Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 20:43:43 Player: Fractal Result: Destroyed by 7F-XFV(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (176) 176 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 626 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 276/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Particle Gun Heavy Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Compact Wheel Medium Storage Unit Large Storage Unit Signal Interpreter Terrain Scan Processor Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Compact Wheel Large Storage Unit Large Storage Unit Signal Interpreter Terrain Scan Processor Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 11 . Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device . | . . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 90 100 Engine 6 | . 6 . Core 7 | . 7 14 Leg 28 | . 28 28 Storage 14 | . 14 14 Protection 6 | . 5 14 Energy Gun 7 | . 7 14 Ballistic Gun 20 | . 20 14 Naked Turns . | . . . Heaviest Build 34 | 13 34 34 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 11 15 Most Carried 11 | 3 11 11 Average Carried 8 | 1 9 11 Final Capacity 15 | 8 15 15 Final Carried 11 | 3 11 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 485 | 188 281 16 Remotely . | . . . Salvage Created 254 | . 254 . Parts 17 | . 17 . Haulers Intercepted . | . . . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 9 | . 9 . Guns 9 | . 9 . Classes Destroyed 3 | . 3 . Worker 1 | . 1 . Swarmer 6 | . 6 . Grunt 3 | . 3 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 74 | . 62 12 Missed 17 | . 14 3 Damage Taken 760 | . 504 256 Core 268 | . 179 89 Absorbed by Shields . | . . . Regen/Repaired (Parts) 38 | . 38 . Core Remaining (%) 100 | 100 . . Volleys Fired 44 | . 36 8 Largest 2 | . 2 2 Hottest 88 | . 40 88 Shots Fired 88 | . 72 16 Gun 88 | . 72 16 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 80 | . 72 8 Thermal 8 | . . 8 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 7 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 54 | . 42 12 Core Hits 18 | . 17 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 691 | . 505 186 Guns 658 | . 472 186 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 33 | . 33 . Kinetic 564 | . 472 92 Thermal 94 | . . 94 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 6 | . 6 . Kicked 6 | . 6 . Crushed . | . . . Highest Temperature 12 | . 12 3 Average Temperature 6 | . 7 3 Received Heat Transfer 273 | . 192 81 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 222 | . . 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 170 | . 170 . Initial . | . . . Average 53 | . 56 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 21 1 Peak Tracking Total 4 | . 4 1 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 3 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 5 | . 5 . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1432 | 79 1252 101 Spaces Moved 776 | 52 683 41 Core 4 | 4 . . Treads . | . . . Legs 772 | 48 683 41 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 156 | 130 156 190 Slowest Speed 190 | 190 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 3 94 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 911 | 60 802 49 Wait 38 | . 38 . Move 774 | 51 682 41 Hop . | . . . Pick Up 19 | 3 16 . Fast Attach 9 | 6 3 . Attach 1 | . 1 . Detach 1 | . 1 . Swap 7 | . 7 . Drop 12 | . 12 . Fire 44 | . 36 8 Melee . | . . . Ram . | . . . Kick 6 | . 6 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 16) 509 | -10/Materials | Core integrity fell below 50% 593 | -10/Materials | Discovered new exit (range 12) 779 | -10/Materials | Repaired Aluminum Leg? 899 | -10/Materials | Discovered new exit (range 7) 1025 | -10/Materials | Discovered new exit (range 13) 1322 | -10/Materials | Discovered new exit (range 6) 1332 | -10/Materials | Entered Subcaves 1427 | -10/Subcaves | Core integrity fell below 20% 1433 | -10/Subcaves | Destroyed by 7F-XFV(R) with Subdweller Beam Cannon Last Messages --------------- 01126_ U-05 Engineer builds a Wall. 01126_ K-01 Serf cleans the Terminal. 01128_ U-05 Engineer builds a Wall. 01162_ K-01 Serf cleans the Electrolysis Chamber. 01172_ Kicked K-01 Serf. 01184_ Kicked T-07 Excavator. 01207_ K-01 Serf cleans the Nuclear Reactor. 01322_ EXIT=FOUND LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 01361_ Searching scrap... 01361_ Found Sub. Monowheel. 01361_ Found Mak. System Shield. 01361_ Found 17 Matter. 01362_ Acquired 16 matter. 01369_ Subatomizers dissect the Sub. Monowheel. Map ----- +----------------------------------------------------+ | ?????????####????????????????????????????????????? | | ????????## ##???????????????????????????????????? | | ???????## ##??????????????????????????????????? | | ??????## ##?????????????????????????????????? | | ??????# #####?????????????????????????????? | | ?????## ### #?######??????????????????????? | | ????## ###?? ## ###????????????????????? | | ????# #???? ?????????????????????? | | ????# ##??? ???????????????????????? | | ????## ##?? #?????????????????????????? | | ?????### ##? #?????????????????????????? | | ? 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"" #???# @ % #?????????????? | | # ?? % ???# #????????????? | | ???? ### ?# ###;### ?????????? | | ???%????#"" ## #??##??? ?????????? | | ????????#### ### ????????? ?????????? | | ??????????? #?### ??????????? ??????????? | | ???????????# %????# ?????????????????????????? | | ???????????### ????# ?????????????????????????? | | ?????????????##???? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ?????????????????? # ?????????????????????????? | | ?????????????????? ?##?????????????????????????? | | ?????????????????#? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponBladeScreen Manual? 0 Play Time 00:12:08 Cumulative 31.3 hours Start 2024.04.15 @ 20:32:17 End 2024.04.15 @ 20:43:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(100) Steam 1 RUN: 6097ee3e-0753-4cda-aebf-c29a60294e1e