Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 15:42:10 Player: Polariusz Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (2577) 2577 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6992 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 134/150 System Corruption 12% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit > --- WEAPON (4) ------- Pulse Rifle Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY (15) --- Improved Deuterium Engine Angular Momentum Engine Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Particle Charger Hardened Heavy Armor Plating Plasma Cannon Coil Gun Power Sword DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Particle Charger > --- WEAPON ----------- Pulse Rifle Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Particle Charger Hardened Heavy Armor Plating Plasma Cannon Coil Gun Power Sword DRS Beacon [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Compact Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Weapon Assault Rifle Energy Gun Riot Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Parts Attached 76 | 5 10 10 2 4 45 Power 9 | . 2 2 . . 5 Engine 6 | . 2 2 . . 2 Core 2 | . . . . . 2 Reactor 1 | . . . . . 1 Propulsion 21 | 2 2 4 . 1 12 Treads 3 | . . . . . 3 Leg 4 | . . . . . 4 Wheel 12 | 2 2 4 . 1 3 Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 19 | 1 3 1 1 . 13 Device 11 | . 1 1 . . 9 Storage 2 | 1 1 . . . . Processor 5 | . 1 . . . 4 Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 27 | 2 3 3 1 3 15 Energy Gun 10 | . . . 1 . 9 Energy Cannon 7 | . 2 2 . . 3 Ballistic Gun 6 | 2 1 . . 2 1 Ballistic Cannon 2 | . . . . 1 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 37 | . 1 9 . . 27 Power 5 | . . 1 . . 4 Propulsion 10 | . . 4 . . 6 Utility 8 | . . 2 . . 6 Weapon 14 | . 1 2 . . 11 Highest Loss Streak 13 | . 1 3 . . 13 To Critical Strikes . | . . . . . . Average Backups 10 | 2 9 10 7 13 8 Power 1 | 1 3 1 1 1 2 Propulsion 3 | 1 4 5 3 5 1 Utility 1 | . . . . 2 2 Weapon 3 | . 1 3 3 4 3 Tool/Special . | . . . . . . Unused Backups 14 | . . . . 2 12 Power 3 | . . . . . 3 Propulsion 6 | . . . . 2 4 Utility 2 | . . . . . 2 Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 85 | . 91 93 98 85 73 Engine 10 | . 12 13 14 14 4 Leg 2 | . . . . . 7 Wheel 16 | . 28 24 28 14 3 Hover 1 | . . . . . 3 Device 5 | . . 10 . . 10 Storage 11 | . 14 14 14 14 6 Processor 3 | . 7 . . . 7 Hackware 4 | . . . 12 14 1 Energy Gun 6 | . . . 12 12 9 Energy Cannon 8 | . 5 25 4 . 4 Ballistic Gun 9 | . 22 . 11 15 4 Peak Build Rating 63 | 5 11 10 14 23 63 Average Rating 22 | 3 8 9 12 20 45 On Entrance 9 | . 5 10 9 13 22 Naked Turns . | . . . . . . Heaviest Build 68 | 9 32 35 35 29 68 Greatest Support 60 | 26 32 32 32 32 60 Greatest Overweight (x) 6 | . 1 2 1 1 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 Most Carried 15 | 5 15 15 10 15 15 Average Carried 11 | 3 9 11 9 14 9 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 4 13 10 9 14 13 Class Distribution -------------------- 76% | Mutant 9% | Scavenger-Gunner 8% | Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1403 | 250 212 145 . 50 746 Remotely . | . . . . . . Salvage Created 3125 | . 392 638 . . 2095 Parts 120 | . 28 30 . . 62 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 18 | . . 18 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 55 | . 12 16 . . 27 Melee 4 | . . . . . 4 Guns 18 | . 9 . . . 9 Cannons 30 | . 3 16 . . 11 Classes Destroyed 11 | . 3 3 . . 5 Worker 1 | . . . . . 1 Recycler 4 | . . . . . 4 Operator 2 | . . . . . 2 Turret 2 | . . 2 . . . Watcher 3 | . 2 . . . 1 Swarmer 9 | . 6 3 . . . Grunt 25 | . 6 1 . . 18 Sentry 2 | . . 1 . . 1 Hunter 4 | . . . . . 4 Programmer 4 | . . . . . 4 Subdweller 11 | . . 11 . . . Best Kill Streak 6 | . 3 5 . . 6 Combat Bots Only 6 | . 3 3 . . 6 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 486 | . 33 106 . 2 345 Missed 138 | . 8 43 . . 87 Hits 348 | . 25 63 . 2 258 Projectile 348 | . 25 63 . 2 258 Critical Strikes 14 | . . 2 . . 12 Part Disruptions 1 | . . . . . 1 Damage Taken 5222 | . 299 812 . 37 4074 Core 1056 | . 44 149 . . 863 Absorbed by Shields . | . . . . . . Core Remaining (%) 61 | 100 . . . 22 . Volleys Fired 158 | . 33 45 . . 80 Largest 4 | . 2 2 . . 4 Hottest 287 | . 88 148 . . 287 Shots Fired 423 | . 65 89 . . 269 Gun 232 | . 49 . . . 183 Cannon 191 | . 16 89 . . 86 Launcher . | . . . . . . Special . | . . . . . . Kinetic 120 | . 49 . . . 71 Thermal 221 | . 16 89 . . 116 Explosive . | . . . . . . Electromagnetic 82 | . . . . . 82 Robot Hit Streak 39 | . 9 22 . . 39 Robot Miss Streak 4 | . 4 1 . . 3 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 292 | . 33 73 . . 186 Core Hits 127 | . 18 29 . . 80 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 11 | . . . . . 11 Burn 2 | . . . . . 2 Meltdown 1 | . . . . . 1 Destroy 2 | . . . . . 2 Blast 2 | . . . . . 2 Corrupt 3 | . . . . . 3 Smash 1 | . . . . . 1 Melee Attacks 31 | . . 18 . . 13 Impact 31 | . . 18 . . 13 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . . 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6788 | . 500 1512 . . 4776 Guns 2512 | . 297 . . . 2215 Cannons 3674 | . 203 1512 . . 1959 Explosions 122 | . . . . . 122 Melee 434 | . . . . . 434 Ramming 46 | . . . . . 46 Kinetic 1422 | . 297 . . . 1125 Thermal 4091 | . 203 1512 . . 2376 Explosive . | . . . . . . Electromagnetic 795 | . . . . . 795 Impact 434 | . . . . . 434 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . . 12 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 48 | . . . . . 48 Message Errors 11 | . . . . . 11 Matter Fused 13 | . . . . . 13 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 7 | . . . . . 7 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 8 | . . . . . 8 Data Loss (major) 2 | . . . . . 2 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 137 | . 5 5 . . 127 Projectiles 20 | . 5 5 . . 10 Explosions 12 | . . . . . 12 Melee 105 | . . . . . 105 Knockbacks 7 | . . . . . 7 Impact 3 | . . . . . 3 Kinetic 3 | . . . . . 3 Secondary 1 | . . . . . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 19 | . . . . . 19 Targets Rammed 21 | . . . . . 21 Kicked . | . . . . . . Crushed 2 | . . . . . 2 Highest Temperature 444 | . 131 304 . . 444 Average Temperature 106 | . 50 65 . . 126 Received Heat Transfer 1652 | . 99 630 . 24 899 Effects 5 | . . . . . 5 Shutdowns 2 | . . . . . 2 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 2 | . . . . . 2 Parts Fried 9 | . . . . . 9 Impact Corruptions 5 | . . . . . 5 Robots Melted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Melted 24 | . . 9 . . 15 Heat Transferred 6986 | . 370 2701 . . 3915 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 . 100 . 98 Level 1 . | . . . . . 1 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 213 | . 90 . 3 . 213 Initial . | . . . . . . Average 52 | . 30 . . . 69 Influence Increases 1438 | . 380 200 5 . 853 Destroy 0b10 Robot/C 920 | . 240 140 . . 540 Destroy 0b10 Robot/NC 50 | . 10 . . . 40 Destroy Leader 186 | . 54 . . . 132 Successful Hack 35 | . 30 . 5 . . Disable Machine 60 | . 15 . . . 45 Destroy Structure 37 | . 1 . . . 36 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 135 | . 30 60 . . 45 Influence Decreases 1251 | . 342 238 5 . 666 Entered New Map 19 | . . 19 . . . Time Decay 904 | . 342 140 5 . 417 Lost Part 328 | . . 79 . . 249 Squads Dispatched 12 | . 1 . . . 11 Investigation 2 | . 1 . . . 1 Extermination 4 | . . . . . 4 Reinforcement 6 | . . . . . 6 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 19 22 . 4 40 Peak Tracking Total 9 | . 4 6 . 4 9 Tactical Retreats 5 | . 1 1 . . 3 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 6 | . 2 . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 2 | . . 2 2 2 . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 5 | . 1 1 . . 3 Max in Single Turn 1 | . 1 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 23 | . 8 . 5 8 2 Terminals 11 | . 8 . 3 . . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 102 | . 23 . 35 38 6 Successful 81 | . 11 . 30 38 2 Failed 20 | . 11 . 5 . 4 Catastrophic 4 | . 2 . . . 2 Database Lockouts 1 | . 1 . . . . Manual 29 | . 21 . 4 . 4 Terminals 34 | . 23 . 11 . . Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 4 | . . . . . 4 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 73 | . 7 . 28 38 . Record 61 | . . . 24 37 . Part Schematic 1 | . . . 1 . . Prototype ID Bank 6 | . 6 . . . . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 4 . 2 . 1 Terminals 6 | . 4 . 2 . . Track 2 | . 1 . 1 . . Botnet 4 | . 3 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Fedlink 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 8 . 3 . 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 1018 | . 519 . . . 499 Optics 876 | . 519 . . . 357 Sensors 142 | . . . . . 142 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 6124 | 59 915 1581 156 1648 1765 Spaces Moved 4393 | 53 603 1172 151 1567 847 Core 13 | 13 . . . . . Treads 52 | . . . . . 52 Legs 240 | . . . . . 240 Wheels 3872 | 40 603 1172 151 1567 339 Hover 216 | . . . . . 216 Flight . | . . . . . . Fastest Speed 50 | 50 90 100 100 100 100 Average Speed 109 | 80 96 106 100 101 143 Slowest Speed 360 | 90 105 130 115 115 360 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 3 99 52 35 94 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 9 | . . 4 . 5 . Spaces Dug 3 | . . 1 . . 2 Terrain Destroyed 32 | . . 1 . . 31 Melee 3 | . . 1 . . 2 Projectile 17 | . . . . . 17 AOE 12 | . . . . . 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 5287 | 69 870 1381 153 1632 1182 Wait 451 | 3 201 127 . 38 82 Move 4388 | 52 602 1171 150 1566 847 Hop . | . . . . . . Pick Up 96 | 9 18 6 . 13 50 Fast Attach 2 | . 1 . . . 1 Attach 67 | 5 6 9 1 1 45 Detach 2 | . . . . 2 . Swap 16 | . 3 4 2 3 4 Drop 29 | . 6 1 . 9 13 Fire 158 | . 33 45 . . 80 Melee 31 | . . 18 . . 13 Ram . | . . . . . . Kick . | . . . . . . Crush 21 | . . . . . 21 Escape Stasis 26 | . . . . . 26 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 15) 281 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 7) 441 | -10/Materials | Central database locked down 562 | -10/Materials | Discovered new exit (range 6) 960 | -10/Materials | Discovered new exit (range 6) 963 | -10/Materials | Discovered new exit (range 6) 975 | -10/Materials | Entered Subcaves 976 | -10/Subcaves | Approached by a straggling Scientist 992 | -10/Subcaves | Discovered new exit (range 9) 1049 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1160 | -10/Subcaves | Discovered new exit (range 8) 1638 | -10/Subcaves | Disturbed a concealed Subdweller 1725 | -10/Subcaves | Learned location of Zion (-7) 1725 | -10/Subcaves | Met a Zionite searching for "candidates" 1914 | -10/Subcaves | Core integrity fell below 50% 1943 | -10/Subcaves | Discovered new exit (range 15) 2010 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2016 | -10/Subcaves | Learned Materials terminal intel 2017 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2238 | -10/Subcaves | Lost 3 parts (1n1u1w) 2556 | -10/Subcaves | Entered Recycling 2557 | -9/Recycling | Met a Zionite searching for Scraptown 2685 | -9/Recycling | Scanned before Scraplab entrance 2699 | -9/Recycling | Entered Scraplab 2710 | -9/Recycling | Discovered new exit (range 3) 2712 | -9/Recycling | Entered Scraptown 2746 | -9/Scraptown | Learned location of Extension (-5) 2984 | -9/Scraptown | Discovered new exit (range 7) 3109 | -9/Scraptown | Visited Assassins FH 3137 | -9/Scraptown | Visited The Evicted 3402 | -9/Scraptown | Visited Science Testing Area 3439 | -9/Scraptown | Visited TADAMA 3475 | -9/Scraptown | Visited Awakened 3511 | -9/Scraptown | Visited Fellowship of the Rings 3545 | -9/Scraptown | Visited Cyclists 3588 | -9/Scraptown | Visited UFD Registry 3650 | -9/Scraptown | Registered with UFD as "Pyrosplitter" 3702 | -9/Scraptown | Entered Cyclist Reading Room 3754 | -9/Scraptown | Visited Botcube Research 3782 | -9/Scraptown | Visited Curators Association 3806 | -9/Scraptown | Visited Scrap Suit Storage 3961 | -9/Scraptown | Visited Supply Room 3987 | -9/Scraptown | Visited Supply Room 4018 | -9/Scraptown | Visited Derelict Rescue Squad 4024 | -9/Scraptown | Found DRS Beacon 4042 | -9/Scraptown | Visited Junk Repository 4093 | -9/Scraptown | Visited A0-MCA Data Center 4099 | -9/Scraptown | Given an A- rating by A0-MCA 4105 | -9/Scraptown | Found A0-MCA's Component Scanner 4127 | -9/Scraptown | Visited Science Guys 4169 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4282 | -9/Scraptown | Met Optimus 4282 | -9/Scraptown | Accepted into 0bPrime 4353 | -9/Scraptown | Civil war broke out across Scraptown 4356 | -9/Scraptown | Discovered new exit (range 5) 4360 | -9/Scraptown | Entered Factory 4360 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 4669 | -6/Factory | Build established: Skirmisher 4794 | -6/Factory | Lost 13 parts (1p4n3u5w) 4795 | -6/Factory | Core integrity fell below 50% 5143 | -6/Factory | Build established: Gunner 5276 | -6/Factory | Lost 3 parts (1p2w) 5423 | -6/Factory | Core integrity fell below 20% 5462 | -6/Factory | Lost 4 parts (1p1n1u1w) 5583 | -6/Factory | System corruption reached 10% 5613 | -6/Factory | Lost 3 parts (1n1u1w) 5796 | -6/Factory | Build established: Scavenger-Gunner 6025 | -6/Factory | Loaded intel: 8 recycling unit locations 6125 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06080_ G-50 Soldier suffers critical hit (Burn). 06084_ Adv. Heat Sink melted. 06084_ G-50 Soldier destroyed. 06084_ Switching to secondary target: G-50 Soldier. 06091_ Carbon-fiber Leg melted. 06091_ G-50 Soldier destroyed. 06094_ System corrupted: Pulse Rifle failed to cycle. 06098_ G-50 Soldier destroyed. 06101_ Power failure, Lgt. Fission Core shutdown. 06103_ VF AQ :WUA|D0SW