Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.24 @ 19:57:59 Player: Judas Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (1102) 1102 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2502 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 258/300 Energy 280/280 System Corruption 1% Temperature Cool (9) Movement Rolling (100) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Visual Processing Unit Sensor Array > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (16) --- Light Ion Engine Heavy Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Hover Unit Improved Hover Unit Improved Hover Unit Sensor Array Light Armor Plating Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Large Storage Unit Large Storage Unit Visual Processing Unit Sensor Array > --- WEAPON ----------- Improved Medium Laser Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Hover Unit Improved Hover Unit Improved Flight Unit EM Shotgun EM Shotgun Hammer [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 48 | 6 4 13 25 Power 4 | 1 . 1 2 Engine 3 | 1 . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 17 | 2 . 5 10 Treads . | . . . . Leg 5 | . . 5 . Wheel 6 | 2 . . 4 Hover 5 | . . . 5 Flight 1 | . . . 1 Utility 11 | 1 2 3 5 Device 5 | . . 2 3 Storage 3 | 1 2 . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 16 | 2 2 4 8 Energy Gun 10 | 2 1 3 4 Energy Cannon 1 | . 1 . . Ballistic Gun 2 | . . . 2 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 20 | . 2 7 11 Power 2 | . . 1 1 Propulsion 4 | . . 3 1 Utility 4 | . . . 4 Weapon 10 | . 2 3 5 Highest Loss Streak 5 | . 2 5 4 Average Slot Usage (%) 94 | . 96 91 94 Engine 9 | . 14 7 8 Core 1 | . . . 2 Leg 5 | . . 18 3 Wheel 11 | . 28 3 7 Hover 5 | . . . 10 Device 6 | . . 11 8 Storage 23 | . 27 22 22 Processor 6 | . . 11 8 Protection 1 | . . . 2 Energy Gun 12 | . 16 16 9 Energy Cannon 2 | . 8 1 . Ballistic Gun 2 | . . . 4 Ballistic Cannon 3 | . . . 7 Naked Turns . | . . . . Heaviest Build 50 | 13 42 46 50 Greatest Support 24 | 20 20 20 24 Greatest Overweight (x) 5 | 1 2 3 5 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 16 | 6 16 16 16 Average Capacity 15 | 5 15 16 16 Most Carried 14 | 4 6 9 14 Average Carried 7 | 1 4 3 10 Final Capacity 16 | 6 16 16 16 Final Carried 12 | 4 6 9 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 859 | 202 88 87 482 Remotely . | . . . . Salvage Created 1201 | . 135 450 616 Parts 62 | . 8 21 33 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 29 | . 3 10 16 Guns 22 | . 2 7 13 Cannons 4 | . 1 . 3 AOE 3 | . . 3 . Classes Destroyed 5 | . 1 2 2 Worker 2 | . . . 2 Builder 1 | . . 1 . Swarmer 3 | . . . 3 Grunt 17 | . 3 6 8 Sentry 9 | . . 4 5 Best Kill Streak 6 | . 2 6 4 Combat Bots Only 5 | . 2 5 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2308 | . 328 687 1293 Core 481 | . 74 72 335 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 70 . . Volleys Fired 111 | . 10 25 76 Largest 2 | . 2 2 2 Hottest 100 | . 100 90 95 Shots Fired 170 | . 14 34 122 Gun 124 | . 12 27 85 Cannon 39 | . 2 . 37 Launcher 7 | . . 7 . Special . | . . . . Kinetic 68 | . . . 68 Thermal 36 | . 2 . 34 Explosive 7 | . . 7 . Electromagnetic 59 | . 12 27 20 Robot Hit Streak 16 | . 6 16 8 Robot Miss Streak 5 | . 2 2 5 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 113 | . 10 30 73 Core Hits 59 | . 6 25 28 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1971 | . 269 553 1149 Guns 1223 | . 120 295 808 Cannons 377 | . 36 . 341 Explosions 371 | . 113 258 . Melee . | . . . . Ramming . | . . . . Kinetic 595 | . . . 595 Thermal 562 | . 149 50 363 Explosive 208 | . . 208 . Electromagnetic 606 | . 120 295 191 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Effects 4 | . . . 4 Message Errors 1 | . . . 1 Targeting Errors 2 | . . . 2 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 3 | . . 3 . Projectiles . | . . . . Explosions 3 | . . 3 . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 2 | . . . 2 Secondary 1 | . . . 1 Self-Inflicted Damage 177 | . . 177 . Shots 7 | . . 7 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 528 | . 108 75 528 Average Temperature 100 | . 63 23 122 Received Heat Transfer 873 | . 186 213 474 Effects 5 | . . . 5 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1088 | . 224 50 814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 252 | . 86 252 240 Average Influence 122 | . 42 149 156 Maximum Alert Level 1 | . . 1 1 Low Security (%) 74 | 100 100 58 66 Level 1 25 | . . 41 33 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 9 14 22 Peak Tracking Total 6 | . 6 6 3 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 11 | . 4 1 6 Terminals 9 | . 4 . 5 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 27 | . 8 2 17 Successful 19 | . 6 . 13 Failed 8 | . 2 2 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 12 | . 7 . 5 Terminals 23 | . 8 . 15 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 9 | . 1 . 8 Record 1 | . . . 1 Part Schematic 1 | . . . 1 Robot Analysis 1 | . . . 1 Prototype ID Bank 2 | . . . 2 Open Door 2 | . . . 2 Branch Access Points 1 | . 1 . . Locate Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 20 | . 12 . 8 Terminals 8 | . 5 . 3 Track 1 | . 1 . . Assimilate 3 | . . . 3 Botnet 3 | . 3 . . Detonate 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 1 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2063 | 45 527 391 1100 Spaces Moved 1182 | 41 434 190 517 Core 5 | 5 . . . Treads . | . . . . Legs 229 | . . 149 80 Wheels 743 | 36 434 41 232 Hover 205 | . . . 205 Flight . | . . . . Fastest Speed 50 | 50 80 100 100 Average Speed 128 | 78 97 152 148 Slowest Speed 360 | 100 100 210 360 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 43 14 52 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 27 | . 6 18 3 Melee . | . . . . Projectile 3 | . . . 3 AOE 24 | . 6 18 . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1544 | 50 521 253 720 Wait 178 | . 70 22 86 Move 1179 | 40 433 189 517 Hop . | . . . . Pick Up 22 | 4 3 4 11 Fast Attach 18 | 6 2 4 6 Attach 12 | . 1 5 6 Detach . | . . . . Swap 18 | . 1 4 13 Drop 6 | . 1 . 5 Fire 111 | . 10 25 76 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -9/Storage History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 12) 46 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 405 | -10/Materials | Identified exit to Mines 559 | -10/Materials | Discovered new exit (range 15) 573 | -10/Materials | Entered another Materials area 573 | -9/Materials | Evolved 2 slots: Utility x2 691 | -9/Materials | Lost 5 parts (1p2n2w) 767 | -9/Materials | Discovered new exit (range 3) 780 | -9/Materials | Identified exit to Storage 964 | -9/Materials | Entered Storage 1060 | -9/Storage | Learned location of Armory (-3) 1062 | -9/Storage | Lost 3 parts (2u1w) 1261 | -9/Storage | Core integrity fell below 50% 1305 | -9/Storage | Lost 4 parts (1p1n2u) 1851 | -9/Storage | Core integrity fell below 20% 1905 | -9/Storage | Repaired Arm. Wheel 2064 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Scanning Arm. Wheel... Ready to Repair: Arm. Wheel Rating: 2 Time: 32 >>Repair Repairing Arm. Wheel... ETC: 32 01905_ Repair station completes Arm. Wheel repairs. 01905_ Acquired Arm. Wheel. 01906_ R-06 Scavenger collects Heat Sink. 01908_ R-06 Scavenger collects Imp. Ion Engine. 01912_ R-06 Scavenger collects Lgt. Armor Plating. 01913_ K-01 Serf collects debris. 01966_ Acquired 20 matter. 01979_ K-01 Serf cleans the Transfer Shaft. 02002_ A-02 Transporter sends out distress signal. 02037_ Triggered Explosive Trap. 02037_ An explosion rips through the floor. 02041_ O>B5FG1,E26YZAEZRM#U1MFR<>WH