Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 22:18:38 Player: Caluan Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (100) 500 Value Destroyed (2494) 2494 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 5407 Bonus ------- High Alert Combat Kills 133 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 20/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Ripper (fused) > --- INVENTORY (15) --- Structural Scanner Improved Terrain Scanner Seismic Detector Transmission Jammer Transmission Jammer Hacking Suite Improved Datajack Plasma Cutter Hammer Katana Blade Saw Blade Saw Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Improved Light Armor Plating > --- WEAPON ----------- Katana Ripper > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Structural Scanner Improved Terrain Scanner Seismic Detector Transmission Jammer Transmission Jammer Improved Weapon Shielding Hacking Suite Rocket Launcher Mini Grenade Launcher Improved Datajack Plasma Cutter Hammer [Rating: 29] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Melee Analysis Suite Protection Improved Light Armor Plating Weapon Katana Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 . 1 . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 82 | 6 15 21 5 29 6 Power 9 | 1 1 2 . 5 . Engine 6 | 1 1 2 . 2 . Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 28 | 2 4 7 3 11 1 Treads 11 | 2 2 7 . . . Leg 15 | . . . 3 11 1 Wheel 2 | . 2 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 1 5 4 1 8 1 Device 6 | . 2 2 . 2 . Storage 4 | 1 1 1 . 1 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 9 | . 2 . 1 5 1 Artifact . | . . . . . . Weapon 25 | 2 5 8 1 5 4 Energy Gun 6 | 1 . 5 . . . Energy Cannon 1 | . 1 . . . . Ballistic Gun 4 | 1 3 . . . . Ballistic Cannon . | . . . . . . Launcher 8 | . 1 1 . 2 4 Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 5 | . . 1 1 3 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Corrupted Parts 2 | . . . 2 . . System Corruption 9 | . . . 9 . . Parts Lost 22 | . 3 3 . 6 10 Power 6 | . 1 . . 4 1 Propulsion 6 | . 2 . . . 4 Utility 5 | . . . . 2 3 Weapon 5 | . . 3 . . 2 Highest Loss Streak 6 | . 2 1 . 2 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 90 96 99 95 66 Engine 10 | . 14 10 11 7 . Core 2 | . . . . 7 4 Treads 14 | . 10 33 32 . . Leg 12 | . . . . 35 20 Wheel 3 | . 12 . . . . Device 8 | . 5 19 6 3 . Storage 11 | . 14 11 11 9 9 Processor 3 | . . . 11 8 . Protection 3 | . 4 . 4 5 14 Energy Gun 4 | . . 13 . . . Energy Cannon 1 | . 7 . . . . Ballistic Gun 6 | . 19 5 . . . Slashing Weapon 7 | . . 1 13 17 12 Naked Turns . | . . . . . . Heaviest Build 41 | 13 20 36 36 41 35 Greatest Support 63 | 40 40 63 63 51 51 Greatest Overweight (x) 7 | . 5 . 1 1 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 13 | 7 8 14 15 15 15 Most Carried 15 | 4 10 15 15 15 15 Average Carried 11 | 2 8 13 13 14 14 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 15 | 4 10 14 11 15 12 Class Distribution -------------------- 39% | Mutant 33% | Scavenger-Gladiator 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gladiator | -9/Mines Scavenger-Gladiator | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 1371 | 289 314 374 . 322 72 Remotely . | . . . . . . Salvage Created 3234 | 106 624 1296 . 1053 155 Parts 211 | 11 33 80 . 77 10 Haulers Intercepted 7 | . 2 4 . 1 . Recyclers Shooed 5 | . 2 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 74 | . 10 28 . 27 9 Melee 19 | . . . . 17 2 Guns 23 | . 3 20 . . . Cannons 6 | . 6 . . . . AOE 26 | . 1 8 . 10 7 Classes Destroyed 12 | 1 5 2 . 4 . Worker 5 | . . . . 5 . Tunneler 5 | 5 . . . . . Hauler 7 | . 2 4 . 1 . Recycler 3 | . 3 . . . . Watcher 6 | . 2 2 . 2 . Swarmer 24 | . 6 8 . 6 4 Cutter 5 | . . . . 3 2 Grunt 29 | . 4 13 . 12 . Brawler 1 | . . . . 1 . Duelist 2 | . . 2 . . . Sentry 10 | . . 5 . 3 2 Hunter 3 | . . . . 2 1 Best Kill Streak 12 | 2 4 9 . 12 4 Combat Bots Only 11 | . 3 8 . 11 4 Max Kills in Single Turn 3 | 1 2 3 . 2 3 Gunslinging . | . . . . . . Exploded 3 | . 1 3 . 2 3 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 378 | . 84 86 . 122 86 Missed 97 | . 18 22 . 33 24 Damage Taken 4105 | . 826 811 . 1363 1105 Core 822 | . 158 108 . 225 331 Absorbed by Shields . | . . . . . . Redirected to Shielding 113 | . . . . . 113 Regen/Repaired (Parts) 18 | . . 18 . . . Core Remaining (%) 69 | 100 36 . 73 . . Volleys Fired 157 | 12 42 74 . 11 18 Largest 2 | 2 2 2 . 1 1 Hottest 90 | 60 80 90 . 30 33 Shots Fired 257 | 24 80 124 . 11 18 Gun 194 | 24 52 118 . . . Cannon 27 | . 27 . . . . Launcher 36 | . 1 6 . 11 18 Special . | . . . . . . Kinetic 100 | 12 52 36 . . . Thermal 39 | 12 27 . . . . Explosive 36 | . 1 6 . 11 18 Electromagnetic 82 | . . 82 . . . Robot Hit Streak 23 | 5 18 23 . 6 4 Robot Miss Streak 3 | 1 2 3 . 2 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 231 | 16 45 99 . 60 11 Core Hits 153 | 5 21 68 . 42 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . . . . 11 1 Sever 12 | . . . . 11 1 Melee Attacks 88 | . . . . 83 5 Impact . | . . . . . . Slashing 88 | . . . . 83 5 Piercing . | . . . . . . Sneak Attacks 7 | . . . . 7 . Combat Hostiles . | . . . . . . Follow-up Attacks 8 | . . . . 8 . Damage Inflicted 7081 | 185 914 1911 . 3256 815 Guns 1997 | 185 376 1436 . . . Cannons 329 | . 329 . . . . Explosions 2253 | . 187 441 . 947 678 Melee 2429 | . . . . 2292 137 Ramming 73 | . 22 34 . 17 . Kinetic 845 | 75 376 394 . . . Thermal 640 | 110 329 33 . 168 . Explosive 2052 | . 187 408 . 779 678 Electromagnetic 1042 | . . 1042 . . . Impact . | . . . . . . Slashing 2429 | . . . . 2292 137 Piercing . | . . . . . . Highest Corruption 9 | . . . 9 3 3 Average Corruption 1 | . . . 8 1 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . 7 2 Message Errors 2 | . . . . 1 1 Matter Fused 3 | . . . . 2 1 Heat Flow Errors 1 | . . . . 1 . Energy Discharges 2 | . . . . 2 . Parts Fused 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 267 | . 7 3 . 207 50 Projectiles 7 | . 7 . . . . Explosions 53 | . . 3 . 4 46 Melee 207 | . . . . 203 4 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 317 | . 71 67 . 120 59 Shots 10 | . 1 4 . 3 2 Rammed 11 | . 3 8 . . . Targets Rammed 14 | . 3 9 . 2 . Kicked 2 | . . . . 2 . Crushed 1 | . . 1 . . . Highest Temperature 356 | . 356 168 . 210 2 Average Temperature 92 | . 119 42 . 67 2 Received Heat Transfer 1242 | . 285 327 . 513 117 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . 5 . . . Impact Corruptions 1 | . . . . 1 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 1103 | 250 703 50 . 100 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 720 | 25 177 448 148 720 690 Initial 395 | . 16 24 148 57 395 Average 205 | 11 57 259 148 280 493 Maximum Alert Level 3 | . . 2 . 3 2 Low Security (%) 54 | 100 100 25 100 35 . Level 1 36 | . . 69 . 50 18 Level 2 9 | . . 5 . 13 81 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 3 2 . 7 . Investigation 5 | . 1 1 . 3 . Extermination . | . . . . . . Reinforcement 7 | . 2 1 . 4 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 4 | . 1 1 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 116 | . 19 34 . 44 19 Peak Tracking Total 9 | . 5 4 . 5 9 Tactical Retreats 9 | . 1 . . 6 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 4 | . 2 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 7 | . 2 . . 2 3 Max in Single Turn 2 | . 2 . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 22 | . 7 9 . 5 1 Terminals 16 | . 5 6 . 4 1 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 3 | . 2 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 56 | . 16 24 . 15 1 Successful 30 | . 8 13 . 8 1 Failed 26 | . 8 11 . 7 . Catastrophic 4 | . 1 2 . 1 . Database Lockouts . | . . . . . . Manual 36 | . 11 14 . 10 1 Terminals 43 | . 12 17 . 13 1 Fabricators . | . . . . . . Repair Stations 3 | . . 3 . . . Recycling Units 6 | . 4 2 . . . Scanalyzers 2 | . . 2 . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 8 | . 1 3 . 4 . Prototype ID Bank 2 | . . 1 . 1 . Branch Access Points 2 | . . 1 . 1 . Emergency Access Points 1 | . . . . 1 . Unreport Threat 2 | . 1 1 . . . Locate Traps 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 17 | . 7 6 . 3 1 Terminals 15 | . 6 5 . 3 1 Assimilate 1 | . 1 . . . . Botnet 12 | . 4 5 . 3 . Operators 1 | . 1 . . . . Override 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Reject 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 5 6 . 4 . Full Trace Events 6 | . 2 1 . 3 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 13 | . . 13 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 3992 | 212 1028 1120 193 1270 169 Spaces Moved 1989 | 103 660 456 116 589 65 Core 57 | 5 51 . . . 1 Treads 859 | 98 190 456 115 . . Legs 654 | . . . 1 589 64 Wheels 419 | . 419 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 160 160 120 120 Average Speed 136 | 154 123 160 160 121 164 Slowest Speed 400 | 160 300 160 190 190 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 6 92 63 26 44 18 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 207 | . 36 36 . 71 64 Melee 1 | . . . . 1 . Projectile . | . . . . . . AOE 206 | . 36 36 . 70 64 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 2910 | 132 794 730 125 1028 101 Wait 487 | 2 52 130 . 296 7 Move 1984 | 102 659 455 115 588 65 Hop . | . . . . . . Pick Up 61 | 10 13 20 1 17 . Fast Attach 17 | . 7 4 . 6 . Attach 27 | 6 4 6 4 4 3 Detach 2 | . 1 1 . . . Swap 38 | . 4 11 1 19 3 Drop 51 | . 9 20 4 18 . Fire 157 | 12 42 74 . 11 18 Melee 72 | . . . . 67 5 Ram 3 | . 3 . . . . Kick 2 | . . . . 2 . Crush 9 | . . 9 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 213 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 349 | -10/Materials | Core integrity fell below 50% 519 | -10/Materials | Discovered new exit (range 16) 623 | -10/Materials | Discovered new exit (range 15) 763 | -10/Materials | Discovered new exit (range 12) 868 | -10/Materials | Discovered new exit (range 9) 1014 | -10/Materials | Discovered new exit (range 16) 1241 | -10/Materials | Entered another Materials area 1241 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1577 | -9/Materials | Discovered new exit (range 15) 1614 | -9/Materials | Destroyed 8 combat bots 1666 | -9/Materials | Build established: Scavenger-Mutant 1809 | -9/Materials | Identified exit to Mines 1979 | -9/Materials | Repaired Seismic Detector 2316 | -9/Materials | Discovered new exit (range 16) 2361 | -9/Materials | Entered Mines 2411 | -9/Mines | Discovered new exit (range 12) 2469 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2554 | -9/Mines | Entered Materials 2554 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2672 | -8/Materials | Build established: Scavenger-Gladiator 3765 | -8/Materials | Destroyed 11 combat bots 3823 | -8/Materials | Identified exit to Garrison 3824 | -8/Materials | Entered Garrison 3885 | -8/Garrison | Triggered checkpoint 3906 | -8/Garrison | Triggered checkpoint 3949 | -8/Garrison | Lost 6 parts (1p4n1u) 3960 | -8/Garrison | Identified exit to Materials 3961 | -8/Garrison | Triggered checkpoint 3965 | -8/Garrison | Triggered checkpoint 3975 | -8/Garrison | Core integrity fell below 50% 3985 | -8/Garrison | Core integrity fell below 20% 3993 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Transmitting hostile system tracking data. H-55 Commando destroyed. C-17 Slicer destroyed. Knocked back. Beams of light sweep through the air. An alarm sounds. Aluminum Leg severed. C-17 Slicer destroyed. Penetrated by Slug. System corrupted: Matter fused (-8). The unstable cave ceiling collapses. Penetrated by Slug. Hrd. Light Armor Plating destroyed. Garrison Terminal disabled. Y-45 Defender destroyed. Mni. Grenade Launcher destroyed. Y-45 Defender destroyed. The unstable cave ceiling collapses. Imp. Weapon Shielding destroyed. Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????#######""""## #?????????????????????? | | ??????????? % #?????????????????????? | | ??????????? = ?????????????????????? | | ???????????? #?????????????????????? | | ????????????# ## #?????????????????????? | | ??????????### ## #?????????????????????? | | ??????????# = h ?????????????????????? | | ??????????# ?????????????????????? | | ??????????# [ ?????????????????????? | | ??????????? ?????????????????????? | | ??????????### Y #% ##????????????????????? | | ??????????# # ????????????????????? | | ??###### ### ?????????????????????? | | =[?????????????????????? | | ?# ######### [ Y=###???????????????????? | | ?# #??????# # # # %! #???????????????????? | | ?# #??????## # # = #???????????????????? | | ?# #???????## ####### @ ###???????????????????? | | ?# ????????## #?????# #?????????????????????? | | ?#+#?????????# ##?????# #????????????????????? | | ? #?????????# #??????# ss#????????????????????? | | ?# #?????????# #?????? s ????????????????????? | | ?# #?????????# #????? ##???????????????????? | | ?#!#?????????# #????? #????????????????????? | | ?#!########### #????### ##????????????????????? | | ?# #??????# ?????????????????????? | | ?# #?????? ?????????????????????? | | ?## ############?????? ?????????????????????? | | ??# #????????????????? ?????????????????????? | | ??# #????????????????? #?????????????????????? | | ??# #????????????????# # #??????????????????????? | | ??# #?????????????????#?#???????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ### #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryAlloyMicroactuators Manual? 0 Play Time 00:35:02 Cumulative 194.6 hours Start 2024.05.02 @ 21:43:18 End 2024.05.02 @ 22:18:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 239 Rogue 239 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 67 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3acb5a2c-697d-4510-b0d0-8fe7ae94b907