Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 00:16:39 Player: gabr Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (108) 540 Value Destroyed (3516) 3516 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (189) 189 TOTAL SCORE: 8745 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 175 Friendly Fire -16 Cogmind --------- Core Integrity 0/1000 Matter 43/300 Energy 100/100 System Corruption 21% Temperature Cool (9) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Enhanced Optical Array Improved Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Carbon-fiber Leg Antigrav System Improved Heat Sink Energy Well (350) Compact Matter Pod (150) Advanced Weight Redist. System Transport Network Coupler Microactuators Flak Gun Magnetic Acceleration Cannon Rocket Launcher Katana Scythe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Gravmag System > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Energy Well Enhanced Optical Array Improved Salvage Targeting Computer Recoil Stabilizer Improved Transmission Jammer > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Plasma Cannon Mini Assault Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Gravmag System Gravmag System Gravmag System Compact Matter Pod Advanced Weight Redist. System Improved Sensor Array Component Analysis Suite Heavy Particle Gun High-powered Shotgun Flak Gun Hypervelocity Gauss Rifle Magnetic Acceleration Cannon Advanced EMP Blaster Rocket Launcher Rocket Launcher Katana Scythe [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Salvage Targeting Computer Protection Improved Weapon Shielding Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 . 2 . . 2 2 Power 1 | . . . . . . . . 1 . Propulsion 2 | . . 2 . . . . . . . Utility 5 | . . . 2 . 1 . . . 2 Weapon 2 | . . . . . 1 . . 1 . Parts Attached 162 | 8 1 30 2 33 2 6 . 43 37 Power 15 | 1 . 3 . 2 . . . 7 2 Engine 10 | 1 . 2 . . . . . 5 2 Core 5 | . . 1 . 2 . . . 2 . Reactor . | . . . . . . . . . . Propulsion 60 | 2 . 14 . 11 . 3 . 18 12 Treads 4 | . . 3 . 1 . . . . . Leg 47 | 2 . 8 . 9 . 3 . 14 11 Wheel 4 | . . 3 . 1 . . . . . Hover 5 | . . . . . . . . 4 1 Flight . | . . . . . . . . . . Utility 46 | 2 1 5 2 7 1 3 . 11 14 Device 22 | 1 . 1 1 2 1 2 . 6 8 Storage 8 | 1 . 2 . 1 . . . 3 1 Processor 8 | . . 1 . . . 1 . 1 5 Hackware . | . . . . . . . . . . Protection 8 | . 1 1 1 4 . . . 1 . Artifact . | . . . . . . . . . . Weapon 41 | 3 . 8 . 13 1 . . 7 9 Energy Gun 24 | 3 . 3 . 9 1 . . 5 3 Energy Cannon 3 | . . 1 . . . . . 2 . Ballistic Gun 9 | . . 4 . 2 . . . . 3 Ballistic Cannon 2 | . . . . . . . . . 2 Launcher 3 | . . . . 2 . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . . 6 . . . 1 1 Corrupted Parts 9 | . . 3 . 3 . 3 . . . System Corruption 27 | . . 8 . 3 . 16 . . . Parts Lost 43 | . . 2 . 12 . . . 6 23 Power 6 | . . . . 1 . . . 1 4 Propulsion 16 | . . 2 . 5 . . . 2 7 Utility 8 | . . . . 3 . . . 2 3 Weapon 13 | . . . . 3 . . . 1 9 Highest Loss Streak 9 | . . 2 . 6 . . . 1 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 99 96 100 92 100 100 100 97 87 Engine 5 | . 14 6 9 2 . . . 10 4 Core 4 | . . 4 . 6 7 7 7 2 3 Leg 25 | . 28 33 9 26 30 30 30 21 19 Wheel 1 | . . 5 27 5 . . . . . Hover 1 | . . . . . . . . 3 . Device 10 | . 13 5 9 7 15 15 15 12 10 Storage 10 | . 14 11 9 15 15 12 7 8 9 Processor 4 | . . . . . . 1 7 6 14 Protection 4 | . . 5 18 10 7 7 7 3 . Energy Gun 13 | . 28 10 18 11 15 15 15 19 7 Energy Cannon 2 | . . 2 . . . . . 5 3 Ballistic Gun 4 | . . 8 . 6 7 7 7 . 2 Naked Turns . | . . . . . . . . . . Heaviest Build 89 | 15 19 54 60 62 61 61 60 89 89 Greatest Support 65 | 20 20 60 30 46 40 40 40 65 60 Greatest Overweight (x) 18 | 1 . 5 1 18 1 1 1 8 8 Average Overweight (x) . | . . . 1 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 12 20 20 20 20 20 20 15 Most Carried 20 | 5 8 20 19 20 19 20 20 20 20 Average Carried 16 | 2 5 11 18 19 18 19 20 19 14 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 15 Final Carried 20 | 5 8 20 18 20 18 20 20 20 14 Class Distribution -------------------- 44% | Scavenger-Gunner 19% | Mutant 16% | Scavenger-Mutant 7% | Scavenger-Tank 6% | Scavenger-Skirmisher 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Matter Collected 2837 | 270 10 726 . 697 . 91 19 597 427 Remotely . | . . . . . . . . . . Salvage Created 5476 | 121 94 1185 . 1069 . . . 2462 545 Parts 230 | 5 7 71 . 60 . . . 67 20 Haulers Intercepted 4 | . . 1 . 1 . . . 1 1 Recyclers Shooed 5 | . . . . 2 . . . 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 7 3 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Combat Hostiles Destroyed 69 | . 3 20 . 13 . . . 25 8 Guns 52 | . 3 19 . 11 . . . 15 4 Cannons 11 | . . 1 . . . . . 6 4 AOE 1 | . . . . 1 . . . . . Classes Destroyed 15 | 2 3 5 . 3 . . . 2 . Worker 9 | . . 4 . 4 . . . 1 . Builder 6 | . . . . 2 . . . 3 1 Tunneler 1 | 1 . . . . . . . . . Hauler 4 | . . 1 . 1 . . . 1 1 Recycler 11 | 1 . 1 . 3 . . . 6 . Mechanic 1 | . . . . 1 . . . . . Operator 2 | . 1 . . . . . . 1 . Watcher 5 | . 1 3 . . . . . 1 . Swarmer 6 | . 3 3 . . . . . . . Grunt 36 | . . 9 . 8 . . . 15 4 Brawler 3 | . . 2 . . . . . 1 . Duelist 2 | . . . . . . . . 1 1 Sentry 13 | . . 6 . 4 . . . 2 1 Hunter 3 | . . . . 1 . . . 2 . Programmer 6 | . . . . . . . . 4 2 Best Kill Streak 6 | 1 4 6 . 4 . . . 6 4 Combat Bots Only 4 | . 3 4 . 3 . . . 4 4 Max Kills in Single Turn 2 | 1 1 1 . 2 . . . 2 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Hostile Shots Fired 583 | . 13 80 . 108 . . . 184 198 Missed 169 | . 4 25 . 19 . . . 59 62 Damage Taken 7682 | . 59 646 . 1613 . 75 . 2101 3188 Core 1983 | . 14 87 . 374 . . . 504 1004 Absorbed by Shields 113 | . . 113 . . . . . . . Redirected to Shielding 193 | . . 18 . 36 . 16 . 123 . Core Remaining (%) 74 | 100 94 78 . 32 . . 100 40 . Volleys Fired 279 | 5 14 76 . 72 . . . 76 36 Largest 4 | 2 2 2 . 2 . . . 4 4 Hottest 308 | 80 80 100 . 117 . . . 308 276 Shots Fired 710 | 10 28 149 . 125 . 1 . 281 116 Gun 570 | 10 28 137 . 124 . 1 . 220 50 Cannon 137 | . . 12 . . . . . 61 64 Launcher 3 | . . . . 1 . . . . 2 Special . | . . . . . . . . . . Kinetic 181 | . . 87 . 18 . . . 9 67 Thermal 431 | . . 28 . 83 . 1 . 272 47 Explosive 1 | . . . . 1 . . . . . Electromagnetic 97 | 10 28 34 . 23 . . . . 2 Robot Hit Streak 17 | 2 2 17 . 16 . . . 11 7 Robot Miss Streak 9 | 2 3 3 . 4 . . . 4 9 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 3 | . . 2 . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . Shots Hit Robots 423 | 5 12 92 . 81 . . . 171 62 Core Hits 223 | 3 4 48 . 42 . . . 90 36 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 4 | . . . . 1 . . . . 3 Critical Strikes 24 | . . 2 . 4 . . . 11 7 Burn 16 | . . 1 . 3 . . . 11 1 Destroy 5 | . . 1 . 1 . . . . 3 Blast 3 | . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9006 | 67 188 1459 . 1740 . . . 4129 1423 Guns 6530 | 67 188 1292 . 1456 . . . 3039 488 Cannons 2091 | . . 103 . . . . . 1090 898 Explosions 384 | . . 64 . 284 . . . . 36 Melee . | . . . . . . . . . . Ramming 1 | . . . . . . . . . 1 Kinetic 1958 | . . 831 . 170 . . . 107 850 Thermal 6042 | . . 253 . 1231 . . . 4022 536 Explosive . | . . . . . . . . . . Electromagnetic 1005 | 67 188 375 . 339 . . . . 36 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 21 | . . 8 . 4 . 16 16 1 21 Average Corruption 6 | . . 5 . 3 . 15 16 1 10 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 114 | . . 41 . 20 . 15 13 5 20 Message Errors 24 | . . 12 . 4 . 4 2 . 2 Matter Fused 31 | . . 13 . 3 . 4 3 3 5 Heat Flow Errors 15 | . . 3 . 2 . 1 4 2 3 Energy Discharges 13 | . . 3 . 4 . 2 2 . 2 Data Loss (minor) 8 | . . 2 . . . 2 2 . 2 Data Loss (major) 3 | . . 1 . 2 . . . . . Misfires 7 | . . 3 . 3 . 1 . . . Alerts 3 | . . . . 1 . 1 . . 1 Misdirections 4 | . . . . . . . . . 4 Weapon Failures 6 | . . 4 . 1 . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 45 | . . . . 8 . . . 37 . Projectiles 37 | . . . . . . . . 37 . Explosions 8 | . . . . 8 . . . . . Melee . | . . . . . . . . . . Knockbacks 4 | . . . . . . . . . 4 Impact . | . . . . . . . . . . Kinetic 4 | . . . . . . . . . 4 Secondary . | . . . . . . . . . . Self-Inflicted Damage 156 | . . 36 . 103 . . . . 17 Shots 6 | . . 1 . 4 . . . . 1 Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 731 | 72 126 266 . 670 . 90 176 631 731 Average Temperature 178 | 34 51 51 . 219 . 52 88 219 254 Received Heat Transfer 1970 | . . 218 . 684 . . . 552 516 Effects 118 | . . 1 . 35 . . . 53 29 Shutdowns 34 | . . . . 7 . . . 22 5 Energy Bleed 9 | . . . . 4 . . . 1 4 Interference 19 | . . 1 . 6 . . . 8 4 Matter Decay 10 | . . . . 5 . . . 3 2 Short Circuit 10 | . . . . 5 . . . 4 1 Damage (minor) 8 | . . . . 3 . . . 1 4 Damage (major) 24 | . . . . 4 . . . 12 8 Damage (core) 4 | . . . . 1 . . . 2 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . . . . 1 . . . 4 . Combat Hostiles 5 | . . . . 1 . . . 4 . Parts Melted 28 | . . 1 . 5 . . . 22 . Heat Transferred 12147 | . . 740 . 2509 . . . 7904 994 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . 1 . 3 . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Peak Influence 459 | 10 185 459 193 330 28 . . 291 214 Initial 193 | . 6 78 193 81 28 . . . 142 Average 148 | 3 85 267 193 191 28 . . 100 85 Maximum Alert Level 2 | . . 2 . 1 . . . 1 1 Low Security (%) 71 | 100 100 38 100 62 100 . . 81 91 Level 1 25 | . . 47 . 37 . . . 18 8 Level 2 3 | . . 13 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . . 4 . 1 . . . 11 2 Investigation 2 | . . 1 . . . . . 1 . Extermination 4 | . . . . . . . . 3 1 Reinforcement 6 | . . 3 . 1 . . . 1 1 Assault . | . . . . . . . . . . Garrison 6 | . . . . . . . . 6 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Distress Signals 5 | . . 2 . 1 . . . . 2 Communications Jammed 63 | . . . . . . . . . 63 Distress Signals 63 | . . . . . . . . . 63 Times Spotted 109 | . 5 30 . 18 . 4 . 31 21 Peak Tracking Total 5 | . 3 3 . 5 . 4 . 5 5 Tactical Retreats 9 | . . 3 . . . . . 1 5 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Traps Triggered 3 | . . . . 1 . . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 12 | . 6 6 . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Machines Disabled 7 | . . 1 . 3 . . . 3 . Max in Single Turn 1 | . . 1 . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Machines Accessed 15 | . 3 6 . 2 . 1 . 3 . Terminals 11 | . 3 5 . 1 . . . 2 . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . 1 . 1 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 32 | . 7 15 . 6 . 1 . 3 . Successful 13 | . 4 6 . 2 . 1 . . . Failed 19 | . 3 9 . 4 . . . 3 . Catastrophic 4 | . 1 1 . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 15 | . 3 10 . . . . . 2 . Terminals 23 | . 7 11 . 3 . . . 2 . Fabricators . | . . . . . . . . . . Repair Stations 7 | . . 4 . 3 . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 10 | . 4 4 . 1 . 1 . . . Part Schematic 2 | . . 2 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 2 | . . . . 1 . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Disarm Traps 2 | . 1 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . 2 . 1 . . . . . Scan Component 3 | . . 2 . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . Used 1 | . 1 . . . . . . . . Hacking Detections 11 | . 2 5 . 1 . . . 3 . Full Trace Events 3 | . . 1 . 1 . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Total Allies 10 | . . . . 10 . . . . . Largest Group 10 | . . . . 10 9 9 2 2 . Highest-Rated Group 173 | . . . . 173 157 157 32 32 . Highest-Rated Ally 29 | . . . . 29 29 29 16 16 . Total Orders . | . . . . . . . . . . Ally Attacks 30 | . . . . 4 . 18 . 8 . Total Damage 425 | . . . . 71 . 245 . 109 . Kills 6 | . . . . 2 . 4 . . . Allies Corrupted 1 | . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Turns Passed 7890 | 111 283 1498 13 1239 44 814 309 2222 1357 Spaces Moved 3826 | 75 188 922 8 520 21 409 163 942 578 Core 37 | 21 . . . 5 . . . . 11 Treads 71 | . . 70 . 1 . . . . . Legs 3306 | 54 188 649 . 397 21 409 163 858 567 Wheels 328 | . . 203 8 117 . . . . . Hover 84 | . . . . . . . . 84 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 95 95 95 190 190 190 168 120 Average Speed 165 | 106 120 118 95 183 190 190 190 192 176 Slowest Speed 950 | 120 120 330 95 950 190 190 190 550 450 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 22 | 5 31 42 2 42 1 54 19 22 10 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . 2 1 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 44 | . . . . 13 . . . 13 18 Melee . | . . . . . . . . . . Projectile 31 | . . . . . . . . 13 18 AOE 13 | . . . . 13 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Fac Total 4883 | 92 218 1208 13 696 26 451 163 1187 829 Wait 371 | . 8 119 4 24 4 15 1 50 146 Move 3817 | 74 187 921 7 519 20 408 162 941 578 Hop . | . . . . . . . . . . Pick Up 83 | 4 5 22 . 16 . 6 . 17 13 Fast Attach 85 | 8 1 23 . 16 . 2 . 20 15 Attach 31 | . . . 2 9 2 . . 5 13 Detach 25 | 1 . 5 . 6 . 1 . 2 10 Swap 46 | . . 7 . 8 . 4 . 18 9 Drop 129 | . 3 35 . 25 . 10 . 48 8 Fire 279 | 5 14 76 . 72 . . . 76 36 Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 10 | . . . . . . . . 10 . Rewire 6 | . . . . 1 . 5 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 10) 329 | -10/Materials | Identified exit to Mines 395 | -10/Materials | Entered another Materials area 395 | -9/Materials | Evolved 2 slots: Propulsion x2 1139 | -9/Materials | Build established: Scavenger-Mutant 1871 | -9/Materials | Discovered new exit (range 13) 1893 | -9/Materials | Entered another Materials area 1893 | -8/Materials | Evolved 2 slots: Utility x2 1899 | -8/Materials | Discovered new exit (range 7) 1906 | -8/Materials | Entered Storage 2000 | -8/Storage | Build established: Mutant 2187 | -8/Storage | Lost 6 parts (4n2u) 2211 | -8/Storage | Core integrity fell below 50% 2235 | -8/Storage | Lost 4 parts (1p1u2w) 2502 | -8/Storage | Learned location of Armory (-3) 2581 | -8/Storage | Build established: Scavenger-Mutant 2683 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2827 | -8/Storage | Discovered new exit (range 10) 3145 | -8/Storage | Entered Factory 3145 | -7/Factory | Accompanied by 9 allies 3145 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3174 | -7/Factory | Discovered new exit (range 6) 3189 | -7/Factory | Entered Lower Caves 3189 | -7/Lower Caves | Accompanied by 9 allies 3440 | -7/Lower Caves | Learned Factory terminal intel 3492 | -7/Lower Caves | Build established: Scavenger-Gunner 3632 | -7/Lower Caves | System corruption reached 10% 3646 | -7/Lower Caves | Lost 6 allies 3982 | -7/Lower Caves | Discovered new exit (range 11) 4003 | -7/Lower Caves | Entered another Lower Caves area 4003 | -7/Lower Caves | Accompanied by 2 allies 4050 | -7/Lower Caves | Discovered new exit (range 16) 4312 | -7/Lower Caves | Entered Factory 4312 | -6/Factory | Accompanied by 2 allies 4312 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4313 | -6/Factory | Loaded intel: 26 terminal locations 5415 | -6/Factory | Garrison activated, responded to threat 5643 | -6/Factory | Garrison activated, responded to threat 6107 | -6/Factory | Build established: Scavenger-Tank 6344 | -6/Factory | Discovered new exit (range 16) 6409 | -6/Factory | Garrison activated, responded to threat 6419 | -6/Factory | Core integrity fell below 50% 6534 | -6/Factory | Entered another Factory area 6534 | -5/Factory | Evolved 2 slots: Utility x2 6934 | -5/Factory | Build established: Scavenger-Gunner 7090 | -5/Factory | Lost 4 parts (1p1u2w) 7333 | -5/Factory | Build established: Scavenger-Skirmisher 7496 | -5/Factory | System corruption reached 10% 7524 | -5/Factory | Lost 9 parts (2p3n1u3w) 7799 | -5/Factory | Build established: Scavenger-Gunner 7856 | -5/Factory | Core integrity fell below 50% 7879 | -5/Factory | Core integrity fell below 20% 7890 | -5/Factory | Lost 7 parts (3n1u3w) 7891 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 07855_ Destabilizing: Core damaged (-10). 07856_ Imp. Heat Sink destroyed. 07856_ Penetrated by Slug. 07857_ System corrupted: Matter fused (-9). 07859_ Adv. EMP Blaster destroyed. 07859_ Slug penetrates Wall. 07861_ Penetrated by Slug. 07865_ P-80 Master resets Y-64 Sentinel, system corruption cleaned. 07867_ Acquired 2 matter. 07867_ Penetrated by Slug. 07870_ Slug penetrates Matter Pump. 07870_ Acquired 2 matter. 07873_ Slug penetrates Matter Pump. 07874_ Acquired 2 matter. 07875_ System corrupted: Energy discharge (-24). 07875_ Penetrated by Slug. 07881_ Acquired 5 matter. 07881_ Penetrated by Slug. 07884_ Acquired 1 matter. 07888_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???###########????????????????????????????? | | ???# #????????????????????????????? | | ???# #????????????????????????????? | | ???# ! #??########????############### | | ???# #??# #????# # | | ???#####+######## #????# # #### | | ######## + #????# # #??? | | # # ######## #????# # #??? | | # """ # #??????# #????# # #??? | | # """ # #??????# #????# # #### | | # """ # ###########+###?????? / | | # # #???????? #### # | | # """ # #?????????? #### # | | # """ + +????########+## | | # """ # ###### | | # ## t % | | # """ ]## | | # """ #; ####### | | # """ !#; %"% """ """ #?????##### | | # #; %"" """ """ #???####### | | ########; %"" """ """ #???# | | ???????#; @ #???# ! | | ????????#;;;;;;; %" #???# " | | ????????# ; %% !! #???# " | | ????????# """ # %% ! ########### | | ????????# """ + pY m | | ????????# """ # ########### | | ????????# #+####+###########?????????? | | ????????# # #?????????????????? | | ????????######## """ ] #?????????????????? | | ???????????????# "R" #????????????###### | | ???????????????# " " ]]#????????????# | | ???????????????# ] #????????????# "" | | ???????????????# """ #????????????# """" | | ???????????????# """ #????????????# """" | | ???????????????# """ #????????????# | | ???????????????# [#????????????# "" | | ???????????????####################### """" | | ???????????############## ## """" | | ???????????# # """ ## | | ???????????# # "" ## "" | | ???????????# """" """" =# "" ## """" | | ???????????# """" """" # "" ## """" | | ???????????# """" """" # "" ## | | ??########## """" """" # """ ####### | | ??#! # """" """" # "" " / # % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 710 Matter Stores 450 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 6 Recoil Reduction 4 Particle Charging 20 Salvage Targeting 2 Item Schematics ----------------- Weapon Shielding | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalRagnarokLauncher Manual? 0 Play Time 00:52:47 Cumulative 40.1 hours Start 2024.04.02 @ 23:20:51 End 2024.04.03 @ 00:16:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11b8c0bd-c7b5-4809-9da8-686b803aa8e4