Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.26 @ 04:29:25 Player: Sudoku Result: Destroyed by Reinforced Deuterium Engine chain reaction Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (417) 417 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2107 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 275/275 System Corruption 12% Temperature Cool (0) Movement Walking (210) Ox3 Location -9/Exiles Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (18) --- Light Ion Engine Small Storage Unit Small Storage Unit Small Storage Unit Medium Storage Unit Medium Storage Unit Large Storage Unit Small Matter Pod (50) Medium Matter Pod (100) Experimental Sensor Array Terrain Scan Processor Heavy Armor Plating Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY -------- Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Small Storage Unit Advanced Targeting Computer EM Pulse Gun Beam Rifle Light Assault Rifle Rocket Launcher Rocket Launcher [Rating: 23] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 39 | 6 . 6 10 17 . Power 3 | 1 . . 1 1 . Engine 3 | 1 . . 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 2 1 4 . Treads . | . . . . . . Leg 9 | 2 . 2 1 4 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 . 3 5 4 . Device 6 | . . 3 . 3 . Storage 3 | 1 . . 2 . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 14 | 2 . 1 3 8 . Energy Gun 1 | . . . . 1 . Energy Cannon 2 | . . . 1 1 . Ballistic Gun 9 | 2 . 1 1 5 . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . . . 11 4 Power 1 | . . . . 1 . Propulsion 4 | . . . . 3 1 Utility 2 | . . . . 1 1 Weapon 8 | . . . . 6 2 Highest Loss Streak 6 | . . . . 6 4 Average Slot Usage (%) 92 | . 85 97 86 94 97 Engine 11 | . 14 14 11 10 11 Leg 22 | . 28 28 22 21 22 Device 7 | . . 12 6 7 9 Storage 17 | . 14 14 11 22 22 Processor 7 | . . . 4 10 11 Protection 2 | . . . 9 . . Energy Gun 1 | . . . . 3 . Energy Cannon 4 | . . . 3 5 . Ballistic Gun 16 | . 28 28 17 11 20 Naked Turns . | . . . . . . Heaviest Build 79 | 11 11 12 79 79 60 Greatest Support 30 | 20 20 20 25 30 30 Greatest Overweight (x) 4 | . . . 3 4 3 Average Overweight (x) 1 | . . . 1 1 1 Largest Inventory Capacity 18 | 6 6 6 18 18 18 Average Capacity 13 | 5 6 6 10 18 18 Most Carried 18 | 6 6 6 18 18 18 Average Carried 12 | 4 6 6 9 16 16 Final Capacity 18 | 6 6 6 18 18 18 Final Carried 18 | 6 6 6 18 15 15 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 971 | 278 . 86 132 475 . Remotely . | . . . . . . Salvage Created 722 | 79 . 142 149 352 . Parts 39 | 2 . 12 10 15 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 28 | . . 5 3 20 . Guns 19 | . . 5 2 12 . Cannons 5 | . . . 1 4 . AOE 4 | . . . . 4 . Classes Destroyed 7 | 1 . 2 1 3 . Worker 1 | . . . . 1 . Recycler 1 | 1 . . . . . Swarmer 10 | . . 3 . 7 . Grunt 6 | . . 2 2 2 . Duelist 1 | . . . . 1 . Sentry 1 | . . . 1 . . Assembled 9 | . . . . 9 . Best Kill Streak 6 | 1 . 4 2 6 . Combat Bots Only 6 | . . 4 2 6 . Max Kills in Single Turn 2 | 1 . 1 1 2 . Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 2432 | . 31 322 153 1526 400 Core 490 | . 18 69 10 327 66 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 . 65 . . . Volleys Fired 94 | 9 1 18 11 52 3 Largest 2 | 2 2 2 2 2 2 Hottest 91 | 40 40 40 91 91 40 Shots Fired 165 | 18 2 34 18 86 7 Gun 129 | 18 2 34 12 56 7 Cannon 25 | . . . 4 21 . Launcher 11 | . . . 2 9 . Special . | . . . . . . Kinetic 113 | 18 2 34 12 40 7 Thermal 41 | . . . 4 37 . Explosive 11 | . . . 2 9 . Electromagnetic . | . . . . . . Robot Hit Streak 9 | 7 3 7 7 9 2 Robot Miss Streak 5 | 2 . 2 1 5 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 100 | 13 2 23 13 47 2 Core Hits 56 | 3 1 10 7 35 . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1451 | 114 16 165 178 939 39 Guns 841 | 114 16 165 116 391 39 Cannons 375 | . . . 62 313 . Explosions 235 | . . . . 235 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 724 | 114 16 165 116 274 39 Thermal 492 | . . . 62 430 . Explosive 235 | . . . . 235 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . 8 12 Average Corruption 8 | . . . . 8 8 Corruption Purged . | . . . . . . Effects 13 | . . . . 11 2 Message Errors 2 | . . . . 2 . Heat Flow Errors 3 | . . . . 3 . Energy Discharges 2 | . . . . 1 1 Data Loss (minor) 1 | . . . . 1 . Misfires 2 | . . . . 1 1 Targeting Errors 2 | . . . . 2 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 5 | . . . . 5 . Projectiles 5 | . . . . 5 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 324 | . . 18 195 324 18 Average Temperature 105 | . . 8 100 119 18 Received Heat Transfer 209 | . . 72 45 72 20 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 962 | . . . 111 851 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 246 | 5 8 138 70 246 . Average Influence 41 | 1 6 38 47 44 . Maximum Alert Level 1 | . . . . 1 . Low Security (%) 98 | 100 100 100 100 97 . Level 1 1 | . . . . 2 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 4 7 5 26 9 Peak Tracking Total 10 | . 4 4 2 7 10 Tactical Retreats 5 | . . 1 2 2 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 3 | . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 10 | . 2 1 6 1 . Terminals 7 | . 2 . 4 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 5 1 16 3 . Successful 17 | . 3 1 11 2 . Failed 8 | . 2 . 5 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 14 | . 2 . 9 3 . Terminals 21 | . 5 . 13 3 . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 1 1 6 2 . Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . 1 . . . Branch Access Points 2 | . . . 1 1 . Terminal Index 1 | . . . 1 . . Unreport Threat 2 | . . . 1 1 . Zone Layout 3 | . 1 . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . Terminals 4 | . 2 . 2 . . Track 3 | . 1 . 2 . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 . 4 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . 3 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 2 Highest-Rated Group 40 | . . . . 40 23 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 26 | . . . . 22 4 Total Damage 221 | . . . . 207 14 Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 2752 | 129 76 360 713 1384 90 Spaces Moved 1438 | 77 62 229 334 684 52 Core 12 | 12 . . . . . Treads . | . . . . . . Legs 1426 | 65 62 229 334 684 52 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 150 150 Average Speed 158 | 109 120 120 170 174 151 Slowest Speed 240 | 120 120 120 210 240 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 6 19 68 29 97 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug 24 | . . . 24 . . Terrain Destroyed 78 | . . . 24 54 . Melee . | . . . . . . Projectile . | . . . . . . AOE 78 | . . . 24 54 . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 1777 | 108 62 288 467 791 61 Wait 127 | 2 . 31 75 19 . Move 1433 | 76 61 228 333 683 52 Hop . | . . . . . . Pick Up 52 | 13 . . 22 14 3 Fast Attach 8 | 1 . 3 4 . . Attach 20 | 5 . . . 15 . Detach . | . . . . . . Swap 11 | . . 3 6 2 . Drop 32 | 2 . 5 16 6 3 Fire 94 | 9 1 18 11 52 3 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Exiles History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 5) 206 | -10/Materials | Entered Mines 320 | -10/Mines | Build established: Mutant 333 | -10/Mines | Identified exit to Materials 375 | -10/Mines | Met a Derelict shopkeep closing up shop 499 | -10/Mines | Discovered exit to Materials (range 3) 566 | -10/Mines | Entered Materials 566 | -9/Materials | Evolved 2 slots: Utility x2 717 | -9/Materials | Identified exit to Mines 757 | -9/Materials | Build established: Scavenger-Mutant 967 | -9/Materials | Discovered new exit (range 13) 1192 | -9/Materials | Repaired Hvy. Armor Plating 1276 | -9/Materials | Build established: Mutant 1279 | -9/Materials | Entered Mines 1372 | -9/Mines | Discovered new exit (range 4) 1497 | -9/Mines | Discovered new exit (range 8) 1723 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1738 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1960 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1971 | -9/Mines | Found Prototype Device 1982 | -9/Mines | Assembled infested the area 2038 | -9/Mines | Core integrity fell below 50% 2057 | -9/Mines | Destroyed YI-UF0 2099 | -9/Mines | Lost 6 parts (1p2n1u2w) 2129 | -9/Mines | Core integrity fell below 20% 2500 | -9/Mines | Lost 3 parts (3w) 2505 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2652 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2654 | -9/Mines | Discovered new exit (range 5) 2663 | -9/Mines | Entered Exiles 2663 | -9/Exiles | Accompanied by 2 allies 2722 | -9/Exiles | Met 8R-AWN 2740 | -9/Exiles | Attacked by the Exiles 2752 | -9/Exiles | System corruption reached 10% 2753 | -9/Exiles | Destroyed by Reinforced Deuterium Engine chain reaction Last Messages --------------- 02750_ Knocked back. 02751_ Dropped Rigged Lgt. Fission Core. 02751_ Rigged Lgt. Fission Core explodes. 02751_ as-53428 destroyed. 02751_ as-47220 destroyed. 02751_ VD-JJT(z) destroyed. 02751_ Penetrated by HV Slug. 02751_ HV Slug penetrates Earth. 02751_ Penetrated by HV Slug. 02751_ HV Slug penetrates Earth. 02751_ Dropped Rigged Rnf. Deuterium Engine. 02751_ Carbon-fiber Leg destroyed. 02751_ System corrupted by crushing effect (+4). 02751_ Knocked back. 02752_ Dropped Rigged Rnf. Deuterium Engine. 02752_ Rigged Rnf. Deuterium Engine explodes. 02752_ Lgt. Assault Rifle destroyed. 02752_ as-93492 destroyed. 02753_ Rigged Rnf. Deuterium Engine explodes. 02753_ as-90276 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#????????????? | | ???????????????????????????????#?????????????????? | | ???????????????????#??????????????????????#???? ? | | ??????????????????????????????????????????#???? | | ??????????????????????????????????????????????# | | ????????????????????????????????????????????## | | ????????????#???????????????#???????????????# | | ???????????????????????######???????????????# | | ???????????????????????##" #??????????????## | | ???????????????????????#" g #?????????????## # | | ????????????????#?#???##" ##????????????# # | | ????????????????#??#### ###????????### #? | | ?????????????? ?????# *%!% ########## #? | | ???????????????????## a #""""## #?? | | ?????????? ### % a ##? | | ?????????? #? | | ?????????? @ ## | | ?????????? a ; ; ""#### # | | ?????????? #"" ; ;######??#### | | ??????????? ?########???????????##### | | ??????????? ?????????????????????????### | | ???????????? ??????????#?????????????????### | | ???????????? "???????????????????#?????#?????### | | ???????????????????????#??????????????#????????#" | | ????????????????????????????????????#???????#??### | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????#????????????#??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperMissileChip Manual? 0 Play Time 00:41:48 Cumulative 84.9 hours Start 2020.08.26 @ 03:46:45 End 2020.08.26 @ 04:29:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 40 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a80394bd-6ac8-4f3d-8cdb-cab33656dd97