Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.20 @ 22:18:15 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (49) 245 Value Destroyed (1257) 1257 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 5373 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Cogmind --------- Core Integrity 254/700 Matter 274/300 Energy 45/100 System Corruption 4% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Armored Wheel Armored Huge Wheel Advanced Terrain Scan Processor Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Hardened Light Armor Plating System Shield System Shield > --- WEAPON ----------- Small Laser > --- INVENTORY -------- Armored Wheel Armored Huge Wheel Flight Unit Flight Unit VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster Advanced Terrain Scan Processor Hardened Light Armor Plating [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 4 | . . . 2 . . . . 2 Weapon . | . . . . . . . . . Parts Attached 56 | 7 . 9 17 3 . 3 5 12 Power 10 | 1 . 2 3 . . 2 1 1 Engine 6 | 1 . 1 2 . . 2 . . Core 4 | . . 1 1 . . . 1 1 Reactor . | . . . . . . . . . Propulsion 23 | 2 . 2 9 2 . 1 1 6 Treads . | . . . . . . . . . Leg 16 | 2 . 2 9 2 . 1 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 7 | . . . . . . . 1 6 Utility 12 | 2 . 3 1 . . . 2 4 Device 4 | 1 . 1 . . . . . 2 Storage 5 | 1 . 2 1 . . . 1 . Processor . | . . . . . . . . . Hackware 2 | . . . . . . . 1 1 Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 11 | 2 . 2 4 1 . . 1 1 Energy Gun 5 | . . . 3 1 . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 2 . 2 1 . . . 1 . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 30 | . . 2 8 . . 3 1 16 Power 6 | . . 1 1 . . 2 . 2 Propulsion 11 | . . . 3 . . 1 . 7 Utility 7 | . . 1 1 . . . . 5 Weapon 6 | . . . 3 . . . 1 2 Highest Loss Streak 11 | . . 1 3 . . 2 1 11 To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 68 | . 100 98 60 66 66 65 46 46 Engine 8 | . 14 12 1 11 11 10 8 . Core 2 | . . 1 9 . . . . 2 Leg 18 | . 28 28 20 22 22 21 . . Flight 1 | . . . . . . . 9 6 Device 4 | . 14 12 . . . . . 5 Storage 10 | . 14 14 10 11 11 11 9 7 Hackware 1 | . . . . . . . 1 8 Energy Gun 12 | . . . 10 22 22 22 16 6 Ballistic Gun 8 | . 28 28 7 . . . 1 2 Peak Build Rating 47 | 7 7 10 10 8 11 11 42 47 Average Rating 15 | 5 7 7 8 7 9 10 37 43 On Entrance 11 | . 7 7 10 8 8 11 9 42 Naked Turns . | . . . . . . . . . Heaviest Build 30 | 15 15 20 20 19 19 19 29 30 Greatest Support 50 | 20 20 20 20 20 20 20 50 50 Greatest Overweight (x) 8 | 3 . . 4 . . 1 . 8 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 10 15 15 Average Capacity 10 | 7 8 9 9 10 10 10 15 15 Most Carried 11 | 5 8 10 10 10 10 10 8 11 Average Carried 8 | 3 6 8 7 8 9 9 5 8 Final Capacity 15 | 8 8 10 10 10 10 10 15 15 Final Carried 10 | 5 8 9 8 9 10 8 6 5 Class Distribution -------------------- 61% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 960 | 297 41 253 156 114 . 15 55 29 Remotely . | . . . . . . . . . Salvage Created 1516 | 91 41 276 675 66 . 153 52 162 Parts 97 | 11 6 16 39 6 . 6 4 9 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 44 | . 3 7 15 4 . 5 3 7 Guns 44 | . 3 7 15 4 . 5 3 7 Classes Destroyed 5 | 1 1 1 2 . . . . . Builder 1 | . . . 1 . . . . . Tunneler 4 | 4 . . . . . . . . Swarmer 22 | . 3 2 . 4 . 3 3 7 Grunt 19 | . . 5 12 . . 2 . . Sentry 3 | . . . 3 . . . . . Best Kill Streak 6 | 3 2 2 6 4 . 2 3 3 Combat Bots Only 5 | . 2 2 5 4 . 2 3 3 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 494 | . 30 63 104 18 . 54 23 202 Missed 161 | . 11 16 28 4 . 17 10 75 Damage Taken 4450 | . 152 557 994 102 . 475 143 2027 Core 990 | . 25 147 211 24 . 122 15 446 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 177 | . . . 109 . . . . 68 Core Remaining (%) 59 | 100 . 31 . . . 10 97 . Volleys Fired 197 | 6 16 28 68 7 . 15 8 49 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 80 | 40 40 40 80 80 . 80 80 60 Shots Fired 319 | 12 22 56 104 14 . 30 13 68 Gun 319 | 12 22 56 104 14 . 30 13 68 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 141 | 12 22 56 32 . . . . 19 Thermal 178 | . . . 72 14 . 30 13 49 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | 2 4 6 20 3 . 7 4 17 Robot Miss Streak 7 | 3 3 2 7 1 . 3 3 5 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 203 | 5 9 41 77 7 . 17 8 39 Core Hits 90 | 4 3 15 34 4 . 9 3 18 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . Critical Strikes 2 | 1 . . 1 . . . . . Destroy 2 | 1 . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2419 | 73 119 473 966 78 . 198 86 426 Guns 2391 | 73 119 467 961 73 . 187 86 425 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 28 | . . 6 5 5 . 11 . 1 Kinetic 1118 | 73 119 467 385 . . . . 74 Thermal 1273 | . . . 576 73 . 187 86 351 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 4 Average Corruption 1 | . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . . . . 4 . Message Errors 1 | . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 1 | . . . . . . . 1 . Misfires 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 10 | . . 1 3 3 . 2 . 1 Kicked 9 | . . 1 3 3 . 2 . . Crushed . | . . . . . . . . . Highest Temperature 197 | . . 15 177 84 . 90 197 60 Average Temperature 42 | . . 3 48 43 . 36 79 22 Received Heat Transfer 1326 | . . 258 474 . . 216 36 342 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . 2 1 . . 1 2 Heat Transferred 2900 | . . . 1300 175 . 425 200 800 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 406 | 20 86 115 406 225 . 165 307 379 Initial 139 | . 13 33 . 105 . . 31 139 Average 108 | 7 49 33 145 89 . 53 114 267 Maximum Alert Level 2 | . . . 2 1 . . 1 1 Low Security (%) 76 | 100 100 100 60 93 . 100 75 13 Level 1 23 | . . . 39 6 . . 24 86 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . . 2 . . . 3 7 Investigation 3 | . . . 1 . . . 2 . Extermination 1 | . . . . . . . . 1 Reinforcement 5 | . . . 1 . . . 1 3 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 6 | . . . 3 . . . . 3 Communications Jammed 40 | . . . . . . . . 40 Distress Signals 40 | . . . . . . . . 40 Times Spotted 129 | . 5 9 37 5 . 18 13 42 Peak Tracking Total 9 | . 4 3 8 4 . 6 7 9 Tactical Retreats 21 | . . . 4 1 . 5 3 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 7 | . . . 3 . . . . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 15 | . 3 1 3 . 1 . 4 3 Terminals 9 | . 2 . 2 . . . 4 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 30 | . 5 1 5 . 1 . 8 10 Successful 13 | . 3 1 2 . 1 . 1 5 Failed 17 | . 2 . 3 . . . 7 5 Catastrophic 5 | . . . 2 . . . 3 . Database Lockouts . | . . . . . . . . . Manual 18 | . 4 . 2 . 1 . 8 3 Terminals 16 | . 3 . 2 . . . 8 3 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . 3 . . . . 2 Recycling Units 2 | . 2 . . . . . . . Scanalyzers 5 | . . . . . . . . 5 Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . 1 1 . . 1 . . 1 Open Door 1 | . . 1 . . . . . . Level Access Points 1 | . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . 2 Scan Component 2 | . . . 1 . . . . 1 Repair 2 | . . . 1 . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . 2 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . 1 . Terminals 1 | . . . . . . . 1 . Assimilate 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Reject 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 3 . 3 . . . 4 1 Full Trace Events 2 | . . . . . . . 2 . Feedback Events 1 | . . . . . . . 1 . Corruption 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . 1 Time 52 | . . . 26 . . . . 26 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 6305 | 145 280 1231 943 775 497 1064 373 997 Spaces Moved 4962 | 99 178 741 499 577 408 616 543 1301 Core 27 | 19 . . 5 . . . . 3 Treads . | . . . . . . . . . Legs 3094 | 80 178 741 494 577 408 616 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1841 | . . . . . . . 543 1298 Fastest Speed 50 | 50 120 120 120 120 120 120 50 50 Average Speed 94 | 113 120 120 122 120 120 120 50 51 Slowest Speed 450 | 200 120 120 250 120 120 190 50 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 38 | . . . . . . . 20 18 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 6 31 99 39 73 79 79 33 32 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 2 | . 1 . . . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . Scrap Searched 4 | . . 2 . 1 . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 6221 | 116 222 1030 725 645 419 909 612 1543 Wait 971 | . 26 237 126 49 . 274 69 190 Move 4879 | 98 177 740 498 576 407 615 502 1266 Hop 37 | . . . . . . . 20 17 Pick Up 39 | 5 3 6 7 4 5 . 3 6 Fast Attach 22 | 7 . 1 6 . . 1 2 5 Attach 17 | . . 1 5 . . 2 2 7 Detach . | . . . . . . . . . Swap 17 | . . 7 6 3 . . 1 . Drop 30 | . . 9 6 3 7 . 5 . Fire 197 | 6 16 28 68 7 . 15 8 49 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick 9 | . . 1 3 3 . 2 . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 347 | -10/Materials | Identified exit to Mines 426 | -10/Materials | Entered Mines 1203 | -10/Mines | Found DCF Scrap (13 items) 1225 | -10/Mines | Learned Materials emergency access door positions 1278 | -10/Mines | Discovered new exit (range 12) 1438 | -10/Mines | Found the Drone Emporium 1463 | -10/Mines | Discovered new exit (range 15) 1515 | -10/Mines | Core integrity fell below 50% 1582 | -10/Mines | Discovered new exit (range 6) 1657 | -10/Mines | Entered Materials 1657 | -9/Materials | Evolved 2 slots: Utility x2 2016 | -9/Materials | Lost 3 parts (1p2n) 2078 | -9/Materials | Repaired Med. Storage Unit 2310 | -9/Materials | Discovered new exit (range 16) 2455 | -9/Materials | Core integrity fell below 50% 2491 | -9/Materials | Discovered new exit (range 12) 2574 | -9/Materials | Discovered new exit (range 15) 2600 | -9/Materials | Entered Mines 2614 | -9/Mines | Found a hidden stash of uninstalled traps 2735 | -9/Mines | Learned location of Zion (-6) 2749 | -9/Mines | Learned location of 1 exit from Materials 2889 | -9/Mines | Build established: Scavenger-Mutant 2905 | -9/Mines | Assembled infested the area 3341 | -9/Mines | Discovered new exit (range 16) 3370 | -9/Mines | Discovered new exit (range 5) 3375 | -9/Mines | Entered Exiles 3404 | -9/Exiles | Met 8R-AWN 3426 | -9/Exiles | Met EX-HEX 3461 | -9/Exiles | Met EX-BIN 3475 | -9/Exiles | Met EX-DEC 3504 | -9/Exiles | Aligned with FarCom system 3505 | -9/Exiles | Given EX-Vault access code 3537 | -9/Exiles | Opened EX-Vault 3562 | -9/Exiles | Found Flying Fortress v7 3595 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3672 | -9/Exiles | Visited The Gauntlet 3863 | -9/Exiles | Discovered new exit (range 10) 3872 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3872 | -9/Exiles | Entered Mines 4735 | -8/Mines | Build established: Mutant 4889 | -8/Mines | Core integrity fell below 20% 4929 | -8/Mines | Discovered new exit (range 6) 4936 | -8/Mines | Entered Materials 4936 | -8/Materials | Evolved 2 slots: Propulsion x2 4937 | -8/Materials | Identified exit to Factory 5259 | -8/Materials | Discovered exit to Factory (range 16) 5309 | -8/Materials | Entered Factory 5309 | -7/Factory | Evolved 2 slots: Utility x2 5607 | -7/Factory | Repaired Sml. Laser 5748 | -7/Factory | Garrison activated, responded to threat 5751 | -7/Factory | Lost 4 parts (2p1u1w) 6172 | -7/Factory | Identified exit to Factory 6304 | -7/Factory | Core integrity fell below 50% 6306 | -7/Factory | Self-destructed Last Messages --------------- 06294_ A bubble of electromagnetic force engulfs the area. 06295_ VTOL Module destroyed. 06296_ Slug penetrates Wall. 06296_ VTOL Module destroyed. 06297_ Flight Unit destroyed. 06297_ Critical hit (Burn: +37). 06298_ Cesium-ion Thruster destroyed. 06298_ U-05 Engineer lays Concrete. 06299_ Hrd. Light Armor Plating destroyed. 06299_ U-05 Engineer lays Concrete. 06300_ Flight Unit destroyed. 06300_ U-05 Engineer lays Concrete. 06301_ Cesium-ion Thruster destroyed. 06301_ U-05 Engineer lays Concrete. 06303_ Slammed into L-41 Fighter. 06303_ Penetrated by Slug. 06303_ P-60 Hacker resets L-41 Fighter, system corruption cleaned. 06303_ U-05 Engineer lays Concrete. 06303_ System Shield destroyed. 06304_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ###### ## # "" #???# !! | | "" + ######+#### """ ! ##### | | "" ###### !#??# "F # | | "" #?????# #???# """ # | | #?????# #???# "" [ + " | | ####### ##### # " | | + # " | | # ###########+########+# | | #### ##???""""" # = | | """ """ "#???""T"" # | | """^""" T#?# ######## | | """ """ "#?# """ """ """ """ #??????? | | ##?# """ """ """ """ #??????? | | """ """ #??? 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""" # ###### | | #???????# """ #"" """""" / | | #???????# #"" """""" ## ### | | #???????# """ """ u@#"" """""" #??T??????? | | #???????# """ """ l#T """""" #???#?????? | | #???????# """ """ #"" #?????????? | | #???????# #"" """""" #?????????? | | #???????# h uu#"" """""" #?????????? | | #???????# gg # """""" #?????????? | | #???????# ### p # """""" #?????????? | | #???????# #?# # ! #?????????? | | ######### #?# # ! #?????????? | | #?# ##############?????????? | | ###########+####+### g ###########????????????? | | #????# ## h # #????????????? | | #????# ## # #????????????? | | #????# + + #????????????? | | #????#! ##### ##+##########????????? | | #????# #???# ## #????????? | | ###??# #???# ## " " " #????????? | | #??# #???# ## " " " #????????? | | ]#??# #???# # " " " #????????? | | #??# #???# + " " " #????????? | | #### #???# # " " " #????????? | | / #???#######+### " " " #????????? | | #### #???# ! #?# " " " #????????? | | #??##############???#""" #?# " " " #????????? | | #???????????????????#""" #?# " " " #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 60 Defensive Hacking 20 Item Schematics ----------------- VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellSensorMask Manual? 0 Play Time 00:37:39 Cumulative 34.7 hours Start 2025.04.20 @ 21:38:23 End 2025.04.20 @ 22:18:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38166c44-27cb-44a0-a6fa-3f81dceb5eaf