Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.21 @ 04:02:05 Player: XDRM Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2135) 2135 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (287) 287 TOTAL SCORE: 5532 Bonus ------- High Alert Combat Kills 273 Follower Combat Kills 14 Cogmind --------- Core Integrity 0/700 Matter 36/300 Energy 49/100 System Corruption 1% Temperature Cool (6) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Melee Analysis Suite > --- WEAPON (2) ------- Improved EM Pulse Cannon > --- INVENTORY (5) ---- Medium Storage Unit High-capacity Matter Pod (0) Improved Melee Analysis Suite High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Hardened Light Armor Plating Shock Absorption System High-powered Tractor Beam > --- WEAPON ----------- Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Cooled Ion Engine Light Armor Plating Shock Absorption System Shock Absorption System Shock Absorption System Heavy Assault Cannon Heavy Missile Launcher Heavy Missile Launcher [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Recoil Stabilizer Storage Medium Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 57 | 7 2 1 8 . 21 18 Power 6 | 1 . . 2 . 1 2 Engine 4 | 1 . . 1 . . 2 Core 2 | . . . 1 . 1 . Reactor . | . . . . . . . Propulsion 11 | 2 . . 4 . 5 . Treads . | . . . . . . . Leg 9 | 2 . . 4 . 3 . Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 24 | 2 2 1 1 . 9 9 Device 13 | 1 . 1 1 . 5 5 Storage 3 | 1 1 . . . . 1 Processor 3 | . 1 . . . . 2 Hackware . | . . . . . . . Protection 5 | . . . . . 4 1 Artifact . | . . . . . . . Weapon 16 | 2 . . 1 . 6 7 Energy Gun . | . . . . . . . Energy Cannon 2 | . . . . . . 2 Ballistic Gun 3 | 2 . . 1 . . . Ballistic Cannon 5 | . . . . . 4 1 Launcher 6 | . . . . . 2 4 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 23 | . . . . . 6 17 Power 1 | . . . . . . 1 Propulsion 8 | . . . . . 5 3 Utility 8 | . . . . . 1 7 Weapon 6 | . . . . . . 6 Highest Loss Streak 15 | . . . . . 2 15 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 100 98 97 100 81 65 Engine 7 | . 14 14 7 11 8 . Core 1 | . . . 3 . . 4 Leg 23 | . 28 28 42 44 20 4 Wheel 3 | . . . . . 3 9 Device 14 | . 10 10 11 11 13 21 Storage 9 | . 14 14 11 11 9 5 Protection 6 | . . . . . 13 4 Ballistic Gun 11 | . 28 28 22 22 3 . Ballistic Cannon 3 | . . . . . 7 . Launcher 2 | . . . . . 2 9 Peak Build Rating 33 | 7 8 8 13 13 26 33 Average Rating 16 | 5 7 7 11 13 19 24 On Entrance 10 | . 7 8 8 13 13 26 Naked Turns 24 | . . . . . . 24 Heaviest Build 40 | 15 20 20 24 24 39 40 Greatest Support 40 | 20 20 20 40 40 40 20 Greatest Overweight (x) 12 | 1 . . . . 12 4 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 8 Most Carried 10 | 1 10 10 10 10 10 10 Average Carried 8 | . 3 9 9 10 9 8 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 1 10 9 10 10 10 4 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 2156 | 269 187 . 189 88 859 564 Remotely 385 | . . . . . 20 365 Salvage Created 1941 | 126 220 . 310 49 843 393 Parts 132 | 5 13 . 19 5 64 26 Haulers Intercepted 2 | . 1 . . . 1 . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 44 | . 2 . 6 2 21 13 Guns 12 | . 2 . 6 2 2 . Cannons 20 | . . . . . 19 1 AOE 12 | . . . . . . 12 Classes Destroyed 14 | 2 3 . 2 2 3 2 Worker 10 | . . . . 1 2 7 Builder 8 | . . . . . 5 3 Tunneler 2 | 2 . . . . . . Hauler 2 | . 1 . . . 1 . Recycler 4 | 1 1 . . . 1 1 Operator 1 | . . . 1 . . . Watcher 7 | . 1 . 1 . 2 3 Swarmer 9 | . . . . 2 7 . Grunt 24 | . 2 . 4 . 10 8 Brawler 1 | . . . . . 1 . Sentry 7 | . . . 2 . 2 3 Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . 1 . Best Kill Streak 16 | 3 1 . 2 3 10 16 Combat Bots Only 6 | . 1 . 2 2 5 6 Max Kills in Single Turn 5 | 2 1 . 1 2 2 5 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 573 | . 12 . 53 11 123 374 Missed 221 | . 4 . 14 1 35 167 Damage Taken 3629 | . 90 . 527 81 958 1973 Core 986 | . 22 . 75 23 165 701 Absorbed by Shields 153 | . . . . . 153 . Redirected to Shielding 40 | . . . . . 40 . Ignored by Resistances 27 | . . . . . . 27 Regen/Repaired (Parts) 137 | . . . 50 . . 87 Core Remaining (%) 84 | 100 . 91 . 75 70 . Volleys Fired 181 | 9 21 . 24 7 88 32 Largest 2 | 2 2 . 2 2 2 2 Hottest 78 | 40 40 . 43 43 62 78 Shots Fired 281 | 18 42 . 48 14 109 50 Gun 147 | 18 42 . 48 14 25 . Cannon 94 | . . . . . 84 10 Launcher 40 | . . . . . . 40 Special . | . . . . . . . Kinetic 235 | 18 42 . 48 14 109 4 Thermal . | . . . . . . . Explosive 40 | . . . . . . 40 Electromagnetic 6 | . . . . . . 6 Robot Hit Streak 11 | 6 8 . 11 2 7 10 Robot Miss Streak 5 | 1 3 . 2 5 5 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 171 | 14 26 . 37 5 61 28 Core Hits 115 | 4 10 1 15 3 33 49 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . . 4 . Blast 4 | . . . . . 4 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7217 | 182 335 5 489 88 2582 3536 Guns 1316 | 182 333 . 485 88 228 . Cannons 2527 | . . . . . 2354 173 Explosions 3352 | . . . . . . 3352 Melee . | . . . . . . . Ramming 22 | . 2 5 4 . . 11 Kinetic 3770 | 182 333 . 485 88 2582 100 Thermal 385 | . . . . . . 385 Explosive 2950 | . . . . . . 2950 Electromagnetic 90 | . . . . . . 90 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . . 3 Parts Rejected 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 521 | . . . . . 207 314 Projectiles 207 | . . . . . 207 . Explosions 314 | . . . . . . 314 Melee . | . . . . . . . Knockbacks 13 | . . . . . 13 . Impact . | . . . . . . . Kinetic 12 | . . . . . 12 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 320 | . . . . . . 320 Shots 9 | . . . . . . 9 Rammed 2 | . . . . . . 2 Targets Rammed 6 | . 1 2 1 . . 2 Kicked 4 | . 1 2 1 . . . Crushed . | . . . . . . . Highest Temperature 131 | 6 . . 4 . 131 28 Average Temperature 37 | 6 . . 4 . 41 8 Received Heat Transfer 1154 | . 48 . 189 . 416 501 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 250 | . . . . . . 250 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 865 | 15 183 70 295 148 574 865 Initial 210 | . 9 70 27 56 57 210 Average 267 | 4 95 70 183 106 290 536 Maximum Alert Level 3 | . . . 1 . 2 3 Low Security (%) 43 | 100 100 100 38 100 32 . Level 1 33 | . . . 61 . 35 42 Level 2 17 | . . . . . 31 29 Level 3 5 | . . . . . . 28 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 . 2 . 3 5 Investigation 1 | . . . . . . 1 Extermination . | . . . . . . . Reinforcement 7 | . 1 . 2 . 3 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 1 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 12 . 16 5 29 20 Peak Tracking Total 6 | . 4 . 4 4 6 5 Tactical Retreats 7 | . 1 . 2 1 3 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 16 | . . . . . 2 14 Max in Single Turn 4 | . . . . . 1 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 9 | . 2 . 4 . 1 2 Terminals 6 | . 2 . 2 . 1 1 Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 2 . 10 . 2 4 Successful 9 | . 1 . 5 . 1 2 Failed 9 | . 1 . 5 . 1 2 Catastrophic 3 | . 1 . 1 . 1 . Database Lockouts . | . . . . . . . Manual 10 | . 2 . 5 . 1 2 Terminals 11 | . 2 . 5 . 2 2 Fabricators . | . . . . . . . Repair Stations 4 | . . . 2 . . 2 Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 1 . . . 1 . Robot Analysis 1 | . 1 . . . . . Branch Access Points 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 2 . . 2 Scan Component 2 | . . . 1 . . 1 Repair 2 | . . . 1 . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Botnet 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 . 4 . 1 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 1 . . 1 Time 39 | . . . 26 . . 13 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 . . Highest-Rated Group 31 | . . . . 31 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 7 | . . . . 7 . . Total Damage 124 | . . . . 124 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2469 | 83 345 85 454 76 957 469 Spaces Moved 1349 | 40 212 68 254 30 426 319 Core 110 | 5 . . . . 20 85 Treads . | . . . . . . . Legs 868 | 35 212 68 254 30 269 . Wheels 371 | . . . . . 137 234 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 95 50 Average Speed 120 | 112 120 120 120 120 146 87 Slowest Speed 650 | 120 120 120 120 120 650 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 4 42 25 27 10 32 10 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 15 | . . . . . . 15 Terrain Destroyed 332 | . . . . . 35 297 Melee . | . . . . . . . Projectile 36 | . . . . . 35 1 AOE 296 | . . . . . . 296 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 1864 | 56 259 71 356 56 618 448 Wait 199 | . 16 . 56 20 51 56 Move 1343 | 39 211 67 253 29 425 319 Hop . | . . . . . . . Pick Up 43 | 1 8 . 6 . 13 15 Fast Attach 25 | 7 . . 3 . 10 5 Attach 19 | . . 1 1 . 5 12 Detach 2 | . . . . . 2 . Swap 13 | . 2 . 4 . 6 1 Drop 32 | . . 1 8 . 18 5 Fire 181 | 9 21 . 24 7 88 32 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick 4 | . 1 2 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 12) 429 | -10/Materials | Entered Mines 430 | -10/Mines | Assembled infested the area 478 | -10/Mines | Met a Derelict bent on vengeance 510 | -10/Mines | Discovered new exit (range 3) 514 | -10/Mines | Entered Materials 514 | -9/Materials | Evolved 2 slots: Propulsion x2 784 | -9/Materials | Repaired Aluminum Leg 910 | -9/Materials | Build established: Scavenger-Mutant 920 | -9/Materials | Discovered new exit (range 14) 968 | -9/Materials | Entered Mines 971 | -9/Mines | Received a Mining Laser from a helpful Derelict 1039 | -9/Mines | Discovered new exit (range 3) 1044 | -9/Mines | Entered Materials 1044 | -8/Materials | Evolved 2 slots: Utility x2 1766 | -8/Materials | Discovered new exit (range 15) 1793 | -8/Materials | Build established: Mutant 2001 | -8/Materials | Entered Factory 2001 | -7/Factory | Evolved 2 slots: Utility x2 2093 | -7/Factory | Build established: Scavenger-Mutant 2143 | -7/Factory | Repaired Med. Storage Unit 2363 | -7/Factory | Released all parts (4) 2366 | -7/Factory | Core integrity fell below 50% 2393 | -7/Factory | Lost 15 parts (1p3n6u5w) 2430 | -7/Factory | Core integrity fell below 20% 2470 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02452_ Y-54 Guardian destroyed. 02453_ K-01 Serf collects debris. 02454_ U-05 Engineer lays Concrete. 02458_ K-01 Serf collects debris. 02460_ U-05 Engineer lays Concrete. 02461_ K-01 Serf collects debris. 02461_ U-05 Engineer lays Concrete. 02461_ K-01 Serf collects debris. 02462_ System corrupted: Cld. Ion Engine rejected. 02462_ K-01 Serf collects debris. 02465_ Acquired 31 matter. 02466_ U-05 Engineer builds a Wall. 02469_ K-01 Serf collects debris. 02469_ Nuclear Reactor explodes. 02469_ Destroyed Wheel. 02469_ K-01 Serf destroyed. 02469_ Destroyed Lgt. Ion Engine. 02469_ R-06 Scavenger destroyed. 02469_ K-01 Serf destroyed. 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