Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 14:03:36 Player: Mojosoup Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (218) 1090 Value Destroyed (13281) 13281 Prototype IDs (57) 1140 Alien Tech Used (1) 200 Bonus (11092) 11092 TOTAL SCORE: 37103 Bonus ------- High Alert Combat Kills 1414 Follower Combat Kills 668 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -290 Cogmind --------- Core Integrity 866/1600 Matter 201/300 Energy 0/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Heavy Siege Treads Heavy Siege Treads Biometal Leg > --- UTILITY (14) ----- Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Improved Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Improved Heavy Siege Treads Improved Heavy Siege Treads Centrium Leg > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Structural Scanner Spectral Analyzer Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Thermal Shield Experimental Thermal Shield > --- WEAPON ----------- High-powered Disruptor Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Quantum Reactor Light Quantum Reactor Biometal Leg Precision Phase Gun Enhanced Nova Cannon Heavy Machine Gun Heavy Machine Gun KE Penetrator KE Penetrator Heavy Hardcell Cannon Compact Linear Accelerator Hellfire Missile Launcher [Rating: 193] Favorites ----------- Power Reinforced Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Xenon Bombardment Thruster Treads Improved Heavy Siege Treads Leg Heavy Armored Exoskeleton Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Signal Interpreter Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Experimental Hacking Suite Protection Layered Heavy Armor Plating Weapon Enhanced Nova Cannon Energy Gun Backup Laser III Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Hardcell Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Shock Maul Slashing Weapon Greatsword Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Slots Evolved 18 | . . . . 4 . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . Utility 12 | . . . . 2 . . 1 . . . . . 1 . . . . 2 . . . . 2 . 1 . 2 . 1 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 228 | 7 5 4 9 8 7 5 11 . 16 1 7 1 6 . . . . 5 1 . 5 2 8 15 31 6 15 6 47 Power 24 | 1 1 1 1 1 1 1 . . 1 . . . 1 . . . . 1 . . . 1 . 2 4 . 1 . 6 Engine 6 | 1 . 1 . . . . . . 1 . . . 1 . . . . 1 . . . . . 1 . . . . . Core 6 | . 1 . 1 1 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 1 . 6 Propulsion 55 | 2 1 . 3 1 . . 4 . 6 . . 1 2 . . . . 1 . . 2 . 1 6 7 . 2 1 15 Treads 10 | . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . 5 Leg 34 | 2 1 . 2 1 . . 2 . 1 . . 1 1 . . . . . . . . . 1 4 7 . 2 1 8 Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . 4 . . . 1 . . . . 1 . . 2 . . 1 . . . . . Utility 96 | 2 2 . 3 3 4 1 4 . 6 1 6 . 2 . . . . 2 1 . 3 . 6 4 15 2 7 4 18 Device 38 | 1 . . 1 1 1 1 2 . 1 . 1 . 1 . . . . . . . . . 1 2 6 1 4 2 12 Storage 6 | 1 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . Processor 26 | . . . . . 2 . . . 3 1 4 . . . . . . 1 1 . . . 1 1 6 1 . . 5 Hackware 7 | . . . . . . . . . 1 . 1 . . . . . . . . . 2 . 3 . . . . . . Protection 19 | . 1 . 2 1 1 . 2 . 1 . . . 1 . . . . . . . 1 . 1 1 2 . 3 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 53 | 2 1 3 2 3 2 3 3 . 3 . 1 . 1 . . . . 1 . . . 1 1 3 5 4 5 1 8 Energy Gun 5 | . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 12 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 2 3 . 4 Ballistic Gun 11 | 2 . 2 . 3 1 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 Ballistic Cannon 11 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . 1 2 1 1 1 2 Launcher 3 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Special Weapon 4 | . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . Impact Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 5 | . . . 1 . . . . . 1 . . . . . . . . . . . . 1 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 1 . . . 2 . 1 . 6 . . . . . . . . . 2 . . . 8 4 2 . 3 Parts Lost 81 | . . 1 1 . 3 2 . 3 . . 1 . . . . . 1 1 . 3 3 . . 13 7 . 2 2 38 Power 8 | . . 1 . . . . . 1 . . . . . . . . . . . 1 1 . . 2 1 . . . 1 Propulsion 19 | . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . 3 2 . . . 11 Utility 36 | . . . . . 2 . . 1 . . 1 . . . . . . 1 . . . . . 6 3 . 2 2 18 Weapon 18 | . . . . . 1 2 . 1 . . . . . . . . . . . 1 2 . . 2 1 . . . 8 Highest Loss Streak 12 | . . 1 1 . 1 2 . 1 . . 1 . . . . . 1 1 . 3 3 . . 4 3 . 2 1 12 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Average Backups 9 | 4 9 9 9 12 14 13 13 11 4 4 4 5 4 4 5 5 5 4 4 5 5 4 6 9 9 12 11 11 12 Power . | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 2 Propulsion . | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 1 Utility 3 | . 3 4 2 5 7 9 9 8 2 2 2 2 2 3 4 4 4 2 2 2 2 1 2 4 3 3 2 2 1 Weapon 4 | 1 2 2 4 4 3 2 3 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 3 3 3 6 6 5 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 60 | . 2 1 2 1 5 1 1 4 7 . 1 1 . . . . . . . . . . . 2 12 2 7 . 11 Power 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 4 Propulsion 12 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . 6 . 3 . . Utility 25 | . . . 1 . 4 . . 3 7 . 1 . . . . . . . . . . . . 2 4 1 2 . . Weapon 13 | . . 1 1 1 . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . 7 Tool/Special 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 81 | . 100 100 85 74 86 90 87 65 64 78 84 82 88 93 93 93 90 80 85 81 87 71 89 76 81 79 80 70 75 Engine 1 | . 10 13 1 . . . . . 2 7 7 7 6 6 6 6 6 5 5 4 4 . . 2 . . . . . Core 2 | . 3 . 10 7 7 9 7 4 . . . . . . . . . . . . . 4 5 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 4 4 7 Treads 1 | . . . 3 . . . 4 . 2 . . . . . . . . . . . . . . 4 . . . . 5 Leg 10 | . 28 28 13 15 16 18 16 19 1 . . 5 9 6 6 6 6 5 5 5 5 . 4 6 17 13 10 7 6 Flight 5 | . . . . . . . . . 22 30 27 23 22 26 26 26 23 19 23 20 20 23 18 5 . . . . . Device 12 | . 8 9 8 7 10 5 15 12 5 7 7 7 9 13 13 13 13 8 5 5 5 5 5 4 10 9 18 18 21 Storage 5 | . 14 14 12 7 7 9 7 4 . . . . . . . . . 2 5 3 . 1 5 5 4 4 4 4 3 Processor 15 | . . . . . 5 12 4 . 12 9 18 23 20 20 20 20 20 17 20 23 19 17 16 16 23 28 22 21 22 Hackware 3 | . . . . . . . . . 4 7 7 7 6 6 6 6 6 5 5 5 13 17 23 17 6 4 1 . . Protection 4 | . 5 4 10 13 12 9 7 6 4 7 2 . 2 . . . . 4 5 5 5 . . 2 3 3 4 3 1 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 3 11 7 3 Ballistic Gun 3 | . 22 17 7 20 13 17 7 2 . . . . . . . . . . . . . . . 1 . . . . . Ballistic Cannon 1 | . 5 6 . . . 6 10 . . . . . . . . . . . . . . . . 3 2 4 . . 1 Special Weapon 1 | . . . 10 . 1 . . . . . 3 . 2 6 6 6 6 1 . . . . 2 . . . . . . Slashing Weapon 2 | . . . 6 . 3 . . . 4 7 7 7 6 6 6 6 6 4 5 3 . . 6 . 1 . . . . Peak Build Rating 193 | 7 10 10 36 44 52 49 63 62 45 44 66 55 67 67 67 67 67 72 75 72 88 78 106 105 154 157 174 174 193 Average Rating 92 | 5 8 8 27 41 49 46 56 48 34 42 50 54 63 67 67 67 65 66 69 67 78 71 93 91 136 147 167 162 160 On Entrance 63 | . 7 10 8 36 44 44 49 62 1 41 44 50 54 67 67 67 67 63 67 72 54 68 76 87 68 149 150 174 156 Avg Prop Armor Cover (%) 10 | . . . 6 . . . 4 . 21 . . 10 11 8 8 8 8 7 7 8 8 22 11 8 13 . . . 8 Naked Turns 19 | . . . . . . . . 14 5 . . . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 13 22 22 39 55 63 52 65 59 19 19 27 16 21 19 19 19 19 28 28 28 15 24 28 68 88 73 128 150 184 Greatest Support 180 | 20 20 20 55 70 70 70 91 91 28 28 28 21 28 28 28 28 28 28 28 28 28 28 28 68 149 146 150 150 180 Greatest Overweight (x) 15 | 1 1 1 1 . . . 2 . . . . . . . . . . 1 . . . . . 1 . . . . 15 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 15 15 15 15 15 5 5 5 5 5 5 5 5 5 10 10 10 5 10 10 10 15 15 15 25 25 Average Capacity 12 | 7 9 10 10 14 15 15 15 11 5 5 5 5 5 5 5 5 5 7 10 8 5 6 10 10 12 15 15 15 20 Most Carried 23 | 6 10 10 10 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 6 9 10 15 15 15 17 23 Average Carried 10 | 4 9 9 9 12 14 14 14 11 4 4 4 4 4 4 5 5 5 4 4 4 5 4 6 9 11 13 14 14 14 Final Capacity 25 | 8 10 10 10 15 15 15 15 5 5 5 5 5 5 5 5 5 5 10 10 5 5 10 10 10 15 15 15 25 5 Final Carried 17 | 6 10 10 10 15 15 15 15 5 5 4 5 5 4 5 5 5 5 5 5 5 5 6 8 10 13 14 15 17 5 Class Distribution -------------------- 22% | Mutant 17% | Scavenger-Gunner 13% | Scout 10% | Scavenger-Mutant 7% | Gunner 5% | Tank 3% | Hacker-Scout 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Hacker-Tank | -4/Garrison Gunner | -3/Research Gunner | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Matter Collected 7228 | 296 179 197 135 93 551 177 341 . . 49 68 293 50 18 . . . . 42 . 64 144 . 512 1078 267 379 192 2103 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10344 | 126 235 102 103 28 512 154 324 . 52 49 . . . 55 162 . . . 17 . . 27 . 763 1680 256 564 1240 3895 Parts 548 | 11 16 19 3 6 34 7 22 . 3 . . . . 1 2 . . . . . . 4 . 29 110 19 16 64 182 Haulers Intercepted 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Recyclers Shooed 6 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . 3 . . . . . . . . 5 . 1 2 . . . . 2 . 2 . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Combat Hostiles Destroyed 188 | . 6 9 1 2 17 4 6 . 1 . . . . . . . . . 1 . . 4 . 14 29 5 8 15 66 Guns 24 | . 3 1 1 2 7 . 5 . . . . . . . . . . . . . . . . 2 . . . . 3 Cannons 116 | . 3 1 . . 4 4 1 . 1 . . . . . . . . . . . . . . 7 22 5 6 14 48 AOE 39 | . . 7 . . 6 . . . . . . . . . . . . . 1 . . 4 . 3 6 . . . 12 Classes Destroyed 21 | 2 2 1 2 . 3 . 1 . . 1 . . . . . . . . . . . . . 1 4 . 1 . 3 Worker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 4 Builder 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 4 Tunneler 5 | 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Hauler 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Recycler 3 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 Swarmer 37 | . . 7 . 2 6 . . . . . . . . . . . . . 1 . . 4 . 4 4 . . . 9 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 53 | . 6 2 . . 4 3 2 . 1 . . . . . . . . . . . . . . 8 7 . 5 . 15 Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 9 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 3 . 1 . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 Hunter 32 | . . . . . 2 1 1 . . . . . . . . . . . . . . . . . 2 . . 6 20 Programmer 45 | . . . . . 3 . 2 . . . . . . . . . . . . . . . . . 11 5 . 7 17 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Cobbler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | 2 4 3 1 2 6 3 4 . 1 . . . . . . . . . 1 . . 4 . 6 6 3 5 9 10 Combat Bots Only 7 | . 4 3 1 2 6 3 3 . 1 . . . . . . . . . 1 . . 4 . 6 5 3 5 7 6 Max Kills in Single Turn 5 | 1 1 3 1 1 2 1 2 . 1 1 . . . . . . . . 1 . . 2 . 2 4 1 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . . 2 . . . . . . . . . . . . . 1 . . 2 . 2 4 . . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Hostile Shots Fired 1671 | . 35 32 14 16 74 39 46 8 88 . . 5 7 . . . 7 11 2 36 27 19 . 168 152 16 34 182 653 Missed 527 | . 10 6 1 5 20 8 15 2 52 . . 1 5 . . . 4 3 2 16 17 9 . 49 40 1 6 57 198 Deflected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Hits 1144 | . 25 26 13 11 54 31 31 6 36 . . 4 2 . . . 3 8 . 20 10 10 . 119 112 15 28 125 455 Melee 9 | . . . . . . . . 6 . . . . . . . . . . . . 2 . . . . . . 1 . Projectile 1135 | . 25 26 13 11 54 31 31 . 36 . . 4 2 . . . 3 8 . 20 8 10 . 119 112 15 28 124 455 AOE 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 50 | . . . . 1 5 1 2 3 2 . . . . . . . . 2 . . 1 . . 3 6 2 2 3 17 Part Disruptions 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 1 . . . Damage Taken 23205 | . 293 325 369 86 1000 373 428 236 358 . . 59 48 . . . 49 399 . 401 254 171 . 2260 2980 352 673 2422 9669 Core 2124 | . 30 27 20 10 63 56 27 87 84 . . 17 . . . . . 128 . 76 . 95 . 240 154 25 79 172 734 Absorbed by Shields 431 | . . . . . . . . . 19 . . . . . . . . . . . . . . . . . 14 114 284 Reduced by Siege Mode 375 | . . . . . . . . . . . . . . . . . . . . . . . . 47 . . . . 328 Redirected to Shielding 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . Ignored by Resistances 675 | . . . . . . . 41 . 63 . . . . . . . . 6 . . . . . . . . . . 565 Regen/Repaired (Parts) 81 | . . . . . . . . . . . . . . . . . . 75 . . 6 . . . . . . . . Core Remaining (%) 78 | 100 . . 69 . . 76 . . . . . 69 . . . . 100 . . . . 70 . 79 . 86 . 82 54 Volleys Fired 693 | 26 38 15 14 3 49 16 18 8 2 . . . . . . . . . 1 . . 4 . 53 85 23 26 78 234 Largest 3 | 2 2 2 2 3 3 3 3 3 1 . . . . . . . . . 1 . . 1 . 2 2 2 3 2 3 Hottest 353 | 40 50 50 100 73 164 113 151 166 90 . . . . . . . . . 36 . . 36 . 131 181 181 353 240 247 Shots Fired 1163 | 52 76 27 28 9 125 45 50 18 2 . . . . . . . . . 1 . . 4 . 70 129 31 57 102 337 Gun 393 | 52 54 12 26 9 102 32 32 18 . . . . . . . . . . . . . . . 10 . . . . 46 Cannon 718 | . 22 12 . . . 13 18 . 2 . . . . . . . . . . . . . . 55 125 31 57 102 281 Launcher 34 | . . 3 . . 9 . . . . . . . . . . . . . 1 . . 4 . 3 4 . . . 10 Special 18 | . . . 2 . 14 . . . . . . . . . . . . . . . . . . 2 . . . . . Kinetic 599 | 52 76 24 26 9 64 41 36 3 . . . . . . . . . . . . . . . 32 63 8 16 14 135 Thermal 459 | . . . 2 . 52 4 14 15 2 . . . . . . . . . . . . . . . 54 23 41 88 164 Explosive 34 | . . 3 . . 9 . . . . . . . . . . . . . 1 . . 4 . 3 4 . . . 10 Electromagnetic 69 | . . . . . . . . . . . . . . . . . . . . . . . . 33 8 . . . 28 Robot Hit Streak 30 | 8 10 7 14 7 9 14 10 14 5 . . . . . . . . . . . . . . 16 13 7 14 29 30 Robot Miss Streak 6 | 6 3 5 3 2 5 5 3 4 1 . . . . . . . . . . . . . . 1 3 1 2 3 3 Penetration Max 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . 1 Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Capacitor 103 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 51 49 Shots Hit Robots 764 | 34 54 12 24 5 68 25 29 17 1 2 . . 5 1 4 . . . . . . . 2 54 90 15 34 65 223 Core Hits 351 | 9 17 10 8 3 33 8 23 9 1 . . . . 1 1 . . . 1 . . 7 . 20 44 6 13 23 114 Critical Kills 14 | . . . . . . 2 3 . . . . . . . . . . . . . . . . 2 1 . 2 1 3 Critical Parts Destroyed 11 | . . . . . 1 3 4 . . . . . . . . . . . . . . . . 2 . . . . 1 Critical Strikes 76 | . 1 . . . 3 6 7 . . . . . . . . . . . . . . . 1 11 8 2 4 2 31 Burn 7 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . 4 Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 3 Destroy 20 | . . . . . 1 5 7 . . . . . . . . . . . . . . . . 6 . . . . 1 Blast 34 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 5 2 2 1 19 Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 150 | . . . 12 . 38 . . . 9 2 . . 22 5 9 . 6 21 . 3 . . 10 5 8 . . . . Impact 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 6 . . . . Slashing 143 | . . . 12 . 38 . . . 8 2 . . 22 5 9 . 6 21 . 3 . . 10 5 2 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . 1 . . . . . . 2 . . . . . . . . . . . . 2 . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35255 | 303 612 634 286 69 1707 612 767 372 61 232 . . 260 123 374 . . . 57 . . 345 126 2139 6416 1005 2010 3080 13665 Guns 3645 | 281 299 41 157 69 873 272 497 372 . . . . . . . . . . . . . . . 59 . . . . 725 Cannons 24353 | . 308 102 . . . 340 234 . 56 . . . . . . . . . . . . . . 1749 5354 1005 1982 3021 10202 Explosions 5393 | . . 481 . . 751 . . . . . . . . . . . . . 57 . . 345 . 330 796 . . . 2633 Melee 1456 | . . . 107 . . . . . . 232 . . 260 123 374 . . . . . . . 126 . 234 . . . . Ramming 303 | 22 5 10 . . . . 36 . 5 . . . . . . . . . . . . . . 1 32 . 28 59 105 Kinetic 14451 | 281 607 143 157 69 506 598 446 57 . . . . . . . . . . . . . . . 983 3480 586 1067 366 5105 Thermal 11856 | . . 41 22 . 450 14 285 315 56 . . . . . . . . . . . . . . . 1647 419 915 2655 5037 Explosive 5278 | . . 440 . . 751 . . . . . . . . . . . . . 57 . . 345 . 330 796 . . . 2559 Electromagnetic 1911 | . . . . . . . . . . . . . . . . . . . . . . . . 825 227 . . . 859 Impact 170 | . . . . . . . . . . . . . . . . . . . . . . . . . 170 . . . . Slashing 1286 | . . . 107 . . . . . . 232 . . 260 123 374 . . . . . . . 126 . 64 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . 4 4 4 17 19 19 19 . 1 1 1 1 1 3 3 3 3 3 . . 14 14 . 4 21 Average Corruption 7 | . . . . . 3 4 2 11 17 19 19 . 1 1 1 1 1 3 3 3 2 3 . . 6 14 . 3 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 259 | . . . . . 18 6 8 8 28 1 . . 1 . 1 . 2 6 2 6 . 4 . . 23 21 . 14 110 Message Errors 52 | . . . . . 5 2 2 1 6 1 . . . . . . 2 . . . . 1 . . 3 2 . 6 21 Matter Fused 61 | . . . . . 3 1 2 2 4 . . . 1 . . . . 2 2 . . . . . 7 4 . 4 29 Heat Flow Errors 25 | . . . . . . 2 . 1 2 . . . . . . . . 1 . 1 . 1 . . 4 5 . 1 7 Energy Discharges 35 | . . . . . 3 1 1 1 5 . . . . . . . . 1 . 1 . 2 . . 3 3 . 1 13 Parts Rejected 6 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 4 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 31 | . . . . . 2 . 2 1 3 . . . . . . . . 1 . 2 . . . . 2 5 . . 13 Data Loss (major) 10 | . . . . . 1 . . . 1 . . . . . 1 . . 1 . 1 . . . . 1 . . . 4 Misfires 12 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 9 Alerts 6 | . . . . . 2 . 1 . 1 . . . . . . . . . . . . . . . 1 1 . . . Misdirections 8 | . . . . . . . . 1 5 . . . . . . . . . . . . . . . . 1 . . 1 Weapon Failures 11 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 8 Overload Shots 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Overflow Damage 2299 | . . 31 . . 45 . . . . 152 . . 45 . 187 . . . . . . 17 24 72 421 91 89 127 998 Projectiles 1442 | . . . . . . . . . . . . . . . . . . . . . . . . 49 387 91 76 121 718 Explosions 396 | . . 31 . . 45 . . . . . . . . . . . . . . . . 17 . 23 . . . . 280 Melee 461 | . . . . . . . . . . 152 . . 45 . 187 . . . . . . . 24 . 34 . 13 6 . Knockbacks 71 | . 9 1 . . . 4 2 . . . . . . . . . . . . . . . . 3 7 3 5 3 34 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 61 | . 7 1 . . . 4 2 . . . . . . . . . . . . . . . . 3 6 3 5 1 29 Secondary 8 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 Self-Inflicted Damage 237 | . . . . . 85 . . . 2 . . . . . . . . . . . . . . 25 . . . . 125 Shots 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 2 Rammed 9 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 6 Targets Rammed 32 | 7 2 2 . . . . 3 . 1 . . . . . . . . . . . . . . 2 4 . 1 2 8 Kicked 23 | 7 2 2 . . . . 3 . . . . . . . . . . . . . . . . . 4 . 1 2 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 518 | . 78 165 . 34 271 518 72 102 177 3 3 . . . . . . 222 . 110 7 113 . 84 265 179 351 362 315 Average Temperature 60 | . 29 94 . 18 56 199 28 35 11 2 2 . . . . . . 176 . 52 7 51 . 28 66 36 74 59 87 Received Heat Transfer 1973 | . 177 168 78 . 117 99 120 . 45 . . . . . . . 9 36 . 42 21 . . 375 199 . 171 18 298 Effects 7 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 9 Total Turns 212 | . . . . . . . . . . . . . . . . . . . . . . . . 63 . . . . 149 Longest Duration 29 | . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . 29 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Total Turns 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 6 Longest Duration 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 6 Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Parts Fried 28 | . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . 9 . 12 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 Robots Melted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 3 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 2 Parts Melted 14 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . 1 . 9 Heat Transferred 11926 | . . 50 160 . 1596 111 220 402 50 . . . . . . . . . . . . . . . 1406 333 814 2146 4638 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Maximum Alert Level 4 | . . . . . 3 2 1 . 1 . . . . . . . . . . . . . . 2 2 1 1 1 4 Low Security (%) 52 | 100 100 100 . 100 7 . 68 100 85 . . . 100 . . . . 100 . . . . 100 7 8 . 64 94 54 Level 1 26 | . . . . . 14 . 31 . 14 . . . . . . . . . . . . . . 69 77 100 35 5 6 Level 2 11 | . . . . . 12 100 . . . . . . . . . . . . . . . . . 23 14 . . . 24 Level 3 8 | . . . . . 65 . . . . . . . . . . . . . . . . . . . . . . . 10 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1437 | 5 88 148 . 160 911 475 238 72 362 . . . 104 . . . . 30 . . . . 50 502 593 319 326 212 1437 Initial 443 | . . 21 . . 97 443 207 72 . . . . 100 . . . . 2 . . . . 50 . 248 319 159 21 100 Average 253 | . 28 61 . 108 635 449 181 34 94 . . . 39 . . . . 2 . . . . 23 321 305 277 149 91 351 Influence Increases 8696 | 20 155 278 . 330 984 143 294 . 589 . . 201 125 5 15 . 75 95 35 30 30 90 48 592 937 178 431 486 2530 Destroy 0b10 Robot/C 4160 | . 120 180 . 160 500 80 120 . 20 . . 120 20 . . . . . 20 . . 80 . 280 580 100 160 300 1320 Destroy 0b10 Robot/NC 185 | 20 5 . . 5 . . 15 . . . . . 10 5 15 . . . . . . . . . 25 . 5 15 65 Destroy Leader 710 | . 22 40 . 42 20 10 44 . . . . 10 2 . . . . . . . . 10 . 20 126 20 50 40 254 Allied During Kill 271 | . . . . 104 78 . . . . . . 71 13 . . . . . . . . . . 5 . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . 10 . . . . . . . . 10 . . . . . . . . . . . Successful Hack 183 | . 8 . . 18 . 34 2 . 74 . . . . . . . . 15 . . . . 8 14 8 . . 2 . Disable Machine 360 | . . 15 . . . 15 15 . 15 . . . 30 . . . . . . . . . 15 60 15 30 . 30 120 Anti-Garrison Action 500 | . . . . . 250 . . . . . . . . . . . . . . . . . . 100 . . 150 . . Destroy Structure 1197 | . . 43 . 1 136 4 8 . 5 . . . 20 . . . . 40 . . . . 10 98 108 28 51 84 561 Partial Spotted 120 | . . . . . . . . . 60 . . . 30 . . . . . . . . . . 15 . . . . 15 Lose Combat Pursuer 990 | . . . . . . . 90 . 405 . . . . . . . 75 30 15 30 30 . 15 . 75 . 15 15 195 Influence Decreases 7260 | 20 100 205 128 180 223 598 543 207 235 142 212 40 286 5 15 . 70 86 34 25 50 10 128 150 810 464 675 356 1263 Entered New Map 2130 | . . 34 68 . 53 468 249 135 . 132 212 . 61 . . . . 3 6 4 20 . 30 . 194 250 124 18 69 Time Decay 3938 | 20 100 161 50 160 . 110 294 50 235 10 . 20 125 5 15 . 60 75 28 21 . 10 98 . 546 214 531 322 678 Lost Part 752 | . . 10 10 . 30 20 . 22 . . . . . . . . 10 8 . . 30 . . 130 70 . 20 16 376 Lost Ally 440 | . . . . 20 140 . . . . . . 20 100 . . . . . . . . . . 20 . . . . 140 Squads Dispatched 56 | . . . . 1 . . 2 . 9 . . 1 4 . . . . 2 . . . . 1 . 8 1 2 5 20 Investigation 10 | . . . . . . . 1 . 5 . . 1 1 . . . . 1 . . . . . . . . 1 . . Extermination 22 | . . . . . . . 1 . 3 . . . 1 . . . . 1 . . . . 1 . 4 1 . 2 8 Reinforcement 18 | . . . . . . . . . 1 . . . 2 . . . . . . . . . . . 4 . 1 2 8 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Haulers Reinforced 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Distress Signals 20 | . . . . 2 . 1 . . 2 . . . . . . . . . . . 1 . 1 . 1 . 6 3 3 Communications Jammed 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 Distress Signals 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 Times Spotted 382 | . 8 8 15 9 21 6 14 6 27 . . 5 6 . 4 . 5 5 3 3 31 9 1 17 34 7 18 25 95 Peak Tracking Total 29 | . 3 3 2 5 4 5 4 6 11 . . 5 3 . . . 4 3 3 3 29 6 2 5 4 3 4 6 9 Tactical Retreats 34 | . . . . . . . 5 . 9 . . . . . . . 3 1 1 1 1 . 1 . 2 . 1 1 8 Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Traps Triggered 14 | . . . . . 3 . 2 . 3 . . . . . . . . . . . . . . 3 . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 18 | . . . . . . . . . 6 . . . . . . . . 6 . . . . 6 . . . . . . Reused 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Machines Disabled 33 | . 1 1 1 . 2 1 1 . 1 . . . 2 . . . . . . . . . 1 8 1 2 1 2 8 Max in Single Turn 2 | . 1 1 1 . 1 1 1 . 1 . . . . . . . . . . . . . 1 2 1 1 1 1 2 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Garrison Relay 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Machines Accessed 71 | . 1 . 2 6 2 2 1 . 12 . 1 1 6 . 1 4 . 4 . 1 3 . 4 2 4 2 1 7 4 Terminals 41 | . 1 . . 5 2 2 . . 6 . . 1 6 . 1 . . 2 . . . . 2 2 2 2 1 5 1 Fabricators 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 8 | . . . . . . . 1 . 2 . . . . . . . . . . . . . 1 . 1 . . 2 1 Garrison Access 5 | . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . 1 Total Hacks 187 | . 3 . 13 14 4 6 3 . 28 . 2 4 8 . 1 28 . 9 . 1 9 . 15 4 9 4 2 14 6 Successful 121 | . 3 . 13 5 1 3 3 . 8 . 2 4 3 . 1 28 . 8 . 1 9 . 15 2 4 . . 6 2 Failed 65 | . . . . 9 3 3 . . 20 . . . 5 . . . . 1 . . . . . 2 5 4 2 7 4 Catastrophic 23 | . . . . 4 2 1 . . 7 . . . 3 . . . . . . . . . . 1 . 1 . 2 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 19 | . 1 . . 6 . 1 . . 6 . . . 1 . . . . . . . 1 . 1 1 . . . 1 . Terminals 91 | . 3 . . 12 4 6 . . 17 . . 4 8 . 1 . . 4 . . . . 6 4 5 4 2 8 3 Fabricators 5 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 Repair Stations 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 24 | . . . . . . . 3 . 3 . . . . . . . . . . . . . 8 . 3 . . 6 1 Garrison Access 7 | . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 . 1 . . . 1 Terminal Hacks 91 | . 2 . 13 4 1 3 . . 6 . 2 4 3 . 1 28 . 4 . 1 9 . 5 2 1 . . 2 . Record 37 | . . . 12 . . . . . . . . 4 . . 1 11 . . . . 8 . . . . . . 1 . Part Schematic 11 | . . . . . . . . . . . 2 . . . . 9 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . 1 . . . 1 . . 3 . . . . . . 1 . . . . . . Open Door 3 | . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . Open DSF 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Level Access Points 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . Emergency Access Points 4 | . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Locate Traps 3 | . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Reprogram Traps 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . Security Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 4 | . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 19 | . . . . . . . 3 . 2 . . . . . . . . . . . . . 8 . 2 . . 4 . Insert Component 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Analyze 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Retrieve Study 13 | . . . . . . . 2 . 2 . . . . . . . . . . . . . 3 . 2 . . 4 . Garrison Access Hacks 4 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Unlock Access 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Unauthorized Hacks 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Terminals 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 1 . . 6 2 2 1 . 11 . . 1 5 . . . . 3 . . . . 2 1 3 2 1 4 3 Full Trace Events 9 | . . . . . 1 . 1 . 4 . . 1 . . . . . 1 . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . 2 . . . . 9 . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 13 | . . . . . . . 2 . 2 . . . . . . . . . . . . . 3 . 2 . . 4 . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 30 | . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . 9 . . . . . . . . . . . . . . . . . . 4 . . 1 3 . Machine Destruction 14 | . . . . . 9 . . . . . . . . . . . . . . . . . . 4 . . 1 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Total Allies 21 | . . . 12 . 1 . . . . . 6 1 . . . . . . . . . . . 1 . . . . . Largest Group 9 | . . . 9 9 8 . . . . . 6 7 5 . . . . . . . . . . 1 . . . . . Highest-Rated Group 264 | . . . 171 171 152 . . . . . 189 264 216 . . . . . . . . . . 119 . . . . . Highest-Rated Ally 119 | . . . 19 19 31 . . . . . 51 81 81 . . . . . . . . . . 119 . . . . . Initial Warlord ECA Mod 4 | . . . . . . 4 3 3 3 3 3 2 2 1 1 1 . . . . . . . . 2 2 1 1 . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Chimera 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 145 | . . . 12 32 42 . . . . . . 29 28 . . . . . . . . . . 2 . . . . . Total Damage 2763 | . . . 157 521 905 . . . . . . 678 434 . . . . . . . . . . 68 . . . . . Kills 28 | . . . 2 7 9 . . . . . . 7 3 . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Active Infowar (turns) 13854 | 12 247 256 5 337 503 . . . 409 38 414 300 421 182 110 49 204 596 87 215 549 253 235 1078 1569 457 1548 834 2946 Optics 11610 | . . . . . . . . . . 17 414 300 421 182 110 49 204 596 87 215 549 253 235 1078 1569 457 1548 834 2492 Sensors 10165 | . . . . . . . . . 409 38 414 300 421 182 110 49 204 596 87 215 549 253 235 442 1555 457 1548 415 1686 Terrain 1171 | . . . . 337 503 . . . . . . . . . . . . . . . . . . . . . . . 331 Structural 1296 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1296 Seismic 520 | 12 247 256 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 3794 | . . . . . . . . . . . 149 300 421 182 110 49 204 596 87 215 549 253 235 444 . . . . . Jamming 379 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 379 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 3 2 . . . . . . . . 2 . 1 1 . 2 . . 1 . . . . . . . . . Drone Launches 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decoded 0b10 Intel 93 | . . . . . . . . . . . . . 30 . . . . 42 . . . . 8 13 . . . . . Traps 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Items 80 | . . . . . . . . . . . . . 30 . . . . 42 . . . . 4 4 . . . . . Machines 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . Patrols 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Turns Passed 18857 | 221 380 378 2298 340 1298 225 642 124 612 38 414 300 421 182 110 49 204 596 87 215 549 253 235 1078 1569 457 1548 834 3200 Spaces Moved 15683 | 103 182 205 1519 218 756 125 380 92 1218 85 884 401 602 404 202 120 366 649 193 360 871 458 496 484 991 284 1112 501 1422 Core 238 | 3 . . . . . . . 26 151 . . . . . . . . . . . . . . . . . . . 58 Treads 1177 | . . . 283 . . . 1 . . . . . . . . . . . . . . . . 249 . . . . 644 Legs 7046 | 100 182 205 1236 218 756 125 379 66 4 . . . . . . . . . . . . . . 202 991 284 1112 501 685 Wheels 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7187 | . . . . . . . . . 1063 85 884 401 602 404 202 120 366 649 193 360 871 458 496 33 . . . . . Fastest Speed 27 | 50 120 120 120 125 125 125 113 50 31 31 31 34 41 41 41 41 41 42 42 42 32 27 27 39 106 111 118 125 50 Average Speed 91 | 125 130 153 141 125 125 125 124 96 41 31 31 42 49 41 41 41 42 46 42 43 41 27 38 157 112 112 125 129 167 Slowest Speed 460 | 190 190 190 260 125 125 125 320 117 120 31 34 44 54 41 41 41 44 124 42 45 55 30 42 250 120 122 132 132 460 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . . . . 16 . . . . . . . . 10 . 3 2 . 2 . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 45 | 6 33 43 81 23 76 14 14 77 44 14 85 50 15 56 44 79 63 16 43 63 84 53 15 57 23 62 35 48 35 Regions Visited 29 Branch Regions 15 Pre-discovered Areas 6 | . . . 1 . . . . . . 1 3 . . . . 1 . . . . . . . . . . . . . Known Exits Taken 19 | . . . . 1 . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 . 1 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Scrap Searched 34 | . . 2 13 . . . . . . . 1 4 . 4 2 . 4 . 1 1 . 2 . . . . . . . Spaces Dug 191 | . . 13 4 . 20 1 . . 5 . . . 14 3 5 . 6 21 12 3 . . 5 4 12 9 2 4 48 Terrain Destroyed 674 | . . 49 4 . 58 5 9 . 6 . . . 14 3 5 . 6 21 12 3 . 36 5 70 65 12 18 29 244 Melee 89 | . . . 4 . 20 . . . 5 . . . 14 3 5 . 6 21 . 3 . . 5 1 2 . . . . Projectile 174 | . . . . . . 5 9 . 1 . . . . . . . . . . . . . . 5 32 12 18 29 63 AOE 411 | . . 49 . . 38 . . . . . . . . . . . . . 12 . . 36 . 64 31 . . . 181 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Was Fac Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Total 18881 | 148 259 240 1627 279 950 160 512 110 1289 92 1021 531 679 409 210 119 403 890 197 409 1054 579 524 706 1294 391 1218 636 1945 Wait 1658 | . 20 4 45 40 63 9 84 8 10 3 116 128 47 . . . 32 220 1 47 177 111 3 119 112 58 21 34 146 Move 15590 | 102 181 204 1518 217 754 124 380 91 1185 84 883 400 601 403 201 119 365 630 192 353 867 457 491 483 990 283 1111 500 1421 Hop 30 | . . . . . . . . . 16 . . . . . . . . 8 . 3 1 . 2 . . . . . . Pick Up 140 | 6 6 3 10 6 9 3 5 . 10 1 2 1 1 1 . . . 1 . . . 2 2 7 21 2 12 5 24 Fast Attach 133 | 7 . . 3 1 2 2 2 1 14 . 8 1 2 . . . . 3 1 1 3 2 5 8 18 8 9 3 29 Attach 87 | . . 1 3 3 2 2 3 . 2 1 1 . 2 . . . . 2 1 . . 2 3 5 10 5 4 2 33 Detach 56 | . . . 2 1 1 . 2 . 3 . 2 . . . . . . 2 1 1 . 1 5 4 5 6 3 3 14 Swap 100 | . 7 8 5 6 15 1 7 . 1 . . . 2 . . . . 2 . . 2 . 1 10 12 . 8 3 10 Drop 169 | . 5 3 12 2 12 3 8 2 11 1 9 1 2 . . . . 1 . 1 4 . 3 7 29 6 23 6 18 Fire 693 | 26 38 15 14 3 49 16 18 8 2 . . . . . . . . . 1 . . 4 . 53 85 23 26 78 234 Melee 149 | . . . 12 . 38 . . . 9 2 . . 22 5 9 . 6 21 . 3 . . 9 5 8 . . . . Ram 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Kick 23 | 7 2 2 . . . . 3 . . . . . . . . . . . . . . . . . 4 . 1 2 2 Crush 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 6 Escape Stasis 30 | . . . . . 2 . . . 25 . . . . . . . . . . . . . . 3 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 13 | . . . 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . 7 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Fac x3) -7/Waste -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Gar) -4/Garrison -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine -1/Access (discovered 2 exits: *Sur / [*Com]) To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 222 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 13) 602 | -10/Materials | Entered Mines 611 | -10/Mines | Met a Derelict bent on vengeance 694 | -10/Mines | Learned Materials terminal intel 743 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 908 | -10/Mines | Learned Materials terminal intel 927 | -10/Mines | Discovered new exit (range 5) 947 | -10/Mines | Learned Materials stockpile data 978 | -10/Mines | Discovered new exit (range 3) 980 | -10/Mines | Entered Subcaves 981 | -10/Subcaves | Approached by a straggling Scientist 1217 | -10/Subcaves | Disturbed a concealed Subdweller 1510 | -10/Subcaves | Visited triangular shrine 1527 | -10/Subcaves | Found Prototype Device 1527 | -10/Subcaves | Identified V3-11A's Pendant 1532 | -10/Subcaves | Befriended Subdweller 1547 | -10/Subcaves | Befriended Subdweller 1612 | -10/Subcaves | Befriended Subdweller 1612 | -10/Subcaves | Befriended Subdweller 1644 | -10/Subcaves | Learned 2 Materials zone layouts 1727 | -10/Subcaves | Befriended Subdweller 1796 | -10/Subcaves | Visited 4L-MR0's lab 1816 | -10/Subcaves | Found Cargo Legs 1817 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 1917 | -10/Subcaves | Befriended Subdweller 1947 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1980 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2281 | -10/Subcaves | Lost 3 allies 2318 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2377 | -10/Subcaves | Befriended Subdweller 2386 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2387 | -10/Subcaves | Discovered new exit (range 7) 2392 | -10/Subcaves | Befriended Subdweller 2547 | -10/Subcaves | Befriended Subdweller 2547 | -10/Subcaves | Befriended Subdweller 2582 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2592 | -10/Subcaves | Befriended Subdweller 2625 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2667 | -10/Subcaves | Befriended Subdweller 2722 | -10/Subcaves | Discovered new exit (range 9) 2761 | -10/Subcaves | Visited Clippyterm 2765 | -10/Subcaves | Learned 40 Factory zone layouts 3019 | -10/Subcaves | Learned location of Zion (-7) 3019 | -10/Subcaves | Met a Zionite searching for "candidates" 3233 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3278 | -10/Subcaves | Entered Materials 3278 | -8/Materials | Accompanied by 9 allies 3278 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3281 | -8/Materials | Loaded intel: 12 terminal locations 3578 | -8/Materials | Build established: Tank 3579 | -8/Materials | Garrison activated, responded to threat 3584 | -8/Materials | Identified exit to Garrison 3618 | -8/Materials | Entered Garrison 3618 | -8/Garrison | Accompanied by 8 allies 3620 | -8/Garrison | Garrison Relay disabled 3622 | -8/Garrison | Triggered checkpoint 3654 | -8/Garrison | Lost 3 allies 3799 | -8/Garrison | Garrison Relay disabled 3863 | -8/Garrison | Rescued a captive Derelict 3922 | -8/Garrison | Triggered checkpoint 3924 | -8/Garrison | Triggered checkpoint 3964 | -8/Garrison | Lost 4 allies 3992 | -8/Garrison | Triggered checkpoint 4328 | -8/Garrison | Discovered new exit (range 10) 4399 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4567 | -8/Garrison | Build established: Mutant 4796 | -8/Garrison | Triggered checkpoint 4884 | -8/Garrison | Discovered new exit (range 15) 4916 | -8/Garrison | Entered Materials 4917 | -8/Materials | Loaded intel: 12 terminal locations 5110 | -8/Materials | Identified exit to Factory 5141 | -8/Materials | Entered Factory 5141 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5142 | -7/Factory | Identified exit to Factory 5444 | -7/Factory | Build established: Scavenger-Tank 5783 | -7/Factory | Sucked down chute 5783 | -7/Factory | Entered Waste 5798 | -7/Waste | EMP discharged 5798 | -7/Waste | System corruption reached 10% 5801 | -7/Waste | Spotted C-40 Crusher 5814 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5815 | -7/Waste | Spotted C-40 Crusher 5825 | -7/Waste | Spotted C-40 Crusher 5825 | -7/Waste | Spotted C-40 Crusher 5860 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 5868 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5873 | -7/Waste | Spotted C-40 Crusher 5879 | -7/Waste | Spotted C-40 Crusher 5893 | -7/Waste | Crushed by Compactor (1 part destroyed) 5893 | -7/Waste | Released all parts (3) 5898 | -7/Waste | EMP discharged 5899 | -7/Waste | Discovered new exit (range 16) 5907 | -7/Waste | Entered Factory 6517 | -7/Factory | Discovered new exit (range 6) 6518 | -7/Factory | Identified exit to Lower Caves 6519 | -7/Factory | Entered Lower Caves 6525 | -7/Lower Caves | Met a Warlord Commander 6526 | -7/Lower Caves | Learned location of Warlord (-5) 6527 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6528 | -7/Lower Caves | Found Encrypted Comm Array 6555 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6557 | -7/Lower Caves | Entered Zion 6568 | -7/Zion | System corruption cleaned by Quarantine Array 6577 | -7/Zion | Learned location of Quarantine (-2) 6598 | -7/Zion | Found Prototype Special Weapon 6598 | -7/Zion | Identified RU-N14's Throwing Claymores 6600 | -7/Zion | Found RU-N14's Throwing Claymores 6618 | -7/Zion | Given the Hacking Drone Bay 6619 | -7/Zion | Found Prototype Device 6619 | -7/Zion | Identified Hacking Drone Bay 6642 | -7/Zion | Met Imprinter 6700 | -7/Zion | Gained Derelict followers 6742 | -7/Zion | Gained Derelict followers 6780 | -7/Zion | Discovered new exit (range 15) 6812 | -7/Zion | Found Prototype Hackware 6812 | -7/Zion | Identified Exp. Hacking Suite 6814 | -7/Zion | Found Prototype Processor 6814 | -7/Zion | Identified Exp. Armor Integrity Analyzer 6819 | -7/Zion | Found Prototype Processor 6819 | -7/Zion | Identified Exp. Core Analyzer 6843 | -7/Zion | Build established: Scout 6862 | -7/Zion | Identified exit to Proximity Caves 6971 | -7/Zion | Entered Proximity Caves 6971 | -6/Proximity Caves | Accompanied by 6 allies 7005 | -6/Proximity Caves | Learned 8 Factory zone layouts 7093 | -6/Proximity Caves | Discovered exit to Factory (range 16) 7102 | -6/Proximity Caves | Learned Factory emergency access door positions 7231 | -6/Proximity Caves | Learned location of 2 exits from Upper Caves 7231 | -6/Proximity Caves | Learned Factory trap positions 7231 | -6/Proximity Caves | Learned Extension trap positions 7231 | -6/Proximity Caves | Learned Armory stockpile data 7271 | -6/Proximity Caves | Entered Factory 7271 | -6/Factory | Accompanied by 5 allies 7271 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7272 | -6/Factory | Identified exit to Factory 7273 | -6/Factory | Loaded intel: 80 trap records 7487 | -6/Factory | Lost 4 allies 7626 | -6/Factory | Joined by Warlord Chimera squad 7634 | -6/Factory | Discovered new exit (range 12) 7680 | -6/Factory | Identified exit to Lower Caves 7692 | -6/Factory | Entered Lower Caves 7747 | -6/Lower Caves | Learned Factory trap positions 7866 | -6/Lower Caves | Discovered new exit (range 19) 7873 | -6/Lower Caves | Identified exit to Lower Caves 7874 | -6/Lower Caves | Entered another Lower Caves area 7964 | -6/Lower Caves | Identified exit to Data Miner 7984 | -6/Lower Caves | Entered Data Miner 7984 | -6/Data Miner | Discovered new exit (range 6) 7991 | -6/Data Miner | Met Data Miner 8004 | -6/Data Miner | Received God Mode back door access code from Data Miner 8017 | -6/Data Miner | Learned location of Section 7 (-2) 8017 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8033 | -6/Data Miner | Identified exit to Proximity Caves 8033 | -6/Data Miner | Entered Proximity Caves 8149 | -5/Proximity Caves | Spotted B-75 Beast 8227 | -5/Proximity Caves | Discovered exit to Factory (range 10) 8232 | -5/Proximity Caves | Learned location of 2 exits from Factory 8236 | -5/Proximity Caves | Learned Factory stockpile data 8237 | -5/Proximity Caves | Entered Factory 8237 | -5/Factory | Evolved 2 slots: Utility x2 8238 | -5/Factory | Identified exit to Factory 8239 | -5/Factory | Loaded intel: 73 trap records 8507 | -5/Factory | Identified exit to DSF 8575 | -5/Factory | Crushed by falling debris 8613 | -5/Factory | Repaired Broken Greatsword 8827 | -5/Factory | Discovered new exit (range 3) 8828 | -5/Factory | Identified exit to Upper Caves 8833 | -5/Factory | Entered Upper Caves 8834 | -5/Upper Caves | Identified exit to Upper Caves 8883 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8920 | -5/Upper Caves | Entered another Upper Caves area 8921 | -5/Upper Caves | Identified exit to Warlord 8923 | -5/Upper Caves | Discovered exit to Factory (range 5) 8959 | -5/Upper Caves | Encountered a Warlord checkpoint 8966 | -5/Upper Caves | Learned Factory terminal intel 9081 | -5/Upper Caves | Spotted B-75 Beast 9126 | -5/Upper Caves | Lost 3 parts (1p1n1w) 9135 | -5/Upper Caves | Entered Warlord 9151 | -5/Warlord | System corruption cleaned by Quarantine Array 9358 | -5/Warlord | Met Warlord 9370 | -5/Warlord | Opened Warlord's prototype stash 9378 | -5/Warlord | Found Prototype Hackware 9378 | -5/Warlord | Identified System Mapper 9383 | -5/Warlord | Warlord's base attacked by MAIN.C 9475 | -5/Warlord | Build established: Hacker-Scout 9633 | -5/Warlord | Opened side exit 9682 | -5/Warlord | Discovered new exit (range 8) 9683 | -5/Warlord | Spotted Striker 9683 | -5/Warlord | Spotted Striker 9684 | -5/Warlord | Entered Proximity Caves 9715 | -4/Proximity Caves | Lost 3 parts (1p2w) 9912 | -4/Proximity Caves | Discovered exit to Factory (range 17) 9937 | -4/Proximity Caves | Entered Factory 9937 | -4/Factory | Evolved 2 slots: Utility x2 9938 | -4/Factory | Loaded intel: 24 terminal locations 9990 | -4/Factory | Identified exit to Garrison 10019 | -4/Factory | Identified exit to Upper Caves 10172 | -4/Factory | Entered Garrison 10174 | -4/Garrison | Build established: Wizard-Scout 10190 | -4/Garrison | Phase Generator disabled 10200 | -4/Garrison | Triggered checkpoint 10234 | -4/Garrison | Lost 4 parts (1p2n1u) 10249 | -4/Garrison | Garrison Relay disabled 10266 | -4/Garrison | Triggered checkpoint 10405 | -4/Garrison | H-XX Assembler disabled 10570 | -4/Garrison | Spotted B-86 Titan 10671 | -4/Garrison | Lost 3 parts (3u) 10674 | -4/Garrison | Destroyed B-86 Titan 10783 | -4/Garrison | Learned Research security intel 10941 | -4/Garrison | Triggered checkpoint 10943 | -4/Garrison | Build established: Hacker-Tank 11138 | -4/Garrison | Triggered checkpoint 11161 | -4/Garrison | Discovered new exit (range 12) 11173 | -4/Garrison | Rewired Executioner 11249 | -4/Garrison | Identified exit to Research 11250 | -4/Garrison | Entered Research 11250 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11265 | -3/Research | Lost 4 parts (1p1n1u1w) 11300 | -3/Research | Found Quantum Capacitor 11555 | -3/Research | Found Prototype Device 11555 | -3/Research | Identified Exp. Thermal Defense Suite 11627 | -3/Research | Build established: Hacker-Assassin 11859 | -3/Research | Found Prototype Device 11859 | -3/Research | Identified Adv. EM Shield 11864 | -3/Research | Found Adv. Powered Armor 11918 | -3/Research | Found Prototype Launcher 11918 | -3/Research | Identified Hellfire Missile Launcher 12073 | -3/Research | Found Prototype Processor 12073 | -3/Research | Identified Spectral Analyzer 12076 | -3/Research | Found Spectral Analyzer 12192 | -3/Research | Build established: Gunner 12211 | -3/Research | Spotted B-86 Titan 12281 | -3/Research | Identified exit to Armory 12281 | -3/Research | Identified exit to Testing 12560 | -3/Research | System corruption reached 10% 12613 | -3/Research | Lost 3 parts (1p1n1w) 12819 | -3/Research | Entered Testing 13195 | -3/Testing | Found Prototype Energy Cannon 13195 | -3/Testing | Identified Hpw. Disruptor Cannon 13208 | -3/Testing | Discovered new exit (range 9) 13246 | -3/Testing | Identified exit to Research 13276 | -3/Testing | Entered Research 13276 | -2/Research | Warlord forces began assault on 0b10 13276 | -2/Research | Evolved 2 slots: Utility x2 13301 | -2/Research | Distinguished unit "Grunt Murderers" dispatched to help 13369 | -2/Research | Lost 5 allies 13386 | -2/Research | Research machine network offline 13401 | -2/Research | Met up with Warlord 13499 | -2/Research | Met DD-05H 13529 | -2/Research | Spotted Striker 13561 | -2/Research | Spotted Executioner 13710 | -2/Research | Discovered new exit (range 21) 13734 | -2/Research | Borebot progress halted 13738 | -2/Research | Identified exit to Access 13801 | -2/Research | Borebot progress halted 13810 | -2/Research | Borebot progress halted 13814 | -2/Research | Spotted B-90 Cyclops 13823 | -2/Research | Destroyed B-90 Cyclops 13860 | -2/Research | Spotted Executioner 13860 | -2/Research | Spotted Striker 13867 | -2/Research | Build established: Scavenger-Gunner 13950 | -2/Research | Discovered exit to Access (range 20) 14276 | -2/Research | Warlord invited to help at Command 14276 | -2/Research | Given Cave Seal Controls access code 14747 | -2/Research | Spotted Striker 14753 | -2/Research | Spotted Executioner 14758 | -2/Research | Spotted Striker 14814 | -2/Research | Discovered new exit (range 8) 14820 | -2/Research | Lost 7 allies 14822 | -2/Research | Identified exit to Quarantine 14824 | -2/Research | Entered Quarantine 14957 | -2/Quarantine | Found Alien Artifact 15103 | -2/Quarantine | Lost 5 allies 15108 | -2/Quarantine | Garrison activated, responded to threat 15195 | -2/Quarantine | Found Quantum Capacitor 15310 | -2/Quarantine | Destroyed 7 combat bots 15431 | -2/Quarantine | Discovered exit to Access (range 6) 15463 | -2/Quarantine | Build established: Scavenger-Mutant 15562 | -2/Quarantine | Central database locked down 15593 | -2/Quarantine | Found Prototype Device 15658 | -2/Quarantine | Entered Access 15658 | -1/Access | Evolved 2 slots: Power x1, Utility x1 15674 | -1/Access | Identified Subatomic Replicator 15674 | -1/Access | Used Subatomic Replicator to replicate Hvy. Armored Exoskeleton+ 15741 | -1/Access | Lost 3 allies 16167 | -1/Access | Energy Cycler disabled 16733 | -1/Access | Identified Exp. Thermal Shield 16791 | -1/Access | Lost 8 parts (1p2n3u2w) 16995 | -1/Access | Discovered new exit (range 33) 17076 | -1/Access | Lost 5 allies 17190 | -1/Access | Build established: Scavenger-Gunner 17500 | -1/Access | Lost 3 parts (2u1w) 17695 | -1/Access | System corruption reached 10% 18152 | -1/Access | Garrison activated, responded to threat 18248 | -1/Access | Lost 12 parts (4n6u2w) 18336 | -1/Access | Found Quantum Capacitor 18658 | -1/Access | First assault squad dispatched 18856 | -1/Access | Discovered new exit (range 6) 18858 | -1/Access | Identified exit to Surface 18858 | *** | Escaped! Last Messages --------------- 18820_ U-05 Engineer lays Concrete. 18820_ U-05 Engineer builds a Wall. 18825_ System corrupted: Matter fused (-9). 18825_ U-05 Engineer builds a Wall. 18825_ Penetrated by Slug. 18826_ Slug penetrates H-88 Terminator. 18827_ Dropped Quantum Reactor. 18828_ Biometal Leg destroyed. 18828_ Dropped Lgt. Quantum Reactor. 18829_ Penetrated by Slug. 18829_ Dropped Imp. Force Field. 18829_ U-05 Engineer lays Concrete. 18829_ Slug penetrates Wall. 18829_ Dropped Exp. Thermal Shield. 18829_ Penetrated by Slug. 18832_ Slug penetrates Wall. 18856_ The Access Shell folds into the floor. 18856_ EXIT=FOUND 18858_ EXQL<8RXSDR0ZIM8VOOD4