Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.04 @ 03:54:21 Player: zidji Result: Destroyed by 64-VEG(B) with Slug Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (176) 880 Value Destroyed (5184) 5184 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-442) -442 TOTAL SCORE: 9222 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 171 Met Imprinter 300 Friendly Fire -946 Cogmind --------- Core Integrity 0/700 Matter 70/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Walking (160) Ox1 Location -7/Zion Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Titanium Leg Makeshift Leg Enhanced Flexi-carbon Leg > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit Improved Targeting Computer Advanced Targeting Computer Heart of Steel > --- WEAPON (2) ------- Riot Gun > --- INVENTORY (20) --- Light Nuclear Core Makeshift Leg Makeshift Leg Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (46) Particle Charger Weapon Cycler Hardened Light Armor Plating Makeshift Armor Plating Makeshift Armor Plating Lightning Gun Arc Projector Gauss Rifle KE Penetrator Flak Cannon Mini Grenade Launcher Heavy Missile Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Improved Targeting Computer Advanced Targeting Computer Heart of Steel > --- WEAPON ----------- Lightning Gun Lightning Gun > --- INVENTORY -------- Light Nuclear Core Makeshift Leg Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Particle Charger Weapon Cycler Hardened Light Armor Plating Makeshift Armor Plating Shock Rifle Lightning Gun Arc Projector Gauss Rifle KE Penetrator Flak Cannon Flak Cannon Mini Grenade Launcher Heavy Missile Launcher Makeshift Sword [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 5 | . . 1 . . . 2 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 170 | 1 7 30 2 1 9 28 29 9 28 26 Power 17 | . 2 3 . . 3 1 4 . 3 1 Engine 7 | . 1 2 . . 1 1 1 . . 1 Core 10 | . 1 1 . . 2 . 3 . 3 . Reactor . | . . . . . . . . . . . Propulsion 44 | . 2 7 . . 3 11 4 . 5 12 Treads 1 | . . 1 . . . . . . . . Leg 36 | . . 2 . . 3 11 4 . 4 12 Wheel 7 | . 2 4 . . . . . . 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 46 | . 1 11 . 1 . 9 10 6 6 2 Device 11 | . . . . . . 3 3 3 1 1 Storage 8 | . 1 3 . 1 . 2 . . 1 . Processor 2 | . . . . . . 1 . . 1 . Hackware . | . . . . . . . . . . . Protection 25 | . . 8 . . . 3 7 3 3 1 Artifact . | . . . . . . . . . . . Weapon 63 | 1 2 9 2 . 3 7 11 3 14 11 Energy Gun 14 | . . . . . . 1 3 . 4 6 Energy Cannon 9 | . . . . . . 4 5 . . . Ballistic Gun 16 | 1 2 8 1 . 1 2 . . 1 . Ballistic Cannon 10 | . . . . . . . 1 2 5 2 Launcher 11 | . . 1 1 . 2 . 2 1 3 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 1 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 2 1 1 . 1 Parts Lost 43 | . 2 7 . . 1 2 9 1 14 7 Power 5 | . . 1 . . . . 2 . 2 . Propulsion 12 | . . 3 . . 1 2 . . 5 1 Utility 7 | . . . . . . . 4 . 3 . Weapon 19 | . 2 3 . . . . 3 1 4 6 Highest Loss Streak 8 | . 2 4 . . 1 1 4 1 8 4 Average Slot Usage (%) 92 | . 92 98 100 100 99 99 97 91 89 84 Engine 3 | . 11 5 . . . 9 2 . . 2 Core 5 | . 2 4 11 11 10 . 4 7 5 4 Leg 18 | . 7 7 22 22 32 26 23 23 19 15 Wheel 5 | . 20 24 11 11 . . . . 1 3 Device 7 | . . . . . . 9 15 14 12 7 Storage 17 | . 21 22 22 22 22 18 15 15 16 15 Processor 7 | . . . . . . 9 7 7 9 15 Protection 7 | . . 10 11 11 11 8 12 6 6 3 Energy Gun 2 | . . . . . . . 2 5 2 6 Energy Cannon 3 | . . . . . . 17 11 . . . Ballistic Gun 6 | . 28 21 22 22 13 . . . . 3 Ballistic Cannon 2 | . . . . . . . . 9 10 . Slashing Weapon 1 | . . . . . . . . . 1 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 100 | 11 27 64 64 80 87 91 95 98 100 94 Greatest Support 65 | 20 24 36 20 20 40 47 60 60 60 65 Greatest Overweight (x) 30 | . 1 3 3 3 3 5 2 1 6 30 Average Overweight (x) 2 | . . 1 3 3 2 1 1 1 2 3 Largest Inventory Capacity 20 | 6 12 18 18 20 20 20 20 20 20 20 Average Capacity 18 | 6 9 14 18 18 20 20 20 20 20 20 Most Carried 20 | 6 7 18 17 18 20 20 20 20 20 20 Average Carried 18 | 4 6 13 17 17 19 19 18 19 19 19 Final Capacity 20 | 6 12 18 18 20 20 20 20 20 20 20 Final Carried 20 | 2 6 17 17 18 20 19 19 20 20 20 Class Distribution -------------------- 65% | Hauler-Mutant 21% | Mutant 8% | Derelict-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 4831 | 193 171 661 43 . 247 197 309 366 713 1931 Remotely . | . . . . . . . . . . . Salvage Created 5452 | . 398 785 39 . 227 680 1057 86 758 1422 Parts 327 | . 23 56 3 . 12 43 49 4 34 103 Haulers Intercepted 2 | . . . . . . 2 . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . 7 23 2 Prevented 6 | . . . . . . . . . 3 3 Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 113 | . 10 24 2 . 10 11 20 4 29 3 Guns 36 | . 8 22 . . 1 . 2 . 2 1 Cannons 41 | . . . . . . 11 12 1 17 . AOE 32 | . 2 2 2 . 9 . 4 3 9 1 Classes Destroyed 17 | . 1 3 1 . 1 3 3 . 2 3 Worker 6 | . . . . . 1 . 5 . . . Builder 3 | . . . . . . . 3 . . . Hauler 2 | . . . . . . 2 . . . . Recycler 2 | . . . . . . . 2 . . . Mechanic 1 | . . . . . . . . . 1 . Operator 2 | . . . . . . 1 1 . . . Swarmer 25 | . . 10 . . 4 . . . 11 . Grunt 50 | . 10 6 1 . 6 5 14 3 5 . Brawler 2 | . . . 1 . . . . . 1 . Duelist 8 | . . 1 . . . 1 1 1 4 . Sentry 16 | . . 7 . . . 4 2 . 3 . Hunter 3 | . . . . . . 1 2 . . . Programmer 5 | . . . . . . . 1 . 4 . Zionite 39 | . . . . . . . . . . 39 Samaritan 1 | . . . . . . . . . 1 . Tinkerer 4 | . . . . . . . . . . 4 Wasp 1 | . . . . . . . . . . 1 Thug 2 | . . . . . . . . . 1 1 Savage 1 | . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . 1 Best Kill Streak 8 | . 3 4 2 . 7 2 7 4 8 7 Combat Bots Only 7 | . 3 4 2 . 7 2 5 4 7 1 Max Kills in Single Turn 4 | . 2 1 1 . 4 1 3 1 3 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 1 1 . 3 . 1 1 3 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Imprinter (-7/Zion) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Damage Taken 8513 | . 839 1303 22 . 253 621 2181 61 2096 1137 Core 1293 | . 243 193 . . 35 93 337 16 201 175 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 57 | 100 2 . . . 43 83 . . . . Volleys Fired 436 | . 52 79 3 . 14 44 68 6 61 109 Largest 2 | . 2 2 1 . 2 2 2 2 2 2 Hottest 125 | . 40 46 36 . 46 120 120 88 110 125 Shots Fired 805 | . 103 153 3 . 20 88 124 7 106 201 Gun 502 | . 103 151 . . 12 2 26 . 13 195 Cannon 260 | . . . . . . 86 89 2 80 3 Launcher 43 | . . 2 3 . 8 . 9 5 13 3 Special . | . . . . . . . . . . . Kinetic 367 | . 103 151 . . 12 2 11 2 81 5 Thermal 191 | . . . . . . 86 78 . . 27 Explosive 43 | . . 2 3 . 8 . 9 5 13 3 Electromagnetic 204 | . . . . . . . 26 . 12 166 Robot Hit Streak 22 | . 10 13 . . 7 20 18 8 15 22 Robot Miss Streak 11 | . 2 3 . . 1 1 3 2 11 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . . . . . . 1 . . 4 Max Gunslinging Chain 1 | . . . . . . . 1 . . 1 Shots Hit Robots 618 | . 81 105 . . 12 66 86 7 95 166 Core Hits 377 | . 27 46 3 . 22 22 65 13 94 85 Critical Hits 3 | . . 1 . . . . 1 . . 1 Critical Kills 2 | . . . . . . . 1 . . 1 Critical Parts Destroyed 1 | . . 1 . . . . . . . . Melee Attacks 12 | . . . . . . . . . 1 11 Impact . | . . . . . . . . . . . Slashing 12 | . . . . . . . . . 1 11 Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15473 | . 880 1473 200 . 1168 1506 3516 468 2810 3452 Guns 4456 | . 623 1234 . . 112 27 417 . 169 1874 Cannons 4298 | . . . . . . 1479 1374 30 1395 20 Explosions 5996 | . 257 239 200 . 1056 . 1725 438 1246 835 Melee 723 | . . . . . . . . . . 723 Ramming . | . . . . . . . . . . . Kinetic 3764 | . 623 1234 . . 112 27 239 30 1430 69 Thermal 3788 | . . . . . . 1479 1746 . . 563 Explosive 5055 | . 257 239 200 . 1056 . 1114 438 1246 505 Electromagnetic 2143 | . . . . . . . 417 . 134 1592 Impact . | . . . . . . . . . . . Slashing 723 | . . . . . . . . . . 723 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . 2 2 Average Corruption 1 | . . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . Effects 5 | . . . . . . . . . 1 4 Message Errors 3 | . . . . . . . . . 1 2 Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 490 | . . 2 . . 71 22 202 . 77 116 Projectiles 40 | . . . . . . 22 9 . 9 . Explosions 353 | . . 2 . . 71 . 193 . 68 19 Melee 97 | . . . . . . . . . . 97 Knockbacks 31 | . . . . . . . 13 2 16 . Impact . | . . . . . . . . . . . Kinetic 30 | . . . . . . . 13 2 15 . Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage 560 | . 97 . . . 36 . 297 13 61 56 Shots 14 | . 1 . . . 2 . 7 1 2 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 269 | . 28 67 18 . 93 221 120 18 65 269 Average Temperature 44 | . 9 13 8 . 55 50 34 10 20 68 Received Heat Transfer 2487 | . 423 387 12 . 99 207 885 27 255 192 Effects 2 | . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 . 1 2 Combat Hostiles 3 | . . . . . . . 1 . 1 1 Parts Fried 7 | . . . . . . . 2 . 1 4 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 8 | . . . . . . 4 4 . . . Heat Transferred 5232 | . . . . . . 2368 2313 . . 551 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . 2 . . 7 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 510 | . 261 367 204 . 281 296 510 . . . Average Influence 171 | . 127 234 164 . 171 116 164 . . . Maximum Alert Level 2 | . 1 1 1 . 1 1 2 . . . Low Security (%) 65 | 100 83 28 49 . 68 91 77 . . . Level 1 29 | . 16 71 50 . 31 8 7 . . . Level 2 4 | . . . . . . . 15 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 3 . . . . 1 7 . 1 . Investigation 1 | . 1 . . . . . . . . . Extermination 2 | . . . . . . . 2 . . . Reinforcement 8 | . 2 . . . . 1 5 . . . Assault 1 | . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 11 | . . 4 2 . . 1 4 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 233 | . 17 34 2 . 9 20 44 4 36 67 Peak Tracking Total 10 | . 4 5 2 . 5 3 7 4 10 7 Tactical Retreats 31 | . 1 1 . . . 4 6 . 4 15 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 2 | . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 18 | . 1 1 2 . . . 12 . 2 . Max in Single Turn 6 | . 1 1 2 . . . 6 . 1 . Garrison Access 1 | . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 22 | . 3 7 . . . 4 4 1 2 1 Terminals 17 | . 3 7 . . . 4 3 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 63 | . 13 21 . . . 13 9 1 2 4 Successful 43 | . 6 13 . . . 11 6 1 2 4 Failed 20 | . 7 8 . . . 2 3 . . . Catastrophic 2 | . 1 . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 42 | . 7 15 . . . 10 4 . . 6 Terminals 55 | . 13 21 . . . 13 8 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 21 | . 3 4 . . . 5 2 1 2 4 Record 1 | . . . . . . . . . 1 . Part Schematic 7 | . 1 1 . . . 1 . . . 4 Open Door 2 | . . . . . . . . 1 1 . Level Access Points 1 | . . . . . . 1 . . . . Branch Access Points 3 | . . 1 . . . 1 1 . . . Locate Traps 3 | . 1 . . . . 1 1 . . . Recall Reinforcements 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . . 1 . . . 1 . . . . Registered Components 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 47 | . 8 21 . . . 12 6 . . . Terminals 21 | . 3 9 . . . 6 3 . . . Track 11 | . 1 5 . . . 4 1 . . . Botnet 10 | . 2 4 . . . 2 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used 1 | . . . . . . 1 . . . . Hacking Detections 14 | . 3 6 . . . 2 3 . . . Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . . . . . . 4 Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Total Allies 7 | . . . . . . . . . 2 5 Largest Group 3 | . . . . . . . . . 2 3 Highest-Rated Group 188 | . . . . . . . . . 169 188 Highest-Rated Ally 157 | . . . . . . . . . 157 94 Total Orders . | . . . . . . . . . . . Ally Attacks 59 | . . . . . . . . . . 59 Total Damage 1798 | . . . . . . . . . . 1798 Kills 17 | . . . . . . . . . . 17 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . 1 2 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 11511 | 4 466 1390 253 391 672 989 1636 907 1319 3484 Spaces Moved 6011 | 1 244 857 117 185 345 404 772 547 625 1914 Core 2 | . . . . . . . . . . 2 Treads 18 | . . 18 . . . . . . . . Legs 3917 | 1 51 118 117 185 345 404 772 547 481 896 Wheels 2074 | . 193 721 . . . . . . 144 1016 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 90 | 120 90 90 210 210 180 150 150 160 150 150 Average Speed 158 | 120 101 115 210 210 180 179 171 160 161 161 Slowest Speed 1550 | 120 150 210 210 210 210 270 180 160 270 1550 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 2 56 75 29 54 70 29 18 66 69 91 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . . 3 Known Exits Taken 4 | . . 1 1 . . 1 1 . . . Unknown Exits Taken 6 | 1 1 . . 1 1 . . 1 1 . Scrap Searched 21 | . . . 1 . 3 . . 11 2 4 Spaces Dug 3 | . . . . . . 3 . . . . Terrain Destroyed 349 | . 21 3 19 . 80 6 94 40 83 3 Melee . | . . . . . . . . . . . Projectile 6 | . . . . . . 6 . . . . AOE 343 | . 21 3 19 . 80 . 94 40 83 3 Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Total 7276 | 5 380 1146 121 189 374 589 959 575 835 2103 Wait 460 | . 65 128 . . . 81 65 . 112 9 Move 5997 | . 243 856 116 184 344 403 771 542 624 1914 Hop 2 | . . . . . . . . 2 . . Pick Up 72 | . 7 25 . 2 2 8 9 4 5 10 Fast Attach 55 | . 4 8 . . 4 7 11 4 8 9 Attach 35 | . 2 7 . . . 4 6 3 7 6 Detach 17 | . 1 3 . . . 3 1 3 1 5 Swap 80 | 1 1 15 2 1 5 17 12 2 13 11 Drop 110 | 4 5 25 . 2 5 22 16 9 3 19 Fire 436 | . 52 79 3 . 14 44 68 6 61 109 Melee 12 | . . . . . . . . . 1 11 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 336 | -10/Materials | Core integrity fell below 50% 386 | -10/Materials | Core integrity fell below 20% 460 | -10/Materials | Discovered new exit (range 12) 471 | -10/Materials | Entered another Materials area 471 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 577 | -9/Materials | Lost 4 parts (1p1n2w) 882 | -9/Materials | Discovered new exit (range 14) 1079 | -9/Materials | Discovered new exit (range 16) 1331 | -9/Materials | Identified exit to Mines 1331 | -9/Materials | Identified exit to Storage 1366 | -9/Materials | Discovered new exit (range 4) 1861 | -9/Materials | Entered Mines 2058 | -9/Mines | Assembled infested the area 2064 | -9/Mines | Identified exit to Exiles 2097 | -9/Mines | Met 8R-AWN 2114 | -9/Mines | Entered Exiles 2165 | -9/Exiles | Welcomed by 8R-AWN 2198 | -9/Exiles | Met EX-HEX 2268 | -9/Exiles | Met EX-BIN 2295 | -9/Exiles | Met EX-DEC 2484 | -9/Exiles | Discovered new exit (range 10) 2505 | -9/Exiles | Entered Mines 2514 | -8/Mines | Core integrity fell below 50% 2558 | -8/Mines | Destroyed 7 combat bots 2738 | -8/Mines | Discovered new exit (range 8) 2755 | -8/Mines | Build established: Hauler-Mutant 3177 | -8/Mines | Entered Materials 3177 | -8/Materials | Evolved 2 slots: Utility x2 3626 | -8/Materials | Identified exit to Factory 4166 | -8/Materials | Entered Factory 4166 | -7/Factory | Evolved 2 slots: Utility x2 4943 | -7/Factory | Identified exit to Lower Caves 5357 | -7/Factory | Lost 4 parts (1p2u1w) 5802 | -7/Factory | Entered Lower Caves 6143 | -7/Lower Caves | Core integrity fell below 50% 6423 | -7/Lower Caves | Found Prototype Device 6423 | -7/Lower Caves | Identified Heart of Steel 6591 | -7/Lower Caves | Learned Factory garrison access intel 6644 | -7/Lower Caves | Discovered new exit (range 12) 6709 | -7/Lower Caves | Entered another Lower Caves area 6751 | -7/Lower Caves | Discovered new exit (range 3) 6774 | -7/Lower Caves | Encountered a Warlord checkpoint 6859 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6930 | -7/Lower Caves | Destroyed 7 combat bots 7109 | -7/Lower Caves | Destroyed 7 combat bots 7322 | -7/Lower Caves | Lost 3 parts (1n2w) 7398 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7494 | -7/Lower Caves | Learned location of 1 exit from Factory 7495 | -7/Lower Caves | Learned 4 Factory zone layouts 7507 | -7/Lower Caves | Discovered new exit (range 7) 7670 | -7/Lower Caves | ME-RLN showed up to help 7672 | -7/Lower Caves | Lost 8 parts (1p3n2u2w) 8028 | -7/Lower Caves | Entered Zion 8088 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8132 | -7/Zion | Given A8's code to call for help 8220 | -7/Zion | Discovered new exit (range 8) 8352 | -7/Zion | System corruption cleaned by Quarantine Array 8489 | -7/Zion | Learned location of Warlord (-4) 8562 | -7/Zion | Gained Derelict followers 9120 | -7/Zion | Received a visual enhancement algorithm 9384 | -7/Zion | Opened final containment barrier to the Deep Caves 9623 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9638 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9684 | -7/Zion | Attacked by Zionites 9705 | -7/Zion | Core integrity fell below 20% 10333 | -7/Zion | Lost 4 parts (1n3w) 10759 | -7/Zion | Destroyed Imprinter 10780 | -7/Zion | Extracted access codes from Imprinter's data core 10959 | -7/Zion | Build established: Derelict-Mutant 11501 | -7/Zion | Spotted TJ-L75(B) 11505 | -7/Zion | Spotted 64-VEG(B) 11512 | -7/Zion | Destroyed by 64-VEG(B) with Slug Cannon Last Messages --------------- 11070_ Acquired 55 matter. 11071_ ZQ-66V(z) destroyed. 11076_ Acquired 16 matter. 11089_ 59-G3J(z) destroyed. 11092_ Acquired 11 matter. 11137_ Acquired 21 matter. 11141_ AZ-XD7(z) pulls a Mak. Axe out of the Twisted Machinery. 11146_ AZ-XD7(z) destroyed. 11153_ Acquired 28 matter. 11166_ Acquired 55 matter. 11173_ VE-SFS(c) destroyed. 11184_ Acquired 29 matter. 11252_ Extracted 8 energy. 11271_ Destroyed Gravmag System. 11274_ Chain reaction triggered in Lgt. Nuclear Core. 11274_ Component Analysis Suite fried. 11274_ OH-5PD(c) destroyed. 11285_ Acquired 6 matter. 11501_ Acquired 27 matter. 11512_ Beamcaster destroyed. Map ----- +----------------------------------------------------+ | ## ## """##??????????????????????# | | ! 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""" ""#?????????????????????### | | #?#"" !!/ "#????????????????????????? | | ??#"" = "#????????????????????????? | | ###"" """ ""#????????????????????????? | | # "" """ ""##????????????????????????? | | """ """#?????????????????????????? | | """ """##?????????????????????????? | | " """##??????????????????????????? | | """"#??????????????????????????? | | [/ ""##??????????????????????????? | | " "##???????????????????????????? | | ""#???????????????????????????? | | "##???????????????????????????? | | " """"" ""##???????????????????????????? | | " """""""""""#"##??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 42 Targeting Accuracy 14 Recoil Reduction 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedEtherialMagmablaster Manual? 0 Play Time 01:53:26 Cumulative 120.3 hours Start 2019.12.03 @ 20:59:48 End 2019.12.04 @ 03:54:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 40 Gallery% 45 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11aa6c45-b55e-495d-b049-69334c92a805