Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.28 @ 10:18:15 Player: deadnoob Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (118) 590 Value Destroyed (3230) 3230 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1013) 1013 TOTAL SCORE: 14473 Bonus ------- High Alert Combat Kills 113 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/1600 Matter 148/300 Energy 80/100 System Corruption 9% Temperature Cool (0) Movement Flying (35) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Improved Q-thruster > --- UTILITY (13) ----- Enhanced Optical Array Advanced Signal Interpreter Experimental Signal Interpreter Improved Terrain Scan Processor Hacking Suite Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Hardcell Cannon Peak State ------------ > --- POWER ------------ Backup Power III Micro Antimatter Reactor > --- PROPULSION ------- Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Coolant Injector Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Experimental Core Analyzer Advanced Transmission Jammer Reaction Control System Improved Core Shielding Improved Hacking Suite System Shield > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Layered Medium Armor Plating Light Regenerative Plating Hardcell Cannon [Rating: 131] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Experimental Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Experimental Cesium-ion Thruster Utility Improved Targeting Computer Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Katana Energy Gun Gatling Laser Energy Cannon YOLO Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . . . . 2 . . . . 2 2 2 2 2 Power 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 Propulsion 4 | . . . . . . 1 . . . . . . . 1 . . . . . 1 . 1 . Utility 11 | . . 2 . . . 1 2 . . . . . . . . . . . 2 . 2 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 264 | 6 13 5 6 5 1 37 6 13 28 9 2 . 5 14 10 3 6 6 13 23 10 16 27 Power 23 | 1 2 . . . . 4 . . 3 . . . . 2 . . . . . 5 1 3 2 Engine 9 | 1 2 . . . . 2 . . . . . . . 1 . . . . . . . 1 2 Core 6 | . . . . . . 2 . . 3 . . . . 1 . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . 5 1 2 . Propulsion 47 | 2 3 . 1 . . 15 1 5 6 . . . . 3 . . . . 3 1 1 3 3 Treads 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Leg 18 | . 2 . 1 . . 14 1 . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . . . . 1 . 5 6 . . . . 3 . . . . 3 1 1 3 3 Utility 134 | 1 3 4 2 2 1 8 3 7 12 7 2 . 2 7 9 3 5 4 8 13 7 7 17 Device 67 | . 2 . . 1 . 1 1 2 6 4 1 . 1 5 7 2 4 3 6 8 5 2 6 Storage 5 | 1 1 2 . . 1 . . . . . . . . . . . . . . . . . . Processor 14 | . . 2 1 . . 2 . 2 1 . . . . 1 . . 1 . . 1 . 1 2 Hackware 12 | . . . . . . . . 1 1 1 1 . 1 1 . . . . . 1 . . 5 Protection 36 | . . . 1 1 . 5 2 2 4 2 . . . . 2 1 . 1 2 3 2 4 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 5 1 3 3 . 10 2 1 7 2 . . 3 2 1 . 1 2 2 4 1 3 5 Energy Gun 6 | 2 . . . . . 2 . . 2 . . . . . . . . . . . . . . Energy Cannon 9 | . . . . 3 . 1 . . . . . . 2 . . . . . . . . 2 1 Ballistic Gun 4 | . . . 1 . . 1 2 . . . . . . . . . . . . . . . . Ballistic Cannon 20 | . 5 1 . . . 6 . . 2 . . . . . . . . . . 1 1 1 3 Launcher 8 | . . . . . . . . 1 2 1 . . 1 1 . . . 1 . 1 . . . Special Weapon 5 | . . . 1 . . . . . . . . . . . . . 1 . 2 . . . 1 Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . 1 1 . . . 1 1 . . 1 . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . 1 . . 3 . 1 . 1 . . . . . 1 . . 1 . . . 2 2 3 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Lost 66 | . . 1 3 . 1 11 . . 2 1 . . . . . . . 1 5 5 1 11 24 Power 12 | . . . . . . 2 . . . . . . . . . . . . 1 2 . 3 4 Propulsion 15 | . . . 1 . . 2 . . 1 . . . . . . . . 1 . 1 . 3 6 Utility 32 | . . . 1 . 1 5 . . . 1 . . . . . . . . 4 2 1 5 12 Weapon 7 | . . 1 1 . . 2 . . 1 . . . . . . . . . . . . . 2 Highest Loss Streak 18 | . . 1 3 . 1 5 . . 1 1 . . . . . . . 1 2 3 1 9 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 86 99 92 77 91 99 97 96 94 100 100 100 98 99 94 93 92 87 83 83 73 61 Engine 5 | . 13 11 11 11 11 6 . . . . . . . 5 . . . . . 4 4 3 6 Core 3 | . . . . . . 2 7 7 6 7 7 7 7 6 13 13 13 13 10 1 . . . Leg 11 | . . 22 21 22 22 25 23 . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . 20 20 23 23 23 23 25 26 26 26 24 17 21 19 17 11 Device 10 | . 13 11 1 . . 1 7 14 16 15 15 15 15 15 21 26 26 25 29 15 22 17 10 Storage 5 | . 14 12 11 11 11 9 7 . . . . . . . . . . . . . . . . Processor 16 | . . 7 22 22 22 20 23 15 15 10 7 7 7 9 13 13 13 13 11 14 14 14 14 Hackware 5 | . . . . . . . . 6 15 19 23 23 23 16 10 6 6 6 5 5 9 8 10 Protection 6 | . . . 9 11 . 13 14 15 5 7 7 7 7 3 1 . . . 3 7 3 5 2 Energy Gun 1 | . 5 . . . . 3 . . 3 . . . . . . . . . . . . . . Energy Cannon 2 | . . . . 6 11 6 . . . . . . 4 . . . . . . . . . 2 Ballistic Gun 2 | . . . 8 . . . 7 7 6 . . . . . . . . . . . . . . Ballistic Cannon 3 | . 22 22 9 . . 1 7 6 2 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 8 15 15 8 5 5 6 6 5 5 4 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 13 38 48 38 53 106 114 100 21 20 20 15 15 21 23 27 24 18 18 23 29 32 45 27 Greatest Support 51 | 20 20 20 20 20 20 51 50 27 27 24 15 15 24 30 29 29 20 24 24 29 39 36 34 Greatest Overweight (x) 5 | 1 1 2 3 2 5 5 2 . 1 . . . . . . . . . . . . 2 1 Average Overweight (x) . | . . 1 1 1 4 2 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 7 9 15 15 15 24 25 25 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 6 9 15 15 15 15 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 10 | 3 8 8 14 15 15 18 24 6 4 4 5 5 5 4 4 4 4 4 4 3 4 4 4 Final Capacity 25 | 8 15 15 15 15 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 7 15 15 15 15 25 25 5 5 5 5 5 5 5 4 5 5 5 4 5 5 4 4 Class Distribution -------------------- 52% | Mutant 23% | Hacker-Scout 8% | Hacker-Sprinter 5% | Machinist-Scout 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Hacker-Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Machinist-Scout | -6/Lower Caves Machinist-Scout | -6/Zion Machinist-Scout | -5/Proximity Caves Infiltrator-Ninja | -5/Factory Machinist-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Matter Collected 3325 | 251 183 . 379 . 65 230 230 . 442 158 169 . 41 180 99 42 38 . 131 241 . 131 315 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3215 | . 367 . 228 . 232 1079 90 . 342 50 44 . 43 13 129 . . 51 206 282 . . 59 Parts 223 | . 24 . 7 . 13 71 8 . 29 9 1 . 7 4 6 . . 5 16 17 . . 6 Haulers Intercepted 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . 6 . . 6 . 4 2 . 10 . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Combat Hostiles Destroyed 80 | . 10 1 3 . 6 24 2 . 6 4 . . 4 . 8 . . 5 2 5 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Guns 11 | . 3 . . . . 6 . . 2 . . . . . . . . . . . . . . Cannons 19 | . 7 1 3 . 1 4 2 . . . . . . . . . . . 1 . . . . AOE 48 | . . . . . 5 14 . . 3 4 . . 4 . 8 . . 5 1 4 . . . Classes Destroyed 14 | . 5 1 2 . 1 3 1 . . . 1 . . . . . . . . . . . . Worker 6 | . 1 . . . 1 2 . . . . . . . . . . . . . 1 . . 1 Builder 12 | . . . . . 1 4 . . 3 . . . . 1 . . . . 2 . . . 1 Hauler 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . Recycler 10 | . 1 . 2 . 1 3 . . 1 . . . . . . . . . 1 1 . . . Operator 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . Watcher 7 | . . . . . . 2 1 . 3 . . . . . . . . . . 1 . . . Swarmer 43 | . 3 . . . 3 8 . . 3 4 . . 4 . 8 . . 5 . 5 . . . Grunt 23 | . 7 . 1 . 3 11 . . . . . . . . . . . . 1 . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 7 | . . 1 . . . 4 1 . 1 . . . . . . . . . . . . . . Programmer 4 | . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . Decomposer 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . Samaritan 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . Assembled 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 15 | . 6 1 2 . 6 15 1 . 6 4 . . 4 1 4 . . 5 2 5 . . 1 Combat Bots Only 6 | . 6 1 2 . 3 5 1 . 3 4 . . 4 . 4 . . 5 2 4 . . . Max Kills in Single Turn 5 | . 2 1 1 . 3 5 1 . 4 3 1 . 4 1 3 . . 3 1 5 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 3 . . 1 3 . . 4 . 3 . . 3 1 4 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Damage Taken 8933 | . 378 236 316 . 215 1353 142 . 414 34 31 . 37 . 93 114 . 134 349 644 175 1392 2876 Core 2620 | . 85 60 46 . 18 240 17 . 34 . . . 19 . 8 . . 34 51 118 . 283 1607 Absorbed by Shields 37 | . . . . . . . . . . . . . . . . . . . . . . 37 . Redirected to Shielding 314 | . . . . . . . . . . . . . . . . . . . 3 21 . 82 208 Regen/Repaired (Parts) 318 | . . . . . . . . . 48 . . . . 24 . 2 . 4 118 70 . 52 . Core Remaining (%) 80 | 100 66 . . . 69 22 . . . . . . 90 . . . . 95 94 89 100 80 . Volleys Fired 229 | . 28 8 28 1 6 50 9 . 31 3 . . 4 . 5 . . 4 4 1 2 4 41 Largest 2 | . 2 2 2 1 1 2 2 . 2 1 . . 1 . 1 . . 1 1 1 1 1 2 Hottest 250 | . 90 78 100 250 100 113 69 . 105 39 . . 90 . 39 . . 39 . 39 65 120 140 Shots Fired 334 | . 56 15 43 1 6 68 18 . 57 3 . . 4 . 5 . . 4 4 1 2 4 43 Gun 111 | . 14 . 11 . . 39 9 . 38 . . . . . . . . . . . . . . Cannon 182 | . 42 15 19 1 6 29 9 . 16 . . . 3 . . . . . . . 2 4 36 Launcher 17 | . . . . . . . . . 3 3 . . 1 . 5 . . 4 . 1 . . . Special 24 | . . . 13 . . . . . . . . . . . . . . . 4 . . . 7 Kinetic 159 | . 42 15 30 . . 5 18 . 42 . . . . . . . . . . . 2 . 5 Thermal 135 | . 14 . 13 1 6 44 . . 12 . . . 3 . . . . . . . . 4 38 Explosive 21 | . . . . . . . . . 3 3 . . 1 . 5 . . 4 4 1 . . . Electromagnetic 19 | . . . . . . 19 . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 6 4 15 . 2 16 10 . 10 . . . . . . . . . 1 2 . 1 3 Robot Miss Streak 4 | . 3 3 3 . 1 2 1 . 4 . . . . . 1 . . . 2 . . 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 188 | . 30 10 21 . 1 39 14 . 37 1 1 . . 3 . . . . 5 14 . 1 11 Core Hits 138 | . 14 1 8 . 9 36 5 . 19 5 . . 4 . 12 . . 5 8 9 . . 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . 1 . . . 2 1 . . . . . . . . . . . 1 . . . . Burn 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Blast 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 92 | . . . . . . . . . 3 2 2 . . 14 . . . . 33 33 5 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 92 | . . . . . . . . . 3 2 2 . . 14 . . . . 33 33 5 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . 1 1 . . 1 . . . . 3 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12061 | . 587 207 435 . 774 4029 332 . 1354 337 68 . 251 164 814 . . 404 849 945 100 53 358 Guns 1459 | . 93 . 146 . . 524 88 . 608 . . . . . . . . . . . . . . Cannons 2945 | . 494 207 277 . 148 1096 215 . 166 . . . . . . . . . . . . 53 289 Explosions 6210 | . . . . . 626 2409 . . 536 257 . . 251 . 814 . . 404 528 385 . . . Melee 1163 | . . . . . . . . . 44 80 68 . . 164 . . . . 247 560 . . . Ramming 141 | . . . 12 . . . 29 . . . . . . . . . . . . . 100 . . Kinetic 1904 | . 494 207 423 . . . 303 . 477 . . . . . . . . . . . . . . Thermal 5486 | . 93 . . . 774 3751 . . 457 . . . . . . . . . . . . 53 358 Explosive 3075 | . . . . . . 60 . . 376 257 . . 251 . 814 . . 404 528 385 . . . Electromagnetic 218 | . . . . . . 218 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1237 | . . . . . . . . . 44 80 68 . . 164 . . . . 321 560 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 3 . . . . . . . . . 1 1 . . 1 4 5 9 Average Corruption 2 | . . . . . . 3 . . . . . . . . . 1 1 . . 1 4 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . . . . . . . . . . . . 2 4 . 9 Message Errors 5 | . . . . . . . . . . . . . . . . . . . . 1 2 . 2 Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1112 | . . . 14 . 15 508 6 . 72 74 64 . . 54 122 . . 40 60 78 . 3 2 Projectiles 187 | . . . 14 . . 142 6 . 20 . . . . . . . . . . . . 3 2 Explosions 610 | . . . . . 15 366 . . 52 . . . . . 122 . . 40 15 . . . . Melee 315 | . . . . . . . . . . 74 64 . . 54 . . . . 45 78 . . . Knockbacks 16 | . 7 . 3 . . . 5 . 1 . . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 14 | . 6 . 3 . . . 4 . 1 . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 377 | . . . . . 133 122 . . 6 . . . . . 16 . . . . . 100 . . Shots 7 | . . . . . 2 3 . . 1 . . . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Kicked 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | . . . 84 206 85 213 15 . 234 6 . . 150 300 61 30 . . 15 179 57 192 211 Average Temperature 59 | . . . 26 110 56 53 8 . 69 3 . . 78 68 11 6 . . 8 77 20 102 54 Received Heat Transfer 1377 | . 165 81 36 . 45 576 42 . 60 . . . 9 . . 12 . . 54 18 9 90 180 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 11 | . . . . . 2 5 . . 2 . . . . . . . . . . . . . 2 Heat Transferred 6055 | . 236 . . . 770 3930 . . 675 . . . . . . . . . . . . 37 407 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Peak Influence 975 | . 357 157 50 . 132 569 259 . 509 . . . . 210 . . . . 278 827 474 402 975 Initial 433 | . . 78 . . . . 214 . . . . . . 75 . . . . 69 126 433 127 192 Average 202 | . 183 115 8 . 51 319 150 . 144 . . . . 105 . . . . 148 463 404 225 411 Maximum Alert Level 3 | . 1 . . . . 2 1 . 2 . . . . 1 . . . . 1 3 2 2 3 Low Security (%) 56 | 100 53 100 100 . 100 25 58 100 83 . . . . 98 . . . . 61 8 . 29 2 Level 1 27 | . 46 . . . . 36 41 . 10 . . . . 1 . . . . 38 32 28 70 71 Level 2 13 | . . . . . . 38 . . 5 . . . . . . . . . . 41 71 . 8 Level 3 2 | . . . . . . . . . . . . . . . . . . . . 17 . . 17 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 3 . . . . 3 . . 7 . . . . 3 . . . . 4 7 1 5 13 Investigation 24 | . 1 . . . . 3 . . 4 . . . . 3 . . . . 2 4 . 3 4 Extermination 5 | . . . . . . . . . 1 . . . . . . . . . 1 . . 1 2 Reinforcement 15 | . 2 . . . . . . . 2 . . . . . . . . . 1 3 1 1 5 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Data Miner Redirects 9 | . . . . . . . . . . . . . . 3 . . . . 1 1 . 2 2 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Distress Signals 17 | . 1 . . . . 4 1 . 1 . . . . 1 . . . . 2 4 . . 3 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . Times Spotted 364 | . 16 2 8 . 3 43 3 6 41 2 6 . 5 13 6 4 . 5 25 44 5 49 78 Peak Tracking Total 31 | . 6 1 2 . 3 7 2 6 7 2 5 . 3 6 4 4 . 5 13 14 5 22 31 Tactical Retreats 62 | . 1 1 3 . . 4 . . 10 1 2 . 1 2 . . . . 5 9 1 8 14 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Traps Triggered 19 | . 4 . . . . 4 1 . 3 . . . . . . . . . . 2 . 3 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Machines Disabled 27 | . . . . . 2 15 . . 10 . . . . . . . . . . . . . . Max in Single Turn 10 | . . . . . 1 3 . . 10 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Machines Accessed 90 | . 3 3 . . . 7 6 . 15 . 2 3 . 16 1 . . . 7 8 3 11 5 Terminals 50 | . 3 2 . . . 5 3 . 6 . . . . 8 . . . . 5 4 3 7 4 Fabricators 13 | . . . . . . . . . 3 . . . . 4 . . . . 1 2 . 2 1 Repair Stations 9 | . . . . . . . 1 . 1 . . . . 3 . . . . 1 1 . 2 . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 6 | . . 1 . . . 2 1 . 2 . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 2 . . . . 1 . . . . . 1 . . . Total Hacks 278 | . 6 20 . . . 22 13 . 42 . 2 25 . 52 1 . . . 19 20 11 31 14 Successful 163 | . 4 14 . . . 12 4 . 29 . 2 25 . 34 1 . . . 12 8 3 10 5 Failed 113 | . 2 5 . . . 10 9 . 13 . . . . 17 . . . . 7 12 8 21 9 Catastrophic 18 | . . . . . . . 2 . . . . . . . . . . . 1 3 4 6 2 Database Lockouts 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . Manual 116 | . 4 10 . 1 . 14 8 . 9 . . . . 22 . . . . 12 6 10 14 6 Terminals 164 | . 6 12 . . . 16 8 . 15 . . . . 36 . . . . 14 12 11 22 12 Fabricators 32 | . . . . . . . . . 10 . . . . 9 . . . . 3 4 . 4 2 Repair Stations 18 | . . . . . . . 1 . 3 . . . . 5 . . . . 2 2 . 5 . Recycling Units 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . Scanalyzers 23 | . . 8 . . . 6 3 . 6 . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 2 . . . . 2 . . . . . 2 . . . Terminal Hacks 73 | . 2 4 . . . 4 . . 4 . 2 25 . 17 1 . . . 4 1 2 5 2 Record 12 | . . . . . . . . . . . 1 6 . . . . . . . . 1 3 1 Part Schematic 11 | . . . . . . . . . . . . 10 . . . . . . . 1 . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . Robot Analysis 6 | . . 2 . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . 3 . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 5 | . 1 . . . . 1 . . 1 . . . . 2 . . . . . . . . . Emergency Access Points 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 Terminal Index 7 | . . 1 . . . 1 . . 1 . . . . 1 . . . . 1 . 1 1 . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . Unreport Threat 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Fabricator Hacks 21 | . . . . . . . . . 6 . . . . 7 . . . . 2 4 . . 2 Load Schematic 10 | . . . . . . . . . 3 . . . . 3 . . . . 1 2 . . 1 Build 11 | . . . . . . . . . 3 . . . . 4 . . . . 1 2 . . 1 Repair Station Hacks 10 | . . . . . . . . . 2 . . . . 4 . . . . 1 1 . 2 . Scan Component 4 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . Repair 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . Refit 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . Recycling Unit Hacks 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . Recycle Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Process 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Matter 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Scanalyzer 21 | . . 8 . . . 5 2 . 6 . . . . . . . . . . . . . . Insert Component 11 | . . 4 . . . 3 1 . 3 . . . . . . . . . . . . . . Analyze 10 | . . 4 . . . 2 1 . 3 . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 2 2 . . . 3 1 . 3 . . . . 6 . . . . 5 2 1 3 1 Terminals 29 | . 2 2 . . . 3 1 . 3 . . . . 6 . . . . 5 2 1 3 1 Assimilate 5 | . . . . . . . . . . . . . . 3 . . . . 1 . . 1 . Botnet 24 | . 2 2 . . . 3 1 . 3 . . . . 3 . . . . 4 2 1 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 3 2 . . . 6 5 . 11 . . . . 14 . . . . 7 8 3 11 5 Full Trace Events 23 | . 2 . . . . 2 . . 4 . . . . 3 . . . . 2 4 . 3 3 Feedback Events 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Corruption 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . 4 . . . 2 1 . 3 . . 10 . . . . . . . 1 . . . Parts Built 9 | . . . . . . . . . 2 . . . . 3 . . . . 1 2 . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 997 | . . . . . . . . . 252 . . . . 350 . . . . 84 253 . . 58 Total Part Build Rating 54 | . . . . . . . . . 12 . . . . 17 . . . . 6 12 . . 7 Parts Repaired 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . Time 76 | . . . . . . . . . 19 . . . . 57 . . . . . . . . . Parts Recycled 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Recycled Matter 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . Retrieved Matter 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . 4 . . . 2 1 . 3 . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 4 . . . 2 1 . 3 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Total Allies 8 | . . . . . . . . . . . . . 1 3 . . 2 . 1 . . 1 . Largest Group 2 | . . . . . . . . . . . . . 1 2 . . 2 2 1 . . 1 . Highest-Rated Group 96 | . . . . . . . . . . . . . 96 52 . . 82 82 26 . . 10 . Highest-Rated Ally 96 | . . . . . . . . . . . . . 96 26 . . 51 51 26 . . 10 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 20 | . . . . . . . . . . . . . 11 . . . . 9 . . . . . Total Damage 726 | . . . . . . . . . . . . . 262 . . . . 464 . . . . . Kills 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Robot Analysis Total 6 | . . 2 . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . . . 1 . . 1 . 1 1 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Turns Passed 12156 | 55 425 409 942 549 847 2061 957 104 1324 161 137 17 160 659 119 102 178 144 619 379 436 537 835 Spaces Moved 15671 | 50 324 190 406 238 177 619 435 166 2396 576 506 78 513 1464 437 392 672 460 755 1140 649 1148 1880 Core 60 | 4 . . . . . . . . . . . . . . . . . . . . . . 56 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 2066 | . 1 190 406 238 177 619 435 . . . . . . . . . . . . . . . . Wheels 369 | 46 323 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 13176 | . . . . . . . . 166 2396 576 506 78 513 1464 437 392 672 460 755 1140 649 1148 1824 Fastest Speed 13 | 50 80 190 190 190 260 196 193 34 22 22 22 22 22 16 16 16 16 16 16 13 16 16 19 Average Speed 53 | 79 91 195 192 224 452 264 203 34 30 22 22 22 22 18 18 16 16 16 20 15 18 19 29 Slowest Speed 480 | 100 190 260 330 260 470 480 266 34 120 22 22 22 22 22 19 19 16 19 24 19 19 196 117 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 143 | . . . . . . . . . 20 . . . 13 12 2 . . . 3 19 8 23 43 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 52 15 79 62 30 56 15 99 29 81 60 72 73 38 62 58 84 69 16 32 16 40 50 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 6 | . . . . . . . . . . 1 . 1 1 . . . 3 . . . . . . Known Exits Taken 7 | . . . . . . 1 . . 1 . . . . 1 . . . . 1 1 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 . . . . 1 1 1 1 . 1 1 1 1 . . . . . Scrap Searched 26 | . . . 2 . 1 . . . . 13 1 . 2 . 1 4 2 . . . . . . Spaces Dug 239 | . . . 11 . 37 19 . . 16 9 . . 3 8 47 . . 14 27 19 7 . 22 Terrain Destroyed 693 | . 3 . 13 8 85 254 . . 38 30 . . 12 8 71 . . 54 48 32 8 3 26 Melee 61 | . . . . . . . . . 1 1 . . . 8 . . . . 27 19 5 . . Projectile 68 | . 3 . 13 . 4 11 . . 1 . . . 3 . . . . . 2 . 2 3 26 AOE 563 | . . . . 8 81 243 . . 36 29 . . 9 . 71 . . 54 19 13 . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Res Acc Total 18787 | 61 394 213 497 253 209 922 500 214 2924 600 528 77 540 1821 462 428 741 522 1161 1268 945 1437 2070 Wait 2385 | . 17 . 43 2 25 178 27 17 452 8 18 . 26 329 11 29 60 51 352 67 276 244 153 Move 15385 | 49 323 189 405 237 176 618 435 165 2355 575 505 77 492 1439 432 391 671 459 748 1103 634 1104 1803 Hop 121 | . . . . . . . . . 20 . . . 7 12 2 . . . 3 17 6 20 34 Pick Up 114 | 6 5 9 8 1 . 27 10 6 12 1 1 . . 4 . 2 1 . 1 7 1 6 6 Fast Attach 106 | 6 9 2 1 5 1 11 2 3 15 2 . . 1 7 . . 1 . 5 10 8 3 14 Attach 76 | . 2 3 3 . . 17 . 4 2 2 . . . 2 2 . 2 2 6 8 1 10 10 Detach 35 | . . 2 . . . 2 . 1 2 1 . . . 1 1 1 1 2 4 6 3 4 4 Swap 82 | . 2 . 2 . . 9 4 6 11 5 2 . 4 5 8 3 3 4 2 5 1 3 3 Drop 126 | . 8 . 6 7 1 10 12 12 21 1 1 . 1 8 1 2 2 . 3 11 7 10 2 Fire 229 | . 28 8 28 1 6 50 9 . 31 3 . . 4 . 5 . . 4 4 1 2 4 41 Melee 91 | . . . . . . . . . 3 2 1 . . 14 . . . . 33 33 5 . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Kick 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . . . . . . . . . . . . 29 . Rewire 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -3/Research -2/Research -1/Access (discovered 1 exit: [Com]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 9) 407 | -10/Materials | Identified exit to Mines 481 | -10/Materials | Entered another Materials area 481 | -9/Materials | Evolved 2 slots: Utility x2 725 | -9/Materials | Discovered new exit (range 14) 769 | -9/Materials | Central database locked down 890 | -9/Materials | Entered Mines 910 | -9/Mines | Assembled infested the area 915 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1067 | -9/Mines | Lost 3 parts (1n1u1w) 1183 | -9/Mines | Learned Materials emergency access door positions 1522 | -9/Mines | Discovered new exit (range 7) 1768 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1822 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1824 | -9/Mines | Discovered new exit (range 5) 1832 | -9/Mines | Entered Exiles 1876 | -9/Exiles | Met 8R-AWN 1912 | -9/Exiles | Met EX-HEX 1969 | -9/Exiles | Met EX-BIN 1990 | -9/Exiles | Aligned with FarCom system 1992 | -9/Exiles | Given EX-Vault access code 2036 | -9/Exiles | Opened EX-Vault 2046 | -9/Exiles | Found Prototype Energy Cannon 2046 | -9/Exiles | Identified Firepult 2064 | -9/Exiles | Found Prototype Energy Cannon 2064 | -9/Exiles | Identified YOLO Cannon 2071 | -9/Exiles | Found Prototype Device 2071 | -9/Exiles | Identified Trap Reconfigurator 2141 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2218 | -9/Exiles | Met EX-DEC 2355 | -9/Exiles | Discovered new exit (range 10) 2381 | -9/Exiles | Left Exiles lab with YOLO Cannon 2381 | -9/Exiles | Entered Mines 3209 | -8/Mines | Discovered new exit (range 5) 3228 | -8/Mines | Entered Materials 3228 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4699 | -8/Materials | Core integrity fell below 50% 4729 | -8/Materials | Lost 5 parts (1p1n2u1w) 5039 | -8/Materials | Identified exit to Factory 5289 | -8/Materials | Entered Factory 5289 | -7/Factory | Evolved 2 slots: Utility x2 6246 | -7/Factory | Sucked down chute 6246 | -7/Factory | Entered Waste 6279 | -7/Waste | Spotted C-40 Crusher 6279 | -7/Waste | Spotted C-40 Crusher 6285 | -7/Waste | Spotted C-40 Crusher 6302 | -7/Waste | Spotted C-40 Crusher 6302 | -7/Waste | Spotted C-40 Crusher 6327 | -7/Waste | Spotted C-40 Crusher 6338 | -7/Waste | Discovered new exit (range 10) 6350 | -7/Waste | Entered Factory 6401 | -7/Factory | Identified exit to DSF 6509 | -7/Factory | Identified exit to Storage 6509 | -7/Factory | Identified exit to Lower Caves 6755 | -7/Factory | Fabricated Exp. Cesium-ion Thruster? 6762 | -7/Factory | Fabricated Exp. Cesium-ion Thruster? 6880 | -7/Factory | Build established: Hacker-Scout 7579 | -7/Factory | Repaired Lgt. Nuclear Core 7674 | -7/Factory | Entered Lower Caves 7728 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7731 | -7/Lower Caves | Learned location of Zion (-6) 7834 | -7/Lower Caves | Discovered new exit (range 8) 7835 | -7/Lower Caves | Entered another Lower Caves area 7837 | -7/Lower Caves | Discovered new exit (range 13) 7857 | -7/Lower Caves | Encountered a Warlord checkpoint 7968 | -7/Lower Caves | Discovered new exit (range 20) 7972 | -7/Lower Caves | Entered Data Miner 7972 | -7/Data Miner | Discovered new exit (range 6) 7976 | -7/Data Miner | Met Data Miner 7981 | -7/Data Miner | Learned location of Section 7 (-2) 7981 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7984 | -7/Data Miner | Received God Mode back door access code from Data Miner 7989 | -7/Data Miner | Entered Proximity Caves 8015 | -6/Proximity Caves | Spotted B-75 Beast 8017 | -6/Proximity Caves | Escorted by Enhanced Grunt 8023 | -6/Proximity Caves | Build established: Hacker-Sprinter 8147 | -6/Proximity Caves | Discovered new exit (range 11) 8149 | -6/Proximity Caves | Entered Factory 8149 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8184 | -6/Factory | Discovered new exit (range 8) 8218 | -6/Factory | Incoming investigation squad redirected 8278 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 8304 | -6/Factory | Identified exit to DSF 8357 | -6/Factory | Repaired Adv. Weight Redist. System 8430 | -6/Factory | Repaired Katana 8518 | -6/Factory | Central database locked down 8561 | -6/Factory | Identified exit to Lower Caves 8561 | -6/Factory | Identified exit to Extension 8596 | -6/Factory | Incoming investigation squad redirected 8598 | -6/Factory | Incoming investigation squad redirected 8634 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 8655 | -6/Factory | Build established: Hacker-Scout 8729 | -6/Factory | Fabricated Lgt. Regenerative Plating? 8808 | -6/Factory | Entered Lower Caves 8809 | -6/Lower Caves | Encountered a Warlord checkpoint 8838 | -6/Lower Caves | Learned location of 1 exit from Factory 8924 | -6/Lower Caves | Discovered new exit (range 14) 8927 | -6/Lower Caves | Entered another Lower Caves area 8936 | -6/Lower Caves | Discovered new exit (range 13) 9015 | -6/Lower Caves | Encountered a Warlord checkpoint 9015 | -6/Lower Caves | Learned location of 1 exit from Factory 9029 | -6/Lower Caves | Discovered new exit (range 5) 9029 | -6/Lower Caves | Entered Zion 9041 | -6/Zion | Given the Hacking Drone Bay 9044 | -6/Zion | System corruption cleaned by Quarantine Array 9074 | -6/Zion | Learned location of Quarantine (-2) 9085 | -6/Zion | Rebuked by Imprinter 9096 | -6/Zion | Learned location of Warlord (-5) 9111 | -6/Zion | Learned location of 1 exit from Factory 9111 | -6/Zion | Gained Derelict followers 9120 | -6/Zion | Found Prototype Special Weapon 9120 | -6/Zion | Identified RU-N14's Throwing Claymores 9136 | -6/Zion | Discovered new exit (range 17) 9182 | -6/Zion | Build established: Machinist-Scout 9207 | -6/Zion | Entered Proximity Caves 9207 | -5/Proximity Caves | Accompanied by 2 allies 9346 | -5/Proximity Caves | Discovered new exit (range 15) 9351 | -5/Proximity Caves | Entered Factory 9351 | -5/Factory | Evolved 2 slots: Utility x2 9352 | -5/Factory | Identified exit to Factory 9352 | -5/Factory | Identified exit to Upper Caves 9473 | -5/Factory | Incoming investigation squad redirected 9835 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 9851 | -5/Factory | Build established: Infiltrator-Ninja 9970 | -5/Factory | Entered another Factory area 9970 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10103 | -4/Factory | Fabricated Exp. Cesium-ion Thruster? 10157 | -4/Factory | Incoming investigation squad redirected 10204 | -4/Factory | Lost 3 parts (2p1u) 10220 | -4/Factory | Search patrols dispatched 10302 | -4/Factory | Fabricated Exp. Cesium-ion Thruster? 10341 | -4/Factory | Discovered new exit (range 8) 10341 | -4/Factory | Identified exit to Research 10349 | -4/Factory | Entered Research 10349 | -3/Research | Evolved 2 slots: Utility x2 10599 | -3/Research | Search patrols dispatched 10749 | -3/Research | Build established: Hacker-Scout 10780 | -3/Research | Discovered new exit (range 9) 10785 | -3/Research | Identified exit to Research 10785 | -3/Research | Entered another Research area 10785 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11035 | -2/Research | Found Prototype Processor 11035 | -2/Research | Identified Exp. Core Analyzer 11202 | -2/Research | Spotted B-90 Cyclops 11209 | -2/Research | Spotted B-90 Cyclops 11232 | -2/Research | Incoming investigation squad redirected 11247 | -2/Research | Spotted Executioner 11248 | -2/Research | Cargo convoy interrupted 11261 | -2/Research | Spotted B-90 Cyclops 11267 | -2/Research | Incoming assault squad redirected 11285 | -2/Research | Search patrols dispatched 11295 | -2/Research | Lost 9 parts (3p2n4u) 11320 | -2/Research | Discovered new exit (range 12) 11322 | -2/Research | Identified exit to Access 11322 | -2/Research | Entered Access 11322 | -1/Access | Evolved 2 slots: Power x1, Utility x1 11344 | -1/Access | Garrison activated, responded to threat 11357 | -1/Access | Garrison activated, responded to threat 11594 | -1/Access | Fabricated Imp. Cloaking Device? 11638 | -1/Access | Incoming investigation squad redirected 11764 | -1/Access | Discovered new exit (range 14) 11951 | -1/Access | Core integrity fell below 50% 11967 | -1/Access | Spotted B-99 Colossus 12001 | -1/Access | Lost 18 parts (2p4n10u2w) 12041 | -1/Access | Incoming investigation squad redirected 12076 | -1/Access | Spotted B-99 Colossus 12079 | -1/Access | Found Prototype Processor 12079 | -1/Access | Identified Exp. Signal Interpreter 12085 | -1/Access | Core integrity fell below 20% 12105 | -1/Access | Search patrols dispatched 12122 | -1/Access | Lost 3 parts (1p2u) 12157 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12077_ Penetrated by Slug. 12077_ Slug penetrates Wall. 12079_ Acquired Prototype Processor. 12079_ Identified Exp. Signal Interpreter. 12080_ Slug penetrates Wall. 12082_ B-99 Colossus activates siege mode. 12084_ Slug penetrates Terminal. 12084_ Penetrated by Slug. 12084_ Lgt. Ion Engine destroyed. 12084_ Penetrated by Slug. 12088_ Drone sends a signal. 12088_ Imp. Propulsion Shielding destroyed. 12088_ Recycling Unit disabled. 12088_ Adv. Weapon Cycler tumbles out of recycling unit. 12091_ Adv. Sensor Array destroyed. 12097_ System corrupted: Energy discharge (-38). 12105_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 12123_ System corrupted: Heat flow error (+257). 12138_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | #??######?## """ # # ? ?? # ! | | #####?###### ""T"" #! # # | | ?##??###?### "" "" # ###+#########+##### | | ?###?##??### # | | | ###?#####?## # | | ##?######### # ############## ###### | | ??##?##?#### + # # ###### | | ?#?#?##?#?## # # ? ?# ?##?### | | #####?##??############ # ??? ? # ##?### | | #?##?###??### # ? ? ? #####" | | ###?#?##?#?## # ? ?? # ?##### | | ##?###?#?#?## g + ? # ##?### ^ | | #?#?###?##### w g # ?? # ###### | | ##??##?##?#### # ? ??? ???? #???## | | ##?###?###?### * # ?? ? # ##?### | | ##?#?##?###?## "" # ? ? ?? ? #?#?## | | ###########?##""" # ? ? ? ?###### | | ##############"T ####??####?##? ?#???## | | # ! #""" ############## ? ###### | | # # "" # # ?######## | | + # # ?#? #?### | | # % # + ? # ??#### | | # #h # ?? ????# ???#?## | | # %=h ########## ?? ???#### | | # # ##########;###?###?###? ??#?## | | # # # @###??##??##??? ???## | | # g # # ##?#??#?##??????#?## | | # g # # #??????#??#? ????## | | # # # s = ####???#????? ???###+## | | / [ # #s s ####??#??#?#? ??#### ## | | ############## + s o #??#???#?#???? ??#?## ## | | #########?#?## # !##?????#?##??? ###### ## | | ????????????## # #??#???#???#? ######+## | | ????????????## ###########???##??#?##?? # | | ?????#??????## ##?????#??????##???????? # | | ?#????"####### ##??????????????##???#?? # "" | | ??????" ##????????#??????#?#???? # """" | | ??????" ##??????????? ?#????#? ? #* """" | | ??????" ##???? ? ??????????????? # """" | | ????? " ##?#???????????#???#???? # """" | | ??????" ##???? ?????? ????? ??? # """" | | ??????" ##?????????? ??? ????? # "" | | ??????" ##???????????????? ???? # "" | | ??????" ##?????? ????????#?????? + | | ??????" "" "" ##?????????????? ??#?? # | | ??????""" T""" ##???????????????? ????? ######### | | ??????"####### ##??????#??????????????? ######### | | ????????????## ##???????????#????????? ?#???#### | | ?????????????# #???#???????????? ???? ??###??## | | #######???#??# #?????? ????????? ???#??????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 100 Energy Generation 51 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Armor Coverage 375 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 78 Targeting Accuracy 18 Core Analysis 8 Particle Charging 30 Offensive Hacking 32 Defensive Hacking 26 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Xenon Bombardment Thruster | -8/Materials | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Exp. Cesium-ion Thruster | -7/Factory | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Imp. Cloaking Device | -4/Factory | Hacked Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Exp. Cesium-ion Thruster | x1 | -7/Factory Exp. Cesium-ion Thruster | x1 | -7/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory Imp. Cloaking Device | x1 | -1/Access Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed MiningArmoredJammer Manual? 0 Play Time 03:15:14 Cumulative 51.2 hours Start 2022.08.28 @ 07:01:50 End 2022.08.28 @ 10:18:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 46 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b73a63f-afbf-4dbc-9281-5e1bb7b9ae6f