Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.24 @ 19:22:22 Player: epicnox Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (102) 510 Value Destroyed (2906) 2906 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-34) -34 TOTAL SCORE: 6582 Bonus ------- Friendly Fire -34 Cogmind --------- Core Integrity 0/850 Matter 148/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Coolant Injector High-capacity Storage Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Compact Matter Pod (41) Structural Scanner Targeting Computer Particle Charger Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Matter Filter Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Gatling Laser Minigun Minigun Minigun Mini Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Micro Nuclear Core Light Treads Light Treads Light Treads Advanced Treads Advanced Treads Advanced Treads Compact Matter Pod Structural Scanner Targeting Computer Particle Charger Medium Armor Plating Heavy Assault Rifle Flak Gun Mini Grenade Launcher [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . 1 . 1 Weapon 4 | . . . . 1 2 1 Parts Attached 79 | 8 16 . 14 10 15 16 Power 9 | 1 3 . 1 3 1 . Engine 7 | 1 3 . 1 2 . . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 25 | 2 3 . 10 . 3 7 Treads 16 | 2 . . 4 . 3 7 Leg 5 | . 3 . 2 . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . 4 . . . Utility 20 | 2 5 . 1 4 5 3 Device 10 | 1 1 . 1 4 2 1 Storage 6 | 1 4 . . . . 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . . . . . 3 1 Artifact . | . . . . . . . Weapon 25 | 3 5 . 2 3 6 6 Energy Gun 6 | 2 . . . 2 1 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 9 | 1 1 . 1 1 4 1 Ballistic Cannon 2 | . 2 . . . . . Launcher 6 | . 1 . . . 1 4 Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 43 | . 3 . . 2 9 29 Power 5 | . 2 . . 1 1 1 Propulsion 14 | . . . . . 3 11 Utility 8 | . 1 . . 1 2 4 Weapon 16 | . . . . . 3 13 Highest Loss Streak 16 | . 1 . . 1 4 16 To Critical Strikes . | . . . . . . . Average Backups 12 | 5 7 8 16 19 19 13 Power 1 | 1 1 . . 1 2 3 Propulsion 3 | . 1 2 5 6 6 4 Utility 4 | 1 2 4 3 5 7 4 Weapon 3 | 1 2 2 6 4 2 1 Tool/Special . | . . . . . . . Unused Backups 18 | . 3 . 4 3 2 6 Power 5 | . . . 1 . 1 3 Propulsion . | . . . . . . . Utility 8 | . 3 . 1 . 1 3 Weapon 5 | . . . 2 3 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 99 100 98 97 98 68 Engine 8 | . 13 14 11 4 . . Core 2 | . . . . 4 7 3 Treads 22 | . 14 . 33 35 29 18 Leg 7 | . 13 28 6 . . . Device 13 | . 13 14 11 16 9 10 Storage 11 | . 14 14 11 9 7 6 Energy Gun 8 | . 7 . . 11 14 4 Energy Cannon 2 | . . . 5 9 4 . Ballistic Gun 13 | . 15 14 15 6 14 12 Special Weapon 2 | . 4 14 . . . . Peak Build Rating 47 | 9 9 8 25 34 40 47 Average Rating 19 | 7 8 8 18 32 37 30 On Entrance 17 | . 9 8 8 25 34 40 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 76 | 12 48 13 55 61 74 76 Greatest Support 92 | 40 40 20 80 80 84 92 Greatest Overweight (x) 13 | . 2 . 3 1 1 13 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 20 8 20 20 20 20 Average Capacity 15 | 7 11 8 17 20 20 20 Most Carried 20 | 6 11 8 20 20 20 19 Average Carried 12 | 5 7 8 16 19 19 13 Final Capacity 20 | 8 8 8 20 20 20 20 Final Carried 20 | 6 8 8 20 20 20 8 Class Distribution -------------------- 44% | Mutant 24% | Gunner 19% | Scavenger-Mutant 4% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Executioner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 2103 | 346 434 . 290 383 364 286 Remotely . | . . . . . . . Salvage Created 3144 | 217 521 . 278 713 767 648 Parts 182 | 13 30 . 19 38 41 41 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 70 | . 14 . 11 14 14 17 Guns 36 | . 9 . 6 3 8 10 Cannons 20 | . 3 . 4 9 4 . AOE 10 | . 2 . 1 . 1 6 Classes Destroyed 13 | 3 3 . 1 2 3 1 Worker 10 | 2 1 . 1 3 3 . Builder 10 | . 2 . . 1 2 5 Tunneler 5 | 5 . . . . . . Recycler 5 | 1 1 . . 1 1 1 Operator 2 | . . . . 1 1 . Swarmer 23 | . 3 . 7 4 2 7 Grunt 22 | . 11 . 2 4 2 3 Brawler 1 | . . . . . 1 . Duelist 3 | . . . . . 1 2 Sentry 12 | . . . 2 4 4 2 Hunter 5 | . . . . 2 2 1 Programmer 3 | . . . . . 2 1 Heavy 1 | . . . . . . 1 Best Kill Streak 8 | 3 8 . 3 8 5 7 Combat Bots Only 6 | . 6 . 3 6 4 6 Max Kills in Single Turn 3 | 1 2 . 1 2 2 3 Gunslinging . | . . . . . . . Exploded 2 | . 1 . 1 . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 808 | . 105 . 84 83 173 363 Missed 273 | . 27 . 26 21 68 131 Hits 535 | . 78 . 58 62 105 232 Melee 7 | . . . . . 6 1 Projectile 528 | . 78 . 58 62 99 231 Critical Strikes 13 | . 1 . . 3 2 7 Damage Taken 7135 | . 820 . 630 780 1334 3571 Core 1168 | . 159 . 48 38 73 850 Absorbed by Shields . | . . . . . . . Redirected to Shielding 36 | . . . . . . 36 Regen/Repaired (Parts) 206 | . . . . 206 . . Core Remaining (%) 81 | 100 . 36 88 93 89 . Volleys Fired 256 | 18 71 . 51 39 42 35 Largest 6 | 2 2 . 2 3 5 6 Hottest 251 | 90 150 . 88 194 237 251 Shots Fired 686 | 36 116 . 102 101 191 140 Gun 513 | 36 75 . 68 64 157 113 Cannon 108 | . 9 . 33 37 29 . Launcher 36 | . 3 . 1 . 5 27 Special 29 | . 29 . . . . . Kinetic 325 | . 62 . 68 35 83 77 Thermal 325 | 36 51 . 33 66 103 36 Explosive 36 | . 3 . 1 . 5 27 Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 4 8 . 12 10 14 15 Robot Miss Streak 6 | 3 3 . 6 4 6 4 Penetration Max . | . . . . . . . Secondary Targets 6 | . 3 . . . 1 2 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 375 | 20 58 . 52 57 110 78 Core Hits 221 | 9 35 . 18 27 56 76 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 13 | 2 3 . . 2 5 1 Burn 10 | 2 . . . 2 5 1 Destroy 1 | . 1 . . . . . Blast 2 | . 2 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8328 | 249 911 3 673 1216 2149 3127 Guns 4569 | 249 458 . 294 605 1623 1340 Cannons 1552 | . 127 . 352 611 462 . Explosions 2057 | . 182 . 27 . 64 1784 Melee . | . . . . . . . Ramming 6 | . . 3 . . . 3 Kinetic 2228 | . 409 . 294 199 582 744 Thermal 4037 | 249 320 . 352 1017 1503 596 Explosive 2057 | . 182 . 27 . 64 1784 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . 5 . Message Errors 3 | . . . . . 3 . Matter Fused 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 29 | . 4 . . . 8 17 Projectiles 12 | . 4 . . . 8 . Explosions 17 | . . . . . . 17 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 50 | . . . . . . 50 Shots 2 | . . . . . . 2 Rammed 1 | . . . . . . 1 Targets Rammed 2 | . . 1 . . . 1 Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 325 | 150 325 . 315 259 258 198 Average Temperature 103 | 48 78 . 135 97 122 123 Received Heat Transfer 1170 | . 333 . 141 207 213 276 Effects 3 | . 1 . 2 . . . Shutdowns 1 | . 1 . . . . . Energy Bleed 2 | . . . 2 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . . 2 1 1 Combat Hostiles 4 | . . . . 2 1 1 Parts Melted 25 | 3 1 . . 7 14 . Heat Transferred 8948 | 781 818 . 629 1961 3371 1388 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level 1 | . 1 . . . . 1 Low Security (%) 76 | 100 61 100 100 100 100 29 Level 1 23 | . 38 . . . . 71 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 327 | 10 298 105 90 167 149 327 Initial 105 | . . 105 37 14 48 51 Average 97 | 1 123 103 45 63 59 219 Influence Increases 2444 | 40 476 . 315 423 501 689 Destroy 0b10 Robot/C 1400 | . 280 . 220 280 280 340 Destroy 0b10 Robot/NC 160 | 40 20 . 5 30 35 30 Destroy Leader 330 | . 60 . 50 80 70 70 Disable Machine 150 | . 45 . . 15 . 90 Destroy Structure 194 | . 26 . 10 3 41 114 Lose Combat Pursuer 210 | . 45 . 30 15 75 45 Influence Decreases 2232 | 40 204 177 376 350 503 582 Entered New Map 358 | . . 167 58 20 59 54 Time Decay 1464 | 40 174 10 318 320 364 238 Lost Part 410 | . 30 . . 10 80 290 Squads Dispatched 13 | . 2 . . 2 3 6 Investigation 1 | . 1 . . . . . Extermination 2 | . . . . . 1 1 Reinforcement 10 | . 1 . . 2 2 5 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 2 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 10 | . . . 1 4 3 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 116 | . 23 . 13 23 29 28 Peak Tracking Total 6 | . 4 . 4 6 4 6 Tactical Retreats 11 | . 3 . 1 1 3 3 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 10 | . 1 . . 2 4 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 10 | . 3 . . 1 . 6 Max in Single Turn 2 | . 1 . . 1 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 2 | . . . . 2 . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . . . . 5 . . Successful 4 | . . . . 4 . . Failed 1 | . . . . 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . 3 . . Scan Component 2 | . . . . 2 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . Used . | . . . . . . . Hacking Detections 2 | . . . . 2 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 38 | . . . . 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 4195 | 169 3392 23 611 . . . Terrain 2263 | 169 2094 . . . . . Seismic 1932 | . 1298 23 611 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 7165 | 314 3409 23 700 1107 1112 500 Spaces Moved 2237 | 100 613 19 321 433 548 203 Core 15 | 14 . . . . . 1 Treads 1569 | 86 77 . 223 433 548 202 Legs 603 | . 536 19 48 . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 50 | . . . 50 . . . Fastest Speed 31 | 50 120 120 31 170 155 145 Average Speed 168 | 144 187 120 147 170 163 171 Slowest Speed 700 | 160 260 120 310 250 250 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 5 77 10 26 44 21 9 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 18 | . 18 . . . . . Terrain Destroyed 213 | . 28 . 10 1 38 136 Melee . | . . . . . . . Projectile 21 | . 19 . . 1 1 . AOE 192 | . 9 . 10 . 37 136 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 5090 | 233 2710 19 467 722 660 279 Wait 2301 | 95 1948 . 15 209 33 1 Move 2231 | 99 612 18 320 432 547 203 Hop . | . . . . . . . Pick Up 122 | 13 26 . 38 17 17 11 Fast Attach . | . . . . . . . Attach 61 | 7 6 . 5 8 12 23 Detach . | . . . . . . . Swap 58 | 1 26 . 14 8 4 5 Drop 59 | . 21 . 24 9 5 . Fire 256 | 18 71 . 51 39 42 35 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush 1 | . . . . . . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 315 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 2069 | -10/Materials | Discovered new exit (range 16) 2445 | -10/Materials | Build established: Scavenger-Mutant 2456 | -10/Materials | Discovered new exit (range 9) 2473 | -10/Materials | Core integrity fell below 50% 3343 | -10/Materials | Discovered new exit (range 13) 3724 | -10/Materials | Entered Mines 3724 | -10/Mines | Discovered new exit (range 13) 3747 | -10/Mines | Entered Materials 3747 | -9/Materials | Evolved 2 slots: Propulsion x2 4126 | -9/Materials | Build established: Mutant 4299 | -9/Materials | Discovered new exit (range 13) 4447 | -9/Materials | Entered another Materials area 4447 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4779 | -8/Materials | Build established: Gunner 5094 | -8/Materials | Repaired Arm. Treads 5544 | -8/Materials | Discovered new exit (range 5) 5554 | -8/Materials | Entered Factory 5554 | -7/Factory | Evolved 2 slots: Weapon x2 6288 | -7/Factory | Lost 3 parts (1p1n1u) 6404 | -7/Factory | Lost 4 parts (1n3w) 6451 | -7/Factory | Allied Derelicts emerged from ambush trap array 6641 | -7/Factory | Discovered new exit (range 12) 6666 | -7/Factory | Entered another Factory area 6666 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7013 | -6/Factory | Lost 16 parts (1p4n3u8w) 7040 | -6/Factory | Core integrity fell below 50% 7097 | -6/Factory | Lost 7 parts (3n1u3w) 7160 | -6/Factory | Core integrity fell below 20% 7166 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- U-05 Engineer builds a Wall. Penetrated by Slug. Adv. Treads destroyed. Penetrated by Slug. Slug penetrates Wall. Slug penetrates Door. Slug penetrates Wall. Penetrated by Slug. Adv. Treads destroyed. Penetrated by Slug. Adv. Treads destroyed. Slug penetrates Wall. Slammed into A-15 Conveyor. A-15 Conveyor calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Penetrated by Slug. Slug penetrates Wall. Lgt. Treads destroyed. Penetrated by Slug. Slug penetrates Wall. 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"""@ #????????????????????? | | ???????????????? #????????????????????? | | ????????????????######+######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 63 Recoil Reduction 4 Matter Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 31% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Heavy Suspicion I Have A Map? Challenges ------------ None Game ------ Seed CorePulsarInsulator Manual? 0 Play Time 01:25:49 Cumulative 9.8 hours Start 2026.03.22 @ 13:51:20 End 2026.03.24 @ 19:22:22 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1bc35a22-ea92-4671-bb72-a9bdd21939f9