Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.17 @ 06:22:14 Player: KuFish Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (550) 550 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1275 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 248/250 System Corruption 0% Temperature Cool (13) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Targeting Computer Weapon Shielding > --- WEAPON (2) ------- Particle Gun Flail > --- INVENTORY (5) ---- Ion Engine Small Storage Unit Medium Battery (150) Targeting Computer Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Particle Gun Improved Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Medium Battery Targeting Computer Weapon Shielding Hardened Light Armor Plating Flail [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Cannon Improved Light Cannon Impact Weapon Flail Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 5 8 3 3 Power 4 | 1 . 2 1 Engine 3 | 1 . 1 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads 4 | 2 2 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 1 3 1 1 Energy Gun 4 | 1 3 . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 1 3 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . 1 . . Weapon 2 | . . 1 1 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Backups 6 | 3 6 5 6 Power 1 | . . 1 1 Propulsion . | 1 1 . . Utility 2 | . 1 3 4 Weapon 1 | 1 2 1 . Tool/Special . | . . . . Unused Backups 7 | . 5 . 2 Power 2 | . 2 . . Propulsion 2 | . 2 . . Utility 3 | . 1 . 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 98 | . 95 100 98 Engine 10 | . 14 11 . Core 3 | . . 2 13 Treads 27 | . 28 28 26 Storage 15 | . 17 14 13 Processor 11 | . 7 14 14 Energy Gun 18 | . 25 14 14 Ballistic Cannon 8 | . . 13 13 Peak Build Rating 11 | 5 8 11 11 Average Rating 8 | 4 7 9 10 On Entrance 6 | . 5 8 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 17 | 11 15 17 17 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 5 8 7 7 Average Carried 6 | 3 6 5 6 Final Capacity 8 | 8 8 8 5 Final Carried 7 | 5 6 7 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 426 | 183 112 99 32 Remotely . | . . . . Salvage Created 680 | . 354 265 61 Parts 47 | . 23 18 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . . 7 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 21 | . 10 8 3 Melee 2 | . . . 2 Guns 14 | . 9 4 1 Cannons 4 | . . 4 . AOE 1 | . 1 . . Classes Destroyed 6 | . 4 1 1 Worker 2 | . 2 . . Operator 2 | . 2 . . Swarmer 11 | . 6 3 2 Grunt 8 | . 4 4 . Sentry 1 | . . 1 . Subdweller 1 | . . . 1 Best Kill Streak 3 | . 3 3 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 187 | . 81 26 80 Missed 57 | . 20 6 31 Hits 130 | . 61 20 49 Projectile 130 | . 61 20 49 Critical Strikes 1 | . 1 . . Damage Taken 1310 | . 571 260 479 Core 251 | . 115 30 106 Absorbed by Shields . | . . . . Redirected to Shielding 2 | . . . 2 Core Remaining (%) 100 | 100 . . . Volleys Fired 69 | . 38 19 12 Largest 2 | . 2 2 2 Hottest 105 | . 90 105 98 Shots Fired 128 | . 76 36 16 Gun 107 | . 76 25 6 Cannon 21 | . . 11 10 Launcher . | . . . . Special . | . . . . Kinetic 21 | . . 11 10 Thermal 89 | . 58 25 6 Explosive . | . . . . Electromagnetic 18 | . 18 . . Robot Hit Streak 6 | . 6 5 5 Robot Miss Streak 5 | . 5 2 2 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 75 | . 44 21 10 Core Hits 33 | . 20 10 3 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 7 | . 3 1 3 Burn 3 | . 2 1 . Blast 1 | . . . 1 Corrupt 1 | . 1 . . Smash 2 | . . . 2 Melee Attacks 3 | . . . 3 Impact 3 | . . . 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1161 | . 577 354 230 Guns 860 | . 553 241 66 Cannons 192 | . . 113 79 Explosions 23 | . 23 . . Melee 85 | . . . 85 Ramming 1 | . 1 . . Kinetic 192 | . . 113 79 Thermal 694 | . 387 241 66 Explosive . | . . . . Electromagnetic 189 | . 189 . . Impact 85 | . . . 85 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 52 | . . . 52 Projectiles . | . . . . Explosions . | . . . . Melee 52 | . . . 52 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 372 | . 240 372 12 Average Temperature 85 | . 71 114 6 Received Heat Transfer 360 | . 141 123 96 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1871 | . 1068 655 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 163 | . 150 163 . Initial 53 | . . 53 . Average 29 | . 19 43 . Influence Increases 702 | . 290 252 160 Destroy 0b10 Robot/C 400 | . 200 160 40 Destroy 0b10 Robot/NC 20 | . 20 . . Destroy Leader 70 | . 40 30 . Disable Machine 15 | . 15 . . Destroy Structure 2 | . . 2 . Lose Combat Pursuer 195 | . 15 60 120 Influence Decreases 578 | . 152 311 115 Entered New Map 127 | . . 85 42 Time Decay 411 | . 142 216 53 Lost Part 40 | . 10 10 20 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 20 14 12 Peak Tracking Total 6 | . 6 4 6 Tactical Retreats 5 | . 1 2 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 3 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful 4 | . 4 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 1 | . 1 . . Robot Analysis 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 2 . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 73 | . 73 . . Terrain 73 | . 73 . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2988 | 166 1076 1148 598 Spaces Moved 1712 | 101 582 679 350 Core 9 | 9 . . . Treads 1703 | 92 582 679 350 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 150 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 4 55 38 18 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . 2 1 Melee . | . . . . Projectile 3 | . . 2 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1842 | 115 655 704 368 Wait 1 | . 1 . . Move 1709 | 100 581 678 350 Hop . | . . . . Pick Up 28 | 10 15 3 . Fast Attach . | . . . . Attach 14 | 5 6 1 2 Detach . | . . . . Swap 5 | . 2 2 1 Drop 12 | . 11 1 . Fire 69 | . 38 19 12 Melee 3 | . . . 3 Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 1009 | -10/Materials | Discovered new exit (range 8) 1243 | -10/Materials | Entered Mines 1281 | -10/Mines | Core integrity fell below 50% 1330 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2167 | -10/Mines | Discovered new exit (range 15) 2196 | -10/Mines | Discovered new exit (range 13) 2391 | -10/Mines | Entered Subcaves 2392 | -10/Subcaves | Approached by a straggling Scientist 2934 | -10/Subcaves | Discovered new exit (range 13) 2942 | -10/Subcaves | Core integrity fell below 20% 2982 | -10/Subcaves | Lost 3 parts (1p1n1w) 2989 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- EXIT=FOUND S-10 Pest destroyed. Lgt. Treads destroyed. Imp. Light Cannon destroyed. S-10 Pest suffers critical hit (Smash). S-10 Pest destroyed. Lgt. Assault Rifle fries itself beyond repair. Lgt. Nuclear Core destroyed. S-10 Pest suffers critical hit (Smash). Destroyed Flight Unit. S-10 Pest system corrupted by crushing effect. Flight Unit fried. S-10 Pest destroyed. MY-CNN(c): "I think it's somewhere northwest of here" Flight Unit fries itself beyond repair. Lgt. Assault Rifle fries itself beyond repair. S-10 Pest destroyed. Lgt. Ion Engine fries itself beyond repair. Flight Unit fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##???????????????????????? | | ?????????????????????####<##?????????????????????? | | ????????????????????#"""" ""?????????????????????? | | ????????????????????#" " " ?????????????????????? | | ?????????????????????" t t ?????????????????????? | | ????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????# % #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????####??####??????# #?????????????????????? | | ??????## #### ####???# % #?????????????????????? | | ?????## ## # ##??# ##????????????????????? | | ?????# #### % #????????????????????? | | ?????# ### # ##??????? ##??? #?? | | ?????# ## ##?# ## ######? # #??? | | ?????## ## ####?##@### # # # #??? | | ?????## #####????# ##?# #??? | | ?????# % "" #????????# #??# % #??? | | ?????# """% #######???# #### ## #??? | | ?????#" ! ! ### ###?# ## ## % ?? | | ?????## = #### ### ?? | | ?????## = ### ##### ###??? | | ?????#"" #?### #??# ## #????? | | ?????# "" ### #?## #???#######??#????? | | ?????# ######## #?# #?# ##????????????????? | | ?????####??????# ### #### ##???????????????? | | ???????????????#####?# #???????????????? | | ?????????????????????# #???????????????? | | ????????????????????## #???????????????? | | ????????????????????# ## ##???? ????????? | | ???????????????????## ### ##???# #????????? | | ??????????????????## ######???# ###??????? | | ????????????????### ###????? ##???? | | ???????????????## ##???# ???? | | ??????????????## ## ##?? ??? | | ??????????????# ## #?? ??? | | ??????????????# ## ##? ? ??? | | ??????????????# ### ## #?? ???? | | ??????????????# #?# #?## ????? | | ??????????????# #### #?# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokPietyPower Manual? 0 Play Time 00:19:51 Cumulative 14.1 hours Start 2026.07.17 @ 05:58:40 End 2026.07.17 @ 06:22:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8ead4ec1-98fe-4594-b1d5-9074d4d4a323