Structure 252 | . 1 27 34 . . 108 82 . Partial Spotted 30 | . . . . . . . 30 . Lose Combat Pursuer 435 | . 30 30 15 15 . 105 195 45 Influence Decreases 4023 | . 194 594 426 276 134 612 1145 642 Entered New Map 1235 | . . 132 200 146 88 . 357 312 Time Decay 2207 | . 194 452 206 110 30 487 568 160 Lost Part 581 | . . 10 20 20 16 125 220 170 Squads Dispatched 34 | . 3 4 . 2 . 9 16 . Investigation 15 | . 3 3 . 1 . 4 4 . Extermination 7 | . . . . . . 3 4 . Reinforcement 8 | . . 1 . 1 . 2 4 . Assault 1 | . . . . . . . 1 . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 7 | . . 1 . . . 2 4 . Haulers Reinforced 1 | . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Distress Signals 12 | . 4 1 2 . . . 5 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 194 | . 36 28 15 6 4 41 52 12 Peak Tracking Total 9 | . 6 4 9 2 6 5 7 7 Tactical Retreats 23 | . 6 2 1 1 . 3 8 2 ECM-based Alert Blocks 14 | . 14 . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Traps Triggered 9 | . 2 . . 3 . 4 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Machines Disabled 22 | . 1 2 . . . 12 7 . Max in Single Turn 5 | . 1 1 . . . 5 3 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Machines Accessed 34 | . 4 7 3 1 . 12 7 . Terminals 22 | . 3 6 1 1 . 7 4 . Fabricators 4 | . . . . . . 3 1 . Repair Stations 3 | . . 1 1 . . 1 . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 4 | . . . 1 . . 1 2 . Garrison Access . | . . . . . . . . . Total Hacks 109 | . 11 20 7 3 . 44 24 . Successful 54 | . 5 6 3 2 . 24 14 . Failed 55 | . 6 14 4 1 . 20 10 . Catastrophic 7 | . . 2 1 1 . 2 1 . Database Lockouts . | . . . . . . . . . Manual 64 | . 9 13 2 1 . 25 14 . Terminals 79 | . 9 19 3 3 . 29 16 . Fabricators 10 | . . . . . . 7 3 . Repair Stations 5 | . . 1 2 . . 2 . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 13 | . . . 2 . . 6 5 . Garrison Access . | . . . . . . . . . Terminal Hacks 21 | . 3 5 1 1 . 6 5 . Record 4 | . . . . . . 1 3 . Part Schematic 1 | . . . . . . . 1 . Robot Analysis 4 | . 3 . . . . 1 . . Prototype ID Bank 1 | . . 1 . . . . . . Terminal Index 4 | . . 1 . 1 . 1 1 . Fabricator Index 1 | . . . . . . 1 . . Alert Level 2 | . . 1 1 . . . . . Dispatch Records 2 | . . 1 . . . 1 . . Security Status 1 | . . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . . Fabricator Hacks 8 | . . . . . . 5 3 . Network Status 2 | . . . . . . 1 1 . Load Schematic 3 | . . . . . . 2 1 . Build 3 | . . . . . . 2 1 . Repair Station Hacks 4 | . . . 2 . . 2 . . Scan Component 2 | . . . 1 . . 1 . . Repair 2 | . . . 1 . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 10 | . . . . . . 6 4 . Insert Component 4 | . . . . . . 3 1 . Analyze 4 | . . . . . . 3 1 . Retrieve Study 2 | . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . 1 1 . 1 . 5 2 . Terminals 9 | . 1 . . 1 . 5 2 . Botnet 9 | . 1 . . 1 . 5 2 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . Patch 1 | . . 1 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 31 | . 4 6 2 1 . 11 7 . Full Trace Events 13 | . 1 2 1 1 . 4 4 . Feedback Events 2 | . . . . 1 . . 1 . Corruption 2 | . . . . 1 . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 3 2 . Parts Built 5 | . . . . . . 4 1 . Authchips . | . . . . . . . . . Time 160 | . . . . . . 109 51 . Total Part Build Rating 13 | . . . . . . 12 1 . Part Studies Acquired 2 | . . . . . . . 2 . Parts Repaired 2 | . . . 1 . . 1 . . Time 64 | . . . 26 . . 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . Parts Scanalyzed 4 | . . . . . . 3 1 . Part Schematics Acquired 4 | . . . . . . 3 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Active Infowar (turns) 1709 | . 337 48 403 236 61 . 307 317 Terrain 1324 | . . . 403 236 61 . 307 317 ECM 385 | . 337 48 . . . . . . Robot Analysis Total 4 | . 3 . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Turns Passed 6693 | 74 454 1124 436 236 94 2233 1719 323 Spaces Moved 3530 | 44 168 568 254 100 78 1205 864 249 Core 6 | 6 . . . . . . . . Treads . | . . . . . . . . . Legs 3524 | 38 168 568 254 100 78 1205 864 249 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 111 110 Average Speed 127 | 124 136 120 120 120 120 137 125 113 Slowest Speed 330 | 190 190 120 120 120 120 330 195 245 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 3 26 38 22 2 69 21 12 49 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . Scrap Searched 2 | . . . . . . . . 2 Spaces Dug 5 | . . . . . . 4 1 . Terrain Destroyed 308 | . . 24 37 . . 127 103 17 Melee . | . . . . . . . . . Projectile 58 | . . 12 2 . . 28 16 . AOE 249 | . . 12 35 . . 99 86 17 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Total 5016 | 59 295 915 343 185 78 1628 1236 277 Wait 720 | . 19 227 26 49 . 247 150 2 Move 3523 | 43 167 567 253 100 77 1204 863 249 Hop . | . . . . . . . . . Pick Up 115 | 6 13 15 10 6 . 33 27 5 Fast Attach 25 | 5 1 . 5 1 . 9 4 . Attach 60 | 1 1 3 . 3 1 17 23 11 Detach 3 | . . . . . . 2 1 . Swap 105 | 1 16 22 13 4 . 19 29 1 Drop 105 | . 21 24 12 6 . 22 17 3 Fire 347 | . 57 56 24 16 . 69 119 6 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 13 | 3 . 1 . . . 6 3 . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 15) 529 | -10/Materials | Entered another Materials area 529 | -9/Materials | Evolved 2 slots: Propulsion x2 816 | -9/Materials | Build established: Scavenger-Mutant 1640 | -9/Materials | Discovered new exit (range 11) 1653 | -9/Materials | Entered another Materials area 1653 | -8/Materials | Evolved 2 slots: Utility x2 1845 | -8/Materials | Destroyed 11 combat bots 2023 | -8/Materials | Discovered new exit (range 13) 2059 | -8/Materials | Repaired Med. Storage Unit 2089 | -8/Materials | Entered Factory 2089 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2325 | -7/Factory | Sucked down chute 2325 | -7/Factory | Entered Waste 2336 | -7/Waste | Spotted C-40 Crusher 2345 | -7/Waste | Spotted C-40 Crusher 2347 | -7/Waste | Spotted C-40 Crusher 2354 | -7/Waste | Spotted C-40 Crusher 2357 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2376 | -7/Waste | Spotted C-40 Crusher 2386 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2401 | -7/Waste | Discovered new exit (range 16) 2402 | -7/Waste | Spotted C-40 Crusher 2417 | -7/Waste | Lost 3 parts (2u1w) 2419 | -7/Waste | Entered Factory 2422 | -7/Factory | System corruption reached 10% 2548 | -7/Factory | Lost 5 parts (3n2w) 2727 | -7/Factory | Discovered new exit (range 15) 2918 | -7/Factory | Build established: Scavenger-Gunner 3175 | -7/Factory | Lost 3 parts (3n) 3297 | -7/Factory | Repaired Titanium Leg 3321 | -7/Factory | Lost 3 parts (1p1n1u) 3586 | -7/Factory | Fabricated Titanium Leg (x2) 3951 | -7/Factory | Build established: Gunner 4351 | -7/Factory | Fabricated Titanium Leg (x2) 4371 | -7/Factory | Discovered new exit (range 4) 4564 | -7/Factory | Core integrity fell below 50% 4652 | -7/Factory | Entered another Factory area 4652 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4710 | -6/Factory | Discovered new exit (range 10) 5154 | -6/Factory | Build established: Scavenger-Tank 5321 | -6/Factory | Fabricated Lrg. Storage Unit (x1) 5496 | -6/Factory | Garrison activated, responded to threat 5520 | -6/Factory | Core integrity fell below 50% 5601 | -6/Factory | Lost 11 parts (1p3n2u5w) 5702 | -6/Factory | First assault squad dispatched 6215 | -6/Factory | System corruption reached 10% 6250 | -6/Factory | Lost 4 parts (1p2u1w) 6370 | -6/Factory | Identified exit to Lower Caves 6371 | -6/Factory | Entered Lower Caves 6476 | -6/Lower Caves | Encountered a Warlord checkpoint 6497 | -6/Lower Caves | Build established: Scavenger-Skirmisher 6550 | -6/Lower Caves | Spotted B-75 Beast 6660 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6663 | -6/Lower Caves | Core integrity fell below 20% 6694 | -6/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- S-27 Virus suffers critical hit (Burn). S-27 Virus destroyed. Recoil Stabilizer destroyed. Critical hit (Burn: +37). G-50 Soldier destroyed. Hvy. Riot Gun destroyed. System corrupted: Cryofiber Web rejected. Carbon-fiber Leg+ destroyed. Hvy. Laser destroyed. Acquired Cryofiber Web. Carbon-fiber Leg+ destroyed. Imp. Terrain Scanner destroyed. Critical hit (Burn: +37). S-27 Virus destroyed. G-50 Soldier destroyed. Carbon-fiber Leg+ fries itself beyond repair. Fission Core destroyed. Carbon-fiber Leg+ destroyed. Hvy. Ion Cannon destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ????????????????????????????????????#????????? | | ????????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????????? # | | ?????????????????????????????????????#??? #? | | ????????????????????????????????????????# ?# | | ????????????????????????????????????????# ?# | | ????????????????????????????????????????# ## | | ????????????????????????????????????????####### # | | ?????????????????????????????????????????????# | | ????????????????????????????????????????#????? | | ?????????????????????????????????????????????? | | ?????????????????????#????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????#??????????## | | ??????????????#????????????????????????###?### | | ????????????????????????#######????##### ### | | ???????????????????????### ##??## | | ???????????????????????# #### | | ?????????????????#?????? ## | | ???????????????????? ?? | | ????????????????????????## ## | | ???????????????????????## % ## | | ???????????????????????# g # #### ### | | ??????????????????????## %g ## #??#### | | ??????????????????????# @ % ## ## #????# | | ??????????????????????# Y% ######????## | | ????????????????????# ## # #??????????## | | ????????????????????# ??# #????????? | | ????????????????????# #????????? | | ????????????????????# #????????? | | ???????????????#????# #????????? | | ????????????????????# #????? ??? | | ????????????????????# ##### #???????? | | ????????????????????# ????## $ ??????? | | ????????????????????# ??????# ### ?????? | | ???????????????????? ??????? ?? ## #????? | | ??????????????????? ? ???? ? ##? #????? | | ??????????????????????? ????# ??#????????? | | ????????????????????????????#### ???????????? | | ?????????????????????????#?????# ???????????? | | ????????????????????????????????# ##????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 150 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Titanium Leg | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Gauss Cannon | -7/Factory | Scanalyzed Shock Rifle | -6/Factory | Scanalyzed Lrg. Storage Unit | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Titanium Leg | x2 | -7/Factory Titanium Leg | x2 | -7/Factory Lrg. Storage Unit | x1 | -6/Factory Repaired ---------- Med. Storage Unit | 34% | -8/Materials Titanium Leg | 74% | -7/Factory Studied --------- Carbon-fiber Leg | -6/Factory | Hacked Titanium Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed DimensionalHelicalCharger Manual? 0 Play Time 01:21:01 Cumulative 19.2 hours Start 2026.07.15 @ 16:51:47 End 2026.07.15 @ 18:14:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 58dd7f8a-c05c-4ba7-bbdd-d715a43398c5