Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.14 @ 07:37:04 Player: Morrion Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (434) 434 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1724 Bonus ------- None Cogmind --------- Core Integrity 196/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Hot (203) Movement Rolling (100) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (2) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Improved Flight Unit > --- UTILITY ---------- Sensor Array Signal Interpreter > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Advanced Beam Cannon Grenade Launcher Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 5 4 11 2 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 5 . Treads . | . . . . Leg 2 | 2 . . . Wheel 2 | . . 2 . Hover 4 | . 2 2 . Flight 1 | . . 1 . Utility 3 | . 1 1 1 Device 2 | . . 1 1 Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 4 . Energy Gun 3 | 1 . 2 . Energy Cannon 1 | . . 1 . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 10 | . . 6 4 Power 1 | . . 1 . Propulsion 4 | . . 3 1 Utility 2 | . . 1 1 Weapon 3 | . . 1 2 Highest Loss Streak 4 | . . 3 4 To Critical Strikes 1 | . . . 1 Average Backups 1 | . . 2 2 Power . | . . . . Propulsion . | . . . 1 Utility . | . . . . Weapon 1 | . . 2 1 Tool/Special . | . . . . Unused Backups 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 72 | . 71 75 71 Engine 11 | . 14 11 9 Leg 8 | . 21 . . Wheel 4 | . . 1 21 Hover 10 | . 6 19 . Device 5 | . . 9 8 Processor 6 | . . 11 11 Energy Gun 9 | . 13 5 10 Energy Cannon 4 | . . 4 11 Ballistic Gun 7 | . 14 3 . Launcher 2 | . . 6 . Peak Build Rating 14 | 5 6 14 11 Average Rating 7 | 3 5 8 10 On Entrance 4 | . 5 6 6 Avg Prop Armor Cover (%) 1 | . . 1 . Naked Turns . | . . . . Heaviest Build 15 | 6 7 15 11 Greatest Support 32 | 20 20 32 32 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 2 2 5 3 Average Carried 1 | . . 2 2 Final Capacity 5 | 5 5 5 5 Final Carried 4 | . 1 4 2 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 653 | 192 85 339 37 Remotely . | . . . . Salvage Created 631 | . 85 420 126 Parts 32 | . 5 22 5 Haulers Intercepted 3 | . 1 2 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 10 | . . 7 3 Guns 3 | . . 1 2 Cannons 1 | . . . 1 AOE 4 | . . 4 . Classes Destroyed 11 | . 2 7 2 Worker 2 | . . 2 . Builder 1 | . . 1 . Tunneler 1 | . . . 1 Hauler 3 | . 1 2 . Recycler 1 | . . 1 . Operator 1 | . . 1 . Watcher 3 | . 2 1 . Swarmer 3 | . . 2 1 Grunt 3 | . . 2 1 Duelist 1 | . . . 1 Sentry 3 | . . 3 . Best Kill Streak 5 | . 1 5 3 Combat Bots Only 3 | . . 2 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 86 | . . 59 27 Missed 34 | . . 28 6 Hits 52 | . . 31 21 Melee 3 | . . . 3 Projectile 49 | . . 31 18 Critical Strikes 3 | . . 1 2 Damage Taken 709 | . 12 428 269 Core 208 | . 4 125 79 Absorbed by Shields . | . . . . Core Remaining (%) 99 | 100 98 . . Volleys Fired 81 | . 28 36 17 Largest 2 | . 2 2 2 Hottest 124 | . 70 124 124 Shots Fired 144 | . 55 57 32 Gun 96 | . 54 27 15 Cannon 28 | . . 11 17 Launcher 20 | . 1 19 . Special . | . . . . Kinetic 39 | . 28 11 . Thermal 85 | . 26 27 32 Explosive 20 | . 1 19 . Electromagnetic . | . . . . Robot Hit Streak 10 | . 5 10 8 Robot Miss Streak 8 | . 8 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 53 | . 5 28 20 Core Hits 30 | . 4 22 4 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 2 . Burn 2 | . 1 1 . Meltdown 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1599 | . 65 1141 393 Guns 417 | . 59 221 137 Cannons 411 | . . 163 248 Explosions 717 | . . 717 . Melee . | . . . . Ramming 54 | . 6 40 8 Kinetic 63 | . 21 42 . Thermal 765 | . 38 342 385 Explosive 717 | . . 717 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 42 | . . 28 14 Projectiles 14 | . . . 14 Explosions 25 | . . 25 . Melee 3 | . . 3 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 89 | . 13 72 4 Shots 4 | . 1 3 . Rammed 13 | . . 12 1 Targets Rammed 14 | . 1 12 1 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 291 | . 162 291 279 Average Temperature 79 | . 53 86 108 Received Heat Transfer 195 | . . 165 30 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 3 | . . 3 . Impact Corruptions 1 | . . 1 . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 8 | . 2 4 2 Heat Transferred 1702 | . 185 777 740 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 151 | . 44 151 70 Initial 51 | . . 18 51 Average 43 | . 1 96 28 Influence Increases 523 | . 85 363 75 Destroy 0b10 Robot/C 200 | . . 140 60 Destroy 0b10 Robot/NC 60 | . 15 40 5 Destroy Leader 72 | . 6 56 10 Successful Hack 10 | . 10 . . Disable Machine 45 | . 15 30 . Destroy Structure 91 | . 9 82 . Partial Spotted 15 | . . 15 . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 493 | . 41 276 176 Entered New Map 106 | . . 26 80 Time Decay 297 | . 41 190 66 Lost Part 90 | . . 60 30 Squads Dispatched 3 | . 1 2 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 6 17 6 Peak Tracking Total 7 | . 3 7 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 2 | . 2 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Investigation Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 360 | . . 360 . Sensors 360 | . . 360 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 999 | 53 387 397 162 Spaces Moved 820 | 39 318 355 108 Core 5 | 5 . . . Treads . | . . . . Legs 216 | 34 182 . . Wheels 141 | . . 33 108 Hover 458 | . 136 322 . Flight . | . . . . Fastest Speed 48 | 50 56 48 100 Average Speed 83 | 111 92 66 100 Slowest Speed 120 | 120 120 120 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 41 27 30 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 122 | . 7 115 . Melee . | . . . . Projectile . | . . . . AOE 122 | . 7 115 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 997 | 48 359 460 130 Wait 17 | . 2 15 . Move 817 | 38 317 354 108 Hop . | . . . . Pick Up 26 | 5 4 16 1 Fast Attach . | . . . . Attach 16 | 5 1 7 3 Detach 2 | . . 2 . Swap 13 | . 4 9 . Drop 11 | . 2 9 . Fire 81 | . 28 36 17 Melee . | . . . . Ram 13 | . . 12 1 Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 441 | -10/Materials | Identified exit to Materials 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Propulsion x2 820 | -9/Materials | Discovered new exit (range 16) 837 | -9/Materials | Identified exit to Mines 838 | -9/Materials | Entered Mines 868 | -9/Mines | Lost 3 parts (1p1u1w) 922 | -9/Mines | Learned location of 1 exit from Materials 1000 | -9/Mines | Self-destructed Last Messages --------------- 00897_ Acquired 18 matter. 00899_ K-01 Serf collects debris. 00922_ Acquired derelict log, extracted data. Data stored: Materials exits (x1). 00927_ Slammed into R-06 Scavenger. 00927_ Destabilizing: System interference. 00927_ Imp. Medium Laser temporarily disabled. 00927_ Signal Interpreter temporarily disabled. 00932_ K-01 Serf collects debris. 00968_ Heat Sink destroyed. 00980_ Destroyed Imp. Ion Engine. 00980_ Katana melted. 00980_ Melee Analysis Suite melted. 00980_ L-31 Rogue destroyed. 00983_ G-34 Mercenary destroyed. 00995_ S-10 Pest destroyed. 00996_ Com. Wheel destroyed. 01000_ Critical hit (Destroy). 01000_ Adv. Beam Cannon destroyed. 01000_ Imp. Medium Laser destroyed. 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