Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.09 @ 12:59:03 Player: Perseus Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (410) 2050 Value Destroyed (18222) 18222 Prototype IDs (131) 2620 Alien Tech Used (4) 800 Bonus (26332) 26332 TOTAL SCORE: 61724 Bonus ------- Unstable Evolution 4500 High Alert Combat Kills 1522 Follower Combat Kills 1031 Entered Garrisons 600 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 248 Met Warlord at Research 2000 Met Warlord at Command 2000 Win 3000 Challenge Win 7000 Friendly Fire -269 Cogmind --------- Core Integrity 1347/1600 Matter 300/300 Energy 1311/1340 System Corruption 5% Temperature Cool (18) Movement Treading (157) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Particle Reactor Assembled Flux Generator > --- PROPULSION (9) --- Medium Treads Improved Heavy Treads Improved Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (7) ------ Experimental Heat Sink Huge Storage Unit Assembled Biocell Array Experimental Core Analyzer Hacking Suite GOLEM Unit > --- WEAPON (7) ------- Enhanced Quantum Rifle Compact HERF Cannon Assembled Focal Cannon Assembled Focal Cannon KE Penetrator Railgun Railgun > --- INVENTORY (25) --- Biometal Heavy Treads Advanced Power Amplifier Advanced Heat Sink High-capacity Storage Unit Superbattery (1500) Advanced Terrain Scan Processor Experimental Phase Shifter Improved Cloaking Device Advanced Shield Generator Relay Coupler [NC] (38) Sensor Drone Bay (7/20) Heart of Steel GOLEM Unit Enhanced Quantum Rifle Vortex Cannon (26) Heavy Gauss Cannon Micro-nuke Launcher Advanced Remote Datajack RU-N14's Throwing Claymores v3 (7) Molecular Deconstructor Peak State ------------ > --- POWER ------------ Particle Reactor Assembled Flux Generator > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Experimental Core Analyzer GOLEM Unit > --- WEAPON ----------- Enhanced Quantum Rifle Compact HERF Cannon Assembled Focal Cannon Assembled Focal Cannon KE Penetrator Railgun Railgun > --- INVENTORY -------- Advanced Power Amplifier Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit Superbattery Advanced Terrain Scan Processor Experimental Phase Shifter Improved Cloaking Device Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Sensor Drone Bay Heart of Steel GOLEM Unit Enhanced Quantum Rifle Vortex Cannon Heavy Gauss Cannon Micro-nuke Launcher Advanced Remote Datajack RU-N14's Throwing Claymores v3 Molecular Deconstructor [Rating: 230] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Wheel Hover Unit Zionite Glidesys I Flight Unit Nuclear Pulse Thruster Utility Experimental Core Analyzer Device GOLEM Unit Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Relay Coupler [Grunt] Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Heavy Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Impact Mace Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Res Gar Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . . . 2 . Power 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 7 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 2 1 . . . . . Utility 5 | . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . Weapon 4 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Parts Attached 699 | 8 14 12 58 12 5 1 37 17 5 24 23 13 49 17 18 8 16 . 17 21 25 17 25 16 31 16 29 9 19 13 23 31 6 26 19 19 Power 48 | 1 1 1 8 1 . 1 3 1 . 2 . . 6 3 4 2 1 . . 1 2 . . 1 2 3 3 . . . . . . . 1 . Engine 35 | 1 1 1 8 1 . . 3 1 . 2 . . 5 3 3 . 1 . . 1 2 . . . 1 1 . . . . . . . . . . Core 8 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . 1 1 1 2 . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 1 . . . . . . . 1 . Propulsion 110 | 2 . 6 16 2 . . 15 5 . 3 3 1 8 . 4 1 3 . 2 4 1 2 2 . 7 . . 2 2 5 4 2 . 1 4 3 Treads 74 | 2 . 3 12 2 . . 9 2 . 3 2 1 4 . . 1 2 . 1 4 1 1 1 . 5 . . 1 1 5 4 1 . 1 2 3 Leg 12 | . . 1 1 . . . . . . . . . . . 3 . 1 . 1 . . . 1 . 1 . . . . . . 1 . . 2 . Wheel 13 | . . 2 2 . . . 5 2 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . 1 . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . . 1 1 . . . . . . . Utility 323 | 2 10 1 17 4 4 . 1 3 2 13 10 6 17 10 3 4 9 . 10 6 18 12 11 13 14 11 17 5 13 7 16 17 1 17 11 8 Device 250 | 1 4 . 4 2 1 . . 1 1 7 8 2 12 9 3 4 9 . 9 5 16 11 10 12 12 10 16 4 13 7 16 13 1 11 10 6 Storage 15 | 1 2 . 2 . 1 . . . . . . . 1 1 . . . . 1 1 1 1 . . 1 . . . . . . 1 . 1 . . Processor 10 | . 1 . 1 . . . . . 1 1 . 3 . . . . . . . . . . 1 1 . . . . . . . . . . 1 . Hackware 12 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . 2 . 5 . 2 Protection 36 | . 3 1 10 2 2 . 1 2 . 5 2 1 4 . . . . . . . . . . . . . 1 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 218 | 3 3 4 17 5 1 . 18 8 3 6 10 6 18 4 7 1 3 . 5 10 4 3 12 2 8 2 9 2 4 1 3 12 5 8 3 8 Energy Gun 49 | 1 1 1 4 1 . . 3 . . . 1 1 4 . 2 . 2 . 2 1 1 . 3 1 3 . 3 1 1 . 1 2 3 1 1 4 Energy Cannon 35 | . . . . 1 1 . 2 3 1 2 4 . 6 1 . 1 . . . 2 1 1 1 . 1 1 2 . . 1 . 1 . 2 . . Ballistic Gun 54 | 2 1 1 5 1 . . 8 2 1 2 3 3 4 . 1 . . . . 2 . 1 3 . 2 1 3 1 1 . . 2 . 3 1 . Ballistic Cannon 26 | . . . 3 . . . . . 1 1 2 . 2 2 3 . . . 3 2 1 . . 1 . . . . 1 . 1 3 . . . . Launcher 22 | . . 2 5 . . . 5 2 . 1 . . 2 1 1 . . . . 1 . . . . . . . . . . . . 2 . . . Special Weapon 25 | . 1 . . . . . . . . . . 1 . . . . 1 . . 1 . 1 5 . 1 . 1 . 1 . 1 4 . 2 1 4 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . 2 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . . 3 1 . . 2 . . . 1 4 7 . . . . . 3 3 1 . 7 . 2 1 . 4 . . . . 1 . 1 1 Parts Lost 36 | . . 5 1 1 . . 5 1 . 1 . . 12 . 2 . . . . . . . . 3 . . . . . . 1 . . . 4 . Power 9 | . . . . . . . 2 . . 1 . . 4 . 1 . . . . . . . . 1 . . . . . . . . . . . . Propulsion 16 | . . 2 1 . . . 3 1 . . . . 6 . . . . . . . . . . 1 . . . . . . . . . . 2 . Utility 5 | . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 2 . Weapon 6 | . . 2 . 1 . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . Highest Loss Streak 6 | . . 5 1 1 . . 3 1 . 1 . . 6 . 1 . . . . . . . . 2 . . . . . . 1 . . . 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 99 99 100 99 99 98 98 100 99 99 96 99 92 92 93 92 92 92 88 84 87 87 89 89 83 81 84 80 78 76 74 74 74 74 76 Engine 8 | . 14 14 21 22 22 15 15 18 15 15 14 14 7 11 8 8 5 6 6 6 7 11 11 9 5 3 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 6 1 3 . . . . . 1 . . . . 2 4 . 4 4 4 3 4 4 6 7 Treads 15 | . 28 15 30 33 33 33 20 18 15 15 13 18 2 16 5 . 6 6 5 15 16 16 16 14 21 20 20 20 20 20 20 20 20 17 14 15 Leg 2 | . . 5 . . . . . . . . . . . 3 18 24 17 18 18 1 . . . 2 3 . . . . 3 1 . . 2 3 2 Wheel 1 | . . 6 . . . . 5 7 7 7 7 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . Device 8 | . 8 . 2 . . . . . 7 11 6 3 6 10 6 12 12 12 12 11 11 10 10 10 9 9 10 10 10 9 11 8 8 7 8 7 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 11 6 6 6 6 11 8 10 11 11 10 10 9 8 9 7 8 7 8 8 7 7 Processor 6 | . . . . . . . . . 7 8 13 12 13 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 Protection 1 | . 5 13 8 10 10 11 9 8 7 1 . 5 . . . . . . . . . . . . . . . . . . . 2 4 4 . . Energy Gun 5 | . 1 5 7 4 . . 1 . . . 5 4 12 3 4 6 5 6 6 5 5 5 4 5 7 5 5 5 6 5 4 3 3 4 3 2 Energy Cannon 11 | . . . . 5 3 11 9 8 6 6 6 7 10 15 14 18 16 16 17 13 15 15 12 13 9 14 14 10 13 7 11 11 12 10 10 11 Ballistic Gun 10 | . 26 13 9 11 11 11 25 27 23 22 21 16 6 7 4 . . . . 9 11 10 10 11 6 4 5 4 5 9 4 4 8 8 10 11 Ballistic Cannon 2 | . . . 4 . . . . . . . 1 . 4 6 5 6 6 6 6 2 . . . 1 5 5 5 5 5 4 4 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 210 | 15 32 32 48 53 63 63 78 79 78 87 96 96 96 129 117 130 127 127 127 126 135 132 135 137 159 198 197 169 197 176 200 210 186 195 205 202 Greatest Support 333 | 40 40 40 60 60 60 60 60 40 12 40 40 60 71 71 95 95 95 75 103 130 127 127 127 127 197 197 197 197 197 230 330 330 330 330 330 333 Greatest Overweight (x) 23 | . . 3 2 . 1 1 7 6 6 7 7 7 23 4 1 1 2 1 1 1 1 1 1 4 1 1 . . . . . 1 . . . . Average Overweight (x) 1 | . . 1 . . . . 2 3 6 6 6 3 1 1 1 1 1 1 1 . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 6 14 15 15 15 19 20 20 20 20 20 20 20 20 18 20 20 20 20 20 20 15 18 20 20 21 25 25 25 25 25 25 24 25 24 25 25 Most Carried 25 | 4 15 15 15 15 17 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | 2 12 14 14 14 15 17 19 19 19 19 19 19 19 17 19 18 19 20 19 19 15 17 19 19 21 24 24 24 24 24 24 24 25 24 24 24 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 15 15 15 15 16 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 24 25 25 25 25 25 Class Distribution -------------------- 35% | Golem 29% | Scavenger-Mutant 18% | Mutant 4% | Commander-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Commander-Mutant | -8/Garrison Commander-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Golem | -6/Proximity Caves Scavenger-Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Mutant | -5/Upper Caves Golem | -5/Upper Caves Mutant | -5/Warlord Golem | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Golem | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Golem | -3/Proximity Caves Golem | -3/Research Mutant | -2/Research Golem | -2/Garrison Executioner | -2/Research Golem | -2/Garrison Generator-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Res Gar Acc Com Matter Collected 15713 | 352 611 612 1273 175 10 77 1194 438 114 427 408 126 810 394 494 161 231 . 306 304 1173 1406 342 307 413 250 393 111 255 254 307 606 78 611 303 387 Remotely 153 | . . . 153 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23061 | 221 840 228 2090 258 . 231 1675 612 217 420 572 . 1413 320 1590 214 660 . 800 646 938 1042 145 858 762 919 341 210 538 493 643 698 280 1389 739 59 Parts 1060 | 19 51 11 125 13 . 8 103 42 10 17 20 . 37 15 76 9 24 . 26 27 25 28 12 35 41 31 13 4 26 31 33 31 12 55 48 2 Haulers Intercepted 12 | . 2 . 6 . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 15 | . 3 1 2 . . . 2 . . . . . . . 6 . . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 313 | . . . . . . . . . . 21 17 2 . 12 . . 5 . 22 . 20 28 117 26 . 16 4 4 19 . . . . . . . Prevented 64 | . . . . . . . . . . 4 . . . 2 . . 5 . 7 . 3 10 17 8 . . 5 . 3 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Res Gar Acc Com Combat Hostiles Destroyed 383 | . 16 19 38 4 . 4 32 18 4 5 9 . 48 9 21 . 4 . 10 11 11 9 2 14 7 5 4 . 15 7 14 10 5 15 10 3 Guns 125 | . 14 3 19 2 . 1 20 3 4 3 8 . 8 1 5 . . . 1 4 2 2 2 3 1 1 . . 1 2 3 2 2 5 3 . Cannons 147 | . . . 7 2 . 3 4 4 . 2 . . 2 4 11 . 4 . 9 4 9 7 . 11 6 4 4 . 6 5 8 8 3 10 7 3 AOE 109 | . 2 16 12 . . . 8 11 . . . . 37 4 5 . . . . 3 . . . . . . . . 8 . 3 . . . . . Classes Destroyed 33 | 3 5 1 4 . . . 2 2 . 4 1 . 3 1 . . 1 . . . . 1 . . . 1 . . . . 2 1 . . . 1 Worker 12 | 2 1 . 3 . . 1 . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . 1 1 Builder 9 | . 1 1 4 . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Tunneler 9 | 5 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . 6 . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycler 18 | 1 2 1 6 1 . . 2 . . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . Minesweeper 6 | . . . . . . . . . . 2 . . . 1 . . . . 2 . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 16 | . 3 . 4 . . . 3 . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . 1 Swarmer 77 | . 6 . 10 . . . 8 9 . . 4 . . 6 4 . . . . 3 2 . . 5 . . . . 9 . 8 . 3 . . . Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Grunt 134 | . 10 2 17 3 . 4 17 3 2 1 4 . . 2 9 . 4 . 9 7 4 3 . 7 . . . . 5 3 1 4 . 11 2 . Brawler 8 | . . . 1 1 . . 1 . . . . . . . 1 . . . . . 1 1 . 1 . . . . . . . . . . 1 . Duelist 7 | . . . . . . . 1 . 1 . . . . . . . . . . . 2 2 . . . . . . . 1 . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Sentry 33 | . . . 10 . . . 4 2 1 . . . . . 3 . . . 1 1 1 2 . 1 2 . . . . 1 1 2 . 1 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 18 | . . . . . . . . 2 . 1 1 . . . 2 . . . . . 1 . 1 . . 2 2 . . . . 2 2 2 . . Programmer 24 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 5 2 . . 1 2 2 . . . 7 2 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Technician 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 19 | . . . . . . . . . . . . . . . . 3 7 . . . . 1 . . . 5 3 . . . . . . . . . Packrat 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . Samaritan 23 | . . . . . . . . . . 2 . . . . . 3 5 . 2 . 2 6 . . . 3 . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Assembled 59 | . . 17 . . . . . . . . . . 42 . . . . . . . . . . . . . . . . . . . . . . . Golem 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 44 | 4 4 17 15 2 . 3 4 7 4 3 4 . 44 6 7 . 4 . 4 6 3 5 1 4 3 2 2 . 9 4 7 2 5 4 4 4 Combat Bots Only 42 | . 3 16 8 2 . 3 4 7 4 3 4 . 42 6 5 . 4 . 4 5 3 5 1 4 3 2 2 . 9 4 7 2 5 4 3 2 Max Kills in Single Turn 17 | 1 2 3 4 1 . 1 3 4 1 1 1 . 17 3 4 1 2 . 1 3 2 1 1 1 1 1 1 . 5 1 4 1 2 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 17 | . 2 2 3 . . . 3 4 . . . . 17 3 2 . . . . 3 . . . . . . . . 4 . 3 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Res Gar Acc Com Damage Taken 18682 | . 392 647 1282 260 . 68 1214 473 118 435 255 . 2056 323 1247 . 191 . 358 541 378 392 72 664 164 278 511 . 356 845 1435 308 856 705 1361 497 Core 1351 | . 69 98 189 18 . 15 104 33 . 21 31 . 96 45 56 . 20 . 30 100 18 27 . 17 21 10 18 . . 27 59 . 17 55 119 38 Absorbed by Shields 103 | . . . . . . . . . . . . . 53 42 . . . . . . . . 8 . . . . . . . . . . . . . Reduced by Siege Mode 461 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 . 13 44 111 45 . 103 49 32 Redirected to Shielding 347 | . 7 4 40 . . 3 9 . . . . . 284 . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 300 | . 3 . 157 . . . 134 . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Core Remaining (%) 78 | 100 . 33 . . . 44 . 75 . . . . . 72 . . . . 87 . . . . 83 . . . . 95 97 . . . 90 . 84 Volleys Fired 1649 | 15 65 34 135 26 . 10 89 55 8 50 42 3 144 23 51 22 30 2 54 24 63 75 18 34 59 43 33 8 27 41 39 71 13 189 35 19 Largest 7 | 2 2 2 2 2 . 2 4 4 4 4 5 1 5 5 5 3 5 1 5 6 6 6 6 6 6 5 6 1 6 6 5 6 4 6 7 7 Hottest 332 | 60 100 98 91 91 . 91 183 139 138 141 208 68 243 278 252 119 247 5 241 262 294 262 279 279 284 224 305 25 306 324 307 332 118 277 312 312 Shots Fired 3289 | 25 125 51 247 46 . 20 305 104 23 100 87 3 201 56 123 30 60 2 108 71 137 124 36 116 112 74 73 8 56 85 85 143 32 290 79 52 Gun 1653 | 25 124 33 173 32 . 10 237 51 15 51 63 . 123 14 42 10 11 . 22 26 34 22 15 50 33 12 13 . 12 39 33 68 12 196 29 23 Cannon 1524 | . . . 64 14 . 10 63 48 8 49 24 1 65 39 77 20 49 . 86 42 103 102 13 66 78 62 60 5 42 46 51 65 20 81 49 22 Launcher 59 | . . 18 10 . . . 5 5 . . . . 13 3 4 . . . . 1 . . . . . . . . . . . . . . . . Special 53 | . 1 . . . . . . . . . . 2 . . . . . 2 . 2 . . 8 . 1 . . 3 2 . 1 10 . 13 1 7 Kinetic 1218 | 24 119 17 163 20 . 10 234 51 18 52 45 . 49 14 38 . 6 . 21 19 29 14 8 36 23 10 19 . 10 32 21 28 12 42 17 17 Thermal 1697 | . 6 16 74 26 . 10 66 48 5 48 17 1 129 27 57 20 45 . 68 40 90 78 16 68 77 62 45 5 39 46 57 90 20 219 59 23 Explosive 62 | . . 18 10 . . . 5 5 . . . . 13 3 4 . . . . 1 . . . . . . . . 2 . 1 . . . . . Electromagnetic 263 | 1 . . . . . . . . . . 25 . 10 12 24 10 9 . 19 9 18 32 4 12 11 2 9 . 5 7 6 15 . 16 2 5 Robot Hit Streak 34 | 8 7 11 19 14 . 6 14 12 11 9 8 . 27 8 8 7 8 1 11 17 21 20 7 11 12 10 26 32 16 10 22 15 9 34 18 20 Robot Miss Streak 8 | 1 5 8 3 5 . 1 4 2 1 4 4 . 7 4 5 1 3 1 3 3 3 2 2 3 2 7 2 1 1 4 3 2 3 2 1 3 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 1 1 Secondary Targets 7 | . 4 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1714 | 17 71 21 161 29 5 14 178 57 15 58 42 2 116 28 64 15 34 1 67 36 82 57 19 57 46 36 35 7 17 36 41 61 13 102 48 26 Core Hits 916 | 9 38 37 85 10 . 6 68 25 9 20 23 . 150 18 47 9 20 . 26 20 25 27 7 24 19 17 11 3 21 19 25 22 7 37 21 11 Critical Kills 5 | . 1 . . . . . . 2 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . 1 . . . . . . . 1 . . Critical Strikes 38 | . 1 . 8 1 . . . 2 . . 1 . 4 . . . 1 . 5 . 4 1 . 1 1 1 1 . 3 2 . . . 1 . . Burn 18 | . . . 6 1 . . . . . . . . 4 . . . 1 . 3 . . . . . . . . . 2 1 . . . . . . Meltdown 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 9 | . 1 . . . . . . 1 . . . . . . . . . . . . 4 . . 1 . 1 . . . . . . . 1 . . Blast 6 | . . . 2 . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . . . . Melee Attacks 17 | . . . . 2 5 . . 7 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . 2 5 . . 7 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 54511 | 229 1132 1220 3756 479 . 247 3592 1413 243 1083 752 . 4909 1120 3039 462 1364 . 2078 1699 2275 2036 511 1860 1644 1466 1464 226 2160 1342 2050 1548 699 3243 2199 971 Guns 16398 | 229 945 175 1964 304 . 82 2490 350 156 410 497 . 1530 143 503 126 141 . 341 366 350 261 157 419 451 106 150 . 137 492 613 296 112 1029 746 327 Cannons 28434 | . . . 718 175 . 165 741 488 87 673 255 . 681 718 1605 336 1223 . 1606 1043 1925 1750 242 1441 1193 1360 1314 226 740 839 922 1252 574 2214 1453 475 Explosions 9404 | . 187 1045 1074 . . . 361 575 . . . . 2698 259 931 . . . 131 179 . 25 112 . . . . . 1185 . 473 . . . . 169 Melee 111 | . . . . . . . . . . . . . . . . . . . . 111 . . . . . . . . . . . . . . . . Ramming 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . 13 . . . Kinetic 12007 | 216 868 93 1725 182 . 82 2468 350 156 410 245 . 448 143 389 . . . 293 206 345 109 48 253 261 51 400 . . 392 327 307 112 509 389 230 Thermal 27386 | . 77 82 957 297 . 165 763 488 87 673 255 . 1630 544 1108 289 1091 . 1358 1059 1454 1049 366 1323 1273 1379 992 226 734 698 1062 926 574 2196 1732 479 Explosive 9109 | . 187 1045 1074 . . . 361 575 . . . . 2698 232 931 . . . . 179 . . . . . . . . 1185 . 473 . . . . 169 Electromagnetic 5734 | 13 . . . . . . . . . . 252 . 133 201 611 173 273 . 427 144 476 878 97 284 110 36 72 . 143 241 146 315 . 538 78 93 Impact 111 | . . . . . . . . . . . . . . . . . . . . 111 . . . . . . . . . . . . . . . . Slashing 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 . 42 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . 4 4 . . . . . . . . . . 7 7 1 1 1 . . 3 1 . . . 3 . . . 1 1 1 . . . 7 5 Average Corruption 3 | . 3 4 . . . . . . . . . . 7 7 1 1 1 . . 1 1 . . . 2 . . . 1 1 1 . . . 4 4 Corruption Purged 16 | . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . 5 . . . 1 1 1 . . . 4 . Corruption Blocked 35 | . . . . . . . . . . 3 . . . . . . . . . . . . 23 . . . . . . . 9 . . . . . Effects 245 | . 31 14 . . . . . . . . . . 26 104 3 22 6 . . . 1 . . . 6 . . . . . 1 . . . 18 13 Message Errors 47 | . 7 5 . . . . . . . . . . 3 19 . 6 1 . . . . . . . . . . . . . . . . . 3 3 Matter Fused 68 | . 5 5 . . . . . . . . . . 6 31 . 6 4 . . . . . . . 1 . . . . . . . . . 5 5 Heat Flow Errors 37 | . 8 1 . . . . . . . . . . 4 13 1 3 1 . . . . . . . 2 . . . . . . . . . 2 2 Energy Discharges 28 | . 4 . . . . . . . . . . . 5 14 . 1 . . . . . . . . . . . . . . . . . . 4 . Data Loss (minor) 27 | . 5 2 . . . . . . . . . . 4 10 1 1 . . . . . . . . 2 . . . . . . . . . 2 . Data Loss (major) 11 | . . 1 . . . . . . . . . . . 7 . 1 . . . . . . . . . . . . . . . . . . 1 1 Misfires 12 | . 1 . . . . . . . . . . . . 5 1 4 . . . . 1 . . . . . . . . . . . . . . . Alerts 11 | . 1 . . . . . . . . . . . 2 5 . . . . . . . . . . . . . . . . 1 . . . 1 1 Weapon Failures 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1730 | . . 30 34 . . . 23 53 . 45 12 . 110 12 89 48 169 . 57 . 84 152 1 31 123 259 58 42 26 8 131 3 53 40 34 3 Projectiles 1365 | . . . . . . . 10 . . 45 12 . 22 12 69 48 169 . 27 . 84 142 1 31 123 259 58 42 7 8 63 3 53 40 34 3 Explosions 365 | . . 30 34 . . . 13 53 . . . . 88 . 20 . . . 30 . . 10 . . . . . . 19 . 68 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 18 | . . . 6 . . . . . . . . . . . 2 . . . 3 1 1 . . . 1 1 . . . 2 . 1 . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 16 | . . . 5 . . . . . . . . . . . 2 . . . 3 . 1 . . . 1 1 . . . 2 . 1 . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 388 | . 22 92 110 . . . . 105 . . . . . . 59 . . . . . . . . . . . . . . . . . . . . . Shots 12 | . 1 3 4 . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 471 | . 282 310 365 274 . 126 421 232 99 354 335 30 352 273 380 269 205 . 273 273 312 204 471 276 240 249 320 . 211 282 174 137 323 59 176 209 Average Temperature 93 | . 104 122 81 98 . 48 123 55 49 114 85 19 91 106 136 78 80 . 94 112 85 65 160 102 79 83 120 . 79 90 72 36 169 23 64 65 Received Heat Transfer 3311 | . 159 42 360 150 . 36 405 9 39 21 27 . 350 36 246 . 87 . 199 192 84 99 . 196 . 12 . . 49 108 . 45 9 171 180 . Effects 21 | . . . 4 . . . 4 . . 1 . . 3 2 3 . . . . . . . 3 1 . . . . . . . . . . . . Shutdowns 4 | . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 5 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . . 1 1 . . . . . . . . . . . . Interference 8 | . . . 2 . . . 1 . . . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 2 1 18 1 10 4 1 Total Turns 2499 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . 507 33 17 1422 1 434 40 8 Longest Duration 496 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . 496 21 17 490 1 161 11 8 Robots Corrupted 4 | . . . . . . . . . . . . . 1 1 . . . . . . . 2 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 22 | . . . . . . . . . . . . . . 2 6 . . . 2 1 1 8 . . . . . . . . . 1 . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 42 | . . . 6 1 . 2 3 2 . 3 4 . . 1 1 . 1 . 2 1 . 1 3 . 1 1 . . 5 1 . 1 . . 2 . Heat Transferred 26720 | . 185 185 2479 629 . 296 1295 851 148 1184 444 . 3320 435 882 322 858 . 1588 734 873 671 366 909 797 836 562 62 633 669 782 647 275 1504 995 304 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . 1 . . 1 . 1 . . 1 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Res Gar Acc Com Peak Influence 1446 | 40 357 275 1029 428 . 83 706 1446 775 . . . . . 473 . . . . 200 . . . . 213 . . . . 266 336 613 598 998 802 479 Initial 758 | . 26 28 . 373 . . . 417 758 . . . . . . . . . . 4 . . . . 6 . . . . . 149 262 344 418 598 320 Average 476 | 18 146 113 569 157 . 31 338 941 720 . . . . . 229 . . . . 87 . . . . 87 . . . . 52 150 442 488 805 623 352 Maximum Alert Level 4 | . 1 1 3 2 . . 3 4 3 . . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 2 2 3 3 2 Low Security (%) 25 | 100 56 82 23 59 . 100 17 . . . . . . . 46 . . . . 95 . . . . 93 . . . . 96 55 . . . . 1 Level 1 17 | . 43 17 17 37 . . 50 . . . . . . . 37 . . . . 4 . . . . 6 . . . . 3 44 20 37 . . 90 Level 2 32 | . . . 13 2 . . 29 39 28 . . . . . 15 . . . . . . . . . . . . . . . . 79 62 27 78 8 Level 3 21 | . . . 45 . . . 3 16 71 . . . . . . . . . . . . . . . . . . . . . . . . 72 21 . Level 4 3 | . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 3 . 6 . . . 8 . . . . . . . 5 . . . . 2 . 1 . . 8 . . . . 1 1 . 2 . 9 2 Investigation 11 | . 3 . 4 . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Extermination 11 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 4 . . . . 1 . . . . 3 1 Reinforcement 14 | . . . 2 . . . 3 . . . . . . . 1 . . . . 1 . . . . 2 . . . . . 1 . 2 . 1 1 Assault 8 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 . Garrison 4 | . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Res Gar Acc Com Distress Signals 23 | . . . 2 . . . 4 . . . . . . . 1 . . . . 3 . . 1 . . . . . . 2 7 . . . 2 1 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 498 | . 22 18 48 6 . 5 41 20 5 7 9 . 48 9 28 2 5 . 12 14 8 11 19 15 13 5 4 . 13 16 17 12 14 16 20 16 Peak Tracking Total 37 | . 3 6 5 3 . 3 4 9 4 3 4 . 37 3 4 2 4 . 4 6 7 5 7 4 2 2 3 . 9 7 5 4 8 4 6 8 Tactical Retreats 22 | . . 1 1 1 . . 2 . . . 1 . . . . . 1 . 1 1 2 2 . 1 3 1 1 . . . 2 . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Res Gar Acc Com Traps Triggered 16 | . 3 . . . . . . 8 . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 9 | . . . 1 . . . . . . 6 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 27 | . . 4 1 . . . . . . 17 . . . . . . . . . . . 5 . . . . . . . . . . . . . . Triggered 33 | . . . 1 . . . . . . 6 . . . 1 . . . . 1 . . 5 18 . . . . . . . . . . . . 1 Most Traps Carried 5 | . . 5 1 . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Res Gar Acc Com Machines Disabled 53 | . 2 . 1 3 . . 7 . . 1 1 . 4 . 12 . . . . 1 2 . 2 . 6 . . . 1 . 1 2 . 3 2 2 Max in Single Turn 4 | . 1 . 1 1 . . 1 . . 1 1 . 1 . 4 . . . . 1 1 . 1 . 2 . . . 1 . 1 1 . 1 . 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Res Gar Acc Com Machines Accessed 96 | . 11 1 15 2 1 . 9 . 2 1 1 . . . 4 2 1 4 . 6 1 1 2 . 10 2 . 6 2 5 1 . 2 . 1 3 Terminals 48 | . 8 1 9 . . . 6 . 2 . . . . . 3 . 1 . . 5 . . . . 6 . . . 1 2 . . 1 . . 3 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Repair Stations 5 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Garrison Access 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . 1 . 1 . Total Hacks 273 | . 33 2 58 2 1 . 36 . 4 1 1 . . . 16 2 1 27 . 17 1 1 5 . 23 2 . 19 2 7 1 . 3 . 1 7 Successful 184 | . 18 1 44 2 1 . 20 . 3 1 1 . . . 8 2 1 27 . 10 1 1 5 . 7 2 . 19 2 2 1 . 2 . 1 2 Failed 87 | . 14 1 14 . . . 15 . 1 . . . . . 8 . . . . 7 . . . . 16 . . . . 5 . . 1 . . 5 Catastrophic 13 | . 1 . 2 . . . . . . . . . . . 2 . . . . 1 . . . . 6 . . . . . . . . . . 1 Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 100 | . 16 3 26 . 1 . 17 . 1 1 . 4 . . 14 . . . . 9 . . 1 . 7 . . . . . . . . . . . Terminals 143 | . 26 2 32 . . . 24 . 4 . . . . . 13 . 1 . . 14 . . . . 15 . . . 1 2 . . 2 . . 7 Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Repair Stations 18 | . 5 . 6 . . . 5 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 31 | . . . 18 . . . 6 . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . Garrison Access 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . 1 . 1 . Terminal Hacks 113 | . 9 1 13 2 1 . 7 . 3 1 1 . . . 3 2 1 27 . 4 1 1 5 . 4 2 . 19 2 1 . . 1 . . 2 Record 26 | . . . . . . . 1 . . . . . . . . . 1 11 . . . . 4 . . . . 7 2 . . . . . . . Part Schematic 16 | . . . 2 . . . . . . . . . . . . . . 10 . . . . . . . . . 4 . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robot Analysis 15 | . 1 1 6 . . . 2 . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . Prototype ID Bank 13 | . 1 . 2 . . . 3 . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . Open Door 11 | . . . . 2 . . . . . 1 1 . . . . 2 . . . . 1 1 1 . . 2 . . . . . . . . . . Open DSF 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Branch Access Points 4 | . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 8 | . 3 . 1 . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . 2 . 6 . . . 4 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 7 | . 1 . 3 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair 7 | . 1 . 3 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 23 | . . . 16 . . . 3 . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . Insert Component 11 | . . . 7 . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Analyze 12 | . . . 9 . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 30 | . 7 . 9 . . . 5 . . . . . . . 5 . . . . 3 . . . . 1 . . . . . . . . . . . Terminals 19 | . 4 . 5 . . . 4 . . . . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . . Assimilate 5 | . 2 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 1 . 2 . . . 1 . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . Disrupt 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 8 1 12 . . . 8 . 2 . . . . . 4 . 1 . . 6 . . . . 9 . . . . 4 1 . 1 . . 3 Full Trace Events 8 | . 2 1 1 . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 3 . . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 57 | . . . 18 . . . 8 . . . . 16 . . . . . 10 . 1 . . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . 3 . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 267 | . 38 . 84 . . . 89 . . . . . . . . . . . . . . . . . 56 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 7 . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 7 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Res Gar Acc Com Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 39 | . . . . 2 5 . . . . . . 2 . . . . . 1 . 2 . . 6 . 1 . . 3 . . . 5 . 7 1 4 Non-combat 12 | . . . . 1 4 . . . . . . . . . . . . . . 2 . . 1 . 1 . . . . . . . . . 1 2 Combat 26 | . . . . 1 1 . . . . . . 2 . . . . . 1 . . . . 5 . . . . 3 . . . 5 . 7 . 1 Robot Hacks Applied 41 | . . . . 2 5 . . . . . . 2 . . . . . 1 . 2 . . 6 . 1 . . 3 . . . 6 . 8 1 4 parse_system 21 | . . . . 2 5 . . . . . . 2 . . . . . 1 . . . . 6 . . . . 3 . . . . . . 1 1 find_chute 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . map_route 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 reboot_propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . reboot_system 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . formatsys_high 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . 1 Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 8 . 9 . . Machine Destruction 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 9 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Attached 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 6 . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Res Gar Acc Com Total Allies 28 | . 2 . . 3 . . 1 6 . . . . . . 1 . . . 1 . . 1 1 . . . . . . . . 5 . 4 . 3 Largest Group 7 | . 2 1 1 3 3 3 2 7 7 3 2 1 1 1 2 . . . 1 . . 1 2 1 1 . . . . . . 4 4 4 4 2 Highest-Rated Group 438 | . 20 10 10 40 40 40 32 70 70 40 25 10 10 10 36 . . . 96 . . 29 70 41 41 . . . . . . 244 244 238 238 438 Highest-Rated Ally 219 | . 10 10 10 16 16 16 16 15 15 15 15 10 10 10 26 . . . 96 . . 29 41 41 41 . . . . . . 64 64 64 64 219 Total Orders 634 | . 1 4 41 5 2 1 24 28 3 33 22 15 41 11 2 19 10 1 19 . 23 60 11 45 1 51 48 1 66 . 10 28 . 7 . 1 STAY 247 | . 1 2 22 3 1 . 13 19 2 17 9 9 19 2 1 1 2 . 4 . 4 20 1 12 1 10 16 . 31 . 1 20 . 4 . . ROAM 15 | . . . . . . . . . . . . . 3 . . 2 . . . . . 1 2 . . 2 4 . . . . . . . . 1 FOLLOW 111 | . . 2 19 1 . . 11 8 1 7 7 4 12 1 1 1 1 . 3 . 3 5 3 4 . 3 2 . 4 . . 7 . 1 . . GUARD 4 | . . . . . . 1 . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 83 | . . . . . . . . . . . . . 1 2 . 6 2 . 5 . 4 10 2 10 . 15 8 . 13 . 5 . . . . . RETURN 174 | . . . . 1 1 . . 1 . 7 6 2 6 6 . 9 5 1 7 . 12 24 2 19 . 21 18 1 18 . 4 1 . 2 . . Ally Attacks 180 | . . . . . . 25 43 . 21 5 1 . . . . . . . 11 . . . 6 . 5 . . . . . . 4 28 5 21 5 Total Damage 4604 | . . . . . . 287 539 . 176 90 15 . . . . . . . 484 . . . 162 . 165 . . . . . . 140 494 183 1398 471 Kills 29 | . . . . . . 2 6 . . 2 . . . . . . . . 4 . . . 2 . . . . . . . . . 4 2 6 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Res Gar Acc Com Robot Analysis Total 15 | . 1 1 6 . . . 2 . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 23 | . . 1 . 2 . . . . . 2 2 1 . 2 . 2 2 . 1 . 2 1 . 3 . 1 1 . . . . . . . . . Drone Launches 183 | . . . . 1 1 . . 6 . 6 7 1 4 5 . 12 7 1 11 . 10 24 1 20 . 12 20 3 17 . 6 4 . 4 . . Drone Recoveries 168 | . . . . 1 1 . . 6 . 6 6 2 4 5 . 10 4 1 11 . 10 24 1 19 . 10 17 2 16 . 4 4 . 4 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Res Gar Acc Com Turns Passed 121324 | 151 1538 892 3009 1985 755 1205 2044 3297 557 6334 5354 5989 14034 3201 1286 2366 2045 356 5446 795 5314 9844 1803 4074 1658 3769 6125 421 6181 799 1064 7728 249 7483 1510 663 Spaces Moved 46259 | 61 786 515 1493 1014 332 489 757 1410 291 3080 2181 2116 4100 1127 547 1057 1004 84 1956 408 2112 3694 910 1350 754 1686 1611 231 2152 364 567 2232 126 2841 462 359 Core 16 | 5 . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Treads 29133 | 56 786 281 1373 1014 332 489 438 568 . 20 4 1088 606 754 . . . . . 382 2112 3694 910 983 612 1686 1611 231 2152 364 567 2232 126 2841 462 359 Legs 5558 | . . 2 . . . . . . . . . . . 373 547 1057 1004 84 1956 26 . . . 367 142 . . . . . . . . . . . Wheels 8069 | . . 232 120 . . . 319 842 291 3060 2177 1028 . . . . . . . . . . . . . . . . . . . . . . . . Hover 3483 | . . . . . . . . . . . . . 3483 . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 105 160 160 160 160 160 180 180 145 165 96 163 180 183 183 183 183 160 163 163 163 163 158 163 163 161 163 155 155 148 148 148 145 150 Average Speed 184 | 150 160 148 157 160 219 239 210 203 180 192 192 212 177 232 182 184 187 183 183 162 211 221 165 228 164 177 163 162 163 158 157 150 148 152 151 155 Slowest Speed 1200 | 160 160 330 240 160 240 240 240 240 180 245 250 243 1200 480 185 185 235 183 185 240 243 243 245 325 180 245 163 163 163 163 160 237 155 157 157 157 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 68 | 3 97 98 97 99 77 99 62 82 10 97 98 87 90 85 19 90 99 70 98 17 99 97 91 98 17 99 97 60 97 12 32 43 7 73 12 17 Regions Visited 36 Branch Regions 22 Pre-discovered Areas 16 | . 2 . 2 2 . . . . . 1 1 2 . . . . . 1 . . . . . 1 . . 1 3 . . . . . . . . Known Exits Taken 20 | . 1 . . . . . 1 . 1 1 1 . . 1 1 1 . 1 1 1 1 1 . 1 1 . 1 1 1 . 1 . 1 . . . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 . . . . . 1 1 . . . 1 . . . . . 1 . . 1 . . . 1 . . . . 1 . Scrap Searched 52 | . . 1 . 2 . 1 . . . 5 2 1 . 2 . 1 14 . 1 . 5 3 . 5 . 5 3 . 1 . . . . . . . Spaces Dug 218 | . 1 . . . . . . . 3 1 4 . 9 8 9 3 3 . . 7 2 30 3 4 35 3 12 . 19 19 13 4 4 6 14 2 Terrain Destroyed 1152 | . 14 145 51 . . . 25 38 3 1 4 . 23 43 138 6 21 . 38 23 61 48 4 47 57 32 27 . 60 27 45 26 7 34 24 80 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 587 | . 1 . . . . . . . 3 1 4 . 12 12 27 6 16 . 31 15 61 47 4 47 57 32 27 . 30 27 28 26 7 34 24 8 AOE 565 | . 13 145 51 . . . 25 38 . . . . 11 31 111 . 5 . 7 8 . 1 . . . . . . 30 . 17 . . . . 72 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Gar Res Gar Acc Com Total 79904 | 94 944 596 1908 1332 357 505 1032 1758 313 3419 3272 3616 10723 1678 749 1450 1115 287 3735 494 2874 5273 1183 2268 1092 2401 5055 272 4789 526 672 6524 164 5782 1216 436 Wait 29917 | . 38 6 152 259 12 2 111 176 1 181 1012 1457 6246 461 113 334 38 200 1682 21 612 1421 205 863 212 631 3359 7 2554 92 26 4093 11 2621 682 26 Move 46219 | 60 785 514 1492 1013 331 488 756 1408 290 3079 2180 2113 4099 1126 545 1056 1003 83 1955 407 2111 3693 909 1349 753 1685 1610 230 2151 363 567 2231 126 2840 460 358 Hop 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 499 | 11 26 15 24 8 2 3 17 4 5 31 3 12 92 20 1 13 8 . 9 2 23 23 3 1 12 8 4 5 14 2 2 41 . 46 6 3 Fast Attach 193 | . 1 . 13 2 . . 13 5 . 3 8 3 8 2 12 2 9 . 4 10 8 3 15 4 15 4 9 7 2 3 4 6 4 3 6 5 Attach 130 | 7 2 6 5 2 1 1 9 1 2 1 2 6 15 4 1 1 1 . 1 . 6 4 1 1 4 4 2 2 4 3 3 9 . 8 7 4 Detach 27 | . . . . 1 . . 1 . . . . . 2 1 . . . . . 1 1 . 2 . 1 2 1 1 1 4 1 2 1 1 2 1 Swap 380 | 1 11 6 40 8 4 . 15 11 3 20 14 4 26 11 5 5 6 . 12 11 11 10 9 11 12 8 18 1 13 7 16 16 2 15 8 10 Drop 748 | . 16 11 46 11 2 1 21 10 4 36 10 15 91 30 20 17 20 2 18 17 39 31 21 5 24 16 19 11 23 9 14 55 5 59 9 10 Fire 1649 | 15 65 34 135 26 . 10 89 55 8 50 42 3 144 23 51 22 30 2 54 24 63 75 18 34 59 43 33 8 27 41 39 71 13 189 35 19 Melee 17 | . . . . 2 5 . . 7 . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . Escape Stasis 23 | . . . . . . . . 21 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Rewire 70 | . . . . . . . . 60 . 1 1 . . . . . . . . . . 8 . . . . . . . . . . . . . . Trap 27 | . . 4 1 . . . . . . 17 . . . . . . . . . . . 5 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research (discovered 2 exits: *Qua / Gar) -2/Garrison -2/Research -2/Garrison (discovered 2 exits: *Acc x2) -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 3) 590 | -10/Materials | Repaired Imp. Terrain Scanner 1126 | -10/Materials | Discovered new exit (range 15) 1508 | -10/Materials | Discovered new exit (range 9) 1538 | -10/Materials | Central database locked down 1690 | -10/Materials | Entered Mines 1690 | -10/Mines | Accompanied by 1 ally 1754 | -10/Mines | Learned Materials stockpile data 1785 | -10/Mines | Assembled infested the area 1790 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1901 | -10/Mines | Core integrity fell below 50% 1950 | -10/Mines | Lost 5 parts (2n1u2w) 1969 | -10/Mines | Destroyed 16 combat bots 2020 | -10/Mines | Found a hidden stash of uninstalled traps 2066 | -10/Mines | Discovered new exit (range 13) 2566 | -10/Mines | Discovered new exit (range 9) 2582 | -10/Mines | Entered Materials 2582 | -9/Materials | Accompanied by 1 ally 2582 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 2808 | -9/Materials | Discovered new exit (range 12) 2983 | -9/Materials | Repaired Lgt. Treads 3049 | -9/Materials | Build established: Scavenger-Mutant 3086 | -9/Materials | Repaired Core Shielding 3118 | -9/Materials | Repaired Hvy. Assault Rifle 3147 | -9/Materials | Discovered new exit (range 8) 3845 | -9/Materials | Destroyed 8 combat bots 3938 | -9/Materials | Discovered new exit (range 8) 3945 | -9/Materials | Build established: Mutant 4275 | -9/Materials | Discovered new exit (range 16) 4413 | -9/Materials | Build established: Scavenger-Mutant 4878 | -9/Materials | Discovered new exit (range 9) 5591 | -9/Materials | Entered Mines 5604 | -9/Mines | Discovered new exit (range 15) 5631 | -9/Mines | Found the Drone Emporium 5638 | -9/Mines | Found Prototype Device 5638 | -9/Mines | Identified Sensor Drone Bay 5752 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5875 | -9/Mines | Learned location of Recycling (-7) 6278 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6399 | -9/Mines | Core integrity fell below 50% 6525 | -9/Mines | Learned location of Zion (-7) 6548 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6698 | -9/Mines | Discovered new exit (range 15) 6707 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7468 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7468 | -9/Mines | Discovered new exit (range 5) 7576 | -9/Mines | Entered Exiles 7576 | -9/Exiles | Accompanied by 3 allies 7615 | -9/Exiles | Met 8R-AWN 7645 | -9/Exiles | Met EX-HEX 7768 | -9/Exiles | Met EX-DEC 7815 | -9/Exiles | Visited The Gauntlet 7964 | -9/Exiles | Met EX-BIN 8002 | -9/Exiles | Aligned with FarCom system 8004 | -9/Exiles | Given EX-Vault access code 8059 | -9/Exiles | Opened EX-Vault 8076 | -9/Exiles | Found Supersonic Drone Bay 8087 | -9/Exiles | Found Superbattery 8141 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8164 | -9/Exiles | Exiles lab attacked by MAIN.C 8292 | -9/Exiles | Discovered new exit (range 12) 8331 | -9/Exiles | Left Exiles lab with Superbattery 8331 | -9/Exiles | Entered Mines 8331 | -8/Mines | Accompanied by 3 allies 8422 | -8/Mines | Discovered new exit (range 15) 9247 | -8/Mines | Discovered new exit (range 7) 9536 | -8/Mines | Entered Materials 9536 | -8/Materials | Accompanied by 2 allies 9536 | -8/Materials | Evolved 2 slots: Weapon x2 9983 | -8/Materials | Discovered new exit (range 5) 10039 | -8/Materials | Lost 3 parts (2p1n) 10111 | -8/Materials | Build established: Skirmisher 10641 | -8/Materials | Discovered new exit (range 8) 10733 | -8/Materials | Build established: Scavenger-Skirmisher 11114 | -8/Materials | Discovered new exit (range 3) 11136 | -8/Materials | First assault squad dispatched 11138 | -8/Materials | Repaired Imp. Assault Rifle 11312 | -8/Materials | Repaired Minigun 11397 | -8/Materials | Garrison activated, responded to threat 11511 | -8/Materials | Central database locked down 11568 | -8/Materials | Identified exit to Garrison 11580 | -8/Materials | Entered Garrison 11580 | -8/Garrison | Accompanied by 1 ally 11626 | -8/Garrison | Triggered checkpoint 12420 | -8/Garrison | Build established: Commander-Mutant 12468 | -8/Garrison | Triggered checkpoint 12622 | -8/Garrison | Triggered checkpoint 13006 | -8/Garrison | Build established: Commander-Skirmisher 13055 | -8/Garrison | Discovered new exit (range 10) 13113 | -8/Garrison | Identified exit to Factory 13356 | -8/Garrison | Triggered checkpoint 13439 | -8/Garrison | Destroyed 7 combat bots 13667 | -8/Garrison | Build established: Commander-Mutant 13761 | -8/Garrison | Discovered exit to Factory (range 10) 13990 | -8/Garrison | Triggered checkpoint 14072 | -8/Garrison | Discovered exit to Factory (range 10) 14441 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14877 | -8/Garrison | Entered Factory 14877 | -7/Factory | Accompanied by 7 allies 14877 | -7/Factory | Evolved 2 slots: Utility x2 14908 | -7/Factory | Identified exit to Storage 14908 | -7/Factory | Identified exit to Lower Caves 15434 | -7/Factory | Entered Lower Caves 15434 | -7/Lower Caves | Accompanied by 3 allies 15770 | -7/Lower Caves | Build established: Scavenger-Mutant 15816 | -7/Lower Caves | Encountered a Warlord checkpoint 15946 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16344 | -7/Lower Caves | Discovered new exit (range 5) 16357 | -7/Lower Caves | Identified exit to Lower Caves 16907 | -7/Lower Caves | Learned Factory terminal intel 20217 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 20227 | -7/Lower Caves | Found Prototype Special Weapon 20631 | -7/Lower Caves | Build established: Scavenger-Gunner 20714 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 21768 | -7/Lower Caves | Entered another Lower Caves area 21768 | -7/Lower Caves | Accompanied by 2 allies 21932 | -7/Lower Caves | Discovered new exit (range 13) 22080 | -7/Lower Caves | Identified exit to Factory 22161 | -7/Lower Caves | Found Alien Artifact 22161 | -7/Lower Caves | Identified Core Expander 22161 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 22318 | -7/Lower Caves | Build established: Scavenger-Mutant 22490 | -7/Lower Caves | Encountered a Warlord checkpoint 22698 | -7/Lower Caves | Build established: Scavenger-Gunner 22821 | -7/Lower Caves | Learned location of 1 exit from Factory 23575 | -7/Lower Caves | Discovered new exit (range 9) 23601 | -7/Lower Caves | Identified exit to Zion 24153 | -7/Lower Caves | Build established: Scavenger-Mutant 27122 | -7/Lower Caves | Entered Zion 27122 | -7/Zion | Accompanied by 2 allies 27338 | -7/Zion | Discovered new exit (range 16) 27547 | -7/Zion | Learned location of Warlord (-5) 27837 | -7/Zion | Received a visual enhancement algorithm 27918 | -7/Zion | Given the Hacking Drone Bay 28033 | -7/Zion | Learned location of Quarantine (-2) 28375 | -7/Zion | Found Prototype Processor 28377 | -7/Zion | Found Prototype Processor 28461 | -7/Zion | Identified Exp. Target Analyzer 28475 | -7/Zion | Identified Exp. Melee Analysis Suite 28591 | -7/Zion | Found Exp. Core Analyzer 28791 | -7/Zion | Rebuked by Imprinter 28853 | -7/Zion | Found Prototype Device 28853 | -7/Zion | Identified Hacking Drone Bay 29275 | -7/Zion | Identified Molecular Deconstructor 29320 | -7/Zion | Discovered new exit (range 5) 29322 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 33111 | -7/Zion | Entered Deep Caves 33111 | -7/Deep Caves | Accompanied by 1 ally 33983 | -7/Deep Caves | Attacked by Z-Imprinter 34009 | -7/Deep Caves | Destroyed Z-Imprinter 34058 | -7/Deep Caves | Lost 6 parts (2p3n1w) 34208 | -7/Deep Caves | Found Prototype Protection 34208 | -7/Deep Caves | Identified Zio. Weapon Casing 34213 | -7/Deep Caves | Found Prototype Device 34213 | -7/Deep Caves | Identified Zio. Metafield Generator 34959 | -7/Deep Caves | Z-Facility disabled 35872 | -7/Deep Caves | Discovered new exit (range 6) 36402 | -7/Deep Caves | Found Surveybot 24 Chip 40905 | -7/Deep Caves | Found Zio. Weapon Casing 41970 | -7/Deep Caves | Found Prototype Protection 41990 | -7/Deep Caves | Found Prototype Protection 42339 | -7/Deep Caves | Found Prototype Protection 42628 | -7/Deep Caves | Found Surveybot 24 Scanner 46035 | -7/Deep Caves | Spotted as-91498 46067 | -7/Deep Caves | Destroyed as-91498 46327 | -7/Deep Caves | Triggered Deep Caves wall 46327 | -7/Deep Caves | Spotted AS-37920 46338 | -7/Deep Caves | Exposed GOLEM chamber 46351 | -7/Deep Caves | Spotted AS-47759 46362 | -7/Deep Caves | Destroyed AS-47759 46366 | -7/Deep Caves | Destroyed AS-37920 46393 | -7/Deep Caves | Lost 5 parts (1p3n1u) 46403 | -7/Deep Caves | Destroyed 42 combat bots 46691 | -7/Deep Caves | Found GOLEM Unit 46706 | -7/Deep Caves | Found GOLEM Unit 46723 | -7/Deep Caves | Found GOLEM Unit 47145 | -7/Deep Caves | Entered Proximity Caves 47145 | -6/Proximity Caves | Accompanied by 1 ally 47343 | -6/Proximity Caves | Learned Factory emergency access door positions 47439 | -6/Proximity Caves | Build established: Mutant 47948 | -6/Proximity Caves | Learned Factory emergency access door positions 48526 | -6/Proximity Caves | Build established: Scavenger-Mutant 49260 | -6/Proximity Caves | Build established: Golem 49388 | -6/Proximity Caves | Spotted B-75 Beast 49399 | -6/Proximity Caves | Destroyed B-75 Beast 50337 | -6/Proximity Caves | Discovered exit to Factory (range 3) 50346 | -6/Proximity Caves | Entered Factory 50346 | -6/Factory | Accompanied by 1 ally 50346 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 50347 | -6/Factory | Identified exit to Factory 50349 | -6/Factory | Loaded intel: 27 terminal locations 50633 | -6/Factory | Identified exit to Lower Caves 50633 | -6/Factory | Identified exit to Extension 50917 | -6/Factory | Garrison activated, responded to threat 51403 | -6/Factory | Crushed by falling debris 51632 | -6/Factory | Entered Lower Caves 52488 | -6/Lower Caves | Learned Factory interactive machine intel 52554 | -6/Lower Caves | Encountered a Warlord checkpoint 52744 | -6/Lower Caves | Found Prototype Device 52771 | -6/Lower Caves | Learned Factory stockpile data 52867 | -6/Lower Caves | Discovered new exit (range 16) 52898 | -6/Lower Caves | Identified exit to Lower Caves 53998 | -6/Lower Caves | Entered another Lower Caves area 54152 | -6/Lower Caves | Encountered a Warlord checkpoint 54324 | -6/Lower Caves | Discovered exit to Factory (range 8) 54592 | -6/Lower Caves | Discovered new exit (range 56) 54991 | -6/Lower Caves | Learned Factory emergency access door positions 55147 | -6/Lower Caves | Learned Factory interactive machine intel 55942 | -6/Lower Caves | Build established: Mutant 56043 | -6/Lower Caves | Entered Data Miner 56043 | -6/Data Miner | Discovered new exit (range 6) 56078 | -6/Data Miner | Met Data Miner 56123 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 56123 | -6/Data Miner | Learned location of Section 7 (-2) 56156 | -6/Data Miner | Received God Mode back door access code from Data Miner 56368 | -6/Data Miner | Identified exit to Proximity Caves 56399 | -6/Data Miner | Entered Proximity Caves 56428 | -5/Proximity Caves | Build established: Golem 56539 | -5/Proximity Caves | Escorted by Enhanced Grunt 56616 | -5/Proximity Caves | Found Prototype Device 56616 | -5/Proximity Caves | Identified Exp. Thermal Shield 57645 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 58107 | -5/Proximity Caves | Discovered exit to Factory (range 5) 59487 | -5/Proximity Caves | Learned 12 Factory zone layouts 61705 | -5/Proximity Caves | Build established: Mutant 61845 | -5/Proximity Caves | Entered Factory 61845 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 61846 | -5/Factory | Identified exit to Upper Caves 61847 | -5/Factory | Identified exit to Factory 61850 | -5/Factory | Loaded intel: 52 interactive machine locations 62336 | -5/Factory | Build established: Golem 62640 | -5/Factory | Entered Upper Caves 62661 | -5/Upper Caves | Learned Factory interactive machine intel 63405 | -5/Upper Caves | Identified exit to Upper Caves 64216 | -5/Upper Caves | Build established: Executioner 65139 | -5/Upper Caves | Build established: Mutant 66223 | -5/Upper Caves | Build established: Golem 66563 | -5/Upper Caves | Identified Heart of Steel 66584 | -5/Upper Caves | Build established: Mutant 67889 | -5/Upper Caves | Build established: Golem 67954 | -5/Upper Caves | Entered another Upper Caves area 68276 | -5/Upper Caves | Discovered exit to Factory (range 13) 68691 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 68840 | -5/Upper Caves | Learned 4 Factory zone layouts 69323 | -5/Upper Caves | Discovered new exit (range 19) 69385 | -5/Upper Caves | Identified exit to Warlord 73565 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 76474 | -5/Upper Caves | Build established: Mutant 77168 | -5/Upper Caves | Build established: Golem 77710 | -5/Upper Caves | Build established: Mutant 77798 | -5/Upper Caves | Entered Warlord 77798 | -5/Warlord | Accompanied by 1 ally 78091 | -5/Warlord | Found Prototype Special Weapon 78092 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 78432 | -5/Warlord | Found Prototype Energy Gun 78432 | -5/Warlord | Identified Plasma Storm 78663 | -5/Warlord | Warlord's base attacked by MAIN.C 78683 | -5/Warlord | Found Prototype Energy Cannon 78779 | -5/Warlord | Met Warlord 78797 | -5/Warlord | Opened Warlord's prototype stash 78805 | -5/Warlord | Found Prototype Device 78805 | -5/Warlord | Identified Exp. Focal Shield 78809 | -5/Warlord | Found Prototype Processor 78809 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 78818 | -5/Warlord | Found Prototype Device 78818 | -5/Warlord | Identified Exp. Phase Shifter 79013 | -5/Warlord | Warlord forces counterattacked 79101 | -5/Warlord | Build established: Golem 79338 | -5/Warlord | Warlord base infiltrated, sounded retreat 79339 | -5/Warlord | Enhanced Grunt warped into view 79339 | -5/Warlord | Enhanced Grunt warped into view 79339 | -5/Warlord | Enhanced Grunt warped into view 79339 | -5/Warlord | Enhanced Demolisher warped into view 79339 | -5/Warlord | Enhanced Demolisher warped into view 79339 | -5/Warlord | Enhanced Demolisher warped into view 79518 | -5/Warlord | Spotted Executioner 79538 | -5/Warlord | Discovered new exit (range 15) 79601 | -5/Warlord | Entered Proximity Caves 79601 | -4/Proximity Caves | Accompanied by 1 ally 80786 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 81437 | -4/Proximity Caves | Learned location of Armory (-4) 82606 | -4/Proximity Caves | Learned 4 Research zone layouts 82850 | -4/Proximity Caves | Discovered exit to Factory (range 14) 83675 | -4/Proximity Caves | Entered Factory 83675 | -4/Factory | Accompanied by 1 ally 83675 | -4/Factory | Evolved 2 slots: Propulsion x2 83676 | -4/Factory | Identified exit to Armory 83679 | -4/Factory | Loaded intel: 52 interactive machine locations 83893 | -4/Factory | Discovered new exit (range 10) 83895 | -4/Factory | Identified exit to Upper Caves 83925 | -4/Factory | Incoming investigation squad redirected 84469 | -4/Factory | Build established: Mutant 84540 | -4/Factory | Repaired Adv. System Restoration Module 85333 | -4/Factory | Entered Upper Caves 86399 | -4/Upper Caves | Discovered new exit (range 15) 86759 | -4/Upper Caves | Identified Vortex Cannon 87394 | -4/Upper Caves | Build established: Gunner 87887 | -4/Upper Caves | Build established: Golem 88305 | -4/Upper Caves | Build established: Mutant 89102 | -4/Upper Caves | Entered another Upper Caves area 90316 | -4/Upper Caves | Build established: Gunner 90639 | -4/Upper Caves | Build established: Golem 91657 | -4/Upper Caves | Discovered new exit (range 15) 93152 | -4/Upper Caves | Spotted B-86 Titan 93232 | -4/Upper Caves | Destroyed B-86 Titan 93873 | -4/Upper Caves | Discovered new exit (range 84) 94020 | -4/Upper Caves | Build established: Mutant 95173 | -4/Upper Caves | Identified exit to Zhirov 95227 | -4/Upper Caves | Entered Zhirov 95227 | -4/Zhirov | Discovered new exit (range 3) 95232 | -4/Zhirov | Identified exit to Proximity Caves 95260 | -4/Zhirov | Build established: Scavenger-Mutant 95271 | -4/Zhirov | Met Zhirov 95312 | -4/Zhirov | Learned location of Command (-1) 95312 | -4/Zhirov | Learned location of Testing (-3) 95323 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 95356 | -4/Zhirov | Found Alien Artifact 95356 | -4/Zhirov | Identified Integrated Reactor 95356 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 95392 | -4/Zhirov | Found Alien Artifact 95648 | -4/Zhirov | Entered Proximity Caves 95648 | -3/Proximity Caves | Accompanied by 1 ally 95675 | -3/Proximity Caves | Destroyed 9 combat bots 96093 | -3/Proximity Caves | Build established: Golem 97716 | -3/Proximity Caves | Discovered new exit (range 7) 97739 | -3/Proximity Caves | Identified exit to Research 100876 | -3/Proximity Caves | Found Alien Artifact 100993 | -3/Proximity Caves | Build established: Mutant 101829 | -3/Proximity Caves | Entered Research 101829 | -3/Research | Evolved 2 slots: Propulsion x2 101830 | -3/Research | Identified exit to Testing 102004 | -3/Research | Identified exit to DSF 102321 | -3/Research | Build established: Golem 102538 | -3/Research | Identified Transdimensional Reconstructor 102597 | -3/Research | Discovered new exit (range 7) 102628 | -3/Research | Entered another Research area 102628 | -2/Research | Warlord forces began assault on 0b10 102628 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 102738 | -2/Research | Research machine network offline 103021 | -2/Research | Discovered new exit (range 15) 103026 | -2/Research | Identified exit to Quarantine 103098 | -2/Research | Borebot progress halted 103102 | -2/Research | Spotted Executioner 103152 | -2/Research | Borebot progress halted 103239 | -2/Research | Met up with Warlord 103382 | -2/Research | Build established: Mutant 103515 | -2/Research | Spotted Striker 103526 | -2/Research | Destroyed Striker 103575 | -2/Research | Destroyed 7 combat bots 103653 | -2/Research | Borebot progress halted 103692 | -2/Research | Identified exit to Garrison 103692 | -2/Research | Entered Garrison 103700 | -2/Garrison | Installed Relay Interface Framework 103877 | -2/Garrison | Triggered checkpoint 104010 | -2/Garrison | Build established: Golem 104030 | -2/Garrison | Triggered checkpoint 104075 | -2/Garrison | Garrison Relay disabled 104556 | -2/Garrison | Build established: Mutant 106406 | -2/Garrison | Found Unknown Device 106422 | -2/Garrison | Identified Antimissile System 106720 | -2/Garrison | Build established: Golem 110220 | -2/Garrison | Discovered new exit (range 15) 110275 | -2/Garrison | Identified exit to Research 110636 | -2/Garrison | Triggered checkpoint 110642 | -2/Garrison | Build established: Commander-Mutant 110800 | -2/Garrison | Garrison Relay disabled 111420 | -2/Garrison | Entered Research 111420 | -2/Research | Accompanied by 4 allies 111593 | -2/Research | Found Prototype Launcher 111593 | -2/Research | Identified Enh. Gamma Bomb Array 111669 | -2/Research | Identified exit to Garrison 111669 | -2/Research | Entered Garrison 112232 | -2/Garrison | Build established: Golem 112830 | -2/Garrison | Garrison Relay disabled 112842 | -2/Garrison | Triggered checkpoint 114441 | -2/Garrison | Destroyed B-90 Cyclops 114506 | -2/Garrison | Triggered checkpoint 114565 | -2/Garrison | Discovered new exit (range 8) 114579 | -2/Garrison | Identified exit to Access 114964 | -2/Garrison | Triggered checkpoint 115214 | -2/Garrison | Garrison Relay disabled 115394 | -2/Garrison | Build established: Mutant 115805 | -2/Garrison | Build established: Golem 116284 | -2/Garrison | Triggered checkpoint 116800 | -2/Garrison | Build established: Mutant 117493 | -2/Garrison | Build established: Commander-Mutant 117971 | -2/Garrison | Triggered checkpoint 118185 | -2/Garrison | Discovered exit to Access (range 11) 118684 | -2/Garrison | Build established: Commander-Golem 119152 | -2/Garrison | Entered Access 119152 | -1/Access | Accompanied by 4 allies 119152 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 119378 | -1/Access | Discovered new exit (range 22) 119402 | -1/Access | First assault squad dispatched 119418 | -1/Access | Incoming assault squad redirected 119459 | -1/Access | Identified Dimensional Node Initializer 119459 | -1/Access | Initialized slip node 119495 | -1/Access | Build established: Generator-Skirmisher 119670 | -1/Access | Found Unknown Device 119735 | -1/Access | Identified Adv. Force Booster 119815 | -1/Access | Crushed by falling debris 119910 | -1/Access | Warped through subspace to slip node 120204 | -1/Access | Build established: Generator-Mutant 120609 | -1/Access | Build established: Generator-Golem 120662 | -1/Access | Entered Command 120875 | -1/Command | Disengaged cave seal 120875 | -1/Command | Derelicts emerged from the dark tunnel 120876 | -1/Command | Welcomed Warlord to Command 120930 | -1/Command | Spotted B-99 Colossus 120992 | -1/Command | Build established: Generator-Mutant 121069 | -1/Command | Phase Generator disabled 121205 | -1/Command | Disengaged cave seal 121272 | -1/Command | Spotted Alpha 7 121272 | -1/Command | Spotted Striker 121272 | -1/Command | Spotted Executioner 121273 | -1/Command | Spotted B-99 Colossus 121275 | -1/Command | Spotted Executioner 121277 | -1/Command | Spotted Executioner 121277 | -1/Command | Spotted Executioner 121277 | -1/Command | Spotted Striker 121277 | -1/Command | Spotted Alpha 7 121279 | -1/Command | Spotted B-99 Colossus 121283 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 121285 | -1/Command | Destroyed Executioner 121291 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 121294 | -1/Command | Allies destroyed Alpha 7 121313 | -1/Command | Discovered new exit (range 8) 121325 | *** | Escaped! Last Messages --------------- 21321_ Field strength at 15. 21322_ Field strength at 20. 21322_ Field strength at 10. 21323_ Field strength at 15. 21323_ 07-487(s) triggered Stasis Trap. 21323_ A bubble of rippling energy engulfs the area. 21323_ Field strength at 95. 21323_ Field strength at 5. 21324_ Field strength at 10. 21324_ Field strength at 90. 21324_ Stasis field depleted. 21325_ Field strength at 5. 21325_ 2Q-B2R(s) triggered Stasis Trap. 21325_ A bubble of rippling energy engulfs the area. 21325_ Field strength at 95. 21325_ Field strength at 85. 21326_ Stasis field depleted. 21326_ Field strength at 80. 21326_ Field strength at 90. [Achievement: Super Mutant] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# | | ????????????????????????????????????????????# T | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# " | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????#+#### | | ????????????????????????????????????????????# #??? | | ???????????????????????????????????????????##+#### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# ! | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????##############??????????# | | ???????????????????# #????###??##% | | ???????????????????# ######[####[ = | | ???????????????????# ^ # #*#!#=#=[%=! | | ???????????????????# BB ^ ^*^^%^%% ##+### | | ???????????g???????# ^BB ^!!^s*[+%[=%[ | | ???????????????????# "" ^![^s !*==*% | | ???????????????????# @" BB M^MM^!%^!/!%==% | | ???????????g???????# BB M !%=!=^/%!! | | ???????????g???????# W% L !=!]!!####+### | | ???????????g???????# ^^ ^ % ; =%%=###??????? | | ???????????????????# #########????????? | | ???????????????????# #????????????????? | | ???????????????????########### ##????????????????? | | ?????????????????????????????###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 73 Energy Capacity 1510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 14 Cloak Strength 3 Corruption Block 8 Armor Coverage 700 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 9 Energy Filtering 30 Particle Charging 25 Kinecelleration 30 Offensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 35 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Lrg. Matter Pod | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed EMP Blaster | -9/Materials | Extracted Datajack | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Extracted Lgt. Assault Rifle | -9/Materials | Extracted Visual Processing Unit | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Lgt. Treads | -9/Materials | Scanalyzed Tractor Beam | -9/Materials | Extracted Mace | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted Adv. Targeting Computer | -8/Materials | Scanalyzed Field Recycling Unit | -8/Materials | Extracted EM Shotgun | -8/Materials | Extracted ECM Suite | -8/Materials | Extracted Minigun | -8/Materials | Extracted Titanium Leg | -8/Materials | Extracted Imp. Heat Sink | -8/Materials | Extracted Hardlight Generator | -8/Materials | Extracted Mak. Hammer | -7/Zion | Archive Power Sword | -7/Zion | Archive Recalibrator | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Particle Reactor | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free System Restoration Module | -5/Factory | Scanalyzed Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Assault Drone Bay | -4/Zhirov | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive L-41 Fighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- Super Mutant Turtlemind Challenges ------------ Unstable Evolution Game ------ Seed ArmageddonReinforcedStripper Manual? 0 Play Time 14:54:52 Cumulative 458.3 hours Start 2022.03.28 @ 18:43:37 End 2022.04.09 @ 12:59:03 Sessions 48 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 85 Adventurer 23 Explorer 0 Win Type 0 Total 18 Types 13/0/2/1/1/0/0/1/0 Lore% 88 Gallery% 88 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9970970d-ff5e-47a9-9122-0bddc6dbab54