Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.25 @ 23:18:43 // Winter2019/RPGLIKE Player: sentrybuster Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (344) 1720 Value Destroyed (14507) 14507 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (6921) 6921 TOTAL SCORE: 28568 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6091 Follower Combat Kills 540 Friendly Fire -210 Cogmind --------- Core Integrity 0/2200 Matter 255/300 Energy 655/655 System Corruption 4% Temperature Cool (21) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Heavy Antimatter Reactor > --- PROPULSION (4) --- Improved Medium Treads Improved Medium Treads Improved Heavy Treads > --- UTILITY (5) ------ Advanced Coolant Injector Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (6) ------- Long-range Phase Cannon Enhanced Gauss Cannon Tesla Bomb Launcher Tesla Bomb Launcher > --- INVENTORY (6) ---- Protomatter-49 Antimatter Reactor Light Antimatter Reactor Heavy Proton Cannon Railgun Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Neutrino Core Heavy Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Proton Cannon Long-range Phase Cannon Enhanced Gauss Cannon Tesla Bomb Launcher Smartbomb Launcher > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Heavy Proton Cannon Railgun Tesla Bomb Launcher Micro-nuke Launcher [Rating: 103] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Improved Heat Sink Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Launcher Smartbomb Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Slots Evolved 13 | 1 . 2 3 2 2 2 1 . . Power 1 | . . . . . . . 1 . . Propulsion 3 | . . 2 . . . 1 . . . Utility 4 | . . . 2 1 1 . . . . Weapon 5 | 1 . . 1 1 1 1 . . . Parts Attached 101 | 6 3 8 15 19 10 25 3 1 11 Power 9 | 2 . 1 1 . . 2 2 . 1 Engine 3 | 2 . 1 . . . . . . . Core 3 | . . . 1 . . . 2 . . Reactor 3 | . . . . . . 2 . . 1 Propulsion 21 | 2 . 4 1 5 3 4 . 1 1 Treads 20 | 1 . 4 1 5 3 4 . 1 1 Leg 1 | 1 . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 16 | . 1 1 4 2 3 3 . . 2 Device 9 | . 1 . 2 2 1 2 . . 1 Storage . | . . . . . . . . . . Processor 6 | . . 1 2 . 2 1 . . . Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 55 | 2 2 2 9 12 4 16 1 . 7 Energy Gun 14 | 2 1 1 3 5 1 1 . . . Energy Cannon 20 | . . 1 1 1 2 10 . . 5 Ballistic Gun 3 | . . . 1 1 . . 1 . . Ballistic Cannon 6 | . . . 1 2 . 3 . . . Launcher 12 | . 1 . 3 3 1 2 . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . 1 1 2 1 3 . . 3 Parts Lost 7 | . . . . . 1 5 . . 1 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . . 1 . . . . Weapon 6 | . . . . . . 5 . . 1 Highest Loss Streak 2 | . . . . . 1 2 . . 1 Average Slot Usage (%) 95 | . 98 91 98 98 99 94 87 83 87 Engine 2 | . 20 15 5 . . . . . . Core 5 | . . . 4 8 7 5 4 5 5 Treads 24 | . 20 27 31 26 21 25 23 18 17 Device 11 | . 18 15 5 16 13 5 5 5 5 Processor 17 | . . . 20 17 22 24 17 17 17 Energy Gun 12 | . 40 25 15 16 10 5 . . . Energy Cannon 10 | . . 5 10 9 14 13 11 11 10 Ballistic Cannon 4 | . . . 2 1 7 6 8 5 5 Launcher 1 | . . . . . . 3 5 5 7 Naked Turns . | . . . . . . . . . . Heaviest Build 87 | 9 10 14 22 30 38 54 68 67 87 Greatest Support 140 | 20 20 63 65 71 93 115 115 135 140 Greatest Overweight (x) 2 | 2 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 6 | 3 3 4 4 4 4 4 4 4 6 Average Capacity 3 | 3 3 3 4 4 4 4 4 4 4 Most Carried 6 | 3 3 4 4 4 4 4 4 4 6 Average Carried 3 | 2 2 3 3 3 3 3 3 4 4 Final Capacity 6 | 3 3 4 4 4 4 4 4 4 6 Final Carried 6 | 3 3 4 4 3 4 4 4 4 6 Class Distribution -------------------- 40% | Hacker-Gunner 33% | Gunner 13% | Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Mutant | -4/Waste Hacker-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Matter Collected 3730 | 260 50 50 255 303 616 801 . 449 946 Remotely . | . . . . . . . . . . Salvage Created 14810 | 62 508 583 888 2839 1956 2309 . 1390 4275 Parts 678 | 1 29 54 58 143 104 133 . 9 147 Haulers Intercepted 17 | . 1 2 3 5 1 3 . . 2 Recyclers Shooed 8 | . 1 1 . 1 3 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Combat Hostiles Destroyed 248 | . 9 11 20 52 40 48 . 5 63 Guns 59 | . 6 5 8 27 5 3 . . 5 Cannons 112 | . . 5 4 19 29 30 . . 25 AOE 61 | . 3 1 8 4 6 15 . 5 19 Classes Destroyed 20 | 1 6 4 . 3 4 1 . 1 . Worker 27 | . 2 2 3 12 2 4 . . 2 Builder 15 | . . 1 1 1 6 4 . . 2 Tunneler 3 | . 1 . . 1 . . . . 1 Hauler 17 | . 1 2 3 5 1 3 . . 2 Recycler 8 | 1 . 1 . 3 1 2 . . . Carrier 1 | . . . . . . 1 . . . Mechanic 3 | . . . . . 2 1 . . . Operator 7 | . . 1 2 3 . 1 . . . Watcher 15 | . 3 2 2 2 1 3 . . 2 Swarmer 31 | . 3 . 8 . . 7 . . 13 Saboteur 2 | . . . . . 1 . . . 1 Grunt 119 | . 6 6 8 39 19 17 . . 24 Brawler 12 | . . . . 2 3 5 . . 2 Duelist 6 | . . 1 . 1 2 1 . . 1 Protector 1 | . . . . . 1 . . . . Sentry 35 | . . 4 4 3 4 5 . . 15 Hunter 12 | . . . . 1 7 4 . . . Programmer 24 | . . . . 6 2 9 . . 7 Behemoth 1 | . . . . . 1 . . . . Compactor 5 | . . . . . . . . 5 . Best Kill Streak 21 | 1 8 3 8 13 14 11 . 4 21 Combat Bots Only 16 | . 3 3 6 8 10 5 . 4 16 Max Kills in Single Turn 7 | 1 2 1 3 3 4 7 . 1 5 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 1 3 3 3 3 . 1 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Damage Taken 9370 | . 299 314 606 1625 1885 1403 . 209 3029 Core 7314 | . 246 251 481 1315 1498 1105 . 167 2251 Absorbed by Shields . | . . . . . . . . . . Reduced by Siege Mode 1 | . . . . . . . . . 1 Redirected to Core 6373 | . 176 212 399 1011 1288 1004 . 153 2130 Core Remaining (%) 85 | 100 81 100 77 97 72 70 . . . Volleys Fired 535 | 2 36 63 41 131 63 83 . 21 95 Largest 5 | 2 2 2 3 4 5 5 . 4 4 Hottest 460 | 90 90 108 175 246 351 460 . 251 289 Shots Fired 1389 | 4 72 125 107 332 247 242 . 39 221 Gun 599 | 4 70 109 58 188 86 44 . 6 34 Cannon 713 | . . 16 41 141 154 190 . 18 153 Launcher 77 | . 2 . 8 3 7 8 . 15 34 Special . | . . . . . . . . . . Kinetic 269 | . . . 17 10 62 76 . 12 92 Thermal 616 | 2 36 62 47 198 130 82 . 6 53 Explosive 51 | . 2 . 8 3 7 8 . 15 8 Electromagnetic 453 | 2 34 63 35 121 48 76 . 6 68 Robot Hit Streak 76 | 4 7 11 32 65 76 49 . 21 43 Robot Miss Streak 5 | . 5 4 3 1 2 1 . 1 1 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 965 | 4 40 69 75 244 154 195 . 35 149 Core Hits 633 | 2 24 28 43 152 129 130 . 10 115 Critical Hits 75 | . . . 4 16 16 27 . 1 11 Critical Kills 34 | . . . 1 9 10 11 . . 3 Critical Parts Destroyed 36 | . . . 3 7 5 15 . . 6 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 40700 | 48 793 1079 2086 7007 7444 8371 . 2473 11399 Guns 8544 | 48 531 872 825 3335 1378 831 . 127 597 Cannons 17639 | . . 162 593 2624 4033 5132 . 436 4659 Explosions 14376 | . 253 30 657 1008 2033 2342 . 1910 6143 Melee . | . . . . . . . . . . Ramming 141 | . 9 15 11 40 . 66 . . . Kinetic 5767 | . . . 245 184 891 1996 . 337 2114 Thermal 16271 | 24 243 513 836 4639 4022 2462 . 214 3318 Explosive 9067 | . 209 . 513 605 1701 2092 . 1910 2037 Electromagnetic 9454 | 24 332 551 481 1539 830 1755 . 12 3930 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . 2 . 4 . . 4 Average Corruption 1 | . . . . 1 . 1 . . 1 Corruption Purged . | . . . . . . . . . . Effects 55 | . . . . 19 . 24 . . 12 Message Errors 14 | . . . . 7 . 6 . . 1 Matter Fused 4 | . . . . . . 4 . . . Heat Flow Errors 6 | . . . . 2 . 3 . . 1 Energy Discharges 10 | . . . . 6 . 2 . . 2 Data Loss (minor) 8 | . . . . 2 . 3 . . 3 Targeting Errors 9 | . . . . 1 . 4 . . 4 Weapon Failures 4 | . . . . 1 . 2 . . 1 Overload Shots 38 | . . . . . 28 10 . . . Effects 4 | . . . . . . 4 . . . Heat Surge 1 | . . . . . . 1 . . . Meltdown 3 | . . . . . . 3 . . . Overflow Damage 1385 | . 1 . 17 131 154 283 . . 799 Projectiles 611 | . . . 11 34 147 215 . . 204 Explosions 774 | . 1 . 6 97 7 68 . . 595 Melee . | . . . . . . . . . . Knockbacks 11 | . . . . . 4 4 . . 3 Impact 1 | . . . . . . 1 . . . Kinetic 10 | . . . . . 4 3 . . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 642 | . 4 . 70 13 80 58 . 214 203 Shots 24 | . 1 . 4 1 5 2 . 5 6 Rammed 27 | 1 1 3 6 6 1 9 . . . Targets Rammed 31 | 1 2 4 6 8 1 9 . . . Kicked . | . . . . . . . . . . Crushed 4 | . 1 1 . 2 . . . . . Highest Temperature 350 | 60 60 192 288 350 315 201 . 42 194 Average Temperature 64 | 30 25 38 78 107 70 44 . 21 62 Received Heat Transfer 2586 | . 123 177 252 708 504 234 . . 588 Effects 5 | . . . 3 2 . . . . . Interference 5 | . . . 3 2 . . . . . Siege Activations 1 | . . . . . . . . . 1 Total Turns 10 | . . . . . . . . . 10 Longest Duration 10 | . . . . . . . . . 10 Robots Corrupted 18 | . . . . 3 . 1 . . 14 Combat Hostiles 15 | . . . . 1 . . . . 14 Parts Fried 67 | . . 1 3 13 3 13 . . 34 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 33 | . 3 . 1 16 8 3 . . 2 Heat Transferred 21662 | 74 692 1197 1495 7677 5154 2755 . 125 2493 Parts Sabotaged 2 | . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 18 | . 1 1 2 5 3 4 . . 2 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Peak Influence 2509 | 5 333 389 530 1441 1549 1465 709 375 2509 Initial 758 | . 3 56 107 100 705 758 709 248 262 Average 778 | 1 128 194 265 858 992 964 709 324 952 Maximum Alert Level 5 | . 1 1 2 4 4 4 3 1 5 Low Security (%) 12 | 100 81 53 35 7 . . . . . Level 1 17 | . 18 46 40 12 . 6 . 100 30 Level 2 14 | . . . 24 18 16 11 . . 23 Level 3 25 | . . . . 27 42 45 100 . . Level 4 27 | . . . . 33 40 36 . . 26 Level 5 . | . . . . . . . . . 3 High Security 2 | . . . . . . . . . 15 Max Security . | . . . . . . . . . . Squads Dispatched 73 | . 2 1 2 18 15 19 . . 16 Investigation 10 | . 1 1 . 3 4 1 . . . Extermination 16 | . . . . 6 2 5 . . 3 Reinforcement 15 | . 1 . 1 8 1 2 . . 2 Assault 21 | . . . . 1 5 5 . . 10 Garrison 11 | . . . 1 . 3 6 . . 1 Intercept . | . . . . . . . . . . Construction Impeded 6 | . . . 1 2 1 1 . . 1 Haulers Reinforced 4 | . . . . 3 . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Distress Signals 17 | . 3 2 3 5 . 2 . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 360 | . 17 19 25 83 49 74 . 6 87 Peak Tracking Total 16 | . 6 3 4 7 6 6 . 3 16 Tactical Retreats 16 | . 2 . 3 4 . 4 . . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Traps Triggered 18 | . 2 . . 4 . 5 1 . 6 Indirectly 5 | . . . . . . . . . 5 Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Machines Disabled 61 | . 1 5 3 12 6 5 . . 29 Max in Single Turn 18 | . 1 1 1 4 2 2 . . 18 Garrison Access 6 | . . . . . 2 2 . . 2 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Machines Accessed 43 | . 5 5 6 12 7 7 . . 1 Terminals 31 | . 5 4 6 7 4 4 . . 1 Fabricators 6 | . . . . 3 2 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . . . . 2 1 1 . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 122 | . 11 15 17 29 25 21 . . 4 Successful 82 | . 8 11 15 19 17 11 . . 1 Failed 40 | . 3 4 2 10 8 10 . . 3 Catastrophic 3 | . . 1 . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 62 | . 9 12 6 10 13 10 . . 2 Terminals 99 | . 11 13 17 20 19 15 . . 4 Fabricators 12 | . . . . 6 4 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . . . 3 2 1 . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access 3 | . . . . . . 3 . . . Terminal Hacks 48 | . 2 4 12 10 12 7 . . 1 Part Schematic 1 | . . . . 1 . . . . . Robot Schematic 1 | . . . . 1 . . . . . Prototype ID Bank 10 | . . . 2 . 7 1 . . . Alert Level 9 | . . 1 1 3 2 1 . . 1 Unreport Threat 11 | . . . 3 1 2 5 . . . Locate Traps 4 | . 2 . . 2 . . . . . Dispatch Records 2 | . . . 1 1 . . . . . Patrol Status 2 | . . . 1 1 . . . . . Transport Status 1 | . . . 1 . . . . . . Hauler Manifests 3 | . . 2 1 . . . . . . Registered Components 1 | . . . . . 1 . . . . Zone Layout 3 | . . 1 2 . . . . . . Fabricator Hacks 9 | . . . . 4 3 2 . . . Load Schematic 4 | . . . . 2 1 1 . . . Build 5 | . . . . 2 2 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 4 | . . . . 2 1 1 . . . Retrieve Components 4 | . . . . 2 1 1 . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks 18 | . 6 5 3 3 1 . . . . Terminals 18 | . 6 5 3 3 1 . . . . Track 9 | . 5 2 1 1 . . . . . Botnet 7 | . 1 2 2 1 1 . . . . Disrupt 1 | . . . . 1 . . . . . Operators 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . 1 2 . . . . . . Used 2 | . . 1 1 . . . . . . Hacking Detections 38 | . 5 4 6 11 5 6 . . 1 Full Trace Events 8 | . . 1 . 2 4 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . Robots Built 8 | . . . . 4 2 2 . . . Matter 1008 | . . . . 504 252 252 . . . Time 446 | . . . . 268 134 44 . . . Total Robot Build Rating 32 | . . . . 16 8 8 . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . Parts Built . | . . . . . . . . . . Matter 212 | . . . . . 212 . . . . Time 35 | . . . . . 35 . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 23 | . . . . 14 . 9 . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . 1 1 . . 1 Machine Destruction 3 | . . . . . 1 1 . . 1 Robots Rewired . | . . . . . . . . . . Allies Hacked 5 | . . . . 4 . 1 . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Total Allies 17 | . . . . 11 2 3 . 1 . Largest Group 7 | . . . . 7 3 3 . 1 . Highest-Rated Group 191 | . . . . 191 80 105 . 46 . Highest-Rated Ally 46 | . . . . 38 38 38 . 46 . Total Orders . | . . . . . . . . . . Ally Attacks 144 | . . . . 68 29 34 . 13 . Total Damage 2911 | . . . . 1401 592 641 . 277 . Kills 24 | . . . . 11 5 7 . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Turns Passed 11187 | 100 487 895 629 2745 1978 2509 104 264 1476 Spaces Moved 5570 | 54 226 393 273 1375 1080 1280 64 124 701 Core 15 | 15 . . . . . . . . . Treads 5553 | 37 226 393 273 1375 1080 1280 64 124 701 Legs 2 | 2 . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 155 145 145 155 156 156 160 Average Speed 152 | 148 160 160 157 147 145 156 156 159 160 Slowest Speed 160 | 160 160 160 160 155 160 160 156 160 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 5 51 36 40 48 37 38 3 82 25 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . 2 Terrain Destroyed 753 | . 12 3 47 69 62 176 . 148 236 Melee . | . . . . . . . . . . Projectile 79 | . . . 3 3 21 20 . 3 29 AOE 674 | . 12 3 44 66 41 156 . 145 207 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Total 7100 | 68 277 536 385 1813 1313 1603 69 158 878 Wait 500 | . 4 20 16 183 109 142 . . 26 Move 5563 | 54 225 392 272 1374 1079 1279 64 123 701 Hop . | . . . . . . . . . . Pick Up 39 | 3 1 13 4 2 . 7 . . 9 Fast Attach 61 | 5 1 7 9 11 4 16 2 1 5 Attach 15 | . . . 1 2 1 7 1 . 3 Detach 11 | 1 . . 2 2 1 4 1 . . Swap 26 | 1 2 1 5 6 5 3 . . 3 Drop 64 | 2 1 17 9 11 3 8 1 2 10 Fire 535 | 2 36 63 41 131 63 83 . 21 95 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 30 | . 2 4 6 8 1 9 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 256 | . 5 19 20 83 47 45 . 11 26 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -4/Waste -4/Factory (discovered 2 exits: [*Res x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Discovered new exit (range 18) 101 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 8) 543 | -10/Materials | Discovered new exit (range 8) 588 | -10/Materials | Entered another Materials area 590 | -9/Materials | Reached level 2 671 | -9/Materials | Reached level 3 851 | -9/Materials | Upgraded with Propulsion slot (x2) 1230 | -9/Materials | Reached level 4 1320 | -9/Materials | Discovered new exit (range 16) 1483 | -9/Materials | Entered another Materials area 1485 | -8/Materials | Reached level 5 1488 | -8/Materials | Upgraded with Utility slot (x1) 1488 | -8/Materials | Upgraded with Weapon slot (x1) 1652 | -8/Materials | Reached level 6 1816 | -8/Materials | Upgraded with Utility slot (x1) 2006 | -8/Materials | Discovered new exit (range 8) 2046 | -8/Materials | Build established: Gunner 2060 | -8/Materials | Discovered new exit (range 18) 2068 | -8/Materials | Reached level 7 2068 | -8/Materials | Garrison activated, responded to threat 2112 | -8/Materials | Entered Factory 2112 | -7/Factory | Upgraded with Utility slot (x1) 2114 | -7/Factory | Reached level 8 2390 | -7/Factory | Reached level 9 2516 | -7/Factory | Found Prototype Launcher 2516 | -7/Factory | Identified Rocket Array 2684 | -7/Factory | Discovered new exit (range 10) 2776 | -7/Factory | Reached level 10 3028 | -7/Factory | Discovered new exit (range 16) 3166 | -7/Factory | Reached level 11 3298 | -7/Factory | Reached level 12 3346 | -7/Factory | Destroyed 8 combat bots 3529 | -7/Factory | Fabricated P-60 Hacker (x2) 3565 | -7/Factory | Hacker 4b assimilated hostile W-25 Informer 3796 | -7/Factory | Reached level 13 3943 | -7/Factory | Hacker 4b assimilated hostile W-25 Informer 4112 | -7/Factory | First assault squad dispatched 4213 | -7/Factory | Fabricated P-60 Hacker? 4246 | -7/Factory | Hacker 4c assimilated hostile L-41 Fighter 4255 | -7/Factory | Reached level 14 4283 | -7/Factory | Upgraded with Weapon slot (x1) 4394 | -7/Factory | Allied Derelicts emerged from ambush trap array 4440 | -7/Factory | Hacker 4b assimilated hostile W-25 Informer 4819 | -7/Factory | Discovered new exit (range 18) 4857 | -7/Factory | Entered another Factory area 4857 | -6/Factory | Accompanied by 3 allies 4859 | -6/Factory | Reached level 15 4862 | -6/Factory | Upgraded with Utility slot (x1) 5029 | -6/Factory | Garrison activated, responded to threat 5060 | -6/Factory | Reached level 16 5207 | -6/Factory | First assault squad dispatched 5252 | -6/Factory | Discovered new exit (range 8) 5335 | -6/Factory | Spotted B-75 Beast 5349 | -6/Factory | Reached level 17 5390 | -6/Factory | Destroyed B-75 Beast 5770 | -6/Factory | Discovered new exit (range 5) 5816 | -6/Factory | Reached level 18 5824 | -6/Factory | Upgraded with Weapon slot (x1) 6089 | -6/Factory | Destroyed 10 combat bots 6135 | -6/Factory | Build established: Hacker-Gunner 6472 | -6/Factory | Reached level 19 6637 | -6/Factory | Fabricated P-60 Hacker (x2) 6637 | -6/Factory | Garrison activated, responded to threat 6663 | -6/Factory | Discovered new exit (range 19) 6780 | -6/Factory | Garrison activated, responded to threat 6835 | -6/Factory | Entered another Factory area 6835 | -5/Factory | Accompanied by 1 ally 6837 | -5/Factory | Reached level 20 6842 | -5/Factory | Upgraded with Propulsion slot (x1) 7135 | -5/Factory | First assault squad dispatched 7262 | -5/Factory | Garrison activated, responded to threat 7451 | -5/Factory | Reached level 21 7614 | -5/Factory | Fabricated P-60 Hacker (x2) 7804 | -5/Factory | Hacker 6a assimilated hostile G-50 Soldier 7806 | -5/Factory | Garrison activated, responded to threat 8057 | -5/Factory | Reached level 22 8061 | -5/Factory | Upgraded with Weapon slot (x1) 9307 | -5/Factory | Discovered new exit (range 22) 9344 | -5/Factory | Entered another Factory area 9346 | -4/Factory | Reached level 23 9351 | -4/Factory | Upgraded with Power slot (x1) 9390 | -4/Factory | Discovered new exit (range 5) 9448 | -4/Factory | Sucked down chute 9448 | -4/Factory | Entered Waste 9449 | -4/Waste | Met a frightened Derelict 9450 | -4/Waste | Reached level 24 9458 | -4/Waste | Spotted C-40 Crusher 9474 | -4/Waste | Allies destroyed C-40 Crusher 9492 | -4/Waste | Spotted C-40 Crusher 9501 | -4/Waste | Spotted C-40 Crusher 9507 | -4/Waste | Destroyed C-40 Crusher 9509 | -4/Waste | Destroyed C-40 Crusher 9509 | -4/Waste | Spotted C-40 Crusher 9512 | -4/Waste | Destroyed C-40 Crusher 9512 | -4/Waste | Spotted C-40 Crusher 9532 | -4/Waste | Destroyed C-40 Crusher 9552 | -4/Waste | Spotted C-40 Crusher 9609 | -4/Waste | Destroyed C-40 Crusher 9673 | -4/Waste | Discovered new exit (range 25) 9712 | -4/Waste | Entered Factory 9834 | -4/Factory | Build established: Hacker-Mutant 10406 | -4/Factory | Discovered new exit (range 18) 10499 | -4/Factory | Garrison activated, responded to threat 10517 | -4/Factory | Reached level 25 10575 | -4/Factory | Destroyed 7 combat bots 10680 | -4/Factory | Build established: Hacker-Gunner 10688 | -4/Factory | Found Prototype Launcher 10688 | -4/Factory | Identified Tesla Bomb Launcher 10691 | -4/Factory | Found Tesla Bomb Launcher 10952 | -4/Factory | Reached level 26 10952 | -4/Factory | High security lockdown imminent 11032 | -4/Factory | High security lockdown engaged 11059 | -4/Factory | Spotted B-86 Titan 11079 | -4/Factory | Core integrity fell below 50% 11157 | -4/Factory | Core integrity fell below 20% 11162 | -4/Factory | Discovered new exit (range 15) 11184 | -4/Factory | Destroyed 16 combat bots 11188 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 11162_ C-30 ARC bursts open, deploying its payload. 11162_ G-73 Enforcer unfolds itself. 11162_ B-60 Warrior unfolds itself. 11162_ G-67 Veteran unfolds itself. 11162_ E-15 Imp unfolds itself. 11163_ G-73 Enforcer system terminally corrupted. 11163_ Phase Gun fried. 11163_ Adv. Heat Sink fried. 11163_ Hvy. Laser fried. 11164_ Imp. Medium Armor Plating blown off. 11164_ Hvy. Proton Cannon blown off. 11164_ E-15 Imp destroyed. 11167_ Acquired 110 matter. 11174_ K-01 Serf exits level. 11178_ Acquired Protomatter-49. 11182_ C-30 ARC bursts open, deploying its payload. 11182_ G-73 Enforcer unfolds itself. 11182_ B-60 Warrior unfolds itself. 11182_ G-67 Veteran unfolds itself. 11182_ I-47 Archangel unfolds itself. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# """"" | | ???????????????????????????????????????# """ | | ???????????????????????????????????????# | | ???????????????????????????????????????# """"" | | ???????????????????????????????????????# """"" | | ???????????????????????????????????????# """ | | ???????????????????????????????????????# | | ???????????????????????????????????????? ! | | ?????????????????????????????????????????? | | ??????????????????????#####?????????????????! ? | | ??????????????????????! ???????############+### | | ?????????????????????? "???????# !# | | ?????????????????????""" "#??????# """ # # | | ?????????????????????""" "#??????# """ # # | | ?????????????????????""" T#??????# ! """ # # | | ????????????????????? "######## + # | | ??????????????????????"" "# ## """ # # | | ??????????????????????"" "# " ## """ # # | | ??????????????????????"" # "" ## """ # # | | ??????????????????????? ]#! G ## # # | | ??????????????????????? # ;########## # | | ?????????????????????###/# / #???????# # | | ?????????????????????# ##??????# # | | ?????????????######### ! #??????# %!# | | ?????????????? b< %! ##??????# =%# | | ?????????????????????#% @ = #??????# ==# | | ?????????????????????# ib %! ##??????# # | | ?????????????????????##gg %! #???????# # | | ??????????????????????# =[!%[! #???????# # | | ?????????????????????## b===!=% # #???????#^^^^ # | | ?????????????????????+ *%!%= ###?????????# =% | | ?????????????????????## =%*=!%#???????????# | | ??????????????????????#### ; g!#???????????# | | ?????????????????????????# gg #???????????# | | ?????????????????????????# gi%#???????????# % | | ?????????????????????????###!*/#????????##?# !% % | | ???????????????????????????# /%#????????# ## %% | | ???????????????????????????#=!!#????????# # | | ???????????????????????????#[![#????????? =#! % | | ???????????????????????????#[=*###########%[!= %% | | ???????????????????????????#]/% %= %%=% %" | | ???????????????????????????#/! ############!=* | | ???????????????????????????# #??????????#%[ %" | | ???????????????????????????# = ??????????#= "" | | ???????????????????????????# =%#??????????# %" | | ???????????????????????????#=%[#??????????# | | ???????????????????????????# *C############ "" | | ???????????????????????????# !% "" | | ???????????????????????????# "" | | ???????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 100 Energy Generation 49 Energy Capacity 655 Matter Stores 300 Matter Capacity 300 Sight Range 25 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 15 Resistance: EX 10 Evasion (%) 40 Targeting Accuracy 24 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Particle Charging 15 Offensive Hacking 25 Defensive Hacking 5 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Neutrino Core | -7/Factory | Hacked Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked Fabricated ------------ P-60 Hacker | x2 | -7/Factory P-60 Hacker | x2 | -7/Factory P-60 Hacker | x2 | -6/Factory P-60 Hacker | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Levels Raised 25 | . . 3 3 7 5 3 1 1 2 XP Earned 41691 | 3000 1465 3495 4596 11148 6692 5580 1500 145 4070 XP Spent 39655 | 2960 . 4500 2810 12125 7585 4450 1475 1000 2750 Upgrades 94 | 10 . 11 7 37 14 8 4 1 2 Power Slot 1 | . . . . . . . 1 . . Propulsion Slot 3 | . . 2 . . . 1 . . . Utility Slot 4 | . . . 2 1 1 . . . . Weapon Slot 5 | 1 . . 1 1 1 1 . . . Core Integrity 32 | 2 . 2 . 17 3 5 3 . . Heat Dissipation 9 | . . . 3 6 . . . . . Energy Generation 2 | . . . . 2 . . . . . Energy Storage 2 | . . . . 1 . 1 . . . Mass Support 1 | . . . . 1 . . . . . Inventory Capacity 6 | 3 . 1 . . . . . . 2 Sight Range 3 | 2 . . 1 . . . . . . Ranged Accuracy 7 | . . 1 . 5 . . . 1 . Hack Attack % 5 | . . 3 . . 2 . . . . Hack Defense % 1 | . . . . . 1 . . . . KI Resistance % 4 | . . 2 . 2 . . . . . TH Resistance % 3 | 2 . . . 1 . . . . . EX Resistance % 2 | . . . . . 2 . . . . KI Damage % 1 | . . . . . 1 . . . . TH Damage % 3 | . . . . . 3 . . . . Protomatter Created 3709 | . 39 294 157 918 783 950 . 83 485 Integrity Restored 5578 | . 117 380 424 1803 1048 999 . 261 546 Core 5108 | . 117 380 303 1454 1048 999 . 261 546 Parts 470 | . . . 121 349 . . . . . Protomatter Decayed 1416 | . . 112 . 522 110 598 . . 74 Game ------ Seed HelicalAntimatterAxe Manual? 0 Play Time 01:23:55 Cumulative 189.1 hours Start 2021.04.25 @ 21:52:07 End 2021.04.25 @ 23:18:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 293 Rogue 289 Adventurer 0 Explorer 4 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 79 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b54c8336-dfdc-4d65-bc00-63d83be10d24