Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.01 @ 18:51:35 Player: Joshua Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (167) 835 Value Destroyed (5716) 5716 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1718) 1718 TOTAL SCORE: 13409 Bonus ------- Trapped 1500 High Alert Combat Kills 262 Friendly Fire -44 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Cooled Aerolev Unit Experimental Signal Interpreter EM Surge Trap Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Wheel Centrium Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Armor Integrity Analyzer Damper Plating Hacking Suite > --- WEAPON ----------- Improved Heavy Laser Improved Heavy Laser > --- INVENTORY -------- Cooled Aerolev Unit Antigrav System Antigrav System Gyrokinetic Inverter Linear Gravjet Linear Gravjet Structural Scanner Advanced Sensor Array Advanced Sensor Array Experimental Signal Interpreter Hacking Suite Hacking Suite Component Analysis Suite High-powered Tractor Beam Trap Extractor Ion Burst Cannon Neutron Cannon KE Penetrator Rocket Array Advanced Datajack Improved Plasma Cutter Katana EM Surge Trap Stasis Trap [Rating: 94] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Datajack Energy Gun Improved Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Array Special Weapon Improved Remote Datajack Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Slots Evolved 12 | . . 2 2 2 2 2 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 1 1 . . Utility 10 | . . 2 2 2 2 1 1 . . Weapon . | . . . . . . . . . . Parts Attached 381 | 7 12 70 63 15 62 42 56 4 50 Power 17 | 1 . 4 3 2 1 2 2 . 2 Engine 7 | 1 . 3 2 . . 1 . . . Core 8 | . . 1 1 2 1 1 1 . 1 Reactor 2 | . . . . . . . 1 . 1 Propulsion 41 | 2 1 6 6 1 5 2 8 . 10 Treads 5 | . . 2 1 . 1 . 1 . . Leg 5 | . . . . . . . 1 . 4 Wheel 31 | 2 1 4 5 1 4 2 6 . 6 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 194 | 2 3 37 40 10 33 26 27 2 14 Device 123 | . 1 26 26 5 23 17 16 1 8 Storage 18 | 2 2 2 4 1 4 2 . . 1 Processor 6 | . . . 1 . 1 . 2 1 1 Hackware 2 | . . . . . 1 . 1 . . Protection 45 | . . 9 9 4 4 7 8 . 4 Artifact . | . . . . . . . . . . Weapon 129 | 2 8 23 14 2 23 12 19 2 24 Energy Gun 13 | 2 . 1 . . 1 . . . 9 Energy Cannon 27 | . 2 . 1 1 8 6 6 2 1 Ballistic Gun 20 | . 2 5 5 . 1 1 5 . 1 Ballistic Cannon 12 | . 2 8 1 . 1 . . . . Launcher 12 | . 2 4 1 . . . 4 . 1 Special Weapon 3 | . . . . . . . . . 3 Impact Weapon 5 | . . 3 2 . . . . . . Slashing Weapon 21 | . . . 1 . 8 2 3 . 7 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 16 | . . 2 3 1 4 3 1 . 2 Unidentified Prototypes 3 | . . 1 . . 1 1 . . . Parts Lost 73 | . 1 14 7 1 10 4 13 . 23 Power 12 | . . 4 2 1 . 2 2 . 1 Propulsion 24 | . . 5 3 . 4 . 5 . 7 Utility 20 | . . 2 . . 4 1 5 . 8 Weapon 17 | . 1 3 2 . 2 1 1 . 7 Highest Loss Streak 15 | . 1 3 4 1 6 3 4 . 15 Average Slot Usage (%) 95 | . 99 97 98 99 97 96 91 84 89 Engine 3 | . 14 6 7 . . 1 3 . . Core 3 | . . 3 1 7 6 3 1 . 1 Treads 1 | . . 8 . . . . . . . Wheel 14 | . 28 13 16 14 12 13 13 5 7 Device 17 | . 7 15 16 23 21 17 16 15 15 Storage 21 | . 20 22 24 19 20 22 21 21 20 Processor 8 | . . . 8 7 9 11 10 15 15 Hackware 3 | . . . . . 4 5 6 5 5 Protection 4 | . . 4 4 9 6 5 5 . 1 Energy Cannon 3 | . 9 . . 9 5 2 2 10 . Ballistic Gun 3 | . 9 5 11 . . . 2 . . Ballistic Cannon 2 | . 5 13 . 2 . . . . . Slashing Weapon 1 | . . . . . 4 3 2 . 1 Special Melee Weapon 2 | . . 2 4 2 2 3 2 . 1 Naked Turns 7 | . . . . . . . . . 7 Heaviest Build 126 | 13 40 48 70 73 84 98 115 102 126 Greatest Support 60 | 26 26 26 26 28 28 44 60 28 54 Greatest Overweight (x) 8 | . 2 4 6 2 6 2 3 3 8 Average Overweight (x) 1 | . . 3 2 2 2 1 1 3 2 Largest Inventory Capacity 28 | 8 16 16 22 22 28 28 28 28 28 Average Capacity 21 | 6 10 16 19 19 22 27 28 28 27 Most Carried 28 | 6 15 16 20 21 24 28 28 28 28 Average Carried 20 | 3 9 14 17 16 21 26 27 26 27 Final Capacity 28 | 8 16 16 22 22 22 28 28 28 4 Final Carried 28 | 6 15 16 15 21 20 28 26 28 4 Class Distribution -------------------- 36% | Trapper-Assassin 15% | Mutant 10% | Trapper-Skirmisher 10% | Trapper-Mutant 6% | Hauler-Skirmisher 4% | Scavenger-Assassin 3% | Scavenger-Skirmisher 3% | Hauler-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Trapper-Assassin | -8/Materials Skirmisher | -7/Factory Trapper-Assassin | -6/Factory Trapper-Assassin | -5/Factory Trapper-Assassin | -4/Factory Hauler-Skirmisher | -4/Waste Hauler-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Matter Collected 5598 | 270 286 777 1197 57 856 403 988 156 608 Remotely 199 | . . . . . . . . . 199 Salvage Created 8019 | 89 678 802 829 104 677 707 1629 1165 1339 Parts 370 | 1 53 60 46 3 34 33 71 18 51 Haulers Intercepted 9 | . 1 1 3 1 . 1 2 . . Recyclers Shooed 10 | . 1 1 2 . . 1 5 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Combat Hostiles Destroyed 104 | . 11 24 12 1 8 6 23 5 14 Melee 4 | . . 2 . . . . . . 2 Guns 32 | . 1 4 9 . . . 9 . 9 Cannons 50 | . 10 8 3 1 8 6 8 5 1 AOE 15 | . . 9 . . . . 6 . . Classes Destroyed 16 | 1 5 4 1 . 2 . 2 1 . Worker 14 | . . 1 4 . 1 1 1 . 6 Builder 12 | . 3 1 1 . 2 . 3 . 2 Tunneler 1 | . . 1 . . . . . . . Hauler 9 | . 1 1 3 1 . 1 2 . . Recycler 13 | 1 1 2 1 . 2 2 3 . 1 Mechanic 1 | . . . . . . . 1 . . Operator 2 | . 1 . . . . . . . 1 Watcher 11 | . 3 3 1 . . . 3 . 1 Swarmer 18 | . . 10 3 . 1 . 4 . . Grunt 48 | . 11 10 5 . 2 . 9 . 11 Brawler 1 | . . . . . . . 1 . . Duelist 2 | . . . . . 1 . 1 . . Sentry 13 | . . 4 3 1 1 2 1 . 1 Hunter 3 | . . . 1 . . . 2 . . Programmer 14 | . . . . . 3 4 5 . 2 Compactor 5 | . . . . . . . . 5 . Best Kill Streak 9 | 1 5 5 2 1 4 3 9 2 6 Combat Bots Only 7 | . 3 5 2 1 2 2 7 2 3 Max Kills in Single Turn 3 | 1 2 3 1 1 1 1 2 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 . . . . 2 . . Melee 1 | . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Damage Taken 12687 | . 338 1528 1560 125 1029 646 3130 . 4331 Core 1898 | . 74 251 231 38 62 84 325 . 833 Absorbed by Shields 251 | . . . . . 8 . . . 243 Core Remaining (%) 77 | 100 70 37 58 94 92 91 . . . Volleys Fired 478 | 2 48 68 79 4 37 38 79 22 101 Largest 2 | 2 2 2 2 2 2 2 2 2 2 Hottest 190 | 80 95 80 128 145 145 180 190 190 155 Shots Fired 830 | 4 93 123 149 8 51 45 140 41 176 Gun 437 | 4 38 26 126 . 3 6 69 . 165 Cannon 371 | . 52 92 22 8 48 39 62 41 7 Launcher 18 | . 3 5 1 . . . 9 . . Special 4 | . . . . . . . . . 4 Kinetic 391 | . 49 108 141 1 5 6 69 . 12 Thermal 410 | 4 41 . 7 7 46 39 62 41 163 Explosive 18 | . 3 5 1 . . . 9 . . Electromagnetic 10 | . . 10 . . . . . . . Robot Hit Streak 23 | 1 11 12 15 11 13 11 14 11 23 Robot Miss Streak 7 | 1 2 2 2 2 2 3 7 6 3 Penetration Max 1 | . . . . . . 1 1 . 1 Secondary Targets 5 | . . . 2 . . . 2 . 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 . 1 Shots Hit Robots 588 | 2 55 89 108 5 40 30 88 29 142 Core Hits 340 | 2 25 44 37 3 21 16 123 19 50 Critical Hits 11 | . . 3 2 . . . 5 . 1 Critical Kills 7 | . . 2 1 . . . 4 . . Critical Parts Destroyed 3 | . . . 1 . . . 1 . 1 Melee Attacks 106 | . . 8 6 . 29 11 29 . 23 Impact 10 | . . 7 3 . . . . . . Slashing 91 | . . . 1 . 29 10 28 . 23 Piercing . | . . . . . . . . . . Sneak Attacks 15 | . . 1 5 . 4 3 1 . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18520 | 32 840 2253 2024 132 1599 1516 5097 1186 3841 Guns 6544 | 32 236 304 1260 . 42 190 1065 . 3415 Cannons 7141 | . 604 1103 457 132 936 911 1664 1186 148 Explosions 3482 | . . 743 22 . 196 153 2368 . . Melee 1272 | . . 61 276 . 421 262 . . 252 Ramming 65 | . . 42 9 . 4 . . . 10 Kinetic 4790 | . 361 1266 1531 28 92 190 1065 . 257 Thermal 9137 | 32 479 64 186 104 886 1064 1814 1186 3322 Explosive 2860 | . . 609 . . 33 . 2218 . . Electromagnetic 396 | . . 211 22 . 163 . . . . Impact 244 | . . 61 183 . . . . . . Slashing 1028 | . . . 93 . 421 262 . . 252 Piercing . | . . . . . . . . . . Highest Corruption 30 | . 4 1 4 . 6 8 5 22 30 Average Corruption 8 | . 3 1 3 . 5 6 4 13 24 Corruption Purged . | . . . . . . . . . . Effects 251 | . 11 . 20 . 34 33 25 19 109 Message Errors 45 | . 3 . 8 . 7 13 4 3 7 Matter Fused 44 | . 2 . 4 . 6 6 7 1 18 Heat Flow Errors 22 | . . . 3 . 4 7 2 3 3 Energy Discharges 24 | . 2 . 3 . 9 2 1 1 6 Parts Rejected 2 | . . . . . . . . . 2 Data Loss (minor) 18 | . . . . . 3 3 2 1 9 Data Loss (major) 4 | . . . . . 2 . 1 . 1 Misfires 4 | . . . . . 1 . 1 1 1 Misdirections 13 | . . . . . . . . 1 12 Targeting Errors 68 | . 4 . 2 . 2 2 6 4 48 Weapon Failures 7 | . . . . . . . 1 4 2 Overload Shots . | . . . . . . . . . . Overflow Damage 742 | . . 22 56 . 287 169 147 . 61 Projectiles 104 | . . 14 3 . 46 22 19 . . Explosions 158 | . . 3 . . . 27 128 . . Melee 480 | . . 5 53 . 241 120 . . 61 Knockbacks 19 | . 2 8 8 . 1 . . . . Impact 1 | . . . 1 . . . . . . Kinetic 18 | . 2 8 7 . 1 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 296 | . 19 23 4 . . . 245 . 5 Shots 13 | . 1 1 . . . . 11 . . Rammed 23 | . . 19 1 . 1 . . . 2 Targets Rammed 24 | . . 20 1 . 1 . . . 2 Kicked . | . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 320 | 36 216 45 194 216 280 263 277 232 320 Average Temperature 80 | 20 67 12 54 114 60 90 110 82 82 Received Heat Transfer 2728 | . 180 546 576 18 36 72 276 . 1024 Effects 5 | . . . . . . . 1 . 4 Energy Bleed 1 | . . . . . . . 1 . . Interference 3 | . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . 2 . . . . . . . Robots Melted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Melted 22 | . . . . . 1 3 3 . 15 Heat Transferred 12229 | 75 1025 100 350 187 1247 1322 1953 1430 4540 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Peak Influence 809 | 5 264 362 246 130 81 228 809 286 294 Average Influence 135 | 1 153 235 110 87 31 62 226 280 187 Maximum Alert Level 3 | . 1 1 1 . . 1 3 1 1 Low Security (%) 74 | 100 69 38 87 100 100 96 68 . 41 Level 1 20 | . 30 61 12 . . 3 . 100 58 Level 2 4 | . . . . . . . 26 . . Level 3 . | . . . . . . . 4 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 29 | . 3 4 2 1 5 2 8 . 4 Investigation 12 | . 3 3 2 . 1 . 2 . 1 Extermination 9 | . . . . 1 3 2 2 . 1 Reinforcement 6 | . . 1 . . 1 . 2 . 2 Assault 2 | . . . . . . . 2 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 4 | . . 1 . . 1 . . . 2 Haulers Reinforced 2 | . . . . . . . 2 . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Distress Signals 18 | . 2 2 3 . 2 . 5 . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 180 | . 16 29 33 1 18 7 39 5 32 Peak Tracking Total 9 | . 3 5 5 2 4 2 8 2 9 Tactical Retreats 12 | . 1 . 1 . 5 . 3 . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Traps Triggered 54 | . 7 5 6 3 14 8 8 . 3 Indirectly 5 | . . . 1 . 4 . . . . Trap Hack Attempts 541 | . . 43 161 44 150 123 16 . 4 Triggered 1 | . . 1 . . . . . . . Disarmed 11 | . . . 2 . 2 4 3 . . Reprogrammed 58 | . . 7 10 4 21 13 1 . 2 Reused 35 | . . 1 11 . 14 2 5 . 2 Traps Extracted 41 | . . 7 10 4 9 9 2 . . Installed 33 | . . 2 14 . 8 2 6 . 1 Triggered 36 | . . 1 11 . 14 2 5 . 3 Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Machines Disabled 18 | . 1 5 2 1 . 1 7 . 1 Max in Single Turn 4 | . 1 2 1 1 . 1 4 . 1 Garrison Access 2 | . . . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Machines Accessed 47 | . 6 6 11 2 6 5 9 . 2 Terminals 33 | . 5 4 10 1 2 3 6 . 2 Fabricators 3 | . . . . 1 1 . 1 . . Repair Stations 2 | . . 1 . . 1 . . . . Recycling Units 3 | . 1 1 . . . 1 . . . Scanalyzers 3 | . . . 1 . 2 . . . . Garrison Access 3 | . . . . . . 1 2 . . Total Hacks 132 | . 23 27 27 6 16 8 21 . 4 Successful 77 | . 9 19 17 2 11 2 14 . 3 Failed 55 | . 14 8 10 4 5 6 7 . 1 Catastrophic 6 | . . . 2 . . 3 1 . . Database Lockouts . | . . . . . . . . . . Manual 67 | . 18 11 16 2 2 3 12 . 3 Terminals 84 | . 19 13 25 2 4 4 13 . 4 Fabricators 11 | . . . . 4 2 . 5 . . Repair Stations 7 | . . 5 . . 2 . . . . Recycling Units 14 | . 4 9 . . . 1 . . . Scanalyzers 10 | . . . 2 . 8 . . . . Garrison Access 6 | . . . . . . 3 3 . . Terminal Hacks 18 | . 3 3 5 . 1 . 5 . 1 Part Schematic 2 | . . . 1 . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 3 | . . . 2 . . . 1 . . Level Access Points 1 | . . . . . . . . . 1 Branch Access Points 2 | . . 1 . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . Maintenance Status 1 | . 1 . . . . . . . . Transport Status 1 | . . 1 . . . . . . . Hauler Manifests 4 | . 1 1 1 . . . 1 . . Zone Layout 2 | . . . 1 . . . 1 . . Fabricator Hacks 5 | . . . . 2 1 . 2 . . Load Schematic 3 | . . . . 1 1 . 1 . . Build 2 | . . . . 1 . . 1 . . Repair Station Hacks 6 | . . 4 . . 2 . . . . Scan Component 3 | . . 2 . . 1 . . . . Repair 3 | . . 2 . . 1 . . . . Recycling Unit Hacks 7 | . . 7 . . . . . . . Recycle Component 2 | . . 2 . . . . . . . Process 1 | . . 1 . . . . . . . Retrieve Matter 3 | . . 3 . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . Scanalyzer 9 | . . . 2 . 7 . . . . Insert Component 5 | . . . 1 . 4 . . . . Analyze 4 | . . . 1 . 3 . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . Seal Access 2 | . . . . . . 1 1 . . Unauthorized Hacks 78 | . 17 13 21 2 2 4 14 . 5 Terminals 28 | . 6 5 10 . . 1 4 . 2 Track 16 | . 3 4 6 . . 1 2 . . Assimilate 3 | . . . 1 . . . . . 2 Botnet 7 | . 2 . 3 . . . 2 . . Operators 2 | . 1 1 . . . . . . . Fabricators 2 | . . . . . . . 2 . . Prioritize 1 | . . . . . . . 1 . . Haulers 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used 1 | . 1 . . . . . . . . Hacking Detections 42 | . 5 4 11 2 5 5 8 . 2 Full Trace Events 1 | . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . 2 . 1 . . Parts Built 2 | . . . . 1 . . 1 . . Matter 292 | . . . . 146 . . 146 . . Time 146 | . . . . 73 . . 73 . . Total Part Build Rating 6 | . . . . 3 . . 3 . . Parts Repaired 3 | . . 2 . . 1 . . . . Time 90 | . . 52 . . 38 . . . . Parts Recycled 2 | . . 2 . . . . . . . Recycled Matter 73 | . . 73 . . . . . . . Retrieved Matter 73 | . . 73 . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . Parts Scanalyzed 3 | . . . 1 . 2 . . . . Part Schematics Acquired 3 | . . . 1 . 2 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 5 | . . 1 2 . . . 1 . 1 Non-combat 5 | . . 1 2 . . . 1 . 1 Combat . | . . . . . . . . . . Robot Hacks Applied 5 | . . 1 2 . . . 1 . 1 parse_system 3 | . . 1 2 . . . . . . find_fabricator 2 | . . . . . . . 1 . 1 Relay Couplers Released 3 | . . . . . . 3 . . . Machine Destruction 3 | . . . . . . 3 . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Total Allies 3 | . . . 1 . . . . . 2 Largest Group 1 | . . . 1 . . . . . 1 Highest-Rated Group 26 | . . . 10 . . . . . 26 Highest-Rated Ally 26 | . . . 10 . . . . . 26 Total Orders 7 | . . . 2 . . . 1 . 4 GOTO 4 | . . . 1 . . . . . 3 FOLLOW 2 | . . . 1 . . . . . 1 EXPLORE 1 | . . . . . . . 1 . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Turns Passed 11567 | 81 765 1558 1834 512 2234 1506 1775 240 1062 Spaces Moved 6621 | 66 596 853 1032 307 1232 902 1078 119 436 Core 8 | 2 . . . . . . . . 6 Treads 44 | . . 24 20 . . . . . . Legs 9 | . . . . . . . . . 9 Wheels 6560 | 64 596 829 1012 307 1232 902 1078 119 421 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 115 110 103 103 130 50 Average Speed 109 | 89 91 116 105 115 110 109 107 130 123 Slowest Speed 230 | 100 100 200 230 115 140 120 130 130 180 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 4 97 50 71 9 30 26 41 86 13 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 88 | . 15 2 . . 25 7 26 . 13 Terrain Destroyed 372 | . 22 46 15 . 47 40 183 5 14 Melee 71 | . . 2 . . 25 6 26 . 12 Projectile 48 | . . . 3 . 2 12 24 5 2 AOE 253 | . 22 44 12 . 20 22 133 . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Total 9831 | 80 721 1249 1616 452 1996 1357 1477 148 735 Wait 1315 | . 44 146 209 71 413 179 166 2 85 Move 6613 | 65 595 852 1031 306 1231 901 1078 118 436 Hop . | . . . . . . . . . . Pick Up 149 | 6 15 24 21 4 27 20 20 2 10 Fast Attach 59 | 7 1 9 2 2 6 8 9 . 15 Attach 67 | . 2 14 8 3 11 7 9 2 11 Detach 12 | . 1 1 . . 1 3 1 . 5 Swap 255 | . 9 47 53 10 45 27 38 2 24 Drop 130 | . 6 15 31 . 29 22 17 . 10 Fire 478 | 2 48 68 79 4 37 38 79 22 101 Melee 106 | . . 8 6 . 29 11 29 . 23 Ram 4 | . . 1 1 . . . . . 2 Kick . | . . . . . . . . . . Crush 20 | . . 19 . . 1 . . . . Escape Stasis 48 | . . . . 8 8 16 8 . 8 Rewire . | . . . . . . . . . . Trap 574 | . . 45 175 44 158 125 22 . 5 Miscellaneous 1 | . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory (discovered 2 exits: *Res x2) -4/Waste -4/Factory (discovered 5 exits: Res x4 / [*Upp]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 10) 512 | -10/Materials | Discovered new exit (range 15) 611 | -10/Materials | Discovered new exit (range 14) 676 | -10/Materials | Discovered new exit (range 11) 847 | -10/Materials | Entered another Materials area 847 | -9/Materials | Evolved 2 slots: Utility x2 1138 | -9/Materials | Lost 3 parts (2n1w) 1374 | -9/Materials | Core integrity fell below 50% 1418 | -9/Materials | Lost 3 parts (1p1n1w) 1524 | -9/Materials | Discovered new exit (range 9) 1954 | -9/Materials | Identified exit to Mines 1954 | -9/Materials | Identified exit to Storage 2133 | -9/Materials | Build established: Trapper-Mutant 2196 | -9/Materials | Repaired Structural Scanner 2223 | -9/Materials | Repaired Structural Scanner 2371 | -9/Materials | Discovered new exit (range 16) 2405 | -9/Materials | Entered another Materials area 2405 | -8/Materials | Evolved 2 slots: Utility x2 2795 | -8/Materials | Discovered new exit (range 15) 4148 | -8/Materials | Lost 4 parts (1p1n2w) 4215 | -8/Materials | Discovered new exit (range 8) 4225 | -8/Materials | Identified exit to Factory 4239 | -8/Materials | Entered Factory 4239 | -7/Factory | Evolved 2 slots: Utility x2 4342 | -7/Factory | Fabricated Adv. Sensor Array (x1) 4644 | -7/Factory | Found Prototype Launcher 4653 | -7/Factory | Discovered new exit (range 14) 4673 | -7/Factory | Identified exit to Factory 4751 | -7/Factory | Entered another Factory area 4751 | -6/Factory | Evolved 2 slots: Utility x2 4813 | -6/Factory | Discovered new exit (range 15) 5179 | -6/Factory | Lost 6 parts (2n2u2w) 5322 | -6/Factory | Identified exit to Extension 5409 | -6/Factory | Repaired Hrd. Medium Armor Plating 5525 | -6/Factory | Build established: Trapper-Assassin 5924 | -6/Factory | Identified exit to Lower Caves 5957 | -6/Factory | Identified Rocket Array 6980 | -6/Factory | Discovered new exit (range 5) 6984 | -6/Factory | Identified exit to Factory 6985 | -6/Factory | Entered another Factory area 6985 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7430 | -5/Factory | Discovered new exit (range 8) 7521 | -5/Factory | Identified exit to Upper Caves 8090 | -5/Factory | Discovered new exit (range 19) 8091 | -5/Factory | Lost 3 parts (1p1u1w) 8211 | -5/Factory | Identified exit to Factory 8357 | -5/Factory | Discovered exit to Factory (range 20) 8491 | -5/Factory | Entered another Factory area 8491 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8599 | -4/Factory | Fabricated Hacking Suite? 9128 | -4/Factory | Discovered new exit (range 17) 9148 | -4/Factory | Identified exit to Research 9452 | -4/Factory | Assembled infested ambush trap array 9723 | -4/Factory | Lost 3 parts (1p2u) 9740 | -4/Factory | Destroyed 7 combat bots 9909 | -4/Factory | Discovered exit to Research (range 13) 9991 | -4/Factory | First assault squad dispatched 10053 | -4/Factory | Found Prototype Processor 10065 | -4/Factory | Found Prototype Processor 10093 | -4/Factory | Identified Exp. Signal Interpreter (x2) 10266 | -4/Factory | Sucked down chute 10266 | -4/Factory | Entered Waste 10268 | -4/Waste | Lost 4 parts (1p1n1u1w) 10281 | -4/Waste | EMP discharged 10281 | -4/Waste | System corruption reached 10% 10284 | -4/Waste | Spotted C-40 Crusher 10295 | -4/Waste | Destroyed C-40 Crusher 10300 | -4/Waste | Spotted C-40 Crusher 10305 | -4/Waste | Spotted C-40 Crusher 10344 | -4/Waste | Destroyed C-40 Crusher 10353 | -4/Waste | Found Damper Plating 10377 | -4/Waste | Spotted C-40 Crusher 10381 | -4/Waste | EMP discharged 10399 | -4/Waste | Destroyed C-40 Crusher 10412 | -4/Waste | Spotted C-40 Crusher 10433 | -4/Waste | Destroyed C-40 Crusher 10443 | -4/Waste | Destroyed C-40 Crusher 10469 | -4/Waste | Spotted C-40 Crusher 10481 | -4/Waste | EMP discharged 10494 | -4/Waste | Discovered new exit (range 10) 10505 | -4/Waste | Identified exit to Factory 10506 | -4/Waste | Entered Factory 10565 | -4/Factory | Build established: Hauler-Skirmisher 10940 | -4/Factory | Discovered new exit (range 9) 11263 | -4/Factory | Lost 5 parts (1p1n2u1w) 11491 | -4/Factory | Core integrity fell below 50% 11561 | -4/Factory | Core integrity fell below 20% 11561 | -4/Factory | Released all parts (10) 11565 | -4/Factory | System corruption reached 30% 11568 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 11556_ G-67 Veteran destroyed. 11558_ System corrupted: Energy discharge (-56). 11558_ C-30 ARC bursts open, deploying its payload. 11558_ P-70 Sage unfolds itself. 11559_ K-01 Serf collects debris. 11561_ Released Adv. Targeting Computer. 11561_ Released Adv. Armor Integrity Analyzer. 11561_ Released Enh. Optical Array. 11561_ Released Lrg. Storage Unit. 11561_ Released Hacking Suite. 11561_ Released Exp. Signal Interpreter. 11561_ Released Mic. Fission Core. 11561_ Released Katana. 11561_ Slammed into P-70 Sage. 11562_ Dropped Med. Matter Pod. 11564_ K-01 Serf collects debris. 11564_ Slammed into P-70 Sage. 11565_ Acquired Exp. Signal Interpreter. 11566_ K-01 Serf destroyed. 11567_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????+ #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# ^ ^#?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# u #?????????????????? | | ???????????????????????# #?????????????????? | | ??????????############## #?????###?##??????? | | ??????????# # u #?????# ## #??????? | | ??????????# * # @ u ###########???????? | | ??????????# =|# # ##???????? | | ??????????# !!=#%! A# #????????? | | ??????????# /!![#= pk # #????????? | | ??????????# !=[%p!!/ # ! #????????? | | ??????????# *!![#!! # #????????? | | ??????????# =!!=#=* # #????????? | | ??????????# ==# # =] =#????????? | | ??????????# # # !% #????????? | | ??????????# #t R# #????????? | | ??????????# # R #[ #????????? | | ??????????#########+#### #%= #????????? | | ????????????????? ^???#g # #????????? | | ????????????????? ???+ + #????????? | | ????????????????? ???#^ ^^^^ # #????????? | | ???????????????? ???#^ ^ ^^ # #????????? | | ??????????????? ???# # ] #????????? | | ???????????????? ???# ^ ^^ # #????????? | | ??????????????? ???# # #????????? | | ??????????????? ???# ##########????????? | | ?????????????? ???# #????????? | | ?????????????? ???# #????????? | | ????????????? ???# #????????? | | ????????????????? ???# ! #????????? | | ?????????????????#+#???# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 80 Energy Generation 25 Energy Capacity 340 Matter Stores 340 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: EM 90 Power Shielding 90 Utility Shielding 33 Evasion (%) 42 Targeting Accuracy 8 Armor Integrity Analysis 66 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Adv. Sensor Array | -8/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Trap Extractor | -6/Factory | Scanalyzed Imp. Datajack | -6/Factory | Scanalyzed Exp. Sensor Array | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Trapped Game ------ Seed BurstSpikedBeamcaster Manual? 0 Play Time 03:18:51 Cumulative 452.6 hours Start 2020.01.31 @ 18:32:43 End 2020.02.01 @ 18:51:35 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 35 Types 20/3/5/2/1/1/3 Lore% 95 Gallery% 98 Achievement% 89 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 62d96a84-16a8-45a8-9a92-61468501f12f