Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.07 @ 20:07:41 Player: FrigidRock Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (128) 640 Value Destroyed (4966) 4966 Prototype IDs (36) 720 Alien Tech Used (2) 400 Bonus (4985) 4985 TOTAL SCORE: 18811 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 375 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Found Hidden Lab 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1300 Matter 130/300 Energy 36/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Field Propulsion Array > --- UTILITY (12) ----- Experimental Optical Array Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Experimental Core Shielding Experimental Shield Generator Voltaic Drivehammer (31/40) Peak State ------------ > --- POWER ------------ Light Fission Core Fusion Reactor > --- PROPULSION ------- Hover Unit Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System > --- UTILITY ---------- Large Storage Unit Long-range Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Improved Weapon Cycler Advanced Reaction Control System Experimental Propulsion Shielding Improved Medium Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Neutrino Core Advanced Heat Sink Matter Filter Experimental Core Shielding Scrapoid Pod Transdimensional Reconstructor Compact Ion Cannon Hardcell Cannon Tesla Bomb Launcher Voltaic Drivehammer Dirty Bomb Trap [Rating: 108] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Fusion Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Field Propulsion Array Utility Hacking Suite Device Advanced Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Hardcell Cannon Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Tesla Bomb Launcher Special Weapon Voltaic Drivehammer Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Slots Evolved 14 | . . . . . 4 . . . 4 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 . . . 2 . . . . . . . . . Utility 10 | . . . . . 3 . . . 2 2 . . . . 1 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 113 | 8 . . . 1 24 11 2 2 28 3 5 . 3 . 9 2 1 14 Power 14 | 2 . . . 1 5 . . . 2 1 . . 1 . 1 . . 1 Engine 7 | 2 . . . 1 4 . . . . . . . . . . . . . Core 5 | . . . . . 1 . . . 2 1 . . . . 1 . . . Reactor 2 | . . . . . . . . . . . . . 1 . . . . 1 Propulsion 26 | 2 . . . . 5 3 . . 7 . . . 1 . 4 . . 4 Treads . | . . . . . . . . . . . . . . . . . . . Leg 15 | . . . . . 5 3 . . 7 . . . . . . . . . Wheel 3 | 2 . . . . . . . . . . . . . . . . . 1 Hover 7 | . . . . . . . . . . . . . 1 . 4 . . 2 Flight 1 | . . . . . . . . . . . . . . . . . . 1 Utility 42 | 2 . . . . 7 1 2 1 12 2 3 . 1 . 4 1 1 5 Device 20 | 1 . . . . 3 . 1 . 5 . 3 . . . 2 . 1 4 Storage 4 | 1 . . . . . . . 1 1 . . . . . . . . 1 Processor 5 | . . . . . 2 . . . 1 . . . . . 1 1 . . Hackware 4 | . . . . . 2 . . . 2 . . . . . . . . . Protection 9 | . . . . . . 1 1 . 3 2 . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 . . . . 7 7 . 1 7 . 2 . . . . 1 . 4 Energy Gun 7 | 1 . . . . 2 4 . . . . . . . . . . . . Energy Cannon 9 | . . . . . 3 1 . . 3 . . . . . . . . 2 Ballistic Gun 7 | 1 . . . . 1 2 . . 3 . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . 1 . 2 . . . . 1 . 1 Launcher 1 | . . . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 2 1 . . 4 . . . 4 . 1 1 . 4 Parts Lost 33 | . . . . . 3 2 1 . 3 2 2 . . . . 1 5 14 Power 4 | . . . . . 1 . . . . . . . . . . 1 1 1 Propulsion 6 | . . . . . . . . . . . 2 . . . . . . 4 Utility 20 | . . . . . 1 2 1 . 3 2 . . . . . . 4 7 Weapon 3 | . . . . . 1 . . . . . . . . . . . . 2 Highest Loss Streak 13 | . . . . . 2 1 1 . 1 1 2 . . . . 1 5 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 8 | . 1 1 2 2 6 7 8 7 10 12 12 10 12 11 12 11 10 8 Power 1 | . 1 1 1 1 3 1 1 1 1 2 2 2 1 1 . . . . Propulsion 1 | . . . . . 1 1 1 1 1 3 2 1 1 4 3 . 1 . Utility 1 | . . . . . . 1 1 1 1 2 1 1 1 1 2 3 4 3 Weapon 3 | . . . 1 . . 3 4 4 4 4 5 5 6 3 3 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 11 | . . . . . . . 1 . 2 . . . 3 . 1 . . 4 Power 3 | . . . . . . . . . . . . . 2 . . . . 1 Propulsion 1 | . . . . . . . 1 . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . 1 . . . . 1 Weapon 5 | . . . . . . . . . 2 . . . . . 1 . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 75 99 96 92 89 84 95 92 97 99 87 100 92 85 58 55 Engine 4 | . 14 14 14 14 8 9 9 9 . . . . . . . . . . Core 2 | . . . . . . . . . 5 5 5 5 2 . . 6 3 . Leg 22 | . . . . . 25 27 27 27 32 28 28 29 28 29 22 . . . Wheel 3 | . 28 28 28 28 1 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 3 22 10 12 Device 11 | . 14 14 14 14 10 2 1 9 6 10 18 23 19 17 15 15 13 14 Storage 7 | . 14 14 14 14 9 9 9 9 6 5 5 5 5 5 5 5 5 3 Processor 7 | . . . . . 16 14 9 9 6 5 5 5 5 5 9 11 10 8 Hackware 8 | . . . . . 6 9 9 9 11 11 11 11 11 11 10 10 7 4 Protection 6 | . . . . . . 3 9 9 10 10 6 4 7 11 9 6 2 . Energy Gun 3 | . 14 14 2 14 5 12 16 3 1 . . . . . . . . . Energy Cannon 1 | . . . . . 6 2 . . 2 3 2 . . . . . 1 3 Ballistic Gun 2 | . 14 14 2 13 4 2 . . 2 4 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 1 8 6 . 11 8 3 1 1 Special Weapon 1 | . . . . . . . . . 5 . . 3 . . . . . . Peak Build Rating 108 | 7 7 7 7 7 30 32 30 38 67 73 82 83 88 88 104 108 74 105 Average Rating 50 | 4 7 7 5 6 26 29 28 24 57 67 77 81 70 88 90 95 70 78 On Entrance 44 | . 7 7 7 5 7 29 29 22 38 62 65 79 83 88 88 91 74 68 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 14 14 14 14 14 26 26 23 37 58 63 76 73 72 65 68 73 43 43 Greatest Support 76 | 26 26 26 26 26 51 51 45 45 76 76 76 76 76 76 76 51 22 47 Greatest Overweight (x) 3 | . . . . . 1 . . . . . . . . . 1 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 11 | 6 8 8 8 8 8 8 8 9 13 15 15 15 15 15 15 15 15 10 Most Carried 15 | 1 1 1 3 4 8 8 8 10 15 15 15 13 15 14 15 15 13 11 Average Carried 9 | . 1 1 2 2 6 7 7 8 12 14 14 12 14 13 14 13 11 8 Final Capacity 15 | 8 8 8 8 8 8 8 8 10 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 1 1 3 4 6 8 8 10 15 15 12 12 13 14 15 13 9 4 Class Distribution -------------------- 61% | Hacker-Mutant 22% | Commander-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Hacker-Mutant | -4/Lab Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Matter Collected 3528 | 156 45 57 . 91 313 162 72 40 702 346 188 133 58 195 400 23 . 547 Remotely 348 | . . . . . . . . . . . . . . . . . . 348 Salvage Created 5545 | 11 45 . . 97 755 354 460 52 1756 643 225 261 . 111 211 123 . 441 Parts 209 | 2 4 . . 13 31 22 22 . 50 21 9 4 . 3 7 3 . 18 Haulers Intercepted 4 | . . . . . 3 1 . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . 9 . . 3 . . . . Prevented 4 | . . . . . . . . . . . . 4 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Combat Hostiles Destroyed 100 | . 3 . . 4 11 4 8 1 28 15 7 5 . 3 3 3 . 5 Melee 1 | . . . . . 1 . . . . . . . . . . . . . Guns 33 | . 3 . . 4 2 2 8 1 7 6 . . . . . . . . Cannons 44 | . . . . . 6 2 . . 6 9 7 1 . 3 3 3 . 4 AOE 13 | . . . . . . . . . 9 . . 3 . . . . . 1 Classes Destroyed 16 | 1 1 . . . 6 1 5 1 1 . . . . . . . . . Worker 5 | . . . . . 2 1 . . 1 . . . . . . . . 1 Builder 3 | . . . . . . . 1 . 1 1 . . . . . . . . Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . . . Hauler 4 | . . . . . 3 1 . . . . . . . . . . . . Recycler 5 | . . . . . . . . . 2 . . . . . 1 . . 2 Operator 4 | . . . . . 1 1 . . . . . . . . 2 . . . Watcher 5 | . . . . . . 1 . . 2 . . . . . . 1 . 1 Swarmer 28 | . 3 . . 4 . . . . 4 9 4 . . . . . . 4 Grunt 32 | . . . . . 6 . . . 17 . 2 4 . 3 . . . . Brawler 3 | . . . . . . . 2 . . . 1 . . . . . . . Duelist 2 | . . . . . . . 1 . 1 . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . Sentry 17 | . . . . . 3 3 3 . 3 3 . . . . 1 1 . . Hunter 9 | . . . . . 2 1 . . . 3 . 1 . . 2 . . . Programmer 7 | . . . . . . . 1 . 3 . . . . . . 2 . 1 Guru 1 | . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 7 | 1 3 . . 4 5 2 3 1 7 5 4 4 . 3 2 4 . 5 Combat Bots Only 7 | . 3 . . 4 4 2 3 1 7 5 4 4 . 3 2 3 . 4 Max Kills in Single Turn 3 | 1 1 . . 2 1 1 2 1 3 2 1 3 . 1 1 1 . 3 Gunslinging 1 | . . . . 1 . . 1 . . . . . . . . . . . Exploded 3 | . . . . . . . . . 2 . . 3 . . . . . 1 Melee 1 | . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Hostile Shots Fired 877 | . 14 . . 16 71 20 14 18 147 92 27 19 . 22 58 53 33 273 Missed 297 | . 1 . . 6 17 5 3 4 58 31 15 8 . 6 34 18 6 85 Hits 580 | . 13 . . 10 54 15 11 14 89 61 12 11 . 16 24 35 27 188 Melee 5 | . . . . . . . . 2 1 1 . . . . . 1 . . Projectile 575 | . 13 . . 10 54 15 11 12 88 60 12 11 . 16 24 34 27 188 Critical Strikes 17 | . . . . . . 1 . . . 4 . . . . . 3 1 8 Actively Blocked 1 | . . . . . . . . . . 1 . . . . . . . . Part Disruptions 4 | . . . . . . . . . . . . . . . . 3 . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 . . Damage Taken 7908 | . 79 . . 66 653 156 128 111 937 808 137 169 . 243 330 493 574 3024 Core 2000 | . 26 . . 28 129 36 23 24 69 61 10 . . 30 24 67 166 1307 Absorbed by Shields 104 | . . . . . . . 3 33 68 . . . . . . . . . Redirected to Shielding 280 | . . . . . . . . . 34 71 . . . 18 102 36 19 . Ignored by Resistances 2258 | . 26 . . 20 189 44 37 42 289 231 42 49 . 73 93 143 150 830 Regen/Repaired (Parts) 504 | . . . . . . . . . 249 92 . . . . 163 . . . Core Remaining (%) 81 | 100 . . . 78 . . . 61 91 . . . . 89 . . 71 . Volleys Fired 309 | 3 7 . . 9 38 21 11 10 52 37 14 7 . 11 27 10 6 46 Largest 2 | 2 2 . . 2 2 2 2 2 2 2 2 2 . 2 2 2 1 2 Hottest 175 | 70 70 . . 70 128 122 111 111 150 175 110 110 . 110 110 110 90 145 Shots Fired 525 | 6 14 . . 18 73 41 22 12 84 70 29 11 . 24 44 20 6 51 Gun 218 | 6 14 . . 18 48 36 22 12 36 26 . . . . . . . . Cannon 299 | . . . . . 25 5 . . 42 44 29 10 . 24 44 20 6 50 Launcher 1 | . . . . . . . . . . . . . . . . . . 1 Special 7 | . . . . . . . . . 6 . . 1 . . . . . . Kinetic 297 | 3 7 . . 9 23 13 . . 52 34 29 10 . 24 44 20 . 29 Thermal 168 | 3 7 . . 9 25 13 12 10 26 36 . . . . . . 6 21 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 60 | . . . . . 25 15 10 2 6 . . 1 . . . . . 1 Robot Hit Streak 30 | 3 11 . . 14 14 9 15 3 27 30 24 6 . 22 30 21 24 11 Robot Miss Streak 6 | 1 1 . . 4 1 1 1 2 6 3 3 1 . . 1 . 1 2 Penetration Max 2 | . . . . . . . . . 2 . . . . . . . . . Secondary Targets 3 | . . . . 2 . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . . . . . . . Shots Hit Robots 398 | 5 11 . . 10 69 27 21 7 70 57 15 8 . 17 27 17 5 32 Core Hits 203 | 2 3 . . 6 20 13 12 4 55 33 9 5 . 6 14 7 . 14 Critical Kills 5 | . . . . . . . . . 5 . . . . . . . . . Critical Parts Destroyed 9 | . . . . . 2 1 . . 4 1 . 1 . . . . . . Critical Strikes 29 | . . . . 2 2 1 . . 10 1 3 2 . . 3 2 . 3 Burn 3 | . . . . 2 . . . . 1 . . . . . . . . . Meltdown 2 | . . . . . . . . . 2 . . . . . . . . . Destroy 8 | . . . . . . 1 . . 6 1 . . . . . . . . Blast 12 | . . . . . . . . . . . 3 1 . . 3 2 . 3 Smash 4 | . . . . . 2 . . . 1 . . 1 . . . . . . Melee Attacks 10 | . . . . . 10 . . . . . . . . . . . . . Impact 10 | . . . . . 10 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 13665 | 52 109 . . 109 1678 569 387 126 3917 1397 613 860 . 606 892 756 149 1445 Guns 2870 | 52 109 . . 105 593 444 387 126 577 477 . . . . . . . . Cannons 6854 | . . . . . 561 102 . . 973 905 613 200 . 606 865 756 101 1172 Explosions 3103 | . . . . . 46 21 . . 2125 . . 630 . . 27 . . 254 Melee 478 | . . . . . 478 . . . . . . . . . . . . . Ramming 88 | . . . . 4 . 2 . . . 15 . . . . . . 48 19 Kinetic 5699 | 14 36 . . 30 224 96 . . 964 597 613 200 . 606 865 756 . 698 Thermal 3248 | 38 73 . . 75 415 161 245 120 761 785 . . . . . . 101 474 Explosive 279 | . . . . . . . . . 279 . . . . . . . . . Electromagnetic 3601 | . . . . . 561 310 142 6 1671 . . 630 . . 27 . . 254 Impact 750 | . . . . . 478 . . . 242 . . 30 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . 1 1 1 3 5 5 6 . 18 3 3 7 7 7 . 2 12 7 Average Corruption 5 | . 1 1 1 1 5 5 5 . 9 3 3 3 7 7 . 1 5 4 Corruption Purged 7 | . . . . . . . . . 7 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 183 | . . 4 3 3 2 13 18 . 74 . 12 12 8 27 . 1 4 2 Message Errors 36 | . . . 2 2 1 2 3 . 14 . 2 1 2 6 . 1 . . Matter Fused 43 | . . 2 . 1 . 4 4 . 18 . 3 5 1 4 . . 1 . Heat Flow Errors 29 | . . . . . . 3 3 . 9 . 2 2 2 6 . . 1 1 Energy Discharges 29 | . . . . . . 3 3 . 12 . 1 2 2 5 . . . 1 Parts Rejected 2 | . . . . . . . . . 1 . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 20 | . . 2 . . . 1 4 . 8 . 1 1 . 2 . . 1 . Data Loss (major) 9 | . . . 1 . . . . . 4 . 2 . 1 1 . . . . Misfires 8 | . . . . . . . 1 . 4 . 1 . . 2 . . . . Alerts 2 | . . . . . 1 . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . . 3 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1181 | . . . . . 200 . . . 612 . 5 165 . . 53 24 . 122 Projectiles 338 | . . . . . 18 . . . 86 . 5 30 . . 53 24 . 122 Explosions 661 | . . . . . . . . . 526 . . 135 . . . . . . Melee 182 | . . . . . 182 . . . . . . . . . . . . . Knockbacks 52 | . . . . . 2 . . . 20 8 4 . . . 6 3 . 9 Impact 3 | . . . . . 2 . . . . . . . . . . . . 1 Kinetic 43 | . . . . . . . . . 17 8 3 . . . 5 2 . 8 Secondary 6 | . . . . . . . . . 3 . 1 . . . 1 1 . . Self-Inflicted Damage 143 | . . . . 2 . . . . 79 . . . . . . . 22 40 Shots 3 | . . . . . . . . . 1 . . . . . . . . 2 Rammed 12 | . . . . 2 . . . . . . . . . . . . 7 3 Targets Rammed 17 | . . . . 2 1 1 . . . 3 . . . . . . 7 3 Kicked 5 | . . . . . 1 1 . . . 3 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 357 | 70 70 . . 100 239 334 268 15 357 126 173 230 220 209 54 251 274 170 Average Temperature 87 | 33 29 . . 37 91 88 91 9 121 48 85 99 105 74 18 118 94 55 Received Heat Transfer 1230 | . . . . . 306 72 27 10 271 126 9 9 . 129 18 87 . 166 Effects 3 | . . . . . . . . . 3 . . . . . . . . . Interference 3 | . . . . . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . 4 . . . 3 . . 1 . . . . . . Combat Hostiles 6 | . . . . . 2 . . . 3 . . 1 . . . . . . Parts Fried 33 | . . . . . 6 2 . . 17 . . 8 . . . . . . Impact Corruptions 11 | . . . . . 6 . . . 4 . . 1 . . . . . . Robots Melted 3 | . . . . . . . . . 3 . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . 3 . . . . . . . . . Parts Melted 16 | 1 . . . . 3 . . . 4 8 . . . . . . . . Heat Transferred 5251 | 111 222 . . 370 901 309 436 210 951 1036 . . . . . . 113 592 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 1 . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Maximum Alert Level 2 | . . . . . . . . . 1 . . . . . . . . 2 Low Security (%) 96 | 100 100 100 . 100 100 100 100 . 96 100 . . . . 100 100 . 70 Level 1 3 | . . . . . . . . . 3 . . . . . . . . 28 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 414 | 5 70 7 . 90 101 46 77 . 226 177 . . . . 64 119 . 414 Initial 85 | . . 7 . . . 11 4 . . 85 . . . . . . . . Average 38 | 1 31 . . 16 37 19 17 . 40 85 . . . . 8 57 . 106 Influence Increases 3756 | 5 74 . . 98 415 157 201 . 967 422 190 125 . 85 169 206 . 642 Destroy 0b10 Robot/C 2060 | . 60 . . 80 280 80 180 . 560 300 140 100 . 60 60 60 . 100 Destroy 0b10 Robot/NC 145 | 5 . . . 5 30 20 10 . 30 5 . . . . 15 5 . 20 Destroy Leader 428 | . 10 . . 10 86 44 . . 124 60 20 10 . 10 20 22 . 12 Allied During Kill 16 | . . . . . 5 . 11 . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . 10 . . Successful Hack 21 | . 4 . . 3 3 . . . 2 . . . . . 9 . . . Disable Machine 72 | . . . . . . 9 . . 45 . . . . . 18 . . . Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . 200 Destroy Structure 189 | . . . . . 11 4 . . 86 12 . . . . 32 4 . 40 Partial Spotted 45 | . . . . . . . . . . 15 . . . . 15 . . 15 Lose Combat Pursuer 570 | . . . . . . . . . 120 30 30 15 . 15 . 105 . 255 Influence Decreases 3361 | 5 50 24 . 98 382 174 217 . 764 478 277 120 65 85 169 97 109 247 Entered New Map 427 | . . 17 . . . 22 12 . . 118 67 17 65 . . . 109 . Time Decay 2486 | 5 50 7 . 98 239 142 175 . 715 340 200 103 . 85 133 87 . 107 Lost Part 260 | . . . . . 30 10 10 . 30 20 10 . . . . 10 . 140 Lost Ally 64 | . . . . . 25 . 20 . 19 . . . . . . . . . Purge Threat 124 | . . . . . 88 . . . . . . . . . 36 . . . Squads Dispatched 24 | . 1 . . . 2 1 . . 10 4 . . . . 2 . . 4 Investigation 7 | . 1 . . . . . . . 3 1 . . . . 1 . . 1 Extermination 5 | . . . . . . . . . 3 . . . . . 1 . . 1 Reinforcement 6 | . . . . . 2 1 . . 3 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . 1 3 . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 2 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Distress Signals 3 | . . . . . . . . . 1 . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 195 | . 4 . . 4 14 7 8 9 38 22 9 6 . 4 14 19 1 36 Peak Tracking Total 15 | . 3 . . 4 5 3 4 3 7 10 4 5 . 4 11 7 1 15 Tactical Retreats 21 | . . . . . . . . . 6 2 2 1 . 1 . 2 . 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Traps Triggered 4 | . 2 . . . . . . . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . 1 . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . Most Traps Carried 1 | . . . . . . . . . . . . . . 1 1 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Disabled 11 | . . . . . . 1 . 3 5 . . . . . 2 . . . Max in Single Turn 2 | . . . . . . 1 . 1 1 . . . . . 2 . . . Garrison Access 5 | . . . . . . . . . 1 1 . . . . 2 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Machines Accessed 41 | . 2 . . 1 5 1 . 3 7 4 1 . 6 . 6 2 1 2 Terminals 18 | . 2 . . 1 5 1 . . 1 2 . . . . 3 2 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 1 1 . . . . 1 . . . Recycling Units 3 | . . . . . . . . . 3 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . Garrison Access 5 | . . . . . . . . . 1 1 . . . . 2 . . 1 Total Hacks 103 | . 4 . . 2 14 1 . 10 17 9 1 . 19 . 18 3 1 4 Successful 74 | . 2 . . 1 9 1 . 10 11 5 1 . 19 . 11 1 1 2 Failed 29 | . 2 . . 1 5 . . . 6 4 . . . . 7 2 . 2 Catastrophic 2 | . . . . . . . . . 1 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 16 | . . . . . 5 1 . . 4 . . . . . 1 2 1 2 Terminals 39 | . 4 . . 2 14 1 . . 2 5 . . . . 7 3 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 15 | . . . . . . . . . 7 2 . . . . 6 . . . Recycling Units 4 | . . . . . . . . . 4 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . . . Garrison Access 12 | . . . . . . . . . 2 2 . . . . 5 . . 3 Terminal Hacks 51 | . 2 . . 1 8 1 . 10 . 2 1 . 19 . 4 1 1 1 Record 18 | . . . . 1 . . . 9 . . . . 7 . . . 1 . Part Schematic 5 | . . . . . . . . . . . . . 4 . 1 . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . 1 . . . 2 . . . . . . . 4 . . . . . Open Door 3 | . . . . . . 1 . . . . 1 . . . . 1 . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 2 . . . . . . . . . 2 . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . . . . . . . . . 6 2 . . . . 5 . . . Scan Component 7 | . . . . . . . . . 3 1 . . . . 3 . . . Repair 6 | . . . . . . . . . 3 1 . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . 1 1 . . . . 2 . . . Seal Access 4 | . . . . . . . . . 1 1 . . . . 2 . . . Unauthorized Hacks 5 | . . . . . 1 . . . 3 . . . . . . . . 1 Terminals 1 | . . . . . 1 . . . . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 3 . . . . . . . . . Fedlink 3 | . . . . . . . . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 3 | . . . . . . 1 . . . . . . . . 2 . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . Hacking Detections 18 | . 1 . . . 2 . . . 4 3 . . . . 5 2 . 1 Full Trace Events 3 | . 1 . . . . . . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . . . . 4 . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . . . . 3 1 . . . . 2 . . . Time 252 | . . . . . . . . . 114 38 . . . . 100 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . 13 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Total Allies 19 | . . 2 . 4 . . 13 . . . . . . . . . . . Largest Group 12 | . . 2 2 4 4 . 12 12 7 . . . . . . . . . Highest-Rated Group 210 | . . 42 42 71 71 . 210 210 142 . . . . . . . . . Highest-Rated Ally 34 | . . 31 31 31 31 . 34 34 27 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 45 | . . . . . 21 . 5 17 2 . . . . . . . . . Total Damage 768 | . . . . . 265 . 58 385 60 . . . . . . . . . Kills 12 | . . . . . 3 . 2 7 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Active Infowar (turns) 7660 | 11 152 421 255 539 618 75 . . 1427 586 411 708 245 748 752 181 66 465 Optics 629 | . . . . . . . . . . . . . . . . 98 66 465 Sensors 411 | . . . . . . . . . 411 . . . . . . . . . Terrain 5548 | . . . . . 618 75 . . 1246 586 411 708 245 748 752 159 . . Seismic 1485 | 11 152 421 255 539 107 . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Turns Passed 11550 | 47 152 421 255 539 692 336 560 2014 2036 693 575 708 245 748 752 181 66 530 Spaces Moved 7519 | 31 146 438 155 447 387 192 367 1639 952 216 314 263 172 290 514 245 39 712 Core 79 | 2 . . . . . . . . . . . . . . . . . 77 Treads . | . . . . . . . . . . . . . . . . . . . Legs 5110 | . . . . . 354 192 367 1639 952 216 314 263 172 290 351 . . . Wheels 1248 | 29 146 438 155 447 33 . . . . . . . . . . . . . Hover 1069 | . . . . . . . . . . . . . . . 163 245 39 622 Flight 13 | . . . . . . . . . . . . . . . . . . 13 Fastest Speed 38 | 50 90 90 90 90 90 120 120 120 120 120 120 120 120 120 38 38 96 40 Average Speed 105 | 87 90 90 90 90 126 121 120 120 120 120 120 120 120 120 96 54 96 50 Slowest Speed 200 | 100 90 90 90 90 130 130 120 120 120 120 120 120 120 120 120 96 96 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . 4 Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 42 | 3 37 81 52 86 34 30 48 91 28 9 52 43 61 44 12 15 64 24 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 6 | . . 1 . . . . . 1 1 . . . 3 . . . . . Known Exits Taken 4 | . . . . . 1 . . . . 1 . . . 1 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 1 . Scrap Searched 9 | . . 1 . 2 . . . 4 . . . 1 . 1 . . . . Spaces Dug 34 | . . . . . . . . . 1 3 4 2 . 4 7 . . 13 Terrain Destroyed 192 | . . . . . 9 4 . . 94 5 13 17 . 7 16 2 . 25 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 72 | . . . . . . . . . 3 5 13 3 . 7 16 2 . 23 AOE 120 | . . . . . 9 4 . . 91 . . 14 . . . . . 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Total 10635 | 41 153 464 271 566 500 260 466 1674 1742 577 483 642 213 668 742 281 61 831 Wait 2413 | . 1 27 115 104 16 22 24 18 669 307 143 370 18 367 167 14 6 25 Move 7494 | 30 145 437 154 446 386 191 366 1638 951 215 313 262 171 289 513 244 38 705 Hop 3 | . . . . . . . . . . . . . . . . . . 3 Pick Up 45 | . . . . 2 5 3 . 3 10 2 2 1 6 1 4 1 . 5 Fast Attach 83 | 7 . . . . 18 8 2 . 17 3 2 . 4 . 8 1 1 12 Attach 39 | . . . . 2 3 . . 2 4 1 3 1 2 . 5 5 2 9 Detach 31 | . . . 2 . 2 1 2 . 4 . . . 3 . 6 3 . 8 Swap 45 | 1 . . . 1 5 3 . 2 19 6 3 1 1 . 2 . . 1 Drop 86 | . . . . . 16 10 2 1 16 3 3 . 8 . 10 2 1 14 Fire 309 | 3 7 . . 9 38 21 11 10 52 37 14 7 . 11 27 10 6 46 Melee 10 | . . . . . 10 . . . . . . . . . . . . . Ram 12 | . . . . 2 . . . . . . . . . . . . 7 3 Kick 5 | . . . . . 1 1 . . . 3 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 59 | . . . . . . . 59 . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 48 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 6) 200 | -10/Materials | Entered Mines 225 | -10/Mines | Discovered new exit (range 10) 305 | -10/Mines | Build established: Mutant 361 | -10/Mines | Learned Materials garrison access intel 516 | -10/Mines | Discovered new exit (range 6) 555 | -10/Mines | Learned location of Zion (-7) 610 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 611 | -10/Mines | Discovered new exit (range 5) 621 | -10/Mines | Entered Exiles 621 | -10/Exiles | Accompanied by 2 allies 651 | -10/Exiles | Led the pair of lost Derelicts to a safe place 652 | -10/Exiles | Met 8R-AWN 737 | -10/Exiles | Met EX-HEX 824 | -10/Exiles | Met EX-BIN 836 | -10/Exiles | Met EX-DEC 869 | -10/Exiles | Discovered new exit (range 10) 876 | -10/Exiles | Entered Mines 915 | -9/Mines | Met a Derelict bent on vengeance 1000 | -9/Mines | Discovered new exit (range 14) 1193 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1254 | -9/Mines | Received a Mining Laser from a helpful Derelict 1336 | -9/Mines | Discovered new exit (range 7) 1354 | -9/Mines | Learned Materials terminal intel 1415 | -9/Mines | Entered Materials 1415 | -8/Materials | Accompanied by 4 allies 1415 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1416 | -8/Materials | Loaded intel: 12 terminal locations 1417 | -8/Materials | Loaded intel: 1 garrison access location 1592 | -8/Materials | Identified exit to Storage 1647 | -8/Materials | Discovered new exit (range 16) 1888 | -8/Materials | Build established: Hacker-Mutant 2107 | -8/Materials | Entered Storage 2439 | -8/Storage | Used back door to open Recycling access 2439 | -8/Storage | Discovered new exit (range 5) 2443 | -8/Storage | Entered Recycling 2904 | -8/Recycling | Build established: Commander-Mutant 2945 | -8/Recycling | Scanned before Scraplab entrance 2965 | -8/Recycling | Entered Scraplab 2975 | -8/Recycling | Discovered new exit (range 3) 3003 | -8/Recycling | Entered Scraptown 3003 | -8/Scraptown | Accompanied by 12 allies 3003 | -8/Scraptown | System corruption cleaned by C-Scrubber 3122 | -8/Scraptown | Visited UFD Registry 3122 | -8/Scraptown | Registered with UFD as "Fluxbucket" 3158 | -8/Scraptown | Visited Scrapoid Research Area 3193 | -8/Scraptown | Visited Fellowship of the Rings 3203 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3317 | -8/Scraptown | Discovered new exit (range 3) 3563 | -8/Scraptown | Visited Spacefarers 3625 | -8/Scraptown | Visited Assassins FH 3831 | -8/Scraptown | Visited TADAMA 3874 | -8/Scraptown | Visited Comm Corps 4050 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4057 | -8/Scraptown | Found DCF Scrap (32 items) 4103 | -8/Scraptown | Visited Curators Association 4143 | -8/Scraptown | Visited Scrap Suit Storage 4351 | -8/Scraptown | Visited LU-1G1's Boring Crew 4414 | -8/Scraptown | Visited Scrapoid Pod Storage 4441 | -8/Scraptown | Found Scrapoid Pod 4486 | -8/Scraptown | Visited Research Penetration Think Tank 4513 | -8/Scraptown | Visited Chapter 10 4592 | -8/Scraptown | Visited Derelict Rescue Squad 4602 | -8/Scraptown | Found DRS Beacon 4630 | -8/Scraptown | Visited Science Guys 4760 | -8/Scraptown | Met Optimus 4760 | -8/Scraptown | Accepted into 0bPrime 4874 | -8/Scraptown | Civil war broke out across Scraptown 4909 | -8/Scraptown | Found Voltaic Drivehammer 4918 | -8/Scraptown | Lost 6 allies 4985 | -8/Scraptown | Discovered new exit (range 11) 5017 | -8/Scraptown | Entered Factory 5017 | -6/Factory | Accompanied by 7 allies 5017 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 5028 | -6/Factory | Lost 3 allies 5036 | -6/Factory | Loaded intel: 8 recycling unit locations 5212 | -6/Factory | Lost 3 allies 5440 | -6/Factory | Learned location of Protoforge (-2) 5474 | -6/Factory | Build established: Hacker-Mutant 5560 | -6/Factory | Repaired Carbon-fiber Leg 5600 | -6/Factory | Repaired Carbon-fiber Leg 5639 | -6/Factory | Repaired Carbon-fiber Leg 5741 | -6/Factory | System corruption reached 10% 5930 | -6/Factory | Discovered new exit (range 20) 6713 | -6/Factory | Discovered new exit (range 19) 6924 | -6/Factory | Discovered new exit (range 16) 7000 | -6/Factory | Destroyed 7 combat bots 7011 | -6/Factory | Garrison activated, responded to threat 7053 | -6/Factory | Entered another Factory area 7053 | -5/Factory | Evolved 2 slots: Utility x2 7101 | -5/Factory | Repaired Carbon-fiber Leg 7170 | -5/Factory | Garrison activated, responded to threat 7492 | -5/Factory | Identified exit to Factory 7515 | -5/Factory | Identified exit to Upper Caves 7746 | -5/Factory | Entered Upper Caves 8280 | -5/Upper Caves | Discovered new exit (range 13) 8321 | -5/Upper Caves | Entered another Upper Caves area 8336 | -5/Upper Caves | Discovered exit to Factory (range 13) 8895 | -5/Upper Caves | Learned Factory trap positions 9015 | -5/Upper Caves | Discovered new exit (range 15) 9029 | -5/Upper Caves | Entered Zhirov 9029 | -5/Zhirov | Discovered new exit (range 3) 9053 | -5/Zhirov | Met Zhirov 9081 | -5/Zhirov | Learned location of Quarantine (-3) 9081 | -5/Zhirov | Learned location of Testing (-2) 9081 | -5/Zhirov | Learned location of Command (-1) 9097 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9117 | -5/Zhirov | Found Alien Artifact 9117 | -5/Zhirov | Identified Integrated Dissipator 9117 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9225 | -5/Zhirov | Found Alien Artifact 9274 | -5/Zhirov | Entered Proximity Caves 9806 | -4/Proximity Caves | Learned 12 Research zone layouts 9996 | -4/Proximity Caves | Discovered exit to Factory (range 18) 10022 | -4/Proximity Caves | Entered Factory 10022 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10023 | -4/Factory | Identified exit to Armory 10024 | -4/Factory | Loaded intel: 119 trap records 10126 | -4/Factory | Identified exit to Upper Caves 10222 | -4/Factory | Repaired Neutrino Core 10270 | -4/Factory | Repaired Imp. Medium Armor Plating? 10366 | -4/Factory | Discovered new exit (range 7) 10717 | -4/Factory | Found Prototype Launcher 10774 | -4/Factory | Entered Armory 10947 | -4/Armory | Identified Transdimensional Reconstructor 10947 | -4/Armory | Warped through subspace to slip node 10947 | -4/Armory | Discovered new exit (range 1) 10955 | -4/Armory | Entered Lab 10955 | -4/Lab | Discovered new exit (range 8) 10968 | -4/Lab | Unable to decrypt terminal 10968 | -4/Lab | Opened the door to a hidden lab 10969 | -4/Lab | Gained access to the hidden lab's interior 10969 | -4/Lab | Detected by scanners 10973 | -4/Lab | Unable to decrypt terminal 10978 | -4/Lab | Confronted by A5 11004 | -4/Lab | System corruption reached 10% 11021 | -4/Lab | Entered Research 11021 | -3/Research | Evolved 2 slots: Utility x2 11022 | -3/Research | Identified exit to Research 11031 | -3/Research | Lost 5 parts (1p4u) 11252 | -3/Research | Found Prototype Device 11252 | -3/Research | Identified Exp. Shield Generator 11444 | -3/Research | Intercept squad dispatched 11461 | -3/Research | Spotted Tracker 11465 | -3/Research | Identified Tesla Bomb Launcher 11500 | -3/Research | Core integrity fell below 50% 11512 | -3/Research | Spotted Combat Programmer 11536 | -3/Research | Core integrity fell below 20% 11536 | -3/Research | Spotted B-86 Titan 11540 | -3/Research | Lost 13 parts (1p4n7u1w) 11551 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11496_ Penetrated by Slug. 11496_ Slug penetrates Terminal. 11496_ Terminal disabled. 11496_ U-05 Engineer lays Concrete. 11497_ Cmb. Linear Gravjet destroyed. 11497_ U-05 Engineer lays Concrete. 11500_ System corrupted: Heat flow error (+236). 11500_ U-05 Engineer lays Concrete. 11509_ Adv. Targeting Computer destroyed. 11523_ System corrupted: Energy discharge (-5). 11543_ Acquired Field Propulsion Array. 11545_ P-80 Master Imp. Antigrav System temporarily disabled. 11545_ Nova Cannon destroyed. 11545_ Knocked back. 11545_ Penetrated by Slug. 11545_ Slug penetrates Wall. 11546_ Acquired 4 matter. 11548_ Slug penetrates Door. 11549_ Field Propulsion Array temporarily disabled. 11550_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# ###/# | | ????????????????????????????????????????# #???? | | ?????????????????????????????????? # # | | ?????????????????????????????????? # # | | ??????????????????????????????????####### # | | ????????????????????????????????????????# # | | ???????????????????????????????########## # | | ??????????????????????????#+???# # # | | ??????????????????????????# #??# * # # | | ????????? !???????????????# #???? * # # | | ????????? ??????????????# #????? # ##### | | ?????????? ?????????????# #????? # ##### | | ?????????? ????????????# #????? # | | ??????????? ???????????# #????? / ##### | | ????????????# ?###??????# #????? # #???? | | ????????????# # #?????# #????? # ##### | | ????????????# #BB;###### ####??####### # | | ????????????# BB ########## # | | ????????????+ ; ]] # # "" | | ????????????# ; ]] !# # " | | ????????????# """ ; # + " | | ????????????# """" % # # | | ????????????# """" **! p ; # #* ! | | ????????????# """ **! s##;####### # | | ????????????# *!! s gg ##### | | ????????????# @ t % gg #???? | | ????????????# #???# | | ????????????+ #??## | | ????????????# #################+######+##+##### | | ????????????# ?????????????????? ???# # | | ????????????#???????????????????? ???# # | | ???????????????????????????????? ??# # | | ???????????????????????????????? ??# """ # | | ??????????????????????????????? ?# """ # | | ???????????????????????????????=! ?# """ # | | ??????????????????????????????#=! # # | | ??????????????????????????????#! # # | | ??????????????????????????????# ########### | | ??????????????????????????????####### ##?????????? | | ?????????????????????????????????????##??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 36 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 40 Propulsion Shielding 90 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 69 Targeting Accuracy 8 Matter Filtering 30 Particle Charging 15 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Enh. Hardcell Cannon | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 20% | -6/Factory Carbon-fiber Leg | 29% | -6/Factory Carbon-fiber Leg | 23% | -6/Factory Carbon-fiber Leg | 16% | -5/Factory Neutrino Core | 58% | -4/Factory Imp. Medium Armor Plating | 48% | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Anyone Home? Challenges ------------ None Game ------ Seed TeslaGatlingHarness Manual? 0 Play Time 01:53:12 Cumulative 249.6 hours Start 2025.07.06 @ 19:45:16 End 2025.07.07 @ 20:07:41 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 100 Rogue 31 Adventurer 68 Explorer 1 Win Type - Total 20 Types 13/1/1/4/1/0/0/0/0/0 Lore% 72 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d648dba-f8ae-4d0a-9e10-fb5e631ad45b