Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.17 @ 21:48:19 Player: GiggleBox Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1677) 1677 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 4375 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 621/700 Matter 275/300 Energy 265/265 System Corruption 2% Temperature Cool (27) Movement Treading (165) Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Armored Treads > --- UTILITY (5) ------ Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Improved Medium Laser Heavy Hammer > --- INVENTORY (15) --- Light Treads Cryofiber Web Improved Heat Sink Cooling System Weapon Shielding Heavy Armor Plating Improved Light Armor Plating High-powered Tractor Beam Recalibrator Improved EM Shotgun Field Laser Particle Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Heavy Hammer > --- INVENTORY -------- Light Treads Cryofiber Web Cooling System Weapon Shielding Heavy Armor Plating Improved Light Armor Plating High-powered Tractor Beam Recalibrator Improved EM Shotgun Field Laser Particle Cannon Mini Grenade Launcher [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 3 | . . 2 . 1 Weapon 1 | . . . 1 . Parts Attached 64 | 9 6 30 16 3 Power 8 | 1 . 3 3 1 Engine 7 | 1 . 3 2 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 15 | 2 . 5 8 . Treads 8 | . . . 8 . Leg 2 | 2 . . . . Wheel 5 | . . 5 . . Hover . | . . . . . Flight . | . . . . . Utility 25 | 4 2 13 4 2 Device 11 | 3 . 6 2 . Storage 3 | 1 1 1 . . Processor 4 | . 1 . 2 1 Hackware 2 | . . 1 . 1 Protection 5 | . . 5 . . Artifact . | . . . . . Weapon 16 | 2 4 9 1 . Energy Gun 5 | 1 . 3 1 . Energy Cannon 1 | . . 1 . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 6 | . 3 3 . . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 2 | . . 2 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 18 | . . 11 4 3 Power 5 | . . 2 2 1 Propulsion 5 | . . 2 2 1 Utility 4 | . . 4 . . Weapon 4 | . . 3 . 1 Highest Loss Streak 6 | . . 6 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 100 96 99 99 Engine 8 | . 14 10 4 7 Core 1 | . . . 3 7 Treads 10 | . . . 25 23 Leg 4 | . 28 . . . Wheel 8 | . . 21 1 . Device 10 | . 14 10 10 4 Storage 10 | . 14 11 9 7 Processor 12 | . . 11 16 23 Hackware 2 | . . 4 . 3 Protection 2 | . . 6 . . Energy Gun 8 | . 4 . 18 14 Ballistic Cannon 9 | . 19 16 . . Impact Weapon 5 | . . 4 9 7 Peak Build Rating 34 | 7 8 16 29 34 Average Rating 16 | 5 7 12 23 33 On Entrance 11 | . 7 8 13 29 Naked Turns . | . . . . . Heaviest Build 44 | 12 20 44 39 42 Greatest Support 60 | 20 20 22 60 60 Greatest Overweight (x) 3 | . . 1 3 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 13 | 7 9 14 15 15 Most Carried 15 | 2 10 15 15 15 Average Carried 12 | 1 7 13 13 13 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 2 10 11 15 14 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1183 | 236 144 673 130 . Remotely 147 | 147 . . . . Salvage Created 1900 | 74 62 1045 719 . Parts 108 | 6 17 57 28 . Haulers Intercepted 3 | . . 3 . . Recyclers Shooed 7 | 1 . 6 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 40 | . 5 22 13 . Melee 7 | . . 6 1 . Guns 9 | . . . 9 . Cannons 13 | . 2 11 . . AOE 3 | . 3 . . . Classes Destroyed 10 | 2 3 4 1 . Worker 6 | . . 6 . . Tunneler 1 | 1 . . . . Hauler 3 | . . 3 . . Recycler 2 | 1 . 1 . . Operator 4 | . 1 3 . . Watcher 5 | . 2 2 1 . Swarmer 8 | . 5 3 . . Grunt 17 | . . 10 7 . Sentry 14 | . . 9 5 . Hunter 1 | . . . 1 . Best Kill Streak 7 | 2 3 7 3 . Combat Bots Only 3 | . 3 3 3 . Max Kills in Single Turn 3 | 1 3 2 1 . Gunslinging . | . . . . . Exploded 3 | . 3 . . . Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 320 | . 6 173 102 39 Missed 94 | . 3 46 34 11 Damage Taken 3087 | . 66 1568 1019 434 Core 620 | . . 367 174 79 Absorbed by Shields . | . . . . . Redirected to Shielding 3 | . . 3 . . Core Remaining (%) 69 | 100 100 8 68 . Volleys Fired 114 | 3 6 57 45 3 Largest 2 | 2 2 2 2 2 Hottest 112 | 70 70 70 112 112 Shots Fired 212 | 6 11 101 90 4 Gun 103 | 6 2 1 90 4 Cannon 108 | . 8 100 . . Launcher 1 | . 1 . . . Special . | . . . . . Kinetic 109 | 3 9 97 . . Thermal 102 | 3 1 4 90 4 Explosive 1 | . 1 . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 5 7 6 15 1 Robot Miss Streak 4 | . 1 4 4 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 177 | 5 6 97 66 3 Core Hits 64 | 3 8 29 24 . Critical Kills 1 | . . 1 . . Critical Parts Destroyed 10 | . . 9 . 1 Critical Strikes 26 | . . 19 5 2 Burn 6 | . . . 5 1 Blast 8 | . . 8 . . Smash 12 | . . 11 . 1 Melee Attacks 107 | . . 65 37 5 Impact 107 | . . 65 37 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 8 | . . 8 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4557 | 54 220 2914 1284 85 Guns 1076 | 54 13 18 971 20 Cannons 1183 | . 69 1114 . . Explosions 138 | . 138 . . . Melee 2160 | . . 1782 313 65 Ramming . | . . . . . Kinetic 1139 | 17 69 1053 . . Thermal 1120 | 37 13 79 971 20 Explosive 138 | . 138 . . . Electromagnetic . | . . . . . Impact 2160 | . . 1782 313 65 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 849 | . . 769 37 43 Projectiles 13 | . . 13 . . Explosions . | . . . . . Melee 836 | . . 756 37 43 Knockbacks 5 | . . 3 2 . Impact 3 | . . 1 2 . Kinetic 2 | . . 2 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 96 | 40 30 96 39 48 Average Temperature 18 | 21 10 20 12 23 Received Heat Transfer 1068 | . . 528 414 126 Siege Activations . | . . . . . Robots Corrupted 9 | . . 6 3 . Combat Hostiles 8 | . . 5 3 . Parts Fried 14 | . . 12 2 . Impact Corruptions 28 | . . 23 4 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . . 8 . Heat Transferred 2923 | 111 37 148 2516 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 469 | 10 155 469 306 126 Initial 150 | . 6 8 150 126 Average 159 | 4 35 183 211 124 Maximum Alert Level 2 | . . 2 1 . Low Security (%) 60 | 100 100 55 37 100 Level 1 37 | . . 39 62 . Level 2 1 | . . 4 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 2 2 1 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 3 | . . 2 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 3 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 9 33 22 4 Peak Tracking Total 7 | . 3 7 4 4 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . 3 . . Max in Single Turn 1 | . . 1 . . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 4 5 4 1 Terminals 13 | . 4 5 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 33 | . 8 16 7 2 Successful 12 | . 2 8 2 . Failed 21 | . 6 8 5 2 Catastrophic 3 | . . . 2 1 Database Lockouts . | . . . . . Manual 28 | . 8 14 4 2 Terminals 32 | . 8 16 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 6 | . . 5 1 . Record 1 | . . . 1 . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Terminal Index 1 | . . 1 . . Recall Investigation 1 | . . 1 . . Recall Reinforcements 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 5 | . 2 3 . . Terminals 5 | . 2 3 . . Track 1 | . 1 . . . Botnet 4 | . 1 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 1 . . Used . | . . . . . Hacking Detections 13 | . 4 5 3 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3226 | 111 516 1242 1141 216 Spaces Moved 1789 | 77 348 702 547 115 Core 7 | 7 . . . . Treads 617 | . . . 502 115 Legs 425 | 70 348 7 . . Wheels 740 | . . 695 45 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 95 95 163 Average Speed 124 | 113 120 97 155 163 Slowest Speed 190 | 120 120 190 163 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 6 43 62 44 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 30 | . . 12 18 . Terrain Destroyed 40 | . 10 12 18 . Melee 30 | . . 12 18 . Projectile . | . . . . . AOE 10 | . 10 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2387 | 91 435 1042 688 131 Wait 242 | . 61 161 20 . Move 1785 | 76 347 701 546 115 Hop . | . . . . . Pick Up 49 | 3 11 19 13 3 Fast Attach 7 | 6 . . 1 . Attach 21 | 1 . 13 5 2 Detach . | . . . . . Swap 36 | 2 6 17 10 1 Drop 26 | . 4 9 11 2 Fire 114 | 3 6 57 45 3 Melee 107 | . . 65 37 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 10) 628 | -10/Materials | Identified exit to Materials 628 | -10/Materials | Entered another Materials area 628 | -9/Materials | Evolved 2 slots: Utility x2 1724 | -9/Materials | Core integrity fell below 50% 1744 | -9/Materials | Core integrity fell below 20% 1769 | -9/Materials | Lost 6 parts (1p2n2u1w) 1838 | -9/Materials | Discovered new exit (range 10) 1845 | -9/Materials | Identified exit to Materials 1870 | -9/Materials | Entered another Materials area 1870 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2077 | -8/Materials | Build established: Scavenger-Mutant 2980 | -8/Materials | Discovered new exit (range 4) 3010 | -8/Materials | Identified exit to Factory 3011 | -8/Materials | Entered Factory 3011 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3034 | -7/Factory | Discovered new exit (range 5) 3040 | -7/Factory | Identified exit to Factory 3129 | -7/Factory | Build established: Mutant 3227 | -7/Factory | Self-destructed Last Messages --------------- 03040_ EXIT=IDENTIFIED: FACTORY 03048_ >> Machine Analyzer network decryption results: 03048_ Terminal x3 03079_ Acquired Recalibrator. 03108_ >> Machine Analyzer network decryption results: 03108_ Scanalyzer x2 03116_ Acquired Hacking Suite. 03135_ Acquired Rocket Launcher. 03136_ Dropped Mni. Grenade Launcher. 03187_ Connecting with Terminal... 03187_ ALERT: Suspicious activity at Terminal F014. Dispatching Investigation squad. 03201_ ALERT: All DSF locations entering lockdown mode. 03207_ Imp. Medium Laser destroyed. 03216_ P-60 Hacker suffers critical hit (Burn). 03218_ P-60 Hacker suffers critical hit (Smash). 03218_ Destroyed Gravmag System. 03218_ P-60 Hacker system corrupted by crushing effect. 03221_ Lgt. Nuclear Core destroyed. 03223_ Lgt. Treads destroyed. 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