Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.06 @ 18:30:38 Player: Lunace Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (46) 230 Value Destroyed (1136) 1136 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 5056 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 51 Cogmind --------- Core Integrity 671/700 Matter 280/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg Makeshift Leg > --- UTILITY (6) ------ Small Storage Unit Makeshift Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Mini Grenade Launcher Makeshift Axe > --- INVENTORY (8) ---- Xenon Bombardment Thruster Improved Sensor Array Improved Signal Interpreter Transmission Jammer Hacking Suite YOLO Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Makeshift Light Armor Plating Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Mini Grenade Launcher Makeshift Axe > --- INVENTORY -------- Xenon Bombardment Thruster Improved Sensor Array Transmission Jammer Hacking Suite YOLO Cannon Makeshift Shrapnel Gun Improved Datajack [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Makeshift Leg Treads Light Treads Leg Makeshift Leg Wheel Wheel Hover Unit Hover Unit Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Makeshift Axe Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 4 | . . . 1 . . . 1 2 Weapon . | . . . . . . . . . Parts Attached 44 | 7 15 . 3 6 3 1 5 4 Power 5 | 1 2 . 1 . . . . 1 Engine 5 | 1 2 . 1 . . . . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 14 | 2 5 . 1 4 . 1 1 . Treads 2 | 2 . . . . . . . . Leg 5 | . . . . 3 . 1 1 . Wheel 3 | . 3 . . . . . . . Hover 4 | . 2 . 1 1 . . . . Flight . | . . . . . . . . . Utility 12 | 2 2 . . 2 1 . 3 2 Device 2 | 1 1 . . . . . . . Storage 2 | 1 . . . . 1 . . . Processor 2 | . 1 . . 1 . . . . Hackware 4 | . . . . . . . 3 1 Protection 2 | . . . . 1 . . . 1 Artifact . | . . . . . . . . . Weapon 13 | 2 6 . 1 . 2 . 1 1 Energy Gun 1 | 1 . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . Ballistic Gun 3 | 1 1 . . . . . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . 2 . 1 . 1 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . 2 . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 2 | . 2 . . . . . . . Power . | . . . . . . . . . Propulsion 1 | . 1 . . . . . . . Utility 1 | . 1 . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak 1 | . 1 . . . . . . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 96 100 88 99 100 100 96 99 Engine 10 | . 13 14 11 11 11 11 9 7 Treads 4 | . 18 . . . . . . . Leg 22 | . . . . 22 33 33 33 30 Wheel 1 | . 6 . . . . . . . Hover 2 | . 2 28 33 10 . . . . Device 3 | . 12 14 11 3 . . . . Storage 6 | . 12 . . . . 11 9 7 Processor 9 | . . 14 11 21 21 11 . . Hackware 8 | . . . . . . . 26 30 Protection 6 | . . . . 7 11 11 . 6 Energy Gun 1 | . 6 . . . . . . . Ballistic Gun 2 | . 11 . . . . . 4 . Launcher 7 | . 3 14 11 11 11 11 5 6 Impact Weapon 4 | . 4 14 11 11 7 . . . Slashing Weapon 4 | . . . . . 3 11 9 7 Peak Build Rating 44 | 7 9 9 10 22 27 27 36 44 Average Rating 23 | 5 7 9 10 18 23 27 33 42 On Entrance 16 | . 7 9 9 10 22 27 27 36 Naked Turns . | . . . . . . . . . Heaviest Build 20 | 15 18 12 12 15 18 18 18 20 Greatest Support 70 | 40 40 12 18 55 55 55 70 70 Greatest Overweight (x) 1 | 1 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 8 8 8 8 Average Capacity 6 | 7 7 5 5 5 5 8 8 8 Most Carried 8 | 2 5 3 5 5 4 5 8 8 Average Carried 4 | 1 3 3 3 3 3 4 5 7 Final Capacity 8 | 8 5 5 5 5 8 8 8 8 Final Carried 8 | 2 3 3 5 3 4 5 8 8 Class Distribution -------------------- 40% | Scavenger-Mutant 30% | Mutant 28% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1039 | 246 210 . . 98 215 100 60 110 Remotely . | . . . . . . . . . Salvage Created 1167 | 12 489 . . 185 40 170 11 260 Parts 60 | 3 32 . . 5 1 12 1 6 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 33 | . 14 . . 7 . 10 . 2 Guns 1 | . 1 . . . . . . . Cannons 2 | . 2 . . . . . . . AOE 26 | . 8 . . 6 . 10 . 2 Classes Destroyed 9 | 1 6 . . . . 1 1 . Worker 3 | . 3 . . . . . . . Builder 1 | . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . Recycler 5 | . 1 . . 2 . . . 2 Operator 1 | . . . . . . . 1 . Watcher 2 | . 2 . . . . . . . Swarmer 13 | . 3 . . 4 . 6 . . Grunt 18 | . 11 . . 3 . 2 . 2 Hunter 2 | . . . . . . 2 . . Best Kill Streak 8 | 1 8 . . 5 . 6 4 2 Combat Bots Only 6 | . 6 . . 4 . 6 . 2 Max Kills in Single Turn 4 | 1 4 . . 3 . 3 1 2 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 . . 3 . 3 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 117 | . 66 . . 20 . 18 3 10 Missed 35 | . 14 . . 9 . 7 2 3 Damage Taken 1018 | . 610 . . 119 . 214 15 60 Core 193 | . 117 . . . . 47 . 29 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 70 | . . . . . . . 70 . Core Remaining (%) 85 | 100 . 53 . . . 88 100 . Volleys Fired 47 | 2 24 . . 5 . 13 . 3 Largest 2 | 2 2 . . 1 . 1 . 1 Hottest 93 | 70 93 . . 33 . 30 . 30 Shots Fired 60 | 4 35 . . 5 . 13 . 3 Gun 10 | 4 6 . . . . . . . Cannon 13 | . 13 . . . . . . . Launcher 37 | . 16 . . 5 . 13 . 3 Special . | . . . . . . . . . Kinetic 8 | 2 6 . . . . . . . Thermal 15 | 2 13 . . . . . . . Explosive 37 | . 16 . . 5 . 13 . 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 8 | 1 6 . . 8 . 1 . 1 Robot Miss Streak 3 | 1 3 . . 1 . 1 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 51 | 2 32 . . 8 1 1 1 6 Core Hits 52 | 1 25 . . 7 . 15 . 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 5 | . 4 . . 1 . . . . Critical Strikes 5 | . 4 . . 1 . . . . Smash 5 | . 4 . . 1 . . . . Melee Attacks 43 | . 26 . . 9 1 . 2 5 Impact 36 | . 26 . . 9 1 . . . Slashing 7 | . . . . . . . 2 5 Piercing . | . . . . . . . . . Sneak Attacks 10 | . 3 . . 1 . . 1 5 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3385 | 26 1485 . . 569 62 690 72 481 Guns 76 | 26 50 . . . . . . . Cannons 173 | . 173 . . . . . . . Explosions 2086 | . 861 . . 439 . 690 . 96 Melee 1050 | . 401 . . 130 62 . 72 385 Ramming . | . . . . . . . . . Kinetic 50 | . 50 . . . . . . . Thermal 253 | 26 173 . . 54 . . . . Explosive 2032 | . 861 . . 385 . 690 . 96 Electromagnetic . | . . . . . . . . . Impact 593 | . 401 . . 130 62 . . . Slashing 457 | . . . . . . . 72 385 Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . . Average Corruption 1 | . 1 2 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 10 | . 10 . . . . . . . Message Errors 2 | . 2 . . . . . . . Matter Fused 2 | . 2 . . . . . . . Energy Discharges 1 | . 1 . . . . . . . Parts Rejected 1 | . 1 . . . . . . . Data Loss (minor) 2 | . 2 . . . . . . . Alerts 1 | . 1 . . . . . . . Weapon Failures 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 445 | . 152 . . 81 3 23 42 144 Projectiles . | . . . . . . . . . Explosions 28 | . 5 . . . . 23 . . Melee 417 | . 147 . . 81 3 . 42 144 Knockbacks 1 | . 1 . . . . . . . Impact 1 | . 1 . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 80 | . 21 . . 14 . 45 . . Shots 7 | . 2 . . 2 . 3 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 48 | 18 48 . . . . 9 . . Average Temperature 13 | 10 15 . . . . 6 . . Received Heat Transfer 402 | . 309 . . 27 . 36 9 21 Siege Activations . | . . . . . . . . . Robots Corrupted 7 | . 4 . . 2 1 . . . Combat Hostiles 5 | . 3 . . 1 1 . . . Parts Fried 4 | . 4 . . . . . . . Impact Corruptions 12 | . 6 . . 5 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 494 | 74 370 . . 50 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 493 | 5 493 192 87 357 . 418 197 122 Initial 192 | . 3 192 74 33 . . 162 89 Average 144 | 1 115 192 82 236 . 241 169 90 Maximum Alert Level 2 | . 2 . . 1 . 2 . . Low Security (%) 69 | 100 72 100 100 27 . 12 100 100 Level 1 25 | . 11 . . 72 . 81 . . Level 2 5 | . 16 . . . . 5 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . 2 . . . . . . 1 Investigation 3 | . 2 . . . . . . 1 Extermination . | . . . . . . . . . Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 4 | . 1 . . . . . 2 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 45 | . 17 . . 7 . 11 3 7 Peak Tracking Total 7 | . 7 . . 3 . 4 2 3 Tactical Retreats 4 | . . . . 1 . 1 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 4 | . 4 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 10 | . 4 . . 3 . 2 . 1 Max in Single Turn 2 | . 2 . . 2 . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 12 | . 3 . 3 . 2 . 2 2 Terminals 7 | . 2 . 2 . . . 1 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 34 | . 6 . 10 . 2 . 10 6 Successful 24 | . 4 . 6 . 2 . 8 4 Failed 10 | . 2 . 4 . . . 2 2 Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 23 | . 4 . 7 . 1 . 8 3 Terminals 27 | . 4 . 9 . . . 8 6 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units 3 | . 2 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . . . 2 . 2 . 4 2 Record 1 | . . . . . 1 . . . Part Schematic 1 | . . . . . . . 1 . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . . 1 Level Access Points 1 | . . . . . . . 1 . Branch Access Points 2 | . . . . . . . 1 1 Terminal Index 1 | . . . . . . . 1 . Zone Layout 1 | . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks 2 | . 1 . 1 . . . . . Retrieve Components 2 | . 1 . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . 3 . 3 . . . 2 2 Terminals 10 | . 3 . 3 . . . 2 2 Botnet 7 | . 2 . 2 . . . 1 2 Operators 3 | . 1 . 1 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 7 | . 3 . 2 . . . 1 1 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked 1 | . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 38 | . . . . . . . 38 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 4 | . 3 . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 4 | . . . . 2 2 . . . Largest Group 2 | . . . . 2 2 2 1 . Highest-Rated Group 50 | . . . . 50 29 29 21 . Highest-Rated Ally 31 | . . . . 31 21 21 21 . Total Orders 2 | . . . . . 2 . . . STAY 1 | . . . . . 1 . . . FOLLOW 1 | . . . . . 1 . . . Ally Attacks 28 | . . . . 15 . 9 4 . Total Damage 508 | . . . . 252 . 132 124 . Kills 3 | . . . . 2 . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 2790 | 85 617 7 60 376 586 269 186 604 Spaces Moved 1914 | 43 346 13 100 315 415 172 110 400 Core 3 | 3 . . . . . . . . Treads 245 | 40 205 . . . . . . . Legs 1285 | . . . . 188 415 172 110 400 Wheels 79 | . 79 . . . . . . . Hover 302 | . 62 13 100 127 . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 56 56 52 52 133 133 130 130 Average Speed 120 | 153 123 56 52 100 133 133 130 130 Slowest Speed 160 | 160 160 56 52 133 133 133 133 130 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 4 58 10 14 77 91 57 19 13 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 2 | . 2 . . . . . . . Terrain Destroyed 278 | . 88 . . 50 . 127 . 13 Melee 2 | . 2 . . . . . . . Projectile . | . . . . . . . . . AOE 276 | . 86 . . 50 . 127 . 13 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 2258 | 55 453 12 107 356 449 199 149 478 Wait 139 | 2 28 . . 13 . 14 27 55 Move 1906 | 42 345 12 99 314 414 171 109 400 Hop . | . . . . . . . . . Pick Up 25 | 2 6 . 3 2 3 . 3 6 Fast Attach 23 | 7 6 . . 3 1 . 5 1 Attach 12 | . 4 . 1 2 2 . . 3 Detach 1 | . . . . . . . 1 . Swap 9 | . 5 . 2 1 . 1 . . Drop 29 | . 9 . 2 7 4 . 2 5 Fire 47 | 2 24 . . 5 . 13 . 3 Melee 43 | . 26 . . 9 1 . 2 5 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 24 | . . . . . 24 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 14) 680 | -10/Materials | Discovered new exit (range 17) 703 | -10/Materials | Entered Mines 703 | -10/Mines | Discovered new exit (range 11) 710 | -10/Mines | Entered Materials 710 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 750 | -9/Materials | Discovered new exit (range 18) 770 | -9/Materials | Entered Mines 802 | -9/Mines | Discovered new exit (range 5) 856 | -9/Mines | Discovered new exit (range 7) 1141 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1141 | -9/Mines | Discovered new exit (range 5) 1146 | -9/Mines | Entered Exiles 1146 | -9/Exiles | Found Exiles lab destroyed 1179 | -9/Exiles | Build established: Scavenger-Mutant 1477 | -9/Exiles | Learned location of Zion (-7) 1544 | -9/Exiles | Opened EX-Vault 1556 | -9/Exiles | Found YOLO Cannon 1720 | -9/Exiles | Discovered new exit (range 10) 1732 | -9/Exiles | Entered Mines 1732 | -8/Mines | Accompanied by 2 allies 1975 | -8/Mines | Discovered new exit (range 9) 2001 | -8/Mines | Entered Materials 2001 | -8/Materials | Accompanied by 1 ally 2001 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2063 | -8/Materials | Repaired Carbon-fiber Leg 2107 | -8/Materials | Identified exit to Factory 2127 | -8/Materials | Met 7R-MNS 2187 | -8/Materials | Entered Factory 2187 | -7/Factory | Evolved 2 slots: Utility x2 2188 | -7/Factory | Caught up to 7R-MNS 2310 | -7/Factory | Build established: Hacker-Mutant 2791 | -7/Factory | Identified exit to Lower Caves 2791 | -7/Factory | Self-destructed Last Messages --------------- Platform. 02726_ M-13 Machinist resupplies. 02784_ ALERT: Cargo convoy en route, clear transfer corridor. 02791_ Connecting with Terminal... [Achievement: Novice Programmer] >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Prototypes Downloading prototype IDs... Exp. Power Shielding Cld. Airjet >>Access(Branch) Found 2 branch access points: (194,151) Lower Caves (182,189) Lower Caves Map updated. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###+###?#######?????????????? | | ?????????????##+###### #?# #?????????????? | | ?????????????# ### ############### | | ????????????u T@ r # | | ?????????????# ### ######### # | | ?????????????# ##### #?# #???????# # | | ?????????????????????#######?## ##???????# # | | ??????????????????????????????# #????????# # | | ??????????????????????????????# #????????# # | | ??????????????????????????????# #????????# | | ?????????????????????????????? #????????# | | ?????????????????????????????###+##????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????###### | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Surge Thruster | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed HeartMasterAirjet Manual? 0 Play Time 00:22:48 Cumulative 291.9 hours Start 2024.08.06 @ 18:08:39 End 2024.08.06 @ 18:30:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 289 Rogue 284 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 43 Gallery% 78 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07d231a6-2af7-40a2-b2b8-059267d13c06