Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.05 @ 13:03:28 Player: Jefffff Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (1015) 1015 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1790 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 67/300 Energy 125/125 System Corruption 0% Temperature Cool (18) Movement Treading (320) Ox2 Location -7/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Battle Rifle Battle Cannon > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Treads Light Treads Signal Interpreter Transport Network Coupler Targeting Computer Core Shielding Power Shielding Light Armor Plating Makeshift Light Armor Plating Beam Cannon Beam Cannon Beam Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Riot Gun Battle Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Improved Heat Sink Signal Interpreter Transport Network Coupler Targeting Computer Core Shielding Power Shielding Light Armor Plating Beam Cannon Beam Cannon Beam Cannon Light Assault Rifle Battle Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Riot Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | . 14 12 . Power 3 | . 1 2 . Engine 3 | . 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 7 | . 5 2 . Treads 5 | . 3 2 . Leg 2 | . 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | . 5 2 . Device 2 | . 1 1 . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 2 1 . Artifact . | . . . . Weapon 9 | . 3 6 . Energy Gun 1 | . . 1 . Energy Cannon 2 | . 2 . . Ballistic Gun 3 | . 1 2 . Ballistic Cannon 1 | . . 1 . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 6 . Power 1 | . . 1 . Propulsion 3 | . 1 2 . Utility 1 | . . 1 . Weapon 2 | . . 2 . Highest Loss Streak 5 | . 1 5 . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 97 98 100 Engine 13 | . 14 13 14 Treads 23 | . 17 27 28 Leg 4 | . 10 . . Device 11 | . 9 13 14 Storage 14 | . 14 14 14 Protection 1 | . 2 . . Energy Cannon 13 | . 13 13 . Ballistic Gun 10 | . 14 6 14 Launcher 3 | . . 6 . Peak Build Rating 14 | . 8 14 12 Average Rating 8 | . 7 9 12 On Entrance 8 | 6 6 8 12 Naked Turns . | . . . . Heaviest Build 97 | 10 90 97 . Greatest Support 40 | 20 40 40 . Greatest Overweight (x) 4 | . 4 2 . Average Overweight (x) 1 | . 1 2 . Largest Inventory Capacity 25 | . 25 25 25 Average Capacity 22 | . 20 25 25 Most Carried 22 | . 17 22 15 Average Carried 16 | . 13 18 15 Final Capacity 25 | 8 25 25 25 Final Carried 17 | 6 17 15 15 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 827 | 188 275 364 . Remotely . | . . . . Salvage Created 1229 | . 929 300 . Parts 65 | . 43 22 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 13 | . . 13 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 26 | . 13 13 . Guns 5 | . 3 2 . Cannons 17 | . 10 7 . AOE 4 | . . 4 . Classes Destroyed 8 | . 4 4 . Hauler 1 | . 1 . . Recycler 3 | . 3 . . Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 4 | . . 4 . Grunt 15 | . 13 2 . Sentry 1 | . . 1 . Subdweller 6 | . . 6 . Best Kill Streak 4 | . 4 4 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 168 | . 67 89 12 Missed 47 | . 17 26 4 Damage Taken 1438 | . 472 912 54 Core 251 | . 91 138 22 Absorbed by Shields . | . . . . Ignored by Resistances 416 | . 148 250 18 Core Remaining (%) 100 | 100 . . . Volleys Fired 129 | . 65 62 2 Largest 2 | . 2 2 2 Hottest 100 | . 80 100 64 Shots Fired 226 | . 127 95 4 Gun 99 | . 65 32 2 Cannon 108 | . 62 44 2 Launcher 19 | . . 19 . Special . | . . . . Kinetic 131 | . 65 62 4 Thermal 89 | . 62 27 . Explosive . | . . . . Electromagnetic 6 | . . 6 . Robot Hit Streak 32 | . 32 12 5 Robot Miss Streak 2 | . 2 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 141 | . 98 39 4 Core Hits 61 | . 38 22 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2790 | . 1361 1354 75 Guns 551 | . 381 144 26 Cannons 1465 | . 971 445 49 Explosions 765 | . . 765 . Melee . | . . . . Ramming 9 | . 9 . . Kinetic 1547 | . 381 1091 75 Thermal 1162 | . 971 191 . Explosive . | . . . . Electromagnetic 72 | . . 72 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 49 | . 14 35 . Projectiles 18 | . 14 4 . Explosions 31 | . . 31 . Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage 148 | . . 148 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 417 | . 417 5 . Average Temperature 133 | . 134 5 . Received Heat Transfer 711 | . 348 333 30 Effects 6 | . 6 . . Shutdowns 2 | . 2 . . Energy Bleed 1 | . 1 . . Interference 1 | . 1 . . Matter Decay 1 | . 1 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 6 . . Heat Transferred 2442 | . 2035 407 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 189 | . 114 . 189 Initial 189 | . . . 189 Average 35 | . 35 . 189 Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 20 27 1 Peak Tracking Total 6 | . 5 6 1 Tactical Retreats 6 | . 1 5 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . . 3 . Max in Single Turn 3 | . . 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 11 | . 9 2 . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 26 3 . Successful 14 | . 11 3 . Failed 15 | . 15 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 19 | . 19 . . Terminals 22 | . 22 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 3 . Record 1 | . . 1 . Open Door 1 | . . 1 . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 6 | . 6 . . Track 1 | . 1 . . Botnet 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 5671 | . 2616 3050 5 Spaces Moved 1818 | 1 920 897 . Core . | . . . . Treads 1264 | . 367 897 . Legs 554 | 1 553 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 320 . Average Speed 285 | 120 251 320 . Slowest Speed 480 | 120 480 320 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 1 93 55 1 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 5 | . . 5 . Spaces Dug . | . . . . Terrain Destroyed 252 | . . 252 . Melee . | . . . . Projectile . | . . . . AOE 252 | . . 252 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2097 | . 1110 985 2 Wait 86 | . 80 6 . Move 1815 | . 919 896 . Hop . | . . . . Pick Up 25 | . 19 6 . Fast Attach 2 | . 2 . . Attach 8 | . 1 7 . Detach . | . . . . Swap 16 | . 11 5 . Drop 14 | . 12 2 . Fire 129 | . 65 62 2 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 1 | . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 908 | -10/Materials | Discovered new exit (range 16) 1369 | -10/Materials | Discovered new exit (range 15) 2017 | -10/Materials | Discovered new exit (range 13) 2280 | -10/Materials | Discovered new exit (range 13) 2395 | -10/Materials | Discovered new exit (range 10) 2617 | -10/Materials | Entered Subcaves 2643 | -10/Subcaves | Learned location of Zion (-6) 2693 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2979 | -10/Subcaves | Learned Materials security intel 3092 | -10/Subcaves | Learned location of Storage (-7) 3329 | -10/Subcaves | Released subatomizers from SUBCON Basin 3507 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 3523 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3839 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 5442 | -10/Subcaves | Core integrity fell below 50% 5493 | -10/Subcaves | Ambushed by Subdweller buried in earth 5547 | -10/Subcaves | Lost 5 parts (2n1u2w) 5596 | -10/Subcaves | Discovered new exit (range 8) 5599 | -10/Subcaves | Core integrity fell below 20% 5667 | -10/Subcaves | Entered Recycling 5672 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05530_ The unstable cave ceiling collapses. 05535_ Acquired 24 matter. 05537_ Subatomizers dissect the Sub. Monowheel. 05539_ Acquired 4 matter. 05551_ Acquired 26 matter. 05575_ Subatomizers dissect the Sub. Monowheel, destroying it. 05596_ EXIT=FOUND 05602_ Destroyed Autobeam. 05602_ Autobeam Turret knocked back. 05608_ Autobeam Turret destroyed. 05617_ Acquired 4 matter. 05624_ Acquired 7 matter. 05627_ Acquired 3 matter. 05630_ Acquired 4 matter. 05646_ Acquired 11 matter. 05649_ Dropped Riot Gun. LOCATION=UNKNOWN GOAL=ESCAPE 05668_ Y-54 Guardian springs to life. Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????#####?????????????????????? | | ??????# #?????????????????????? | | ??????# @ #?????????????????????? | | ??????# #?????????????????????? | | ??????#% Y#?????????????????????? | | ??????# ?????????????????????? | | ??????# ##????????????????????? | | ??????# %#?????????????????????? | | ??????# ?????????????????????? | | ??????# ?????????????????????? | | ??????# ?????????????????????? | | ??????##+###????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodAnalysisPod Manual? 0 Play Time 01:06:01 Cumulative 140.5 hours Start 2024.10.04 @ 20:28:51 End 2024.10.05 @ 13:03:28 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 190 Rogue 0 Adventurer 190 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 52 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c4f17be-8795-4928-8f30-706de01a6444