Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.29 @ 17:26:35 // AFD2020/Player2 Player: Michael Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (148) 740 Value Destroyed (4224) 4224 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (3325) 3325 TOTAL SCORE: 13069 Bonus ------- High Alert Combat Kills 1481 Follower Combat Kills 3548 Aligned with FarCom 300 Friendly Fire -2004 Cogmind --------- Core Integrity 41/1000 Matter 244/300 Energy 170/170 System Corruption 0% Temperature Cool (14) Movement Rolling (120) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (3) --- Wheel Armored Huge Wheel > --- UTILITY (9) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Propulsion Shielding Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON (4) ------- Heavy Assault Rifle Heavy Assault Rifle Heavy Machine Gun Heavy Missile Launcher > --- INVENTORY (26) --- Reinforced Ion Engine Wheel Wheel Armored Huge Wheel Cooling System Medium Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (169) Advanced Weight Redist. System Advanced Terrain Scanner Improved Propulsion Shielding Layered Heavy Armor Plating Insulated Plating System Restoration Module Variable Charge Gun Light EM Pulse Cannon Advanced Assault Cannon Long-range Missile Launcher Field Lobotomy Kit Katana Axe Power Sword Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Heavy Armor Plating Insulated Plating > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Improved Light Cannon Power Sword > --- INVENTORY -------- Reinforced Ion Engine Light Nuclear Core Wheel Armored Huge Wheel Cooling System Medium Storage Unit High-capacity Matter Pod High-capacity Matter Pod Advanced Weight Redist. System Advanced Terrain Scanner Advanced Melee Analysis Suite Improved Propulsion Shielding Hardened Light Armor Plating Improved Medium Armor Plating System Backup Module Light EM Pulse Cannon Improved Light Cannon Advanced Assault Cannon Heavy Missile Launcher Long-range Missile Launcher Field Lobotomy Kit Katana Axe [Rating: 62] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 2 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 7 | . . . . . . 1 2 2 2 Weapon 2 | . . 2 . . . . . . . Parts Attached 270 | 4 7 26 2 2 8 29 66 68 58 Power 19 | 1 . 2 . . . 3 2 3 8 Engine 8 | 1 . 2 . . . 2 1 1 1 Core 11 | . . . . . . 1 1 2 7 Reactor . | . . . . . . . . . . Propulsion 46 | 1 2 5 . . 2 4 13 15 4 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 46 | 1 2 5 . . 2 4 13 15 4 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 52 | 1 3 6 . 2 . 2 9 8 21 Device 20 | . 2 2 . . . . 4 1 11 Storage 6 | 1 1 . . 2 . . 1 . 1 Processor 5 | . . . . . . . 2 2 1 Hackware . | . . . . . . . . . . Protection 21 | . . 4 . . . 2 2 5 8 Artifact . | . . . . . . . . . . Weapon 153 | 1 2 13 2 . 6 20 42 42 25 Energy Gun 5 | 1 . . . . . . 3 . 1 Energy Cannon 12 | . . 1 . . . 2 2 4 3 Ballistic Gun 34 | . 2 8 . . . 6 11 1 6 Ballistic Cannon 38 | . . 3 1 . 3 6 9 11 5 Launcher 30 | . . 1 1 . 3 6 5 10 4 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 34 | . . . . . . . 12 16 6 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . 1 . . . Parts Lost 21 | . 1 . . . . 2 5 7 6 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . . . . . . . 4 . Utility 4 | . . . . . . . 1 1 2 Weapon 12 | . 1 . . . . 2 4 2 3 Highest Loss Streak 3 | . 1 . . . . 1 2 3 3 Average Slot Usage (%) 96 | . 84 98 100 100 100 99 99 95 89 Engine 6 | . 14 11 11 11 11 5 6 3 . Core 1 | . . . . . . 3 . 2 4 Wheel 19 | . 21 22 22 22 22 27 22 16 11 Device 2 | . 9 3 . . . . 3 4 3 Storage 18 | . 14 11 11 20 22 18 21 20 17 Processor 8 | . . . . . . . 9 16 18 Protection 4 | . . 7 11 1 . 9 2 4 6 Ballistic Gun 17 | . 13 30 33 33 33 26 15 6 6 Ballistic Cannon 6 | . . 11 10 11 10 8 5 4 4 Slashing Weapon 5 | . . . . . . . 5 11 8 Naked Turns . | . . . . . . . . . . Heaviest Build 128 | 11 27 45 38 85 85 91 104 115 128 Greatest Support 38 | 10 20 20 20 20 20 30 30 38 38 Greatest Overweight (x) 9 | 1 2 2 1 4 4 3 9 4 3 Average Overweight (x) 2 | . 1 1 1 3 4 2 2 2 2 Largest Inventory Capacity 26 | 6 12 10 10 20 20 20 24 24 26 Average Capacity 20 | 5 9 10 10 19 20 20 23 24 25 Most Carried 26 | 4 10 10 10 17 18 20 24 24 26 Average Carried 19 | 2 6 9 9 13 17 19 22 22 24 Final Capacity 26 | 6 10 10 10 20 20 20 24 24 26 Final Carried 24 | 4 10 10 10 17 18 19 24 23 24 Class Distribution -------------------- 24% | Hauler-Skirmisher 22% | Hauler-Assassin 22% | Hauler-Mutant 10% | Tank 5% | Scavenger-Mutant 4% | Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Assassin | -6/Factory Hauler-Assassin | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Matter Collected 7252 | 191 136 753 155 20 130 1134 1695 1852 1186 Remotely . | . . . . . . . . . . Salvage Created 4897 | . 106 559 109 . 54 873 1012 1408 776 Parts 290 | . 13 37 8 . 12 52 55 63 50 Haulers Intercepted 10 | . . 4 . . . 2 3 . 1 Recyclers Shooed 4 | . . 1 . . . 1 . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 80 | . . 9 3 . 9 18 14 14 13 Melee 4 | . . . . . . . . 3 1 Guns 16 | . . 4 1 . . 5 4 . 2 Cannons 16 | . . 3 . . . 4 4 3 2 AOE 44 | . . 2 2 . 9 9 6 8 8 Classes Destroyed 15 | . 3 3 1 . 1 2 3 2 . Worker 24 | . 1 1 . . . 2 4 10 6 Builder 14 | . 1 . . . . 2 4 5 2 Tunneler 2 | . . . . . . . . 1 1 Hauler 10 | . . 4 . . . 2 3 . 1 Recycler 8 | . . . . . . 2 1 4 1 Mechanic 1 | . . . . . . . 1 . . Operator 2 | . . . . . . . 1 1 . Watcher 7 | . 2 1 . . . . 2 . 2 Swarmer 17 | . . . . . 9 4 . . 4 Grunt 45 | . . 7 2 . . 10 10 9 7 Brawler 3 | . . . . . . 1 . 2 . Duelist 5 | . . . 1 . . 2 1 1 . Protector 1 | . . . . . . . . 1 . Sentry 5 | . . 2 . . . 1 2 . . Programmer 4 | . . . . . . . 1 1 2 Best Kill Streak 16 | . 2 4 3 . 4 7 4 8 16 Combat Bots Only 9 | . . 4 3 . 4 5 3 3 9 Max Kills in Single Turn 4 | . 1 2 3 . 4 3 2 4 3 Gunslinging . | . . . . . . . . . . Exploded 4 | . . 2 2 . 4 3 2 2 2 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Damage Taken 6362 | . 115 403 22 . 142 542 1441 1674 2023 Core 877 | . 25 57 . . 26 83 202 247 237 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 54 | 100 43 . . . 63 48 28 47 . Volleys Fired 236 | . 19 37 1 . 6 47 60 40 26 Largest 4 | . 2 4 4 . 4 4 4 4 4 Hottest 173 | . 60 141 102 . 108 154 147 173 167 Shots Fired 707 | . 38 141 4 . 12 146 200 79 87 Gun 444 | . 38 101 3 . 6 99 132 9 56 Cannon 184 | . . 39 . . 2 29 58 35 21 Launcher 79 | . . 1 1 . 4 18 10 35 10 Special . | . . . . . . . . . . Kinetic 573 | . 19 135 3 . 8 127 174 40 67 Thermal 9 | . . . . . . 1 . . 8 Explosive 74 | . . 1 1 . 4 18 7 33 10 Electromagnetic 51 | . 19 5 . . . . 19 6 2 Robot Hit Streak 20 | . 5 15 1 . 2 20 8 5 5 Robot Miss Streak 8 | . 4 8 2 . 4 6 4 3 4 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 448 | . 19 72 1 . 5 79 131 75 66 Core Hits 288 | . 6 26 4 . 9 46 73 65 59 Critical Hits 7 | . . 2 . . . 2 1 1 1 Critical Kills 2 | . . 1 . . . . . 1 . Critical Parts Destroyed 4 | . . 1 . . . 1 1 . 1 Melee Attacks 154 | . . . . . . . 50 67 37 Impact . | . . . . . . . . . . Slashing 154 | . . . . . . . 50 67 37 Piercing . | . . . . . . . . . . Sneak Attacks 39 | . . . . . . . 15 19 5 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . . 9 4 Damage Inflicted 19451 | . 201 1188 139 . 670 2366 4547 6118 4222 Guns 4098 | . 201 722 39 . 46 946 1287 118 739 Cannons 1763 | . . 351 . . . 312 428 453 219 Explosions 8026 | . . 115 100 . 624 1108 1268 2671 2140 Melee 5564 | . . . . . . . 1564 2876 1124 Ramming . | . . . . . . . . . . Kinetic 5286 | . 49 1048 39 . 46 1233 1581 525 765 Thermal 252 | . . . . . . 25 78 . 149 Explosive 7450 | . . 115 100 . 624 1108 998 2417 2088 Electromagnetic 899 | . 152 25 . . . . 326 300 96 Impact . | . . . . . . . . . . Slashing 5564 | . . . . . . . 1564 2876 1124 Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 . 1 Average Corruption 1 | . . . . . . . 1 . 1 Corruption Purged 2 | . . . . . . . 1 . 1 Effects 8 | . . . . . . . 6 . 2 Message Errors 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 . . Targeting Errors 4 | . . . . . . . 4 . . Overload Shots . | . . . . . . . . . . Overflow Damage 1420 | . . . . . . 79 456 658 227 Projectiles 22 | . . . . . . 7 1 14 . Explosions 321 | . . . . . . 72 48 107 94 Melee 1077 | . . . . . . . 407 537 133 Knockbacks 15 | . . 6 . . . 3 3 2 1 Impact . | . . . . . . . . . . Kinetic 15 | . . 6 . . . 3 3 2 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 428 | . . . 22 . 40 48 51 83 184 Shots 15 | . . . 1 . 2 1 3 4 4 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 266 | . 40 206 36 . 42 240 182 190 266 Average Temperature 59 | . 19 50 21 . 26 73 51 76 77 Received Heat Transfer 1446 | . . 111 . . . 108 315 561 351 Effects 2 | . . . . . . 1 . . 1 Energy Bleed 2 | . . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . . 1 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 323 | . . . . . . 37 100 . 186 Parts Sabotaged 3 | . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 1 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Peak Influence 2019 | . 255 844 415 . 261 1000 1478 1581 2019 Average Influence 777 | . 146 456 364 . 175 526 853 932 1172 Maximum Alert Level 5 | . 1 3 2 . 1 3 4 4 5 Low Security (%) 9 | 100 58 10 . . 61 20 . . . Level 1 12 | . 41 26 58 . 38 10 10 . . Level 2 22 | . . 45 41 . . 33 27 9 19 Level 3 34 | . . 18 . . . 35 31 68 34 Level 4 14 | . . . . . . . 30 22 8 Level 5 7 | . . . . . . . . . 36 High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 46 | . . 3 . . . 10 16 7 10 Investigation 8 | . . 1 . . . 1 3 . 3 Extermination 5 | . . . . . . . 3 1 1 Reinforcement 16 | . . 1 . . . 5 5 2 3 Assault 13 | . . 1 . . . 3 2 4 3 Garrison 4 | . . . . . . 1 3 . . Intercept . | . . . . . . . . . . Construction Impeded 5 | . . . . . . 2 1 1 1 Haulers Reinforced 2 | . . . . . . . 1 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Distress Signals 15 | . 1 4 . . . 4 2 . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 223 | . 8 29 3 . 12 45 47 37 42 Peak Tracking Total 8 | . 4 5 3 . 4 7 6 6 8 Tactical Retreats 4 | . . . . . 2 1 . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 12 | . 1 1 . . . 1 6 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Exploded 3 | . . . . . . 2 . 1 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 56 | . 1 2 . . . 1 15 21 16 Max in Single Turn 5 | . . 1 . . . 1 4 5 4 Garrison Access 4 | . . . . . . . 1 1 2 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 58 | . 1 10 . 3 . 8 13 8 15 Terminals 29 | . 1 6 . . . 4 6 5 7 Fabricators 2 | . . . . . . . 1 . 1 Repair Stations 9 | . . 1 . . . 1 2 2 3 Recycling Units 6 | . . 1 . . . 2 1 . 2 Scanalyzers 4 | . . 2 . . . 1 1 . . Garrison Access 5 | . . . . . . . 2 1 2 Total Hacks 163 | . 5 39 . 16 . 23 26 19 35 Successful 99 | . 4 28 . 16 . 13 9 9 20 Failed 64 | . 1 11 . . . 10 17 10 15 Catastrophic 14 | . . 1 . . . . 8 2 3 Database Lockouts . | . . . . . . . . . . Manual 43 | . 2 6 . 1 . 8 7 9 10 Terminals 79 | . 5 18 . . . 12 15 14 15 Fabricators 4 | . . . . . . . 1 . 3 Repair Stations 21 | . . 2 . . . 2 4 4 9 Recycling Units 8 | . . 1 . . . 4 1 . 2 Scanalyzers 24 | . . 18 . . . 5 1 . . Garrison Access 11 | . . . . . . . 4 1 6 Terminal Hacks 37 | . 3 7 . 16 . 3 2 2 4 Record 15 | . . . . 15 . . . . . Level Access Points 1 | . . . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . . . Terminal Index 6 | . 1 1 . . . 1 1 1 1 Unreport Threat 1 | . . . . . . 1 . . . Locate Traps 8 | . 1 3 . . . 1 . 1 2 Patrol Status 1 | . . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 17 | . . 1 . . . 1 4 4 7 Scan Component 10 | . . 1 . . . 1 2 2 4 Repair 7 | . . . . . . . 2 2 3 Recycling Unit Hacks 6 | . . 1 . . . 2 1 . 2 Retrieve Components 6 | . . 1 . . . 2 1 . 2 Scanalyzer 23 | . . 18 . . . 5 . . . Insert Component 12 | . . 9 . . . 3 . . . Analyze 11 | . . 9 . . . 2 . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . Seal Access 2 | . . . . . . . 1 1 . Unauthorized Hacks 12 | . 1 1 . . . 2 1 2 5 Terminals 10 | . 1 1 . . . 2 1 2 3 Assimilate 3 | . . . . . . . . 1 2 Botnet 7 | . 1 1 . . . 2 1 1 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 Jam 2 | . . . . . . . . . 2 Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 47 | . 1 9 . . . 7 10 6 14 Full Trace Events 2 | . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . 9 . . . 2 . . . Parts Built 2 | . . . . . . . . . 2 Matter 124 | . . . . . . . . . 124 Time 20 | . . . . . . . . . 20 Total Part Build Rating 4 | . . . . . . . . . 4 Parts Repaired 7 | . . . . . . . 2 2 3 Time 192 | . . . . . . . 45 70 77 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 33 | . . 3 . . . 11 1 . 18 Parts Scanalyzed 11 | . . 9 . . . 2 . . . Part Schematics Acquired 11 | . . 9 . . . 2 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Total Allies 3 | . 1 . . . . . . 1 1 Largest Group 2 | . 1 1 1 1 1 1 1 2 2 Highest-Rated Group 142 | . 58 70 69 69 69 79 92 124 142 Highest-Rated Ally 116 | . 58 70 69 69 69 79 92 104 116 Total Orders . | . . . . . . . . . . Ally Attacks 396 | . 32 46 . . 8 81 93 50 86 Total Damage 14679 | . 367 1314 . . 188 1972 3761 3961 3116 Kills 151 | . 8 26 . . 6 24 39 24 24 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Turns Passed 9595 | 35 327 910 285 815 531 819 2336 1669 1868 Spaces Moved 6953 | 31 272 699 280 691 421 553 1614 1117 1275 Core 2 | 2 . . . . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 6951 | 29 272 699 280 691 421 553 1614 1117 1275 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 120 100 100 110 110 Average Speed 107 | 83 93 96 90 116 120 100 107 110 114 Slowest Speed 170 | 90 100 100 90 120 120 110 170 120 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 51 | 3 47 76 50 93 98 45 45 27 35 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . . 1 . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . . Scrap Searched 3 | . . . 1 . 2 . . . . Spaces Dug 387 | . . . . . . 62 38 243 44 Terrain Destroyed 877 | . . 5 12 . 43 174 116 362 165 Melee 48 | . . . . . . . 26 12 10 Projectile 13 | . . 2 . . . 2 7 1 1 AOE 816 | . . 3 12 . 43 172 83 349 154 Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Total 8294 | 38 307 853 311 701 434 712 1994 1381 1563 Wait 526 | . 4 59 25 1 . 55 164 72 146 Move 6943 | 30 271 698 279 690 420 552 1612 1116 1275 Hop . | . . . . . . . . . . Pick Up 77 | 4 4 7 2 6 . 12 17 12 13 Fast Attach 56 | 4 6 9 . 1 . 7 13 11 5 Attach 33 | . . 1 . . . 4 8 11 9 Detach 24 | . 1 5 . 1 . 1 6 6 4 Swap 181 | . 1 16 2 1 8 18 45 46 44 Drop 82 | . 1 21 2 1 . 16 18 12 11 Fire 236 | . 19 37 1 . 6 47 60 40 26 Melee 135 | . . . . . . . 50 55 30 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 4 exits: *Fac / *Low x2 / [Ext]) -5/Factory (discovered 5 exits: Fac x4 / *Upp) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 36 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Core integrity fell below 50% 255 | -10/Materials | Discovered new exit (range 6) 286 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 363 | -10/Materials | Entered another Materials area 363 | -9/Materials | Accompanied by 1 ally 363 | -9/Materials | Evolved 2 slots: Weapon x2 490 | -9/Materials | Discovered new exit (range 11) 625 | -9/Materials | Identified exit to Mines 625 | -9/Materials | Identified exit to Storage 733 | -9/Materials | Discovered new exit (range 3) 897 | -9/Materials | Build established: Tank 948 | -9/Materials | Discovered new exit (range 16) 1163 | -9/Materials | First assault squad dispatched 1273 | -9/Materials | Entered Mines 1273 | -9/Mines | Accompanied by 1 ally 1294 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1360 | -9/Mines | Discovered new exit (range 11) 1516 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1516 | -9/Mines | Discovered new exit (range 5) 1558 | -9/Mines | Entered Exiles 1558 | -9/Exiles | Accompanied by 1 ally 1579 | -9/Exiles | Met 8R-AWN 1595 | -9/Exiles | Met EX-HEX 1665 | -9/Exiles | Met EX-DEC 1692 | -9/Exiles | Visited The Gauntlet 1897 | -9/Exiles | Discovered new exit (range 10) 1938 | -9/Exiles | Build established: Hauler-Mutant 2032 | -9/Exiles | Discovered new exit (range 14) 2163 | -9/Exiles | Met EX-BIN 2184 | -9/Exiles | Aligned with FarCom system 2185 | -9/Exiles | Given EX-Vault access code 2238 | -9/Exiles | Opened EX-Vault 2245 | -9/Exiles | Found Field Lobotomy Kit 2278 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2373 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2373 | -9/Exiles | Entered Mines 2373 | -8/Mines | Accompanied by 1 ally 2375 | -8/Mines | Discovered new exit (range 11) 2669 | -8/Mines | Build established: Hauler-Skirmisher 2695 | -8/Mines | Discovered new exit (range 15) 2904 | -8/Mines | Entered Materials 2904 | -8/Materials | Accompanied by 1 ally 2904 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3304 | -8/Materials | First assault squad dispatched 3583 | -8/Materials | Garrison activated, responded to threat 3591 | -8/Materials | Discovered new exit (range 10) 3633 | -8/Materials | Core integrity fell below 50% 3723 | -8/Materials | Entered Factory 3723 | -7/Factory | Accompanied by 1 ally 3723 | -7/Factory | Evolved 2 slots: Utility x2 4070 | -7/Factory | Build established: Scavenger-Mutant 4378 | -7/Factory | Repaired Rnf. Ion Engine 4430 | -7/Factory | Repaired Propulsion Shielding 4523 | -7/Factory | First assault squad dispatched 4603 | -7/Factory | Garrison activated, responded to threat 5223 | -7/Factory | Discovered new exit (range 17) 5512 | -7/Factory | Discovered new exit (range 6) 5531 | -7/Factory | Build established: Hauler-Assassin 5555 | -7/Factory | Crushed by falling debris 5556 | -7/Factory | Core integrity fell below 50% 6059 | -7/Factory | Entered another Factory area 6059 | -6/Factory | Accompanied by 1 ally 6059 | -6/Factory | Evolved 2 slots: Utility x2 6156 | -6/Factory | Discovered new exit (range 18) 6274 | -6/Factory | Repaired Katana 6409 | -6/Factory | First assault squad dispatched 6670 | -6/Factory | Lost 3 parts (2n1w) 6724 | -6/Factory | Discovered new exit (range 21) 6731 | -6/Factory | Discovered new exit (range 15) 6987 | -6/Factory | Repaired Rnf. Ion Engine 7043 | -6/Factory | Identified exit to Lower Caves 7383 | -6/Factory | Discovered new exit (range 15) 7454 | -6/Factory | Identified exit to Factory 7637 | -6/Factory | Core integrity fell below 50% 7728 | -6/Factory | Entered another Factory area 7728 | -5/Factory | Accompanied by 1 ally 7728 | -5/Factory | Evolved 2 slots: Utility x2 7779 | -5/Factory | Repaired Wheel 8794 | -5/Factory | Destroyed 9 combat bots 8928 | -5/Factory | First assault squad dispatched 8979 | -5/Factory | Repaired Nuclear Core 9211 | -5/Factory | Discovered new exit (range 18) 9265 | -5/Factory | Identified exit to Upper Caves 9333 | -5/Factory | Fabricated Hvy. Assault Rifle (x2) 9440 | -5/Factory | Repaired Lgt. EM Pulse Cannon 9473 | -5/Factory | Lost 3 parts (1p1u1w) 9505 | -5/Factory | Identified exit to Factory 9562 | -5/Factory | Core integrity fell below 50% 9588 | -5/Factory | Core integrity fell below 20% 9596 | -5/Factory | Self-destructed Last Messages --------------- (11,111) Map updated. 09507_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09514_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. 09528_ ALERT: Significant disruption in Zone 2R, assault force dispatched. 09536_ Connecting with Terminal... >>Traps(Locate) Found 4 traps in 1 array: 4x Ambush Trap Map updated. 09551_ Acquired 2 matter. 09554_ Acquired 3 matter. 09590_ Player 2 attaches Neutron Cannon. 09592_ U-05 Engineer destroyed. 09593_ U-05 Engineer lays Concrete. 09593_ G-50 Soldier destroyed. 09594_ U-05 Engineer lays Concrete. 09595_ Player 2 attaches Lgt. Angular Momentum Engine. 09596_ U-05 Engineer lays Concrete. 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""? ? # "" " ^""" BB # ????#?? | | #????? ????# ^ # ???#?#? | | ############# """"" """"" ?# ???#??? | | == """"" """""??# ????? | | =! k """ """ ???##########?#??###? | | =! u ???#??####???#??#???? | | """"" """??? ####???#???#????#? | | ""??" ??"??? #??###?#??#???#??? | | ##+### ""?? ??????? ??#???#????#????? | | *#? ??????????##?#???????????? | | #??? ???? ?????????????????????????? | | "" #????? ?????? ?????????????????????????? | | "" #????????????????? ?????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 750 Resistance: EM 15 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 44 Targeting Accuracy 6 Melee Accuracy 8 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Shotgun | -9/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Assault Rifle | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . 2 . . . 2 2 2 2 . Power 1 | . . . . . 1 . . . . Propulsion 2 | . 1 . . . . . . 1 . Utility 7 | . 1 . . . 1 2 2 1 . Weapon . | . . . . . . . . . . Parts Attached 167 | . 12 18 3 . 1 22 39 35 37 Parts Lost 74 | . 2 5 . . . 9 14 15 29 Damage Taken 9829 | . 379 722 . . 124 1467 1854 1948 3335 Core 1600 | . 117 65 . . . 198 302 196 722 Player 2/Cogmind (%) 64 | . 82 53 . . . 70 59 44 75 Absorbed by Shields 149 | . . . . . . . . 134 15 Damage Inflicted 14679 | . 367 1314 . . 188 1972 3761 3961 3116 Player 2/Cogmind (%) 43 | . 64 52 . . 21 45 45 39 42 Combat Hostiles Destroyed 115 | . 8 19 . . 3 22 28 16 19 Player 2/Cogmind (%) 58 | . 100 67 . . 25 55 66 53 59 Game ------ Seed SensorEtherialChainsword Manual? 0 Play Time 03:07:41 Cumulative 159.0 hours Start 2020.07.27 @ 17:52:46 End 2020.07.29 @ 17:26:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 57 Rogue 21 Adventurer 36 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0 Lore% 33 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a018cc2e-5c61-47b7-a7b4-39eab0c7adb5