Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.12 @ 17:45:26 Player: gb Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (575) 575 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (659) 659 TOTAL SCORE: 2924 Bonus ------- Follower Combat Kills 94 Met Imprinter 300 Was Imprinted 300 Friendly Fire -35 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (600) Ox11 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Medium Storage Unit Makeshift Sensor Array Improved Power Shielding Makeshift Hacking Suite Phasing AFG Storm Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Phasing AFG > --- WEAPON ----------- Assault Rifle Datajack > --- INVENTORY -------- Light Ion Engine Heat Sink Makeshift Sensor Array Makeshift Armor Plating Makeshift Hacking Suite Riot Gun [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Makeshift Armor Plating Weapon Riot Gun Energy Gun Riot Gun Ballistic Gun Assault Rifle Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 56 | 12 12 18 . 10 4 Power 9 | 1 2 6 . . . Engine 6 | 1 1 4 . . . Core 3 | . 1 2 . . . Reactor . | . . . . . . Propulsion 26 | 7 3 10 . 3 3 Treads 7 | . . 3 . 2 2 Leg 8 | 2 3 1 . 1 1 Wheel 5 | 5 . . . . . Hover . | . . . . . . Flight 6 | . . 6 . . . Utility 7 | 1 2 . . 3 1 Device 3 | 1 . . . 2 . Storage 2 | . 1 . . . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 14 | 3 5 2 . 4 . Energy Gun 4 | 1 1 1 . 1 . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 4 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon 2 | . . . . 2 . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 20 | . 6 4 . 2 8 Power 4 | . 2 1 . . 1 Propulsion 8 | . 2 . . 1 5 Utility . | . . . . . . Weapon 8 | . 2 3 . 1 2 Highest Loss Streak 5 | . 3 2 . 2 5 Average Slot Usage (%) 91 | . 81 88 88 95 80 Engine 9 | . 5 4 11 11 7 Treads 35 | . . 15 33 40 32 Leg 3 | . 7 2 11 . 10 Storage 11 | . 11 11 11 11 11 Processor 2 | . 8 11 11 2 . Protection 7 | . . . . 7 11 Energy Gun 6 | . . 4 . 6 7 Ballistic Gun 4 | . 22 13 11 4 . Piercing Weapon 2 | . . . . 4 . Special Melee Weapon 4 | . . . . 6 . Naked Turns . | . . . . . . Heaviest Build 44 | 7 16 17 15 23 44 Greatest Support 88 | 20 20 60 60 88 68 Greatest Overweight (x) 11 | . 4 2 . . 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 4 8 8 8 8 12 Average Capacity 8 | 4 7 8 8 8 11 Most Carried 10 | 1 8 8 7 8 10 Average Carried 7 | . 5 6 7 7 9 Final Capacity 12 | 4 8 8 8 8 12 Final Carried 9 | 1 7 7 7 7 9 Class Distribution -------------------- 65% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 990 | 234 348 217 . 102 89 Remotely . | . . . . . . Salvage Created 857 | 47 406 276 . . 128 Parts 57 | 2 27 23 . . 5 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 24 | 1 11 10 . . 2 Guns 23 | 1 11 10 . . 1 AOE 1 | . . . . . 1 Classes Destroyed 5 | 1 2 2 . . . Builder 1 | . . 1 . . . Recycler 1 | . 1 . . . . Swarmer 13 | . 6 7 . . . Grunt 9 | 1 5 2 . . 1 Sentry 2 | . . 1 . . 1 Best Kill Streak 4 | 1 4 4 . . 1 Combat Bots Only 4 | 1 3 4 . . 1 Max Kills in Single Turn 2 | 1 1 2 . . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2688 | 115 662 504 14 309 1084 Core 587 | 47 134 96 . 79 231 Absorbed by Shields . | . . . . . . Core Remaining (%) 54 | 81 27 . . . . Volleys Fired 134 | 8 55 35 . 24 12 Largest 2 | 2 2 2 . 1 1 Hottest 60 | 60 40 60 . 50 50 Shots Fired 190 | 16 87 51 . 24 12 Gun 190 | 16 87 51 . 24 12 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 138 | 11 87 40 . . . Thermal 7 | . . 7 . . . Explosive . | . . . . . . Electromagnetic 45 | 5 . 4 . 24 12 Robot Hit Streak 11 | 4 11 5 . . 5 Robot Miss Streak 4 | 2 3 4 . . 3 Penetration Max . | . . . . . . Secondary Targets 5 | . 3 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 103 | 9 52 31 . . 11 Core Hits 44 | 2 22 14 . . 6 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 14 | . . . . 14 . Impact . | . . . . . . Slashing . | . . . . . . Piercing 9 | . . . . 9 . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1316 | 61 472 428 . . 355 Guns 1139 | 61 472 428 . . 178 Cannons . | . . . . . . Explosions 177 | . . . . . 177 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 869 | 49 472 348 . . . Thermal 210 | . . 33 . . 177 Explosive . | . . . . . . Electromagnetic 237 | 12 . 47 . . 178 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . 1 . . 9 . Average Corruption 7 | . 1 . . 9 . Corruption Purged . | . . . . . . Effects 8 | . . . . 8 . Message Errors 1 | . . . . 1 . Matter Fused 2 | . . . . 2 . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 3 | . . . . 3 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 280 | 82 9 54 . 280 96 Average Temperature 62 | 37 3 26 . 122 38 Received Heat Transfer 474 | 60 210 90 . . 114 Effects 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 225 | . . 75 . . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 340 | 20 263 340 132 . . Initial 132 | . 13 110 132 . . Average 156 | 1 145 241 132 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 71 | 100 84 36 100 . . Level 1 28 | . 15 63 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | 1 15 15 4 . 12 Peak Tracking Total 5 | 1 3 5 4 . 4 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 3 | . 1 1 . 1 . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 5 2 . 6 . Successful 10 | . 3 1 . 6 . Failed 3 | . 2 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . . . . 5 . Terminals 7 | . 5 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 3 1 . 6 . Record 3 | . 3 . . . . Part Schematic 6 | . . . . 6 . Prototype ID Bank 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . . . 6 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 9 | . . . . 8 1 Largest Group 8 | . . . . 8 3 Highest-Rated Group 264 | . . . . 264 98 Highest-Rated Ally 42 | . . . . 42 42 Total Orders . | . . . . . . Ally Attacks 29 | . . . . . 29 Total Damage 563 | . . . . . 563 Kills 3 | . . . . . 3 Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 6560 | 108 385 257 29 4357 1424 Spaces Moved 3894 | 86 198 182 19 2652 757 Core 31 | 20 10 . . . 1 Treads 3485 | . . 58 19 2652 756 Legs 94 | 5 85 4 . . . Wheels 164 | 61 103 . . . . Hover . | . . . . . . Flight 120 | . . 120 . . . Fastest Speed 31 | 50 80 31 160 160 160 Average Speed 151 | 75 113 76 160 160 160 Slowest Speed 600 | 120 250 220 160 160 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 39 | 7 38 18 9 93 74 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 2 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . . 4 2 Spaces Dug 1 | . . . . 1 . Terrain Destroyed 6 | . . . . 1 5 Melee 1 | . . . . 1 . Projectile . | . . . . . . AOE 5 | . . . . . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 4330 | 111 277 245 18 2723 956 Wait 196 | . 7 1 . 6 182 Move 3889 | 85 197 181 18 2651 757 Hop . | . . . . . . Pick Up 14 | 1 4 2 . 6 1 Fast Attach 30 | 11 7 9 . 2 1 Attach 7 | . . 2 . 4 1 Detach 4 | . . 2 . 2 . Swap 19 | 1 5 7 . 4 2 Drop 23 | 5 2 6 . 10 . Fire 134 | 8 55 35 . 24 12 Melee 14 | . . . . 14 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 75 | -11/Scrapyard | Discovered new exit (range 8) 109 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 15) 296 | -10/Materials | Core integrity fell below 50% 324 | -10/Materials | Lost 3 parts (1p1n1w) 438 | -10/Materials | Discovered new exit (range 15) 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Propulsion x2 694 | -9/Materials | Discovered new exit (range 15) 751 | -9/Materials | Entered Mines 768 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 780 | -9/Mines | Entered Zion 998 | -7/Zion | Learned location of Quarantine (-2) 1005 | -7/Zion | Build established: Scavenger-Mutant 1043 | -7/Zion | Learned Factory terminal intel 1421 | -7/Zion | Imprinted 1423 | -7/Zion | Declared Zion's savior 1644 | -7/Zion | Learned Factory security intel 1929 | -7/Zion | Found Prototype Device 1931 | -7/Zion | Identified Phasing AFG 2040 | -7/Zion | Found Prototype Energy Gun 2401 | -7/Zion | Gained Derelict followers 2470 | -7/Zion | Found CR-A16's Pointy Stick 2913 | -7/Zion | Gained Derelict followers 3471 | -7/Zion | Discovered new exit (range 15) 3491 | -7/Zion | Given the Hacking Drone Bay 3510 | -7/Zion | Given A8's code to call for help 4068 | -7/Zion | Crushed by falling debris 4368 | -7/Zion | Build established: Mutant 4388 | -7/Zion | System corruption cleaned by Quarantine Array 5137 | -7/Zion | Entered Proximity Caves 5137 | -6/Proximity Caves | Accompanied by 3 allies 5516 | -6/Proximity Caves | Build established: Scavenger-Mutant 5719 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5930 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6119 | -6/Proximity Caves | Spotted B-75 Beast 6133 | -6/Proximity Caves | Core integrity fell below 50% 6362 | -6/Proximity Caves | Discovered new exit (range 7) 6420 | -6/Proximity Caves | Build established: Mutant 6549 | -6/Proximity Caves | Core integrity fell below 20% 6561 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05936_ Y-54 Guardian destroyed. 05946_ Imp. Light Armor Plating self-destruct mechanism malfunctions. 05946_ Acquired 10 matter. 05948_ Lgt. Treads self-destruct mechanism malfunctions. 05949_ Gatling Laser fries itself beyond repair. 06009_ Acquired derelict log, extracted data. World map updated: -7/Zion. 06122_ Ion Engine destroyed. 06126_ Chain reaction triggered in Rnf. Deuterium Engine. 06129_ Riot Gun destroyed. 06135_ WD-8N9(i) destroyed. 06362_ EXIT=FOUND 06524_ Carbon-fiber Leg destroyed. 06530_ Lgt. Treads destroyed. 06534_ S-27 Virus destroyed. 06549_ Med. Treads destroyed. 06551_ Lgt. Treads destroyed. 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Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The More The Merrier The One Tourist Unlikely Earthworm Challenges ------------ None Game ------ Seed DroneHelicalPrototype Manual? 0 Play Time 00:56:30 Cumulative 3.7 hours Start 2020.11.12 @ 16:01:42 End 2020.11.12 @ 17:45:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f9134b49-659e-453a-b0ad-c45eec0d68c2