Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.19 @ 04:15:10 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (356) 1780 Value Destroyed (17871) 17871 Prototype IDs (76) 1520 Alien Tech Used (3) 600 Bonus (8862) 8862 TOTAL SCORE: 40233 Bonus ------- High Alert Combat Kills 5144 Follower Combat Kills 2231 Registered with UFD 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 908 Scanned by Researcher 1000 Friendly Fire -3321 Cogmind --------- Core Integrity 751/1450 Matter 147/300 Energy 1635/1635 System Corruption 9% Temperature Cool (0) Movement Walking (180) Ox1 Location -2/Section 7 Parts ------- > --- POWER (3) -------- Compact Particle Reactor Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Advanced Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY (13) ----- Huge Storage Unit Assembled Biocell Array Advanced Signal Interpreter Assembled Combat Suite Experimental Targeting Computer Experimental Transmission Jammer Improved Hacking Suite > --- WEAPON (2) ------- Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY (25) --- Compact Particle Reactor Biometal Heavy Treads Biometal Heavy Treads Advanced Myomer Leg Experimental Power Amplifier Improved Energy Well (400) Advanced Energy Well (500) Experimental Energy Well (600) Zionite Biocell (600) YI-UF0's Bottomless Matter Pit (1500) Experimental Weapon Cycler Improved Hacking Suite Ghost Barrier Hacking Drone Bay (1/1) Transdimensional Reconstructor Subatomic Replicator Spacefold Activator Advanced Micro-nuke Launcher Guided Remote Datajack CPS Tube (1) Peak State ------------ > --- POWER ------------ Compact Particle Reactor Compact Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Suspension Frame Surveybot 24 Chip Assembled Combat Suite Experimental Cloaking Device Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Improved Potential Cannon > --- INVENTORY -------- Compact Particle Reactor Myomer Leg Biometal Leg Advanced Energy Well Experimental Energy Well Zionite Biocell YI-UF0's Bottomless Matter Pit Advanced Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Quantum Capacitor Experimental Weapon Cycler Advanced Transmission Jammer Improved Hacking Suite Ghost Barrier Hacking Drone Bay Transdimensional Reconstructor Enhanced Gamma Rifle Compact HERF Cannon Vortex Cannon Hellfire Missile Launcher Advanced Micro-nuke Launcher Guided Remote Datajack CPS Tube [Rating: 230] Favorites ----------- Power Cold Fusion Reactor Engine F-cell Engine Power Core Cooled Fission Core Reactor Cold Fusion Reactor Propulsion Assembled Alloy Leg Treads Improved Treads Leg Assembled Alloy Leg Wheel Overtuned Huge Scrapsphere Hover Unit Improved Gyrokinetic Inverter Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Spacefold Activator Weapon Assembled Focal Cannon Energy Gun Heavy Gatling Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Slug Cannon Launcher Advanced Micro-nuke Launcher Special Weapon Junk Cannon Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Slots Evolved 16 | . . . . . . 8 . . . . . . . 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . Utility 11 | . . . . . . 5 . . . . . . . 2 . . . . 1 . . . . 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 302 | 7 . 3 40 5 6 40 4 8 8 2 13 24 1 2 . . 14 . 11 13 4 8 . 5 43 10 4 27 Power 32 | 1 . . 4 . 1 6 1 1 . . 2 1 . . . . 2 . 1 . . . . 1 7 . 2 2 Engine 11 | 1 . . 4 . 1 2 . . . . 1 . . . . . . . 1 . . . . 1 . . . . Core 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Reactor 19 | . . . . . . 3 1 1 . . 1 1 . . . . 1 . . . . . . . 7 . 2 2 Propulsion 50 | 2 . . 8 2 2 11 2 . . . . 2 . . . . 2 . 2 . 1 2 . 2 4 2 1 5 Treads 12 | 2 . . 1 1 2 6 . . . . . . . . . . . . . . . . . . . . . . Leg 27 | . . . 1 . . 3 . . . . . 2 . . . . 2 . 2 . 1 2 . 2 4 2 1 5 Wheel 10 | . . . 6 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 125 | 1 . . 7 . . 11 . 4 3 . 6 13 1 2 . . 10 . 7 13 3 6 . 2 18 8 1 9 Device 59 | . . . 1 . . 4 . 2 . . 1 4 . . . . 7 . 4 10 2 3 . 1 10 6 . 4 Storage 15 | 1 . . 2 . . 4 . . . . 1 1 . . . . . . 1 1 . . . . 2 1 1 . Processor 8 | . . . . . . 1 . 1 . . 1 . . . . . 1 . 1 . . . . . 1 . . 2 Hackware 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 Protection 39 | . . . 4 . . 1 . . 3 . 3 8 1 2 . . 2 . 1 2 1 3 . 1 5 1 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 95 | 3 . 3 21 3 3 12 1 3 5 2 5 8 . . . . . . 1 . . . . . 14 . . 11 Energy Gun 13 | 2 . 1 2 . . . . 1 . . . 2 . . . . . . 1 . . . . . 4 . . . Energy Cannon 19 | . . . 6 2 1 1 . . . . . . . . . . . . . . . . . . 6 . . 3 Ballistic Gun 28 | 1 . 1 7 . . 5 1 1 3 1 2 . . . . . . . . . . . . . . . . 6 Ballistic Cannon 8 | . . . 3 . 1 . . . . . 1 3 . . . . . . . . . . . . . . . . Launcher 19 | . . . 3 1 . 3 . 1 1 1 2 3 . . . . . . . . . . . . 2 . . 2 Special Weapon 8 | . . 1 . . 1 3 . . 1 . . . . . . . . . . . . . . . 2 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . . 1 1 1 5 . 1 1 . 1 7 . . . . 9 . 3 . . 2 . . 12 1 1 3 Corrupted Parts 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 20 | . . . 8 9 . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Lost 49 | . . . 5 . . 4 1 1 . . . 5 1 . . . . . . . . . . 3 8 1 8 12 Power 7 | . . . 2 . . . . . . . . 2 . . . . . . . . . . . . 3 . . . Propulsion 10 | . . . 3 . . 3 . . . . . . . . . . . . . . . . . . . . . 4 Utility 25 | . . . . . . 1 . . . . . 3 . . . . . . . . . . . 3 3 1 8 6 Weapon 7 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . 2 . . 2 Highest Loss Streak 5 | . . . 1 . . 3 1 1 . . . 3 1 . . . . . . . . . . 1 5 1 3 4 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 85 85 94 89 88 75 72 70 64 62 68 79 86 83 83 83 82 82 84 86 89 81 90 87 91 85 86 88 Engine 4 | . 14 14 13 14 14 7 . . . . . 1 . . . . . . 3 5 5 5 5 3 1 . . . Reactor 6 | . . . . . . 2 12 13 12 12 14 12 12 11 11 11 10 5 5 5 5 5 5 4 8 12 12 12 Treads 5 | . 28 28 13 7 21 23 . . . . . . . . . . . . . . . . . . . . . . Leg 13 | . . . 7 . . . . . . . . 11 24 22 22 22 21 22 25 25 25 25 25 26 26 25 25 24 Wheel 3 | . . . 5 20 6 . 12 13 12 12 12 6 . . . . . . . . . . . . . . . . Device 13 | . . . 2 . . 11 6 8 12 12 11 15 15 17 16 16 15 11 15 19 24 24 25 28 20 27 31 22 Storage 10 | . 14 14 11 14 14 6 6 6 6 6 6 10 12 11 11 11 11 11 10 9 10 10 10 9 11 8 9 8 Processor 1 | . . . . . . 3 6 1 . . 1 . . . . . . 5 5 5 5 2 . . 3 2 . 6 Protection 8 | . . . 10 14 14 5 6 3 5 6 7 8 8 10 11 11 11 11 9 7 5 7 10 5 10 6 4 4 Energy Gun 1 | . 14 15 1 . . . . 1 4 6 4 . . . . . . . 1 5 5 . . . 1 . . . Energy Cannon 6 | . . . 11 16 7 . . . . . . 7 12 11 11 11 10 10 8 5 5 2 10 8 5 4 4 3 Ballistic Gun 3 | . 14 12 9 . . 7 12 10 5 5 6 2 . . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . 5 1 7 . . . . . . 1 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 208 | 10 10 11 32 29 30 133 132 131 133 129 159 171 177 190 190 190 199 196 197 179 172 169 174 189 208 162 160 178 Greatest Support 200 | 40 40 40 40 36 46 104 40 40 40 40 40 108 108 128 128 128 140 120 145 135 155 170 170 200 180 200 200 200 Greatest Overweight (x) 9 | . . . 9 1 1 6 6 3 3 3 3 8 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 Average Overweight (x) 1 | . . . . . . . 2 2 2 3 3 2 1 1 1 1 1 1 1 . 1 . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 6 8 8 7 8 8 17 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 Most Carried 25 | 6 7 8 8 8 8 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 19 | 2 6 7 7 7 7 15 23 24 24 23 24 23 24 25 25 25 24 25 23 22 24 24 25 24 23 24 24 20 Final Capacity 25 | 8 8 8 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 7 8 7 8 8 25 25 24 22 24 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 22 Class Distribution -------------------- 36% | Golem 35% | Mutant 14% | Scavenger-Scrapper 5% | Scavenger-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Scrapper | -6/Waste Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Golem | -3/Research Scavenger-Mutant | -3/Testing Mutant | -2/Research Mutant | -2/Quarantine Mutant | -2/Section 7 Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Matter Collected 10706 | 254 . 45 1430 86 300 3039 601 373 224 87 275 1961 10 20 . . 140 . 119 157 82 . 129 44 591 148 25 566 Remotely 1730 | . . . . . . 1155 . . . . . 565 10 . . . . . . . . . . . . . . . Salvage Created 18506 | 89 . 144 925 . . 1667 111 316 99 26 508 2340 608 584 . 78 451 308 1505 410 268 . 178 984 2201 1325 568 2813 Parts 791 | 1 . 5 55 . . 67 4 21 8 . 26 18 30 27 . 2 16 19 79 16 11 . 7 70 135 54 25 95 Haulers Intercepted 6 | . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . 1 . 1 Recyclers Shooed 9 | . . . . . . 4 . . . . . . . . . . . . . . . . . 2 . 1 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 116 | . . . 13 . . . . . 16 3 1 . 36 . . 2 . 19 . 11 8 . 7 . . . . . Prevented 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Combat Hostiles Destroyed 337 | . . . 25 . . 20 . 6 4 1 5 71 15 6 . 1 7 6 24 7 4 . 5 12 32 20 15 51 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Guns 48 | . . . 7 . . 11 . 5 2 1 2 7 . . . . . . 4 5 2 . . . 1 . . 1 Cannons 158 | . . . 13 . . 1 . . . . . 16 15 6 . 1 7 6 20 2 2 . 5 12 24 11 6 11 AOE 111 | . . . 5 . . 3 . 1 2 . 3 46 . . . . . . . . . . . . 6 9 8 28 Classes Destroyed 33 | 1 . 1 5 . . 7 1 2 . . 3 4 1 . . . 1 1 . . . . . 1 3 . . 2 Worker 23 | . . . . . . 3 . 6 . . . . . 1 . . . . 1 . . . . 3 2 1 4 2 Builder 11 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 3 . 3 3 Tunneler 5 | . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . Hauler 6 | . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . 1 . 1 Recycler 9 | 1 . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . 3 . 1 Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Operator 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Watcher 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 2 . Swarmer 56 | . . . 5 . . . . . 3 1 . . 9 . . . . . 4 . . . 5 4 4 9 4 8 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 80 | . . . 1 . . 11 . 4 . . . . 3 2 . . 6 2 5 3 4 . . 1 7 4 3 24 Brawler 7 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . 4 Duelist 7 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 4 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Sentry 15 | . . . 1 . . 3 . . . . . . . . . 1 . . 3 1 . . . 1 3 . . 2 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Hunter 28 | . . . . . . 2 . . . . . . . 2 . . . 2 2 2 . . . 2 4 2 5 5 Programmer 33 | . . . . . . 2 . . 1 . . . . 2 . . . . 9 1 . . . 4 9 4 . 1 Heavy 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Cobbler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 18 | . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . Zionite 13 | . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 44 | . . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . Golem 25 | . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Mutant 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Best Kill Streak 57 | 1 . 1 7 . . 6 . 7 2 1 11 57 4 2 . 1 7 2 6 2 3 . 5 4 8 13 6 28 Combat Bots Only 55 | . . . 7 . . 4 . 3 2 1 3 55 4 2 . 1 7 2 4 2 3 . 5 3 6 7 6 19 Max Kills in Single Turn 7 | 1 . 1 1 . . 4 1 2 1 1 2 7 1 1 . 1 1 1 1 1 1 . 1 2 2 6 2 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . 1 . . 2 . 1 1 . 2 7 . . . . . . . . . . . . 2 2 2 3 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Hostile Shots Fired 1857 | . . . 95 . . 287 1 36 17 6 47 120 110 15 . 6 17 16 155 57 14 . 68 122 277 53 106 232 Missed 708 | . . . 23 . . 105 . 15 3 2 24 35 42 6 . 2 1 8 52 20 3 . 31 49 111 21 43 112 Damage Taken 22903 | . . 47 1415 . . 2475 67 492 269 114 437 2591 975 137 . 81 312 325 1495 432 85 . 527 1324 3377 668 1736 3522 Core 2193 | . . 47 189 . . 161 . 90 58 . 52 249 103 15 . . 42 73 79 42 . . 37 115 142 75 248 376 Absorbed by Shields 871 | . . . . . . . . . . . . . . . . . 97 101 450 129 94 . . . . . . . Redirected to Shielding 507 | . . . . . . . . . . . . 195 . . . . . . . . . . 96 64 103 49 . . Ignored by Resistances 2662 | . . . . . . . . . . . . . 201 29 . 16 84 24 399 119 39 . 106 277 671 136 332 229 Regen/Repaired (Parts) 1437 | . . . . . . . 52 112 29 31 669 . . . . . 37 . . . . . . 280 227 . . . Core Remaining (%) 62 | 100 . . . . 5 . . . . . . . 16 . . . . 87 . . . . 86 . 80 . . . Volleys Fired 971 | 4 1 23 99 . . 113 30 31 26 6 45 113 35 17 . 3 12 22 61 18 7 . 7 36 108 18 34 102 Largest 2 | 2 2 2 2 . . 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 . 2 2 2 1 1 2 Hottest 200 | 60 60 100 128 . . 70 56 97 97 68 61 85 50 50 . 50 50 50 125 125 125 . 50 50 200 200 200 200 Shots Fired 1552 | 8 2 27 164 1 . 176 60 59 40 9 82 177 69 33 . 6 23 44 115 37 14 . 14 72 153 18 35 114 Gun 622 | 8 2 22 87 . . 143 60 55 37 6 78 48 . . . . . . 14 19 7 . . . 12 . . 24 Cannon 816 | . . . 72 1 . . . . . . . 100 69 33 . 6 23 44 101 18 7 . 14 72 136 18 35 67 Launcher 78 | . . . 5 . . 4 . 4 2 3 4 29 . . . . . . . . . . . . 4 . . 23 Special 36 | . . 5 . . . 29 . . 1 . . . . . . . . . . . . . . . 1 . . . Kinetic 545 | 4 1 4 95 . . 143 60 49 21 3 78 63 . . . . . . . . . . . . . . . 24 Thermal 779 | 4 1 9 69 1 . . . 6 16 3 . 69 69 33 . 6 23 44 115 37 14 . 14 72 116 18 35 5 Explosive 73 | . . . . . . 4 . 4 2 3 4 29 . . . . . . . . . . . . 4 . . 23 Electromagnetic 111 | . . 14 . . . . . . . . . 16 . . . . . . . . . . . . 19 . . 62 Impact 30 | . . . . . . 29 . . 1 . . . . . . . . . . . . . . . . . . . Entropic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . Robot Hit Streak 38 | 5 2 6 23 . . 18 14 9 9 11 36 33 38 8 . 6 12 8 11 9 7 . 9 10 28 7 10 19 Robot Miss Streak 4 | 1 1 2 3 . . 2 3 3 2 3 1 2 4 2 . . 1 1 3 4 3 . 1 4 2 1 4 3 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 6 | . . . 1 . . . . 1 . . 4 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Capacitor 119 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 35 67 Shots Hit Robots 1065 | 6 1 16 80 . . 142 47 44 26 5 61 135 41 20 . 5 17 11 80 26 11 . 11 42 113 14 23 88 Core Hits 850 | 3 . 6 39 . . 66 19 28 15 7 30 227 18 11 . 2 9 9 49 23 12 . 5 27 60 27 19 139 Critical Kills 9 | . . . 1 . . 1 . 1 . . . 5 . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 11 | . . . . . . 4 . . . . . 5 . . . . . . . . . . . . . . . 2 Critical Strikes 27 | . . . 1 . . 5 1 1 1 . . 11 . . . . . . . . . . . . 4 . 1 2 Burn 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 17 | . . . 1 . . 1 1 1 . . . 11 . . . . . . . . . . . . . . . 2 Smash 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 67818 | 55 12 217 1975 . . 3960 1280 1886 749 404 1792 10926 2019 1022 . 240 946 442 3821 922 455 . 488 2386 7550 5292 6967 12012 Guns 9914 | 55 12 170 738 . . 2204 1280 942 556 83 1040 796 . . . . . . 475 525 208 . . . 233 . . 597 Cannons 29747 | . . . 782 . . . . . . . . 3016 2019 1022 . 240 946 442 3338 397 247 . 488 2376 5953 2634 3590 2257 Explosions 27065 | . . 47 455 . . 800 . 917 193 321 752 7114 . . . . . . . . . . . . 1273 2658 3377 9158 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 147 | . . . . . . 11 . 27 . . . . . . . . . . 8 . . . . 10 91 . . . Kinetic 8571 | 34 . 15 1193 . . 2204 1280 827 322 58 1040 1001 . . . . . . . . . . . . . . . 597 Thermal 35248 | 21 12 92 782 . . . . 115 234 25 . 2583 2019 1022 . 240 946 442 3813 922 455 . 488 2376 5698 5292 6967 704 Explosive 19198 | . . . . . . 800 . 917 193 321 752 7114 . . . . . . . . . . . . 493 . . 8608 Electromagnetic 2894 | . . 110 . . . . . . . . . 228 . . . . . . . . . . . . 453 . . 2103 Impact 945 | . . . . . . 945 . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 815 | . . . . . . . . . . . . . . . . . . . . . . . . . 815 . . . Highest Corruption 22 | . . . 8 17 . 1 1 2 3 3 3 . . . . . . . 2 2 2 2 2 10 22 . 4 9 Average Corruption 5 | . . . 8 13 . 1 1 1 2 3 3 . . . . . . . 1 2 2 2 2 2 17 . 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 242 | . . . 12 9 . 3 5 7 19 8 1 . . . . . . . 8 19 16 5 12 1 93 . 10 14 Message Errors 59 | . . . 2 3 . 1 4 1 4 3 1 . . . . . . . . 4 5 1 5 . 21 . 2 2 Matter Fused 53 | . . . 4 2 . . 1 2 3 2 . . . . . . . . 3 4 4 2 3 . 16 . 1 6 Heat Flow Errors 32 | . . . 1 2 . . . . 5 1 . . . . . . . . . 2 2 1 1 . 15 . 2 . Energy Discharges 34 | . . . 4 . . . . . 3 2 . . . . . . . . 3 4 3 1 1 . 10 . 1 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Data Loss (minor) 15 | . . . 1 1 . . . 2 . . . . . . . . . . . 3 . . . . 7 . 1 . Data Loss (major) 9 | . . . . . . . . 1 . . . . . . . . . . 1 1 . . 1 . 3 . 1 1 Misfires 14 | . . . . 1 . 2 . 1 . . . . . . . . . . . 1 . . . . 7 . 1 1 Alerts 7 | . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . 2 . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 12 | . . . . . . . . . 3 . . . . . . . . . 1 . . . . . 7 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4233 | . . . . . . 232 . 26 . . 15 426 45 70 . . 67 14 230 . . . 22 70 302 919 1342 453 Projectiles 2272 | . . . . . . 232 . . . . . 23 45 70 . . 67 14 230 . . . 22 70 249 436 764 50 Explosions 1961 | . . . . . . . . 26 . . 15 403 . . . . . . . . . . . . 53 483 578 403 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 9 | . . . 1 . . 4 . . . . . 3 . . . . . . . . . . . . 1 . . . Impact 5 | . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 4 | . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1232 | . . 47 . . . . . 13 . 47 . 151 . . . . . . . . . . . . 166 . 402 406 Shots 22 | . . 1 . . . . . . . 1 . 4 . . . . . . . . . . . . 2 . 6 8 Rammed 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | . . . . . . 1 . 1 . . . . . . . . . . 2 . . . . 1 3 . . . Kicked 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 3 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 380 | 20 20 42 187 274 . 304 . 4 245 70 18 147 253 . . . 8 18 250 282 239 104 125 . 266 380 344 280 Average Temperature 65 | 10 15 16 21 107 . 43 . 4 107 52 7 43 137 . . . 4 7 65 101 98 59 85 . 81 145 104 105 Received Heat Transfer 3091 | . . . 270 . . 627 . 78 . 18 90 380 400 27 . 18 42 . 175 105 31 . 9 100 262 45 54 360 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . 1 . . . 5 . . . . . 2 . . . . . . . . . . . . 2 . . 11 Combat Hostiles 19 | . . . . . . 4 . . . . . 2 . . . . . . . . . . . . 2 . . 11 Parts Fried 28 | . . 1 . . . 3 . . . . . . . . . . . . . . . . . . 8 . . 16 Impact Corruptions 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 40 | . . . 3 . . . . . 1 . 4 . 1 3 . 1 1 . 2 1 3 . 2 2 4 5 7 . Heat Transferred 22687 | 50 25 150 1201 . . . . 222 518 74 . 1400 1050 550 . 125 500 275 2475 1075 500 . 275 1250 2862 3100 4320 690 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Peak Influence 2635 | 5 3 10 . 43 . 703 213 1600 . . . . . 138 . . . . 650 . . . . 207 737 1155 1503 2635 Initial 752 | . 3 . . 43 . . 193 9 . . . . . 25 . . . . 150 . . . . . 116 414 649 752 Average 467 | 3 3 7 . 43 . 261 168 610 . . . . . 61 . . . . 441 . . . . 72 392 616 1130 1896 Maximum Alert Level 5 | . . . . . . 3 1 5 . . . . . . . . . . 2 . . . . 1 3 4 4 5 Low Security (%) 38 | 100 100 100 . 100 . 47 43 37 . . . . . 100 . . . . 4 . . . . 91 22 . . . Level 1 15 | . . . . . . 26 56 10 . . . . . . . . . . 39 . . . . 8 11 . . . Level 2 26 | . . . . . . 21 . 7 . . . . . . . . . . 56 . . . . . 65 59 12 . Level 3 6 | . . . . . . 4 . 28 . . . . . . . . . . . . . . . . . 37 26 4 Level 4 7 | . . . . . . . . 14 . . . . . . . . . . . . . . . . . 3 60 37 Level 5 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 58 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 1 . . . . 9 . 10 . . . . . 3 . . . . 5 . . . . 2 8 2 4 14 Investigation 6 | . . . . . . . . 4 . . . . . 1 . . . . 1 . . . . . . . . . Extermination 17 | . . . . . . 3 . . . . . . . . . . . . 4 . . . . 2 4 1 2 1 Reinforcement 19 | . 1 . . . . 4 . 4 . . . . . 2 . . . . . . . . . . 1 . 2 5 Assault 11 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . 8 Garrison 5 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Distress Signals 21 | . . . . . . 2 . 1 . . . . . . . . 5 . 3 . . . . 5 . 2 2 1 Communications Jammed 22 | . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . Distress Signals 19 | . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . Times Spotted 547 | . 1 . 32 . . 45 6 20 5 6 46 79 19 7 . 1 28 6 35 7 4 . 6 25 48 25 20 76 Peak Tracking Total 17 | . 1 . 4 . . 7 6 4 3 3 8 17 5 2 . 1 12 2 4 2 4 . 5 7 6 9 6 17 Tactical Retreats 29 | . . . 3 . . 2 . 2 . . 1 7 . . . . . . 4 . . . 1 . 5 1 1 2 Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Traps Triggered 12 | . . . 1 . . 2 . 2 . . . . . 1 . . . . 3 . . . . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 25 | . . . . . . . . . . 3 . . . . . 2 19 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Disabled 42 | . . . . . . 7 . 3 . . . 4 . 1 . . 2 . 5 . . . . . 3 1 8 8 Max in Single Turn 2 | . . . . . . 1 . . . . . 1 . 1 . . 1 . 1 . . . . . 1 1 2 2 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Machines Accessed 41 | . . . . 1 4 4 . 4 . . . . . 2 . . 7 . 3 1 . 4 . 4 4 1 2 . Terminals 15 | . . . . 1 . 2 . 4 . . . . . . . . . . 1 . . . . 3 2 1 1 . Fabricators 3 | . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Total Hacks 118 | . . . . 1 21 10 . 10 . . . . . 3 . . 19 . 9 1 . 17 . 13 10 2 2 . Successful 79 | . . . . 1 21 4 . 2 . . . . . . . . 19 . 3 1 . 17 . 7 2 2 . . Failed 39 | . . . . . . 6 . 8 . . . . . 3 . . . . 6 . . . . 6 8 . 2 . Catastrophic 7 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 33 | . . . . 1 . 4 . 6 . . 4 . . 2 . . . . 5 . . . . 4 7 . . . Terminals 34 | . . . . 1 . 4 . 10 . . . . . . . . . . 2 . . . . 7 7 2 1 . Fabricators 8 | . . . . . . 6 . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations 12 | . . . . . . . . . . . . . . . . . . . 4 . . . . 6 2 . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Terminal Hacks 67 | . . . . 1 21 1 . 1 . . . . . . . . 19 . 1 1 . 17 . 3 . 2 . . Record 40 | . . . . . 21 . . . . . . . . . . . 14 . . . . 5 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 5 | . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . . . . 4 . . . . 4 . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Unreport Threat 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . 4 2 . . . Scan Component 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . . Repair 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . Terminals 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . . . . . . 4 . 4 . . . . . 2 . . . . 3 . . . . 3 4 1 1 . Full Trace Events 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . . 14 . . . . . . . . . . 4 . . 3 . . 3 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Time 296 | . . . . . . . . . . . . . . . . . . . . . . . . 188 108 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . 2 . . . 3 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . 2 . . . 3 . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 . . . . . . Autooverrided 5 | . . . . . . . . . . . . . 2 . . . 3 . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total Allies 37 | . . . . . 1 6 21 . . . 4 . 2 . . . 3 . . . . . . . . . . . Largest Group 20 | . . . . . 1 6 20 17 7 7 11 4 1 . . . 1 . . . . . . . . . . . Highest-Rated Group 714 | . . . . . 55 316 714 611 281 281 373 178 26 . . . 29 . . . . . . . . . . . Highest-Rated Ally 81 | . . . . . 55 81 54 54 46 46 46 46 26 . . . 29 . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 651 | . . . . . . 80 84 248 18 17 129 67 4 . . . 4 . . . . . . . . . . . Total Damage 17820 | . . . . . . 2045 4657 4929 203 296 2687 2851 75 . . . 77 . . . . . . . . . . . Kills 129 | . . . . . . 19 7 33 3 6 46 14 1 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Robot Analysis Total 5 | . . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 19 | . . 2 2 . 4 . . . 2 . 3 . 1 . . 1 . . . 2 2 . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Turns Passed 31455 | 112 75 441 4059 267 2724 2188 495 579 884 429 1855 2691 1417 785 260 458 1335 1288 1327 1149 723 390 612 769 1912 653 827 751 Spaces Moved 17182 | 55 45 222 1945 232 1883 992 379 444 786 401 1680 1214 428 324 134 231 695 466 582 494 382 171 273 342 1076 324 607 375 Core 4 | 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3187 | 53 45 222 1147 . 887 833 . . . . . . . . . . . . . . . . . . . . . . Legs 7369 | . . . 10 . . 3 . . . . . 452 428 324 134 231 695 466 582 494 382 171 273 342 1076 324 607 375 Wheels 6622 | . . . 786 232 996 156 379 444 786 401 1680 762 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 110 105 120 90 90 90 90 100 100 100 195 195 195 195 175 175 178 130 180 128 128 126 116 110 118 113 Average Speed 144 | 156 160 160 170 110 140 175 99 96 99 100 100 140 195 195 195 195 181 175 179 179 181 152 128 136 140 115 118 117 Slowest Speed 810 | 160 160 160 500 120 240 270 130 100 100 100 100 810 195 195 195 195 195 175 182 180 182 182 182 186 188 118 118 182 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 50 | 4 13 37 72 59 92 27 89 18 72 55 89 85 64 10 33 44 85 67 21 48 58 62 53 11 88 18 64 29 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 6 | . . . 2 . 1 . . . . . . . . . . . . . . . . 3 . . . . . . Known Exits Taken 13 | . . . . . . . . 1 1 1 . . 1 1 1 1 . 1 1 . . . 1 1 1 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 1 . . . . . 1 1 . . . . 1 . . 1 1 1 . . . . 1 . Scrap Searched 42 | . . . 15 . 5 . . . 10 1 3 . 3 . . 2 . . . . 2 . 1 . . . . . Spaces Dug 137 | . . . 47 . . . . . 1 . . . . 3 . . . 30 1 . . . . . 19 19 7 10 Terrain Destroyed 1131 | . . 5 90 . . 14 2 42 25 63 . 51 26 9 . 1 . 33 22 9 1 . 3 14 130 123 218 250 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 217 | . . . 40 . . 9 2 1 1 . . 8 26 9 . 1 . 33 22 9 1 . 3 14 23 3 8 4 AOE 914 | . . 5 50 . . 5 . 41 24 63 . 43 . . . . . . . . . . . . 107 120 210 246 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Total 22378 | 71 46 272 2532 243 1959 1268 437 537 842 418 1771 2025 944 449 133 233 748 897 746 730 396 305 523 571 1331 605 712 634 Wait 3434 | . . 18 400 . 52 58 22 39 13 8 21 635 474 96 . . . 405 71 147 . 105 241 180 61 222 54 112 Move 17154 | 54 44 221 1944 231 1882 992 378 443 785 400 1679 1213 427 323 133 230 694 464 581 493 381 170 272 341 1075 323 606 375 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 161 | 6 1 4 15 1 8 27 1 7 2 2 5 13 . 2 . . 5 . 3 21 . 6 . 4 9 10 5 4 Fast Attach 169 | 6 . . 16 3 2 28 2 3 4 . 6 8 1 2 . . 13 . 6 9 3 5 . 4 27 5 3 13 Attach 72 | . . . 9 1 2 9 2 1 2 . 3 6 . . . . 1 . 3 4 1 4 . 1 9 3 1 10 Detach 32 | . . . 1 2 . 5 . . . . 1 2 1 . . . 4 . 1 3 1 . . . 8 1 . 2 Swap 65 | 1 . 3 15 1 2 3 . 4 3 2 4 10 . . . . . . 2 . . . . . 8 2 . 5 Drop 306 | . . 3 33 4 11 32 2 8 7 . 7 25 5 9 . . 19 5 12 35 3 15 3 4 23 21 9 11 Fire 971 | 4 1 23 99 . . 113 30 31 26 6 45 113 35 17 . 3 12 22 61 18 7 . 7 36 108 18 34 102 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 3 . . . Crush 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . 1 4 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: [*Acc] / [*Sec]) -2/Section 7 History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 113 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 16) 188 | -10/Materials | Entered Mines 198 | -10/Mines | Learned Materials interactive machine intel 271 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 301 | -10/Mines | Build established: Mutant 313 | -10/Mines | Murdered YI-UF0 317 | -10/Mines | Found Corrupted Prototype Storage 322 | -10/Mines | Found Corrupted Prototype Launcher 624 | -10/Mines | Discovered new exit (range 3) 629 | -10/Mines | Entered Subcaves 728 | -10/Subcaves | Learned location of Zion (-6) 779 | -10/Subcaves | A Subdweller sparked back to life 779 | -10/Subcaves | A Subdweller sparked back to life 779 | -10/Subcaves | A Subdweller sparked back to life 1015 | -10/Subcaves | Disturbed a concealed Subdweller 1306 | -10/Subcaves | Ambushed by Subdweller buried in earth 1500 | -10/Subcaves | Disturbed a concealed Subdweller 1501 | -10/Subcaves | Core integrity fell below 50% 1831 | -10/Subcaves | Ambushed by Subdweller buried in earth 2982 | -10/Subcaves | Build established: Derelict-Mutant 3097 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3107 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3642 | -10/Subcaves | Ambushed by Subdweller buried in earth 3702 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3724 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3827 | -10/Subcaves | Discovered new exit (range 15) 3883 | -10/Subcaves | Core integrity fell below 20% 3899 | -10/Subcaves | Discovered new exit (range 12) 3962 | -10/Subcaves | Destroyed 7 combat bots 4350 | -10/Subcaves | Build established: Scavenger-Mutant 4396 | -10/Subcaves | Identified YI-UF0's Bottomless Matter Pit 4688 | -10/Subcaves | Entered Recycling 4802 | -9/Recycling | Identified YI-UF0's Doublenader 4803 | -9/Recycling | System corruption reached 10% 4869 | -9/Recycling | Discovered new exit (range 5) 4923 | -9/Recycling | Scanned before Scraplab entrance 4942 | -9/Recycling | Entered Scraplab 4953 | -9/Recycling | Discovered new exit (range 3) 4955 | -9/Recycling | Entered Scraptown 4955 | -9/Scraptown | System corruption cleaned by C-Scrubber 5007 | -9/Scraptown | Build established: Mutant 5042 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5264 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5266 | -9/Scraptown | Learned location of 2 exits from Upper Caves 5267 | -9/Scraptown | Learned Factory emergency access door positions 5269 | -9/Scraptown | Learned location of 1 exit from Research 5270 | -9/Scraptown | Learned location of Armory (-3) 5288 | -9/Scraptown | Discovered new exit (range 5) 5427 | -9/Scraptown | Visited Red Mages 5461 | -9/Scraptown | Visited Comm Corps 5517 | -9/Scraptown | Visited SPCMW 5531 | -9/Scraptown | Visited Cyclists 5573 | -9/Scraptown | Visited Cave Peace 5815 | -9/Scraptown | Visited UFD Registry 5815 | -9/Scraptown | Registered with UFD as "Thunderboard" 5839 | -9/Scraptown | Visited Science Testing Area 5866 | -9/Scraptown | Visited Symbiants 5977 | -9/Scraptown | Entered Cyclist Reading Room 6085 | -9/Scraptown | Visited Observation Area 6148 | -9/Scraptown | Visited Scrap Suit Storage 6245 | -9/Scraptown | Visited Junk Repository 6300 | -9/Scraptown | Visited Botcube Research 6444 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6461 | -9/Scraptown | Found DCF Scrap (32 items) 6495 | -9/Scraptown | Visited Research Penetration Think Tank 6698 | -9/Scraptown | Visited Junk Cannon Lab 6757 | -9/Scraptown | Delivered Scrap Shield to a Scientist 6833 | -9/Scraptown | Found Lrg. Botcube 6872 | -9/Scraptown | Lrg. Botcube activated 6900 | -9/Scraptown | Lrg. Botcube completed mutation into flying form, armed with 1 gun, 1 cannon, 1 launcher, 1 special weapon. 7138 | -9/Scraptown | Visited Scrapoid Pod Storage 7162 | -9/Scraptown | Visited Chapter 10 7229 | -9/Scraptown | Found Scrapoid Pod 7266 | -9/Scraptown | Found Prototype Special Weapon 7266 | -9/Scraptown | Identified Junk Cannon 7448 | -9/Scraptown | Found Scrap Suit 7528 | -9/Scraptown | Visited Derelict Rescue Squad 7652 | -9/Scraptown | Discovered new exit (range 5) 7679 | -9/Scraptown | Entered Factory 7679 | -6/Factory | Accompanied by 1 ally 7679 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 9205 | -6/Factory | Lost 3 parts (2n1u) 9334 | -6/Factory | Lrg. Botcube activated 9366 | -6/Factory | Lrg. Botcube completed mutation into legged form, armed with 4 guns. 9479 | -6/Factory | First assault squad dispatched 9508 | -6/Factory | Scrapoid Pod released 06F05-D (x5) 9658 | -6/Factory | Garrison activated, responded to threat 9675 | -6/Factory | Found Scrap Suit 9707 | -6/Factory | Lost 5 allies 9731 | -6/Factory | Discovered new exit (range 16) 9775 | -6/Factory | Discovered new exit (range 5) 9867 | -6/Factory | Sucked down chute 9867 | -6/Factory | Entered Waste 9867 | -6/Waste | Met up with 1 ally sucked down the chute earlier 9868 | -6/Waste | Met a frightened Derelict 9947 | -6/Waste | Spotted C-40 Crusher 9953 | -6/Waste | Spotted C-40 Crusher 9968 | -6/Waste | Spotted C-40 Crusher 9971 | -6/Waste | Spotted C-40 Crusher 9974 | -6/Waste | Build established: Scavenger-Scrapper 9979 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9990 | -6/Waste | Spotted C-40 Crusher 9992 | -6/Waste | Spotted C-40 Crusher 10000 | -6/Waste | Warlord forces began an assault 10005 | -6/Waste | Allies destroyed C-40 Crusher 10013 | -6/Waste | Allies destroyed C-40 Crusher 10013 | -6/Waste | Allies destroyed C-40 Crusher 10014 | -6/Waste | Allies destroyed C-40 Crusher 10019 | -6/Waste | Allies destroyed C-40 Crusher 10019 | -6/Waste | Allies destroyed C-40 Crusher 10143 | -6/Waste | Discovered new exit (range 14) 10254 | -6/Waste | Found Quantum Capacitor 10362 | -6/Waste | Entered Factory 10362 | -6/Factory | Accompanied by 17 allies 10620 | -6/Factory | Discovered new exit (range 14) 10646 | -6/Factory | Identified exit to Factory 10719 | -6/Factory | Found Prototype Device 10719 | -6/Factory | Identified Active Sensor Suite 10729 | -6/Factory | Lost 6 allies 10753 | -6/Factory | Garrison activated, responded to threat 10801 | -6/Factory | Found Active Sensor Suite 10893 | -6/Factory | Discovered new exit (range 9) 10901 | -6/Factory | Identified exit to Lower Caves 10941 | -6/Factory | Entered Lower Caves 10941 | -6/Lower Caves | Accompanied by 7 allies 10941 | -6/Lower Caves | UFD Scientist delivered a prototype 10978 | -6/Lower Caves | Found Prototype Protection 10993 | -6/Lower Caves | Learned 4 Factory zone layouts 11320 | -6/Lower Caves | Learned Factory stockpile data 11749 | -6/Lower Caves | Found Alien Artifact 11749 | -6/Lower Caves | Identified Core Expander 11749 | -6/Lower Caves | Installed Core Expander, added new Power slot 11799 | -6/Lower Caves | Discovered new exit (range 10) 11817 | -6/Lower Caves | Identified exit to Lower Caves 11825 | -6/Lower Caves | Entered another Lower Caves area 11825 | -6/Lower Caves | Accompanied by 7 allies 11850 | -6/Lower Caves | Discovered exit to Factory (range 12) 12224 | -6/Lower Caves | Discovered new exit (range 12) 12251 | -6/Lower Caves | Identified exit to Zion 12254 | -6/Lower Caves | Entered Zion 12254 | -6/Zion | Accompanied by 7 allies 12290 | -6/Zion | Learned location of 1 exit from Factory 12295 | -6/Zion | Learned location of 1 exit from Factory 12310 | -6/Zion | System corruption cleaned by Quarantine Array 12414 | -6/Zion | Given the Hacking Drone Bay 12415 | -6/Zion | Found Prototype Device 12430 | -6/Zion | Discovered new exit (range 11) 12600 | -6/Zion | Visited the Megawrench Repair Shop 12697 | -6/Zion | Gained Derelict followers 12848 | -6/Zion | Learned location of 1 exit from Factory 13100 | -6/Zion | Turned away by Imprinter 13510 | -6/Zion | Build established: Scrapper 13666 | -6/Zion | Megawrench repaired 9 parts 13814 | -6/Zion | Attacked by Zionites 13860 | -6/Zion | Destroyed Imprinter 13882 | -6/Zion | Extracted access codes from Imprinter's data core 14074 | -6/Zion | Opened final containment barrier to the Deep Caves 14092 | -6/Zion | Discovered new exit (range 5) 14094 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14109 | -6/Zion | Entered Deep Caves 14109 | -6/Deep Caves | Accompanied by 4 allies 14165 | -6/Deep Caves | Found Surveybot 24 Scanner 14171 | -6/Deep Caves | Found Surveybot 24 Chip 14191 | -6/Deep Caves | Build established: Scavenger-Scrapper 14276 | -6/Deep Caves | Z-Facility disabled 14359 | -6/Deep Caves | Identified Enh. Scrap Shield 14431 | -6/Deep Caves | Found Prototype Protection 14431 | -6/Deep Caves | Identified Zio. Weapon Casing 14437 | -6/Deep Caves | Found Zio. Weapon Casing 14637 | -6/Deep Caves | Spotted AG-42711 14642 | -6/Deep Caves | Exposed GOLEM chamber 14643 | -6/Deep Caves | Triggered Deep Caves wall 14659 | -6/Deep Caves | Destroyed AG-42711 14671 | -6/Deep Caves | Core integrity fell below 50% 14677 | -6/Deep Caves | Destroyed AS-01255 14699 | -6/Deep Caves | Lost 4 allies 14702 | -6/Deep Caves | Spotted AS-18691 14711 | -6/Deep Caves | Destroyed AS-18691 14715 | -6/Deep Caves | Spotted AG-50903 14743 | -6/Deep Caves | Destroyed AG-50903 14764 | -6/Deep Caves | Lost 3 parts (2p1u) 14854 | -6/Deep Caves | Destroyed 55 combat bots 14909 | -6/Deep Caves | Found Prototype Device 14909 | -6/Deep Caves | Identified Skeleton Box 14944 | -6/Deep Caves | Found GOLEM Unit 15301 | -6/Deep Caves | Found GOLEM Unit 15305 | -6/Deep Caves | Found GOLEM Unit 15525 | -6/Deep Caves | Build established: Golem 16777 | -6/Deep Caves | Discovered new exit (range 6) 16800 | -6/Deep Caves | Entered Proximity Caves 16822 | -5/Proximity Caves | Spotted B-75 Beast 16884 | -5/Proximity Caves | Destroyed B-75 Beast 17162 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 17417 | -5/Proximity Caves | Core integrity fell below 20% 17542 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17543 | -5/Proximity Caves | Activated DRS Beacon 17655 | -5/Proximity Caves | Discovered exit to Factory (range 6) 18217 | -5/Proximity Caves | Entered Factory 18217 | -5/Factory | Evolved 2 slots: Utility x2 18218 | -5/Factory | Identified exit to Upper Caves 18218 | -5/Factory | Identified exit to Factory 18218 | -5/Factory | Identified exit to Extension 19002 | -5/Factory | Entered Upper Caves 19003 | -5/Upper Caves | Identified exit to Upper Caves 19262 | -5/Upper Caves | Entered another Upper Caves area 19263 | -5/Upper Caves | Identified exit to Warlord 19352 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19475 | -5/Upper Caves | Encountered a Warlord checkpoint 19720 | -5/Upper Caves | Entered Warlord 19773 | -5/Warlord | Discovered new exit (range 12) 19995 | -5/Warlord | Learned Testing trap positions 19995 | -5/Warlord | Learned Quarantine trap positions 19995 | -5/Warlord | Learned 4 Research zone layouts 19995 | -5/Warlord | Learned 4 Research zone layouts 19997 | -5/Warlord | Learned Factory fabricator intel 19997 | -5/Warlord | Learned Armory garrison access intel 19997 | -5/Warlord | Learned Research repair station intel 20149 | -5/Warlord | Rebuked by Warlord 20174 | -5/Warlord | Warlord's base attacked by MAIN.C 20205 | -5/Warlord | Found Prototype Device 20205 | -5/Warlord | Identified Exp. Cloaking Device 20213 | -5/Warlord | Found Prototype Reactor 20213 | -5/Warlord | Identified Vortex Chain Reactor 20222 | -5/Warlord | Found Prototype Device 20222 | -5/Warlord | Identified Thermal Barrier 20232 | -5/Warlord | Found Prototype Hackware 20524 | -5/Warlord | Warlord forces counterattacked 20703 | -5/Warlord | Found Prototype Energy Cannon 20706 | -5/Warlord | Found Prototype Energy Cannon 20812 | -5/Warlord | Spotted Executioner 20829 | -5/Warlord | Destroyed Executioner 20846 | -5/Warlord | Found Prototype Processor 20846 | -5/Warlord | Identified Exp. Core Analyzer 20849 | -5/Warlord | Warlord base infiltrated, sounded retreat 20850 | -5/Warlord | Destroyed 7 combat bots 20905 | -5/Warlord | Spotted Executioner 20924 | -5/Warlord | Spotted Executioner 20965 | -5/Warlord | Found Prototype Launcher 20996 | -5/Warlord | Spotted Executioner 21051 | -5/Warlord | Lost 7 allies 21055 | -5/Warlord | Entered Proximity Caves 21274 | -4/Proximity Caves | Spotter reported a threat 21309 | -4/Proximity Caves | Crushed by falling debris 21889 | -4/Proximity Caves | Discovered exit to Factory (range 12) 22343 | -4/Proximity Caves | Entered Factory 22343 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22344 | -4/Factory | Loaded intel: 6 fabricator locations 22629 | -4/Factory | Found Prototype Processor 22629 | -4/Factory | Identified Exp. Targeting Computer 22639 | -4/Factory | Found Exp. Targeting Computer 22821 | -4/Factory | Found Quantum Capacitor 22991 | -4/Factory | Identified Hacking Drone Bay 23035 | -4/Factory | Identified exit to Upper Caves 23508 | -4/Factory | Build established: Mutant 23670 | -4/Factory | Entered Upper Caves 23746 | -4/Upper Caves | Encountered a Warlord checkpoint 23774 | -4/Upper Caves | Learned Research emergency access door positions 23805 | -4/Upper Caves | Learned 8 Research zone layouts 24403 | -4/Upper Caves | Build established: Golem 24529 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24641 | -4/Upper Caves | Discovered new exit (range 10) 24819 | -4/Upper Caves | Entered another Upper Caves area 25294 | -4/Upper Caves | Identified exit to Research 25463 | -4/Upper Caves | Learned Research emergency access door positions 25534 | -4/Upper Caves | Discovered new exit (range 3) 25542 | -4/Upper Caves | Entered Zhirov 25544 | -4/Zhirov | Discovered new exit (range 3) 25577 | -4/Zhirov | Met Zhirov 25610 | -4/Zhirov | Learned location of Quarantine (-2) 25610 | -4/Zhirov | Learned location of Testing (-3) 25610 | -4/Zhirov | Learned location of Command (-1) 25646 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25756 | -4/Zhirov | Found Alien Artifact 25756 | -4/Zhirov | Identified Integrated Dissipator 25756 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25774 | -4/Zhirov | Found Alien Artifact 25932 | -4/Zhirov | Entered Proximity Caves 25945 | -3/Proximity Caves | Spotted B-86 Titan 26276 | -3/Proximity Caves | Discovered exit to Research (range 14) 26544 | -3/Proximity Caves | Entered Research 26544 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 26545 | -3/Research | Identified exit to Armory 26546 | -3/Research | Identified exit to Research 26548 | -3/Research | Loaded intel: 4 repair station locations 26721 | -3/Research | Identified exit to Testing 26805 | -3/Research | Discovered exit to Research (range 5) 26838 | -3/Research | Found Hellfire Missile Launcher 26840 | -3/Research | Found Hellfire Missile Launcher 26974 | -3/Research | Repaired F-cell Engine 27089 | -3/Research | Repaired Enh. Biometal Leg 27304 | -3/Research | System corruption reached 10% 27313 | -3/Research | Entered Testing 27314 | -3/Testing | Loaded intel: 32 trap records 27897 | -3/Testing | Scanned by Researcher 28007 | -3/Testing | Discovered exit to Research (range 17) 28060 | -3/Testing | Spotted PP-UE1I1366JE 28087 | -3/Testing | Garrison activated, responded to threat 28124 | -3/Testing | Build established: Mutant 28159 | -3/Testing | Destroyed PP-UE1I1366JE 28166 | -3/Testing | Found Prototype Energy Gun 28166 | -3/Testing | Identified Enh. Gamma Rifle 28175 | -3/Testing | Found Enh. Gamma Rifle 28183 | -3/Testing | Found Prototype Device 28183 | -3/Testing | Identified Exp. Weapon Cycler 28188 | -3/Testing | Lost 5 parts (2p2u1w) 28188 | -3/Testing | Found Prototype Special Weapon 28188 | -3/Testing | Identified Gui. Remote Datajack 28274 | -3/Testing | Found Adv. Micro-nuke Launcher 28290 | -3/Testing | Identified Vortex Cannon 28431 | -3/Testing | Build established: Scavenger-Mutant 28438 | -3/Testing | Repaired Enh. Biometal Leg 28620 | -3/Testing | Found Prototype Energy Cannon 28620 | -3/Testing | Identified Imp. Potential Cannon 28763 | -3/Testing | Found Prototype Device 28763 | -3/Testing | Identified Exp. ECM Suite 28997 | -3/Testing | Spotted Striker 28998 | -3/Testing | Spotted Striker 29225 | -3/Testing | Entered Research 29225 | -2/Research | Evolved 2 slots: Utility x2 29510 | -2/Research | Build established: Mutant 29570 | -2/Research | Destroyed 7 combat bots 29695 | -2/Research | Identified exit to Quarantine 29725 | -2/Research | First assault squad dispatched 29878 | -2/Research | Entered Quarantine 29879 | -2/Quarantine | Loaded intel: 13 trap records 29992 | -2/Quarantine | Found Alien Artifact 30235 | -2/Quarantine | Lost 3 parts (3u) 30364 | -2/Quarantine | Discovered new exit (range 5) 30490 | -2/Quarantine | Cryocooling Duct disabled 30505 | -2/Quarantine | Ambient heat levels rising (+20) 30505 | -2/Quarantine | Non-combat units ordered to evacuate 30619 | -2/Quarantine | Spotted Fortress 30683 | -2/Quarantine | Lost 3 parts (3u) 30700 | -2/Quarantine | Discovered new exit (range 5) 30705 | -2/Quarantine | Entered Section 7 30779 | -2/Section 7 | Destroyed 10 combat bots 30787 | -2/Section 7 | Found Integrated Dissipator 30787 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 30848 | -2/Section 7 | Destroyed 8 combat bots 30955 | -2/Section 7 | First assault squad dispatched 31070 | -2/Section 7 | Destroyed 10 combat bots 31226 | -2/Section 7 | Scanned by Researcher 31232 | -2/Section 7 | Found Alien Artifact 31232 | -2/Section 7 | Identified Spacefold Activator 31315 | -2/Section 7 | Lost 4 parts (1n3u) 31328 | -2/Section 7 | Found Prototype Device 31328 | -2/Section 7 | Identified Exp. Transmission Jammer 31331 | -2/Section 7 | Destroyed 19 combat bots 31391 | -2/Section 7 | Spotted B-90 Cyclops 31413 | -2/Section 7 | Spotted S7 Guard 31439 | -2/Section 7 | Lost 3 parts (1n1u1w) 31456 | -2/Section 7 | Self-destructed Last Messages --------------- 31408_ Asb. Suspension Frame destroyed. 31412_ Cryopreservation Unit disabled. 31417_ B-90 Cyclops exits siege mode. 31427_ System corrupted: Matter fused (-7). 31434_ Triggered Blade Trap. 31434_ Massive razor-sharp blades shoot up from within the floor. 31434_ Adv. KE Penetrator severed. 31436_ Acquired Adv. KE Penetrator. 31442_ System corrupted: Substantial component data lost. 31442_ Knocked back. 31443_ Acquired 13 matter. 31447_ Centrium Leg destroyed. 31450_ Penetrated by Slug. 31450_ Knocked back. 31455_ ALERT: Significant disruption in Zone 3M, multiple assault carriers dispatched. 31455_ Myomer Leg destroyed. 31455_ Quantum Capacitor destroyed. 31455_ Critical hit (Blast). 31455_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????#?##?????????????????????????? | | ??????? ? ?????????????????????????? | | ???????" ""????????????????????????? | | ?#?????" ! " "???????????????????????? | | ? ?? ? ""????????????????????????? | | ?# ? ????????????????????????? | | ?# ""??""" "?????????????????????????? | | ?# " ??" " "?????????????????????????? | | ?? ""???"" ??????????????????????????? | | ??? ??? ??????????????????????????? | | ????#"####+############???????????????? | | ????# l @ ????????? | | ????# % ????????? | | ????# H % Q """ ??????????? | | ???## g gY ""????????????? | | ???# ! ###########/### ""????????????? | | ???# / # ????????????? | | ???# "# """""" ^ # """ ??????????? | | ???##+### """""""" # """ "?????????? | | ????????# """""" [ # """ ""????????? | | ????????# # ???????? | | ????????###########+## """ ""????????? | | ???????????# # """ """???????? | | ???????????# # """ """ #????? | | ???????????# ! # ?????? | | ???????????# + """ """???????? | | ???????????# # """ """ ??????? | | ???????????# """"""" # """ """ #????? | | ???????????# """"""" # #????? | | ???????????# """"""" # """ """ #????? | | ???????????########### " " """ #????? | | ?????????????????????" "" "" ###### | | ?????????????????????" | | ???????????????????##" !!= | | ???????????????????# !!= | | ???????????????????# !!= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 91 Energy Capacity 2230 Matter Stores 1780 Matter Capacity 1800 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 22 Cloak Strength 4 Power Amplification 40 Additional Mass Support 20 Armor Coverage 1725 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 90 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 8 Evasion (%) 63 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Imp. Cryofiber Web | -6/Zion | Archive Mass Driver | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Shield Generator | -3/Testing | Archive Hvy. Dispersion Rifle | -3/Testing | Archive Cld. Antigrav System | -3/Testing | Archive Exp. Sensor Array | -2/Section 7 | Archive Exp. Weapon Cycler | -2/Section 7 | Archive Exp. Thermal Defense Suite | -2/Section 7 | Archive Robot Schematics ------------------ H-55 Commando | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive L-61 Swordsman | -3/Testing | Archive E-15 Imp | -2/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Spacefold Activator Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferSignalScrapsphere Manual? 0 Play Time 03:42:28 Cumulative 403.8 hours Start 2024.07.18 @ 15:40:13 End 2024.07.19 @ 04:15:10 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 414 Rogue 414 Adventurer 0 Explorer 0 Win Type - Total 30 Types 16/3/5/1/2/0/3/0/0 Lore% 75 Gallery% 86 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e49f9f95-1c63-4d84-87cc-d9367c4c82e5