Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 23:56:58 Player: monistgf Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1207) 1207 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3922 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 282/300 Energy 98/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Light Armored Exoskeleton Light Armored Exoskeleton Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Heat Sink Medium Storage Unit Improved Targeting Computer Melee Analysis Suite Improved Propulsion Shielding > --- WEAPON ----------- Katana Axe Axe > --- INVENTORY -------- Ion Engine Light Armored Exoskeleton Light Armored Exoskeleton Light Armored Exoskeleton Melee Analysis Suite Gauss Rifle Katana [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Armored Exoskeleton Leg Light Armored Exoskeleton Wheel Wheel Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Lightning Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon 1 | . . . . 1 . Parts Attached 55 | . 6 9 16 24 . Power 7 | . . 1 2 4 . Engine 4 | . . 1 2 1 . Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 11 | . . 2 5 4 . Treads . | . . . . . . Leg 5 | . . . 1 4 . Wheel 6 | . . 2 4 . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | . 2 2 4 6 . Device 4 | . . . 1 3 . Storage 2 | . 1 . . 1 . Processor 5 | . 1 1 1 2 . Hackware . | . . . . . . Protection 3 | . . 1 2 . . Artifact . | . . . . . . Weapon 23 | . 4 4 5 10 . Energy Gun 3 | . . . . 3 . Energy Cannon . | . . . . . . Ballistic Gun 13 | . 4 2 4 3 . Ballistic Cannon . | . . . . . . Launcher 3 | . . 2 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . . 4 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 30 | . . 2 10 18 . Power 5 | . . 1 1 3 . Propulsion 6 | . . 1 5 . . Utility 6 | . . . 1 5 . Weapon 13 | . . . 3 10 . Highest Loss Streak 5 | . . 2 5 5 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 63 | . 94 85 82 46 . Engine 4 | . 14 10 5 . . Core 1 | . . . . 3 . Leg 14 | . 28 16 6 13 . Wheel 4 | . . 9 20 . . Device 3 | . . . 2 4 . Storage 7 | . 14 11 9 4 . Processor 6 | . 8 11 11 3 . Protection 2 | . . 4 9 . . Energy Gun 2 | . 2 . . 3 . Ballistic Gun 11 | . 25 21 17 4 . Slashing Weapon 2 | . . . . 4 . Naked Turns 107 | . . . . 90 17 Heaviest Build 28 | 12 18 18 25 28 . Greatest Support 60 | 20 20 26 46 60 3 Greatest Overweight (x) 1 | . . 1 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | . 10 10 10 10 5 Average Capacity 8 | . 8 10 10 7 5 Most Carried 10 | . 9 10 10 10 5 Average Carried 7 | . 7 8 8 6 4 Final Capacity 10 | 8 10 10 10 5 5 Final Carried 10 | 6 9 8 10 4 5 Class Distribution -------------------- 65% | Mutant 12% | Scavenger-Mutant 10% | Gladiator 8% | Scavenger-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1169 | 200 75 176 338 380 . Remotely . | . . . . . . Salvage Created 1547 | . 94 283 476 694 . Parts 95 | . 11 21 25 38 . Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 42 | . 6 8 9 19 . Melee 11 | . . . . 11 . Guns 27 | . 6 5 8 8 . AOE 4 | . . 3 1 . . Classes Destroyed 12 | . 1 5 4 2 . Worker 3 | . . 1 2 . . Builder 2 | . . 1 . 1 . Recycler 4 | . . 1 1 2 . Operator 1 | . . . 1 . . Swarmer 13 | . 6 2 . 5 . Grunt 10 | . . 5 4 1 . Brawler 1 | . . . 1 . . Duelist 2 | . . 1 1 . . Sentry 3 | . . . 2 1 . Hunter 2 | . . . 1 1 . Programmer 2 | . . . . 2 . Assembled 9 | . . . . 9 . Best Kill Streak 9 | . 3 9 3 5 . Combat Bots Only 6 | . 3 6 3 5 . Max Kills in Single Turn 2 | . 1 2 1 1 . Gunslinging . | . . . . . . Exploded 1 | . . 1 1 . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 595 | . 43 32 72 439 9 Missed 207 | . 12 9 21 159 6 Damage Taken 5610 | . 251 279 807 4257 16 Core 867 | . 50 35 79 687 16 Absorbed by Shields . | . . . . . . Redirected to Shielding 111 | . . . 50 61 . Core Remaining (%) 89 | 100 80 91 85 . . Volleys Fired 149 | . 18 16 47 68 . Largest 3 | . 2 2 2 3 . Hottest 98 | . 40 40 48 98 . Shots Fired 230 | . 36 28 90 76 . Gun 223 | . 36 24 87 76 . Cannon . | . . . . . . Launcher 7 | . . 4 3 . . Special . | . . . . . . Kinetic 194 | . 36 24 87 47 . Thermal . | . . . . . . Explosive 7 | . . 4 3 . . Electromagnetic 29 | . . . . 29 . Robot Hit Streak 13 | . 4 7 13 6 . Robot Miss Streak 4 | . 4 1 2 4 . Penetration Max 1 | . . . 1 . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 172 | . 14 15 72 71 . Core Hits 99 | . 8 17 41 33 . Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 5 | . . 1 1 3 . Destroy 3 | . . 1 1 1 . Corrupt 2 | . . . . 2 . Melee Attacks 40 | . . . . 40 . Impact . | . . . . . . Slashing 40 | . . . . 40 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks 10 | . . . . 10 . Damage Inflicted 3630 | . 148 588 1084 1810 . Guns 2112 | . 148 162 894 908 . Cannons . | . . . . . . Explosions 616 | . . 426 190 . . Melee 876 | . . . . 876 . Ramming 26 | . . . . 26 . Kinetic 1825 | . 148 162 894 621 . Thermal . | . . . . . . Explosive 616 | . . 426 190 . . Electromagnetic 287 | . . . . 287 . Impact . | . . . . . . Slashing 876 | . . . . 876 . Piercing . | . . . . . . Highest Corruption 15 | . . . . 15 15 Average Corruption 13 | . . . . 13 15 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 49 | . . . . 48 1 Message Errors 16 | . . . . 15 1 Matter Fused 10 | . . . . 10 . Heat Flow Errors 6 | . . . . 6 . Energy Discharges 3 | . . . . 3 . Parts Rejected 1 | . . . . 1 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 3 . Data Loss (major) 3 | . . . . 3 . Misfires 2 | . . . . 2 . Misdirections 2 | . . . . 2 . Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 58 | . . . . 58 . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 58 | . . . . 58 . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 13 | . . . . 13 . Kicked 13 | . . . . 13 . Crushed . | . . . . . . Highest Temperature 260 | . . 3 20 260 . Average Temperature 57 | . . 3 7 69 . Received Heat Transfer 1252 | . . 45 306 901 . Effects 2 | . . . . 2 . Energy Bleed 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 410 | . 170 316 410 251 122 Initial 186 | . . 71 133 186 92 Average 134 | . 83 198 238 105 96 Maximum Alert Level 2 | . . 1 2 1 . Low Security (%) 73 | . 100 46 34 83 100 Level 1 25 | . . 53 62 16 . Level 2 . | . . . 3 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 1 . 2 . Investigation . | . . . . . . Extermination 2 | . . . . 2 . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 9 11 22 37 1 Peak Tracking Total 9 | . 3 4 7 9 . Tactical Retreats 7 | . 1 . 3 3 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 3 | . 1 1 . 1 . Max in Single Turn 1 | . 1 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 1 | . . . 1 . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . 1 . . Successful . | . . . . . . Failed 1 | . . . 1 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 2029 | . 289 199 351 1173 17 Spaces Moved 1260 | 1 182 118 205 722 32 Core 201 | . . . . 169 32 Treads . | . . . . . . Legs 770 | 1 182 40 . 547 . Wheels 289 | . . 78 205 6 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 90 80 50 50 Average Speed 110 | 120 120 100 90 118 50 Slowest Speed 190 | 120 120 190 95 140 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 2 37 18 35 20 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 19 | . . 13 6 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 19 | . . 13 6 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 1634 | . 218 169 288 926 33 Wait 96 | . 9 25 10 52 . Move 1255 | . 181 117 204 721 32 Hop . | . . . . . . Pick Up 17 | . 1 2 6 7 1 Fast Attach 29 | . 2 1 9 17 . Attach 11 | . . 3 4 4 . Detach 6 | . 1 . 2 3 . Swap 15 | . 4 5 3 3 . Drop 18 | . 2 . 3 13 . Fire 149 | . 18 16 47 68 . Melee 25 | . . . . 25 . Ram . | . . . . . . Kick 13 | . . . . 13 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 9) 232 | -10/Materials | Discovered new exit (range 14) 290 | -10/Materials | Entered another Materials area 290 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 475 | -9/Materials | Discovered new exit (range 16) 489 | -9/Materials | Entered another Materials area 489 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 594 | -8/Materials | Lost 5 parts (1p2n2w) 677 | -8/Materials | Lost 3 parts (2n1w) 813 | -8/Materials | Discovered new exit (range 14) 840 | -8/Materials | Entered Factory 840 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1009 | -7/Factory | Assembled infested ambush trap array 1050 | -7/Factory | System corruption reached 10% 1080 | -7/Factory | Lost 5 parts (1p3u1w) 1155 | -7/Factory | Lost 4 parts (1u3w) 1581 | -7/Factory | Core integrity fell below 50% 1860 | -7/Factory | Core integrity fell below 20% 1923 | -7/Factory | Released all parts (6) 2005 | -7/Factory | Discovered new exit (range 16) 2013 | -7/Factory | Entered Storage 2030 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 01888_ Acquired 25 matter. 01896_ System corrupted: Weapon Cycler fused. 01899_ K-01 Serf cleans the Subcomponent Replicator. 01911_ V2YYL%NYLTDRI24OIJ3>|DNS4#RW84UGZUDL 01923_ Released Target Analyzer. 01923_ Released Weapon Cycler. 01923_ Released Lgt. Armored Exoskeleton. 01923_ Released Sml. Storage Unit. 01923_ Released Imp. Heat Sink. 01926_ System corrupted: Substantial component data lost. 01949_ System corrupted: Matter fused (-8). 01974_ System corrupted: Matter fused (-10). 01998_ 4D,UC|IMFA8B6UYIV0 L1 02005_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 02016_ Acquired Imp. Carbon-fiber Leg. 02020_ RGBMWDHP|2TV5Q ZXO4R DF Map ----- +----------------------------------------------------+ | ?# #??????????????????????? | | ?# ######?????????????????? | | ?# # " =#?????????????????? | | ?# # ==#?????????????????? | | ?# + "==#?????????????????? | | ?# #T####?????????????????? | | ?# ###????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ?# #?#####"???????????????? | | ?# #? ??????????????? | | ?# # """ ??????????????? | | ?# # """ ?????????????? | | ?# + """ ?????????????? | | ?# # """ ?????????????? | | ?# # """ ""T??????????????? | | ?# #? "????????????????? | | ?# #? ####????????????????? | | ?# #??#???????????????????? | | ?# #??????????????????????? | | ?# @#??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ? Y ??????????????????????? | | ? a ??????????????????????? | | # ??????????????????????? | | # ??????????????????????? | | # ??????????????????????? | | ## #??????????????????????? | | ?# ???????????????????????? | | ?# ???????????????????????? | | ?# ???????????????????????? | | ?#!* ???????????????????????? | | ??!* ???????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 5 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingProjectionSuite Manual? 0 Play Time 00:20:40 Cumulative 246.1 hours Start 2024.04.17 @ 23:35:24 End 2024.04.17 @ 23:56:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3b7181e-3208-40c8-8172-d7eefa16bce8