Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.20 @ 16:26:47 Player: Iris Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (971) 971 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2176 Bonus ------- None Cogmind --------- Core Integrity 329/400 Matter 300/300 Energy 280/280 System Corruption 2% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Treads > --- UTILITY (4) ------ Large Storage Unit Targeting Computer Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Improved EM Shotgun > --- INVENTORY (15) --- Ion Engine Ion Engine Light Nuclear Core Improved Aluminum Leg Small Storage Unit Targeting Computer Hacking Suite Shotgun Shotgun Shotgun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Ion Engine Light Nuclear Core Aluminum Leg Improved Flight Unit Small Storage Unit Targeting Computer Light Armor Plating Hacking Suite Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Shotgun Shotgun Shotgun [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 31 | 6 9 16 Power 3 | 1 1 1 Engine 2 | 1 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 3 1 Treads 4 | . 3 1 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 3 4 Device 1 | . 1 . Storage 2 | 1 1 . Processor 2 | . . 2 Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 14 | 2 2 10 Energy Gun 5 | . . 5 Energy Cannon . | . . . Ballistic Gun 9 | 2 2 5 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 4 | . . 4 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 95 98 Engine 7 | . 9 6 Core 4 | . 4 4 Treads 23 | . 26 21 Storage 12 | . 14 11 Processor 13 | . . 22 Protection 10 | . 9 11 Energy Gun 6 | . . 10 Ballistic Gun 17 | . 27 10 Naked Turns . | . . . Heaviest Build 39 | 13 31 39 Greatest Support 46 | 20 46 46 Greatest Overweight (x) 4 | . 4 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 5 10 15 Most Carried 15 | 2 8 15 Average Carried 9 | 1 5 12 Final Capacity 15 | 8 15 15 Final Carried 10 | 2 8 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 772 | 247 44 481 Remotely . | . . . Salvage Created 1245 | . 56 1189 Parts 66 | . 2 64 Haulers Intercepted 3 | . . 3 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 27 | . 1 26 Guns 22 | . 1 21 AOE 3 | . . 3 Classes Destroyed 7 | . 2 5 Hauler 3 | . . 3 Operator 1 | . . 1 Watcher 2 | . 1 1 Swarmer 6 | . . 6 Grunt 13 | . 1 12 Duelist 1 | . . 1 Sentry 7 | . . 7 Best Kill Streak 6 | . 1 6 Combat Bots Only 4 | . 1 4 Max Kills in Single Turn 3 | . 1 3 Gunslinging 1 | . . 1 Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 114 | . 7 107 Missed 29 | . 2 27 Damage Taken 911 | . 54 857 Core 71 | . . 71 Absorbed by Shields . | . . . Ignored by Resistances 269 | . 17 252 Regen/Repaired (Parts) 65 | . . 65 Core Remaining (%) 100 | 100 100 . Volleys Fired 70 | . 13 57 Largest 2 | . 2 2 Hottest 90 | . 40 90 Shots Fired 133 | . 26 107 Gun 133 | . 26 107 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 83 | . 26 57 Thermal . | . . . Explosive . | . . . Electromagnetic 50 | . . 50 Robot Hit Streak 38 | . 7 38 Robot Miss Streak 5 | . 2 5 Penetration Max . | . . . Secondary Targets 6 | . . 6 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 110 | . 17 93 Core Hits 66 | . 6 60 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2133 | . 181 1952 Guns 1835 | . 181 1654 Cannons . | . . . Explosions 289 | . . 289 Melee . | . . . Ramming 9 | . . 9 Kinetic 995 | . 181 814 Thermal 289 | . . 289 Explosive . | . . . Electromagnetic 840 | . . 840 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . . 11 Message Errors 3 | . . 3 Matter Fused 4 | . . 4 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Parts Fused 1 | . . 1 Data Loss (major) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 36 | . . 36 Shots 1 | . . 1 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 276 | . 15 276 Average Temperature 57 | . 7 63 Received Heat Transfer 429 | . 39 390 Effects 3 | . . 3 Interference 3 | . . 3 Siege Activations . | . . . Robots Corrupted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Fried 6 | . . 6 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 350 | . . 350 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . . 4 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 368 | . 62 368 Initial . | . . . Average 69 | . 17 109 Maximum Alert Level 1 | . . 1 Low Security (%) 90 | 100 100 84 Level 1 9 | . . 15 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 8 34 Peak Tracking Total 7 | . 4 7 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . . 4 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 6 5 Terminals 7 | . 4 3 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 2 | . 2 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 34 | . 17 17 Successful 22 | . 9 13 Failed 12 | . 8 4 Catastrophic 3 | . 2 1 Database Lockouts . | . . . Manual 21 | . 11 10 Terminals 19 | . 9 10 Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units 8 | . 8 . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 7 | . 2 5 Prototype ID Bank 3 | . 1 2 Unreport Threat 1 | . . 1 Surveillance Status 1 | . . 1 Transport Status 1 | . . 1 Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 4 | . 4 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Retrieve Components 2 | . 2 . Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 3 2 Terminals 3 | . 1 2 Track 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Mask 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 5 4 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 32 | . . 32 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 11 | . 11 . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2239 | 81 869 1289 Spaces Moved 1201 | 61 505 635 Core 5 | 3 2 . Treads 1100 | . 465 635 Legs 96 | 58 38 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 157 | 116 157 162 Slowest Speed 250 | 120 250 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 5 60 40 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . . 5 Melee . | . . . Projectile . | . . . AOE 5 | . . 5 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1414 | 68 555 791 Wait 72 | . 18 54 Move 1199 | 60 504 635 Hop . | . . . Pick Up 18 | 2 4 12 Fast Attach 17 | 6 8 3 Attach 8 | . . 8 Detach 9 | . 4 5 Swap 6 | . 1 5 Drop 14 | . 3 11 Fire 70 | . 13 57 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 3) 518 | -10/Materials | Discovered new exit (range 16) 951 | -10/Materials | Entered another Materials area 951 | -9/Materials | Evolved 2 slots: Utility x2 1779 | -9/Materials | Discovered new exit (range 13) 2020 | -9/Materials | Repaired Imp. Treads 2231 | -9/Materials | Lost 4 parts (1n3w) 2240 | -9/Materials | Self-destructed Last Messages --------------- Engine. 02200_ Terminal disabled. 02200_ U-05 Engineer lays Concrete. 02200_ Imp. EM Shotgun destroyed. 02201_ U-05 Engineer lays Concrete. 02203_ Y-45 Defender misfires. 02203_ U-05 Engineer lays Concrete. 02207_ Heat Sink fried. 02207_ Y-45 Defender destroyed. 02208_ U-05 Engineer lays Concrete. 02209_ Acquired 5 matter. 02209_ U-05 Engineer lays Concrete. 02215_ R-06 Scavenger collects Sml. Laser. 02216_ U-05 Engineer lays Concrete. 02218_ R-06 Scavenger collects Corrupted Imp. Aluminum Leg. 02219_ U-05 Engineer lays Concrete. 02225_ R-06 Scavenger collects Imp. EM Shotgun. 02226_ U-05 Engineer lays Concrete. 02239_ R-06 Scavenger collects Ion Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????#########?????????????????????? | | ??????????????????? #????????????????????? | | ?????????????????"" """ """ #????????????????????? | | ????????????????""" 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""?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Shotgun | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredClaymoresBeam Manual? 0 Play Time 00:19:24 Cumulative 22.0 hours Start 2024.04.20 @ 16:12:09 End 2024.04.20 @ 16:26:47 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 46 Rogue 32 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21778094-083d-4fb9-878b-e9a1acef5ced