Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 21:05:49 Player: swetpototo Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (54) 270 Value Destroyed (1600) 1600 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (911) 911 TOTAL SCORE: 5901 Bonus ------- High Alert Combat Kills 11 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (12) Movement Core (2350) Ox46 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Cargo Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (30) --- Light Nuclear Core Reinforced Deuterium Engine Gravmag System Gravmag System Improved Heat Sink Weight Redist. System Transmission Jammer Weapon Shielding Beam Rifle Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Cargo Storage Unit Kinecellerator Improved Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Light Treads Light Treads Compact Wheel Compact Wheel Weight Redist. System Transmission Jammer Weapon Shielding Heavy EM Pulse Gun Arc Projector Beam Rifle Beam Rifle Heavy Particle Cannon Datajack [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Utility Cargo Storage Unit Device Transmission Jammer Storage Cargo Storage Unit Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Slots Evolved 6 | . . . 2 . . 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . . . . 2 . . Weapon 2 | . . . . . . . 2 . Parts Attached 79 | 7 11 2 . 3 . 31 16 9 Power 11 | 1 . . . 1 . 4 2 3 Engine 6 | 1 . . . 1 . 2 . 2 Core 5 | . . . . . . 2 2 1 Reactor . | . . . . . . . . . Propulsion 27 | 2 4 1 . 2 . 10 5 3 Treads 15 | . . . . . . 10 4 1 Leg 1 | . . . . . . . 1 . Wheel 5 | 2 1 . . . . . . 2 Hover 6 | . 3 1 . 2 . . . . Flight . | . . . . . . . . . Utility 14 | 1 2 1 . . . 6 4 . Device 7 | . 1 1 . . . 2 3 . Storage 2 | 1 . . . . . 1 . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 5 | . 1 . . . . 3 1 . Artifact . | . . . . . . . . . Weapon 27 | 3 5 . . . . 11 5 3 Energy Gun 7 | 1 . . . . . 2 1 3 Energy Cannon 3 | . . . . . . 2 1 . Ballistic Gun 14 | 2 2 . . . . 7 3 . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 1 | . . . . . . . 1 . Parts Lost 43 | . . 1 . 2 6 5 13 16 Power 7 | . . . . 1 1 . 1 4 Propulsion 17 | . . 1 . 1 3 1 5 6 Utility 7 | . . . . . 1 2 2 2 Weapon 12 | . . . . . 1 2 5 4 Highest Loss Streak 16 | . . 1 . 1 5 2 7 16 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 75 | . 98 96 66 69 48 72 74 52 Engine 5 | . 14 14 11 11 6 5 2 . Core 2 | . . . . . . 2 4 4 Treads 18 | . . . . . . 30 22 12 Leg 1 | . . . . . . . 2 5 Wheel 2 | . 17 . . . . . . 1 Hover 4 | . 10 27 22 25 21 . . . Device 6 | . 3 14 11 11 6 6 6 5 Storage 8 | . 14 14 11 11 6 7 7 7 Protection 5 | . 8 . . . . 4 7 4 Energy Gun 2 | . . . . . . 2 2 7 Energy Cannon 1 | . . . . . . 3 2 . Ballistic Gun 11 | . 24 11 . . . 9 12 . Slashing Weapon 1 | . 3 14 11 11 6 . . . Peak Build Rating 38 | 6 9 9 7 8 7 32 38 25 Average Rating 21 | 4 7 7 7 7 4 23 29 19 On Entrance 9 | . 6 8 7 7 7 . 31 23 Naked Turns 42 | . . . . . 22 20 . . Heaviest Build 174 | 11 15 13 11 13 13 169 174 152 Greatest Support 82 | 26 26 18 12 24 18 80 82 40 Greatest Overweight (x) 46 | . 2 2 . 1 2 3 3 46 Average Overweight (x) . | . . . . . . . 2 4 Largest Inventory Capacity 30 | 8 8 8 8 8 8 30 30 30 Average Capacity 23 | 7 8 8 8 8 6 26 30 30 Most Carried 21 | 6 8 8 8 8 5 18 21 20 Average Carried 13 | 4 7 7 8 7 5 10 18 17 Final Capacity 30 | 8 8 8 8 8 5 30 30 30 Final Carried 20 | 6 7 8 8 5 5 18 20 11 Class Distribution -------------------- 56% | Hauler-Mutant 28% | Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Matter Collected 1627 | 302 282 59 . 38 . 549 360 37 Remotely . | . . . . . . . . . Salvage Created 2014 | 146 232 12 . 38 . 813 666 107 Parts 138 | 12 18 5 . 5 . 56 40 2 Haulers Intercepted 2 | . 2 . . . . . . . Recyclers Shooed 4 | . 1 . . . . 1 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Combat Hostiles Destroyed 36 | . . . . 1 . 17 16 2 Melee 1 | . . . . 1 . . . . Guns 23 | . . . . . . 14 8 1 Cannons 7 | . . . . . . 2 5 . AOE 4 | . . . . . . 1 3 . Classes Destroyed 13 | 2 4 . . 1 . 5 1 . Worker 6 | . 3 . . . . 2 1 . Builder 3 | . 2 . . . . 1 . . Tunneler 4 | 3 . 1 . . . . . . Hauler 2 | . 2 . . . . . . . Recycler 2 | 1 . . . . . 1 . . Operator 1 | . 1 . . . . . . . Swarmer 10 | . . . . . . 6 4 . Grunt 12 | . . . . 1 . 2 8 1 Duelist 1 | . . . . . . 1 . . Sentry 4 | . . . . . . 3 . 1 Hunter 4 | . . . . . . 4 . . Programmer 4 | . . . . . . . 4 . Heavy 1 | . . . . . . 1 . . Best Kill Streak 6 | 3 2 1 . 1 . 6 5 1 Combat Bots Only 6 | . . . . 1 . 6 5 1 Max Kills in Single Turn 3 | 1 1 1 . 1 . 1 3 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . 1 3 . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Hostile Shots Fired 690 | . 35 20 6 34 34 181 124 256 Missed 204 | . 19 6 2 19 9 52 20 77 Damage Taken 6049 | . 128 152 45 128 328 1874 1682 1712 Core 1140 | . 14 53 . 18 184 167 206 498 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 11 | . . . . . . 11 . . Core Remaining (%) 72 | 100 . 73 . . 49 69 . . Volleys Fired 186 | 10 27 . . . . 79 50 20 Largest 4 | 2 2 . . . . 2 4 2 Hottest 146 | 50 40 . . . . 103 146 120 Shots Fired 333 | 18 33 . . . . 135 123 24 Gun 286 | 18 33 . . . . 113 98 24 Cannon 47 | . . . . . . 22 25 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 230 | 16 33 . . . . 94 87 . Thermal 77 | 2 . . . . . 22 36 17 Explosive . | . . . . . . . . . Electromagnetic 26 | . . . . . . 19 . 7 Robot Hit Streak 12 | 7 5 . . . . 9 7 12 Robot Miss Streak 6 | 1 4 . . . . 6 5 2 Penetration Max 1 | . . . . . . . 1 . Secondary Targets . | . . . . . . . . . Shots Hit Robots 211 | 13 23 1 . 1 . 88 66 19 Core Hits 90 | 5 8 1 . 1 . 39 30 6 Critical Kills 1 | 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 3 | 1 . . . . . 2 . . Destroy 2 | 1 . . . . . 1 . . Corrupt 1 | . . . . . . 1 . . Melee Attacks 25 | . 11 1 3 4 6 . . . Impact . | . . . . . . . . . Slashing 20 | . 6 1 3 4 6 . . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . 5 1 . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4048 | 147 334 45 . 27 . 1433 1716 346 Guns 2691 | 147 217 . . . . 1029 1023 275 Cannons 706 | . . . . . . 350 356 . Explosions 451 | . . . . . . 54 337 60 Melee 173 | . 101 45 . 27 . . . . Ramming 27 | . 16 . . . . . . 11 Kinetic 2078 | 122 217 . . . . 836 903 . Thermal 1167 | 25 . . . . . 404 476 262 Explosive 337 | . . . . . . . 337 . Electromagnetic 266 | . . . . . . 193 . 73 Impact . | . . . . . . . . . Slashing 173 | . 101 45 . 27 . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . 10 . 3 8 Average Corruption 2 | . . . . . 10 . 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . . . . . 2 . 15 4 Message Errors 6 | . . . . . . . 5 1 Matter Fused 4 | . . . . . 1 . 2 1 Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 6 | . . . . . . . 4 2 Data Loss (minor) 1 | . . . . . . . 1 . Data Loss (major) 3 | . . . . . 1 . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 215 | . 46 . . . . . 152 17 Projectiles . | . . . . . . . . . Explosions 169 | . . . . . . . 152 17 Melee 46 | . 46 . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 96 | . 8 . . . . . 42 46 Shots 2 | . . . . . . . 1 1 Rammed 2 | . 1 . . . . . . 1 Targets Rammed 2 | . 1 . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 443 | 20 . . . . . 339 443 36 Average Temperature 101 | 12 . . . . . 65 158 17 Received Heat Transfer 1740 | . . 84 24 24 120 234 702 552 Effects 4 | . . . . . . 1 3 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Interference 1 | . . . . . . 1 . . Short Circuit 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 4 | . . . . . . 1 1 2 Heat Transferred 1943 | 74 . . . . . 568 814 487 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Peak Influence 418 | 20 268 129 82 150 91 418 283 25 Initial 121 | . 13 104 50 34 91 44 121 25 Average 114 | 7 62 109 64 96 74 223 86 16 Maximum Alert Level 2 | . 1 . . . . 2 1 . Low Security (%) 80 | 100 93 100 100 100 100 38 93 100 Level 1 17 | . 6 . . . . 53 6 . Level 2 2 | . . . . . . 8 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . . 1 . . 2 3 . Investigation 1 | . . . . . . 1 . . Extermination 3 | . . . . . . . 3 . Reinforcement 2 | . . . 1 . . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Distress Signals 3 | . 2 . . 1 . . . . Communications Jammed 2 | . . . . . . 2 . . Distress Signals 2 | . . . . . . 2 . . Times Spotted 96 | . 17 2 5 14 12 18 20 8 Peak Tracking Total 13 | . 8 2 4 13 12 5 5 6 Tactical Retreats 10 | . 3 2 . . 2 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Traps Triggered 2 | . . . . . . 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Objects Rigged 2 | . 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Machines Disabled 4 | . . . . 1 . . 3 . Max in Single Turn 1 | . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Machines Accessed 10 | . 2 . 1 1 . 2 4 . Terminals 7 | . 2 . 1 . . 2 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 21 | . 3 . 3 1 . 4 10 . Successful 10 | . 2 . 1 1 . 1 5 . Failed 11 | . 1 . 2 . . 3 5 . Catastrophic 3 | . . . . . . 3 . . Database Lockouts . | . . . . . . . . . Manual 5 | . 3 . . . . . 2 . Terminals 15 | . 3 . 3 . . 4 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . Garrison Access 3 | . . . . 1 . . 2 . Terminal Hacks 3 | . . . 1 . . 1 1 . Branch Access Points 2 | . . . 1 . . 1 . . Alert Level 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . Insert Component 1 | . . . . . . . 1 . Garrison Access Hacks 3 | . . . . 1 . . 2 . Unlock Access 2 | . . . . 1 . . 1 . Coupler Status 1 | . . . . . . . 1 . Unauthorized Hacks 3 | . 2 . . . . . 1 . Terminals 3 | . 2 . . . . . 1 . Botnet 2 | . 1 . . . . . 1 . Detonate 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 . 1 1 . 2 3 . Full Trace Events 2 | . . . . . . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked 2 | . 2 . . . . . . . Non-combat 2 | . 2 . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . parse_system 1 | . 1 . . . . . . . no_distress 1 | . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Turns Passed 3600 | 95 387 160 65 97 134 936 1543 183 Spaces Moved 1752 | 58 372 144 100 121 172 357 392 36 Core 204 | 1 . . . . 46 156 . 1 Treads 619 | . . . . . . 201 392 26 Legs . | . . . . . . . . . Wheels 259 | 57 193 . . . . . . 9 Hover 670 | . 179 144 100 121 126 . . . Flight . | . . . . . . . . . Fastest Speed 48 | 50 56 56 56 48 50 50 318 160 Average Speed 161 | 89 72 80 56 67 57 179 350 397 Slowest Speed 2350 | 90 180 180 56 116 180 410 400 2350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 4 39 38 15 40 30 26 8 9 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 3 | . . . 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 6 | . 2 . 3 1 . . . . Terrain Destroyed 41 | . 2 . 3 1 . 17 9 9 Melee 6 | . 2 . 3 1 . . . . Projectile 11 | . . . . . . 11 . . AOE 23 | . . . . . . 5 9 9 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Total 2194 | 81 442 186 102 127 195 519 470 72 Wait 86 | . . 35 . . 18 27 . 6 Move 1743 | 57 371 143 99 120 170 356 391 36 Hop . | . . . . . . . . . Pick Up 43 | 7 8 2 . . . 18 8 . Fast Attach 30 | 5 4 1 . . . 15 5 . Attach 33 | 1 1 1 . 3 . 9 9 9 Detach 8 | . 1 1 . . . 3 3 . Swap 16 | 1 6 . . . . 7 2 . Drop 20 | . 12 2 . . 1 5 . . Fire 186 | 10 27 . . . . 79 50 20 Melee 25 | . 11 1 3 4 6 . . . Ram 2 | . 1 . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . . . 2 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage -9/Garrison -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 7) 483 | -10/Materials | Entered Mines 640 | -10/Mines | Discovered new exit (range 5) 643 | -10/Mines | Entered Materials 643 | -9/Materials | Evolved 2 slots: Propulsion x2 661 | -9/Materials | Identified exit to Mines 661 | -9/Materials | Identified exit to Storage 708 | -9/Materials | Entered Storage 805 | -9/Storage | Identified exit to Garrison 805 | -9/Storage | Entered Garrison 831 | -9/Garrison | Triggered checkpoint 883 | -9/Garrison | System corruption reached 10% 909 | -9/Garrison | Triggered checkpoint 913 | -9/Garrison | Triggered checkpoint 913 | -9/Garrison | Lost 5 parts (1p2n1u1w) 925 | -9/Garrison | Installed Relay Interface Framework 934 | -9/Garrison | Discovered new exit (range 10) 938 | -9/Garrison | Core integrity fell below 50% 939 | -9/Garrison | Entered Materials 939 | -8/Materials | Evolved 2 slots: Utility x2 1373 | -8/Materials | Build established: Hauler-Mutant 1691 | -8/Materials | Discovered new exit (range 9) 1875 | -8/Materials | Entered Factory 1875 | -7/Factory | Evolved 2 slots: Weapon x2 2304 | -7/Factory | Build established: Scavenger-Gunner 2562 | -7/Factory | Lost 7 parts (1p2n1u3w) 2822 | -7/Factory | Build established: Hauler-Mutant 3362 | -7/Factory | Identified exit to Garrison 3418 | -7/Factory | Entered Garrison 3516 | -7/Garrison | Triggered checkpoint 3554 | -7/Garrison | Core integrity fell below 50% 3588 | -7/Garrison | Core integrity fell below 20% 3601 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03572_ Y-54 Guardian heat damages Imp. Heat Sink. 03573_ Y-54 Guardian heat spikes uncontrollably. 03575_ Y-54 Guardian heat damages Broken Flak Gun. 03576_ Y-54 Guardian heat short circuits Imp. Heat Sink. 03576_ Imp. Heat Sink destroyed. 03577_ Y-54 Guardian heat spikes uncontrollably. 03582_ Y-54 Guardian heat short circuits Lgt. Treads. 03583_ Slammed into P-60 Hacker. 03583_ Destabilizing: System corrupted (+2). 03584_ Acquired 37 matter. 03587_ Beam Rifle destroyed. 03590_ Lgt. Nuclear Core destroyed. 03594_ Com. Wheel destroyed. 03596_ Detecting nearby RIF Installer. 03598_ Com. Wheel destroyed. 03600_ RWVM4AXPX>EK9K&>ZJAVIMQ W Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????"""?????????????????????????? | | ?????????????????????"?"?????????????????????????? | | ?????????????????????"?"?????????????????????????? | | ?????????????????????"?"?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????# ###????????????????????? | | ????????????????????????#+#"#????????????????????? | | ????????????????????????#Y "#????????????????????? | | ???????????????????????? 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"### #???????????????? | | ?????## ######### #?#" ####???????????????????? | | ??????############# #### #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# ###### ####+#??????????????????????? | | ??????????????????# #??# ??????????????????????? | | ??????????????????# #??# #??????????????????????? | | ??????????????????# #??? ???????????????????????? | | ??????????????????# #??? ???????????????????????? | | ??????????????????# #??? ???????????????????????? | | ??????????????????# #???#???????????????????????? | | ?????????????????? ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 54 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravColdBooster Manual? 0 Play Time 00:34:32 Cumulative 58.2 hours Start 2024.08.25 @ 20:33:19 End 2024.08.25 @ 21:05:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 28 Adventurer 44 Explorer 1 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 12 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd37edce-cd63-41cc-8a26-65a2a5f69db4