Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.16 @ 20:02:17 Player: Senator Honkstrong Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (391) 1955 Value Destroyed (12581) 12581 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (2370) 2370 TOTAL SCORE: 23846 Bonus ------- High Alert Combat Kills 2223 Follower Combat Kills 716 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -1169 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 56/100 System Corruption 16% Temperature Cool (18) Movement Core (400) Ox7 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Large Storage Unit Experimental Targeting Computer > --- WEAPON (4) ------- Makeshift Spear > --- INVENTORY (15) --- Antigrav System Medium Storage Unit Advanced Weapon Cycler 8R-AWN's Armor/EX PSU Rigger Tesla Rifle Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Spiked Medium Treads Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web Experimental Targeting Computer Advanced Weapon Cycler System Guard Improved System Restoration Module PSU Rigger > --- WEAPON ----------- RU-N14's Throwing Claymores Makeshift Axe Makeshift Spear Makeshift Spear > --- INVENTORY -------- 8R-AWN's Armor/EX RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 95] Favorites ----------- Power Reinforced Fission Core Engine Improved Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Improved Airjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Weapon Cycler Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . . . . . . 2 Utility 4 | . . . 1 . . . . . 1 . . 2 . . . . . Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . Parts Attached 341 | 6 10 1 36 5 25 7 40 50 61 2 . 38 7 16 16 2 19 Power 21 | 1 1 . 3 1 1 . 1 1 5 . . 2 1 1 . . 3 Engine 6 | 1 1 . 3 1 . . . . . . . . . . . . . Core 15 | . . . . . 1 . 1 1 5 . . 2 1 1 . . 3 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 76 | 2 . . 7 1 2 . 10 10 20 . . 8 3 3 2 1 7 Treads 56 | 2 . . 7 1 2 . 10 10 18 . . 2 1 1 1 . 1 Leg 15 | . . . . . . . . . 1 . . 4 2 2 1 1 4 Wheel . | . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . 1 . . 1 . . . . 1 Flight 2 | . . . . . . . . . . . . 1 . . . . 1 Utility 131 | 1 2 1 8 1 13 6 14 24 19 1 . 20 1 7 7 . 6 Device 69 | . . 1 . . 8 6 7 16 6 1 . 13 . 3 7 . 1 Storage 8 | 1 1 . 1 . . . 1 . . . . 1 1 . . . 2 Processor 8 | . . . 1 . 1 . . 1 2 . . 1 . 2 . . . Hackware 8 | . . . 1 . . . 1 1 2 . . 2 . . . . 1 Protection 38 | . 1 . 5 1 4 . 5 6 9 . . 3 . 2 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 113 | 2 7 . 18 2 9 1 15 15 17 1 . 8 2 5 7 1 3 Energy Gun 17 | . . . 4 . 1 . 1 1 4 . . 3 2 . 1 . . Energy Cannon 10 | . 1 . 2 . . . . . 2 . . . . 4 1 . . Ballistic Gun 57 | 2 3 . 9 1 7 1 9 11 8 1 . 5 . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . Launcher 15 | . 1 . 3 1 1 . 4 3 2 . . . . . . . . Special Weapon 9 | . 2 . . . . . . . 1 . . . . 1 3 . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . 3 . 3 1 2 . . . . . 1 . . Parts Lost 99 | . 1 . 1 . 8 1 1 7 22 4 . 17 3 9 . 1 24 Power 7 | . 1 . . . . . . . . . . 1 1 1 . . 3 Propulsion 32 | . . . . . 1 . . 1 9 1 . 5 . 4 . 1 10 Utility 27 | . . . 1 . 4 . . 2 3 2 . 5 1 2 . . 7 Weapon 33 | . . . . . 3 1 1 4 10 1 . 6 1 2 . . 4 Highest Loss Streak 16 | . 1 . 1 . 8 1 1 2 4 4 . 7 1 3 . 1 16 To Critical Strikes 6 | . . . . . 3 . . 1 . . . 1 . . . . 1 Average Slot Usage (%) 93 | . 99 100 97 99 99 100 99 97 92 84 69 90 66 68 92 97 82 Engine 3 | . 13 14 10 10 9 . . . . . . . . . . . . Core 4 | . . . . . 1 11 8 8 6 7 7 6 5 5 6 6 4 Treads 20 | . 28 28 21 22 22 22 36 34 25 20 15 7 17 6 6 6 1 Leg 4 | . . . . . . . . . . . . 9 6 11 13 17 27 Device 8 | . . 1 . . 2 11 4 4 6 5 . 16 13 16 25 26 8 Storage 8 | . 21 14 11 11 11 11 8 9 7 7 7 6 6 2 . . 3 Processor 2 | . . . . . 2 11 1 . . . . . . 3 13 13 10 Hackware 5 | . . . 8 11 8 . 7 9 9 12 7 9 . . . . . Protection 5 | . 6 12 11 11 8 . 4 4 5 . . 3 . 3 . . . Energy Gun 4 | . . . 6 11 9 11 6 . 7 . . . 15 5 . . . Energy Cannon 4 | . 6 14 3 . . . . . 2 7 7 4 . 11 17 . . Ballistic Gun 14 | . 19 14 22 21 23 22 16 25 14 15 23 19 . . . . . Special Weapon 1 | . 2 . . . . . . . . . . . . . 6 11 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 14 36 33 41 45 59 59 62 59 83 63 59 72 39 64 58 41 57 Greatest Support 120 | 40 40 40 40 43 43 40 83 83 102 63 40 80 63 63 55 60 120 Greatest Overweight (x) 21 | . . . 1 1 1 1 . . 21 1 1 3 1 8 1 1 6 Average Overweight (x) . | . . . . . . 1 . . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 15 Average Capacity 13 | 7 14 15 15 15 15 15 14 15 15 15 15 15 15 9 5 5 10 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 15 14 15 11 10 5 5 13 Average Carried 12 | . 11 15 14 14 13 14 14 14 14 14 14 14 10 6 4 5 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 15 Final Carried 15 | . 15 15 15 15 15 14 15 15 14 14 14 12 10 5 5 5 8 Class Distribution -------------------- 32% | Scavenger-Tank 19% | Scavenger-Gunner 15% | Derelict-Mutant 12% | Mutant 10% | Scavenger-Mutant 3% | Tank 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Matter Collected 10807 | 356 577 5 990 261 514 407 1126 2320 2202 143 . 1302 139 150 158 37 120 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 15052 | 190 915 . 1504 338 143 457 1397 2508 3744 199 . 1727 307 212 . 290 1121 Parts 820 | 19 61 . 100 23 8 17 100 125 193 10 . 89 5 8 . 9 53 Haulers Intercepted 25 | . 2 . 5 . . . 5 6 6 . . . . . . . 1 Recyclers Shooed 17 | . 2 1 1 . . 2 3 1 3 . . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . . 8 . . 11 14 2 16 . Prevented 4 | . . . . . . . . . . . . . . 4 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 275 | . 11 . 29 13 3 6 31 39 68 6 . 26 5 6 . 8 24 Melee 9 | . . . . . . . . . . . . . 1 . . 3 5 Guns 164 | . 8 . 17 9 2 6 17 37 42 4 . 17 4 1 . . . Cannons 30 | . 2 . 3 . . . 5 . 6 . . 9 . 5 . . . AOE 69 | . 1 . 9 4 1 . 9 2 17 2 . . . . . 5 19 Classes Destroyed 21 | 3 6 . 2 2 . 1 . 2 2 . . 2 . . . . 1 Worker 37 | 2 9 . 1 . . 1 5 5 8 . . 5 . . . . 1 Builder 14 | . 3 . . . . . 3 . 8 . . . . . . . . Tunneler 10 | 4 1 . 2 . . 1 . . 1 . . . . . . . 1 Hauler 25 | . 2 . 5 . . . 5 6 6 . . . . . . . 1 Recycler 13 | 1 3 . 1 . . 1 1 2 . . . 2 . . . . 2 Mechanic 4 | . . . . . . . . 1 1 . . . . . . . 2 Operator 11 | . 1 . 3 . . . 4 1 . . . 1 . . . . 1 Drone 1 | . . . . . . . . 1 . . . . . . . . . Watcher 19 | . 3 . 2 . . . 5 2 3 . . 3 . . . . 1 Swarmer 45 | . 6 . 5 4 . . 11 4 3 3 . 3 . 4 . 2 . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 121 | . 5 . 13 5 . 5 11 19 41 . . 6 4 1 . 4 7 Brawler 8 | . . . 2 . . . . 1 4 . . . . . . . 1 Duelist 12 | . . . . 2 . . . . 6 2 . 1 . . . 1 . Protector 3 | . . . . . . . . . 2 . . . . . . . 1 Sentry 45 | . . . 9 . . . 7 15 5 1 . 3 1 1 . 1 2 Specialist 5 | . . . . . . . . . . . . 2 . . . . 3 Hunter 15 | . . . . . . 1 2 . 3 . . 5 . . . . 4 Programmer 15 | . . . . . . . . . 5 . . 5 . . . . 5 Heavy 1 | . . . . . . . . . . . . 1 . . . . . Assembled 8 | . . . . 2 6 . . . . . . . . . . . . Best Kill Streak 24 | 3 6 . 12 4 2 4 9 6 8 3 . 8 3 4 . 3 24 Combat Bots Only 19 | . 3 . 10 4 2 3 8 5 5 3 . 4 3 4 . 3 19 Max Kills in Single Turn 13 | 1 2 . 3 3 4 2 5 2 5 2 . 3 1 1 . 2 13 Gunslinging 1 | . . . . . . . . 1 1 . . . . . . . . Exploded 9 | . 1 . 3 3 1 . 4 1 3 1 . . . . . 2 9 Melee 1 | . . . . . . . . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Damage Taken 18913 | . 431 . 598 192 1051 401 1070 2347 4092 569 . 2538 780 1074 . 148 3622 Core 2657 | . 98 . 83 12 101 94 133 186 409 90 . 308 30 88 . 21 1004 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 955 | . . . 108 . . . 476 161 210 . . . . . . . . Core Remaining (%) 50 | 100 . 60 . . . 27 . 42 . . 28 . . . . 47 . Volleys Fired 914 | 16 147 3 69 23 35 22 88 182 168 8 . 90 17 25 5 6 10 Largest 4 | 2 2 2 3 3 3 3 3 3 4 4 . 4 3 2 1 1 2 Hottest 215 | 40 100 80 121 131 79 128 132 81 215 175 . 170 195 132 85 . . Shots Fired 2446 | 32 243 6 206 69 105 54 231 499 553 25 . 328 43 28 5 6 13 Gun 2082 | 32 158 3 174 67 103 54 190 485 463 16 . 279 43 15 . . . Cannon 209 | . 31 3 24 . . . 33 . 49 6 . 49 . 13 1 . . Launcher 67 | . 3 . 8 2 2 . 8 14 27 3 . . . . . . . Special 88 | . 51 . . . . . . . 14 . . . . . 4 6 13 Kinetic 1745 | 32 158 3 146 44 103 32 163 485 308 16 . 255 . . . . . Thermal 603 | . 82 3 52 23 . 22 60 . 218 6 . 73 43 20 1 . . Explosive 83 | . . . 8 2 2 . 8 14 27 3 . . . . . 6 13 Electromagnetic 11 | . 3 . . . . . . . . . . . . 8 . . . Robot Hit Streak 25 | 6 10 5 12 7 20 23 14 15 25 10 . 10 16 8 6 7 10 Robot Miss Streak 10 | 3 5 1 4 3 3 2 5 4 6 4 . 10 3 5 2 . 1 Penetration Max 2 | . . . . . . 2 1 1 2 1 . 2 . . . . . Secondary Targets 17 | . . . . 2 1 1 . 6 4 . . 1 2 . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . 1 1 . . 1 1 . . . . Shots Hit Robots 1477 | 16 101 4 108 39 81 36 157 266 363 15 . 185 32 17 2 10 45 Core Hits 796 | 8 43 1 57 19 24 15 81 107 223 9 . 112 15 11 . 11 60 Critical Kills 13 | . . . . . . 2 . 2 9 . . . . . . . . Critical Parts Destroyed 19 | . . . . . . 1 . 2 12 1 . 3 . . . . . Critical Strikes 75 | . . . 1 1 . 6 9 5 32 1 . 4 . 1 . 3 12 Burn 19 | . . . 1 1 . 3 4 . 8 . . 1 . 1 . . . Meltdown 2 | . . . . . . . . . 2 . . . . . . . . Destroy 34 | . . . . . . 3 . 5 22 1 . 3 . . . . . Blast 5 | . . . . . . . 5 . . . . . . . . . . Sever 14 | . . . . . . . . . . . . . . . . 3 11 Impale 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 68 | . . . . . . . . . . . . . . . . 8 60 Impact . | . . . . . . . . . . . . . . . . . . Slashing 48 | . . . . . . . . . . . . . . . . 4 44 Piercing 20 | . . . . . . . . . . . . . . . . 4 16 Sneak Attacks 3 | . . . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 15 | . . . . . . . . . . . . . . . . 4 11 Damage Inflicted 40110 | 225 1661 76 2326 968 1424 702 4285 5258 9608 591 . 4499 596 398 . 1275 6218 Guns 22418 | 225 1169 42 1299 702 1157 678 2412 4666 5638 257 . 3420 587 166 . . . Cannons 3322 | . 299 19 313 . . . 835 . 927 76 . 626 . 227 . . . Explosions 11858 | . 167 . 696 251 267 . 990 553 2898 258 . 324 . . . 929 4525 Melee 1435 | . . . . . . . . . . . . . . . . 138 1297 Ramming 362 | . 2 15 18 15 . 24 48 39 58 . . 129 9 5 . . . Kinetic 18658 | 225 1169 42 939 408 1157 354 2427 4666 3840 257 . 3174 . . . . . Thermal 7989 | . 429 19 673 294 . 324 820 . 3638 76 . 872 587 257 . . . Explosive 10853 | . . . 684 251 267 . 990 553 2072 258 . 324 . . . 929 4525 Electromagnetic 209 | . 61 . 12 . . . . . . . . . . 136 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1757 | . . . . . . . . . . . . . . . . 283 1474 Piercing 282 | . . . . . . . . . . . . . . . . 63 219 Highest Corruption 15 | . . . 2 2 2 2 . . 1 14 12 3 . . . . 15 Average Corruption 2 | . . . 2 2 2 2 . . 1 12 12 2 . . . . 2 Corruption Purged 9 | . . . . . . . . . 3 2 . 3 . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 98 | . . . 21 14 22 17 . . 6 9 4 1 . . . . 4 Message Errors 25 | . . . 4 6 7 3 . . 1 3 . . . . . . 1 Matter Fused 27 | . . . 6 2 9 7 . . . 3 . . . . . . . Heat Flow Errors 12 | . . . 2 1 1 5 . . . 1 . . . . . . 2 Energy Discharges 5 | . . . 1 1 1 . . . . . 1 . . . . . 1 Parts Rejected 1 | . . . . 1 . . . . . . . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 16 | . . . 4 1 3 1 . . 2 2 3 . . . . . . Data Loss (major) 2 | . . . . . . 1 . . 1 . . . . . . . . Misfires 2 | . . . 1 . . . . . 1 . . . . . . . . Alerts 3 | . . . 1 2 . . . . . . . . . . . . . Weapon Failures 4 | . . . 2 . . . . . 1 . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 437 | . 18 . 18 10 . . 15 21 108 19 . 41 . . . 18 169 Projectiles 57 | . . . 9 . . . 14 . 5 . . 29 . . . . . Explosions 325 | . 18 . 9 10 . . 1 21 103 19 . 3 . . . 18 123 Melee 55 | . . . . . . . . . . . . 9 . . . . 46 Knockbacks 5 | . . . . . . . 4 . . . . 1 . . . . . Impact 2 | . . . . . . . 1 . . . . 1 . . . . . Kinetic 3 | . . . . . . . 3 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 768 | . . . 115 . . . 39 . 509 . . . . . . . 105 Shots 17 | . . . 4 . . . 2 . 9 . . . . . . . 2 Rammed 42 | . 3 4 4 4 . 4 3 3 11 . . 2 4 . . . . Targets Rammed 59 | . 3 4 5 4 . 5 6 4 12 . . 10 5 1 . . . Kicked 9 | . . . . . . . . . . . . 8 . 1 . . . Crushed 8 | . . . 1 . . 1 3 1 1 . . . 1 . . . . Highest Temperature 562 | . 324 27 252 317 129 536 453 339 509 413 . 462 562 182 56 . 154 Average Temperature 108 | . 108 16 67 115 85 161 136 103 82 204 . 135 210 59 29 . 72 Received Heat Transfer 4449 | . 174 . 192 60 . 171 450 1125 1050 . . 288 276 225 . 27 411 Effects 53 | . 2 . . 7 . 13 14 11 4 1 . 1 . . . . . Shutdowns 8 | . . . . . . 2 4 . 2 . . . . . . . . Energy Bleed 7 | . 2 . . . . 1 1 2 1 . . . . . . . . Interference 20 | . . . . 7 . 3 2 8 . . . . . . . . . Matter Decay 3 | . . . . . . 1 1 1 . . . . . . . . . Short Circuit 3 | . . . . . . . 1 . . 1 . 1 . . . . . Damage (minor) 2 | . . . . . . . 1 . 1 . . . . . . . . Damage (major) 9 | . . . . . . 5 4 . . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . 1 . . . Impact Corruptions 2 | . . . . . . . . . . . . 2 . . . . . Robots Melted 3 | . . . . . . . . . 3 . . . . . . . . Combat Hostiles 3 | . . . . . . . . . 3 . . . . . . . . Parts Melted 27 | . 1 . 3 2 . 1 3 . 13 . . 1 3 . . . . Heat Transferred 15802 | . 829 37 1221 555 . 777 1739 . 7050 150 . 1705 1221 518 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Peak Influence 1816 | 35 184 212 548 383 . 75 469 819 1816 . . 618 . . . . 405 Initial 534 | . 22 40 24 154 . . 29 197 372 . . 534 . . . . 100 Average 352 | 15 55 74 161 157 . 35 130 501 880 . . 395 . . . . 95 Maximum Alert Level 5 | . . 1 2 1 . . 2 3 5 . . 2 . . . . 2 Low Security (%) 47 | 100 100 90 74 72 . 100 80 4 . . . . . . . . 93 Level 1 21 | . . 9 14 27 . . 17 37 17 . . 61 . . . . 6 Level 2 16 | . . . 11 . . . 2 36 28 . . 38 . . . . . Level 3 6 | . . . . . . . . 21 20 . . . . . . . . Level 4 4 | . . . . . . . . . 19 . . . . . . . . Level 5 2 | . . . . . . . . . 13 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 2 . 3 . . . 7 7 18 . . 11 . . . . 2 Investigation 6 | . 1 . . . . . 1 1 2 . . 1 . . . . . Extermination 11 | . . . . . . . . . 5 . . 4 . . . . 2 Reinforcement 17 | . 1 . 3 . . . 3 1 4 . . 5 . . . . . Assault 7 | . . . . . . . . 2 4 . . 1 . . . . . Garrison 9 | . . . . . . . 3 3 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 2 . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Distress Signals 11 | . 2 . 3 . . . 2 1 2 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 408 | . 27 1 42 13 7 7 45 57 94 7 . 41 8 18 . 9 32 Peak Tracking Total 15 | . 4 1 9 4 5 3 8 5 6 4 . 7 3 7 . 3 15 Tactical Retreats 17 | . . . . . . 1 . 4 6 1 . 3 . 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Traps Triggered 6 | . . . 3 . . . . . 2 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted 4 | . . 4 . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . . . Most Traps Carried 4 | . . 4 4 4 4 4 . . . . . . . . . . . Power Sources Rigged 5 | . . . . . . . . . . . . 5 . . . . . Exploded 4 | . . . . . . . . . . . . 4 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Machines Disabled 43 | . 7 . 5 . 3 . 2 7 12 . . 4 . 1 . . 2 Max in Single Turn 5 | . 1 . 1 . 2 . 2 1 5 . . 1 . 1 . . 2 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Machines Accessed 81 | . 10 . 12 . 1 . 12 10 21 1 . 8 . 1 . . 5 Terminals 51 | . 8 . 8 . . . 9 7 9 1 . 6 . 1 . . 2 Fabricators 4 | . . . . . . . . . 3 . . 1 . . . . . Repair Stations 8 | . 1 . 1 . . . 2 1 2 . . . . . . . 1 Recycling Units 12 | . 1 . 2 . . . 1 2 4 . . 1 . . . . 1 Scanalyzers 4 | . . . 1 . . . . . 2 . . . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Total Hacks 240 | . 31 . 39 . 1 . 43 34 47 2 . 27 . 7 . . 9 Successful 129 | . 17 . 27 . 1 . 27 16 16 2 . 12 . 7 . . 4 Failed 107 | . 13 . 12 . . . 15 17 31 . . 14 . . . . 5 Catastrophic 16 | . 2 . . . . . 4 2 4 . . 4 . . . . . Database Lockouts 4 | . 1 . . . . . 1 1 . . . 1 . . . . . Manual 104 | . 16 . 16 . 1 . 29 20 6 . . 12 . . 2 . 2 Terminals 171 | . 28 . 25 . . . 37 27 20 2 . 21 . 7 . . 4 Fabricators 15 | . . . . . . . . . 10 . . 5 . . . . . Repair Stations 21 | . 1 . 4 . . . 5 3 6 . . . . . . . 2 Recycling Units 20 | . 2 . 4 . . . 1 4 7 . . 1 . . . . 1 Scanalyzers 11 | . . . 6 . . . . . 3 . . . . . . . 2 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Terminal Hacks 74 | . 12 . 11 . 1 . 18 8 6 2 . 8 . 7 . . 1 Record 13 | . . . . . . . 4 . . 2 . . . 7 . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . . . . Robot Schematic 4 | . . . . . . . . 2 1 . . 1 . . . . . Robot Analysis 17 | . 3 . 6 . . . 6 1 . . . 1 . . . . . Prototype ID Bank 9 | . 3 . 1 . . . . 1 2 . . 2 . . . . . Open Door 2 | . . . . . . . . 2 . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . 1 . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . Unreport Threat 12 | . 3 . 3 . . . 3 1 1 . . 1 . . . . . Locate Traps 7 | . 1 . 1 . . . 1 1 1 . . 2 . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 3 . . 3 . . . . . Load Schematic 4 | . . . . . . . . . 2 . . 2 . . . . . Build 2 | . . . . . . . . . 1 . . 1 . . . . . Repair Station Hacks 15 | . . . 4 . . . 4 3 3 . . . . . . . 1 Scan Component 9 | . . . 2 . . . 2 2 2 . . . . . . . 1 Repair 6 | . . . 2 . . . 2 1 1 . . . . . . . . Recycling Unit Hacks 10 | . 2 . 3 . . . 1 2 1 . . 1 . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . Retrieve Components 9 | . 2 . 2 . . . 1 2 1 . . 1 . . . . . Scanalyzer 9 | . . . 6 . . . . . 2 . . . . . . . 1 Insert Component 5 | . . . 3 . . . . . 1 . . . . . . . 1 Analyze 4 | . . . 3 . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 14 | . 3 . 3 . . . 4 3 . . . . . . . . 1 Terminals 14 | . 3 . 3 . . . 4 3 . . . . . . . . 1 Botnet 14 | . 3 . 3 . . . 4 3 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . . . . 1 . . . . 1 Used 1 | . . . . . . . . . . . . 1 . . . . . Hacking Detections 69 | . 9 . 11 . . . 11 8 18 . . 7 . . . . 5 Full Trace Events 7 | . 1 . 1 . . . 1 1 2 . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 2 1 . . 1 . . 2 . . Robots Built 6 | . . . . . . . . . 3 . . 3 . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . Time 268 | . . . . . . . . . 134 . . 134 . . . . . Total Robot Build Rating 24 | . . . . . . . . . 12 . . 12 . . . . . Part Schematics Acquired 17 | . . . 3 . . . . . 2 . . . . . 12 . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 2 . . . 2 1 1 . . . . . . . . Time 230 | . . . 64 . . . 82 56 28 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 41 | . . . 3 . . . 7 18 10 . . 3 . . . . . Parts Scanalyzed 4 | . . . 3 . . . . . 1 . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . 2 . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . 2 . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . 2 . . parse_system 2 | . . . . . . . . . . . . . . . 2 . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Total Allies 17 | . . 5 . 1 . . . . 3 . . 3 . . 5 . . Largest Group 5 | . . 5 5 1 . . . . 3 . . 3 . . 5 5 . Highest-Rated Group 107 | . . 82 82 31 . . . . 60 . . 60 . . 107 107 . Highest-Rated Ally 31 | . . 31 31 31 . . . . 20 . . 20 . . 31 31 . Total Orders 15 | . . 2 1 . . . . 12 . . . . . . . . . STAY 5 | . . 1 1 . . . . 3 . . . . . . . . . FOLLOW 2 | . . 1 . . . . . 1 . . . . . . . . . EXPLORE 8 | . . . . . . . . 8 . . . . . . . . . Ally Attacks 146 | . . 19 43 . . . . . 15 . . 13 . 30 . 26 . Total Damage 3328 | . . 321 424 . . . . . 293 . . 486 . 1535 . 269 . Kills 31 | . . 8 6 . . . . . 1 . . 2 . 10 . 4 . Allies Corrupted 3 | . . . . . . . . 2 . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . Turrets Deployed 3 | . . . . . . . . . . . . 1 . 2 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Robot Analysis Total 17 | . 3 . 6 . . . 6 1 . . . 1 . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . 1 . . . 1 . 2 . Drone Launches 20 | . . . . . . . . 18 . . . . . 2 . . . Drone Recoveries 5 | . . . . . . . . 4 . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Turns Passed 29809 | 138 2467 1037 2386 1428 2228 970 1993 2499 4336 796 92 2623 1276 921 3020 754 845 Spaces Moved 13785 | 55 1188 618 937 586 867 367 919 1018 1991 417 39 1060 660 468 1575 491 529 Core 43 | 5 . . . . . . . . 1 . . . . 35 . . 2 Treads 10338 | 50 1188 618 937 586 867 367 919 1018 1990 417 39 600 659 83 . . . Legs 3396 | . . . . . . . . . . . . 460 1 350 1575 491 519 Wheels . | . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . . . 8 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 160 160 152 160 240 120 166 50 120 126 120 Average Speed 179 | 150 160 160 191 227 232 240 160 161 169 174 240 201 167 178 185 149 123 Slowest Speed 1100 | 160 160 160 240 240 240 240 160 162 1100 240 240 400 190 450 190 200 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . . . . 1 Exploration Rate (%) 64 | 4 98 99 84 98 61 80 72 96 49 60 11 35 70 66 87 71 13 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . . . 1 . . Known Exits Taken 3 | . . . . . . 1 1 . . . . 1 . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 1 . Scrap Searched 18 | . . 1 . 2 . 1 . . . 2 . . 3 3 4 2 . Spaces Dug 62 | . . . 12 . . . 13 31 . . . . . . . . 6 Terrain Destroyed 787 | . 5 . 60 16 16 . 88 79 282 20 . 55 . 1 . 59 106 Melee 6 | . . . . . . . . . . . . . . . . . 6 Projectile 33 | . . . 1 . . . 9 . 8 . . 14 . 1 . . . AOE 744 | . 5 . 59 16 16 . 79 79 271 20 . 40 . . . 59 100 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Zio Pro Fac Total 16999 | 76 1404 657 1384 628 1011 408 1270 1583 2520 468 38 1394 804 528 1670 502 654 Wait 1537 | . 40 32 297 6 13 8 180 295 252 39 . 155 114 13 52 . 41 Move 13767 | 54 1187 617 936 585 866 366 918 1017 1990 415 38 1059 659 467 1574 490 529 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 134 | . 14 . 15 2 39 . 16 5 11 2 . 18 . 1 5 . 6 Fast Attach 151 | 6 4 . 14 1 1 . 10 18 33 1 . 18 5 14 14 1 11 Attach 58 | . . . 3 . 11 1 4 5 12 1 . 10 2 2 2 . 5 Detach 13 | . 2 . 1 . . . 3 1 3 . . . . 2 . . 1 Swap 132 | . 6 1 19 4 13 6 26 27 16 . . 10 . . . 1 3 Drop 172 | . 1 . 25 3 33 . 19 23 23 1 . 19 2 3 18 . 2 Fire 914 | 16 147 3 69 23 35 22 88 182 168 8 . 90 17 25 5 6 10 Melee 50 | . . . . . . . . . . . . . . . . 4 46 Ram . | . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . . . . . . 8 . 1 . . . Crush 50 | . 3 4 5 4 . 5 6 4 12 . . 2 5 . . . . Escape Stasis 1 | . . . . . . . . . . 1 . . . . . . . Rewire 6 | . . . . . . . . 6 . . . . . . . . . Trap 5 | . . . . . . . . . . . . 5 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 139 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 7) 688 | -10/Materials | Central database locked down 898 | -10/Materials | Discovered new exit (range 11) 1044 | -10/Materials | Discovered new exit (range 11) 1590 | -10/Materials | Discovered new exit (range 12) 1721 | -10/Materials | Discovered new exit (range 16) 2606 | -10/Materials | Entered Mines 2715 | -10/Mines | Discovered new exit (range 6) 2721 | -10/Mines | Learned location of Storage (-8) 2764 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3081 | -10/Mines | Learned 2 Materials zone layouts 3361 | -10/Mines | Discovered new exit (range 15) 3643 | -10/Mines | Entered Materials 3643 | -9/Materials | Accompanied by 5 allies 3643 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3644 | -9/Materials | Identified exit to Materials 3648 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4425 | -9/Materials | Discovered exit to Materials (range 16) 4544 | -9/Materials | Discovered new exit (range 16) 4729 | -9/Materials | Build established: Scavenger-Tank 5534 | -9/Materials | Destroyed 10 combat bots 5881 | -9/Materials | Repaired Imp. Ion Engine 5915 | -9/Materials | Repaired Autogun 6029 | -9/Materials | Entered Mines 6095 | -9/Mines | Excavation squad dispatched 6095 | -9/Mines | A large section of the Mines collapsed 6192 | -9/Mines | Discovered exit to Materials (range 15) 6521 | -9/Mines | Discovered exit to Materials (range 5) 6588 | -9/Mines | Received a Mining Laser from a helpful Derelict 6823 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7090 | -9/Mines | Learned 2 Materials zone layouts 7445 | -9/Mines | Discovered new exit (range 5) 7457 | -9/Mines | Entered Exiles 7608 | -9/Exiles | Met 8R-AWN 7654 | -9/Exiles | Met EX-HEX 7747 | -9/Exiles | Met EX-DEC 8195 | -9/Exiles | Met EX-BIN 8229 | -9/Exiles | Aligned with FarCom system 8231 | -9/Exiles | Given EX-Vault access code 8310 | -9/Exiles | Opened EX-Vault 8327 | -9/Exiles | Found Deploy-a-Sentry 8330 | -9/Exiles | Found Deploy-a-Sentry 8334 | -9/Exiles | Found Deploy-a-Sentry 8337 | -9/Exiles | Found PSU Rigger 8344 | -9/Exiles | Found Cloak of Protection 8396 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8573 | -9/Exiles | Discovered new exit (range 14) 9212 | -9/Exiles | Attacked by the Exiles 9332 | -9/Exiles | Destroyed 8R-AWN 9337 | -9/Exiles | Found Prototype Ballistic Gun 9339 | -9/Exiles | Found Prototype Processor 9352 | -9/Exiles | Lost 8 parts (1n4u3w) 9356 | -9/Exiles | Found Prototype Device 9357 | -9/Exiles | Identified AS-neutralizer No. 17b 9361 | -9/Exiles | Found Prototype Protection 9500 | -9/Exiles | Build established: Scavenger-Gunner 9532 | -9/Exiles | Identified 8R-AWN's Boregun 9685 | -9/Exiles | Stole three prototypes: PSU Rigger, Deploy-a-Sentry, Cloak of Protection 9685 | -9/Exiles | Entered Mines 9868 | -8/Mines | Core integrity fell below 50% 10633 | -8/Mines | Discovered exit to Materials (range 10) 10655 | -8/Mines | Entered Materials 10655 | -8/Materials | Evolved 2 slots: Propulsion x2 10797 | -8/Materials | Garrison activated, responded to threat 11236 | -8/Materials | Identified exit to Storage 11564 | -8/Materials | Repaired Lrg. Storage Unit 11930 | -8/Materials | Central database locked down 12516 | -8/Materials | Repaired Rnf. Fission Core 12619 | -8/Materials | Destroyed 8 combat bots 12648 | -8/Materials | Entered Storage 12752 | -8/Storage | Build established: Scavenger-Tank 13772 | -8/Storage | Core integrity fell below 50% 13848 | -8/Storage | First assault squad dispatched 13918 | -8/Storage | Discovered new exit (range 9) 14204 | -8/Storage | Build established: Scavenger-Gunner 14391 | -8/Storage | Garrison activated, responded to threat 14486 | -8/Storage | Central database locked down 15045 | -8/Storage | Repaired Rnf. Fission Core 15142 | -8/Storage | Build established: Scavenger-Tank 15147 | -8/Storage | Entered Factory 15147 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 15686 | -7/Factory | Lost 4 parts (1n1u2w) 15800 | -7/Factory | Identified Exp. Targeting Computer 15803 | -7/Factory | Identified 8R-AWN's Armor/EX 16889 | -7/Factory | Garrison activated, responded to threat 17140 | -7/Factory | Discovered new exit (range 15) 17547 | -7/Factory | First assault squad dispatched 17701 | -7/Factory | Lost 4 parts (2n1u1w) 17834 | -7/Factory | Lost 3 parts (2n1w) 18103 | -7/Factory | Fabricated B-48 Gladiator? 18401 | -7/Factory | Repaired Rnf. Fission Core 18479 | -7/Factory | Build established: Scavenger-Gunner 18595 | -7/Factory | Lost 3 parts (1n1u1w) 18731 | -7/Factory | Core integrity fell below 50% 18866 | -7/Factory | Discovered new exit (range 14) 19044 | -7/Factory | Build established: Hacker-Gunner 19483 | -7/Factory | Entered Lower Caves 19500 | -7/Lower Caves | Learned Factory terminal intel 19719 | -7/Lower Caves | Build established: Scavenger-Gunner 19911 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20043 | -7/Lower Caves | Crushed by falling debris 20044 | -7/Lower Caves | System corruption reached 10% 20074 | -7/Lower Caves | Lost 4 parts (1n2u1w) 20214 | -7/Lower Caves | Discovered new exit (range 12) 20279 | -7/Lower Caves | Entered another Lower Caves area 20299 | -7/Lower Caves | Discovered new exit (range 14) 20371 | -7/Lower Caves | Entered Factory 20371 | -6/Factory | Evolved 2 slots: Utility x2 20372 | -6/Factory | Loaded intel: 26 terminal locations 20686 | -6/Factory | Build established: Scavenger-Tank 21192 | -6/Factory | Build established: Scavenger-Gunner 21402 | -6/Factory | Fabricated B-48 Gladiator (x3) 21614 | -6/Factory | Build established: Hacker-Gunner 22187 | -6/Factory | Identified exit to Lower Caves 22333 | -6/Factory | Build established: Tank 22456 | -6/Factory | Central database locked down 22649 | -6/Factory | Build established: Scavenger-Tank 22759 | -6/Factory | Discovered new exit (range 13) 22800 | -6/Factory | Lost 7 parts (1p2n3u1w) 22821 | -6/Factory | First assault squad dispatched 22850 | -6/Factory | Spotted B-75 Beast 22925 | -6/Factory | DAS Turret deployed 22994 | -6/Factory | Entered Lower Caves 23015 | -6/Lower Caves | Build established: Scavenger-Mutant 23023 | -6/Lower Caves | Lost 6 parts (2n1u3w) 23130 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 23223 | -6/Lower Caves | Encountered a Warlord checkpoint 23776 | -6/Lower Caves | Build established: Scavenger-Gunner 24175 | -6/Lower Caves | Build established: Scavenger-Mutant 24179 | -6/Lower Caves | Discovered new exit (range 16) 24270 | -6/Lower Caves | Entered another Lower Caves area 24349 | -6/Lower Caves | DAS Turret deployed 24626 | -6/Lower Caves | Attracted the attention of an 0b10 base 24632 | -6/Lower Caves | DAS Turret deployed 24670 | -6/Lower Caves | Lost 3 parts (1p1n1w) 24717 | -6/Lower Caves | Lost 3 parts (1n1u1w) 24723 | -6/Lower Caves | Core integrity fell below 50% 24766 | -6/Lower Caves | Learned Extension emergency access door positions 24766 | -6/Lower Caves | Learned Extension security intel 24766 | -6/Lower Caves | Learned Research terminal intel 24766 | -6/Lower Caves | Learned Research garrison access intel 25054 | -6/Lower Caves | Learned location of 1 exit from Factory 25152 | -6/Lower Caves | Discovered new exit (range 16) 25191 | -6/Lower Caves | Entered Zion 25191 | -6/Zion | Accompanied by 1 ally 25313 | -6/Zion | Build established: Derelict-Mutant 25449 | -6/Zion | Discovered new exit (range 9) 26037 | -6/Zion | Gained Derelict followers 26106 | -6/Zion | Learned Factory scanalyzer intel 26560 | -6/Zion | Learned Factory emergency access door positions 26636 | -6/Zion | Given the Hacking Drone Bay 27591 | -6/Zion | Received a visual enhancement algorithm 27866 | -6/Zion | Found Prototype Special Weapon 27866 | -6/Zion | Identified RU-N14's Throwing Claymores 27871 | -6/Zion | Found RU-N14's Throwing Claymores 27966 | -6/Zion | Found RU-N14's Throwing Claymores 28211 | -6/Zion | Entered Proximity Caves 28211 | -5/Proximity Caves | Accompanied by 5 allies 28775 | -5/Proximity Caves | Learned Factory garrison access intel 28816 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28863 | -5/Proximity Caves | Learned Factory security intel 28893 | -5/Proximity Caves | Discovered new exit (range 5) 28965 | -5/Proximity Caves | Entered Factory 28965 | -5/Factory | Evolved 2 slots: Propulsion x2 28966 | -5/Factory | Identified exit to Upper Caves 28969 | -5/Factory | Loaded intel: 4 scanalyzer locations 28970 | -5/Factory | Loaded intel: 4 garrison access locations 29251 | -5/Factory | Crushed by falling debris 29332 | -5/Factory | Lost 3 parts (1p1n1u) 29649 | -5/Factory | Lost 3 parts (3n) 29758 | -5/Factory | Cargo convoy interrupted 29763 | -5/Factory | System corruption reached 10% 29796 | -5/Factory | Core integrity fell below 50% 29803 | -5/Factory | Destroyed 19 combat bots 29805 | -5/Factory | Core integrity fell below 20% 29810 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 29799_ K-01 Serf collects debris. 29799_ U-05 Engineer lays Concrete. 29801_ K-01 Serf collects debris. 29801_ Penetrated by Slug. 29801_ U-05 Engineer lays Concrete. 29802_ K-01 Serf collects debris. 29803_ The unstable cave ceiling collapses. 29803_ U-05 Engineer builds a Wall. 29804_ K-01 Serf collects debris. 29804_ Penetrated by Slug. 29806_ K-01 Serf collects debris. 29807_ U-05 Engineer builds a Wall. 29807_ K-01 Serf collects debris. 29808_ L-41 Fighter suffers critical hit (Impale). 29808_ U-05 Engineer lays Concrete. 29808_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 29809_ K-01 Serf collects debris. 29809_ Penetrated by Slug. 29809_ U-05 Engineer lays Concrete. 29809_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | "R" #?# #?????????????????????????????????????? | | "" " " #?# #??????????###########????????????????? | | "" #?# #??????????# ??????????????? | | "" ! #?#!#??????????# ?????????????? | | #?#=#??????????# ^ ?????????????? | | #?#%#??????????# ^ ?????????????? | | ########?#=#??????????# ??????????????? | | ????????##+############ ???????????????? | | ????????# # ?????????????????? | | ????????# # #??????????????????? | | ????????# # #################### | | ????????# # # """"""""""" # | | ????????# # # """"T"""" # | | ????????# # # # | | ???????## # # """" """" """" # | | ??????## + + """ """" """" # | | ??????# u A # """" """" """" # | | ??????? #% # """" """" """" # | | ???????? # # # | | ????????## ## # # k #################### | | ??????????## ! # #???##????????????? | | ??????????# % k # ## ## ?????????? | | ??????????### k !g= = ! k ?????????? | | ??????????# !g* [[ p!% !% ????????? | | ?????????####% *%g % %%[ [% * ????????? | | ????????# !%=l@%h ????????? | | ?????????# =!* ????????? | | ?????????# %= #???????????? | | ?????????#### # u ###???????????? | | ??????????# ### ##### ## ##?????????????? | | ????????? ??? ?????????????? | | ???????? ? ???????????? | | ??????? ??????????? | | ??????#+#########+#########+#########+???????????? | | ?????????????????????????????????????????????????? | | ??????????+??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Coolant Potential 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Base Temperature (-) 150 Corruption Containment 8 Armor Coverage 900 Resistance: KI 30 Resistance: EX 90 Resistance: EM 15 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 12 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Autogun | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Plasma Cutter | -7/Factory | Scanalyzed Adv. System Restoration Module | -7/Factory | Hacked Imp. Medium Treads | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive 0b10 Decoder Chip [Generic] | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Wave Gun | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -8/Storage | Hacked R-06 Scavenger | -8/Storage | Hacked B-48 Gladiator | -7/Factory | Hacked G-50 Soldier | -6/Factory | Hacked Y-54 Guardian | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ B-48 Gladiator | x3 | -7/Factory B-48 Gladiator | x3 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Explorer My Command Is Your Wish Challenges ------------ None Game ------ Seed PointyAdvancedWings Manual? 0 Play Time 03:43:59 Cumulative 50.3 hours Start 2023.07.15 @ 14:23:42 End 2023.07.16 @ 20:02:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 58699a24-93b3-494d-9d24-a54df74ff40c