Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.17 @ 17:56:48 Player: Peace Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (6) 30 Value Destroyed (60) 60 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3210 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 266/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Flail > --- INVENTORY (4) ---- Nuclear Core Structural Scanner Power Shielding Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Signal Interpreter Utility Shielding > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Structural Scanner Signal Interpreter Power Shielding Makeshift Sword [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Signal Interpreter Device Transmission Jammer Processor Signal Interpreter Hackware System Shield Protection Utility Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Impact Weapon Flail Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . . . 4 2 Weapon . | . . . . . . . Parts Attached 21 | 3 6 . 2 . 6 4 Power 2 | 1 . . . . 1 . Engine 1 | 1 . . . . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 4 | . 2 . . . 1 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . 2 . . . 1 1 Utility 8 | . 3 . . . 4 1 Device 2 | . 1 . . . 1 . Storage . | . . . . . . . Processor 2 | . 1 . . . 1 . Hackware 1 | . . . . . 1 . Protection 3 | . 1 . . . 1 1 Artifact . | . . . . . . . Weapon 7 | 2 1 . 2 . . 2 Energy Gun 1 | 1 . . . . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 3 | 1 1 . 1 . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 11 | . 2 . . . 1 8 Power 1 | . . . . . 1 . Propulsion 3 | . . . . . . 3 Utility 4 | . . . . . . 4 Weapon 3 | . 2 . . . . 1 Highest Loss Streak 5 | . 2 . . . 1 5 Average Slot Usage (%) 64 | . 69 85 76 71 66 46 Engine 7 | . 14 14 14 14 1 . Core 2 | . . . . . 4 4 Flight 15 | . 9 28 28 28 18 10 Device 4 | . 9 . . . . 6 Processor 13 | . 12 14 14 14 18 10 Hackware 2 | . . . . . 6 2 Protection 8 | . 1 14 14 14 18 3 Energy Gun 2 | . 7 . . . . . Ballistic Gun 5 | . 14 14 5 . . . Slashing Weapon 1 | . . . . . . 4 Naked Turns . | . . . . . . . Heaviest Build 10 | 8 9 7 7 6 10 10 Greatest Support 10 | 3 8 8 8 8 10 10 Greatest Overweight (x) 2 | 2 2 . . . . 2 Average Overweight (x) . | 1 . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 4 | . 3 4 4 4 3 4 Average Carried 2 | . . 3 4 4 2 3 Final Capacity 4 | 4 4 4 4 4 4 4 Final Carried 4 | . 3 4 4 4 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 353 | 230 40 . . . . 83 Remotely . | . . . . . . . Salvage Created 107 | . 107 . . . . . Parts 16 | . 16 . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 6 | . 6 . . . . . Guns 6 | . 6 . . . . . Classes Destroyed 1 | . 1 . . . . . Swarmer 6 | . 6 . . . . . Best Kill Streak 6 | . 6 . . . . . Combat Bots Only 6 | . 6 . . . . . Max Kills in Single Turn 2 | . 2 . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 1428 | . 355 . . 11 43 1019 Core 850 | . 123 . . 11 14 702 Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 . . . 46 97 . Volleys Fired 14 | . 14 . . . . . Largest 2 | . 2 . . . . . Hottest 60 | . 60 . . . . . Shots Fired 24 | . 24 . . . . . Gun 24 | . 24 . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 14 | . 14 . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 10 | . 10 . . . . . Robot Hit Streak 5 | . 5 . . . . . Robot Miss Streak 5 | . 5 . . . . . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 13 | . 12 . . . . 1 Core Hits 7 | . 7 . . . . . Critical Hits 1 | . 1 . . . . . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 47 | . . . . . . 47 Impact 3 | . . . . . . 3 Slashing 44 | . . . . . . 44 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 147 | . 126 . . . . 21 Guns 126 | . 126 . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 21 | . . . . . . 21 Ramming . | . . . . . . . Kinetic 71 | . 71 . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 55 | . 55 . . . . . Impact 21 | . . . . . . 21 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . . . 10 Average Corruption 8 | . . . . . . 8 Corruption Purged . | . . . . . . . Effects 11 | . . . . . . 11 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Misdirections 3 | . . . . . . 3 Targeting Errors 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 40 | . 40 . . . . . Average Temperature 19 | . 19 . . . . . Received Heat Transfer 120 | . 12 . . 6 18 84 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 225 | . 225 87 . 15 90 57 Initial 87 | . . 87 . . 5 40 Average 48 | . 74 87 . 6 50 35 Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 98 | 100 95 100 . 100 100 100 Level 1 1 | . 4 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . 1 . . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 37 | . 20 2 . 2 5 8 Peak Tracking Total 8 | . 8 2 . 2 4 8 Tactical Retreats 5 | . 2 . . 1 2 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 5 | . 1 . . . 3 1 Terminals 5 | . 1 . . . 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 7 | . 2 . . . 3 2 Successful 5 | . 1 . . . 3 1 Failed 2 | . 1 . . . . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 8 | . 2 . 1 . 4 1 Terminals 7 | . 2 . . . 3 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 . . . 2 1 Prototype ID Bank 2 | . 1 . . . 1 . Level Access Points 1 | . . . . . . 1 Terminal Index 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Assimilate 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 . . . 1 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 1 Highest-Rated Group 10 | . . . . . 10 10 Highest-Rated Ally 10 | . . . . . 10 10 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 853 | 41 231 25 118 50 157 231 Spaces Moved 1398 | 38 267 65 306 135 359 228 Core 173 | 38 76 . . . . 59 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1225 | . 191 65 306 135 359 169 Fastest Speed 37 | 50 37 37 37 37 37 37 Average Speed 47 | 100 69 37 37 37 37 54 Slowest Speed 200 | 150 150 37 37 37 37 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 9 | . 5 . . 1 3 . Cave-ins Triggered 3 | . . . . . . 3 Exploration Rate (%) 35 | 3 67 17 70 50 33 5 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 44 | . . . . . . 44 Terrain Destroyed 44 | . . . . . . 44 Melee 44 | . . . . . . 44 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 1496 | 40 284 65 310 133 377 287 Wait 21 | . . . . . 16 5 Move 1372 | 37 257 64 305 132 352 225 Hop 8 | . 4 . . 1 3 . Pick Up 3 | . 2 1 . . . . Fast Attach 15 | 3 6 . 2 . 3 1 Attach 5 | . . . . . 2 3 Detach 4 | . 1 . . . . 3 Swap 1 | . . . . . 1 . Drop 3 | . . . 3 . . . Fire 14 | . 14 . . . . . Melee 47 | . . . . . . 47 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 3 | . . . . . . 3 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 15) 272 | -10/Materials | Identified exit to Mines 273 | -10/Materials | Entered Mines 293 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 297 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 297 | -10/Mines | Discovered new exit (range 5) 298 | -10/Mines | Identified exit to Exiles 298 | -10/Mines | Entered Exiles 308 | -10/Exiles | Met 8R-AWN 314 | -10/Exiles | Met EX-HEX 316 | -10/Exiles | Build established: Mutant 326 | -10/Exiles | Met EX-BIN 331 | -10/Exiles | Aligned with FarCom system 331 | -10/Exiles | Given EX-Vault access code 341 | -10/Exiles | Opened EX-Vault 345 | -10/Exiles | Found Prototype Ballistic Gun 345 | -10/Exiles | Identified AWS/Gauss 347 | -10/Exiles | Found Prototype Energy Cannon 347 | -10/Exiles | Identified Gui. Plasma Cannon 359 | -10/Exiles | Warned to stay clear of 0b10 Research branches 371 | -10/Exiles | Met EX-DEC 413 | -10/Exiles | Discovered new exit (range 10) 415 | -10/Exiles | Identified exit to Mines 416 | -10/Exiles | Entered Mines 419 | -9/Mines | Core integrity fell below 50% 423 | -9/Mines | Learned Materials security intel 455 | -9/Mines | Learned location of 1 exit from Materials 463 | -9/Mines | Discovered new exit (range 6) 465 | -9/Mines | Identified exit to Materials 466 | -9/Mines | Entered Materials 466 | -8/Materials | Evolved 4 slots: Utility x4 467 | -8/Materials | Identified exit to Factory 616 | -8/Materials | Discovered exit to Factory (range 8) 623 | -8/Materials | Entered Factory 623 | -7/Factory | Accompanied by 1 ally 623 | -7/Factory | Evolved 2 slots: Utility x2 643 | -7/Factory | Identified exit to Factory 718 | -7/Factory | Crushed by falling debris 744 | -7/Factory | Crushed by falling debris 775 | -7/Factory | Lost 3 parts (1n2u) 782 | -7/Factory | Crushed by falling debris 783 | -7/Factory | System corruption reached 10% 845 | -7/Factory | Core integrity fell below 50% 852 | -7/Factory | Core integrity fell below 20% 854 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00744_ Signal Interpreter destroyed. 00744_ System corrupted by crushing effect (+3). 00751_ System corrupted: Mak. Sword targeting data glitched. 00753_ The unstable cave ceiling collapses. 00757_ System corrupted: Mak. Sword targeting data glitched. 00759_ The unstable cave ceiling collapses. 00776_ System corrupted: Mak. Sword targeting data glitched. 00778_ The unstable cave ceiling collapses. 00782_ Crushed by falling debris. 00782_ Flight Unit destroyed. 00782_ System corrupted by crushing effect (+1). 00800_ Flight Unit destroyed. 00811_ System corrupted: Matter fused (-8). 00815_ Acquired 83 matter. 00827_ Mak. Sword destroyed. 00827_ Transmission Jammer destroyed. 00828_ System corrupted: Utility Shielding rejected. 00845_ Acquired Flail. 00847_ Signal Interpreter destroyed. 00848_ GMMVQOJBOFMLGWSRZVHSICY|ULYM JFW6D Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????########????????????????? | | ???????????????????# !#????????????????? | | ???????????????????# s #????????????????? | | ???????????????????# "s ##???????????????? | | ???????????????????# "s ;#???????????????? | | ???????????????????# " @#????????????????? | | ???????????????????# " #????????????????? | | ???????????????????# "ss#????????????????? | | ???????????????????# " #????????????????? | | ???????????????????# "s #????????????????? | | ???????????????????# "s #????????????????? | | ???????????????????#"" " #????????????????? | | ???????????????????#"T ###############??? | | ???????????????????#"" ## | #??? | | ???????????????????# ## #??? | | ??????????###+######+#+##### #??? | | ??????? Y # ] #??? | | ??????? # ] #??? | | ??????? #* #??? | | ???????? + #??? | | ???????? # #??? | | ????????? # ! #??? | | ????????? # #??? | | ?????????################# # ! #??? | | ?????????????????????????# # #??? | | ???????????????????????### ####/#######+#??? | | ???????????????????????# ## ###????????? | | ???????????????######### #????????? | | ???????????????? #????????? | | ?????????????????####### #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Power Shielding 33 Utility Shielding 33 Evasion (%) 62 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageRemoteDeconstructor Manual? 0 Play Time 00:22:29 Cumulative 83.0 hours Start 2021.11.17 @ 17:30:43 End 2021.11.17 @ 17:56:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 57 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 152451c0-4d9a-4157-8ff2-583fa7c126ef