Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.07 @ 10:44:52 Player: Demise Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (250) 1250 Value Destroyed (7776) 7776 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (1403) 1403 TOTAL SCORE: 16229 Bonus ------- High Alert Combat Kills 546 Follower Combat Kills 322 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -65 Cogmind --------- Core Integrity 0/850 Matter 182/300 Energy 100/100 System Corruption 34% Temperature Cool (9) Movement Walking (150) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (10) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Armor Integrity Analyzer > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (28) --- Medium Treads Experimental Heat Sink Energy Well (500) Matter Compressor (0) Experimental Sensor Array Experimental Targeting Computer Experimental Targeting Computer Advanced Core Analyzer Improved Particle Charger Advanced Weapon Cycler Advanced Transmission Jammer 8R-AWN's Armor/EX Hacking Suite System Backup Module Long-range Tractor Beam Hacking Drone Bay (1/1) Heart of Steel Enhanced Autogun Remote Datajack Master Tearclaws CR-A16's Pointy Stick Self-destruct Interrupter (50) Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Advanced Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter 0b10 Decoder Chip [Scout] Experimental Armor Integrity Analyzer Insulated Plating Makeshift Hacking Suite System Shield > --- WEAPON ----------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Medium Treads Advanced Myomer Leg Advanced Myomer Leg Experimental Heat Sink Matter Compressor Spectral Analyzer Experimental Sensor Array Experimental Targeting Computer Experimental Targeting Computer Advanced Core Analyzer Improved Particle Charger Advanced Weapon Cycler Advanced Transmission Jammer 8R-AWN's Armor/EX Hacking Suite Hacking Suite Dynamic Insulation System System Backup Module Hacking Drone Bay Heart of Steel Heavy Plasma Cannon Ion Burst Cannon Autogun Enhanced Autogun Flak Gun Scatter Rocket Array Remote Datajack Master Tearclaws CR-A16's Pointy Stick Self-destruct Interrupter Self-destruct Interrupter Self-destruct Interrupter [Rating: 88] Favorites ----------- Power Reinforced Fission Core Engine Makeshift Power Source Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Advanced Myomer Leg Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware EX Chip 2 Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun AWS/EX-DEC Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 8 | . . . 2 . . . 2 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 347 | 8 18 4 37 6 30 . 42 33 15 22 31 16 85 Power 32 | 1 4 . 6 1 1 . 3 . . 1 3 . 12 Engine 19 | 1 3 . 5 1 . . . . . . 2 . 7 Core 12 | . 1 . 1 . 1 . 3 . . 1 1 . 4 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 35 | 2 5 . 3 1 5 . 4 1 . 1 3 1 9 Treads 27 | 2 5 . 3 1 3 . 3 1 . 1 1 1 6 Leg 8 | . . . . . 2 . 1 . . . 2 . 3 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 143 | 1 6 . 16 1 13 . 12 20 11 10 16 5 32 Device 53 | . 2 . 6 . . . 1 9 6 5 4 3 17 Storage 25 | 1 2 . 6 . 10 . 4 . 1 1 . . . Processor 11 | . 2 . . . 2 . . 1 . . 5 . 1 Hackware 8 | . . . . . . . 3 1 . . 1 . 3 Protection 46 | . . . 4 1 1 . 4 9 4 4 6 2 11 Artifact . | . . . . . . . . . . . . . . Weapon 137 | 4 3 4 12 3 11 . 23 12 4 10 9 10 32 Energy Gun 13 | 1 . . 3 . 1 . 4 2 . . . . 2 Energy Cannon 8 | . . . 1 . . . . . . . . . 7 Ballistic Gun 82 | 3 3 2 7 3 4 . 17 6 2 6 4 5 20 Ballistic Cannon 6 | . . . . . . . . 1 1 1 . 2 1 Launcher 10 | . . . . . 2 . . 1 1 3 . 1 2 Special Weapon 7 | . . 2 1 . 3 . 1 . . . . . . Impact Weapon 3 | . . . . . . . . 2 . . 1 . . Slashing Weapon 5 | . . . . . . . 1 . . . 4 . . Piercing Weapon 2 | . . . . . . . . . . . . 2 . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . Unidentified Prototypes 19 | . . . 4 . . . 3 1 . . 6 . 5 Parts Lost 44 | . . . 2 2 4 . 1 2 . 4 . 2 27 Power 9 | . . . 2 . . . . . . 1 . . 6 Propulsion 10 | . . . . 1 3 . . . . 1 . 1 4 Utility 12 | . . . . . . . . 1 . 2 . . 9 Weapon 13 | . . . . 1 1 . 1 1 . . . 1 8 Highest Loss Streak 6 | . . . 1 1 4 . 1 1 . 3 . 2 6 Average Slot Usage (%) 93 | . 98 100 98 100 90 66 84 90 92 95 99 100 92 Engine 3 | . 6 14 9 11 5 . . . . . 1 7 2 Core 4 | . 7 . . . 5 11 8 7 7 6 5 . 1 Treads 15 | . 28 28 21 22 11 . 13 15 15 15 15 15 10 Leg 2 | . . . . . 10 22 4 . . . . . 2 Device 3 | . 1 . 4 3 . . 1 2 6 6 7 6 3 Storage 26 | . 18 28 29 33 22 22 24 23 29 30 30 30 25 Processor 7 | . 6 . . . 8 . . 6 7 7 12 15 17 Hackware 4 | . . . . . . . 11 12 5 . . 7 8 Protection 5 | . . . 9 7 5 . 5 5 1 11 8 . 3 Energy Gun 1 | . . . 3 6 . 11 2 . . . . . . Ballistic Gun 12 | . 28 26 18 15 7 . 11 12 12 14 6 12 9 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 220 | 12 43 43 115 115 191 191 192 184 216 220 152 151 161 Greatest Support 60 | 40 46 46 46 46 60 60 60 48 48 48 48 48 60 Greatest Overweight (x) 71 | . . . 4 2 3 3 58 4 4 71 46 3 44 Average Overweight (x) 2 | . . . 1 2 1 3 3 3 3 3 3 2 2 Largest Inventory Capacity 48 | 6 16 16 34 28 44 44 44 40 48 48 36 36 36 Average Capacity 34 | 5 10 16 23 28 26 44 40 40 47 41 36 36 35 Most Carried 48 | 4 16 16 28 28 44 44 44 40 48 48 36 36 36 Average Carried 33 | 2 9 16 22 27 23 44 40 38 46 40 35 35 34 Final Capacity 48 | 6 16 16 28 28 44 44 40 40 48 36 36 36 28 Final Carried 47 | 4 16 16 28 28 44 44 40 40 47 34 36 36 28 Class Distribution -------------------- 83% | Hauler-Mutant 12% | Mutant 3% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 10696 | 372 802 176 917 319 1028 11 1498 567 591 374 266 778 2997 Remotely . | . . . . . . . . . . . . . . Salvage Created 11074 | 153 978 215 1574 333 630 220 2138 972 267 479 . 354 2761 Parts 649 | 9 46 13 99 14 84 12 130 48 7 22 . 26 139 Haulers Intercepted 16 | . 1 . 4 . . . 6 2 . . . . 3 Recyclers Shooed 12 | . 2 . 4 . . . 2 . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . 9 23 . 24 . Prevented 10 | . . . . . . . . . . 10 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 184 | . 15 5 28 13 5 4 36 16 7 8 . 11 36 Guns 161 | . 15 5 28 8 1 3 35 14 5 6 . 11 30 Cannons 3 | . . . . . . . . . . . . . 3 AOE 17 | . . . . 5 4 . . 1 2 2 . . 3 Classes Destroyed 19 | 3 5 1 4 1 2 1 . 1 1 . . . . Worker 12 | 2 1 . 2 . . . 2 1 . . . . 4 Builder 4 | . . . 2 . . . 1 . . . . . 1 Tunneler 5 | 2 . 1 . . . . . . . . . . 2 Hauler 16 | . 1 . 4 . . . 6 2 . . . . 3 Recycler 11 | 1 4 . . . . . 3 . . . . . 3 Minesweeper 2 | . . . . . . . . . 1 . . 1 . Mechanic 2 | . 1 . . . . . . . . 1 . . . Operator 1 | . . . 1 . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . Watcher 12 | . 2 . 4 . . . 5 . . . . . 1 Swarmer 38 | . 3 . . 4 . . 13 1 3 1 . 9 4 Grunt 87 | . 12 4 22 2 . 3 11 5 4 4 . . 20 Brawler 2 | . . . . 1 . . . . . . . . 1 Duelist 7 | . . . 1 1 . . 1 2 . 1 . . 1 Sentry 21 | . . . 5 . . . 10 3 . 1 . 1 1 Hunter 7 | . . . . . . 1 1 2 . 1 . . 2 Programmer 11 | . . . . . . . . 3 . . . 1 7 Zionite 8 | . . . . . 8 . . . . . . . . Assembled 10 | . . 1 . 5 4 . . . . . . . . Best Kill Streak 8 | 3 3 3 8 4 4 4 5 3 4 8 . 5 5 Combat Bots Only 7 | . 3 3 5 4 4 4 4 3 4 7 . 5 4 Max Kills in Single Turn 2 | 1 1 1 2 2 2 1 2 2 2 1 . 2 2 Gunslinging 1 | . . . 1 . . . 1 . . . . 1 . Exploded 2 | . . . . 2 2 . . 1 2 1 . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Damage Taken 14820 | . 495 252 987 579 987 66 2005 1093 506 871 . 972 6007 Core 1780 | . 93 17 113 65 112 20 257 85 13 84 . 68 853 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 59 | 100 . 56 . . . 22 53 . . . . 64 . Volleys Fired 886 | 13 62 30 98 33 85 . 151 33 52 29 . 58 242 Largest 2 | 2 2 2 2 2 2 . 2 2 2 2 . 2 2 Hottest 128 | 60 46 100 100 46 46 . 100 56 64 78 . 60 128 Shots Fired 1540 | 26 124 47 158 52 142 8 306 82 66 50 . 84 395 Gun 1270 | 26 124 34 154 52 63 8 296 80 26 36 . 52 319 Cannon 147 | . . . . . . . . . 38 8 . 29 72 Launcher 32 | . . . . . 15 . . 2 2 6 . 3 4 Special 91 | . . 13 4 . 64 . 10 . . . . . . Kinetic 1272 | 16 124 34 153 38 63 . 282 62 64 44 . 81 311 Thermal 170 | 10 . 13 4 . 64 . 10 . . . . . 69 Explosive 23 | . . . . . 15 . . 2 2 . . . 4 Electromagnetic 75 | . . . 1 14 . 8 14 18 . 6 . 3 11 Robot Hit Streak 32 | 11 26 10 20 8 32 18 19 19 10 11 . 10 19 Robot Miss Streak 13 | 3 10 2 2 3 2 . 5 5 5 7 . 11 13 Penetration Max 2 | . . . . . . . . . . . . . 2 Secondary Targets 21 | . 2 1 5 . . . 5 . . 1 . 3 4 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . 1 . 1 1 Autonomous 40 | . . . . . . 8 14 18 . . . . . Shots Hit Robots 994 | 16 88 22 110 35 100 8 198 74 23 37 . 40 243 Core Hits 675 | 6 40 10 59 21 55 7 84 76 32 50 . 39 196 Critical Hits 54 | . 3 1 2 . 9 . 6 . . . . 2 31 Critical Kills 23 | . 2 1 1 . 7 . 3 . . . . 1 8 Critical Parts Destroyed 31 | . 1 . 1 . 2 . 3 . . . . 1 23 Melee Attacks 59 | . . . . . 4 . 1 5 . . 43 6 . Impact 17 | . . . . . . . . 5 . . 12 . . Slashing 32 | . . . . . . . 1 . . . 31 . . Piercing 6 | . . . . . . . . . . . . 6 . Sneak Attacks 4 | . . . . . 4 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19342 | 186 1006 320 1850 828 1927 274 3430 1706 749 915 . 568 5583 Guns 15998 | 186 1006 320 1781 478 858 246 3429 1474 469 609 . 568 4574 Cannons 379 | . . . . . . . . . . . . . 379 Explosions 2450 | . . . 69 350 631 . . 199 280 306 . . 615 Melee . | . . . . . . . . . . . . . . Ramming 77 | . . . . . . 28 1 33 . . . . 15 Kinetic 14464 | 98 1006 320 1758 301 858 . 3053 1040 469 609 . 568 4384 Thermal 1431 | 88 . . . 350 438 . . 117 . . . . 438 Explosive 1549 | . . . . . 631 . . 82 280 . . . 556 Electromagnetic 1821 | . . . 92 177 . 246 376 434 . 306 . . 190 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 34 | . . . 4 4 4 4 . 1 1 1 . 1 34 Average Corruption 5 | . . . 3 4 4 4 . 1 1 1 . 1 14 Corruption Purged 5 | . . . . . . . . 1 . 1 . . 3 Effects 316 | . . . 16 33 61 13 . 2 7 2 . 8 174 Message Errors 56 | . . . 2 9 16 4 . 1 2 1 . 3 18 Matter Fused 54 | . . . 5 6 15 2 . . . . . . 26 Heat Flow Errors 28 | . . . 3 6 7 2 . . . . . . 10 Energy Discharges 44 | . . . 2 6 12 1 . 1 1 1 . 1 19 Parts Rejected 3 | . . . . . . . . . . . . . 3 Data Loss (minor) 35 | . . . 2 6 5 4 . . 3 . . 3 12 Data Loss (major) 4 | . . . . . . . . . . . . . 4 Misfires 9 | . . . . . . . . . . . . . 9 Misdirections 12 | . . . . . . . . . . . . . 12 Targeting Errors 58 | . . . 2 . 5 . . . 1 . . 1 49 Weapon Failures 13 | . . . . . 1 . . . . . . . 12 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 82 | . . . . 15 6 . . . . . . . 61 Projectiles 42 | . . . . . . . . . . . . . 42 Explosions 40 | . . . . 15 6 . . . . . . . 19 Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 361 | . . . 64 108 36 13 . . 35 8 . . 97 Shots 12 | . . . 2 3 1 . . . 1 2 . . 3 Rammed 8 | . . . . . . 2 2 1 . . . . 3 Targets Rammed 9 | . . . . . . 2 2 1 . . . . 4 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 Highest Temperature 453 | . 24 80 453 266 256 111 178 72 168 129 . 9 286 Average Temperature 50 | . 6 22 60 67 91 52 38 22 31 48 . 4 70 Received Heat Transfer 3483 | . 228 81 393 51 . 9 729 174 144 234 . 36 1404 Effects 2 | . . . 2 . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 2 1 . . . . . Combat Hostiles 3 | . . . . . . 1 1 1 . . . . . Parts Fried 10 | . . . . . . 1 6 2 . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 19 | . . . 1 . 16 . . . . . . . 2 Heat Transferred 2705 | 200 . . . 400 1480 . . 100 . . . . 525 Parts Sabotaged 4 | . . . . . . . . . . . . . 4 Parts Stolen 3 | . . . . . . . . . . 3 . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 4 . . . 1 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 777 | 25 255 171 401 282 . 100 612 768 . . . . 777 Initial 114 | . 16 88 53 112 . . . 114 . . . . . Average 261 | 13 132 78 254 71 . 43 305 503 . . . . 271 Maximum Alert Level 3 | . 1 . 2 1 . . 2 3 . . . . 3 Low Security (%) 42 | 100 85 100 29 84 . 100 10 10 . . . . 46 Level 1 37 | . 14 . 65 15 . . 83 19 . . . . 22 Level 2 12 | . . . 4 . . . 5 36 . . . . 24 Level 3 6 | . . . . . . . . 33 . . . . 6 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 46 | . 5 . 6 1 . . 6 9 . 1 . . 18 Investigation 19 | . 3 . 5 . . . 6 2 . . . . 3 Extermination 9 | . . . . . . . . 3 . . . . 6 Reinforcement 7 | . 2 . 1 . . . . . . . . . 4 Assault 5 | . . . . 1 . . . 1 . 1 . . 2 Garrison 6 | . . . . . . . . 3 . . . . 3 Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . 2 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 17 | . 2 . 3 2 . . 10 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 337 | . 32 11 39 19 45 4 63 22 11 19 . 11 61 Peak Tracking Total 9 | . 4 3 5 7 9 3 7 4 4 8 . 4 5 Tactical Retreats 30 | . 3 2 . . 8 . 7 1 1 . . . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 8 | . . . 2 . . . 2 3 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 11 | . . . . . . . . . . . . 11 . Triggered . | . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 18 | . . . 2 . 6 . 1 3 . . 1 . 5 Max in Single Turn 4 | . . . 2 . 3 . 1 3 . . 1 . 4 Garrison Access 1 | . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 61 | . 10 . 7 . 2 . 19 11 1 . . . 11 Terminals 33 | . 7 . 4 . . . 12 5 . . . . 5 Fabricators 4 | . . . . . . . . 1 . . . . 3 Repair Stations 7 | . 1 . 2 . . . 2 . . . . . 2 Recycling Units 5 | . 2 . . . . . 2 1 . . . . . Scanalyzers 6 | . . . 1 . . . 2 2 . . . . 1 Garrison Access 3 | . . . . . . . 1 2 . . . . . Total Hacks 227 | . 26 . 34 . 2 . 80 43 1 . . . 41 Successful 128 | . 16 . 20 . 2 . 46 26 1 . . . 17 Failed 99 | . 10 . 14 . . . 34 17 . . . . 24 Catastrophic 16 | . 1 . 4 . . . 4 3 . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . Manual 117 | . 23 . 14 . 1 . 42 17 . . . . 20 Terminals 114 | . 21 . 18 . . . 49 13 . . . . 13 Fabricators 18 | . . . . . . . . 6 . . . . 12 Repair Stations 43 | . 2 . 12 . . . 15 . . . . . 14 Recycling Units 8 | . 3 . . . . . 3 2 . . . . . Scanalyzers 34 | . . . 4 . . . 11 17 . . . . 2 Garrison Access 7 | . . . . . . . 2 5 . . . . . Terminal Hacks 34 | . 6 . 3 . 2 . 18 2 1 . . . 2 Record 1 | . . . . . 1 . . . . . . . . Part Schematic 3 | . 1 . . . . . 2 . . . . . . Robot Analysis 8 | . 4 . . . . . 4 . . . . . . Prototype ID Bank 2 | . . . . . . . 2 . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . Branch Access Points 4 | . 1 . . . . . 1 1 . . . . 1 Terminal Index 4 | . . . 1 . . . 1 1 . . . . 1 Unreport Threat 4 | . . . 1 . . . 3 . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . Zone Layout 4 | . . . 1 . . . 3 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 4 . . . . 1 Load Schematic 3 | . . . . . . . . 2 . . . . 1 Build 2 | . . . . . . . . 2 . . . . . Repair Station Hacks 34 | . 2 . 10 . . . 13 . . . . . 9 Scan Component 18 | . 1 . 5 . . . 7 . . . . . 5 Repair 16 | . 1 . 5 . . . 6 . . . . . 4 Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 25 | . . . 2 . . . 7 14 . . . . 2 Insert Component 12 | . . . 1 . . . 3 7 . . . . 1 Analyze 13 | . . . 1 . . . 4 7 . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 7 . 5 . . . 8 6 . . . . 3 Terminals 20 | . 5 . 5 . . . 6 2 . . . . 2 Track 1 | . . . . . . . 1 . . . . . . Botnet 15 | . 3 . 4 . . . 5 2 . . . . 1 Disrupt 1 | . 1 . . . . . . . . . . . . Operators 3 | . 1 . 1 . . . . . . . . . 1 Fabricators 2 | . . . . . . . . 1 . . . . 1 Siphon 2 | . . . . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . Reject 2 | . 1 . . . . . 1 . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 3 . . . . . Reprogram 2 | . . . . . . . . 2 . . . . . Watchers 2 | . . . . . . . 1 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 49 | . 7 . 6 . . . 17 10 . . . . 9 Full Trace Events 17 | . 3 . 4 . . . 5 2 . . . . 3 Feedback Events 1 | . . . 1 . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . 1 . . . 5 6 . . . . 1 Parts Built 1 | . . . . . . . . 1 . . . . . Matter 285 | . . . . . . . . 285 . . . . . Time 152 | . . . . . . . . 152 . . . . . Total Part Build Rating 5 | . . . . . . . . 5 . . . . . Parts Repaired 16 | . 1 . 5 . . . 6 . . . . . 4 Time 762 | . 32 . 144 . . . 398 . . . . . 188 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 1 . . . 3 6 . . . . 1 Part Schematics Acquired 11 | . . . 1 . . . 3 6 . . . . 1 Parts Damaged 4 | . . . . . . . 1 2 . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 2 . . . . 4 Machine Destruction 2 | . . . . . . . . 2 . . . . . Programmers 4 | . . . . . . . . . . . . . 4 Robots Rewired 2 | . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 6 | . . 3 . . . . . 1 . 2 . . . Largest Group 3 | . . 3 3 . . . . 1 . 2 . . . Highest-Rated Group 40 | . . 40 40 . . . . 32 . 40 . . . Highest-Rated Ally 32 | . . 16 16 . . . . 32 . 20 . . . Total Orders 3 | . . . . . . . . . . 1 . . 2 STAY 1 | . . . . . . . . . . 1 . . . EXPLORE 2 | . . . . . . . . . . . . . 2 Ally Attacks 102 | . . 11 57 . . . . 9 . 25 . . . Total Damage 1331 | . . 112 583 . . . . 177 . 459 . . . Kills 17 | . . 6 5 . . . . 2 . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . Turrets Deployed 1 | . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total 8 | . 4 . . . . . 4 . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . 1 1 2 2 . Drone Launches 3 | . . . . . . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . . . . . . 2 Decoded 0b10 Intel 41 | . . . . . . . . . . . . . 41 Traps 40 | . . . . . . . . . . . . . 40 Garrisons 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 31774 | 209 1484 965 2112 1487 2744 814 4390 2689 2205 1917 4520 1621 4617 Spaces Moved 12500 | 104 739 532 899 695 1273 377 1459 1024 818 688 1557 629 1706 Core 48 | 9 . . . . . . 3 . . 2 33 . 1 Treads 10658 | 95 739 532 899 695 598 . 1067 1024 818 686 1524 629 1352 Legs 1794 | . . . . . 675 377 389 . . . . . 353 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 120 210 150 225 225 205 205 205 180 Average Speed 215 | 150 160 160 182 200 176 210 244 236 244 241 263 226 208 Slowest Speed 3600 | 160 160 160 240 200 220 210 2950 250 245 3600 2350 230 2250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . 3 Exploration Rate (%) 70 | 5 98 97 68 97 90 65 98 22 72 72 87 71 45 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 6 | . 1 1 . 1 1 . . . 1 . 1 . . Known Exits Taken 9 | . 1 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . . 1 1 1 . . . . . . . . Scrap Searched 12 | . . 2 . 1 . 1 . . 2 2 3 1 . Spaces Dug 66 | . . . 1 . . . 6 2 10 2 2 10 33 Terrain Destroyed 351 | . . 1 4 28 48 . 11 47 32 5 2 19 154 Melee 11 | . . . . . . . 1 2 . . 2 6 . Projectile 118 | . . 1 4 . . . 10 . 19 5 . 13 66 AOE 222 | . . . . 28 48 . . 45 13 . . . 88 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 15736 | 127 951 579 1236 747 1579 398 2026 1224 958 893 1931 726 2361 Wait 1348 | . 78 10 149 5 45 20 254 98 56 102 258 4 269 Move 12485 | 103 738 531 898 694 1272 376 1458 1023 817 687 1556 628 1704 Hop . | . . . . . . . . . . . . . . Pick Up 277 | 3 26 2 26 6 88 . 47 12 11 17 14 2 23 Fast Attach 114 | 6 6 . 18 . 12 . 19 6 1 2 21 . 23 Attach 75 | . 2 . 7 4 10 . 9 8 2 4 3 2 24 Detach 35 | . 3 . 2 . 7 . 5 4 1 1 4 . 8 Swap 160 | 2 10 4 12 2 8 . 15 19 12 16 8 14 38 Drop 252 | . 26 2 26 3 48 . 65 15 6 7 29 1 24 Fire 886 | 13 62 30 98 33 85 . 151 33 52 29 . 58 242 Melee 53 | . . . . . 4 . 1 5 . . 37 6 . Ram . | . . . . . . . . . . . . . . Kick 5 | . . . . . . 2 . . . . . . 3 Crush 4 | . . . . . . . 2 1 . . . . 1 Escape Stasis 2 | . . . . . . . . . . . . . 2 Rewire 29 | . . . . . . . . . . 28 1 . . Trap 11 | . . . . . . . . . . . . 11 . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 210 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 672 | -10/Materials | Discovered new exit (range 16) 703 | -10/Materials | Identified exit to Materials 835 | -10/Materials | Discovered exit to Materials (range 14) 1314 | -10/Materials | Discovered new exit (range 15) 1375 | -10/Materials | Discovered exit to Materials (range 8) 1482 | -10/Materials | Identified exit to Mines 1552 | -10/Materials | Repaired Autogun 1694 | -10/Materials | Entered Mines 1714 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1717 | -10/Mines | Found Prototype Device 1777 | -10/Mines | Met a Derelict bent on vengeance 1843 | -10/Mines | Discovered exit to Materials (range 10) 1898 | -10/Mines | Learned location of 1 exit from Materials 2041 | -10/Mines | Excavation squad dispatched 2041 | -10/Mines | A large section of the Mines collapsed 2200 | -10/Mines | Discovered exit to Materials (range 11) 2402 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2470 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2547 | -10/Mines | Learned location of Storage (-9) 2659 | -10/Mines | Entered Materials 2659 | -9/Materials | Accompanied by 3 allies 2659 | -9/Materials | Evolved 2 slots: Utility x2 2660 | -9/Materials | Identified exit to Materials 2973 | -9/Materials | Discovered new exit (range 16) 3004 | -9/Materials | Repaired Autogun? 3060 | -9/Materials | Repaired Imp. Treads 3093 | -9/Materials | Repaired Autogun? 3145 | -9/Materials | Repaired Imp. Treads 3353 | -9/Materials | Discovered new exit (range 15) 3622 | -9/Materials | Build established: Hauler-Mutant 3879 | -9/Materials | Discovered exit to Materials (range 13) 4284 | -9/Materials | Identified Exp. Sensor Array 4335 | -9/Materials | Discovered exit to Materials (range 5) 4716 | -9/Materials | Discovered new exit (range 11) 4740 | -9/Materials | Repaired Autogun 4771 | -9/Materials | Entered Mines 4820 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4917 | -9/Mines | Met a Derelict testing a Signal Generator 5136 | -9/Mines | Learned location of Zion (-7) 5219 | -9/Mines | Assembled infested the area 5360 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5460 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5533 | -9/Mines | Discovered exit to Materials (range 5) 5655 | -9/Mines | Discovered exit to Materials (range 14) 5687 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6250 | -9/Mines | Discovered new exit (range 5) 6258 | -9/Mines | Entered Exiles 6306 | -9/Exiles | Met 8R-AWN 6348 | -9/Exiles | Met EX-HEX 6550 | -9/Exiles | Met EX-DEC 6640 | -9/Exiles | Met EX-BIN 6670 | -9/Exiles | Aligned with FarCom system 6672 | -9/Exiles | Given EX-Vault access code 6720 | -9/Exiles | Opened EX-Vault 6732 | -9/Exiles | Found Modified TNC 6743 | -9/Exiles | Found Cloak of Protection 6754 | -9/Exiles | Found Superbattery 6806 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7312 | -9/Exiles | Discovered new exit (range 10) 7448 | -9/Exiles | Attacked by the Exiles 7562 | -9/Exiles | Core integrity fell below 50% 7616 | -9/Exiles | Destroyed 8R-AWN 7625 | -9/Exiles | Lost 4 parts (3n1w) 7786 | -9/Exiles | Build established: Mutant 8137 | -9/Exiles | Destroyed EX-HEX 8172 | -9/Exiles | Destroyed EX-DEC 8234 | -9/Exiles | Destroyed EX-BIN 8347 | -9/Exiles | Found AWS/EX-DEC 8350 | -9/Exiles | Found Deploy-a-Sentry 8593 | -9/Exiles | Build established: Hauler-Mutant 8684 | -9/Exiles | Found 8R-AWN's Armor/EX 8690 | -9/Exiles | Found Exp. Targeting Computer 8693 | -9/Exiles | Found 8R-AWN's Boregun 8695 | -9/Exiles | Found 8R-AWN's Boregun 9002 | -9/Exiles | Stole four prototypes: Superbattery, Modified TNC, Cloak of Protection, Deploy-a-Sentry 9002 | -9/Exiles | Entered Mines 9028 | -8/Mines | Discovered exit to Materials (range 6) 9755 | -8/Mines | Discovered exit to Materials (range 10) 9816 | -8/Mines | Entered Materials 9816 | -8/Materials | Evolved 2 slots: Utility x2 9817 | -8/Materials | Identified exit to Factory 11259 | -8/Materials | Discovered exit to Factory (range 5) 11566 | -8/Materials | Repaired Adv. Myomer Leg 11623 | -8/Materials | Repaired Rnf. Fission Core 13015 | -8/Materials | Repaired Adv. Myomer Leg 13063 | -8/Materials | Repaired Arm. Treads 13098 | -8/Materials | Repaired Hcp. Storage Unit 13197 | -8/Materials | Repaired Exp. Sensor Array 14098 | -8/Materials | Discovered exit to Factory (range 10) 14206 | -8/Materials | Entered Factory 14206 | -7/Factory | Evolved 2 slots: Utility x2 14762 | -7/Factory | Garrison activated, responded to threat 15328 | -7/Factory | Identified exit to Lower Caves 15709 | -7/Factory | Local fabrication network quarantined 15824 | -7/Factory | Fabricated Exp. Targeting Computer? 16895 | -7/Factory | Entered Lower Caves 17891 | -7/Lower Caves | Spotted B-75 Beast 18097 | -7/Lower Caves | Discovered new exit (range 11) 18122 | -7/Lower Caves | Identified exit to Lower Caves 18418 | -7/Lower Caves | Encountered a Warlord checkpoint 18775 | -7/Lower Caves | Found Prototype Device 18808 | -7/Lower Caves | Identified Heart of Steel 19100 | -7/Lower Caves | Entered another Lower Caves area 19273 | -7/Lower Caves | Discovered new exit (range 14) 19303 | -7/Lower Caves | Identified exit to Factory 19962 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 20013 | -7/Lower Caves | DAS Turret deployed 20029 | -7/Lower Caves | Lost 3 parts (1p2u) 20038 | -7/Lower Caves | Destroyed 7 combat bots 20634 | -7/Lower Caves | Spotted OV-BG3(f) 20635 | -7/Lower Caves | Spotted 3L-RXS(f) 20636 | -7/Lower Caves | Encountered a Master Thief 20636 | -7/Lower Caves | Encountered a Master Thief 20637 | -7/Lower Caves | Spotted FU-63U(f) 20638 | -7/Lower Caves | Encountered a Master Thief 20638 | -7/Lower Caves | Spotted 59-XW7(f) 20639 | -7/Lower Caves | Encountered a Master Thief 20639 | -7/Lower Caves | Modified TNC stolen by Master Thief 20640 | -7/Lower Caves | Superbattery stolen by Master Thief 20650 | -7/Lower Caves | Cloak of Protection stolen by Master Thief 20654 | -7/Lower Caves | Allies destroyed FU-63U(f) 20677 | -7/Lower Caves | Discovered new exit (range 10) 20695 | -7/Lower Caves | Identified exit to Zion 21017 | -7/Lower Caves | Entered Zion 21083 | -7/Zion | Discovered new exit (range 16) 21121 | -7/Zion | Identified exit to Proximity Caves 21148 | -7/Zion | Given the Hacking Drone Bay 21152 | -7/Zion | Found Prototype Device 21153 | -7/Zion | Identified Hacking Drone Bay 21255 | -7/Zion | Learned Factory emergency access door positions 21326 | -7/Zion | Visited the Megawrench Repair Shop 21360 | -7/Zion | Identified exit to Deep Caves 21637 | -7/Zion | Learned location of Quarantine (-2) 22183 | -7/Zion | Given A8's code to call for help 22283 | -7/Zion | Found CR-A16's Pointy Stick 23114 | -7/Zion | Found Prototype Processor 23114 | -7/Zion | Identified Spectral Analyzer 23417 | -7/Zion | Build established: Hauler-Assassin 24188 | -7/Zion | Found Prototype Processor 24188 | -7/Zion | Identified Exp. Signal Interpreter 24198 | -7/Zion | Found Faulty Spectral Analyzer 24205 | -7/Zion | Found Prototype Processor 24205 | -7/Zion | Identified Exp. Terrain Scan Processor 24230 | -7/Zion | Found Prototype Processor 24230 | -7/Zion | Identified Exp. Armor Integrity Analyzer 24480 | -7/Zion | Build established: Hauler-Mutant 24911 | -7/Zion | Found Prototype Hackware 24911 | -7/Zion | Identified Exp. System Shield 25362 | -7/Zion | Megawrench repaired 9 parts 25537 | -7/Zion | Entered Proximity Caves 26098 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26203 | -6/Proximity Caves | Learned Factory security intel 26411 | -6/Proximity Caves | Learned 4 Factory zone layouts 27115 | -6/Proximity Caves | Discovered exit to Factory (range 16) 27158 | -6/Proximity Caves | Entered Factory 27158 | -6/Factory | Evolved 2 slots: Utility x2 27159 | -6/Factory | Identified exit to Factory 27552 | -6/Factory | Repaired Imp. Medium Armor Plating 27592 | -6/Factory | Repaired Arm. Treads 27632 | -6/Factory | Repaired Imp. Light Armor Plating 27703 | -6/Factory | Repaired Adv. Weapon Cycler 28328 | -6/Factory | Found Prototype Launcher 28328 | -6/Factory | Identified Scatter Rocket Array 28338 | -6/Factory | Found Scatter Rocket Array 29336 | -6/Factory | Lost 4 parts (2p1u1w) 29566 | -6/Factory | Identified exit to Lower Caves 29983 | -6/Factory | System corruption reached 10% 30282 | -6/Factory | Garrison activated, responded to threat 30658 | -6/Factory | First assault squad dispatched 30924 | -6/Factory | Crushed by falling debris 30924 | -6/Factory | Core integrity fell below 50% 30931 | -6/Factory | Crushed by falling debris 30939 | -6/Factory | Crushed by falling debris 30940 | -6/Factory | System corruption reached 30% 30970 | -6/Factory | Lost 6 parts (1p2n2u1w) 31507 | -6/Factory | Core integrity fell below 20% 31698 | -6/Factory | Lost 4 parts (1p2u1w) 31775 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 31746_ Acquired 70 matter. 31748_ System corrupted: Hpw. Shock Rifle targeting data glitched. 31748_ HV Slug penetrates Wall. 31750_ Hpw. Shock Rifle destroyed. 31751_ U-05 Engineer lays Concrete. 31753_ System corrupted: Gauss Rifle targeting data glitched. 31754_ U-05 Engineer lays Concrete. 31756_ System corrupted: Adv. Myomer Leg rejected. 31756_ System corrupted: 8R-AWN's Boregun jammed. 31757_ 8R-AWN's Boregun destroyed. 31759_ Acquired Adv. Myomer Leg. 31760_ Slug penetrates G-50 Soldier. 31762_ Dropped Hcp. Storage Unit. 31763_ System corrupted: Gauss Rifle targeting data glitched. 31768_ U-05 Engineer builds a Door. 31769_ Slug penetrates G-50 Soldier. 31771_ G-50 Soldier suffers critical hit. 31771_ Destroyed Hvy. Laser. 31773_ System corrupted: Gauss Rifle targeting data glitched. 31773_ Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##???????????###??????? | | ???????????????????????????# #??????????# #??????? | | ????##############??????????################????## | | ????# #??????????## ######## | | ????# ! #??????????## # | | ????# #???????????# # | | ????# !!! #???????????# # | | ????# !!! #???????????# """ """ # | | ????# !! #???????????# """ """ # | | ????# #???????????# """ """ # | | ????# """" """" #???????????# # | | ????# """" """" #???????????# """ """ # | | ????# """" """" #???????????# """ """ # ! | | ???## """" """" #??????????## """ """ # | | ???# ^ ##??######### # | | ###########+########## ###+#############+### | | @ g k | | u | | = | | ! g g | | A | | ###################### ##########+########## | | ##???????????????????### ###??????# ^ ## | | =#?????????????????????# #????????# """ ## | | #?????????????????????# #????????# """ ## | | #?????????????????????# #????????# """ ## | | #?????????????????????# #????????# ## | | #?????????????????????# #????????# """ ## | | #?????????????????????#u #????????# """ ## | | #?????????????????????# +????????# """ ## | | #?????????????????????? #????????# [ ## | | #?????????????????????? ?????????########### | | #????????????????????????????????????????????# | | #????????????????????????????????????????????# | | #????????????????????^??????????????????######### | | ##???????????????????????????????????????? | | #??????????????????????????????????????????? | | #######+#####????????????????????????????????? | | ????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????????????????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 525 Resistance: KI 20 Resistance: EM 15 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 6 Melee Accuracy 8 Armor Integrity Analysis 90 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 21 Defensive Hacking 16 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Exp. Targeting Computer | -8/Materials | Scanalyzed Adv. Core Analyzer | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Gravity Neutralizing Apparatus | -8/Materials | Scanalyzed Mak. Power Source | -7/Factory | Scanalyzed Adv. Weapon Cycler | -7/Factory | Scanalyzed Exp. Heat Sink | -7/Factory | Scanalyzed Adv. Myomer Leg | -7/Factory | Scanalyzed Imp. Armor Integrity Analyzer | -7/Factory | Scanalyzed Adv. Transmission Jammer | -7/Factory | Scanalyzed Spectral Analyzer | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Exp. Targeting Computer | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedAntimissileFlakker Manual? 0 Play Time 03:21:04 Cumulative 188.1 hours Start 2021.01.07 @ 07:03:41 End 2021.01.07 @ 10:44:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 68 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0322234a-350b-414b-b3f6-ed3a9f4d4663