Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.20 @ 13:41:29 Player: Vorskei Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (122) 610 Value Destroyed (2183) 2183 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (95) 95 TOTAL SCORE: 5768 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 74 Friendly Fire -20 Cogmind --------- Core Integrity 479/700 Matter 133/300 Energy 94/100 System Corruption 4% Temperature Cool (0) Movement Flying (37) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY (4) ------ Enhanced Optical Array Advanced Targeting Computer Improved Propulsion Shielding > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (4) ---- Improved Deuterium Engine Maneuvering Thrusters Gauss Rifle Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Targeting Computer Improved Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Cannon > --- INVENTORY -------- Cesium-ion Thruster Improved Core Shielding Improved Propulsion Shielding Improved Light Cannon [Rating: 50] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Combat Airjet Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . 2 1 Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 124 | 12 19 1 2 20 45 25 Power 12 | 3 . . 1 3 1 4 Engine 10 | 3 . . 1 3 1 2 Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 44 | 4 7 1 . 8 20 4 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 34 | 4 7 1 . 7 15 . Hover 2 | . . . . 1 1 . Flight 8 | . . . . . 4 4 Utility 33 | 3 9 . . 3 9 9 Device 13 | 2 6 . . 2 1 2 Storage 4 | . 1 . . 1 1 1 Processor 8 | 1 1 . . . 4 2 Hackware 1 | . . . . . . 1 Protection 7 | . 1 . . . 3 3 Artifact . | . . . . . . . Weapon 35 | 2 3 . 1 6 15 8 Energy Gun 9 | 2 3 . 1 . 1 2 Energy Cannon . | . . . . . . . Ballistic Gun 15 | . . . . 4 8 3 Ballistic Cannon 5 | . . . . . 2 3 Launcher 6 | . . . . 2 4 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 14 | . . . . . 4 10 Power 2 | . . . . . . 2 Propulsion 7 | . . . . . 3 4 Utility 3 | . . . . . 1 2 Weapon 2 | . . . . . . 2 Highest Loss Streak 5 | . . . . . 3 5 Average Slot Usage (%) 96 | . 100 100 99 99 94 92 Engine 10 | . 14 14 13 14 9 6 Core 1 | . . . . . . 5 Wheel 21 | . 28 28 28 26 27 . Flight 8 | . . . . . 2 34 Device 7 | . 11 14 14 13 . 4 Storage 6 | . 4 . . 13 8 . Processor 14 | . 9 14 14 . 26 16 Hackware 1 | . . . . . . 5 Protection 1 | . 2 . . . . 2 Energy Gun 7 | . 28 28 28 . . 2 Ballistic Gun 12 | . . . . 25 13 8 Ballistic Cannon 1 | . . . . . 3 3 Naked Turns . | . . . . . . . Heaviest Build 29 | 11 20 10 10 18 25 29 Greatest Support 52 | 20 26 20 20 26 52 33 Greatest Overweight (x) 2 | . 1 . . . 2 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 4 8 4 4 8 8 8 Average Capacity 6 | 4 5 4 4 7 7 4 Most Carried 8 | 4 8 4 4 8 8 8 Average Carried 5 | 2 5 4 3 6 7 3 Final Capacity 8 | 4 4 4 4 8 4 4 Final Carried 8 | 4 4 4 4 8 4 4 Class Distribution -------------------- 55% | Scavenger-Mutant 21% | Mutant 13% | Hacker-Sprinter 6% | Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 2765 | 310 139 46 . 451 1435 384 Remotely . | . . . . . . . Salvage Created 3978 | 174 139 70 . 1012 2066 517 Parts 233 | 18 2 5 . 57 127 24 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 9 | . 1 . . 4 2 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 40 | 1 3 . . 11 20 5 Guns 32 | 1 3 . . 11 12 5 Cannons 2 | . . . . . 2 . AOE 6 | . . . . . 6 . Classes Destroyed 17 | 3 . . . 6 7 1 Worker 21 | 1 . . . 7 12 1 Builder 17 | . . . . 1 15 1 Tunneler 16 | 4 . 3 . 4 3 2 Hauler 1 | . . . . . 1 . Recycler 19 | . . . . 7 10 2 Mechanic 1 | . . . . . 1 . Operator 2 | . . . . . 1 1 Watcher 6 | . . . . . 4 2 Swarmer 6 | . . . . 6 . . Grunt 19 | 1 3 . . 2 11 2 Brawler 1 | . . . . . 1 . Duelist 4 | . . . . 1 3 . Sentry 4 | . . . . . 3 1 Demolisher 1 | . . . . 1 . . Hunter 2 | . . . . . 2 . Programmer 2 | . . . . . . 2 Assembled 1 | . . . . 1 . . Best Kill Streak 6 | 4 2 3 . 5 6 2 Combat Bots Only 4 | 1 2 . . 3 4 2 Max Kills in Single Turn 4 | 1 1 1 . 3 4 1 Gunslinging 1 | . . . . 1 . . Exploded 1 | . . . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 2392 | 32 187 . . 255 933 985 Core 469 | 16 46 . . 51 135 221 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 93 . . . 54 75 . Volleys Fired 316 | 13 14 5 . 85 133 66 Largest 2 | 2 2 2 . 2 2 2 Hottest 108 | 90 100 100 . 100 67 108 Shots Fired 604 | 26 28 10 . 170 264 106 Gun 516 | 26 28 10 . 166 195 91 Cannon 62 | . . . . . 47 15 Launcher 26 | . . . . 4 22 . Special . | . . . . . . . Kinetic 488 | . . . . 154 242 92 Thermal 68 | 13 19 10 . 12 . 14 Explosive 26 | . . . . 4 22 . Electromagnetic 22 | 13 9 . . . . . Robot Hit Streak 72 | 14 23 13 . 32 40 72 Robot Miss Streak 4 | 1 1 1 . 2 4 1 Penetration Max 1 | . . . . . 1 . Secondary Targets 6 | . 1 . . 3 . 2 Max Gunslinging Chain 1 | . 1 . . 1 . 1 Shots Hit Robots 492 | 19 23 6 . 136 211 97 Core Hits 209 | 7 7 3 . 61 102 29 Critical Hits 10 | . . . . 3 6 1 Critical Kills 5 | . . . . 3 2 . Critical Parts Destroyed 5 | . . . . . 4 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8611 | 207 313 87 . 1260 4724 2020 Guns 6033 | 207 313 87 . 1121 2560 1745 Cannons 939 | . . . . . 664 275 Explosions 1634 | . . . . 134 1500 . Melee . | . . . . . . . Ramming 5 | . . . . 5 . . Kinetic 5921 | . . . . 1020 3224 1677 Thermal 781 | 62 188 87 . 101 . 343 Explosive 1634 | . . . . 134 1500 . Electromagnetic 270 | 145 125 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 4 4 Average Corruption 3 | . . . . . 4 2 Corruption Purged . | . . . . . . . Effects 48 | . . . . . 38 10 Message Errors 12 | . . . . . 10 2 Matter Fused 12 | . . . . . 11 1 Heat Flow Errors 3 | . . . . . 2 1 Energy Discharges 9 | . . . . . 5 4 Data Loss (minor) 4 | . . . . . 2 2 Targeting Errors 6 | . . . . . 6 . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 143 | . . . . . 118 25 Projectiles 80 | . . . . . 55 25 Explosions 63 | . . . . . 63 . Melee . | . . . . . . . Knockbacks 6 | . . . . . 5 1 Impact . | . . . . . . . Kinetic 6 | . . . . . 5 1 Secondary . | . . . . . . . Self-Inflicted Damage 55 | . . . . 2 53 . Shots 3 | . . . . . 3 . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 396 | 144 396 137 . 234 263 351 Average Temperature 87 | 52 148 63 . 119 56 88 Received Heat Transfer 759 | 24 138 . . 33 279 285 Effects 8 | . 2 . . . . 6 Shutdowns 1 | . 1 . . . . . Energy Bleed 4 | . 1 . . . . 3 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . . . . 1 Heat Transferred 2020 | 185 555 259 . 296 . 725 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 457 | 45 185 51 . 255 417 457 Initial 84 | . 25 21 . . . 84 Average 141 | 25 56 33 . 92 221 165 Maximum Alert Level 2 | . . . . 1 2 2 Low Security (%) 68 | 100 100 100 . 87 33 71 Level 1 27 | . . . . 12 60 20 Level 2 3 | . . . . . 6 7 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . . . . . 6 11 Investigation 3 | . . . . . . 3 Extermination 2 | . . . . . . 2 Reinforcement 5 | . . . . . 2 3 Assault . | . . . . . . . Garrison 7 | . . . . . 4 3 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 5 | . 1 . . 1 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | 1 13 2 . 23 32 41 Peak Tracking Total 13 | 1 4 2 . 13 4 8 Tactical Retreats 17 | . 3 . . . 4 10 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . . . . 4 Reprogrammed 1 | . . . . . 1 . Reused 1 | . . . . . 1 . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 7 | . . . . . 5 2 Max in Single Turn 1 | . . . . . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 16 | . 3 . 1 . 5 7 Terminals 10 | . 2 . . . 3 5 Fabricators . | . . . . . . . Repair Stations 4 | . 1 . . . 2 1 Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 81 | . 12 . 23 . 22 24 Successful 68 | . 11 . 23 . 18 16 Failed 13 | . 1 . . . 4 8 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . . . 1 2 . . Terminals 42 | . 9 . . . 16 17 Fabricators . | . . . . . . . Repair Stations 13 | . 3 . . . 6 4 Recycling Units 3 | . . . . . . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 54 | . 9 . 23 . 12 10 Record 31 | . 2 . 23 . 4 2 Part Schematic 1 | . . . . . . 1 Robot Schematic 1 | . . . . . . 1 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 4 | . 2 . . . 1 1 Branch Access Points 1 | . . . . . 1 . Locate Traps 2 | . 1 . . . 1 . Disarm Traps 1 | . . . . . . 1 Reprogram Traps 1 | . . . . . 1 . Maintenance Status 1 | . 1 . . . . . Security Status 1 | . . . . . . 1 Surveillance Status 1 | . . . . . 1 . Patrol Status 1 | . . . . . . 1 Investigation Status 2 | . . . . . 1 1 Assault Status 1 | . . . . . 1 . Recall Investigation 1 | . . . . . . 1 Recall Reinforcements 1 | . 1 . . . . . Registered Components 1 | . . . . . 1 . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . 2 . . . 6 4 Scan Component 6 | . 1 . . . 3 2 Repair 6 | . 1 . . . 3 2 Recycling Unit Hacks 2 | . . . . . . 2 Report Inventory 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 3 . . . 5 7 Full Trace Events 3 | . . . . . 1 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . 1 . . . 3 2 Time 197 | . 13 . . . 108 76 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . . 3 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 31 | . . . . 31 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 21 | . . . . 11 10 . Total Damage 294 | . . . . 125 169 . Kills 5 | . . . . 3 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 5422 | 205 736 91 387 1225 1634 1144 Spaces Moved 5290 | 154 507 79 466 1128 1078 1878 Core 16 | 16 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2979 | 138 507 79 466 1062 727 . Hover 233 | . . . . 66 167 . Flight 2062 | . . . . . 184 1878 Fastest Speed 28 | 50 80 80 80 80 31 28 Average Speed 61 | 76 81 80 80 80 75 29 Slowest Speed 197 | 80 90 80 80 90 197 37 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 8 | . . . . . . 8 Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 44 | 9 37 15 79 99 42 33 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched 2 | . . . . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 142 | . . . . 34 107 1 Melee . | . . . . . . . Projectile 3 | . . . . . 2 1 AOE 139 | . . . . 34 105 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 6897 | 210 799 99 480 1311 1640 2358 Wait 1009 | 18 236 12 8 41 326 368 Move 5267 | 153 506 78 465 1127 1076 1862 Hop 8 | . . . . . . 8 Pick Up 74 | 9 11 1 2 16 23 12 Fast Attach 44 | 7 3 . 1 5 18 10 Attach 10 | . . . . 1 4 5 Detach 3 | . . . . 1 . 2 Swap 70 | 5 16 1 1 14 23 10 Drop 94 | 5 13 2 3 20 36 15 Fire 316 | 13 14 5 . 85 133 66 Melee . | . . . . . . . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . . . 1 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 206 | -11/Scrapyard | Entered Materials 363 | -10/Materials | Repaired Wheel 856 | -10/Materials | Discovered new exit (range 16) 941 | -10/Materials | Identified exit to Mines 942 | -10/Materials | Entered Mines 1002 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1002 | -10/Mines | Discovered new exit (range 5) 1005 | -10/Mines | Identified exit to Exiles 1033 | -10/Mines | Entered Exiles 1069 | -10/Exiles | Met 8R-AWN 1072 | -10/Exiles | Build established: Mutant 1082 | -10/Exiles | Met EX-HEX 1131 | -10/Exiles | Met EX-DEC 1138 | -10/Exiles | Learned location of Zion (-6) 1194 | -10/Exiles | Discovered new exit (range 12) 1272 | -10/Exiles | Visited The Gauntlet 1419 | -10/Exiles | Identified exit to Mines 1420 | -10/Exiles | Entered Mines 1753 | -9/Mines | Build established: Scavenger-Mutant 1821 | -9/Mines | Escorted by a lone wolf Derelict 1940 | -9/Mines | Assembled infested the area 2052 | -9/Mines | Discovered new exit (range 12) 2078 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2160 | -9/Mines | Discovered new exit (range 14) 2645 | -9/Mines | Entered Materials 2645 | -8/Materials | Accompanied by 1 ally 2645 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2963 | -8/Materials | Crushed by falling debris 2994 | -8/Materials | Lost 3 parts (2n1u) 3074 | -8/Materials | Repaired Lgt. Angular Momentum Engine 3269 | -8/Materials | Repaired Mni. Grenade Launcher 3296 | -8/Materials | Repaired Med. Storage Unit 3723 | -8/Materials | Garrison activated, responded to threat 3887 | -8/Materials | Garrison activated, responded to threat 4069 | -8/Materials | Discovered new exit (range 14) 4279 | -8/Materials | Entered Factory 4279 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4490 | -7/Factory | Build established: Sprinter 4562 | -7/Factory | Garrison activated, responded to threat 4676 | -7/Factory | Repaired Imp. Light Cannon 4722 | -7/Factory | Repaired Gauss Rifle 4827 | -7/Factory | Build established: Hacker-Sprinter 4987 | -7/Factory | Discovered new exit (range 12) 5082 | -7/Factory | Lost 3 parts (2n1u) 5423 | -7/Factory | Self-destructed Last Messages --------------- S-27 Virus Tier: 4 Schematic downloaded. 05364_ P-60 Hacker heat short circuits Shock Rifle. 05364_ Gravmag System melted. 05364_ P-60 Hacker destroyed. 05367_ Acquired 41 matter. 05377_ K-01 Serf collects debris. 05377_ R-06 Scavenger collects Imp. Light Cannon. 05379_ R-06 Scavenger destroyed. 05379_ Acquired 93 matter. 05380_ R-06 Scavenger collects Imp. Light Cannon. 05406_ Cesium-ion Thruster destroyed. 05407_ System corrupted: Matter fused (-10). 05410_ Gatling Laser destroyed. 05415_ Penetrated by Slug. 05416_ Imp. Hacking Suite destroyed. 05418_ Lgt. Deuterium Engine destroyed. 05421_ Lgt. Ion Engine destroyed. 05421_ Slug penetrates Wall. 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Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Hey, That's Mine! Unlikely Earthworm Challenges ------------ None Game ------ Seed AngularAutogunExoskeleton Manual? 0 Play Time 03:01:03 Cumulative 12.8 hours Start 2021.01.19 @ 22:02:12 End 2021.01.20 @ 13:41:29 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 06ca0686-3ce5-41f0-a385-7ac2d456d12f