Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 11:33:01 Player: CSF Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (151) 755 Value Destroyed (2674) 2674 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (4633) 4633 TOTAL SCORE: 18402 Bonus ------- Follower Combat Kills 33 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Cogmind --------- Core Integrity 1358/1600 Matter 265/300 Energy 238/240 System Corruption 0% Temperature Cool (5) Movement Flying (97) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (9) --- Cooled VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY (12) ----- Large Storage Unit Structural Scanner Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Mapper System Shield System Shield System Shield > --- WEAPON (2) ------- Vortex Catalyst Activator > --- INVENTORY (15) --- Compact Wheel Medium Storage Unit Transmission Jammer Vortex Shotgun (50) Nova Cannon Heavy Flail Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled Nuclear Pulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Large Storage Unit Structural Scanner Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Mapper System Shield System Shield System Shield > --- WEAPON ----------- Vortex Catalyst Activator > --- INVENTORY -------- Compact Wheel Medium Storage Unit Transmission Jammer Vortex Shotgun Nova Cannon Heavy Flail [Rating: 123] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled VTOL Module Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Flail Energy Gun Improved EM Shotgun Energy Cannon Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . . 4 . . . . . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 7 | . . . . . 2 . . . 2 . . . . . . 1 . . . . . 1 . 1 Utility 10 | . . . . . 2 . . . 2 . . . . . . . . . . . 2 1 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 126 | 3 19 1 1 1 29 4 2 3 10 . 7 1 . . . 8 . . 11 . 1 3 12 10 Power 15 | . 1 . . . 5 . 1 . . . . . . . . 1 . . 2 . . . 2 3 Engine 5 | . 1 . . . 2 . . . . . . . . . . . . . . . . . 2 . Core 6 | . . . . . 3 . 1 . . . . . . . . 1 . . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 Propulsion 45 | . 5 . . 1 9 3 1 1 6 . 3 . . . . 4 . . 2 . 1 1 4 4 Treads 13 | . 3 . . . 6 2 1 1 . . . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 1 . . 1 3 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . . . . 1 . . 6 . 3 . . . . 4 . . 2 . 1 1 4 4 Utility 41 | 2 3 1 1 . 6 1 . 2 4 . 4 1 . . . 2 . . 4 . . 2 6 2 Device 15 | 2 . 1 . . 5 . . . 1 . . 1 . . . 1 . . 2 . . . 1 1 Storage 6 | . 2 . 1 . . . . 2 . . . . . . . . . . . . . . 1 . Processor 3 | . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . Hackware 12 | . . . . . . . . . 2 . 2 . . . . . . . 1 . . 2 4 1 Protection 5 | . 1 . . . 1 1 . . 1 . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 25 | 1 10 . . . 9 . . . . . . . . . . 1 . . 3 . . . . 1 Energy Gun 3 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Ballistic Gun 6 | 1 2 . . . 3 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . 3 . . . 4 . . . . . . . . . . . . . . . . . . . Launcher 5 | . 3 . . . 1 . . . . . . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . 1 . . . . 1 . . . . 1 . . . . 1 . . 7 . . . . . Parts Lost 28 | . 1 . . . 5 1 . . . . 1 1 . . . . 1 . 1 . . 2 6 9 Power 7 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . 2 2 Propulsion 12 | . . . . . 3 . . . . . . . . . . . . . 1 . . 1 2 5 Utility 8 | . . . . . 1 . . . . . 1 1 . . . . 1 . . . . 1 2 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 6 | . 1 . . . 3 1 . . . . 1 1 . . . . 1 . 1 . . 1 6 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 6 14 20 19 19 19 19 20 18 10 10 10 11 12 13 12 13 14 15 13 14 12 11 11 11 Power . | 1 1 1 1 1 . . . . . . . . . 1 1 . 1 1 1 1 1 1 1 2 Propulsion 3 | 4 2 2 3 3 1 3 6 6 1 1 1 1 1 1 1 2 3 4 2 2 1 1 2 2 Utility 7 | . 3 7 7 8 8 10 10 9 7 7 7 8 8 7 7 7 7 7 6 7 5 4 3 2 Weapon 5 | 1 6 9 7 7 8 5 3 2 1 1 1 2 3 4 3 2 3 3 3 4 4 5 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 8 . 4 1 7 7 . . 1 . . . . . 1 1 . . 2 . . . 1 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . 1 Utility 15 | . 2 . 2 . 4 4 . . 1 . . . . . . . . . 1 . . . 1 . Weapon 13 | . 4 . 2 1 3 1 . . . . . . . . 1 . . . 1 . . . . . Tool/Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 100 100 98 99 99 91 90 90 93 91 86 89 93 90 93 94 98 100 98 94 87 89 Engine 4 | . 13 14 14 14 6 . . . . . . . . . . . . . . . . . 1 2 Core 5 | . . . . . 2 8 8 9 6 6 6 6 6 6 6 9 11 11 10 11 10 9 6 1 Treads 19 | . 24 14 14 17 25 34 35 29 1 . . . . . . . . . . . . . . . Wheel 4 | . 1 14 13 10 10 1 . 6 . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . 37 40 40 40 40 40 40 36 35 35 39 41 36 38 31 29 Device 12 | . 3 12 14 14 20 18 18 18 13 13 6 4 . 3 6 2 9 11 3 . 9 5 2 6 Storage 9 | . 14 14 14 14 9 9 9 9 6 6 6 6 6 6 6 5 5 5 5 5 5 4 4 4 Processor 1 | . . . . . . . . . . . 2 . . . . 4 5 5 8 11 8 4 2 . Hackware 5 | . . . . . . . . . 10 13 15 20 20 20 20 17 11 11 14 17 15 22 29 36 Protection 6 | . 10 1 . . 5 8 9 9 6 6 7 6 6 6 6 3 . . . . 1 2 3 . Ballistic Gun 4 | . 17 . . . 6 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . 7 28 28 27 8 13 16 1 . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . 9 6 3 6 6 6 6 6 5 5 5 5 5 3 . . . Peak Build Rating 123 | 7 14 10 10 10 29 34 35 32 39 39 53 52 50 53 53 76 76 74 94 92 95 95 106 123 Average Rating 34 | 6 9 9 9 9 21 30 34 29 37 38 48 50 50 51 53 67 73 74 83 90 91 93 96 114 On Entrance 47 | 6 7 10 9 10 10 28 32 29 32 39 37 52 50 50 53 53 76 74 74 90 90 87 93 106 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 13 58 58 52 52 62 62 63 59 59 23 31 32 31 32 32 39 40 40 40 36 38 38 37 64 Greatest Support 85 | 20 40 10 40 40 82 84 84 85 85 26 32 32 32 32 32 41 41 41 41 39 39 45 51 61 Greatest Overweight (x) 5 | . 5 5 5 5 3 3 3 3 . . . . . . . 1 . . . . . . . 1 Average Overweight (x) . | . 1 5 4 3 . . . 2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 8 17 20 20 20 20 20 20 19 11 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 7 20 20 20 20 20 20 20 20 18 10 11 12 14 14 12 15 15 15 15 15 15 13 15 14 Average Carried 16 | 6 14 19 19 19 19 19 20 18 10 10 10 11 12 13 12 13 14 15 14 15 13 12 13 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 7 20 20 19 20 20 20 20 18 10 10 11 12 14 13 12 15 15 15 15 15 14 13 14 6 Class Distribution -------------------- 28% | Mutant 27% | Infiltrator-Mutant 18% | Scavenger-Mutant 15% | Hacker-Sprinter 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Infiltrator-Mutant | -8/Recycling Infiltrator-Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 4533 | 281 756 55 21 102 1440 479 255 38 190 . 98 52 15 . . 224 31 . 165 . 92 43 87 109 Remotely 65 | 65 . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5480 | 114 795 38 . 132 1474 436 207 . 295 . 494 . 24 . . 791 . . . . 158 185 269 68 Parts 277 | 5 59 7 . 12 78 32 11 . 4 . 9 . . . . 27 . . . . 6 9 12 6 Haulers Intercepted 17 | . 2 . . . 6 5 . . 1 . 1 . . . . 1 . . . . . . 1 . Recyclers Shooed 9 | . 1 . . . 3 2 . . . . . . . . . 2 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 50 | . 15 3 . 3 18 3 5 . . . . . . . . 3 . . . . . . . . Guns 16 | . 14 . . . 2 . . . . . . . . . . . . . . . . . . . Cannons 22 | . . 3 . . 11 3 5 . . . . . . . . . . . . . . . . . AOE 12 | . 1 . . 3 5 . . . . . . . . . . 3 . . . . . . . . Classes Destroyed 12 | 2 7 . . . 1 1 1 . . . . . . . . . . . . . . . . . Worker 16 | . 2 1 . . 1 . . . 3 . 2 . . . . 4 . . . . . . 3 . Builder 29 | . 5 . . . 7 2 . . . . 3 . . . . 8 . . . . 1 . . 3 Tunneler 6 | 1 . 1 . . 2 . . . . . . . . . . 2 . . . . . . . . Hauler 17 | . 2 . . . 6 5 . . 1 . 1 . . . . 1 . . . . . . 1 . Recycler 20 | 1 . . . 2 6 1 1 . 1 . 2 . . . . 3 . . . . 1 1 1 . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . Watcher 8 | . 2 . . . 2 2 . . . . 1 . . . . 1 . . . . . . . . Swarmer 13 | . 3 3 . 3 4 . . . . . . . . . . . . . . . . . . . Grunt 27 | . 12 . . . 10 . 2 . . . . . . . . 3 . . . . . . . . Sentry 8 | . . . . . 4 3 1 . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | 1 5 3 . 3 10 5 4 . 2 . 3 . . . . 11 . . . . 1 2 4 1 Combat Bots Only 4 | . 4 3 . 3 4 1 3 . . . . . . . . 3 . . . . . . . . Max Kills in Single Turn 4 | 1 1 1 . 2 3 2 1 . 1 . 1 . 1 . . 4 . . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . . 2 2 . . . . . . . . . . 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Hostile Shots Fired 487 | . 65 13 . 3 103 4 33 . . . . 10 . . 15 49 19 16 2 14 20 40 17 64 Missed 240 | . 12 5 . 2 31 1 12 . . . . 8 . . 9 35 12 11 2 12 13 26 9 40 Hits 247 | . 53 8 . 1 72 3 21 . . . . 2 . . 6 14 7 5 . 2 7 14 8 24 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Projectile 246 | . 53 8 . 1 72 3 21 . . . . 2 . . 6 14 7 5 . 2 7 13 8 24 AOE 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 6 | . . . . . 4 . . . . . . . . . . . . . . . . 1 . 1 Damage Taken 4596 | . 616 66 . 12 1060 99 320 . . . . 33 . . 102 267 131 89 99 23 135 292 410 842 Core 934 | . 91 10 . . 129 16 66 . . . . . . . 67 77 58 36 . . 48 48 46 242 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 80 | . . . . . . . . . . . . 8 . . 22 50 . . . . . . . . Regen/Repaired (Parts) 721 | . 58 . . . 64 87 . 420 . . . . . . . . . . 17 . 15 . 60 . Core Remaining (%) 85 | 100 . . . 59 . . . 61 . . . . . . 92 . . . . 82 95 96 96 84 Volleys Fired 283 | 9 72 7 . 6 110 25 17 . . . . . . . . 11 . . 4 2 10 . . 10 Largest 2 | 2 2 2 . 2 2 2 2 . . . . . . . . 1 . . 1 1 1 . . 1 Hottest 113 | 60 90 60 . 60 82 77 77 . . . . . . . . 30 . . 90 90 90 . . 113 Shots Fired 509 | 18 139 14 . 10 208 49 34 . . . . . . . . 11 . . 4 2 10 . . 10 Gun 240 | 18 123 . . . 99 . . . . . . . . . . . . . . . . . . . Cannon 241 | . 11 14 . 8 100 48 34 . . . . . . . . . . . 4 2 10 . . 10 Launcher 28 | . 5 . . 2 9 1 . . . . . . . . . 11 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 427 | 17 120 14 . 8 186 48 34 . . . . . . . . . . . . . . . . . Thermal 26 | . . . . . . . . . . . . . . . . . . . 4 2 10 . . 10 Explosive 28 | . 5 . . 2 9 1 . . . . . . . . . 11 . . . . . . . . Electromagnetic 28 | 1 14 . . . 13 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 4 14 4 . 6 14 9 5 . . . . . . . . . . . . . . . . . Robot Miss Streak 6 | 3 5 5 . 2 6 4 5 . . . . . . . . 1 . . . . . . . 2 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 332 | 9 87 6 . 6 111 32 17 . 9 . 11 . 1 . . 20 . . . . 1 3 15 4 Core Hits 176 | 3 44 5 . 5 63 14 7 . 2 . 2 . . . . 22 . . . . 1 1 5 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 . . . 1 . . . . . . 2 . . . . . . . . Critical Strikes 11 | . . . . . 4 3 . . 1 . . . . . . 2 . . . . . . 1 . Blast 6 | . . . . . 3 3 . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . 1 . . . 1 . . . . . . 2 . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 219 | . . . . . 18 5 . . 26 . 27 1 10 . 4 43 2 . 4 9 8 17 25 20 Impact 138 | . . . . . 18 5 . . 26 . 27 1 10 . 4 29 2 . 3 8 2 . . 3 Slashing 81 | . . . . . . . . . . . . . . . . 14 . . 1 1 6 17 25 17 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 44 | . . . . . 5 . . . 5 . 9 . 1 . . 11 . . . . 1 1 7 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage Inflicted 12575 | 117 1384 147 . 218 3268 863 510 . 784 . 1133 . 120 . . 2578 . . . . 109 174 857 313 Guns 1983 | 117 1146 . . . 720 . . . . . . . . . . . . . . . . . . . Cannons 2998 | . 37 147 . 71 1338 862 510 . . . . . . . . . . . . . 33 . . . Explosions 2094 | . 201 . . 147 728 1 . . . . . . . . . 1017 . . . . . . . . Melee 5499 | . . . . . 482 . . . 784 . 1133 . 120 . . 1561 . . . . 76 173 857 313 Ramming 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 4553 | 117 969 147 . 71 1877 862 510 . . . . . . . . . . . . . . . . . Thermal 710 | . 146 . . . 179 . . . . . . . . . . 352 . . . . 33 . . . Explosive 1301 | . 55 . . 147 549 1 . . . . . . . . . 549 . . . . . . . . Electromagnetic 511 | . 214 . . . 181 . . . . . . . . . . 116 . . . . . . . . Impact 3684 | . . . . . 482 . . . 784 . 1133 . 120 . . 1165 . . . . . . . . Slashing 1815 | . . . . . . . . . . . . . . . . 396 . . . . 76 173 857 313 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 1 . . . . . . . . . . . . . . 1 6 . Average Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . 1 6 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 11 | . . . . . . . 6 . . . . . . . . . . . . . . . 5 . Message Errors 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Matter Fused 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2366 | . . . . . 289 10 13 . 257 . 524 . 115 . . 842 . . . . 46 43 138 89 Projectiles 47 | . . . . . 24 10 13 . . . . . . . . . . . . . . . . . Explosions 55 | . . . . . 9 . . . . . . . . . . 46 . . . . . . . . Melee 2264 | . . . . . 256 . . . 257 . 524 . 115 . . 796 . . . . 46 43 138 89 Knockbacks 31 | . 2 3 . 1 12 3 3 . 2 . 2 . . . . 3 . . . . . . . . Impact 8 | . . . . . 1 . . . 2 . 2 . . . . 3 . . . . . . . . Kinetic 21 | . 2 2 . 1 10 3 3 . . . . . . . . . . . . . . . . . Secondary 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 150 | . 62 . . 3 85 . . . . . . . . . . . . . . . . . . . Shots 6 | . 2 . . 1 3 . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 289 | . 162 9 . . 129 60 81 . 102 72 90 . . . . 16 24 6 228 198 264 128 289 218 Average Temperature 45 | . 43 6 . . 29 18 32 . 24 40 33 . . . . 6 18 6 61 85 49 40 59 46 Received Heat Transfer 1102 | . 207 . . . 468 9 162 . . . . . . . . 129 30 12 . . 21 37 . 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . 2 . . . 2 . 4 . . . . 3 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 29 | . 1 . . . 3 . . . 3 . 10 . . . . 12 . . . . . . . . Impact Corruptions 52 | . . . . . 10 . . . 7 . 14 . 2 . . 19 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 637 | . 150 . . . 200 . . . . . . . . . . 250 . . . . 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . 2 . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Maximum Alert Level 2 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . 2 Low Security (%) 89 | 100 100 100 . 100 72 100 100 . 100 100 100 . . . . 52 . . . . 100 100 100 55 Level 1 8 | . . . . . 27 . . . . . . . . . . 18 . . . . . . . 30 Level 2 2 | . . . . . . . . . . . . . . . . 29 . . . . . . . 14 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 679 | 5 153 70 . 97 375 166 70 . 16 . 31 . . . . 539 . . . . 141 115 72 679 Initial 157 | . . . . . . 157 . . . . . . . . . 84 . . . . 6 63 63 2 Average 72 | 1 64 30 . 23 103 53 8 . 1 . 8 . . . . 250 . . . . 37 67 20 201 Influence Increases 4697 | 10 565 80 . 107 956 239 147 . 55 . 114 30 . . 165 661 75 . 165 30 208 149 101 840 Destroy 0b10 Robot/C 1020 | . 300 60 . 60 380 60 100 . . . . . . . . 60 . . . . . . . . Destroy 0b10 Robot/NC 510 | 10 60 10 . 10 130 55 10 . 25 . 45 . . . . 95 . . . . 10 10 25 15 Destroy Leader 280 | . 78 10 . 10 116 44 . . 2 . 4 . . . . 14 . . . . . . 2 . Allied During Kill 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . Successful Hack 229 | . 29 . . . 35 39 26 . . . 36 . . . . 12 . . . . . 23 8 21 Disable Machine 270 | . 30 . . 15 45 15 . . . . 15 . . . . 150 . . . . . . . . Destroy Structure 418 | . 38 . . 12 110 26 11 . 13 . 14 . . . . 60 . . . . 18 26 21 69 Partial Spotted 165 | . . . . . . . . . 15 . . . . . . 45 . . . . 45 30 15 15 Lose Combat Pursuer 1800 | . 30 . . . 135 . . . . . . 30 . . 165 225 75 . 165 30 135 60 30 720 Influence Decreases 4525 | 10 564 56 25 107 583 612 147 . 55 . 114 20 10 . 30 281 251 85 288 151 98 157 208 673 Entered New Map 1049 | . . 1 25 . . 216 . . . . . . 2 . . 51 191 65 254 131 4 57 49 3 Time Decay 2634 | 10 554 55 . 97 508 291 147 . 55 . 94 10 8 . 30 230 40 20 24 20 94 80 137 130 Lost Part 207 | . 10 . . . 40 5 . . . . . 10 . . . . 10 . 10 . . 20 12 90 Lost Ally 85 | . . . . 10 35 . . . . . 20 . . . . . 10 . . . . . 10 . Purge Threat 550 | . . . . . . 100 . . . . . . . . . . . . . . . . . 450 Squads Dispatched 28 | . 3 . . . 4 2 . . 3 . 3 . . . . 6 . . . . 1 3 . 3 Investigation 10 | . 2 . . . 1 1 . . 2 . 3 . . . . 1 . . . . . . . . Extermination 6 | . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . 2 Reinforcement 12 | . 1 . . . 3 1 . . . . . . . . . 4 . . . . . 2 . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 26 | . 3 . . . 6 . . . . . . . . . . 2 . . 1 . . 2 4 8 Communications Jammed 36 | . . . . . 20 6 1 . . . . . . . . 9 . . . . . . . . Distress Signals 36 | . . . . . 20 6 1 . . . . . . . . 9 . . . . . . . . Times Spotted 292 | . 26 3 . 4 45 6 4 . 3 2 1 6 . . 11 26 11 14 27 7 15 26 9 46 Peak Tracking Total 24 | . 6 3 . 4 5 1 2 . 2 2 1 6 . . 7 10 6 14 19 5 9 19 7 24 Tactical Retreats 41 | . 2 . . . 7 . . . . . . 1 . . 3 5 1 . 3 2 3 2 1 11 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 11 | . . . . . 3 4 . . 1 . 3 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 18 | . 2 . . 1 3 1 . . . . 1 . . . . 10 . . . . . . . . Max in Single Turn 5 | . 1 . . 1 1 1 . . . . 1 . . . . 5 . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 2 . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 89 | . 10 . 5 . 8 7 11 3 4 . 11 1 . 4 . 7 . . 4 . 2 5 4 3 Terminals 46 | . 7 . . . 6 6 5 . 2 . 7 . . . . 4 . . . . 1 3 2 3 Fabricators 5 | . . . . . . . . . . . 2 . . . . 2 . . . . . 1 . . Repair Stations 5 | . 1 . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . Recycling Units 10 | . 2 . . . 1 . 4 . 2 . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 2 . . . . . . . . . . 1 1 . Total Hacks 340 | . 28 . 50 . 22 23 43 27 10 . 27 1 . 29 . 22 . . 8 . 8 16 14 12 Successful 240 | . 10 . 50 . 11 14 32 27 3 . 6 1 . 29 . 13 . . 8 . 6 11 10 9 Failed 100 | . 18 . . . 11 9 11 . 7 . 21 . . . . 9 . . . . 2 5 4 3 Catastrophic 16 | . 3 . . . 1 1 2 . 3 . 4 . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 96 | . 14 . 1 . 18 9 11 . 7 . 10 . . . . 9 . . 1 . 2 6 5 3 Terminals 146 | . 22 . . . 17 21 11 . 6 . 19 . . . . 12 . . . . 5 13 8 12 Fabricators 10 | . . . . . . . . . . . 3 . . . . 6 . . . . . 1 . . Repair Stations 14 | . 2 . . . 2 2 . . . . . . . . . . . . . . 3 . 5 . Recycling Units 23 | . 4 . . . 3 . 8 . 4 . . . . . . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . 5 . . . . . . . . . . 2 1 . Terminal Hacks 188 | . 5 . 50 . 2 9 26 27 . . 2 1 . 29 . 5 . . 8 . 4 8 3 9 Record 124 | . . . 49 . . 3 24 27 . . . . . 11 . 2 . . 2 . 2 3 1 . Part Schematic 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 6 | . 2 . . . 1 1 . . . . . . . . . 1 . . . . . 1 . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . 4 . . . . . Open Door 5 | . . . . . . 1 . . . . . 1 . . . . . . 2 . . . . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Branch Access Points 8 | . 1 . . . 1 1 1 . . . 1 . . . . . . . . . . 1 1 1 Unreport Threat 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . 3 Locate Traps 3 | . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 2 . 2 Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 2 . . . . 3 . . . . . 1 . . Load Schematic 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Build 4 | . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . Repair Station Hacks 12 | . 2 . . . 2 2 . . . . . . . . . . . . . . 2 . 4 . Scan Component 6 | . 1 . . . 1 1 . . . . . . . . . . . . . . 1 . 2 . Repair 6 | . 1 . . . 1 1 . . . . . . . . . . . . . . 1 . 2 . Recycling Unit Hacks 10 | . 2 . . . 1 . 3 . 2 . . . . . . 2 . . . . . . . . Retrieve Components 10 | . 2 . . . 1 . 3 . 2 . . . . . . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . 2 . . . . . . . . . . 1 1 . Seal Access 4 | . . . . . . . . . . . 2 . . . . . . . . . . 1 1 . Unauthorized Hacks 20 | . 1 . . . 6 3 3 . 1 . . . . . . 3 . . . . . 1 2 . Terminals 16 | . 1 . . . 5 3 1 . 1 . . . . . . 2 . . . . . 1 2 . Assimilate 10 | . 1 . . . 3 2 . . . . . . . . . 1 . . . . . 1 2 . Botnet 6 | . . . . . 2 1 1 . 1 . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 1 . 2 . . . . . . . . 1 . . . . . . . . Reject 4 | . . . . . 1 . 2 . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 10 . . . 6 5 9 . 4 . 9 . . . . 6 . . . . 1 4 3 3 Full Trace Events 11 | . 3 . . . 1 1 . . 2 . 3 . . . . 1 . . . . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 214 | . . . . . . . . . . . 152 . . . . . . . . . . 62 . . Total Robot Build Rating 17 | . . . . . . . . . . . 10 . . . . . . . . . . 7 . . Part Schematics Acquired 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 212 | . . . . . . . . . . . 128 . . . . 84 . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . 8 . . . . 6 . . . . . . . . Parts Repaired 6 | . 1 . . . 1 1 . . . . . . . . . . . . . . 1 . 2 . Time 231 | . 51 . . . 38 26 . . . . . . . . . . . . . . 56 . 60 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 44 | . 19 . . . 10 . 15 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total Allies 10 | . 1 . . 3 . . . . . 1 2 . . . . 1 . . . . . 1 1 . Largest Group 3 | . 1 1 1 3 3 . . . . 1 2 . . . . 1 1 . . . . 1 1 . Highest-Rated Group 93 | . 10 10 10 40 40 . . . . 31 40 . . . . 26 26 . . . . 93 21 . Highest-Rated Ally 93 | . 10 10 10 16 16 . . . . 31 20 . . . . 26 26 . . . . 93 21 . Total Orders 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 14 | . . . . . 5 . . . . 9 . . . . . . . . . . . . . . Total Damage 202 | . . . . . 53 . . . . 149 . . . . . . . . . . . . . . Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Active Infowar (turns) 10947 | 30 470 150 1020 394 2084 947 821 2360 266 14 273 73 . . . 427 91 55 456 120 336 166 191 203 Optics 1109 | . . . . . . . . . . . . . . . . . . . 296 120 336 166 191 . Terrain 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . Structural 9719 | . . 150 1020 394 2083 947 821 2360 266 14 261 73 . . . 164 83 55 145 . 336 166 178 203 Seismic 1877 | 30 470 . . . 1377 . . . . . . . . . . . . . . . . . . . T.N.C. 1375 | . . . . . . . . . . . . . . . . 427 91 55 456 120 226 . . . Jamming 4733 | . . . . . 431 836 821 2360 101 14 12 . . . . 28 . . . . 130 . . . ECM 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Analysis Total 6 | . 2 . . . 1 1 . . . . . . . . . 1 . . . . . 1 . . Derelict Logs Recovered 9 | . . . . . . . . . . . . 1 1 . 1 . 2 2 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 13446 | 83 2139 164 1020 394 2084 954 821 2360 283 37 305 81 174 30 116 496 91 55 456 120 336 166 343 338 Spaces Moved 14153 | 42 921 91 651 229 965 476 491 1577 594 120 676 307 630 104 476 874 364 204 1121 383 664 456 778 959 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2523 | . 662 . 4 27 559 392 446 425 8 . . . . . . . . . . . . . . . Legs 124 | 42 82 . . . . . . . . . . . . . . . . . . . . . . . Wheels 2804 | . 177 91 647 202 406 84 45 1152 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8702 | . . . . . . . . . 586 120 676 307 630 104 476 874 364 204 1121 383 664 456 778 959 Fastest Speed 15 | 120 120 155 155 145 95 145 145 145 20 20 20 22 22 22 22 22 23 23 19 19 19 15 15 19 Average Speed 74 | 120 194 155 155 160 150 155 154 148 21 21 21 22 22 22 22 22 23 23 20 19 19 15 18 21 Slowest Speed 243 | 120 240 155 240 240 240 243 155 158 158 23 24 22 22 22 22 99 23 23 23 19 19 17 22 97 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . . . . . . . 3 . . . . . . . . . 21 13 4 3 Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 52 | 5 97 21 92 44 52 62 97 59 18 79 19 47 77 70 58 21 64 56 94 73 18 28 30 24 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 4 | . . . 1 . . . . 1 . . . . . 1 . . 1 . . . . . . . Known Exits Taken 11 | . 1 . . . 1 1 . . . . 1 . 1 . 1 1 1 . . . 1 1 1 . Unknown Exits Taken 11 | 1 . 1 1 1 . . 1 1 . . . 1 . 1 . . . 1 1 1 . . . . Scrap Searched 22 | . . . . 2 . . . 2 . . . 2 7 . 2 . 3 2 . 2 . . . . Spaces Dug 151 | . . . . . 12 3 . . 13 . 14 1 9 . 4 17 2 . 7 10 15 13 7 24 Terrain Destroyed 347 | . 34 . . 19 109 23 13 . 13 . 14 1 9 . 4 29 2 . 7 10 15 13 7 25 Melee 127 | . . . . . 12 3 . . 13 . 14 1 9 . 4 17 2 . 3 8 6 13 7 15 Projectile 79 | . . . . . 28 13 13 . . . . . . . . . . . 4 2 9 . . 10 AOE 141 | . 34 . . 19 69 7 . . . . . . . . . 12 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total 16223 | 55 1121 100 662 245 1349 632 521 1595 708 131 789 317 649 110 480 1099 367 211 1337 414 832 510 936 1053 Wait 1100 | . 49 . . 3 145 74 5 . 67 10 36 4 8 6 . 145 . 8 172 20 159 43 100 46 Move 14052 | 41 920 90 650 228 964 475 490 1576 594 119 669 306 629 103 475 873 363 203 1120 382 627 431 772 952 Hop 34 | . . . . . . . . . . . 3 . . . . . . . . . 15 12 1 3 Pick Up 126 | 1 28 1 4 2 24 13 . 8 2 . 5 2 2 . . 7 1 . 5 . 2 2 14 3 Fast Attach 61 | 2 3 . . 1 18 9 1 1 . . 4 . . . . 3 . . 12 . . . 5 2 Attach 62 | . . . . . 8 2 . 2 8 . 2 1 . 1 . 5 1 . 3 . 6 4 9 10 Detach 14 | . . . . . 1 . 1 . . 1 . . . . . 4 . . . . 3 . 1 3 Swap 120 | 1 31 1 2 3 33 12 4 4 5 . 8 2 . . . 5 . . 2 2 2 1 . 2 Drop 130 | 1 18 1 6 2 28 17 3 4 6 1 6 1 . . 1 6 . . 16 . 1 . 9 3 Fire 283 | 9 72 7 . 6 110 25 17 . . . . . . . . 11 . . 4 2 10 . . 10 Melee 212 | . . . . . 18 5 . . 26 . 27 1 10 . 4 40 2 . 3 8 7 17 25 19 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . 29 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / [*Ext]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 84 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Met a group of wandering Federalists 304 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 6) 1160 | -10/Materials | Discovered new exit (range 15) 1230 | -10/Materials | Discovered new exit (range 9) 1476 | -10/Materials | Discovered new exit (range 13) 1603 | -10/Materials | Identified exit to Mines 1925 | -10/Materials | Repaired Imp. EM Shotgun 1945 | -10/Materials | Discovered new exit (range 16) 2223 | -10/Materials | Entered Mines 2223 | -10/Mines | Accompanied by 1 ally 2381 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2381 | -10/Mines | Discovered new exit (range 5) 2387 | -10/Mines | Entered Exiles 2387 | -10/Exiles | Accompanied by 1 ally 2415 | -10/Exiles | Discovered new exit (range 15) 2439 | -10/Exiles | Met 8R-AWN 2463 | -10/Exiles | Met EX-HEX 2511 | -10/Exiles | Met EX-BIN 2659 | -10/Exiles | Aligned with FarCom system 2660 | -10/Exiles | Given EX-Vault access code 2696 | -10/Exiles | Opened EX-Vault 2707 | -10/Exiles | Found Modified TNC 2713 | -10/Exiles | Found 0b10 Alert Chip 2744 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2794 | -10/Exiles | Met EX-DEC 2797 | -10/Exiles | Learned location of Zion (-7) 2927 | -10/Exiles | Visited The Gauntlet 3385 | -10/Exiles | Discovered new exit (range 12) 3407 | -10/Exiles | Left Exiles lab with Modified TNC 3407 | -10/Exiles | Entered Mines 3407 | -9/Mines | Accompanied by 1 ally 3524 | -9/Mines | Found a hidden stash of uninstalled traps 3649 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3787 | -9/Mines | Discovered new exit (range 11) 3801 | -9/Mines | Entered Materials 3801 | -8/Materials | Accompanied by 3 allies 3801 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3904 | -8/Materials | Lost 3 allies 3952 | -8/Materials | Build established: Scavenger-Mutant 4144 | -8/Materials | Discovered new exit (range 8) 4395 | -8/Materials | Lost 3 parts (2n1u) 4527 | -8/Materials | Discovered new exit (range 16) 4668 | -8/Materials | Identified exit to Storage 5018 | -8/Materials | Repaired Assault Cannon 5885 | -8/Materials | Entered Storage 5911 | -8/Storage | Identified exit to Recycling 6068 | -8/Storage | Repaired Lgt. Armor Plating 6090 | -8/Storage | Used back door to open Recycling access 6760 | -8/Storage | Build established: Infiltrator-Mutant 6839 | -8/Storage | Entered Recycling 6840 | -8/Recycling | Met a Zionite searching for Scraptown 7352 | -8/Recycling | Discovered new exit (range 15) 7605 | -8/Recycling | Scanned before Scraplab entrance 7625 | -8/Recycling | Discovered new exit (range 11) 7629 | -8/Recycling | Entered Scraplab 7660 | -8/Recycling | Entered Scraptown 7660 | -8/Scraptown | System corruption cleaned by C-Scrubber 8242 | -8/Scraptown | Visited CR-KLE's Repair Center 8282 | -8/Scraptown | Visited CPS Storage 8373 | -8/Scraptown | Visited Spacefarers 8570 | -8/Scraptown | Turned away by UFD registrar 8599 | -8/Scraptown | Visited TADAMA 8617 | -8/Scraptown | Visited Cave Peace 8688 | -8/Scraptown | Visited Cyclists 9426 | -8/Scraptown | Discovered new exit (range 7) 9677 | -8/Scraptown | CR-KLE repaired 10 parts 10020 | -8/Scraptown | Entered Factory 10020 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 10303 | -6/Factory | Sucked down chute 10303 | -6/Factory | Entered Waste 10304 | -6/Waste | Met a frightened Derelict 10308 | -6/Waste | Spotted C-40 Crusher 10309 | -6/Waste | Spotted C-40 Crusher 10329 | -6/Waste | Spotted C-40 Crusher 10330 | -6/Waste | Spotted C-40 Crusher 10331 | -6/Waste | Spotted C-40 Crusher 10337 | -6/Waste | Discovered new exit (range 13) 10337 | -6/Waste | Spotted C-40 Crusher 10340 | -6/Waste | Entered Factory 10380 | -6/Factory | Build established: Hacker-Sprinter 10384 | -6/Factory | Discovered new exit (range 13) 10398 | -6/Factory | System Shield fried by hacking feedback 10498 | -6/Factory | Fabricated Antigrav Array? 10516 | -6/Factory | Identified exit to Factory 10578 | -6/Factory | Fabricated R-10 Processor? 10581 | -6/Factory | Identified exit to Lower Caves 10645 | -6/Factory | Entered Lower Caves 10723 | -6/Lower Caves | Discovered new exit (range 13) 10726 | -6/Lower Caves | Entered another Lower Caves area 10729 | -6/Lower Caves | Encountered a Warlord checkpoint 10734 | -6/Lower Caves | Discovered exit to Factory (range 8) 10797 | -6/Lower Caves | Identified exit to Data Miner 10900 | -6/Lower Caves | Entered Data Miner 10900 | -6/Data Miner | Discovered new exit (range 6) 10905 | -6/Data Miner | Met Data Miner 10911 | -6/Data Miner | Learned location of Section 7 (-2) 10911 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10913 | -6/Data Miner | Received God Mode back door access code from Data Miner 10930 | -6/Data Miner | Entered Proximity Caves 10951 | -5/Proximity Caves | Learned Factory security intel 11043 | -5/Proximity Caves | Discovered exit to Factory (range 8) 11046 | -5/Proximity Caves | Entered Factory 11046 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11047 | -5/Factory | Identified exit to Upper Caves 11076 | -5/Factory | Discovered new exit (range 16) 11454 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 11542 | -5/Factory | Entered Upper Caves 11542 | -5/Upper Caves | Accompanied by 1 ally 11548 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11616 | -5/Upper Caves | Identified exit to Upper Caves 11632 | -5/Upper Caves | Learned location of Armory (-3) 11633 | -5/Upper Caves | Entered another Upper Caves area 11641 | -5/Upper Caves | Encountered a Warlord checkpoint 11683 | -5/Upper Caves | Learned Factory garrison access intel 11683 | -5/Upper Caves | Learned 4 Factory zone layouts 11687 | -5/Upper Caves | Discovered new exit (range 7) 11688 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11688 | -5/Upper Caves | Entered Warlord 11700 | -5/Warlord | Discovered new exit (range 12) 11757 | -5/Warlord | Visited the Vortex Lab 11759 | -5/Warlord | Found Prototype Energy Gun 11759 | -5/Warlord | Identified Vortex Shotgun 11762 | -5/Warlord | Warlord's base attacked by MAIN.C 11762 | -5/Warlord | Found Prototype Launcher 11762 | -5/Warlord | Identified Vortex Catalyst Activator 11804 | -5/Warlord | Met Warlord 11832 | -5/Warlord | Opened Warlord's prototype stash 11834 | -5/Warlord | Found Prototype Device 11834 | -5/Warlord | Identified System Purifier 11840 | -5/Warlord | Found Prototype Reactor 11840 | -5/Warlord | Identified Vortex Chain Reactor 11846 | -5/Warlord | Found Prototype Hackware 11846 | -5/Warlord | Identified System Mapper 11848 | -5/Warlord | Found Prototype Processor 11848 | -5/Warlord | Identified Spectral Analyzer 11871 | -5/Warlord | Opened side exit 12062 | -5/Warlord | Spotted Executioner 12101 | -5/Warlord | Spotted Striker 12112 | -5/Warlord | Warlord forces counterattacked 12116 | -5/Warlord | Spotted Striker 12144 | -5/Warlord | Entered Proximity Caves 12144 | -4/Proximity Caves | Spotted B-86 Titan 12152 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 12155 | -4/Proximity Caves | Lost 4 allies 12232 | -4/Proximity Caves | Learned Research terminal intel 12264 | -4/Proximity Caves | Discovered new exit (range 3) 12264 | -4/Proximity Caves | Entered Factory 12264 | -4/Factory | Evolved 2 slots: Utility x2 12265 | -4/Factory | Identified exit to Research 12266 | -4/Factory | Loaded intel: 4 garrison access locations 12354 | -4/Factory | Repaired Field Propulsion Drive 12501 | -4/Factory | Discovered new exit (range 9) 12600 | -4/Factory | Entered Research 12600 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12601 | -3/Research | Loaded intel: 22 terminal locations 12610 | -3/Research | Identified exit to Armory 12610 | -3/Research | Identified exit to Testing 12610 | -3/Research | Identified exit to Research 12665 | -3/Research | Spotted B-86 Titan 12718 | -3/Research | Fabricated A-27 Freighter? 12766 | -3/Research | Entered another Research area 12766 | -2/Research | Warlord forces began assault on 0b10 12766 | -2/Research | Evolved 2 slots: Utility x2 12778 | -2/Research | Identified exit to Access 12778 | -2/Research | Identified exit to Quarantine 12854 | -2/Research | Repaired Cld. VTOL Module 12876 | -2/Research | Research machine network offline 12881 | -2/Research | Repaired Nuclear Pulse Thruster 12894 | -2/Research | Build established: Wizard-Scout 12930 | -2/Research | Spotted B-90 Cyclops 12957 | -2/Research | Crushed by falling debris 12988 | -2/Research | Lost 6 parts (2p2n2u) 13029 | -2/Research | Borebot progress halted 13109 | -2/Research | Entered Access 13109 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13236 | -1/Access | Build established: Wizard-Sprinter 13292 | -1/Access | Lost 3 parts (1p2n) 13318 | -1/Access | Identified exit to Surface 13318 | -1/Access | Identified exit to Command 13370 | -1/Access | Spotted B-99 Colossus 13447 | *** | Escaped! Last Messages --------------- Purged threat record, alert level lowered. >>Alert(Purge) Purged threat record, alert level lowered. 13423_ Dropped Biomechanical Wings. 13423_ Acquired Field Propulsion Array. 13429_ Cld. VTOL Module destroyed. 13431_ Acquired 9 matter. 13435_ Imp. Reaction Control System destroyed. 13435_ Field Propulsion Drive destroyed. 13435_ Katana destroyed. 13435_ Critical hit (Blast). 13436_ Field Propulsion Array destroyed. 13436_ Knocked back. 13440_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 13441_ The Access Shell folds into the floor. 13443_ Dropped Lgt. Ion Engine. [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB??????????????? # | | ???????????????????????????????????## #########+## | | ???????????????????????????????????## ######## # | | ???????????????????????????????????## ! | | ??????????????????##"????????"##???########### # | | ??????????????????##""""""""""################# ## | | ??????????????????## ################# ## | | ??????????????????## ### ######## ## | | ??????????????????## ### " # | | ??????????????????## "" ### # + | | ??????????????????## "@ ### #% ######## | | ??????????????????## ** ### # Y######## | | ??????????????????## ### # ##????## | | ?????????????????### ### [ # ##????## | | ?????????????????### ### # ##????## | | ?????????????????## ## # ##????## | | ?????????????????###"" ### # ##?????? | | ?????????????????###"" ### # ##?????? | | ??????????????????##"" ### + ##?????? | | ??????????????????##T ### # %##?????? | | ??????????????????##"" ### # ## ????? | | ??????????????????##"" ########## ## ????? | | ??????????????????##"" ######### # ????? | | ?????????????? H # ????? | | ????????????? % + ????? | | ?????????????########################## # ????? | | ?????????????############################### ????? | | ?????????????????????????????????????####### ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 76 Recoil Reduction 4 Offensive Hacking 70 Defensive Hacking 30 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Antigrav Array | x1 | -6/Factory | Preloaded R-10 Processor | x2 | -6/Factory | Preloaded Cld. Nuclear Pulse Thruster | x1 | -5/Factory A-27 Freighter | x1 | -3/Research | Preloaded Repaired ---------- Imp. EM Shotgun | 17% | -10/Materials Assault Cannon | 57% | -8/Materials Lgt. Armor Plating | 3% | -8/Storage Field Propulsion Drive | 50% | -4/Factory Cld. VTOL Module | 38% | -2/Research Nuclear Pulse Thruster | 23% | -2/Research Alien Tech Used ----------------- None Achievements -------------- Achiever Charge!!! Hunted My Command Is Your Wish No Signal Oops Origins This Is Interesting... Total Silence Unlikely Earthworm \\IAMDERELICT Challenges ------------ None Game ------ Seed ReactionNodeClaw Manual? 0 Play Time 04:47:18 Cumulative 14.7 hours Start 2025.07.06 @ 07:32:04 End 2025.07.07 @ 11:33:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 12 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 120a61fc-c889-453e-b097-8a7ce579ecb7