Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.01 @ 02:04:58 Player: Mares Result: Destroyed by Tracker with Immobilizer Performance ------------- Evolutions (8) 4000 Regions Visited (33) 6600 Robots Destroyed (456) 2280 Value Destroyed (25273) 25273 Prototype IDs (49) 980 Alien Tech Used (7) 1400 Bonus (17996) 17996 TOTAL SCORE: 58529 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7431 Follower Combat Kills 2134 Entered Garrisons 400 Used RIF Installer 1000 Met Zhirov 300 A7 Reached Mainframe 300 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 1000 Pursued by Intercept 500 Met Sigix 2000 Friendly Fire -1069 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 1098/1100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Experimental Energy Well Experimental Signal Interpreter Advanced Targeting Computer Advanced Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- SHELL Armor Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Advanced Core Analyzer Precision Matter Filter Advanced Weapon Cycler SHELL Armor EM Dispersion Field System Mapper > --- WEAPON ----------- Null Cannon Hypervelocity Railgun Perforator > --- INVENTORY -------- Quantum Reactor Improved Heavy Treads Centrium Heavy Treads Advanced Power Amplifier Experimental Energy Well Matter Compressor Long-range Sensor Array Improved Armor Integrity Analyzer Experimental Phase Shifter Heavy Regenerative Plating Improved Force Field Long-range Tractor Beam Transdimensional Reconstructor Matter Drive Enhanced Nova Cannon Improved KE Penetrator Improved KE Penetrator Helical Railgun Enhanced Gamma Bomb Array Smartbomb Launcher Advanced Remote Datajack Sigix Containment Pod [Rating: 203] Favorites ----------- Power Quantum Reactor Engine Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Layered Heavy Armor Plating Artifact Matter Drive Weapon Improved KE Penetrator Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . . . 4 . . . 2 . . . . 2 . . . . . . 2 . . 2 . . . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 12 | . . . . . 2 . . . 2 . . . . 2 . . . . . . 1 . . 2 . . . . 2 . 1 . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 538 | 7 4 9 1 . 13 16 12 13 12 3 . 1 8 13 3 1 36 9 7 7 8 8 39 23 11 1 7 9 51 48 9 69 80 Power 21 | 1 . 1 . . . 2 1 1 . . . . . . 1 . . 1 1 . . 1 1 1 . . . . 2 2 . 2 3 Engine 5 | 1 . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . 1 . . 1 . . . 1 1 1 . . . . 2 2 . 2 3 Propulsion 38 | 2 . 3 . . 2 3 2 3 2 . . . 1 1 . 1 4 1 . 1 1 . 1 1 . . . . 4 1 1 . 3 Treads 31 | . . 2 . . 2 3 2 3 2 . . . 1 1 . 1 . 1 . 1 1 . 1 1 . . . . 4 1 1 . 3 Leg 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Wheel 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 315 | 1 3 . 1 . 4 3 6 5 7 1 . . 2 5 1 . 15 3 3 5 6 5 23 14 4 . 6 8 38 26 7 60 53 Device 201 | . . . . . 2 1 3 2 2 . . . 1 3 . . 11 1 . 3 3 3 17 8 2 . 3 4 25 17 4 49 37 Storage 19 | 1 3 . 1 . 1 . . 1 3 . . . . . . . . . . . 1 . 1 . . . 1 . . 1 . 1 4 Processor 16 | . . . . . 1 . . . . . . . . 1 . . 1 . . . . . 1 1 2 . . . 2 . 1 3 3 Hackware 8 | . . . . . . . . . 1 . . . . . 1 . . . 1 . 1 1 . . . . 1 . . 1 . . 1 Protection 67 | . . . . . . 2 3 2 1 1 . . 1 1 . . 3 2 2 2 1 1 4 5 . . 1 4 11 7 2 4 7 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Weapon 164 | 3 1 5 . . 7 8 3 4 3 2 . 1 5 7 1 . 17 4 3 1 1 2 14 7 7 1 1 1 7 19 1 7 21 Energy Gun 34 | 2 1 1 . . 5 2 1 . . . . . . 2 . . 5 3 . . . 1 1 . 1 . . . 2 1 1 . 5 Energy Cannon 23 | . . . . . . . . . . . . . 2 . . . 3 . . . 1 . 1 . 2 1 . . 3 5 . 4 1 Ballistic Gun 55 | 1 . 4 . . . 3 2 4 2 . . . 1 2 . . 2 1 3 1 . . 8 3 2 . . . 2 7 . 2 5 Ballistic Cannon 13 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . 1 . 3 . . 5 Launcher 23 | . . . . . 2 3 . . 1 . . 1 1 1 . . 1 . . . . . 2 1 1 . . . . 3 . 1 5 Special Weapon 11 | . . . . . . . . . . . . . . 1 1 . 5 . . . . 1 1 1 . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . . . . . 1 . 1 . . 1 . 2 . . . 4 . . . . 1 . . . 4 . 2 12 . 6 4 Parts Lost 76 | . 1 6 . . 1 3 1 12 2 . . . . 1 1 . 1 1 . 4 . . 1 . 1 . . . 3 3 . 4 30 Power 11 | . . 1 . . . 1 . 1 . . . . . . 1 . . . . . . . 1 . . . . . . 2 . 1 3 Propulsion 9 | . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . 4 Utility 23 | . . . . . . . . 4 . . . . . 1 . . . . . 3 . . . . . . . . 1 1 . . 13 Weapon 33 | . 1 3 . . 1 2 1 5 2 . . . . . . . 1 1 . 1 . . . . 1 . . . 1 . . 3 10 Highest Loss Streak 10 | . 1 3 . . 1 2 1 8 2 . . . . 1 1 . 1 1 . 3 . . 1 . 1 . . . 1 1 . 2 10 Average Slot Usage (%) 86 | . 97 98 90 85 84 89 88 91 97 99 100 93 98 97 99 100 97 92 92 91 76 87 87 83 83 84 83 83 85 81 73 77 76 Engine 2 | . 14 14 14 14 9 2 8 9 7 7 7 7 7 6 2 . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 3 6 6 6 4 . . 3 5 5 5 5 5 5 4 3 4 4 3 Treads 13 | . . 21 28 28 25 27 27 27 23 23 23 23 23 20 20 20 4 4 6 11 11 11 11 10 10 10 10 10 8 9 8 8 7 Device 13 | . . . . . 6 . 7 3 14 15 15 15 14 14 20 20 16 10 13 11 6 10 10 14 14 15 14 14 24 20 17 16 15 Storage 14 | . 25 28 18 14 13 9 9 9 13 15 15 15 15 13 13 13 13 13 13 13 11 17 17 15 15 15 15 15 14 14 13 13 13 Processor 8 | . . . . . 2 9 9 9 7 7 7 7 7 12 13 13 13 8 6 6 5 5 5 5 9 10 10 10 9 9 12 13 13 Hackware 4 | . . . . . . . . . . . . . . . 5 6 2 . 2 6 10 15 11 10 5 5 5 5 4 4 4 4 . Protection 5 | . . . . . . 8 1 6 6 6 7 7 7 8 . . 6 17 16 13 6 . 5 5 5 5 5 5 3 4 4 3 5 Energy Gun 2 | . 14 4 . . 15 12 8 3 . . . . . 2 6 6 11 8 3 . . 4 . . . . . . 1 . . 1 1 Energy Cannon 2 | . . . . . . . . . . . . . 11 5 . . 1 6 6 5 2 5 5 5 3 . 5 5 1 2 4 3 . Ballistic Gun 7 | . 14 23 28 28 9 9 11 23 19 7 7 1 1 4 . . . 3 8 13 11 . 6 5 6 14 7 5 8 5 . 2 9 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . 2 1 3 4 3 1 Launcher 1 | . . . . . . 5 6 . 2 7 7 13 5 1 . . . . . . . . 1 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 210 | 11 47 49 89 89 126 103 104 104 90 94 93 96 102 100 95 95 130 134 137 112 146 138 145 188 163 160 163 191 194 199 202 210 201 Greatest Support 165 | 32 32 40 40 40 60 60 60 60 60 60 60 60 60 68 68 78 78 80 80 110 160 160 160 150 145 145 145 145 150 135 150 150 165 Greatest Overweight (x) 38 | . 1 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1 38 7 1 1 . . . 1 1 1 1 1 2 1 1 1 35 Average Overweight (x) . | . . 1 1 2 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . . . . 1 1 1 . 1 1 1 1 1 Largest Inventory Capacity 34 | 6 16 16 24 24 32 24 24 24 24 20 20 20 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 34 Average Capacity 24 | 5 11 16 20 24 28 24 24 22 15 20 20 20 20 20 20 20 20 20 20 20 21 28 28 28 28 28 28 28 28 28 28 28 26 Most Carried 30 | 6 13 16 17 21 30 24 24 24 17 20 20 20 20 20 20 20 20 20 20 20 25 28 28 28 28 28 28 28 28 28 28 28 28 Average Carried 24 | 2 10 14 14 19 25 23 23 21 14 19 20 19 19 19 19 20 19 19 20 19 19 27 27 27 27 28 27 27 27 27 27 27 24 Final Capacity 28 | 6 16 16 24 24 24 24 24 12 20 20 20 20 20 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 4 Final Carried 28 | 6 12 16 17 21 23 24 24 12 17 20 20 20 20 20 20 20 20 20 20 18 25 28 27 28 28 28 28 28 28 28 28 26 3 Class Distribution -------------------- 39% | Hauler-Mutant 15% | Scavenger-Mutant 10% | Hauler-Skirmisher 6% | Scavenger-Skirmisher 5% | Hauler-Tank 5% | Hauler-Gunner 4% | Mutant 3% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Gunner | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Tank | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Commander-Mutant | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Hauler-Mutant | -4/Zhirov Hauler-Mutant | -3/Proximity Caves Hauler-Skirmisher | -3/Research Hauler-Mutant | -3/Testing Hauler-Mutant | -2/Research Hauler-Mutant | -2/Quarantine Scavenger-Gunner | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Matter Collected 15522 | 225 107 160 20 34 169 438 199 467 624 72 . . 164 185 103 36 677 124 183 131 238 124 985 700 442 36 111 194 1035 1849 221 2442 3027 Remotely 2841 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 652 714 221 795 459 Salvage Created 28325 | . 173 363 . 108 230 618 246 858 1253 62 . . 623 535 . 36 486 279 338 324 244 1733 1306 1070 652 73 377 355 2235 3107 337 3707 6597 Parts 1233 | . 17 22 . 6 14 46 22 40 63 . . . 18 13 . 8 17 9 23 16 9 23 72 60 17 2 3 25 112 127 20 183 246 Haulers Intercepted 10 | . 2 . . . . . 1 . 1 . . . . 1 . . . . . . 2 . . . . . . . 1 . . . 2 Recyclers Shooed 13 | . . . . . . . . . 3 . . . . 2 . . 2 . . . . . 1 1 . . . . . 2 . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . . . . . 12 . . . . . . . . . . . 16 2 3 24 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 360 | . 2 9 . 1 6 22 6 17 20 . . . 9 4 . . 7 1 3 5 1 6 22 17 11 1 . 5 23 43 4 43 72 Guns 171 | . 2 9 . 1 4 9 3 17 14 . . . . . . . 7 . 1 3 . 1 4 3 4 1 . 2 19 17 . 11 39 Cannons 103 | . . . . . . . . . . . . . 3 1 . . . . 1 2 1 5 9 11 3 . . 3 4 21 4 30 5 AOE 70 | . . . . . 2 13 3 . 6 . . . 6 3 . . . . . . . . 8 3 4 . . . . 5 . 2 15 Classes Destroyed 23 | . 3 3 . . 2 . 1 3 2 1 . . . . . 1 . . . . . 1 1 . . . . . . 3 1 1 . Worker 10 | . . . . . . . 1 . 2 . . . . . . . 1 . . . . . 1 . . . . . 1 2 . 1 1 Builder 10 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . 6 1 Tunneler 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . . . . . 1 . 1 . . . . 1 . . . . . . 2 . . . . . . . 1 . . . 2 Recycler 17 | . . 1 . 1 . . . . 2 . . . . 2 . . . . . . . . 2 1 . . . . 4 1 . 1 2 Mechanic 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Operator 5 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 1 Watcher 25 | . 2 . . . 1 . 1 . 1 . . . . . . . . . . . . . 3 4 . . . . 4 3 . 2 4 Swarmer 53 | . 2 5 . . 3 11 3 . 3 . . . . . . . . . . . . . 5 4 4 . . . 4 3 . 3 3 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Grunt 145 | . . 2 . 1 2 8 2 4 13 . . . 7 3 . . 4 . . 2 . . 7 3 4 . . . 5 21 . 17 40 Brawler 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . . 1 Duelist 5 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Protector 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 3 Sentry 37 | . . 2 . . 1 3 1 7 2 . . . . . . . 2 . 3 3 . . 1 4 1 1 . 1 2 . . . 3 Hunter 27 | . . . . . . . . 4 . . . . . . . . . . . . . . 1 . 2 . . . 2 11 . 7 . Programmer 55 | . . . . . . . . . 1 . . . 1 1 . . 1 . . . 1 . 8 6 . . . 4 10 2 3 8 9 Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 20 | . 2 3 . 2 3 8 4 4 17 . . . 4 3 . 1 2 1 1 2 1 1 10 4 4 1 . 2 5 19 3 14 20 Combat Bots Only 20 | . 2 3 . 1 3 8 3 4 14 . . . 4 3 . . 1 1 1 2 1 1 9 4 4 1 . 2 4 17 3 11 20 Max Kills in Single Turn 5 | . 1 2 . 1 2 4 4 1 5 1 . . 3 2 . 1 1 3 1 1 1 1 2 3 4 1 . 1 3 2 1 2 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . . . . 2 4 3 . 4 . . . 2 2 . . . . . . . . 2 3 4 . . . . 2 . 2 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Damage Taken 33333 | . 191 619 . . 393 876 184 1287 927 . . . 324 482 61 . 305 84 249 1114 128 . 1774 674 604 136 . 295 1318 3103 380 4967 12858 Core 2604 | . 55 98 . . 17 83 . 92 125 . . . 20 81 . . 7 . . 219 . . 153 . . . . 2 113 145 . 249 1145 Absorbed by Shields 1916 | . . . . . . . . . . . . . . . . . 44 34 . . . . . . . . . . 282 1339 . . 217 Reduced by Siege Mode 1095 | . . . . . . . . . . . . . . . . . . . 14 . . . 5 22 25 . . 24 88 241 49 222 405 Core Remaining (%) 76 | 100 . . . 38 . . . 65 . . . . 79 . . . . . . 63 . . 84 . . . . 99 . 80 . . . Volleys Fired 1405 | . 20 39 . 4 18 49 17 54 45 1 . . 12 20 4 2 60 10 20 15 13 85 96 76 35 7 11 64 91 158 30 150 199 Largest 4 | . 2 2 . 2 3 3 3 3 3 1 . . 3 3 1 1 3 3 3 3 3 2 3 3 3 3 1 3 3 3 3 3 4 Hottest 365 | . 60 105 . 46 225 225 130 130 95 28 . . 184 119 30 65 175 365 205 141 156 170 185 196 188 103 90 191 310 245 244 324 286 Shots Fired 2920 | . 40 70 . 8 40 76 37 143 128 1 . . 30 35 6 3 89 27 44 41 27 150 171 147 63 13 11 82 235 347 40 256 560 Gun 1783 | . 40 70 . 8 35 60 36 143 125 1 . . 1 13 2 3 51 17 26 27 14 65 70 46 36 9 . 10 188 160 3 87 437 Cannon 1002 | . . . . . . . . . . . . . 24 18 . . 5 10 18 14 13 78 91 99 26 4 8 72 47 181 37 166 91 Launcher 83 | . . . . . 5 16 1 . 3 . . . 5 2 . . . . . . . . 8 1 1 . . . . 6 . 3 32 Special 52 | . . . . . . . . . . . . . . 2 4 . 33 . . . . 7 2 1 . . 3 . . . . . . Kinetic 1661 | . 20 40 . 8 19 16 25 125 125 1 . . 1 13 . . 5 3 9 27 14 . 73 72 37 9 . 18 169 253 7 121 451 Thermal 963 | . 2 30 . . 16 40 11 18 . . . . 24 18 2 3 31 1 3 . 13 143 88 73 25 4 8 64 66 87 33 132 28 Explosive 52 | . . . . . 5 14 1 . 3 . . . 5 2 . . . . . . . . 8 1 1 . . . . 6 . . 6 Electromagnetic 192 | . 18 . . . . 6 . . . . . . . . . . 20 23 32 14 . . . . . . . . . 1 . 3 75 Robot Hit Streak 47 | . 5 12 . 9 11 32 6 17 18 . . . 11 14 11 12 19 4 36 9 9 21 27 35 18 16 21 9 19 32 32 47 47 Robot Miss Streak 6 | . 6 5 . . 2 3 2 4 1 1 . . 4 1 . . 4 2 3 1 1 1 3 3 2 . 1 1 3 3 1 5 5 Penetration Max 2 | . . . . . . . . 1 1 . . . . . . . . . . 1 . . . 1 1 . . . 1 2 . 1 2 Secondary Targets 17 | . 1 2 . . 1 . . 4 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . 6 Max Gunslinging Chain 1 | . 1 1 . . 1 . . 1 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 Shots Hit Robots 1964 | . 21 47 . 7 24 57 28 104 87 2 . . 21 17 7 3 70 16 38 30 15 127 94 77 41 9 10 23 158 224 17 179 411 Core Hits 1136 | . 9 18 . 4 14 60 15 36 71 . . . 28 12 1 2 21 8 15 12 6 19 47 39 23 3 5 8 69 117 15 194 265 Critical Hits 284 | . . 2 . . . . . 2 2 . . . 1 . . . 1 . . 2 1 2 7 6 1 . . 7 26 39 20 124 41 Critical Kills 90 | . . 1 . . . . . 2 2 . . . 1 . . . . . . 1 1 . 3 3 . . . 4 12 11 1 34 14 Critical Parts Destroyed 137 | . . . . . . . . . . . . . . . . . 1 . . 1 . . 2 3 1 . . 3 12 28 7 69 10 Melee Attacks 31 | . . . . . . . . . . 12 . . 6 2 3 6 2 . . . . . . . . . . . . . . . . Impact 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Piercing 19 | . . . . . . . . . . . . . 6 2 3 6 2 . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . 2 . . 6 . 2 2 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 63198 | . 360 514 . 108 636 2397 681 1688 2521 156 . . 1784 755 118 211 1035 577 816 960 496 3998 3599 2565 1572 212 268 656 4629 9074 615 4718 15479 Guns 30921 | . 277 514 . 108 438 1031 403 1688 1640 . . . . 156 24 25 870 190 455 567 239 1638 850 665 592 212 . 256 3697 3787 103 1228 9268 Cannons 19631 | . . . . . . . . . . . . . 405 219 . . 27 192 361 388 257 2360 1589 1690 637 . 268 400 932 3919 512 3283 2192 Explosions 11607 | . 83 . . . 198 1366 278 . 881 . . . 781 380 . . 138 195 . . . . 1160 210 343 . . . . 1368 . 207 4019 Melee 1034 | . . . . . . . . . . 156 . . 598 . 94 186 . . . . . . . . . . . . . . . . . Ramming 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Kinetic 29200 | . 91 235 . 108 168 74 225 1363 1640 . . . . 156 . . 103 21 193 567 239 . 1027 1257 718 212 . 392 3440 5364 125 1278 10204 Thermal 19973 | . 83 279 . . 270 912 178 325 106 . . . 405 419 24 25 665 195 55 . 257 3998 1476 1098 511 . 268 264 1189 2288 490 3233 960 Explosive 7081 | . . . . . 198 1264 278 . 352 . . . 781 180 . . . . . . . . 1096 210 343 . . . . 1368 . 35 976 Electromagnetic 5905 | . 186 . . . . 147 . . 423 . . . . . . . 267 361 568 388 . . . . . . . . . 54 . 172 3339 Impact 156 | . . . . . . . . . . 156 . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 878 | . . . . . . . . . . . . . 598 . 94 186 . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . . . . . . . . . . . . 1 32 32 32 32 32 32 3 3 3 . . . . 1 2 4 1 10 11 Average Corruption 9 | . . . . . . . . . . . . . . 1 19 32 32 32 32 32 2 3 3 . . . . 1 1 3 1 6 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 723 | . . . . . . . . . . . . . . . 26 22 134 31 63 45 10 23 53 . . . . . 19 47 . 102 148 Message Errors 115 | . . . . . . . . . . . . . . . 7 1 20 6 9 5 1 5 12 . . . . . 4 11 . 22 12 Matter Fused 107 | . . . . . . . . . . . . . . . 4 4 19 4 10 5 3 5 13 . . . . . . 9 . 16 15 Heat Flow Errors 58 | . . . . . . . . . . . . . . . 2 2 5 3 6 2 . 5 7 . . . . . 6 4 . 7 9 Energy Discharges 70 | . . . . . . . . . . . . . . . 1 3 15 2 4 5 1 2 9 . . . . . 2 5 . 9 12 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 1 Data Loss (minor) 65 | . . . . . . . . . . . . . . . 2 1 11 1 5 3 3 1 9 . . . . . 2 7 . 10 10 Data Loss (major) 20 | . . . . . . . . . . . . . . . 2 2 7 . . 1 . . . . . . . . . . . 2 6 Misfires 10 | . . . . . . . . . . . . . . . 2 1 1 . 1 . . . . . . . . . . . . 1 4 Alerts 7 | . . . . . . . . . . . . . . . . . 1 1 2 . . . . . . . . . . . . 1 2 Misdirections 58 | . . . . . . . . . . . . . . . 5 7 19 4 4 9 . . . . . . . . . . . 4 6 Targeting Errors 175 | . . . . . . . . . . . . . . . 1 1 33 9 15 12 2 5 1 . . . . . 5 7 . 23 61 Weapon Failures 33 | . . . . . . . . . . . . . . . . . 3 . 7 2 . . 2 . . . . . . 3 . 6 10 Overload Shots 19 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 12 . 4 . Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Overflow Damage 1375 | . 3 . . . . 35 5 . 58 135 . . 185 107 . . 48 . . . . . 131 18 7 . 19 . 45 229 . 265 85 Projectiles 658 | . . . . . . . . . . . . . 30 . . . . . . . . . 44 18 7 . 19 . 45 145 . 265 85 Explosions 429 | . 3 . . . . 35 5 . 58 . . . 2 107 . . 48 . . . . . 87 . . . . . . 84 . . . Melee 288 | . . . . . . . . . . 135 . . 153 . . . . . . . . . . . . . . . . . . . . Knockbacks 72 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 . . 1 . 17 1 31 16 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 69 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 . . 1 . 15 1 31 15 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Self-Inflicted Damage 704 | . 150 . . . 19 77 12 . . . . . . 74 . . . . . . . . . 25 . . . . . 15 . 16 316 Shots 34 | . 3 . . . 1 4 1 . . . . . . 1 . . . . . . . . . 1 . . . . . 2 . 2 19 Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 516 | . 20 173 . . 433 354 216 480 14 . . . 263 72 226 218 221 394 264 231 130 497 243 199 195 132 132 198 435 516 171 198 387 Average Temperature 105 | . 16 69 . . 130 133 78 138 9 . . . 101 33 89 104 51 168 94 40 38 136 78 88 88 55 67 93 119 140 89 79 110 Received Heat Transfer 5282 | . . 234 . . 126 270 81 270 441 . . . 156 30 9 . 102 4 27 480 . . 249 135 84 27 . 45 117 375 81 486 1453 Effects 36 | . . . . . . 5 . 11 . . . . . . . . . 1 . . . 4 . . . . . . 1 11 . . 3 Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . 1 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . Interference 15 | . . . . . . 4 . 2 . . . . . . . . . 1 . . . 1 . . . . . . . 6 . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (major) 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 101 | . . . . . . . . . . . . . . . . . . . 4 . . . 2 10 5 1 . 3 17 17 4 18 20 Total Turns 1633 | . . . . . . . . . . . . . . . . . . . 95 . . . 95 117 67 6 . 32 210 334 27 282 368 Longest Duration 140 | . . . . . . . . . . . . . . . . . . . 47 . . . 82 24 24 6 . 16 30 140 13 63 53 Robots Corrupted 15 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 13 Combat Hostiles 15 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 13 Parts Fried 69 | . 1 . . . . . . . 1 2 . . . . . . 2 1 4 3 . . . . . . . . . 4 . . 51 Impact Corruptions 8 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Melted 20 | . . . . . 3 1 . . . . . . . . . . . . 1 . 1 1 7 3 . . . 3 . . . . . Heat Transferred 25017 | . 50 656 . . 622 2050 400 750 150 . . . 646 446 37 37 877 250 74 . 350 5796 2111 1550 722 . 324 350 944 1608 407 2757 1053 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . 2 . . . . . . . 3 . . . . . . . 1 1 . . . . . . . . . . . . . . 11 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Peak Influence 2484 | . 113 155 . 60 251 764 624 795 1125 . . . . 223 103 107 903 724 357 326 422 155 560 390 . . . . 335 1134 706 1228 2484 Initial 670 | . . . . . . 52 372 405 414 . . . . 63 26 72 51 505 289 54 53 147 . 252 . . . . 33 188 637 351 670 Average 397 | . 38 38 . 28 136 418 480 599 701 . . . . 69 54 94 230 658 257 151 154 64 254 250 . . . . 122 616 619 612 1349 Maximum Alert Level 5 | . . . . . 1 3 2 3 4 . . . . 1 . . 3 3 1 1 2 . 2 1 . . . . 1 4 3 4 5 Low Security (%) 39 | 100 100 100 . 100 50 13 . . . . . . . 88 100 100 55 . 42 89 67 100 52 19 . . . . 75 12 . . . Level 1 18 | . . . . . 49 32 32 . . . . . . 11 . . 16 . 57 10 . . 9 80 . . . . 24 13 . 17 . Level 2 24 | . . . . . . 49 67 69 65 . . . . . . . 26 36 . . 32 . 37 . . . . . . 33 90 55 3 Level 3 10 | . . . . . . 4 . 30 23 . . . . . . . 1 63 . . . . . . . . . . . 37 9 18 32 Level 4 4 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . 3 . 8 42 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 102 | . 1 . . . 1 . 1 . 4 . . . . 2 . . 2 . . 2 . . 9 6 . . . . 9 19 1 14 31 Investigation 11 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . 2 2 . 2 1 Extermination 28 | . . . . . . . . . 1 . . . . 1 . . . . . . . . 4 4 . . . . 5 3 1 5 4 Reinforcement 27 | . 1 . . . 1 . . . 2 . . . . 1 . . 1 . . 1 . . . 1 . . . . 2 8 . 4 5 Assault 22 | . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . 4 . 3 12 Garrison 7 | . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . 2 . . 2 Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Construction Impeded 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Haulers Reinforced 5 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 2 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Distress Signals 11 | . . 1 . . . . 2 . . . . . . 1 . . 1 1 . . . . 1 1 . . . . 2 . . 1 . Communications Jammed 286 | . . . . . . . . . . . . . . . . . 121 . . . . . . 18 . . . . 1 55 . . 91 Distress Signals 272 | . . . . . . . . . . . . . . . . . 121 . . . . . . 18 . . . . 1 51 . . 81 Times Spotted 622 | . 8 10 . 3 10 22 14 18 27 . . . 8 8 6 1 35 9 13 16 1 6 42 25 8 1 . 6 35 72 5 68 145 Peak Tracking Total 27 | . 3 3 . 3 4 9 4 4 6 . . . 4 3 2 1 8 5 1 7 1 4 7 4 2 1 . 2 5 8 3 7 27 Tactical Retreats 38 | . 1 . . . . 1 1 3 2 . . . . 1 . . . . . 2 . . 1 . . . . 1 6 6 . 7 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Traps Triggered 32 | . . . . . 1 5 . 7 3 . . . . 1 . . 3 . . 1 1 . 6 1 . . . . . . . 1 2 Indirectly 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Disabled 90 | . 3 . . . . . 1 2 20 . . . . 4 . . 4 3 . 1 . . 8 2 . . . . 1 16 1 13 11 Max in Single Turn 6 | . 3 . . . . . 1 1 6 . . . . 4 . . 1 1 . 1 . . 4 1 . . . . 1 2 1 1 1 Garrison Access 8 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . 1 1 1 1 1 Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Accessed 88 | . 5 . . . 1 . 2 . 3 . . . . 1 . . 3 2 1 2 6 . 13 6 . . 6 1 10 12 3 9 2 Terminals 53 | . 5 . . . . . 1 . 2 . . . . 1 . . 3 2 . 2 3 . 7 4 . . . 1 5 9 1 6 1 Fabricators 10 | . . . . . . . . . 1 . . . . . . . . . . . 1 . 3 1 . . . . 3 1 . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Garrison Access 10 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . 1 1 . . . . 1 1 1 1 1 Total Hacks 239 | . 10 . . . 1 . 3 . 6 . . . . 2 . . 5 6 9 7 27 . 43 19 . . 19 1 29 25 5 18 4 Successful 134 | . 7 . . . 1 . 2 . 4 . . . . . . . 2 1 9 6 15 . 20 7 . . 19 1 17 9 4 9 1 Failed 104 | . 3 . . . . . 1 . 2 . . . . 2 . . 3 5 . . 12 . 23 12 . . . . 12 16 1 9 3 Catastrophic 23 | . . . . . . . . . . . . . . . . . 1 1 . . 1 . 7 3 . . . . 2 3 . 4 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Manual 69 | . 9 . . . . . 2 . 4 . . . . 1 . . 1 1 . 6 8 . 6 8 . . . 1 11 5 . 6 . Terminals 134 | . 10 . . . . . 2 . 4 . . . . 2 . . 5 6 . 7 12 . 19 14 . . . 1 17 19 2 12 2 Fabricators 36 | . . . . . . . . . 2 . . . . . . . . . . . 6 . 15 3 . . . . 8 2 . . . Repair Stations 12 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 3 . 5 . Recycling Units 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 2 . . Scanalyzers 10 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . 2 . . . . Garrison Access 13 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . 1 2 . . . . 2 1 1 1 2 Terminal Hacks 72 | . 2 . . . . . . . 2 . . . . . . . 2 1 9 5 3 . 4 2 . . 19 1 6 8 1 6 1 Record 20 | . . . . . . . . . . . . . . . . . . 1 9 1 . . . . . . 7 1 . . . 1 . Part Schematic 9 | . . . . . . . . . 1 . . . . . . . . . . 2 1 . 1 . . . 4 . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . Prototype ID Bank 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 4 . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Index 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 7 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 1 . 2 . Locate Traps 5 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 21 | . . . . . . . . . 2 . . . . . . . . . . . 5 . 8 2 . . . . 4 . . . . Network Status 5 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . 1 . . . . Load Schematic 10 | . . . . . . . . . 1 . . . . . . . . . . . 2 . 4 1 . . . . 2 . . . . Build 6 | . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 1 . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Recycling Unit Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . Report Inventory 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Garrison Access Hacks 11 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . 1 2 . . . . 2 1 1 1 . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 7 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . 1 1 1 1 . Coupler Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Unauthorized Hacks 17 | . 5 . . . . . 1 . . . . . . . . . . . . 1 3 . 3 1 . . . . 3 . . . . Terminals 15 | . 5 . . . . . 1 . . . . . . . . . . . . 1 2 . 2 1 . . . . 3 . . . . Track 7 | . 4 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 5 | . 1 . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . 1 . . . . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Report 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 3 . . . 1 . 1 . 2 . . . . 1 . . 2 2 . 1 5 . 11 5 . . . 1 9 10 2 8 2 Full Trace Events 11 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . 2 2 . 2 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 1 . . . . . . . . . . 2 2 . 1 . . . 4 . 1 . . . . Parts Built 6 | . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 1 . . . . 1 . . . . Matter 1330 | . . . . . . . . . 102 . . . . . . . . . . . 168 . 497 351 . . . . 212 . . . . Time 410 | . . . . . . . . . 51 . . . . . . . . . . . 84 . 129 93 . . . . 53 . . . . Total Part Build Rating 28 | . . . . . . . . . 1 . . . . . . . . . . . 4 . 10 7 . . . . 6 . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Time 130 | . . . . . . . . . . . . . . . . . . . . . . . 108 . . . . . . . . 22 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . 3 . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . . . . . . . 1 4 . 1 . . . . 6 1 1 . . . . . . . . . Non-combat 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . Combat 11 | . . . . . . . . . . . . . . . 4 . . . . . . 6 1 . . . . . . . . . . Robot Hacks Applied 14 | . . . . . . . . . . . . . . 1 4 . 1 . . . . 6 1 1 . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . purge_threat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . ignore_targets 10 | . . . . . . . . . . . . . . . 4 . . . . . . 6 . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . 3 . . . 1 Machine Destruction 9 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Attached 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total Allies 68 | . . 4 . . . . . . . . . . . . 18 . 19 . . . . 19 . 1 . . . . . . . . 7 Largest Group 21 | . . 3 3 3 1 . . . . . . . . . 18 8 21 12 3 . . 19 19 1 . . . . . . . . 7 Highest-Rated Group 814 | . . 40 40 40 16 . . . . . . . . . 650 350 814 488 218 . . 714 714 10 . . . . . . . . 85 Highest-Rated Ally 156 | . . 31 16 16 16 . . . . . . . . . 50 50 156 156 156 . . 50 50 10 . . . . . . . . 14 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 453 | . . . . 11 14 . . . . . . . . . 144 1 140 53 7 . . . 72 . . . . . . . . . 11 Total Damage 14891 | . . . . 125 175 . . . . . . . . . 7413 22 4152 1218 146 . . . 1210 . . . . . . . . . 430 Kills 71 | . . . . 2 2 . . . . . . . . . 15 . 32 9 1 . . . 9 . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . 2 . . 1 . . . . . . . . . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 35 | . . . . . . . . . . . . . . 9 1 7 18 . . . . . . . . . . . . . . . . Traps 26 | . . . . . . . . . . . . . . 7 . 5 14 . . . . . . . . . . . . . . . . Emergency Access 6 | . . . . . . . . . . . . . . 2 . 1 3 . . . . . . . . . . . . . . . . Exits 3 | . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Turns Passed 34861 | 63 495 987 509 525 461 1007 375 942 860 759 99 1021 720 1012 392 279 1434 334 694 438 718 934 2804 2336 1722 608 392 1779 2356 2273 696 2857 1980 Spaces Moved 15073 | 49 409 523 261 255 182 414 156 393 354 367 56 255 357 486 204 140 685 141 211 156 378 392 1337 950 836 322 198 737 981 836 290 1140 622 Core 41 | 5 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 32 Treads 13862 | . . 359 261 255 182 414 156 393 354 367 56 255 357 486 204 140 157 112 211 156 378 392 1337 950 836 322 198 737 981 836 290 1140 590 Legs 553 | . . . . . . . . . . . . . . . . . 524 29 . . . . . . . . . . . . . . . Wheels 617 | 44 409 164 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 110 160 200 180 180 180 160 160 180 180 180 180 180 180 180 150 150 180 160 160 160 160 160 180 180 180 160 160 177 177 177 50 Average Speed 174 | 94 103 159 189 200 194 193 180 176 176 180 180 180 180 180 180 180 173 175 180 177 160 160 160 179 180 180 180 179 182 184 177 177 171 Slowest Speed 1950 | 100 110 180 200 200 200 200 180 180 180 180 180 180 180 180 180 180 1950 330 180 180 160 160 160 180 180 180 180 180 200 185 177 177 1800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 4 71 85 54 67 18 56 15 40 12 50 12 13 51 10 82 5 69 70 96 12 9 95 26 27 86 55 62 83 27 76 10 82 25 Regions Visited 33 Branch Regions 18 Pre-discovered Areas 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 3 . . . . . . Known Exits Taken 22 | . . . . . 1 . 1 . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . 3 . . . . . . . 12 . . 1 . . . . . . . . . . . 5 2 . 2 . . . . . Spaces Dug 231 | . . . . . 8 . . 1 . 10 . . . 6 1 4 2 . . . 6 . 27 30 4 3 . 23 10 35 20 29 12 Terrain Destroyed 1185 | . 29 . . . 32 42 12 1 12 10 . . 67 47 1 5 7 5 . 1 7 5 144 69 29 4 . 60 22 191 21 175 187 Melee 17 | . . . . . . . . . . 10 . . . 2 1 4 . . . . . . . . . . . . . . . . . Projectile 495 | . . . . . . . . 1 2 . . . 1 6 . 1 2 . . 1 7 5 42 54 20 4 . 60 22 105 21 44 97 AOE 673 | . 29 . . . 32 42 12 . 10 . . . 66 39 . . 5 5 . . . . 102 15 9 . . . . 86 . 131 90 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total 21525 | 62 441 613 276 263 254 542 219 553 491 455 55 820 394 591 221 153 852 207 486 282 470 556 1858 1465 1001 339 226 1118 1422 1376 447 1776 1241 Wait 3829 | . . 33 . 1 20 32 25 54 68 58 . 554 8 55 3 4 29 33 242 101 58 58 351 381 103 10 . 293 243 274 109 352 277 Move 15043 | 48 408 522 260 254 182 413 156 392 353 366 55 254 356 486 203 139 684 140 210 155 378 391 1336 949 835 321 197 736 980 835 289 1139 621 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 249 | 6 7 7 13 4 13 11 3 18 7 8 . 4 2 6 2 . 10 5 1 . 9 4 10 16 7 . 1 6 20 15 4 13 17 Fast Attach 234 | 7 1 4 1 . 4 3 2 3 3 2 . 1 . 6 1 1 16 4 5 6 4 4 21 7 4 . 7 4 17 24 4 39 29 Attach 131 | . 1 4 . . 5 4 1 6 4 1 . . 2 2 . . 4 1 . 1 3 2 4 7 5 . . 4 18 10 3 8 31 Detach 32 | . . 2 . . . 1 . . . 1 . 1 . . . . . . . . 1 1 1 . . . 2 . 5 3 . 3 11 Swap 180 | . 2 1 . . 4 9 9 4 5 . . . 6 5 2 . 16 4 2 . 1 2 14 9 2 1 1 1 16 14 2 23 25 Drop 355 | 1 2 1 2 . 8 12 6 8 6 6 . 6 2 9 3 1 25 10 6 3 3 9 25 20 10 . 7 10 32 37 6 49 30 Fire 1405 | . 20 39 . 4 18 49 17 54 45 1 . . 12 20 4 2 60 10 20 15 13 85 96 76 35 7 11 64 91 158 30 150 199 Melee 31 | . . . . . . . . . . 12 . . 6 2 3 6 2 . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . 8 . 14 . . . . . . . . 6 . . . . . . . . . . . . 6 . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / Low) -6/Waste -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 7) 559 | -10/Materials | Entered Mines 624 | -10/Mines | Lost 3 parts (1n2w) 802 | -10/Mines | Discovered new exit (range 6) 823 | -10/Mines | Core integrity fell below 50% 937 | -10/Mines | Learned location of 1 exit from Materials 1079 | -10/Mines | Discovered new exit (range 12) 1087 | -10/Mines | Received a Mining Laser from a helpful Derelict 1494 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1530 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1532 | -10/Mines | Discovered new exit (range 5) 1546 | -10/Mines | Entered Exiles 1546 | -10/Exiles | Accompanied by 3 allies 1591 | -10/Exiles | Met 8R-AWN 1622 | -10/Exiles | Met EX-HEX 1690 | -10/Exiles | Met EX-DEC 2026 | -10/Exiles | Build established: Hauler-Mutant 2029 | -10/Exiles | Discovered new exit (range 15) 2055 | -10/Exiles | Entered Mines 2055 | -9/Mines | Accompanied by 3 allies 2397 | -9/Mines | Learned Materials security intel 2477 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2560 | -9/Mines | Discovered new exit (range 8) 2580 | -9/Mines | Entered Materials 2580 | -8/Materials | Accompanied by 1 ally 2580 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2581 | -8/Materials | Identified exit to Factory 3041 | -8/Materials | Identified exit to Garrison 3041 | -8/Materials | Entered Garrison 3151 | -8/Garrison | Triggered checkpoint 3201 | -8/Garrison | Destroyed 8 combat bots 3478 | -8/Garrison | Discovered new exit (range 9) 3568 | -8/Garrison | Triggered checkpoint 3676 | -8/Garrison | Triggered checkpoint 3682 | -8/Garrison | Discovered new exit (range 14) 3800 | -8/Garrison | Triggered checkpoint 3908 | -8/Garrison | Discovered new exit (range 13) 4041 | -8/Garrison | Installed Relay Interface Framework 4048 | -8/Garrison | Entered Materials 4271 | -8/Materials | Garrison activated, responded to threat 4423 | -8/Materials | Identified exit to Garrison 4423 | -8/Materials | Entered Garrison 4432 | -8/Garrison | Expanded RIF knowledge: Program Shield 4464 | -8/Garrison | Triggered checkpoint 4544 | -8/Garrison | Triggered checkpoint 4658 | -8/Garrison | Build established: Hauler-Tank 4787 | -8/Garrison | Lost 4 parts (2n2w) 4836 | -8/Garrison | Garrison Relay disabled 4921 | -8/Garrison | Garrison Relay disabled 4994 | -8/Garrison | Triggered checkpoint 5233 | -8/Garrison | Triggered checkpoint 5243 | -8/Garrison | Lost 8 parts (1p4u3w) 5347 | -8/Garrison | Discovered exit to Factory (range 11) 5365 | -8/Garrison | Entered Factory 5365 | -7/Factory | Evolved 2 slots: Utility x2 5709 | -7/Factory | Build established: Scavenger-Skirmisher 5765 | -7/Factory | First assault squad dispatched 5952 | -7/Factory | Destroyed 14 combat bots 5998 | -7/Factory | Identified exit to Lower Caves 6191 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 6225 | -7/Factory | Entered Lower Caves 6288 | -7/Lower Caves | Build established: Scavenger-Mutant 6365 | -7/Lower Caves | Learned 4 Factory zone layouts 6556 | -7/Lower Caves | Learned location of Zion (-7) 6929 | -7/Lower Caves | Encountered a Warlord checkpoint 6957 | -7/Lower Caves | Discovered new exit (range 13) 6978 | -7/Lower Caves | Identified exit to Lower Caves 6984 | -7/Lower Caves | Entered another Lower Caves area 7022 | -7/Lower Caves | Discovered new exit (range 13) 7047 | -7/Lower Caves | Identified exit to Zion 7083 | -7/Lower Caves | Entered Zion 7272 | -7/Zion | Discovered new exit (range 16) 7299 | -7/Zion | Found Prototype Launcher 7299 | -7/Zion | Identified Gui. Missile Launcher 7355 | -7/Zion | Found CR-A16's Pointy Stick 7396 | -7/Zion | Found Prototype Device 7595 | -7/Zion | Build established: Hauler-Mutant 8001 | -7/Zion | Identified exit to Proximity Caves 8104 | -7/Zion | Entered Proximity Caves 8246 | -6/Proximity Caves | Learned 12 Factory zone layouts 8727 | -6/Proximity Caves | Discovered new exit (range 7) 8739 | -6/Proximity Caves | Identified exit to Factory 8824 | -6/Proximity Caves | Entered Factory 8824 | -6/Factory | Evolved 2 slots: Utility x2 8825 | -6/Factory | Identified exit to Lower Caves 8825 | -6/Factory | Identified exit to Factory 8891 | -6/Factory | Build established: Scavenger-Mutant 9352 | -6/Factory | Build established: Hauler-Mutant 9836 | -6/Factory | Sucked down chute 9836 | -6/Factory | Entered Waste 9851 | -6/Waste | EMP discharged 9851 | -6/Waste | System corruption reached 10% 9875 | -6/Waste | Spotted C-40 Crusher 9888 | -6/Waste | Spotted C-40 Crusher 9895 | -6/Waste | Spotted C-40 Crusher 9895 | -6/Waste | Spotted C-40 Crusher 9951 | -6/Waste | EMP discharged 9982 | -6/Waste | Met Warlord forces unprepared to attack 10004 | -6/Waste | Spotted C-40 Crusher 10008 | -6/Waste | Allies destroyed C-40 Crusher 10011 | -6/Waste | Allies destroyed C-40 Crusher 10028 | -6/Waste | Found Damper Plating 10049 | -6/Waste | Spotted C-40 Crusher 10051 | -6/Waste | EMP discharged 10057 | -6/Waste | Allies destroyed C-40 Crusher 10087 | -6/Waste | Allies destroyed C-40 Crusher 10124 | -6/Waste | Allies destroyed C-40 Crusher 10143 | -6/Waste | Identified exit to Factory 10151 | -6/Waste | EMP discharged 10151 | -6/Waste | System corruption reached 30% 10186 | -6/Waste | Allies destroyed C-40 Crusher 10228 | -6/Waste | Entered Factory 10228 | -6/Factory | Accompanied by 8 allies 10243 | -6/Factory | Identified exit to Extension 10507 | -6/Factory | Entered Extension 10507 | -6/Extension | Accompanied by 8 allies 10676 | -6/Extension | Rescued A7 10784 | -6/Extension | Rescued a captive Derelict 10785 | -6/Extension | Rescued a captive Derelict 11136 | -6/Extension | Build established: Commander-Mutant 11417 | -6/Extension | Spotted B-75 Beast 11419 | -6/Extension | Allies destroyed B-75 Beast 11423 | -6/Extension | Spotted B-75 Beast 11433 | -6/Extension | Allies destroyed B-75 Beast 11697 | -6/Extension | Discovered new exit (range 16) 11699 | -6/Extension | Discovered exit to Factory (range 15) 11750 | -6/Extension | Identified exit to Cetus 11907 | -6/Extension | First assault squad dispatched 11916 | -6/Extension | Disrupted transfer network 11941 | -6/Extension | Entered Cetus 11941 | -6/Cetus | Accompanied by 12 allies (A7) 11946 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 11971 | -6/Cetus | Spotted Cetus Guard 11971 | -6/Cetus | Spotted Cetus Guard 11977 | -6/Cetus | Spotted Cetus Guard 11985 | -6/Cetus | Spotted Cetus Guard 11986 | -6/Cetus | Allies destroyed Cetus Guard 11988 | -6/Cetus | Allies destroyed Cetus Guard 11993 | -6/Cetus | Allies destroyed Cetus Guard 12001 | -6/Cetus | Destroyed Cetus Guard 12060 | -6/Cetus | Cetus Manufacturing Module disabled 12125 | -6/Cetus | Failed to start Cetus Manufacturing Module 12212 | -6/Cetus | Escorted A7 to Cetus Mainframe 12236 | -6/Cetus | Discovered new exit (range 16) 12261 | -6/Cetus | Identified exit to Archives 12275 | -6/Cetus | Entered Archives 12275 | -6/Archives | Accompanied by 3 allies (A7) 12280 | -6/Archives | Received a hacking code to weaken MAIN.C 12339 | -6/Archives | Build established: Scavenger-Tank 12470 | -6/Archives | Unable to access archive contents 12493 | -6/Archives | Unable to access archive contents 12517 | -6/Archives | Unable to access archive contents 12520 | -6/Archives | Discovered new exit (range 16) 12535 | -6/Archives | Unable to access archive contents 12542 | -6/Archives | Discovered exit to Factory (range 15) 12779 | -6/Archives | Discovered new exit (range 13) 12802 | -6/Archives | Identified exit to Hub_04(d) 12901 | -6/Archives | Build established: Scavenger-Mutant 12969 | -6/Archives | Entered Hub_04(d) 13064 | -6/Hub_04(d) | Central database locked down 13078 | -6/Hub_04(d) | Discovered exit to Factory (range 8) 13320 | -6/Hub_04(d) | Garrison activated, responded to threat 13379 | -6/Hub_04(d) | Build established: Scavenger-Tank 13407 | -6/Hub_04(d) | Entered Factory 13407 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13429 | -5/Factory | Lost 3 parts (2u1w) 13685 | -5/Factory | Build established: Scavenger-Mutant 13846 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 13893 | -5/Factory | Local fabrication network quarantined 14125 | -5/Factory | Sucked down chute 14125 | -5/Factory | Entered Waste 14149 | -5/Waste | Spotted C-40 Crusher 14157 | -5/Waste | Spotted C-40 Crusher 14159 | -5/Waste | Spotted C-40 Crusher 14162 | -5/Waste | Spotted C-40 Crusher 14172 | -5/Waste | Spotted C-40 Crusher 14230 | -5/Waste | Spotted C-40 Crusher 14268 | -5/Waste | Destroyed C-40 Crusher 14317 | -5/Waste | Destroyed C-40 Crusher 14346 | -5/Waste | Destroyed C-40 Crusher 14380 | -5/Waste | Destroyed C-40 Crusher 14472 | -5/Waste | Destroyed C-40 Crusher 14545 | -5/Waste | Destroyed C-40 Crusher 14568 | -5/Waste | Found Damper Plating 14753 | -5/Waste | Discovered new exit (range 16) 14849 | -5/Waste | Warlord forces began an assault 15051 | -5/Waste | Identified exit to Factory 15059 | -5/Waste | Entered Factory 15059 | -5/Factory | Accompanied by 19 allies 15370 | -5/Factory | Build established: Hauler-Mutant 15879 | -5/Factory | Discovered new exit (range 5) 15884 | -5/Factory | Identified exit to Factory 16434 | -5/Factory | Build established: Scavenger-Mutant 16582 | -5/Factory | Destroyed 9 combat bots 17045 | -5/Factory | Discovered exit to Factory (range 8) 17065 | -5/Factory | Fabricated Adv. Targeting Computer? 17274 | -5/Factory | Repaired Centrium Heavy Treads? 17358 | -5/Factory | Build established: Hauler-Mutant 17368 | -5/Factory | Spotted B-75 Beast 17759 | -5/Factory | First assault squad dispatched 17801 | -5/Factory | Build established: Hauler-Skirmisher 17855 | -5/Factory | Fabricated Imp. KE Penetrator (x1) 17863 | -5/Factory | Entered another Factory area 17863 | -4/Factory | Evolved 2 slots: Utility x2 18577 | -4/Factory | Identified exit to Upper Caves 18670 | -4/Factory | Build established: Hauler-Mutant 19679 | -4/Factory | Discovered new exit (range 9) 19847 | -4/Factory | Fabricated Imp. KE Penetrator (x1) 20199 | -4/Factory | Entered Upper Caves 20608 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21148 | -4/Upper Caves | Build established: Hauler-Skirmisher 21452 | -4/Upper Caves | Build established: Hauler-Mutant 21855 | -4/Upper Caves | Discovered new exit (range 6) 21864 | -4/Upper Caves | Identified exit to Upper Caves 21890 | -4/Upper Caves | Build established: Scavenger-Skirmisher 21921 | -4/Upper Caves | Entered another Upper Caves area 22128 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22421 | -4/Upper Caves | Encountered a Warlord checkpoint 22516 | -4/Upper Caves | Discovered new exit (range 7) 22527 | -4/Upper Caves | Identified exit to Zhirov 22529 | -4/Upper Caves | Entered Zhirov 22529 | -4/Zhirov | Discovered new exit (range 3) 22562 | -4/Zhirov | Met Zhirov 22594 | -4/Zhirov | Learned location of Quarantine (-2) 22594 | -4/Zhirov | Learned location of Testing (-3) 22594 | -4/Zhirov | Learned location of Command (-1) 22630 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22674 | -4/Zhirov | Found Alien Artifact 22674 | -4/Zhirov | Identified Integrated Reactor 22674 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22772 | -4/Zhirov | Build established: Hauler-Mutant 22850 | -4/Zhirov | Found Alien Artifact 22920 | -4/Zhirov | Identified exit to Proximity Caves 22921 | -4/Zhirov | Entered Proximity Caves 22990 | -3/Proximity Caves | Spotted B-86 Titan 23956 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24268 | -3/Proximity Caves | Build established: Hauler-Skirmisher 24463 | -3/Proximity Caves | Discovered new exit (range 6) 24504 | -3/Proximity Caves | Identified exit to Research 24700 | -3/Proximity Caves | Entered Research 24700 | -3/Research | Evolved 2 slots: Utility x2 24951 | -3/Research | Identified exit to Armory 24951 | -3/Research | Identified exit to Testing 24986 | -3/Research | Found Prototype Processor 24986 | -3/Research | Identified Exp. Signal Interpreter 26254 | -3/Research | Build established: Hauler-Mutant 26385 | -3/Research | Fabricated Lyr. Heavy Armor Plating? 26821 | -3/Research | Build established: Hauler-Skirmisher 27056 | -3/Research | Entered Testing 27225 | -3/Testing | Found Prototype Hackware 27225 | -3/Testing | Identified System Mapper 27250 | -3/Testing | Build established: Hauler-Mutant 27395 | -3/Testing | Found Prototype Energy Cannon 27395 | -3/Testing | Identified Cld. Nova Cannon 27453 | -3/Testing | Protovariant out of control (PD-0BR2UBEFAU) 27453 | -3/Testing | Unleashed a protovariant (PD-0BR2UBEFAU) 27471 | -3/Testing | Identified exit to Research 27561 | -3/Testing | Spotted Investigator 27567 | -3/Testing | Scanned by Researcher 27570 | -3/Testing | Destroyed Investigator 27644 | -3/Testing | Garrison activated, responded to threat 27726 | -3/Testing | Destroyed 17 combat bots 27821 | -3/Testing | Found Prototype Launcher 27821 | -3/Testing | Identified Enh. Gamma Bomb Array 27991 | -3/Testing | Found Prototype Protection 27991 | -3/Testing | Identified Hvy. Regenerative Plating 28007 | -3/Testing | Found Prototype Protection 28007 | -3/Testing | Identified SHELL Armor 28306 | -3/Testing | First assault squad dispatched 28551 | -3/Testing | Found Prototype Energy Cannon 28551 | -3/Testing | Identified Null Cannon 29066 | -3/Testing | Found Prototype Ballistic Cannon 29066 | -3/Testing | Identified Perforator 29329 | -3/Testing | Entered Research 29329 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 29330 | -2/Research | Identified exit to Quarantine 29728 | -2/Research | Found Gamma Bomb Array 29977 | -2/Research | Spotted B-90 Cyclops 29995 | -2/Research | Destroyed B-90 Cyclops 30025 | -2/Research | Entered Quarantine 30197 | -2/Quarantine | Found Alien Artifact 30197 | -2/Quarantine | Identified Matter Drive 30708 | -2/Quarantine | Repaired Lrn. Sensor Array 30794 | -2/Quarantine | Identified exit to Access 31000 | -2/Quarantine | Found Alien Artifact 31000 | -2/Quarantine | Identified Core Reset Matrix 31000 | -2/Quarantine | Identified Transdimensional Reconstructor 31000 | -2/Quarantine | Used Core Reset Matrix 31004 | -2/Quarantine | Detected hypermatrix surge 31004 | -2/Quarantine | Sensed 12 artifacts in vicinity 31055 | -2/Quarantine | First assault squad dispatched 31354 | -2/Quarantine | Met incapacitated Sigix Warrior 31354 | -2/Quarantine | Lockdown squad dispatched 31425 | -2/Quarantine | Spotted Lightning 31435 | -2/Quarantine | Spotted Lightning 31435 | -2/Quarantine | Spotted Lightning 31435 | -2/Quarantine | Destroyed Lightning 31439 | -2/Quarantine | Destroyed Lightning 31445 | -2/Quarantine | Destroyed Lightning 31494 | -2/Quarantine | Found Prototype Device 31494 | -2/Quarantine | Identified Exp. Phase Shifter 31500 | -2/Quarantine | Found Prototype Device 31500 | -2/Quarantine | Identified EM Dispersion Field 31716 | -2/Quarantine | Found Prototype Device 31716 | -2/Quarantine | Identified Exp. Transmission Jammer 32170 | -2/Quarantine | Discovered exit to Access (range 16) 32325 | -2/Quarantine | System corruption reached 10% 32636 | -2/Quarantine | Destroyed 11 combat bots 32704 | -2/Quarantine | Spotted Fortress 32837 | -2/Quarantine | Discovered new exit (range 6) 32846 | -2/Quarantine | Identified exit to Section 7 32882 | -2/Quarantine | Entered Section 7 32883 | -2/Section 7 | Sensed 21 artifacts in vicinity 32979 | -2/Section 7 | Spotted S7 Guard 32996 | -2/Section 7 | Scanned by Researcher 33012 | -2/Section 7 | Destroyed S7 Guard 33065 | -2/Section 7 | Found Integrated Singularity Reactor 33065 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 33177 | -2/Section 7 | First assault squad dispatched 33361 | -2/Section 7 | Build established: Scavenger-Gunner 33505 | -2/Section 7 | Found Integrated Dissipator 33505 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 33588 | -2/Section 7 | Spotted S7 Guard 33631 | -2/Section 7 | Destroyed S7 Guard 33649 | -2/Section 7 | Found Hvy. Regenerative Plating 33693 | -2/Section 7 | Found Core Membrane 33693 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 33832 | -2/Section 7 | Intercept squad dispatched 33850 | -2/Section 7 | Spotted Tracker 33850 | -2/Section 7 | Spotted Tracker 33865 | -2/Section 7 | Destroyed Tracker 33870 | -2/Section 7 | Destroyed Tracker 33892 | -2/Section 7 | Spotted Combat Programmer 33897 | -2/Section 7 | Spotted Combat Programmer 33904 | -2/Section 7 | Destroyed Combat Programmer 33925 | -2/Section 7 | Destroyed Combat Programmer 33956 | -2/Section 7 | Found Exp. Phase Shifter 34138 | -2/Section 7 | Crushed by falling debris 34247 | -2/Section 7 | Warped through subspace 34247 | -2/Section 7 | Spotted B-90 Cyclops 34286 | -2/Section 7 | Destroyed B-90 Cyclops 34488 | -2/Section 7 | Core integrity fell below 50% 34504 | -2/Section 7 | Crushed by falling debris 34514 | -2/Section 7 | Found Integrated Dissipator 34514 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 34529 | -2/Section 7 | Destroyed 20 combat bots 34602 | -2/Section 7 | Lost 3 parts (1p1u1w) 34691 | -2/Section 7 | High security lockdown imminent 34771 | -2/Section 7 | High security lockdown engaged 34812 | -2/Section 7 | Lost 10 parts (1p2n2u5w) 34844 | -2/Section 7 | Emitted hypermatrix ping 34848 | -2/Section 7 | Core integrity fell below 20% 34849 | -2/Section 7 | Assembled emerged from beneath the floor 34852 | -2/Section 7 | Intercept squad dispatched 34861 | -2/Section 7 | Spotted Tracker 34862 | -2/Section 7 | Spotted Tracker 34862 | -2/Section 7 | Spotted Tracker 34862 | -2/Section 7 | Destroyed by Tracker with Immobilizer Last Messages --------------- 34849_ as-88575 sneak attacks. 34849_ G-73 Enforcer knocked back. 34849_ as-86507 sneak attacks. 34849_ G-73 Enforcer system corrupted by crushing effect. 34849_ G-73 Enforcer knocked back. 34850_ G-73 Enforcer system terminally corrupted. 34850_ as-42496 destroyed. 34850_ as-33654 destroyed. 34850_ as-49034 destroyed. 34850_ as-88575 destroyed. 34850_ G-73 Enforcer suffers critical hit. 34851_ as-97192 destroyed. 34852_ The unstable cave ceiling collapses. 34852_ Matter Compressor crushed. 34852_ ALERT: LRC-V3 signature pinpointed, intercept squad dispatched. 34853_ as-86507 destroyed. 34853_ as-45800 destroyed. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." [Achievement: 40k Club] [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ""#????????????????????????????????????????????? | | ""#????????????????????????????????????????????? | | """##???????????????????????????????????????????? | | " "#???????????????????????????????????????????? | | ! " "#????????????????????????????????? ?????????T | | |%= "#????????????????????????????????# ????????" | | "*!["#????????????????????????????????# ???????" | | "" "##???????????????????????????????# ??????? | | ##" " #???????????????????????????????# ??###### | | #?????????????????????????? ""??# ??# | | # # ##?????????????????????????? """?# ?# | | ##!! #???????????????????????????? + ?# | | ##"""##????????????????????????????* # ?# """ | | """!%=#####???????????????######????? " ?# | | =!* "%# #??????????????? #??????# ?# | | ==="[=# #####?????????#???"" #??????# ## %% | | |%[= =# ########### ?""" #??????# =# %!= | | !=% # """ #??????# %%%%=!=! | | !!""" """"" # """ | #??????# !! ==%=%] | | " " """"" # """ #??????# =*= %=/! | | """ " # """ #??????# ! =%=* | | """ # """ #?????###### = =% % | | ##### # ! #???### ## % | | ????## ######;;######+#;######;#! # | | ?????## ##??# ss g ggl gg ! = | | ??????#######???# @ =!! l gl%= % | | ????????????????# !=%=* " * | | ########????????# [*= """ % | | #????????# ######+### "" | | """" ""#????????# ??????????# """ | | """ ""#????????# ???????????# !! """ [[= | | """" T"#????????#?????????????# !! [== | | """" ""#??????????????????????# ! [= | | """" ""#??????????????????????# ! % | | "" #??????????????????????# ! | | = ! #??????????????????????# #""##""" " ### | | % #??????????????????????# #####""# ##?? | | ###+###########???????????????# #????""# ##??? | | ????????????# #????""###????? | | ????????????? ????!?????????? | | ???????????????????????????????? | | [* ????????????????????????????????? | | #################????????????????????????????????? | | !=# #???????????????????????????????????????????? | | # ##??????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | %"" ##???????????????????????????????????????????? | | ""###????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 100 Energy Generation 66 Energy Capacity 1350 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 22 Power Amplification 30 Armor Coverage 3450 Resistance: KI 30 Resistance: EM 90 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Core Analysis 10 Armor Integrity Analysis 50 Recoil Reduction 10 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 12 Relay Coupler Types 23 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Lrn. Sensor Array | x1 | -5/Factory Adv. Targeting Computer | x1 | -5/Factory Imp. KE Penetrator | x1 | -5/Factory Imp. KE Penetrator | x1 | -4/Factory Lyr. Heavy Armor Plating | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Matter Drive Core Reset Matrix Integrated Singularity Reactor Integrated Dissipator Core Membrane Transdimensional Reconstructor Achievements -------------- 40k Club 50k Club Can't Touch This Dramatic Entrance Killing Spree Rampage Signature Confirmed Ultimate Loadout Use The Force We Are Legion Challenges ------------ None Game ------ Seed MagneticDeuteriumTorch Manual? 0 Play Time 08:03:50 Cumulative 84.9 hours Start 2021.05.31 @ 16:04:33 End 2021.06.01 @ 02:04:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75105556-039c-456d-9d7e-543003ee380c