Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.18 @ 22:58:54 Player: Hacktank Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (241) 1205 Value Destroyed (8795) 8795 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (5008) 5008 TOTAL SCORE: 18588 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4385 Follower Combat Kills 123 Cogmind --------- Core Integrity 0/850 Matter 53/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Sensor Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Advanced Heat Sink Improved Sensor Array Armor Integrity Analyzer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Active Sensor Suite Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Flak Gun KE Penetrator KE Penetrator > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Power Amplifier Improved Cooling System Large Matter Pod Improved Sensor Array Weapon Cycler Improved Weapon Shielding Powered Armor Heavy Particle Gun Minigun Minigun Minigun Flak Gun Precision Assault Rifle Precision Assault Rifle Precision Rocket Launcher Precision Rocket Launcher [Rating: 80] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Advanced Targeting Computer Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Precision Assault Rifle Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Impact Weapon Shock Maul Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 3 | . . 1 . . 1 1 Utility 4 | . . 1 . 1 1 1 Weapon 1 | . . . . 1 . . Parts Attached 229 | 7 8 14 16 31 67 86 Power 20 | 1 2 4 1 1 3 8 Engine 15 | 1 2 3 1 1 2 5 Core 4 | . . 1 . . 1 2 Reactor 1 | . . . . . . 1 Propulsion 63 | 2 3 2 3 6 23 24 Treads 20 | . . . 3 6 8 3 Leg 29 | 2 1 . . . 6 20 Wheel 14 | . 2 2 . . 9 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 52 | 2 1 3 6 7 16 17 Device 29 | 2 . 2 4 2 9 10 Storage 6 | . 1 . . 3 1 1 Processor 4 | . . . . 1 1 2 Hackware . | . . . . . . . Protection 13 | . . 1 2 1 5 4 Artifact . | . . . . . . . Weapon 94 | 2 2 5 6 17 25 37 Energy Gun 14 | . 1 1 . 1 1 10 Energy Cannon 2 | . . 1 . 1 . . Ballistic Gun 49 | 2 1 2 2 5 20 17 Ballistic Cannon 8 | . . . 3 5 . . Launcher 20 | . . 1 1 5 4 9 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 10 | . . 1 3 2 2 2 Parts Lost 87 | . 1 2 2 3 19 60 Power 12 | . 1 1 . 1 1 8 Propulsion 32 | . . . . 1 10 21 Utility 22 | . . 1 2 1 5 13 Weapon 21 | . . . . . 3 18 Highest Loss Streak 16 | . 1 1 1 2 5 16 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 94 | . 95 99 95 98 97 84 Engine 6 | . 10 10 11 8 5 4 Treads 13 | . . . 29 26 15 5 Leg 8 | . 17 . . . 6 19 Wheel 6 | . 10 33 3 . 6 1 Device 11 | . 19 19 8 12 10 9 Storage 8 | . 8 11 11 9 7 8 Processor 9 | . . . . 8 14 11 Protection 3 | . . 2 9 5 3 1 Energy Gun 2 | . 8 7 . . . 4 Ballistic Gun 17 | . 19 14 12 17 21 12 Ballistic Cannon 1 | . . . 8 4 . . Naked Turns . | . . . . . . . Heaviest Build 116 | 9 33 39 43 103 115 116 Greatest Support 91 | 20 24 36 66 71 91 85 Greatest Overweight (x) 34 | . 1 1 . 1 34 34 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 25 | 5 15 15 15 25 25 25 Average Capacity 20 | 5 11 15 15 15 25 24 Most Carried 25 | 4 10 15 15 15 25 25 Average Carried 17 | . 5 12 14 14 23 15 Final Capacity 25 | 5 15 15 15 25 25 5 Final Carried 25 | 2 7 14 13 15 25 4 Class Distribution -------------------- 39% | Scavenger-Skirmisher 17% | Mutant 13% | Scavenger-Mutant 13% | Scavenger-Gunner 8% | Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Matter Collected 6790 | 250 269 320 653 917 2431 1950 Remotely . | . . . . . . . Salvage Created 10083 | 67 267 477 660 1246 3652 3714 Parts 500 | 9 21 31 42 75 173 149 Haulers Intercepted 12 | . 1 1 4 2 2 2 Recyclers Shooed 11 | . . . 1 . 5 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 195 | 1 9 16 15 29 53 72 Guns 116 | 1 9 13 6 11 45 31 Cannons 16 | . . . 6 10 . . AOE 60 | . . 3 3 7 8 39 Classes Destroyed 19 | 2 2 2 1 5 6 1 Worker 7 | . . . 1 1 4 1 Builder 9 | . . . . 2 4 3 Tunneler 2 | 2 . . . . . . Hauler 12 | . 1 1 4 2 2 2 Recycler 17 | . . . . 1 11 5 Mechanic 2 | . . . . . 1 1 Operator 1 | . . . . 1 . . Watcher 9 | . . . . 3 3 3 Swarmer 32 | . 6 7 6 6 7 . Saboteur 2 | . . . . . . 2 Grunt 92 | 1 3 5 3 17 21 42 Brawler 9 | . . . . . 2 7 Duelist 10 | . . 1 . . 3 6 Protector 5 | . . . . . 1 4 Sentry 21 | . . 3 6 5 5 2 Specialist 2 | . . . . . 2 . Hunter 5 | . . . . 1 2 2 Programmer 16 | . . . . . 9 7 Heavy 1 | . . . . . 1 . Best Kill Streak 15 | 3 5 6 5 15 11 15 Combat Bots Only 14 | 1 5 6 5 12 7 14 Max Kills in Single Turn 6 | 2 1 3 3 4 4 6 Gunslinging 1 | . . 1 . . 1 . Exploded 4 | . . 3 3 3 3 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Damage Taken 12991 | 45 339 443 455 1212 3982 6515 Core 1538 | . 20 97 39 84 433 865 Absorbed by Shields 475 | . . 20 12 . 443 . Redirected to Shielding 109 | . . . . . . 109 Regen/Repaired (Parts) 298 | . 81 . 5 36 20 156 Core Remaining (%) 76 | 100 92 . 66 84 38 . Volleys Fired 489 | 6 28 32 45 57 154 167 Largest 3 | 2 2 2 2 3 3 3 Hottest 207 | 40 85 88 66 113 111 207 Shots Fired 1210 | 12 56 64 93 170 443 372 Gun 1082 | 12 56 62 63 113 438 338 Cannon 82 | . . . 29 53 . . Launcher 46 | . . 2 1 4 5 34 Special . | . . . . . . . Kinetic 993 | 12 48 41 92 151 425 224 Thermal 137 | . 8 21 . . 13 95 Explosive 46 | . . 2 1 4 5 34 Electromagnetic 34 | . . . . 15 . 19 Robot Hit Streak 36 | 2 6 11 8 20 36 17 Robot Miss Streak 6 | 2 3 2 6 3 6 5 Penetration Max 1 | . . . . . 1 . Secondary Targets 16 | . . 2 . . 6 8 Max Gunslinging Chain 1 | . . 1 . . 1 1 Shots Hit Robots 844 | 5 36 43 54 112 318 276 Core Hits 498 | 4 16 24 26 61 142 225 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed 8 | . . . . 1 2 5 Critical Strikes 24 | . . 1 1 2 5 15 Burn 10 | . . 1 . . . 9 Destroy 11 | . . . . 1 5 5 Blast 2 | . . . 1 1 . . Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 26973 | 68 481 950 1069 3402 8568 12435 Guns 15108 | 68 481 639 601 1240 6922 5157 Cannons 1255 | . . . 343 912 . . Explosions 10571 | . . 311 125 1240 1617 7278 Melee . | . . . . . . . Ramming 39 | . . . . 10 29 . Kinetic 13884 | 68 419 415 944 1748 6768 3522 Thermal 2945 | . 62 224 . 75 154 2430 Explosive 9583 | . . 311 125 1165 1617 6365 Electromagnetic 522 | . . . . 404 . 118 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 30 | . 2 2 3 2 8 30 Average Corruption 4 | . 2 1 2 2 3 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 167 | . 6 3 18 3 62 75 Message Errors 38 | . 2 . 2 . 18 16 Matter Fused 40 | . 2 1 6 1 13 17 Heat Flow Errors 23 | . . 2 2 . 8 11 Energy Discharges 18 | . 2 . 3 . 7 6 Parts Rejected 4 | . . . . . . 4 Data Loss (minor) 11 | . . . . 1 4 6 Data Loss (major) 10 | . . . 2 . 3 5 Misfires 10 | . . . 3 . 3 4 Alerts 2 | . . . . . 2 . Misdirections 1 | . . . . . . 1 Weapon Failures 10 | . . . . 1 4 5 Overload Shots . | . . . . . . . Overflow Damage 684 | . . 27 11 104 69 473 Projectiles 38 | . . . . 38 . . Explosions 646 | . . 27 11 66 69 473 Melee . | . . . . . . . Knockbacks 5 | . . . 1 4 . . Impact . | . . . . . . . Kinetic 5 | . . . 1 4 . . Secondary . | . . . . . . . Self-Inflicted Damage 1240 | . . . . 31 263 946 Shots 19 | . . . . 1 4 14 Rammed 3 | . . . . 2 1 . Targets Rammed 4 | . . . . 2 2 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 657 | . 54 138 157 277 378 657 Average Temperature 92 | . 16 49 31 68 71 133 Received Heat Transfer 3184 | 24 138 129 96 504 833 1460 Effects 24 | . . . . . 1 23 Shutdowns 4 | . . . . . . 4 Energy Bleed 4 | . . . . . . 4 Interference 4 | . . . . . . 4 Matter Decay 3 | . . . . . . 3 Short Circuit 3 | . . . . . . 3 Damage (minor) 5 | . . . . . 1 4 Damage (major) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 2 | . . . 1 1 . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 19 | . . 2 . . . 17 Heat Transferred 5320 | . 148 592 . 100 296 4184 Parts Sabotaged 6 | . . . . . . 6 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 2 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Peak Influence 2359 | 30 293 448 660 866 1564 2359 Initial 759 | . 19 72 125 278 393 759 Average 626 | 4 119 249 375 593 508 1290 Maximum Alert Level 5 | . 1 2 2 3 4 5 Low Security (%) 20 | 100 82 41 10 . 23 . Level 1 21 | . 17 32 41 19 28 . Level 2 22 | . . 25 47 36 28 . Level 3 17 | . . . . 43 11 35 Level 4 12 | . . . . . 8 39 Level 5 3 | . . . . . . 13 High Security 2 | . . . . . . 11 Max Security . | . . . . . . . Squads Dispatched 63 | . 1 3 3 8 18 30 Investigation 8 | . . 1 2 1 1 3 Extermination 15 | . . . . . 9 6 Reinforcement 15 | . 1 2 1 3 3 5 Assault 18 | . . . . 1 4 13 Garrison 7 | . . . . 3 1 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 1 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses 1 | . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Distress Signals 11 | . 1 2 1 . 4 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 313 | 1 23 22 20 55 88 104 Peak Tracking Total 10 | 1 5 7 5 8 10 10 Tactical Retreats 20 | . . 1 2 6 7 4 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Traps Triggered 16 | . 1 2 2 3 6 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Disabled 42 | . . 1 5 2 9 25 Max in Single Turn 5 | . . 1 2 1 2 5 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Machines Accessed 32 | . 5 4 5 6 11 1 Terminals 20 | . 4 3 3 4 6 . Fabricators . | . . . . . . . Repair Stations 8 | . 1 . 2 1 3 1 Recycling Units 1 | . . . . . 1 . Scanalyzers 3 | . . 1 . 1 1 . Garrison Access . | . . . . . . . Total Hacks 78 | . 13 10 13 14 26 2 Successful 49 | . 6 8 8 11 14 2 Failed 29 | . 7 2 5 3 12 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 37 | . 10 3 6 6 12 . Fabricators . | . . . . . . . Repair Stations 23 | . 3 . 7 2 9 2 Recycling Units 4 | . . . . . 4 . Scanalyzers 14 | . . 7 . 6 1 . Garrison Access . | . . . . . . . Terminal Hacks 22 | . 4 2 3 5 8 . Record 3 | . . . . 1 2 . Part Schematic 1 | . . . 1 . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 4 | . 1 1 1 1 . . Open DSF 3 | . . . . . 3 . Branch Access Points 2 | . . . 1 1 . . Emergency Access Points 2 | . 1 . . . 1 . Terminal Index 1 | . . . . . 1 . Locate Traps 2 | . 1 . . 1 . . Dispatch Records 1 | . . . . . 1 . Hauler Manifests 1 | . . . . 1 . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 14 | . 2 . 5 2 3 2 Scan Component 8 | . 1 . 3 1 2 1 Repair 6 | . 1 . 2 1 1 1 Recycling Unit Hacks 3 | . . . . . 3 . Process 1 | . . . . . 1 . Retrieve Matter 2 | . . . . . 2 . Scanalyzer 10 | . . 6 . 4 . . Insert Component 4 | . . 3 . 1 . . Analyze 6 | . . 3 . 3 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 22 | . 3 2 2 5 9 1 Full Trace Events 4 | . . 1 2 . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . 3 1 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . 1 . 1 1 1 1 Time 306 | . 26 . 200 26 19 35 Parts Recycled . | . . . . . . . Recycled Matter 39 | . . . . . 39 . Retrieved Matter 39 | . . . . . 39 . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . 3 . 1 . . Part Schematics Acquired 4 | . . 3 . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Sto Mat Fac Fac Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 1 . . Highest-Rated Group 100 | . . . 100 100 . . Highest-Rated Ally 100 | . . . 100 100 . . Total Orders . | . . . . . . . Ally Attacks 13 | . . . 13 . . . Total Damage 469 | . . . 469 . . . Kills 7 | . . . 7 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Sto Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Turns Passed 10579 | 144 714 811 1193 1287 4048 2382 Spaces Moved 4756 | 102 435 620 547 569 1742 741 Core 21 | 17 . . . . 2 2 Treads 1976 | . . . 488 569 776 143 Legs 1206 | 85 226 . . . 299 596 Wheels 1553 | . 209 620 59 . 665 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 105 90 90 158 110 187 Average Speed 164 | 108 125 96 152 164 183 213 Slowest Speed 1750 | 120 190 105 160 238 1750 1750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 7 55 48 68 56 46 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 516 | . . 20 21 37 108 330 Melee . | . . . . . . . Projectile 33 | . . . 3 1 11 18 AOE 483 | . . 20 18 36 97 312 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Sto Mat Fac Fac Total 6563 | 123 551 765 821 805 2255 1243 Wait 845 | . 59 77 175 116 215 203 Move 4750 | 101 434 619 546 568 1741 741 Hop . | . . . . . . . Pick Up 157 | 9 14 17 21 18 45 33 Fast Attach 33 | . . . . 3 17 13 Attach 113 | 7 5 5 7 8 22 59 Detach 7 | . . . . . . 7 Swap 83 | . 3 9 9 20 28 14 Drop 78 | . 8 6 18 13 27 6 Fire 489 | 6 28 32 45 57 154 167 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush 3 | . . . . 2 1 . Escape Stasis 4 | . . . . . 4 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 107 | -11/Scrapyard | Discovered new exit (range 8) 145 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 11) 729 | -10/Materials | Discovered new exit (range 10) 778 | -10/Materials | Repaired Assault Rifle 859 | -10/Materials | Entered another Materials area 859 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1384 | -9/Materials | Discovered new exit (range 7) 1539 | -9/Materials | Discovered new exit (range 14) 1670 | -9/Materials | Entered Storage 1843 | -9/Storage | Met 01-MTF 2018 | -9/Storage | Discovered new exit (range 5) 2068 | -9/Storage | Build established: Scavenger-Mutant 2245 | -9/Storage | Discovered new exit (range 14) 2552 | -9/Storage | Repaired Corrupted Prc. Rocket Launcher 2594 | -9/Storage | Identified exit to Recycling 2863 | -9/Storage | Entered Materials 2863 | -8/Materials | Accompanied by 1 ally (01-MTF) 2863 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2868 | -8/Materials | 01-MTF left 3133 | -8/Materials | Repaired Lgt. Treads 3235 | -8/Materials | Garrison activated, responded to threat 3428 | -8/Materials | Build established: Scavenger-Gunner 3538 | -8/Materials | Discovered new exit (range 16) 3548 | -8/Materials | Destroyed 12 combat bots 3815 | -8/Materials | Build established: Gunner 4063 | -8/Materials | First assault squad dispatched 4150 | -8/Materials | Entered Factory 4150 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4415 | -7/Factory | Identified exit to DSF 4537 | -7/Factory | Build established: Skirmisher 4963 | -7/Factory | Build established: Scavenger-Skirmisher 5077 | -7/Factory | Discovered new exit (range 11) 5180 | -7/Factory | Identified exit to Factory 5235 | -7/Factory | Discovered new exit (range 6) 5246 | -7/Factory | Identified exit to Lower Caves 6247 | -7/Factory | Build established: Skirmisher 6264 | -7/Factory | Lost 4 parts (2n1u1w) 6547 | -7/Factory | Build established: Scavenger-Skirmisher 6950 | -7/Factory | First assault squad dispatched 7006 | -7/Factory | Found Powered Armor 7418 | -7/Factory | Repaired Imp. Sensor Array 7834 | -7/Factory | Lost 3 parts (2n1u) 7851 | -7/Factory | Discovered exit to Factory (range 15) 7890 | -7/Factory | Destroyed 7 combat bots 7918 | -7/Factory | Garrison activated, responded to threat 7934 | -7/Factory | Lost 5 parts (1p2n1u1w) 7951 | -7/Factory | Core integrity fell below 50% 8012 | -7/Factory | Lost 4 parts (2n1u1w) 8166 | -7/Factory | Found Prototype Device 8198 | -7/Factory | Entered another Factory area 8198 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8201 | -6/Factory | Identified Active Sensor Suite 8592 | -6/Factory | Garrison activated, responded to threat 8627 | -6/Factory | Lost 3 parts (2n1w) 8774 | -6/Factory | Lost 5 parts (1p3n1w) 8898 | -6/Factory | First assault squad dispatched 9052 | -6/Factory | Lost 12 parts (1p5n3u3w) 9062 | -6/Factory | Destroyed 10 combat bots 9290 | -6/Factory | Repaired Prc. Assault Rifle 9317 | -6/Factory | System corruption reached 10% 10028 | -6/Factory | Lost 6 parts (1p1n1u3w) 10246 | -6/Factory | Build established: Scavenger-Gunner 10254 | -6/Factory | Lost 8 parts (1p4n1u2w) 10311 | -6/Factory | High security lockdown imminent 10391 | -6/Factory | High security lockdown engaged 10502 | -6/Factory | System corruption reached 30% 10511 | -6/Factory | Core integrity fell below 50% 10539 | -6/Factory | Destroyed 14 combat bots 10573 | -6/Factory | Core integrity fell below 20% 10580 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Penetrated by Slug. The unstable cave ceiling collapses. Penetrated by Slug. Powered Armor destroyed. Penetrated by Slug. System corrupted: Heat flow error (+240). Penetrated by Slug. Minigun destroyed. Penetrated by Slug. Lgt. Antimatter Reactor destroyed. Slug penetrates Wall. Penetrated by Slug. Huge Storage Unit destroyed. Penetrated by Slug. The unstable cave ceiling collapses. Penetrated by Slug. Power Amplifier destroyed. Penetrated by Slug. Slug penetrates Pressure Siphon. Penetrated by Slug. Map ----- +----------------------------------------------------+ | # # ##!# ########"" | | # ! / + | | + %"" """ """ # ! = # | | # """ """ ""% %+ % # "" | | # """ """ "%% #!%! ! # "" | | # """ """ ""% # %| # "" | | # #! ###"## | | # """ """ """ /# " "##?# "" | | # """ """ """=%# " "#??# "" | | #########?# """ """ """ ### # ##??# "" | | ########??# """ """ """ #?### #???# | | ?# #####+###?# ^"" | | ! ?# """ """ """ # #?# "" | | # """ """ """ # #?# "" | | # """ """ """ # #? | | + """ """ """ # #? "" | | # % % # #? "" | | ########### %%"" """ """ %+ # "" | | # """ """ """ #= # | | ! # """ """ """ # # "" | | # % """ """ ""% # # "" | | ! # # # "" | | """ # %%% %"" # | | """ + % % ###### "" | | ! """ # # # # ## "" | | """ % @!= ## # ## "" | | """ """ # =% =%/% ### | | """ R" # [%=! %%/ % !###### "" | | """ """ ## % *% %%h "" | | # # !h "" | | ########### ## %* "" | | ??????????? # # !%=""" | | ???????????? * """" | | ???????????? # ## ######+#############+######## | | ????????????? # #? # # #? | | ?????????????? ?###?# # #? | | ?????????????+ ?????# """""" # #? | | ?????????????# ?????# """""" # #? | | ?????????????## ?????# """""" # #? | | ??????????????# ?????# """""" # #? | | ??????????????? ?????# """""" # #? | | ??????????????? ?????# """""" # #? | | ?????????????????????# """""" # #? | | ?????????????????????# """""" # #? | | ?????????????????????# """""" " #? | | ?????????????????????# "" #? | | ?????????????????????###############" """""###? | | ???????????????????????????????????#### ###??? | | ???????????????????????????????????????######????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 315 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 9 Armor Coverage 450 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- Missile Launcher | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Hardlight Generator | -9/Materials | Scanalyzed Terrain Scan Processor | -9/Storage | Hacked Prc. Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! I Spy Please Form A Line System Compromised Challenges ------------ None Game ------ Seed PortableNodeShredder Manual? 0 Play Time 02:49:43 Cumulative 10.1 hours Start 2022.05.18 @ 20:06:45 End 2022.05.18 @ 22:58:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0a23a132-eb2e-4aa2-aeb1-0c272922b0e3