Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 16:29:57 Player: DiscountHorde Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (612) 612 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2997 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Particle Gun Maul > --- INVENTORY (15) --- Aluminum Leg Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Compact Wheel Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Grenade Launcher Maul > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Assault Rifle Maul [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Maul Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power 1 | . . 1 . . . Propulsion 2 | . . 1 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 38 | 9 1 7 8 6 7 Power 5 | 1 . 2 2 . . Engine 5 | 1 . 2 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 5 . 2 2 1 4 Treads 4 | 2 . . 1 1 . Leg 3 | 1 . 2 . . . Wheel 6 | 2 . . . . 4 Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 9 | 2 . 1 1 3 2 Device 1 | . . . . 1 . Storage 5 | 2 . . . 1 2 Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . 1 1 1 . Artifact . | . . . . . . Weapon 10 | 1 1 2 3 2 1 Energy Gun 3 | 1 . . 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . 1 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 4 | . . 1 1 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 14 | . . 5 1 7 1 Power 3 | . . 2 1 . . Propulsion 3 | . . 1 . 2 . Utility 4 | . . . . 3 1 Weapon 4 | . . 2 . 2 . Highest Loss Streak 4 | . . 2 1 4 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 68 | . 79 83 74 43 47 Engine 9 | . 14 16 10 . . Treads 2 | . . . 4 5 . Leg 5 | . . 8 12 . . Wheel 13 | . 28 17 6 . 27 Flight 2 | . . . 4 7 . Storage 9 | . 14 11 6 5 9 Protection 6 | . . 10 12 3 . Energy Gun 3 | . 14 2 . . 1 Ballistic Gun 1 | . . . . 6 . Launcher 4 | . . 8 7 . . Impact Weapon 7 | . . 6 9 10 9 Special Melee Weapon 1 | . 8 2 . . . Naked Turns . | . . . . . . Heaviest Build 30 | 12 13 24 30 13 26 Greatest Support 48 | 40 26 26 20 20 48 Greatest Overweight (x) 4 | . . . 4 3 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 7 | 7 8 8 7 6 12 Most Carried 8 | 5 6 8 7 4 5 Average Carried 3 | 2 5 6 3 . . Final Capacity 15 | 8 8 8 5 5 15 Final Carried 8 | 5 6 8 2 . 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 584 | 290 10 95 65 79 45 Remotely . | . . . . . . Salvage Created 908 | 100 . 398 188 131 91 Parts 46 | 3 . 29 5 5 4 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . . 4 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 17 | . . 12 1 3 1 Melee 2 | . . . 1 . 1 Guns 4 | . . 3 . 1 . AOE 7 | . . 7 . . . Classes Destroyed 7 | 1 . 4 1 . 1 Builder 1 | . . . 1 . . Recycler 4 | 1 . 1 2 . . Operator 1 | . . 1 . . . Watcher 2 | . . . . . 2 Swarmer 6 | . . 6 . . . Grunt 7 | . . 4 . 2 1 Sentry 4 | . . 2 1 1 . Best Kill Streak 12 | 1 . 12 4 2 2 Combat Bots Only 10 | . . 10 1 2 1 Max Kills in Single Turn 2 | 1 . 2 1 1 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 190 | . . 49 22 92 27 Missed 48 | . . 13 3 25 7 Damage Taken 2033 | . . 415 323 975 320 Core 611 | . . 56 60 376 119 Absorbed by Shields 50 | . . . . 50 . Core Remaining (%) 95 | 100 100 86 . . . Volleys Fired 35 | 2 . 15 1 14 3 Largest 1 | 1 . 1 1 1 1 Hottest 65 | 40 . 40 30 20 65 Shots Fired 35 | 2 . 15 1 14 3 Gun 31 | 2 . 12 . 14 3 Cannon . | . . . . . . Launcher 4 | . . 3 1 . . Special . | . . . . . . Kinetic 14 | . . . . 14 . Thermal 3 | . . . . . 3 Explosive 4 | . . 3 1 . . Electromagnetic 14 | 2 . 12 . . . Robot Hit Streak 10 | 1 . 5 1 10 2 Robot Miss Streak 2 | 1 . 2 . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 49 | 1 1 20 6 16 5 Core Hits 20 | 1 . 12 3 3 1 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 6 | . . 2 2 1 1 Critical Strikes 8 | . . 3 3 1 1 Smash 8 | . . 3 3 1 1 Melee Attacks 31 | . 1 10 6 7 7 Impact 29 | . . 9 6 7 7 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . 1 1 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1467 | 15 . 707 273 334 138 Guns 264 | 15 . 146 . 70 33 Cannons . | . . . . . . Explosions 356 | . . 318 38 . . Melee 844 | . . 240 235 264 105 Ramming 3 | . . 3 . . . Kinetic 70 | . . . . 70 . Thermal 118 | . . 85 . . 33 Explosive 271 | . . 233 38 . . Electromagnetic 161 | 15 . 146 . . . Impact 844 | . . 240 235 264 105 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 357 | . . 68 130 107 52 Projectiles . | . . . . . . Explosions 13 | . . 13 . . . Melee 344 | . . 55 130 107 52 Knockbacks 5 | . . . 1 3 1 Impact 5 | . . . 1 3 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 72 | . . 33 39 . . Shots 2 | . . 1 1 . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 140 | . . 140 15 5 33 Average Temperature 61 | . . 73 9 5 7 Received Heat Transfer 744 | . . 93 99 480 72 Siege Activations . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Fried 12 | . . 4 1 2 5 Impact Corruptions 14 | . . 3 5 4 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 124 | . . 50 . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 298 | 5 12 298 107 138 128 Initial 73 | . 3 4 47 73 59 Average 104 | 3 11 197 69 104 81 Maximum Alert Level 1 | . . 1 . . . Low Security (%) 79 | 100 100 36 100 100 100 Level 1 20 | . . 63 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 2 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 3 | . . 2 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . . 16 1 8 10 Peak Tracking Total 8 | . . 6 1 5 8 Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 3 | . . . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 6 | . 2 1 2 1 . Terminals 4 | . 2 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 16 | . 7 3 4 2 . Successful 6 | . 2 2 2 . . Failed 10 | . 5 1 2 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 7 3 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 2 | . . . 2 . . Terminal Hacks 4 | . 2 2 . . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 2 . . Unlock Access 1 | . . . 1 . . Coupler Status 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 1 . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . 1 1 . . . Non-combat 1 | . 1 . . . . Combat 1 | . . 1 . . . Robot Hacks Applied 2 | . 1 1 . . . parse_system 2 | . 1 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 1388 | 144 172 447 222 290 113 Spaces Moved 1098 | 116 186 366 126 211 93 Core 131 | 21 . . . 78 32 Treads 157 | 28 . . 47 82 . Legs 131 | . . 131 . . . Wheels 549 | 67 186 235 . . 61 Hover . | . . . . . . Flight 130 | . . . 79 51 . Fastest Speed 35 | 50 90 90 35 35 50 Average Speed 100 | 101 90 100 143 96 76 Slowest Speed 340 | 160 90 120 340 200 90 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 5 27 22 10 35 8 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 27 | . . 18 9 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 27 | . . 18 9 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 1290 | 140 189 413 160 270 118 Wait . | . . . . . . Move 1093 | 115 185 365 125 210 93 Hop . | . . . . . . Pick Up 42 | 12 2 12 5 3 8 Fast Attach . | . . . . . . Attach 32 | 6 1 7 6 5 7 Detach . | . . . . . . Swap 6 | 3 . . 2 1 . Drop 20 | 2 . 3 15 . . Fire 35 | 2 . 15 1 14 3 Melee 31 | . 1 10 6 7 7 Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 30 | . . . . 30 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered another Materials area 317 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 451 | -9/Materials | Identified exit to Mines 458 | -9/Materials | Destroyed 10 combat bots 737 | -9/Materials | Discovered new exit (range 4) 764 | -9/Materials | Entered another Materials area 764 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 986 | -8/Materials | Identified exit to Garrison 986 | -8/Materials | Entered Garrison 1000 | -8/Garrison | Triggered checkpoint 1162 | -8/Garrison | Triggered checkpoint 1218 | -8/Garrison | Lost 3 parts (2u1w) 1220 | -8/Garrison | Triggered checkpoint 1228 | -8/Garrison | Triggered checkpoint 1233 | -8/Garrison | Core integrity fell below 50% 1268 | -8/Garrison | Discovered new exit (range 11) 1275 | -8/Garrison | Lost 4 parts (2n1u1w) 1276 | -8/Garrison | Entered Materials 1373 | -8/Materials | Core integrity fell below 20% 1389 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Imp. Sensor Array fried. Visual Processing Unit fried. Lgt. Deuterium Engine fried. G-47 Trooper destroyed. Slug penetrates Wall. Acquired 45 matter. Acquired Particle Gun. Acquired Aluminum Leg. R-06 Scavenger collects Imp. Heat Sink. [Achievement: Hey, That's Mine!] Critical hit (Burn: +37). Arm. Wheel blasted off. Destroyed Imp. Sensor Array. W-25 Informer system corrupted by crushing effect. W-25 Informer knocked back. W-25 Informer system terminally corrupted. Lgt. Deuterium Engine fried. Visual Processing Unit fried. Penetrated by Slug. 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H/???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 19 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Power Corrupts Challenges ------------ None Game ------ Seed MiniPhysicsStripper Manual? 0 Play Time 00:14:37 Cumulative 2.1 hours Start 2024.04.02 @ 16:16:28 End 2024.04.02 @ 16:29:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e18327a0-d78d-44cb-96e0-9ccebd12453e