Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.30 @ 17:13:14 Player: Shrewd Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (132) 660 Value Destroyed (4092) 4092 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (442) 442 TOTAL SCORE: 9754 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 85 Aligned with FarCom 300 Friendly Fire -22 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 137/290 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Cooling System Coolant Injector Large Storage Unit Advanced ECM Suite Advanced Thermal Shield Dynamic Insulation System > --- WEAPON ----------- Gatling Laser Rocket Launcher Great Axe > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Light Treads Matter Filter Gauss Rifle [Rating: 54] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Weapon] Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . Utility 4 | . . . 2 . . . . 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 174 | . 11 2 43 1 1 2 32 11 12 22 14 23 Power 12 | . 1 . 1 . . . 4 1 1 2 . 2 Engine 10 | . 1 . 1 . . . 4 1 . 2 . 1 Core 1 | . . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . 1 . . . Propulsion 34 | . 2 . 13 . . . 7 1 1 5 1 4 Treads 21 | . . . 8 . . . 7 1 1 2 . 2 Leg 7 | . 2 . 5 . . . . . . . . . Wheel 5 | . . . . . . . . . . 2 1 2 Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . . Utility 63 | . 3 1 17 1 1 . 4 4 7 9 8 8 Device 33 | . . 1 7 1 . . 1 4 6 5 2 6 Storage 11 | . 1 . 3 . . . . . 1 2 4 . Processor 8 | . 1 . 2 . 1 . . . . 2 1 1 Hackware 1 | . . . . . . . . . . . 1 . Protection 10 | . 1 . 5 . . . 3 . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 65 | . 5 1 12 . . 2 17 5 3 6 5 9 Energy Gun 12 | . . . . . . . . . 1 4 3 4 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 25 | . . . 8 . . 1 11 2 . 1 1 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 8 | . 1 . 2 . . 1 1 . 1 . . 2 Special Weapon 5 | . . 1 . . . . . . . 1 1 2 Impact Weapon 8 | . 3 . 2 . . . 2 1 . . . . Slashing Weapon 2 | . . . . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 5 | . 1 . . . . . 3 1 . . . . Unidentified Prototypes 4 | . . . 4 . . . . . . . . . Parts Lost 42 | . 1 . 5 1 . . 3 . 5 1 3 23 Power 4 | . . . . . . . . . 2 . . 2 Propulsion 13 | . . . 1 . . . 2 . 2 . 1 7 Utility 15 | . . . 3 1 . . . . 1 1 2 7 Weapon 10 | . 1 . 1 . . . 1 . . . . 7 Highest Loss Streak 9 | . 1 . 2 1 . . 1 . 3 1 1 9 To Critical Strikes 3 | . . . 1 . . . 1 . 1 . . . Average Slot Usage (%) 91 | . 98 99 95 91 99 100 98 96 39 58 95 86 Engine 9 | . 14 14 11 11 11 11 9 7 1 7 7 6 Treads 12 | . . . 10 22 22 22 27 23 7 6 7 6 Leg 5 | . 28 28 10 . . . . . . . . . Wheel 2 | . . . . . . . . . . 1 14 6 Device 7 | . . 11 14 2 5 . . 11 11 9 8 10 Storage 9 | . 14 14 11 11 11 11 9 7 2 4 11 8 Processor 15 | . 12 1 3 22 27 33 23 15 2 7 16 21 Protection 3 | . . . 11 . . . 3 7 1 . . 2 Energy Gun 5 | . . . . . . . . . 2 10 19 19 Ballistic Gun 13 | . 10 . 19 22 22 21 24 18 2 1 2 . Impact Weapon 1 | . 11 7 . . . . . . . . . . Special Melee Weapon 1 | . 4 14 . . . . 1 . . . . . Naked Turns 78 | . . . . . . . . . 78 . . . Heaviest Build 101 | 13 19 17 101 37 37 34 45 59 59 31 37 38 Greatest Support 70 | 20 20 20 46 46 46 46 66 60 70 20 26 28 Greatest Overweight (x) 12 | . . . 2 . . . . . 1 3 2 12 Average Overweight (x) . | . . . . . . . . . . . 1 1 Largest Inventory Capacity 25 | 8 10 10 25 15 15 15 15 15 15 8 10 10 Average Capacity 11 | 8 8 10 13 15 15 15 15 15 9 6 8 9 Most Carried 15 | 6 10 10 15 15 15 15 15 15 15 8 10 10 Average Carried 11 | 6 8 9 12 15 14 15 14 14 6 4 8 8 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 5 8 10 5 Final Carried 15 | 6 10 10 15 15 15 15 15 15 5 8 10 . Class Distribution -------------------- 61% | Mutant 12% | Gunner 8% | Scavenger-Mutant 8% | Skirmisher 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Matter Collected 3908 | 200 118 20 1020 404 . 122 788 336 119 206 335 240 Remotely 627 | . . . 467 160 . . . . . . . . Salvage Created 5055 | . 425 . 1308 379 . 23 1284 380 . 201 656 399 Parts 274 | . 6 . 93 27 . 7 65 22 . 14 15 25 Haulers Intercepted 2 | . 1 . . . . . 1 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . . 15 29 Prevented 4 | . . . . . . . . . . . 4 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Combat Hostiles Destroyed 120 | . 12 . 35 21 . 3 20 7 . 2 6 14 Melee 7 | . 6 . 1 . . . . . . . . . Guns 92 | . . . 25 21 . . 20 7 . 2 6 11 AOE 15 | . 2 . 7 . . 3 . . . . . 3 Classes Destroyed 17 | . 3 . 3 . . . 4 2 . 2 2 1 Worker 2 | . . . . . . . . . . 2 . . Builder 1 | . . . . . . . . . . 1 . . Tunneler 1 | . . . . . . . 1 . . . . . Hauler 2 | . 1 . . . . . 1 . . . . . Recycler 4 | . . . 1 . . . 1 1 . 1 . . Watcher 2 | . . . . . . . 2 . . . . . Swarmer 43 | . 3 . 8 19 . 3 . 2 . . . 8 Grunt 45 | . 9 . 18 2 . . 6 2 . . 5 3 Brawler 4 | . . . 1 . . . 2 . . . . 1 Duelist 1 | . . . . . . . . 1 . . . . Sentry 16 | . . . 8 . . . 7 1 . . . . Specialist 2 | . . . . . . . 2 . . . . . Hunter 3 | . . . . . . . 3 . . . . . Programmer 3 | . . . . . . . . 1 . 2 . . Behemoth 2 | . . . . . . . . . . . 1 1 Packrat 3 | . . . . . . . . . . . 3 . Samaritan 4 | . . . . . . . . . . . 4 . Mutant 1 | . . . . . . . . . . . . 1 Best Kill Streak 7 | . 3 . 4 4 . 3 3 3 . 3 4 7 Combat Bots Only 7 | . 3 . 4 4 . 3 3 2 . 1 4 7 Max Kills in Single Turn 4 | . 2 . 4 2 . 3 1 1 . 2 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 4 | . 2 . 4 . . 3 . . . . . 2 Melee 1 | . 1 . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Damage Taken 6465 | . 497 . 1056 369 . 7 772 853 150 143 392 2226 Core 1107 | . 145 . 133 55 . . 49 57 45 14 86 523 Absorbed by Shields 56 | . . . . . . . . . . 4 . 52 Regen/Repaired (Parts) 149 | . 39 . 110 . . . . . . . . . Core Remaining (%) 71 | 100 . 42 . . . 53 91 . . . . . Volleys Fired 268 | . 1 1 66 39 . 1 56 18 2 11 31 42 Largest 3 | . 2 1 2 2 . 2 3 3 2 3 3 3 Hottest 240 | . 50 100 100 50 . 55 84 84 56 240 240 240 Shots Fired 564 | . 2 1 128 79 . 4 152 48 3 22 49 76 Gun 540 | . 1 . 123 79 . 3 152 48 3 21 48 62 Cannon . | . . . . . . . . . . . . . Launcher 8 | . 1 . 3 . . 1 . . . . . 3 Special 16 | . . 1 2 . . . . . . 1 1 11 Kinetic 430 | . 1 . 123 79 . 3 152 48 3 6 15 . Thermal 98 | . . 1 2 . . . . . . 11 27 57 Explosive 8 | . 1 . 3 . . 1 . . . . . 3 Electromagnetic 15 | . . . . . . . . . . 4 6 5 Robot Hit Streak 27 | . 1 . 18 20 . 1 27 18 6 7 10 10 Robot Miss Streak 10 | . 1 . 3 10 . 1 3 1 1 2 2 5 Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 12 | . . . 1 7 . . 1 3 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 1 . . . . Shots Hit Robots 494 | . 48 1 94 48 . 1 121 44 2 16 49 70 Core Hits 241 | . 7 . 45 23 . 4 48 14 1 9 47 43 Critical Kills 2 | . . . . 1 . . 1 . . . . . Critical Parts Destroyed 9 | . 7 . 1 . . . 1 . . . . . Critical Strikes 11 | . 7 . 1 1 . . 2 . . . . . Destroy 3 | . . . . 1 . . 2 . . . . . Smash 8 | . 7 . 1 . . . . . . . . . Melee Attacks 94 | . 58 1 8 . . . 12 15 . . . . Impact 65 | . 50 . 8 . . . 4 3 . . . . Slashing 10 | . . . . . . . . 10 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 22 | . 10 1 . . . . 8 3 . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9795 | . 884 . 2003 816 . 134 1841 980 56 277 1053 1751 Guns 7592 | . . . 1474 813 . . 1806 854 56 277 1053 1259 Cannons . | . . . . . . . . . . . . . Explosions 1066 | . 75 . 381 . . 128 . . . . . 482 Melee 1091 | . 809 . 130 . . . 26 126 . . . . Ramming 46 | . . . 18 3 . 6 9 . . . . 10 Kinetic 5445 | . . . 1474 813 . . 1806 854 56 98 344 . Thermal 1957 | . . . . . . . . . . 171 588 1198 Explosive 1066 | . 75 . 381 . . 128 . . . . . 482 Electromagnetic 190 | . . . . . . . . . . 8 121 61 Impact 965 | . 809 . 130 . . . 26 . . . . . Slashing 126 | . . . . . . . . 126 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . 7 7 7 7 . 3 . 1 1 1 Average Corruption 3 | . . . 4 7 7 7 . 2 . 1 1 1 Corruption Purged 4 | . . . . . . . . 3 . . . 1 Corruption Blocked . | . . . . . . . . . . . . . Effects 152 | . . . 56 42 13 11 . 2 . 5 16 7 Message Errors 33 | . . . 12 9 5 3 . . . . 3 1 Matter Fused 45 | . . . 12 15 4 2 . 1 . 3 6 2 Heat Flow Errors 20 | . . . 9 3 2 2 . . . 1 2 1 Energy Discharges 12 | . . . 3 6 1 . . . . . 2 . Parts Rejected 3 | . . . 3 . . . . . . . . . Data Loss (minor) 15 | . . . 6 4 . 2 . 1 . . . 2 Data Loss (major) 13 | . . . 6 2 1 . . . . 1 2 1 Misfires 6 | . . . 2 2 . 2 . . . . . . Alerts 2 | . . . 1 . . . . . . . 1 . Weapon Failures 3 | . . . 2 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 244 | . 189 . 44 . . . . . . . . 11 Projectiles . | . . . . . . . . . . . . . Explosions 22 | . . . 11 . . . . . . . . 11 Melee 222 | . 189 . 33 . . . . . . . . . Knockbacks 6 | . 5 . . 1 . . . . . . . . Impact 6 | . 5 . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 49 | . . . 23 . . 7 . . . . . 19 Shots 3 | . . . 1 . . 1 . . . . . 1 Rammed 11 | . . . 2 1 . 1 1 . . 1 . 5 Targets Rammed 11 | . . . 2 1 . 1 1 . . 1 . 5 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 531 | . 9 20 216 276 226 216 129 54 . 159 531 359 Average Temperature 81 | . 9 10 46 89 102 82 27 22 . 56 198 125 Received Heat Transfer 1539 | . 279 . 459 60 . . 144 147 . . 96 354 Effects 8 | . . . . . . . . . . . 5 3 Shutdowns 1 | . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . 2 . Interference 4 | . . . . . . . . . . . 1 3 Damage (major) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 14 | . 11 . 3 . . . . . . . . . Impact Corruptions 12 | . 10 . 2 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . 2 1 2 Heat Transferred 4175 | . . . . . . . . . . 350 1300 2525 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Peak Influence 585 | . 223 51 585 575 . 80 226 124 33 45 . . Initial 220 | . . 43 . 220 . . 31 19 33 . . . Average 148 | . 103 40 210 392 . 49 103 45 6 16 . . Maximum Alert Level 2 | . 1 . 2 2 . . 1 . . . . . Low Security (%) 75 | 100 84 100 68 . . 100 93 100 100 100 . . Level 1 14 | . 15 . 13 60 . . 6 . . . . . Level 2 9 | . . . 17 39 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 3 . 8 . . . 4 1 . 2 . 1 Investigation 3 | . 1 . 2 . . . . . . . . . Extermination 3 | . . . . . . . . 1 . 2 . . Reinforcement 11 | . 2 . 5 . . . 4 . . . . . Assault 2 | . . . 1 . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Distress Signals 8 | . 1 . 5 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 190 | . 27 . 58 23 . 3 32 7 6 3 9 22 Peak Tracking Total 10 | . 3 . 6 4 . 3 3 3 4 2 4 10 Tactical Retreats 11 | . 3 . 1 1 . . 4 . 1 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Traps Triggered 7 | . 1 . 4 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . Exploded 1 | . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Machines Disabled 1 | . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Machines Accessed 34 | . 6 2 9 1 1 . 10 1 . 3 1 . Terminals 21 | . 5 1 6 . . . 7 1 . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . Recycling Units 3 | . . . 1 . . . 2 . . . . . Scanalyzers 4 | . . . 1 . . . 1 . . 2 . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 74 | . 16 2 23 1 1 . 24 2 . 4 1 . Successful 55 | . 11 2 18 1 1 . 17 1 . 3 1 . Failed 19 | . 5 . 5 . . . 7 1 . 1 . . Catastrophic 3 | . 1 . 1 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . Terminals 48 | . 13 1 14 . . . 17 2 . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . 3 . 2 . . . . . . . . . Recycling Units 4 | . . . 2 . . . 2 . . . . . Scanalyzers 13 | . . . 5 . . . 5 . . 3 . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 35 | . 9 2 10 1 1 . 10 1 . . 1 . Prototype ID Bank 4 | . 1 . 2 . . . 1 . . . . . Open Door 3 | . . 1 . 1 . . . . . . 1 . Branch Access Points 2 | . . . 1 . . . 1 . . . . . Emergency Access Points 2 | . . . 1 . . . 1 . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Locate Traps 2 | . 1 . . . . . 1 . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . Dispatch Records 3 | . . . 2 . . . 1 . . . . . Maintenance Status 2 | . 2 . . . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . Transport Status 3 | . 2 . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . Zone Layout 6 | . 2 1 1 . . . 1 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 . . . 2 . . . . . Report Inventory 3 | . . . 1 . . . 2 . . . . . Scanalyzer 13 | . . . 5 . . . 5 . . 3 . . Insert Component 7 | . . . 4 . . . 1 . . 2 . . Analyze 6 | . . . 1 . . . 4 . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 6 . 6 . . . 6 1 . 1 . . Full Trace Events 2 | . . . 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 1 . . 1 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . Time 58 | . 26 . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 . . 1 . . Part Schematics Acquired 3 | . . . 1 . . . 1 . . 1 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 10 | . 4 . . . . . 3 1 . . 1 1 Non-combat 9 | . 4 . . . . . 3 1 . . 1 . Combat 1 | . . . . . . . . . . . . 1 Robot Hacks Applied 12 | . 4 . . . . . 4 2 . . 1 1 parse_system 2 | . . . . . . . . . . . 1 1 no_distress 3 | . 1 . . . . . 1 1 . . . . find_fabricator 1 | . . . . . . . . 1 . . . . find_recycling 4 | . 1 . . . . . 3 . . . . . find_station 1 | . 1 . . . . . . . . . . . check_alert 1 | . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 5 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Total Allies 6 | . . . . . . . . . 1 . . 5 Largest Group 3 | . . . . . . . . . 1 . . 3 Highest-Rated Group 75 | . . . . . . . . . 31 . . 75 Highest-Rated Ally 32 | . . . . . . . . . 31 . . 32 Total Orders . | . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . . 26 . . 16 Total Damage 827 | . . . . . . . . . 396 . . 431 Kills 3 | . . . . . . . . . 1 . . 2 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . 2 . Drone Launches 4 | . . . . . . . . . 4 . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Turns Passed 14319 | 8 1233 467 2822 1290 371 364 2251 756 219 1018 1884 1636 Spaces Moved 8183 | 7 801 359 1243 736 231 192 1051 359 228 505 1371 1100 Core 159 | . . . . . . . . . 157 . . 2 Treads 4162 | . . . 775 736 231 192 1051 359 71 422 254 71 Legs 1635 | 7 801 359 468 . . . . . . . . . Wheels 2227 | . . . . . . . . . . 83 1117 1027 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 160 160 160 160 163 50 95 95 100 Average Speed 146 | 120 120 120 179 160 160 160 162 163 84 171 128 126 Slowest Speed 650 | 120 120 120 320 160 160 160 163 163 240 240 240 650 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 55 | 2 92 34 86 99 62 32 58 8 86 9 90 66 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . . . . . . . Unknown Exits Taken 7 | 1 . . . 1 1 1 1 . . 1 1 . Scrap Searched 9 | . . 1 . 1 . 1 . . . . 4 2 Spaces Dug 27 | . . 1 2 . . . 2 7 . . . 15 Terrain Destroyed 90 | . 3 1 21 . . 10 3 8 . . . 44 Melee 9 | . . . . . . . 2 7 . . . . Projectile 4 | . . 1 2 . . . . 1 . . . . AOE 76 | . 3 . 19 . . 10 . . . . . 44 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Total 9985 | 6 981 392 1735 801 233 246 1532 470 245 631 1450 1263 Wait 1062 | . 86 27 323 25 . 51 333 56 . 70 19 72 Move 8172 | 6 800 358 1242 735 230 191 1050 359 227 504 1370 1100 Hop . | . . . . . . . . . . . . . Pick Up 80 | . 13 1 19 . . . 18 4 2 12 7 4 Fast Attach 77 | . 4 . 22 1 1 . 8 3 11 12 6 9 Attach 33 | . 1 1 5 . . . 6 1 1 7 2 9 Detach 16 | . . 1 4 . 1 . 2 1 . 3 2 2 Swap 64 | . 6 1 16 . . 2 18 7 . 3 6 5 Drop 100 | . 12 1 28 . 1 . 28 6 2 8 7 7 Fire 268 | . 1 1 66 39 . 1 56 18 2 11 31 42 Melee 94 | . 58 1 8 . . . 12 15 . . . . Ram 5 | . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . Crush 6 | . . . 2 1 . 1 1 . . 1 . . Escape Stasis . | . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . . . 8 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 9 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 12) 453 | -10/Materials | Discovered new exit (range 12) 527 | -10/Materials | Identified exit to Mines 568 | -10/Materials | Identified exit to Materials 964 | -10/Materials | Discovered exit to Materials (range 3) 987 | -10/Materials | Repaired Hammer? 1029 | -10/Materials | Core integrity fell below 50% 1242 | -10/Materials | Entered Mines 1280 | -10/Mines | Found the Drone Emporium 1300 | -10/Mines | Learned Materials emergency access door positions 1313 | -10/Mines | Found Prototype Device 1393 | -10/Mines | Assembled infested the area 1398 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1536 | -10/Mines | Discovered exit to Materials (range 16) 1709 | -10/Mines | Entered Materials 1709 | -9/Materials | Evolved 2 slots: Utility x2 1717 | -9/Materials | Identified Decoy Drone Bay 2329 | -9/Materials | Discovered new exit (range 4) 3077 | -9/Materials | Discovered new exit (range 3) 3942 | -9/Materials | Identified exit to Mines 3942 | -9/Materials | Identified exit to Storage 4220 | -9/Materials | Repaired Imp. Treads 4509 | -9/Materials | First assault squad dispatched 4531 | -9/Materials | Entered Mines 4637 | -9/Mines | Found a hidden stash of uninstalled traps 4645 | -9/Mines | Discovered new exit (range 12) 4776 | -9/Mines | Discovered new exit (range 6) 5383 | -9/Mines | Learned location of Storage (-9) 5636 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5636 | -9/Mines | Discovered new exit (range 5) 5682 | -9/Mines | Learned Materials security intel 5725 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5821 | -9/Mines | Entered Exiles 5861 | -9/Exiles | Met 8R-AWN 5887 | -9/Exiles | Met EX-HEX 5940 | -9/Exiles | Met EX-BIN 5959 | -9/Exiles | Aligned with FarCom system 5961 | -9/Exiles | Given EX-Vault access code 5999 | -9/Exiles | Opened EX-Vault 6011 | -9/Exiles | Found Modified TNC 6045 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6067 | -9/Exiles | Exiles lab attacked by MAIN.C 6173 | -9/Exiles | Discovered new exit (range 12) 6192 | -9/Exiles | Left Exiles lab with Modified TNC 6192 | -9/Exiles | Entered Mines 6330 | -8/Mines | Discovered new exit (range 7) 6556 | -8/Mines | Entered Materials 6556 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6958 | -8/Materials | Build established: Gunner 8353 | -8/Materials | Build established: Mutant 8720 | -8/Materials | Discovered new exit (range 16) 8722 | -8/Materials | Build established: Skirmisher 8807 | -8/Materials | Entered Factory 8807 | -7/Factory | Evolved 2 slots: Utility x2 9533 | -7/Factory | Discovered new exit (range 11) 9563 | -7/Factory | Sucked down chute 9563 | -7/Factory | Entered Waste 9564 | -7/Waste | Met a frightened Derelict 9580 | -7/Waste | Spotted C-40 Crusher 9584 | -7/Waste | Build established: Mutant 9600 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9605 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9606 | -7/Waste | Released all parts (7) 9612 | -7/Waste | Allies destroyed C-40 Crusher 9621 | -7/Waste | Spotted C-40 Crusher 9629 | -7/Waste | Spotted C-40 Crusher 9636 | -7/Waste | Lost 3 parts (1p2n) 9665 | -7/Waste | Spotted C-40 Crusher 9671 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9684 | -7/Waste | Spotted C-40 Crusher 9713 | -7/Waste | Released all parts (7) 9774 | -7/Waste | Spotted C-40 Crusher 9775 | -7/Waste | Discovered new exit (range 12) 9782 | -7/Waste | Entered Factory 10600 | -7/Factory | Build established: Skirmisher 10752 | -7/Factory | Discovered new exit (range 7) 10800 | -7/Factory | Entered Lower Caves 10910 | -7/Lower Caves | Spotted B-75 Beast 11111 | -7/Lower Caves | Build established: Scavenger-Gunner 11137 | -7/Lower Caves | Destroyed B-75 Beast 12206 | -7/Lower Caves | Build established: Scavenger-Mutant 12344 | -7/Lower Caves | Learned Factory interactive machine intel 12448 | -7/Lower Caves | Learned Factory terminal intel 12663 | -7/Lower Caves | Discovered new exit (range 8) 12684 | -7/Lower Caves | Entered another Lower Caves area 12694 | -7/Lower Caves | Discovered new exit (range 11) 13080 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 13491 | -7/Lower Caves | Destroyed 7 combat bots 13604 | -7/Lower Caves | Spotted B-75 Beast 13875 | -7/Lower Caves | Build established: Gunner 14024 | -7/Lower Caves | Core integrity fell below 50% 14080 | -7/Lower Caves | Destroyed B-75 Beast 14111 | -7/Lower Caves | Lost 9 parts (2p1n4u2w) 14282 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14317 | -7/Lower Caves | Core integrity fell below 20% 14320 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 14295_ L-41 Fighter rewired. 14295_ B-48 Gladiator sneak attacks. 14295_ Fighter 4a destroyed. 14296_ Slug penetrates Wall. 14298_ Lgt. Treads destroyed. 14300_ Aluminum Leg fries itself beyond repair. 14301_ Critical hit (Burn: +37). 14301_ Penetrated by Slug. 14309_ Gatling Laser destroyed. 14309_ Lightning Gun destroyed. 14311_ Slammed into L-41 Fighter. 14312_ Remote Shield destroyed. 14312_ Slammed into L-41 Fighter. 14314_ Arm. Huge Wheel destroyed. 14314_ Slammed into L-41 Fighter. 14317_ Thermal Shield destroyed. 14317_ Heat Sink destroyed. 14318_ Slammed into L-41 Fighter. 14320_ Slug penetrates Wall. 14320_ Remote Datajack destroyed. Map ----- +----------------------------------------------------+ | # ## #?????# #???????# ### #???????#???? | | ###?## #?????# #####?# ####?#??????? | | ?????# ##?????# ### ###### ##????????? | | ?????###??????# #????# ##???????? | | ??????????????? #"# %##??## ###?????? | | ??????????????? ?## #### ##????? | | ??????????????# ## # #????# | | ????????????### # ##???? | | ????????????# ### #### # #???? | | ????????????# ## ##??# # #???? | | ????????????? ##### # ##??? | | ??????????????? ## % # # ##?? | | ??????????????? #### ## #?? | | ???????????????#### ##?## ###"# #?? | | ???????????#???# # #??# ###### ### | | ???????????#" # #??# #????#" " # | | ???????????#" / #??# #?######""" " # | | ???????????#" /=*% Y #??# ### ## "" ### | | ???????????#" #%%[! ##?# ## ###"" "#? | | ???????????#???# =#/ ## #?# ## # # # ##? | | ???????????????##?# #?#g ##?# #?# #? | | ????????????????? ??# #?## #### # #? | | ????????????????## ???# ### ### # ### #? | | ???????????????? ???# g## # ## #### # #? | | ??????????????? ????#lb### ## ## # ###? | | ??????????????## #????# @l ## # ### #?# # #?? | | ???????????????###?????###### #?###?## # #?? | | ??????????????####???###????# # ##?????# #?? | | ?????????????## ##?## ##???# ####??# ##?? | | ?????????????# ### ##?## # # # #??# #??? | | ?????????????# ## # ### #???## ##??? | | ?????????????## # # ##?######???? | | ??????????????## # # ### # #### #?????? | | ???????????????### # ## # #?## ##????? | | ?????????????????#### #### # #?# ####?? | | ????????????????????## #?## ## # # #?? | | ??????????????????????##??######## ## #?? | | ?????????????????????????????????###### ### #?? | | ??????????????????????????????????????####?## #? | | ????????????????????????????????????????????#####? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 21 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 EM Shielding 2 Armor Coverage 300 Resistance: TH 30 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Matter Filtering 45 Authchip Count 1 Item Schematics ----------------- Enh. Autogun | -9/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed NullWardroneRegenerator Manual? 0 Play Time 01:42:13 Cumulative 18.1 hours Start 2022.03.24 @ 09:26:45 End 2022.03.30 @ 17:13:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6561f580-1d91-4417-84a2-1e9e5f54bb8e