Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.22 @ 11:01:44 Player: Tereza Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (118) 590 Value Destroyed (3435) 3435 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (528) 528 TOTAL SCORE: 6673 Bonus ------- High Alert Combat Kills 362 Follower Combat Kills 220 Friendly Fire -54 Cogmind --------- Core Integrity 123/550 Matter 230/300 Energy 65/100 System Corruption 0% Temperature Warm (179) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (25) --- Deuterium Engine Light Deuterium Engine Light Treads Light Treads Light Treads Improved VTOL Module Improved Cooling System Structural Scanner Experimental Sensor Array Seismic Detector Transport Network Coupler Shield Generator Shield Generator Hacking Suite System Shield System Restoration Module Ion Cannon Ion Cannon Minigun High-powered Shotgun Gauss Cannon Rocket Launcher Datajack Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Wheel Improved VTOL Module > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Light Treads Light Treads Light Treads Improved Cooling System Structural Scanner Experimental Sensor Array Seismic Detector Transport Network Coupler Shield Generator Shield Generator Hacking Suite System Shield System Restoration Module Ion Cannon Minigun Minigun High-powered Shotgun Enhanced Autogun Gauss Cannon Rocket Launcher Missile Launcher Datajack Katana [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 70 | 6 7 5 15 7 30 Power 7 | 1 . 1 2 . 3 Engine 6 | 1 . . 2 . 3 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 20 | 2 2 1 3 2 10 Treads 17 | 2 2 1 3 2 7 Leg . | . . . . . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 13 | 1 3 . 4 1 4 Device 1 | . . . . . 1 Storage 4 | 1 2 . . . 1 Processor 1 | . . . . . 1 Hackware 1 | . . . 1 . . Protection 6 | . 1 . 3 1 1 Artifact . | . . . . . . Weapon 30 | 2 2 3 6 4 13 Energy Gun 1 | . . . . 1 . Energy Cannon 6 | . . . . . 6 Ballistic Gun 16 | 2 2 2 5 2 3 Ballistic Cannon 1 | . . . . . 1 Launcher 6 | . . 1 1 1 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Corrupted Parts 2 | . . 2 . . . System Corruption 8 | . . 8 . . . Parts Lost 28 | . 2 2 . 5 19 Power 4 | . . 1 . . 3 Propulsion 11 | . . . . 2 9 Utility 4 | . . . . 1 3 Weapon 9 | . 2 1 . 2 4 Highest Loss Streak 8 | . 1 1 . 5 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 92 99 98 95 92 Engine 7 | . 14 . 6 11 8 Core 3 | . . 13 4 . . Treads 28 | . 28 28 33 32 22 Wheel 1 | . . . . . 7 Device 1 | . . . . . 5 Storage 11 | . 14 14 11 11 9 Processor 2 | . . . . . 8 Hackware 4 | . . . 10 11 3 Protection 9 | . 6 14 11 7 8 Energy Cannon 2 | . . . . . 10 Ballistic Gun 19 | . 27 27 21 17 4 Peak Build Rating 32 | 6 11 17 25 26 32 Average Rating 18 | 4 8 13 22 23 27 On Entrance 13 | . 6 10 17 25 22 Naked Turns . | . . . . . . Heaviest Build 107 | 13 54 58 63 66 107 Greatest Support 83 | 40 40 42 62 62 83 Greatest Overweight (x) 10 | . 1 1 1 1 10 Average Overweight (x) 1 | . . 1 . . 5 Largest Inventory Capacity 25 | 8 20 20 20 20 25 Average Capacity 20 | 6 17 20 20 20 23 Most Carried 25 | 4 20 20 20 20 25 Average Carried 19 | 2 15 19 19 18 21 Final Capacity 25 | 8 20 20 20 20 25 Final Carried 24 | 4 20 20 20 15 24 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 2332 | 238 349 178 595 166 806 Remotely . | . . . . . . Salvage Created 3938 | . 685 217 751 163 2122 Parts 256 | . 46 15 57 10 128 Haulers Intercepted 8 | . 2 . 2 . 4 Recyclers Shooed 3 | . . . 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 97 | . 15 8 14 19 41 Guns 46 | . 15 8 10 6 7 Cannons 22 | . . . . . 22 AOE 29 | . . . 4 13 12 Classes Destroyed 15 | . 5 . 5 2 3 Worker 5 | . . . 2 . 3 Builder 6 | . . . 1 1 4 Hauler 8 | . 2 . 2 . 4 Recycler 4 | . . . 1 . 3 Mechanic 1 | . . . 1 . . Operator 6 | . 1 . 2 . 3 Watcher 4 | . 1 . . . 3 Swarmer 18 | . 3 5 4 3 3 Grunt 48 | . 12 3 7 2 24 Brawler 3 | . . . . . 3 Protector 3 | . . . . . 3 Sentry 10 | . . . 3 . 7 Demolisher 1 | . . . . 1 . Hunter 1 | . . . . . 1 Assembled 13 | . . . . 13 . Best Kill Streak 14 | . 6 3 6 14 10 Combat Bots Only 13 | . 6 3 4 13 9 Max Kills in Single Turn 8 | . 2 1 4 8 3 Gunslinging 1 | . 1 . . 1 . Exploded 8 | . . . 4 8 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 476 | . 81 39 57 62 237 Missed 123 | . 17 9 19 17 61 Damage Taken 5481 | . 683 417 523 951 2907 Core 707 | . 65 38 108 69 427 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 56 | . . . 56 . . Core Remaining (%) 71 | 100 . 58 . 55 . Volleys Fired 277 | . 53 21 56 17 130 Largest 2 | . 2 2 2 2 2 Hottest 120 | . 40 40 59 88 120 Shots Fired 544 | . 106 42 109 31 256 Gun 375 | . 106 42 108 28 91 Cannon 154 | . . . . . 154 Launcher 15 | . . . 1 3 11 Special . | . . . . . . Kinetic 410 | . 106 42 108 27 127 Thermal 119 | . . . . 1 118 Explosive 15 | . . . 1 3 11 Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 8 8 12 7 14 Robot Miss Streak 7 | . 2 4 7 4 5 Penetration Max . | . . . . . . Secondary Targets 4 | . 3 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 352 | . 65 28 73 21 165 Core Hits 228 | . 32 13 36 38 109 Critical Kills 2 | . 1 . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 6 | . 1 . . . 5 Destroy 3 | . 1 . . . 2 Blast 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9225 | . 808 335 1362 1238 5482 Guns 3609 | . 808 335 1180 302 984 Cannons 2438 | . . . . . 2438 Explosions 3178 | . . . 182 936 2060 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4206 | . 808 335 1180 286 1597 Thermal 1841 | . . . . 16 1825 Explosive 3178 | . . . 182 936 2060 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . 1 9 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . 12 12 . . . Message Errors 6 | . 2 4 . . . Matter Fused 7 | . 3 4 . . . Heat Flow Errors 2 | . . 2 . . . Energy Discharges 3 | . 3 . . . . Data Loss (minor) 3 | . 2 1 . . . Data Loss (major) 1 | . 1 . . . . Alerts 2 | . 1 1 . . . Overload Shots . | . . . . . . Overflow Damage 41 | . . . . 14 27 Projectiles 14 | . . . . . 14 Explosions 27 | . . . . 14 13 Melee . | . . . . . . Knockbacks 8 | . . . . . 8 Impact . | . . . . . . Kinetic 8 | . . . . . 8 Secondary . | . . . . . . Self-Inflicted Damage 202 | . . . . . 202 Shots 5 | . . . . . 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 325 | . 12 325 44 34 270 Average Temperature 70 | . 5 177 15 9 79 Received Heat Transfer 2157 | . 303 159 210 54 1431 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . . 5 Heat Transferred 2879 | . . . . 20 2859 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 989 | . 210 105 318 213 989 Initial 70 | . . . . 70 27 Average 163 | . 60 34 152 117 401 Maximum Alert Level 3 | . 1 . 1 1 3 Low Security (%) 70 | 100 99 100 69 65 21 Level 1 19 | . . . 30 34 38 Level 2 4 | . . . . . 17 Level 3 5 | . . . . . 21 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 4 . 4 . 9 Investigation 7 | . 3 . 2 . 2 Extermination . | . . . . . . Reinforcement 6 | . 1 . 2 . 3 Assault 3 | . . . . . 3 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 13 | . 3 . 3 . 7 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 158 | . 24 9 30 27 68 Peak Tracking Total 20 | . 8 3 4 20 10 Tactical Retreats 4 | . . 2 . 1 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . 1 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 12 | . 1 . . . 11 Max in Single Turn 2 | . 1 . . . 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 18 | . 8 1 5 1 3 Terminals 13 | . 6 . 3 1 3 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 50 | . 20 1 17 1 11 Successful 22 | . 5 1 11 1 4 Failed 26 | . 14 . 5 . 7 Catastrophic 3 | . 1 . . . 2 Database Lockouts 2 | . 1 . 1 . . Manual 29 | . 12 . 10 . 7 Terminals 44 | . 18 . 14 1 11 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 3 1 8 1 4 Record 1 | . . . . . 1 Robot Analysis 5 | . 1 . 4 . . Prototype ID Bank 2 | . 1 . 1 . . Open Door 1 | . . 1 . . . Level Access Points 1 | . . . . 1 . Branch Access Points 2 | . . . 1 . 1 Alert Level 3 | . . . 1 . 2 Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 3 | . 2 . 1 . . Report Inventory 2 | . 1 . 1 . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 6 . 2 1 3 Full Trace Events 7 | . 3 . 2 . 2 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 50 | . . . 50 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 4 | . . 3 . 1 . Largest Group 3 | . . 3 3 1 . Highest-Rated Group 40 | . . 40 40 31 . Highest-Rated Ally 31 | . . 16 16 31 . Total Orders . | . . . . . . Ally Attacks 50 | . . . 50 . . Total Damage 464 | . . . 464 . . Kills 12 | . . . 12 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total 5 | . 1 . 4 . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 7432 | 75 1620 1435 1822 723 1757 Spaces Moved 3170 | 39 668 554 928 327 654 Core 1 | 1 . . . . . Treads 2683 | 38 668 554 928 327 168 Legs . | . . . . . . Wheels 486 | . . . . . 486 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 232 155 160 135 Average Speed 196 | 157 207 239 165 202 190 Slowest Speed 560 | 160 240 240 235 240 560 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 69 | 4 95 96 78 88 58 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 114 | . . . 9 35 70 Melee . | . . . . . . Projectile 20 | . . . . . 20 AOE 94 | . . . 9 35 50 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 3867 | 50 805 621 1126 356 909 Wait 241 | 2 47 32 100 4 56 Move 3165 | 38 667 553 927 326 654 Hop . | . . . . . . Pick Up 71 | 4 22 5 12 1 27 Fast Attach 17 | 6 3 1 1 . 6 Attach 22 | . 2 1 3 5 11 Detach 2 | . 2 . . . . Swap 31 | . 2 3 11 2 13 Drop 41 | . 7 5 16 1 12 Fire 277 | . 53 21 56 17 130 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 15) 518 | -10/Materials | Discovered new exit (range 15) 658 | -10/Materials | Central database locked down 1339 | -10/Materials | Discovered new exit (range 6) 1437 | -10/Materials | Discovered new exit (range 9) 1696 | -10/Materials | Entered Mines 1763 | -10/Mines | Discovered new exit (range 6) 1801 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1804 | -10/Mines | Discovered new exit (range 5) 1931 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1936 | -10/Mines | Found Prototype Device 1987 | -10/Mines | Discovered new exit (range 7) 2063 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2760 | -10/Mines | Discovered new exit (range 13) 2890 | -10/Mines | Learned 2 Materials zone layouts 2890 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3131 | -10/Mines | Entered Materials 3131 | -9/Materials | Accompanied by 3 allies 3131 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3303 | -9/Materials | Central database locked down 3412 | -9/Materials | Discovered new exit (range 3) 3746 | -9/Materials | Build established: Scavenger-Mutant 3869 | -9/Materials | Discovered new exit (range 14) 4106 | -9/Materials | Build established: Mutant 4205 | -9/Materials | Repaired Lgt. Angular Momentum Engine 4287 | -9/Materials | Discovered new exit (range 15) 4615 | -9/Materials | Build established: Scavenger-Mutant 4702 | -9/Materials | Discovered new exit (range 16) 4904 | -9/Materials | Identified exit to Mines 4953 | -9/Materials | Entered Mines 5079 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5104 | -9/Mines | Assembled infested the area 5109 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5132 | -9/Mines | Destroyed 13 combat bots 5237 | -9/Mines | Discovered new exit (range 9) 5238 | -9/Mines | Escorted by a lone wolf Derelict 5289 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5307 | -9/Mines | Learned location of 1 exit from Materials 5426 | -9/Mines | Lost 5 parts (2n1u2w) 5446 | -9/Mines | Identified exit to Materials 5676 | -9/Mines | Entered Materials 5676 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5677 | -8/Materials | Identified exit to Factory 5987 | -8/Materials | Lost 5 parts (1p1n1u2w) 6088 | -8/Materials | Discovered exit to Factory (range 17) 6474 | -8/Materials | Discovered new exit (range 3) 6661 | -8/Materials | Identified exit to Storage 6677 | -8/Materials | Core integrity fell below 50% 6966 | -8/Materials | Garrison activated, responded to threat 7276 | -8/Materials | First assault squad dispatched 7433 | -8/Materials | Self-destructed Last Messages --------------- 07406_ Destroyed Lgt. Deuterium Engine. 07407_ Imp. Cooling System destroyed. 07408_ Knocked back. 07409_ B-36 Bruiser destroyed. 07410_ Lgt. Treads destroyed. 07412_ G-50 Soldier destroyed. 07412_ I-25 Savior destroyed. 07415_ Hrd. Medium Armor Plating destroyed. 07416_ G-47 Trooper destroyed. 07416_ G-50 Soldier destroyed. 07416_ Wheel destroyed. 07419_ The unstable cave ceiling collapses. 07419_ G-47 Trooper destroyed. 07419_ Pressure Siphon disabled. 07422_ Missile Launcher destroyed. 07424_ The unstable cave ceiling collapses. 07424_ G-47 Trooper destroyed. 07426_ Lgt. Treads destroyed. 07427_ The unstable cave ceiling collapses. 07428_ Ion Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????###### | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# ![[ | | ????????########+########+########??????# ![ | | ????????? """ ???????# ![ | | ??????????? "T" ?????????# | | ???????????? " " """ ???????######### | | ?????????????# """ ????????# ! | | ??????????????# " #?????????# "" | | ??????????????#= #?????????# "Y | | ??????????????# = #?????????# = | | ??????????????# %= #?????????# | | ??????????????# """ @ #?????????# | | ??????????????# " #?????????# ! ! | | ??????????????# "" / #?????????# | | ?????????????## "" ! "???????######### | | ?????????????+ ?????????????? | | ?????????????## !*%% ???????????? | | ??????????????# ## ### g# # ?????????? | | ??????????????# # % #? ] ????????? | | ??????????##### # #??######?????????? | | ??????????? #! ##?????????????????? | | ???????????# # "%! ##??????????????????? | | ???????????# # " #???????????????????? | | ????+#???### # #???????????????????? | | ??? ???? # [ #???????????????????? | | # """ ?????# # #???????????????????? | | # R" #????# # #??##########???????? | | # """ ###### #+###"####??# #???????? | | # # #??#?###### #???????? | | # [ !# #???? # #???????? | | #! # ###? "" # #???????? | | # # """ #? Y" # !![ #???????# | | # """ # """ # "" # !![ #???????# | | # """ # """ # # !![ #???????# | | # """ # + # = #???????? | | # + # # = ! #??????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicCatalystComputer Manual? 0 Play Time 00:35:08 Cumulative 176.1 hours Start 2025.04.14 @ 16:15:40 End 2025.04.22 @ 11:01:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 222 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06a34bfb-2d06-48f0-b19b-3ab72fcca92d