Cogmind - Beta 14 --- EXPLORER MODE // 2024.08.08 @ 14:02:18 Player: Schmaltz Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (85) 425 Value Destroyed (3524) 3524 Prototype IDs (15) 300 Alien Tech Used (2) 400 Bonus (300) 300 TOTAL SCORE: 10549 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 59/300 Energy 440/490 System Corruption 0% Temperature Critical (684) Movement Treading (175) Location -4/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION (3) --- Armored Medium Treads Heavy Siege Treads > --- UTILITY (9) ------ Improved Cooling System Large Storage Unit Targeting Computer Layered Heavy Armor Plating > --- WEAPON (6) ------- Heavy Laser Light Assault Rifle KE Penetrator Mini Assault Cannon Flamer > --- INVENTORY (15) --- Reinforced Deuterium Engine Improved Treads Medium Treads Heavy Treads Advanced Heat Sink Improved Cooling System Targeting Computer Coil Gun KE Penetrator Mini Assault Cannon Enhanced Gauss Cannon Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Armored Medium Treads Heavy Siege Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Targeting Computer Improved Transmission Jammer Improved Phase Shifter Hardened Heavy Armor Plating Layered Heavy Armor Plating > --- WEAPON ----------- Makeshift Shrapnel Gun Coil Gun KE Penetrator Mini Assault Cannon Enhanced Gauss Cannon Flamer > --- INVENTORY -------- Reinforced Deuterium Engine Improved Treads Medium Treads Heavy Treads Advanced Heat Sink Improved Cooling System Targeting Computer Heavy Laser Light Assault Rifle Coil Gun KE Penetrator Mini Assault Cannon Maul [Rating: 101] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Utility Targeting Computer Device Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Utility Shielding Weapon Mini Assault Cannon Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Special Weapon Flamer Impact Weapon Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 13 | . 1 . . . 4 2 2 2 . . . . 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . Utility 7 | . 1 . . . 2 2 . . . . . . 2 Weapon 4 | . . . . . 2 . . 2 . . . . . Parts Attached 93 | 7 10 1 . 2 21 5 13 5 2 . 3 15 9 Power 7 | 1 . . . 1 1 . 2 . 1 . . . 1 Engine 6 | 1 . . . 1 . . 2 . 1 . . . 1 Core 1 | . . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 16 | 1 5 . . . 4 . 3 . . . 1 . 2 Treads 16 | 1 5 . . . 4 . 3 . . . 1 . 2 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 33 | 3 3 . . 1 5 3 3 2 . . 2 10 1 Device 14 | 1 1 . . . 2 2 2 . . . . 6 . Storage 2 | 1 1 . . . . . . . . . . . . Processor 6 | . 1 . . 1 2 . 1 . . . 1 . . Hackware 1 | . . . . . . . . 1 . . . . . Protection 10 | 1 . . . . 1 1 . 1 . . 1 4 1 Artifact . | . . . . . . . . . . . . . . Weapon 37 | 2 2 1 . . 11 2 5 3 1 . . 5 5 Energy Gun 8 | 1 . . . . 2 . 2 . . . . 2 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 18 | 1 2 1 . . 4 2 . 2 1 . . 1 4 Ballistic Cannon 7 | . . . . . 4 . 1 1 . . . 1 . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 3 | . . . . . 1 . 2 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . . 2 . . Parts Lost 20 | . . . . 2 2 1 9 1 . . . . 5 Power 3 | . . . . 1 . . 2 . . . . . . Propulsion 5 | . . . . . 2 . 3 . . . . . . Utility 8 | . . . . 1 . 1 3 . . . . . 3 Weapon 4 | . . . . . . . 1 1 . . . . 2 Highest Loss Streak 5 | . . . . 2 2 1 5 1 . . . . 5 To Critical Strikes 1 | . . . . . 1 . . . . . . . . Average Slot Usage (%) 93 | . 94 100 100 98 99 99 87 84 91 94 93 90 83 Engine 8 | . 12 12 12 11 3 . 5 5 8 11 11 11 10 Core 1 | . . . . . 4 7 . . . . . . . Treads 15 | . 24 25 25 25 15 14 13 11 11 11 11 11 10 Device 11 | . 12 12 12 5 6 13 10 11 11 11 11 15 13 Storage 7 | . 12 12 12 12 8 7 6 5 5 5 5 5 5 Processor 15 | . 12 12 12 18 25 21 18 16 16 16 18 10 5 Protection 3 | . . . . . 1 7 4 1 5 5 2 2 9 Energy Gun 2 | . 7 . . . 3 . 8 6 . . . 1 . Ballistic Gun 13 | . 12 25 25 25 9 2 2 11 15 16 16 16 14 Ballistic Cannon 9 | . . . . . 16 18 10 5 11 11 11 11 10 Impact Weapon 2 | . . . . . 3 7 2 5 5 5 5 . . Peak Build Rating 101 | 6 8 9 10 10 43 46 52 56 64 64 71 87 101 Average Rating 49 | 4 7 8 9 9 33 45 46 48 61 64 65 81 96 On Entrance 36 | . 6 8 9 10 10 42 46 44 56 64 64 71 83 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 117 | 17 27 27 27 27 44 48 55 71 82 82 82 97 117 Greatest Support 98 | 20 40 40 40 40 56 56 86 58 58 58 98 98 98 Greatest Overweight (x) 5 | . 5 . . . 1 . 1 1 1 2 2 . 1 Average Overweight (x) . | . . . . . . . . . 1 1 1 . 1 Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 9 11 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 9 15 15 15 15 15 14 12 15 14 15 15 14 Average Carried 12 | 3 5 11 14 14 14 14 11 8 13 14 14 12 12 Final Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 7 15 15 14 15 14 11 11 14 14 15 11 13 Class Distribution -------------------- 25% | Scavenger-Executioner 24% | Hacker-Mutant 20% | Hacker-Executioner 17% | Hacker-Skirmisher 11% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Gunner | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Gunner | -5/Factory Hacker-Executioner | -5/Upper Caves Hacker-Executioner | -5/Upper Caves Hacker-Executioner | -5/Zhirov Scavenger-Executioner | -4/Proximity Caves Hacker-Executioner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Matter Collected 3323 | 243 82 85 45 67 694 368 689 62 222 92 50 584 40 Remotely 283 | . . . . . . 283 . . . . . . . Salvage Created 3135 | . 110 143 71 135 826 218 707 60 62 78 119 438 168 Parts 137 | . 11 10 1 5 40 6 32 3 5 6 4 13 1 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 73 | . 2 3 . 3 18 8 18 3 3 2 . 10 3 Guns 31 | . 2 3 . 3 5 1 6 2 3 2 . 3 1 Cannons 41 | . . . . . 13 7 11 1 . . . 7 2 Classes Destroyed 12 | . 2 1 . . 5 1 3 . . . . . . Worker 2 | . . . . . 1 . 1 . . . . . . Builder 1 | . . . . . 1 . . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . Operator 2 | . . . . . . . 2 . . . . . . Watcher 5 | . 1 . . . 3 . 1 . . . . . . Swarmer 16 | . . . . . . . 7 3 3 . . 3 . Grunt 33 | . 2 2 . 2 9 5 7 . . . . 4 2 Brawler 4 | . . . . . 1 . 1 . . . . 1 1 Sentry 12 | . . 1 . . 7 2 2 . . . . . . Hunter 4 | . . . . . 1 1 . . . . . 2 . Programmer 3 | . . . . . . . 1 . . 2 . . . Best Kill Streak 7 | . 2 2 . 2 7 3 6 3 3 2 . 3 3 Combat Bots Only 6 | . 2 2 . 2 5 2 6 3 3 2 . 3 3 Max Kills in Single Turn 2 | . 1 1 . 1 2 2 2 1 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 495 | . 5 6 . 28 53 81 183 18 13 7 . 42 59 Missed 139 | . 3 1 . 11 18 30 33 6 2 3 . 18 14 Damage Taken 5210 | . 16 44 . 326 362 388 1323 138 101 54 . 266 2192 Core 1871 | . . 10 . 80 26 61 309 39 29 . . 9 1308 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 51 | . . . . . 3 19 29 . . . . . . Ignored by Resistances 2328 | . 10 27 . 199 222 246 733 86 64 31 . 161 549 Core Remaining (%) 83 | 100 . . . 64 95 91 63 . . . . 85 . Volleys Fired 177 | . 5 6 6 12 39 25 43 4 4 4 2 16 11 Largest 6 | . 2 2 2 2 4 3 4 5 5 5 2 6 6 Hottest 292 | . 60 40 40 40 213 144 234 230 182 182 53 257 292 Shots Fired 580 | . 10 13 11 24 122 72 133 17 20 20 4 84 50 Gun 311 | . 10 13 11 24 61 9 64 13 12 12 4 55 23 Cannon 260 | . . . . . 61 63 69 4 8 8 . 29 18 Launcher . | . . . . . . . . . . . . . . Special 9 | . . . . . . . . . . . . . 9 Kinetic 507 | . 5 13 11 24 112 72 96 12 20 20 4 77 41 Thermal 61 | . . . . . 10 . 37 5 . . . . 9 Explosive . | . . . . . . . . . . . . . . Electromagnetic 12 | . 5 . . . . . . . . . . 7 . Robot Hit Streak 51 | . 7 13 13 36 51 19 36 37 6 10 13 27 27 Robot Miss Streak 3 | . 1 1 . . 2 1 1 1 3 1 . 3 1 Penetration Max 1 | . . . . . . . 1 . . . . 1 . Secondary Targets 2 | . . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . Shots Hit Robots 444 | . 7 9 10 23 96 58 104 9 10 12 4 58 44 Core Hits 183 | . 6 4 4 8 41 16 37 4 5 5 2 34 17 Critical Kills 1 | . . 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . . . . . 1 Critical Strikes 23 | . 1 1 . . 4 1 12 . . . . 2 2 Burn 6 | . . . . . 1 . 4 . . . . . 1 Destroy 3 | . . 1 . . . . 1 . . . . . 1 Blast 13 | . . . . . 3 1 7 . . . . 2 . Corrupt 1 | . 1 . . . . . . . . . . . . Melee Attacks 11 | . . . . . 3 3 5 . . . . . . Impact 11 | . . . . . 3 3 5 . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9698 | . 80 95 79 240 1871 1416 2613 184 162 354 73 1436 1095 Guns 4377 | . 80 95 79 240 667 98 1121 125 123 224 73 896 556 Cannons 5245 | . . . . . 1204 1318 1492 59 39 130 . 540 463 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 8690 | . 23 95 79 240 1703 1416 2024 126 162 354 73 1376 1019 Thermal 891 | . . . . . 168 . 589 58 . . . . 76 Explosive . | . . . . . . . . . . . . . . Electromagnetic 117 | . 57 . . . . . . . . . . 60 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . 1 1 1 1 1 . . . . 1 1 1 . Average Corruption 1 | . 1 1 1 1 1 . . . . 1 1 1 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 27 | . . 3 8 1 1 . . . . 2 4 8 . Message Errors 7 | . . 1 1 . . . . . . 2 2 1 . Matter Fused 6 | . . . 3 1 1 . . . . . 1 . . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . Energy Discharges 5 | . . . 2 . . . . . . . . 3 . Data Loss (minor) 5 | . . 1 1 . . . . . . . 1 2 . Misfires 2 | . . 1 . . . . . . . . . 1 . Weapon Failures 1 | . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 108 | . . . . . 33 33 36 . . 6 . . . Projectiles 108 | . . . . . 33 33 36 . . 6 . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 39 | . . . . . 10 5 18 1 1 1 . 2 1 Impact . | . . . . . . . . . . . . . . Kinetic 34 | . . . . . 8 5 15 1 1 1 . 2 1 Secondary 5 | . . . . . 2 . 3 . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 808 | . 58 6 . 9 300 372 720 191 355 496 10 752 808 Average Temperature 185 | . 29 6 . 7 80 134 209 97 190 244 7 260 463 Received Heat Transfer 1329 | . 18 24 . 63 198 246 588 . . . . 48 144 Effects 88 | . . . . . 2 4 14 . . 3 . 28 37 Shutdowns 17 | . . . . . . . 2 . . 1 . 6 8 Energy Bleed 5 | . . . . . . . 2 . . 1 . 1 1 Interference 22 | . . . . . 2 3 5 . . . . 5 7 Matter Decay 4 | . . . . . . . 3 . . . . 1 . Short Circuit 12 | . . . . . . 1 1 . . 1 . 6 3 Damage (minor) 6 | . . . . . . . . . . . . 2 4 Damage (major) 14 | . . . . . . . . . . . . 7 7 Damage (core) 8 | . . . . . . . 1 . . . . . 7 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Melted 3 | . . . . . . . 3 . . . . . . Heat Transferred 2644 | . . . . . 407 . 1406 111 . . . . 720 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Peak Influence 278 | . 57 85 . 67 278 149 278 102 . . . . 72 Initial 53 | . . . . . . . 53 21 . . . . 24 Average 68 | . 19 59 . 15 120 44 99 74 . . . . 10 Maximum Alert Level 1 | . . . . . 1 . 1 . . . . . . Low Security (%) 92 | 100 100 100 . 100 89 100 77 100 . . . . 100 Level 1 7 | . . . . . 10 . 22 . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . . . . . 1 2 5 1 . . . . . Investigation 3 | . . . . . 1 1 1 . . . . . . Extermination 2 | . . . . . . . 1 1 . . . . . Reinforcement 1 | . . . . . . 1 . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Distress Signals 4 | . . . . . 3 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 91 | . 3 4 . 3 24 10 23 4 3 2 . 10 5 Peak Tracking Total 6 | . 2 2 . 2 5 3 6 3 3 2 . 3 4 Tactical Retreats 2 | . . . . . 1 . 1 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 6 | . 3 . . . 1 . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 23 | . 2 . . . 4 2 3 1 . . 9 1 1 Terminals 12 | . 2 . . . 3 2 3 . . . . 1 1 Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 95 | . 10 . . . 15 9 8 2 . . 48 1 2 Successful 81 | . 8 . . . 10 6 4 2 . . 48 1 2 Failed 14 | . 2 . . . 5 3 4 . . . . . . Catastrophic 2 | . . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 26 | . 5 . . . 9 2 6 . . . 1 2 1 Terminals 40 | . 10 . . . 10 9 8 . . . . 1 2 Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 71 | . 6 . . . 4 6 4 . . . 48 1 2 Record 42 | . 1 . . . . 2 1 . . . 36 1 1 Part Schematic 5 | . . . . . . . 1 . . . 4 . . Robot Analysis 5 | . . . . . 1 . . . . . 4 . . Prototype ID Bank 6 | . 2 . . . . . . . . . 4 . . Terminal Index 1 | . 1 . . . . . . . . . . . . Alert Level 2 | . . . . . . 2 . . . . . . . Unreport Threat 8 | . 1 . . . 3 1 2 . . . . . 1 Security Status 1 | . . . . . . 1 . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 5 . . . . . . . . Recycle Component 1 | . . . . . 1 . . . . . . . . Process 2 | . . . . . 2 . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 . . . . . . . . Terminals 3 | . 2 . . . 1 . . . . . . . . Botnet 3 | . 2 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 11 | . 2 . . . 4 2 2 . . . . . 1 Full Trace Events 4 | . 1 . . . 1 1 1 . . . . . . Feedback Events 2 | . 1 . . . 1 . . . . . . . . Corruption 2 | . 1 . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 1 . . . 4 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled 1 | . . . . . 1 . . . . . . . . Recycled Matter 8 | . . . . . 8 . . . . . . . . Retrieved Matter 8 | . . . . . 8 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . 3 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total Allies 3 | . . . 3 . . . . . . . . . . Largest Group 3 | . . . 3 3 . . . . . . . . . Highest-Rated Group 37 | . . . 37 37 . . . . . . . . . Highest-Rated Ally 21 | . . . 21 21 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 5 | . . . . 5 . . . . . . . . . Total Damage 32 | . . . . 32 . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 5 | . . . . . 1 . . . . . 4 . . Derelict Logs Recovered 4 | . . . . . . . . . 1 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Turns Passed 8872 | 86 387 389 953 239 825 685 988 276 604 531 599 1979 331 Spaces Moved 4401 | 47 210 227 556 119 380 346 487 141 244 168 243 1132 101 Core 10 | 8 2 . . . . . . . . . . . . Treads 4391 | 39 208 227 556 119 380 346 487 141 244 168 243 1132 101 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 240 240 160 160 240 Average Speed 177 | 141 161 160 160 160 160 160 160 178 240 309 240 160 253 Slowest Speed 320 | 160 300 160 160 160 240 160 240 240 240 320 320 160 260 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 39 | 5 44 48 91 29 48 14 17 7 49 36 63 97 3 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 6 | . . . . . . . . . 1 . 3 2 . Known Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . 2 . . 1 . Spaces Dug 9 | . . . . . 3 3 3 . . . . . . Terrain Destroyed 64 | . . . . . 12 9 14 1 9 6 . 11 2 Melee 9 | . . . . . 3 3 3 . . . . . . Projectile 55 | . . . . . 9 6 11 1 9 6 . 11 2 AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Total 5057 | 66 249 243 610 146 510 415 585 156 253 171 255 1262 136 Wait 254 | 1 14 1 29 13 37 35 32 3 . . . 79 10 Move 4388 | 46 209 226 555 118 379 345 486 140 243 167 242 1131 101 Hop . | . . . . . . . . . . . . . . Pick Up 78 | 12 10 8 2 1 15 2 6 4 4 . 4 6 4 Fast Attach 7 | . . . . . 7 . . . . . . . . Attach 57 | 6 8 . . 2 6 3 9 3 1 . 4 12 3 Detach 6 | . . . . . . . . . . . . 5 1 Swap 31 | 1 2 1 . . 8 2 4 2 1 . 1 3 6 Drop 32 | . 1 1 2 . 16 . . . . . 2 10 . Fire 177 | . 5 6 6 12 39 25 43 4 4 4 2 16 11 Melee 11 | . . . . . 3 3 5 . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 16 | . . . 16 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Identified exit to Materials 25 | -11/Scrapyard | Discovered exit to Materials (range 16) 87 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Evolved 1 slot: Utility x1 303 | -10/Materials | Build established: Hacker-Mutant 450 | -10/Materials | Identified exit to Mines 450 | -10/Materials | Discovered exit to Mines (range 7) 474 | -10/Materials | Entered Mines 490 | -10/Mines | Met a Derelict bent on vengeance 624 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 855 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 857 | -10/Mines | Identified exit to Exiles 857 | -10/Mines | Discovered exit to Exiles (range 5) 863 | -10/Mines | Entered Exiles 863 | -10/Exiles | Found Exiles lab destroyed 886 | -10/Exiles | Identified exit to Mines 886 | -10/Exiles | Discovered exit to Mines (range 15) 1711 | -10/Exiles | Discovered exit to Mines (range 11) 1816 | -10/Exiles | Entered Mines 1816 | -9/Mines | Accompanied by 3 allies 1926 | -9/Mines | Destroyed YI-UF0 1941 | -9/Mines | Lost 3 allies 2037 | -9/Mines | Identified exit to Materials 2037 | -9/Mines | Discovered exit to Materials (range 12) 2055 | -9/Mines | Entered Materials 2055 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2410 | -8/Materials | Build established: Hacker-Gunner 2800 | -8/Materials | Identified exit to Factory 2800 | -8/Materials | Discovered exit to Factory (range 16) 2817 | -8/Materials | Build established: Hacker-Skirmisher 2880 | -8/Materials | Entered Factory 2880 | -7/Factory | Evolved 2 slots: Utility x2 3507 | -7/Factory | Identified exit to Factory 3507 | -7/Factory | Discovered exit to Factory (range 16) 3565 | -7/Factory | Entered another Factory area 3565 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3675 | -6/Factory | Garrison activated, responded to threat 3740 | -6/Factory | Lost 5 parts (2p2n1u) 3769 | -6/Factory | Spotted B-75 Beast 4543 | -6/Factory | Identified exit to Factory 4543 | -6/Factory | Discovered exit to Factory (range 8) 4553 | -6/Factory | Entered another Factory area 4553 | -5/Factory | Evolved 2 slots: Weapon x2 4772 | -5/Factory | Identified exit to Upper Caves 4772 | -5/Factory | Discovered exit to Upper Caves (range 6) 4829 | -5/Factory | Entered Upper Caves 4863 | -5/Upper Caves | Learned location of Armory (-3) 5125 | -5/Upper Caves | Build established: Hacker-Executioner 5304 | -5/Upper Caves | Identified exit to Upper Caves 5304 | -5/Upper Caves | Discovered exit to Upper Caves (range 14) 5433 | -5/Upper Caves | Entered another Upper Caves area 5897 | -5/Upper Caves | Identified exit to Zhirov 5897 | -5/Upper Caves | Discovered exit to Zhirov (range 13) 5964 | -5/Upper Caves | Entered Zhirov 5964 | -5/Zhirov | Identified exit to Proximity Caves 5964 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 6025 | -5/Zhirov | Met Zhirov 6083 | -5/Zhirov | Learned location of Quarantine (-3) 6083 | -5/Zhirov | Learned location of Testing (-2) 6083 | -5/Zhirov | Learned location of Command (-1) 6147 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6198 | -5/Zhirov | Found Alien Artifact 6199 | -5/Zhirov | Identified Integrated Reactor 6199 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6256 | -5/Zhirov | Found Alien Artifact 6258 | -5/Zhirov | Identified Transdimensional Reconstructor 6258 | -5/Zhirov | Warped through subspace 6563 | -5/Zhirov | Entered Proximity Caves 6656 | -4/Proximity Caves | Build established: Scavenger-Executioner 6765 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7855 | -4/Proximity Caves | Identified exit to Factory 7855 | -4/Proximity Caves | Discovered exit to Factory (range 5) 8542 | -4/Proximity Caves | Entered Factory 8542 | -4/Factory | Evolved 2 slots: Utility x2 8830 | -4/Factory | Spotted B-86 Titan 8855 | -4/Factory | Core integrity fell below 50% 8865 | -4/Factory | Core integrity fell below 20% 8874 | -4/Factory | Core destroyed Last Messages --------------- 08867_ Overheating: Core damaged (-161). 08867_ B-86 Titan exits siege mode. 08867_ U-05 Engineer lays Concrete. 08868_ Overheating: Energy bleed (-107). 08868_ U-05 Engineer lays Concrete. 08869_ Power failure, Angular Momentum Engine shutdown. 08870_ Overheating: System interference. 08870_ Flamer temporarily disabled. 08870_ U-05 Engineer lays Concrete. 08870_ Penetrated by Slug. 08871_ Overheating: Targeting Computer damaged (-4). 08871_ U-05 Engineer lays Concrete. 08873_ Overheating: Arm. Medium Treads damaged (-309). 08874_ Power failure, Imp. Deuterium Engine shutdown. 08874_ Overheating: Core damaged (-172). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????? ??????????????????????????? | | ??????????? ??????????????????????????? | | ??????????? !??????????????????????????? | | ??????????# !??????????????????????????? | | ??????????# [??????????????????????????? | | ??????????# ???#?????????????????????? | | ?????????## % ?? #?????????????????????? | | ?????????"# ?? ##????###?????????????? | | ?????????# ??? ??? ??????????????? | | ?????????# ??? ??? ????????????????? | | ?????????# ??? ?? ?????????????????? | | ?????????# ####;##;##?????????????????? | | ?????????# ## ####??????????????? | | ?????????#%BB ; ;#??????????????? | | ?????????#%BB; @ % #????????? | | ?????????+ %% % +????????? | | ????? ; ;% % w #????????? | | ?? ] # % ; ?????????? | | ??#####+## # u ?????????? | | ???# # ??????????? | | ?????##### # ??????????? | | ?????????# ###;; ;;###??????????? | | ????????## ##### #???????????? | | ????????# | #???#;;;#;;####???????????? | | ????????# #???? ??????????????? | | ????????# +????""""""" ?????????????? | | ????????# #???? ?????????????????? | | ????????# #?????????????????????????? | | ????????### ###?????????????????????????? | | ??????????# #???????????????????????????? | | ??????????# ##################??????????? | | ########### + #??????????? | | # # ##### #??????????? | | # | # #???# """ """ #??????????? | | # % # #???# """ """ #??????????? | | # ] # #???# """ """ #??????????? | | # # ##### #??????????? | | # # # """ """ #??????????? | | # """""" # # """ """ #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 39 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1200 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 3 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Mic. Fission Core | -6/Factory | Hacked Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 10k Club A New Friend Alien Tech Armchair Analyst Knowing Is Half The Battle Novice Programmer Oops Respectable Loadout Subspace Traveler The Science Guy Use The Force root@ Challenges ------------ None Game ------ Seed LinearStasisRipper Manual? 0 Play Time 01:29:27 Cumulative 10.9 hours Start 2024.08.08 @ 12:01:21 End 2024.08.08 @ 14:02:18 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 14 Rogue 1 Adventurer 9 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 14 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: e51736c8-af11-4e22-9326-6cb415c8ceb7