Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 16:01:16 Player: Afro Result: Core melted Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (83) 415 Value Destroyed (2516) 2516 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (71) 71 TOTAL SCORE: 7082 Bonus ------- Follower Combat Kills 71 Cogmind --------- Core Integrity 0/850 Matter 57/300 Energy 353/437 System Corruption 1% Temperature Critical (881) Movement Flying (144) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Deuterium-Nuclear Engine > --- PROPULSION (4) --- Flying VTOL-Carbon Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Cryofiber Web Huge Storage Unit Trap Scanner Improved Power Shielding > --- WEAPON (4) ------- Hvy. Laser Plasma Construct/C Rapid KE Assault Construct/C Burst Laser Plasma Construct/G > --- INVENTORY (25) --- Compact Battery (200) Structural Scanner Improved Sensor Array Signal Interpreter Core Analyzer Kinecellerator Transmission Jammer Advanced ECM Suite EM Shield Force Field High-powered Tractor Beam Recalibrator Improved Field Recycling Unit (0) Rocket Array Peak State ------------ > --- POWER ------------ Deuterium-Nuclear Engine > --- PROPULSION ------- Flying VTOL-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Advanced Targeting Computer Advanced Drone Bay > --- WEAPON ----------- Hvy. Laser Plasma Construct/C Rapid KE Assault Construct/C Burst Laser Plasma Construct/G > --- INVENTORY -------- Cryofiber Web Compact Battery Structural Scanner Trap Scanner Improved Sensor Array Signal Interpreter Core Analyzer Kinecellerator Transmission Jammer Advanced ECM Suite Focal Shield High-powered Tractor Beam Recalibrator Improved Field Recycling Unit Rocket Array [Rating: 74] Favorites ----------- Power Constructs Engine Constructs Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Makeshift Salvage Targeting Computer Protection Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Constructs Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Slots Evolved 8 | . . 2 . . 4 . . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . Utility 4 | . . . . . 2 . . 2 . Weapon 2 | . . 1 . . 1 . . . . Parts Attached 54 | 10 9 2 10 6 1 . 8 6 2 Power 4 | 2 . . 1 1 . . . . . Engine 4 | 2 . . 1 1 . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 13 | 4 3 1 1 2 . . 2 . . Treads 3 | 2 . . . . . . 1 . . Leg 9 | 2 3 1 1 1 . . 1 . . Wheel 1 | . . . . 1 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | 2 3 . 1 1 1 . 6 6 2 Device 14 | 1 1 . . 1 . . 6 4 1 Storage 3 | 1 1 . . . . . . 1 . Processor 2 | . . . . . 1 . . 1 . Hackware . | . . . . . . . . . . Protection 3 | . 1 . 1 . . . . . 1 Artifact . | . . . . . . . . . . Weapon 15 | 2 3 1 7 2 . . . . . Energy Gun 5 | 2 2 1 . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 6 | . 1 . 3 2 . . . . . Ballistic Cannon 4 | . . . 4 . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 7 | . . . . . . . 4 . 3 Power 1 | . . . . . . . 1 . . Propulsion 1 | . . . . . . . . . 1 Utility 2 | . . . . . . . 1 . 1 Weapon 3 | . . . . . . . 2 . 1 Highest Loss Streak 3 | . . . . . . . 2 . 3 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 3 9 12 14 9 11 14 13 13 16 Power . | 1 1 1 1 . . . . . . Propulsion 1 | 1 3 2 4 . . . . . . Utility 8 | . 1 3 4 5 11 13 12 12 15 Weapon 2 | . 3 6 5 2 . 1 1 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 50 | . 3 . 10 10 4 2 10 . 11 Power 2 | . . . 2 . . . . . . Propulsion 9 | . 1 . 5 2 . . 1 . . Utility 32 | . . . 1 7 3 2 9 . 10 Weapon 6 | . 2 . 2 1 . . . . 1 Tool/Special 1 | . . . . . 1 . . . . Average Slot Usage (%) 78 | . 100 99 99 79 68 69 65 64 65 Engine 8 | . 14 11 11 10 7 7 5 6 6 Leg 13 | . 28 32 33 18 . . 1 6 2 Wheel 1 | . . . . 4 3 4 . . . Device 8 | . 5 . . 5 7 7 12 19 20 Storage 7 | . 14 11 11 5 7 7 7 6 6 Processor 2 | . . . . . 6 7 2 5 5 Protection 3 | . 8 11 10 5 . . . . . Energy Gun 16 | . 25 33 23 10 18 23 18 13 8 Energy Cannon 1 | . . . . . . . 2 6 6 Ballistic Gun 4 | . 2 . 2 9 8 . 2 . . Ballistic Cannon 4 | . . . 6 10 3 7 2 . 3 Peak Build Rating 74 | 7 11 14 19 38 55 56 60 74 70 Average Rating 38 | 5 9 13 15 25 50 55 56 68 69 On Entrance 32 | . 7 11 14 15 37 55 56 59 70 Avg Prop Armor Cover (%) 10 | 8 . . . 14 . . 14 . . Naked Turns . | . . . . . . . . . . Heaviest Build 104 | 15 38 41 43 43 41 41 50 104 103 Greatest Support 80 | 20 20 30 30 54 54 54 61 74 80 Greatest Overweight (x) 14 | . 1 1 1 1 . . 14 1 1 Average Overweight (x) . | . . 1 1 . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 25 Average Capacity 14 | 7 11 15 15 9 15 15 15 23 25 Most Carried 17 | 5 14 13 15 15 15 15 15 16 17 Average Carried 12 | 3 9 12 14 9 11 14 14 13 15 Final Capacity 25 | 8 15 15 15 15 15 15 15 25 25 Final Carried 16 | 4 14 12 14 15 15 15 15 16 14 Scrap Engine Consumption 120 | . . . . 46 19 1 37 13 4 Constructs Created 9 | . . . . 5 2 . 2 . . Constructs Modified 38 | . . . . 9 5 2 14 5 3 Class Distribution -------------------- 59% | Construct 20% | Tank 13% | Mutant 5% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Tank | -9/Recycling Construct | -7/Factory Construct | -7/Waste Construct | -7/Factory Construct | -6/Factory Construct | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Matter Collected 1807 | 270 146 . 302 176 84 . 478 115 236 Remotely . | . . . . . . . . . . Salvage Created 2846 | 126 202 15 307 346 303 . 833 223 491 Parts 184 | 4 13 4 13 27 22 . 63 11 27 Haulers Intercepted 6 | . 2 . 3 . 1 . . . . Recyclers Shooed 4 | . . . 2 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . 28 Prevented 2 | . . . . . . . . . 2 Parts Restored 1 | . . . . . . . 1 . . Broken 1 | . . . . . . . 1 . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Combat Hostiles Destroyed 60 | . 7 3 1 6 5 . 20 5 13 Guns 37 | . 6 3 1 5 3 . 9 3 7 Cannons 18 | . . . . 1 1 . 9 1 6 AOE 3 | . . . . . 1 . 2 . . Classes Destroyed 17 | 2 3 . 2 4 2 . 3 1 . Worker 3 | . . . . . 2 . . 1 . Builder 7 | . . . 2 . 1 . 3 1 . Tunneler 3 | 2 . . . . . . 1 . . Hauler 6 | . 2 . 3 . 1 . . . . Recycler 3 | 1 . . 2 . . . . . . Watcher 1 | . . . . . . . . 1 . Swarmer 22 | . 5 3 . . . . 3 3 8 Cutter 4 | . . . . . . . 4 . . Grunt 11 | . 2 . . . 1 . 4 . 4 Brawler 1 | . . . 1 . . . . . . Duelist 1 | . . . . . . . 1 . . Protector 1 | . . . . 1 . . . . . Sentry 7 | . . . . 2 1 . 2 1 1 Hunter 1 | . . . . . . . 1 . . Programmer 9 | . . . . . 3 . 5 1 . Scientist 1 | . . . . 1 . . . . . Scrapper 3 | . . . . 3 . . . . . Best Kill Streak 7 | 2 3 3 2 3 5 . 4 2 7 Combat Bots Only 7 | . 3 3 1 2 2 . 4 2 7 Max Kills in Single Turn 2 | 1 1 1 2 1 2 . 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . 1 . 1 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Hostile Shots Fired 362 | . 48 22 19 21 24 . 114 30 84 Missed 110 | . 18 3 4 4 6 . 42 10 23 Hits 252 | . 30 19 15 17 18 . 72 20 61 Melee 21 | . . . 3 . . . 18 . . Projectile 231 | . 30 19 12 17 18 . 54 20 61 Critical Strikes 18 | . . . 2 4 1 . 9 . 2 Damage Taken 5069 | . 259 174 277 398 240 . 1754 215 1752 Core 1481 | . 62 8 29 101 23 . 404 32 822 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 93 | . . . . . . . . . 93 Regen/Repaired (Parts) 1063 | . . . . 23 90 . 522 240 188 Core Remaining (%) 69 | 100 75 . . 65 . . 39 . . Volleys Fired 171 | 11 32 7 17 17 9 . 47 9 22 Largest 4 | 2 2 3 3 3 4 . 4 3 3 Hottest 227 | 100 130 195 195 166 225 . 227 213 213 Shots Fired 472 | 22 64 12 51 46 36 . 155 27 59 Gun 370 | 22 64 12 27 45 34 . 116 18 32 Cannon 102 | . . . 24 1 2 . 39 9 27 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 178 | . 10 . 34 38 25 . 59 . 12 Thermal 240 | 22 54 12 17 8 11 . 42 27 47 Explosive . | . . . . . . . . . . Electromagnetic 54 | . . . . . . . 54 . . Robot Hit Streak 15 | 2 6 2 9 15 12 . 13 12 9 Robot Miss Streak 8 | 2 6 7 5 2 4 . 8 2 4 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 278 | 9 42 10 35 34 24 . 77 18 29 Core Hits 174 | 4 16 9 24 15 20 . 45 10 31 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | 1 1 . 1 . 1 . 2 . . Burn 5 | 1 1 . . . 1 . 2 . . Blast 1 | . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6567 | 125 455 97 616 618 821 . 2195 748 892 Guns 3886 | 125 450 97 332 559 419 . 1178 373 353 Cannons 1845 | . . . 264 24 28 . 742 248 539 Explosions 665 | . . . . . 374 . 190 101 . Melee . | . . . . . . . . . . Ramming 171 | . 5 . 20 35 . . 85 26 . Kinetic 2167 | . 65 . 373 528 309 . 738 . 154 Thermal 3143 | 125 385 97 223 55 138 . 660 722 738 Explosive 374 | . . . . . 374 . . . . Electromagnetic 712 | . . . . . . . 712 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 18 | . . . . . 2 17 18 1 1 Average Corruption 7 | . . . . . 1 10 13 1 1 Corruption Purged 10 | . . . . . . . 10 . . Corruption Blocked . | . . . . . . . . . . Effects 92 | . . . . . 8 5 65 1 13 Message Errors 22 | . . . . . 1 . 17 . 4 Matter Fused 25 | . . . . . 2 3 17 . 3 Heat Flow Errors 12 | . . . . . 2 . 7 . 3 Energy Discharges 14 | . . . . . 2 1 9 1 1 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 10 | . . . . . 1 . 7 . 2 Data Loss (major) 3 | . . . . . . . 3 . . Misdirections 1 | . . . . . . 1 . . . Weapon Failures 4 | . . . . . . . 4 . . Overload Shots . | . . . . . . . . . . Overflow Damage 245 | . . . 5 . 88 . 69 83 . Projectiles 37 | . . . 5 . . . 10 22 . Explosions 190 | . . . . . 88 . 41 61 . Melee 18 | . . . . . . . 18 . . Knockbacks 11 | . . . 4 1 . . 3 . 3 Impact 1 | . . . . 1 . . . . . Kinetic 9 | . . . 3 . . . 3 . 3 Secondary 1 | . . . 1 . . . . . . Self-Inflicted Damage 94 | . . . . 3 17 . 74 . . Shots 2 | . . . . . 1 . 1 . . Rammed 4 | . . . . 1 . . 3 . . Targets Rammed 12 | . 1 . 2 4 . . 3 2 . Kicked 8 | . 1 . 2 3 . . . 2 . Crushed . | . . . . . . . . . . Highest Temperature 1347 | 117 434 366 276 215 382 . 693 339 1347 Average Temperature 178 | 49 118 220 80 87 144 . 191 113 477 Received Heat Transfer 940 | . 54 18 117 274 21 . 75 30 351 Effects 48 | . 5 1 . . 1 . 13 1 27 Shutdowns 9 | . 1 . . . . . 3 1 4 Energy Bleed 9 | . 1 . . . 1 . 4 . 3 Interference 8 | . 2 1 . . . . 3 . 2 Matter Decay 5 | . 1 . . . . . . . 4 Short Circuit 3 | . . . . . . . 1 . 2 Damage (minor) 2 | . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . 4 Damage (core) 8 | . . . . . . . 2 . 6 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . . . . . 5 . . Impact Corruptions 2 | . . . . . . . 2 . . Robots Melted 2 | . 1 . . . . . . 1 . Combat Hostiles 2 | . 1 . . . . . . 1 . Parts Melted 25 | . 4 . 1 3 . . 3 8 6 Heat Transferred 7301 | 444 1023 125 280 150 350 . 1229 1550 2150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Maximum Alert Level 1 | . . . . . 1 . 1 . . Low Security (%) 94 | 100 100 100 100 100 97 100 71 100 . Level 1 5 | . . . . . 2 . 28 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 305 | 5 66 75 80 38 210 15 305 133 . Initial 133 | . . . 18 . 4 15 . 133 . Average 38 | 1 14 21 15 3 61 2 111 38 . Influence Increases 2106 | 15 190 85 270 77 292 . 721 176 280 Destroy 0b10 Robot/C 1260 | . 140 60 160 40 100 . 400 100 260 Destroy 0b10 Robot/NC 125 | 15 10 . 40 5 20 . 20 15 . Destroy Leader 256 | . 24 10 28 . 22 . 120 32 20 Allied During Kill 38 | . . . 38 . . . . . . Successful Hack 19 | . . . 4 15 . . . . . Disable Machine 225 | . . . . 15 120 . 75 15 . Destroy Structure 78 | . 1 . . 2 30 . 31 14 . Lose Combat Pursuer 105 | . 15 15 . . . . 75 . . Influence Decreases 2012 | 15 188 42 315 65 260 44 449 421 213 Entered New Map 216 | . . 2 27 . 8 29 . 139 11 Time Decay 1605 | 15 188 40 187 65 252 15 409 262 172 Lost Part 70 | . . . . . . . 40 . 30 Lost Ally 121 | . . . 101 . . . . 20 . Squads Dispatched 19 | . 1 . 6 . 2 . 8 2 . Investigation . | . . . . . . . . . . Extermination 7 | . . . . . 2 . 4 1 . Reinforcement 8 | . 1 . 2 . . . 4 1 . Assault 2 | . . . 2 . . . . . . Garrison 2 | . . . 2 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Distress Signals 3 | . 2 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 118 | . 19 5 23 11 6 6 27 7 14 Peak Tracking Total 9 | . 5 4 9 3 2 6 5 2 7 Tactical Retreats 6 | . 1 1 . . . . 4 . . Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Traps Triggered 6 | . . . . . 2 . 3 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Machines Disabled 20 | . . . . 2 8 . 5 1 4 Max in Single Turn 4 | . . . . 1 4 . 4 1 1 Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Machines Accessed 11 | . 2 1 2 4 . . 1 1 . Terminals 10 | . 2 1 2 3 . . 1 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 22 | . 3 1 3 12 . . 2 1 . Successful 17 | . 1 1 3 11 . . . 1 . Failed 5 | . 2 . . 1 . . 2 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . 1 . . . 1 . . Terminals 15 | . 3 1 3 5 . . 2 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 17 | . 1 1 3 11 . . . 1 . Record 7 | . . . . 6 . . . 1 . Prototype ID Bank 3 | . . 1 1 1 . . . . . Alert Level 1 | . . . . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . . . . Dispatch Records 1 | . . . 1 . . . . . . Investigation Status 1 | . . . . 1 . . . . . Release Object 2 | . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 2 . . 1 . . 1 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . . . Machine Destruction 2 | . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Total Allies 11 | . . . 10 . . 1 . . . Largest Group 10 | . . . 10 . . 1 . . . Highest-Rated Group 88 | . . . 88 . . 31 . . . Highest-Rated Ally 31 | . . . 16 . . 31 . . . Total Orders 8 | . . . 6 . . . . 2 . ROAM 3 | . . . 3 . . . . . . GUARD 2 | . . . 2 . . . . . . AID 1 | . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . 1 . RETURN 1 | . . . . . . . . 1 . Ally Attacks 81 | . . . 67 . . 14 . . . Total Damage 718 | . . . 470 . . 248 . . . Kills 8 | . . . 8 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Active Infowar (turns) 1684 | 33 346 . . . . . 11 509 785 Traps 1055 | . . . . . . . . 270 785 Seismic 323 | 33 290 . . . . . . . . Jamming 360 | . . . . . . . 11 349 . ECM 56 | . 56 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Turns Passed 8949 | 168 906 197 1089 2307 1097 151 1570 665 799 Spaces Moved 6133 | 83 411 94 468 1481 996 185 1452 412 551 Core 21 | 15 . . . . . . 6 . . Treads 531 | 58 . . . 2 458 . 13 . . Legs 2658 | 10 411 94 468 674 . . 367 412 222 Wheels 1439 | . . . . 805 538 96 . . . Hover 502 | . . . . . . . 502 . . Flight 982 | . . . . . . 89 564 . 329 Fastest Speed 50 | 50 120 190 190 95 88 53 53 90 105 Average Speed 117 | 135 167 190 190 139 97 71 73 102 128 Slowest Speed 750 | 160 190 190 190 190 109 88 750 132 144 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 38 | 4 43 11 42 94 16 90 21 10 49 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . . . . . . . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 83 | . . . 1 . 28 . 34 13 7 Melee . | . . . . . . . . . . Projectile 21 | . . . 1 . 1 . 8 4 7 AOE 60 | . . . . . 27 . 24 9 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Low Total 7524 | 113 576 102 633 1696 1106 204 1861 636 597 Wait 955 | . 90 . 102 148 78 17 314 188 18 Move 6123 | 82 410 93 467 1480 996 184 1449 411 551 Hop 1 | . . . . . . . 1 . . Pick Up 100 | 9 19 . 15 14 16 1 18 7 1 Fast Attach 11 | 2 2 . 3 1 . . 3 . . Attach 30 | 5 2 2 1 3 2 . 4 8 3 Detach 6 | . . . . 1 . . 1 4 . Swap 30 | 4 5 . 9 3 . . 4 5 . Drop 85 | . 15 . 17 25 5 2 17 2 2 Fire 171 | 11 32 7 17 17 9 . 47 9 22 Melee . | . . . . . . . . . . Ram 4 | . . . . 1 . . 3 . . Kick 8 | . 1 . 2 3 . . . 2 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 1066 | -10/Materials | Discovered new exit (range 5) 1075 | -10/Materials | Entered another Materials area 1075 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1259 | -9/Materials | Discovered new exit (range 7) 1272 | -9/Materials | Entered Storage 1281 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1350 | -9/Storage | Met 01-MTF 1583 | -9/Storage | Build established: Commander-Tank 1988 | -9/Storage | Discovered new exit (range 9) 2023 | -9/Storage | Garrison activated, responded to threat 2052 | -9/Storage | Build established: Tank 2305 | -9/Storage | Lost 3 allies 2361 | -9/Storage | Entered Recycling 2361 | -9/Recycling | Accompanied by 1 ally (01-MTF) 2362 | -9/Recycling | Met a Zionite searching for Scraptown 3322 | -9/Recycling | Scanned before Scraplab entrance 3370 | -9/Recycling | Entered Scraplab 3413 | -9/Recycling | Discovered new exit (range 3) 3429 | -9/Recycling | Angered Scraplab inhabitants 3432 | -9/Recycling | Found Prototype Device 3436 | -9/Recycling | Identified Scrap Engine 3934 | -9/Recycling | Build established: Construct 4547 | -9/Recycling | Discovered new exit (range 15) 4668 | -9/Recycling | Entered Factory 4668 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5597 | -7/Factory | Found Prototype Launcher 5765 | -7/Factory | Sucked down chute 5765 | -7/Factory | Entered Waste 5766 | -7/Waste | Met a frightened Derelict 5780 | -7/Waste | EMP discharged 5780 | -7/Waste | System corruption reached 10% 5794 | -7/Waste | Spotted C-40 Crusher 5869 | -7/Waste | Spotted C-40 Crusher 5871 | -7/Waste | Spotted C-40 Crusher 5871 | -7/Waste | Spotted C-40 Crusher 5873 | -7/Waste | Spotted C-40 Crusher 5874 | -7/Waste | Spotted C-40 Crusher 5880 | -7/Waste | EMP discharged 5908 | -7/Waste | Discovered new exit (range 13) 5916 | -7/Waste | Entered Factory 6823 | -7/Factory | Crushed by falling debris 6823 | -7/Factory | Core integrity fell below 50% 7438 | -7/Factory | Discovered new exit (range 13) 7486 | -7/Factory | Entered another Factory area 7486 | -6/Factory | Evolved 2 slots: Utility x2 8121 | -6/Factory | Discovered new exit (range 10) 8151 | -6/Factory | Entered Lower Caves 8896 | -6/Lower Caves | Attracted the attention of an 0b10 base 8933 | -6/Lower Caves | Core integrity fell below 50% 8942 | -6/Lower Caves | Core integrity fell below 20% 8951 | -6/Lower Caves | Core melted Last Messages --------------- 08936_ Acquired 29 matter. 08937_ Overheating: System interference. 08937_ Arm. Scrap Engine temporarily disabled. 08938_ Power failure, Deuterium-Nuclear Engine shutdown. 08938_ Overheating: Energy bleed (-89). 08939_ Overheating: Matter decay (-26). 08941_ Overheating: Energy bleed (-52). 08942_ Overheating: Core damaged (-161). 08942_ Adv. Heat Sink fries itself beyond repair. 08944_ Dropped Broken Focal Shield. 08945_ Power failure averted by Cryofiber Web. 08948_ Overheating: Matter decay (-18). 08949_ Overheating: Deuterium-Nuclear Engine damaged (-24). 08950_ Power failure averted by Cryofiber Web. 08951_ Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | ?????????????????? ???????# ??????# #? | | ????????????????? #### ?????????# ??????# #? | | ?????????????????#???? #????###??# ??????# ## | | ?????????????????????? #???## #?# #??????# ## | | ?????????????????????? #??## ## ##?????# # | | ?????????????????????? ???# ##????# | | ?????????????????????? ## ###### | | ????????????????????????# ## | | ?????????????????????????# | | ??????????????????????????# | | ???????????????????????????# | | ???????????????????????????## ## ### | | ????????????????????????????????## ####?##### | | ????????????????????????#####?### ##????????? | | ??????????????????????### ### #?????????? | | ?????????????????#????# #?????????? | | ???????????????? ???# #????????? | | ????????????????? ??## #### ####????????? | | ?????????????????? ??### ##??## ####???????????? | | ??????????????????? ???# #????# #??????????????? | | ??????????????????? ??# ###### #??????????????? | | ???????????????????? ## ! #??????????????? | | ?????????????????? ### #########??????? | | ?????????????? #?# #??????? | | ?????????????? ########### ### " #??????? | | ????????????????#" "[@# """" #??????? | | ????????????????#" [[#% " #??????? | | ????????????????#" !; ## " #??????? | | ????????????????# %%; # """ #??????? | | ????????????????#" %; # """" #??????? | | ????????????????+ %% ; ## "" #??????? | | ????????????????# % #% ##### #??????? | | ????????????????#""T" + ???? #??????? | | ????????????????#""" " "# #??? ###??????? | | ?????????????????########## ??? #????????? | | ?????????????????????????? ?? ##????????? | | ?????????????????????????? ##?# ##?????????? | | ?????????????????????????? #??? #??????????? | | ?????????????????????????? ???# #??????????? | | ?????????????????????????? ##????# #??????????? | | ?????????????????????????? ##??????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 17 Energy Capacity 437 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Power Shielding 66 Evasion (%) 59 Targeting Accuracy 8 Recoil Reduction 3 Salvage Targeting 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Frienemies Not So Scrappy Scrappetite Sprinter The More The Merrier Universal Adapter You May Approach The Wall \\IAMDERELICT Challenges ------------ None Game ------ Seed SiegeTractorLattice Manual? 0 Play Time 03:01:24 Cumulative 22.5 hours Start 2026.07.26 @ 22:26:52 End 2026.07.27 @ 16:01:16 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b42dffc-ea75-4f70-ab62-3ec3c7a06319